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	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-24T16:18:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66116</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66116"/>
		<updated>2025-09-19T19:58:51Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* DLC Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Mission 1-1 (Cross) (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Mission 1-1 (Forte) (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - ???): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any battleship defeated, Tetsuya, Domon, Gauma, Cross/Forte shot down&amp;lt;br&amp;gt;. &amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039; Spirit Program x4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Bazaar&amp;diff=62473</id>
		<title>Super Robot Wars/Alpha Gaiden/Bazaar</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Bazaar&amp;diff=62473"/>
		<updated>2024-12-19T05:30:59Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Scenarios 32-36 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Bazaar is available in the intermission following most stages after scenario 10, allowing you to exchange blue stones for robots and parts.  The items available and their prices change throughout the game.&lt;br /&gt;
&lt;br /&gt;
Prices are consistent with the [https://srw.wiki.cre.jp/wiki/%E3%83%90%E3%82%B6%E3%83%BC%E8%A9%B3%E7%B4%B0/%CE%B1%E5%A4%96%E4%BC%9D Japanese wiki] and what is offered when finishing a stage or loading a save from the intermission menu.  However, there appears to be a quirk where some prices may be different when loading a save from the title screen.  Needs investigating.&lt;br /&gt;
&lt;br /&gt;
==Full Upgrade Sale Bonus Items==&lt;br /&gt;
&lt;br /&gt;
If you sell a mech with at least one stat fully upgraded, the shopkeeper will give you an equip part for free.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Stat Upgraded !! Total Cost !! Part&lt;br /&gt;
|-&lt;br /&gt;
| HP || 158,000 || Build Up Parts&lt;br /&gt;
|-&lt;br /&gt;
| EN || 88,000 || Mega Generator&lt;br /&gt;
|-&lt;br /&gt;
| Mobility || 191,000 || HP Thruster&lt;br /&gt;
|-&lt;br /&gt;
| Armor || 186,000 || Specially Reinforced Armor&lt;br /&gt;
|-&lt;br /&gt;
| Limit || 53,000 || Overlimiter&lt;br /&gt;
|-&lt;br /&gt;
| Any 2 ||  || A Adaptor&lt;br /&gt;
|-&lt;br /&gt;
| Any 3 ||  || Hyper Jammer&lt;br /&gt;
|-&lt;br /&gt;
| Any 4 ||  || Mark of Braves&lt;br /&gt;
|-&lt;br /&gt;
| All 5 || 676,000 || Soul of Steel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scenarios 10-13==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Units&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 10 &lt;br /&gt;
! 11 &lt;br /&gt;
! 12 &lt;br /&gt;
! 13&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dugger&lt;br /&gt;
| 700&lt;br /&gt;
| 700&lt;br /&gt;
| -&lt;br /&gt;
| 700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Caprico&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| 750&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Government&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Parts&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 10 &lt;br /&gt;
! 11 &lt;br /&gt;
! 12 &lt;br /&gt;
! 13&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Booster&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| HP Gas Engine&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
| 700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hovercraft&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dual Sensor&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 500&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dust Filter&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Scenarios 14-20==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Units&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Head for Fort Severn&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Don&#039;t head for Fort Severn&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Government&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Promeus&lt;br /&gt;
| -&lt;br /&gt;
| 850&lt;br /&gt;
| -&lt;br /&gt;
| 850&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog M&lt;br /&gt;
| -&lt;br /&gt;
| 650&lt;br /&gt;
| -&lt;br /&gt;
| 650&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dias&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| GunEZ&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Parts&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Head for Fort Severn&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Don&#039;t head for Fort Severn&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
! 16&lt;br /&gt;
! 17&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Booster&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; |&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating&lt;br /&gt;
| 400&lt;br /&gt;
| -&lt;br /&gt;
| 400&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dust Filter&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Solar Panel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 550&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Beam Coating&lt;br /&gt;
| -&lt;br /&gt;
| 850&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Bread&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 180&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| 180&lt;br /&gt;
| 200&lt;br /&gt;
| 180&lt;br /&gt;
| 200&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Units&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Head for Fort Severn&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Remain in Vicinity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Dugger&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 700&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 700&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Caprico&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Promeus&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 850&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 850&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Gelgoog M&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 650&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 650&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Rick Dias&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| GunEZ&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Gunblastor&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Xamel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 900&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Parts&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Head for Fort Severn&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Remain in Vicinity&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
! 18&lt;br /&gt;
! 19&lt;br /&gt;
! 20&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Booster&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hovercraft&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
| 450&lt;br /&gt;
| 600&lt;br /&gt;
| -&lt;br /&gt;
| 450&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dual Sensor&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dust Filter&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Solar Panel&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 550&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 550&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Beam Coating&lt;br /&gt;
| 850&lt;br /&gt;
| -&lt;br /&gt;
| 700&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Scenarios 21-25==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Units&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
! 22&lt;br /&gt;
! 24&lt;br /&gt;
! 25&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Dugger&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 700&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Government&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Gelgoog M&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 650&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Rick Dias&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| GunEZ&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Gunblastor&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Xamel&lt;br /&gt;
| 900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|  Döven Wolf&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1800&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Parts&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
! 22&lt;br /&gt;
! 24&lt;br /&gt;
! 25&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Booster&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hovercraft&lt;br /&gt;
| -&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor&lt;br /&gt;
| 350&lt;br /&gt;
| 400&lt;br /&gt;
| -&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor&lt;br /&gt;
| 500&lt;br /&gt;
| 500&lt;br /&gt;
| 600&lt;br /&gt;
| 500&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dust Filter&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 250&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Solar Panel&lt;br /&gt;
| 550&lt;br /&gt;
| 450&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Beam Coating&lt;br /&gt;
| -&lt;br /&gt;
| 700&lt;br /&gt;
| 600&lt;br /&gt;
| 700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Bread&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank&lt;br /&gt;
| 200&lt;br /&gt;
| 100&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Scenarios 26-29==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Units&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 or more skill points&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 14 or less skill points&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
! 27&lt;br /&gt;
! 28&lt;br /&gt;
! 29&lt;br /&gt;
! 26&lt;br /&gt;
! 27&lt;br /&gt;
! 28&lt;br /&gt;
! 29&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Caprico&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Government&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Promeus&lt;br /&gt;
| 850&lt;br /&gt;
| 850&lt;br /&gt;
| -&lt;br /&gt;
| 850&lt;br /&gt;
| 850&lt;br /&gt;
| 850&lt;br /&gt;
| -&lt;br /&gt;
| 850&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Gelgoog M&lt;br /&gt;
| 650&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 650&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Rick Dias&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| GunEZ&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 750&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Xamel&lt;br /&gt;
| -&lt;br /&gt;
| 900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Parts&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 or more skill points&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 14 or less skill points&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
! 27&lt;br /&gt;
! 28&lt;br /&gt;
! 29&lt;br /&gt;
! 26&lt;br /&gt;
! 27&lt;br /&gt;
! 28&lt;br /&gt;
! 29&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Booster&lt;br /&gt;
| 450&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
| rowspan=&amp;quot;14&amp;quot; | &lt;br /&gt;
| 450&lt;br /&gt;
| 350&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| HP Gas Engine&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hovercraft&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 400&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating&lt;br /&gt;
| 250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| 250&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Computer Core&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor&lt;br /&gt;
| 300&lt;br /&gt;
| 400&lt;br /&gt;
| 350&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 400&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor&lt;br /&gt;
| 450&lt;br /&gt;
| 550&lt;br /&gt;
| 500&lt;br /&gt;
| 400&lt;br /&gt;
| 450&lt;br /&gt;
| 550&lt;br /&gt;
| 600&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dual Sensor&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dust Filter&lt;br /&gt;
| 300&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 250&lt;br /&gt;
| 300&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 250&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Solar Panel&lt;br /&gt;
| 650&lt;br /&gt;
| 500&lt;br /&gt;
| 550&lt;br /&gt;
| 500&lt;br /&gt;
| 650&lt;br /&gt;
| 500&lt;br /&gt;
| 700&lt;br /&gt;
| 650&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Beam Coating&lt;br /&gt;
| -&lt;br /&gt;
| 500&lt;br /&gt;
| 700&lt;br /&gt;
| 600&lt;br /&gt;
| -&lt;br /&gt;
| 500&lt;br /&gt;
| 700&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 150&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Scenarios 30-31==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Units&lt;br /&gt;
! Scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 31&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Galapagos&lt;br /&gt;
| 1000&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Gunblastor&lt;br /&gt;
| 800&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Parts&lt;br /&gt;
! Scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 31&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Booster&lt;br /&gt;
| 450&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| HP Gas Engine&lt;br /&gt;
| 550&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hovercraft&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Computer Core&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor&lt;br /&gt;
| 450&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| HP Radar&lt;br /&gt;
| 1500&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dual Sensor&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Thruster Module&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dust Filter&lt;br /&gt;
| 250&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Solar Panel&lt;br /&gt;
| 500&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Beam Coating&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank&lt;br /&gt;
| 150&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge&lt;br /&gt;
| 450&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| 150&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Scenarios 32-36==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Units&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Head to the Moon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Head to X-Point&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 32&lt;br /&gt;
! 33&lt;br /&gt;
! 34&lt;br /&gt;
! 35&lt;br /&gt;
! 36&lt;br /&gt;
! 32&lt;br /&gt;
! 33&lt;br /&gt;
! 34&lt;br /&gt;
! 35&lt;br /&gt;
! 36&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Galapagos&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1000&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | &lt;br /&gt;
| 1000&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1000&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Doran&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1200&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1200&lt;br /&gt;
| 1200&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Döven Wolf &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1800&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Val Walo&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Gerbera Tetra&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1600&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Jenice&lt;br /&gt;
| 1000&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1000&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Parts&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Head to the Moon&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Head to X-Point&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 32&lt;br /&gt;
! 33&lt;br /&gt;
! 34&lt;br /&gt;
! 35&lt;br /&gt;
! 36&lt;br /&gt;
! 32&lt;br /&gt;
! 33&lt;br /&gt;
! 34&lt;br /&gt;
! 35&lt;br /&gt;
! 36&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Booster&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 400&lt;br /&gt;
| 350&lt;br /&gt;
| 450&lt;br /&gt;
| rowspan=&amp;quot;21&amp;quot; | &lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 400&lt;br /&gt;
| 350&lt;br /&gt;
| 450&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Megabooster&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 2500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| HP Gas Engine&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 500&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hovercraft&lt;br /&gt;
| 600&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 500&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 500 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Computer Core&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor&lt;br /&gt;
| 400&lt;br /&gt;
| 400&lt;br /&gt;
| 500&lt;br /&gt;
| 350&lt;br /&gt;
| 400&lt;br /&gt;
| 400&lt;br /&gt;
| 400&lt;br /&gt;
| 500&lt;br /&gt;
| 350&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor&lt;br /&gt;
| 600&lt;br /&gt;
| 650&lt;br /&gt;
| 700&lt;br /&gt;
| 500&lt;br /&gt;
| 600&lt;br /&gt;
| 600&lt;br /&gt;
| 650&lt;br /&gt;
| 700&lt;br /&gt;
| 500&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Z&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1000&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Nanomachine Unit&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1200&lt;br /&gt;
| 1200&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dual Sensor&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dust Filter&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Tem Ray Circuit&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 3000&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Large Generator&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1600&lt;br /&gt;
| 1500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1600&lt;br /&gt;
| 1500&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Solar Panel&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Beam Coating&lt;br /&gt;
| 700&lt;br /&gt;
| 700&lt;br /&gt;
| 600&lt;br /&gt;
| 600&lt;br /&gt;
| 800&lt;br /&gt;
| 700&lt;br /&gt;
| 800&lt;br /&gt;
| 600&lt;br /&gt;
| 600&lt;br /&gt;
| 800&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Minmay Doll&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Bread&lt;br /&gt;
| 1000&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1000&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge&lt;br /&gt;
| 500&lt;br /&gt;
| 450&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 400&lt;br /&gt;
| 500&lt;br /&gt;
| 450&lt;br /&gt;
| 350&lt;br /&gt;
| 350&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Scenarios 37-40==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Units&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 37&lt;br /&gt;
! 38&lt;br /&gt;
! 39&lt;br /&gt;
! 40&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|  Eagail&lt;br /&gt;
| -&lt;br /&gt;
| 2100&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; | Parts&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! 37&lt;br /&gt;
! 38&lt;br /&gt;
! 39&lt;br /&gt;
! 40&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Booster&lt;br /&gt;
| 500&lt;br /&gt;
| 450&lt;br /&gt;
| 400&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Megabooster&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1800&lt;br /&gt;
| 2000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| HP Gas Engine&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
| 500&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hovercraft&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 400&lt;br /&gt;
| 500&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Computer Core&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 350&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor&lt;br /&gt;
| -&lt;br /&gt;
| 600&lt;br /&gt;
| 600&lt;br /&gt;
| 450&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 350&lt;br /&gt;
| 450&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Hybrid Armor&lt;br /&gt;
| 600&lt;br /&gt;
| 600&lt;br /&gt;
| 500&lt;br /&gt;
| 600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Z&lt;br /&gt;
| 1200&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Nanomachine Unit&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Nanoskin Armor&lt;br /&gt;
| -&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| HP Radar&lt;br /&gt;
| 1600&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1800&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dual Sensor&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 400&lt;br /&gt;
| 400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| VR Helmet&lt;br /&gt;
| 600&lt;br /&gt;
| 500&lt;br /&gt;
| 450&lt;br /&gt;
| 550&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Minovsky Craft&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Thruster Module&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Dust Filter&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Tem Ray Circuit&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Large Generator&lt;br /&gt;
| -&lt;br /&gt;
| 2000&lt;br /&gt;
| -&lt;br /&gt;
| 2100&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Solar Panel&lt;br /&gt;
| 550&lt;br /&gt;
| 650&lt;br /&gt;
| 550&lt;br /&gt;
| 700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| I-Field Barrier&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Beam Coating&lt;br /&gt;
| 600&lt;br /&gt;
| 800&lt;br /&gt;
| 700&lt;br /&gt;
| 700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Minmay Doll&lt;br /&gt;
| -&lt;br /&gt;
| 1300&lt;br /&gt;
| -&lt;br /&gt;
| 1600&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Bread&lt;br /&gt;
| 900&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1500&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Propellant Tank&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge&lt;br /&gt;
| 450&lt;br /&gt;
| 450&lt;br /&gt;
| 550&lt;br /&gt;
| 550&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 300&lt;br /&gt;
| 300&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Super Repair Kit&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 2000&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=58450</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=58450"/>
		<updated>2023-08-21T21:27:30Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Heavy Metal L-Gaim */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || Sub 39, 40, 41&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24, 49&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes || 48, 49&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes || 50&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || 49&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13, 37&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13, 37&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32, 37 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No || 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || 38&lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No || 38&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57773</id>
		<title>Super Robot Wars/EX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57773"/>
		<updated>2023-04-24T00:30:42Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Shu Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are new attacks or abilities for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Masaki Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：ラングラン動乱&amp;lt;br&amp;gt;Scenario 1 - The Langran Riots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cybuster is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold) or 10,000 funds&lt;br /&gt;
**At the beginning of the stage, choose to talk with the bandits.  At the end of the stage, choose to give Gold a thrashing.&lt;br /&gt;
**If you don&#039;t recruit him, you&#039;ll receive 10,000 funds instead.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：召喚&amp;lt;br&amp;gt;Scenario 2 - The Summoning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Blowell (Thaures)&lt;br /&gt;
*Lujanohl Custom (Soldier A)&lt;br /&gt;
*Lujanohl Custom (Soldier B)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3 - Interception at Immortal &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Diablo (Mio)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：オーラバトラー&amp;lt;br&amp;gt;Scenario 4 - Aura Battlers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures or 30,000 funds&lt;br /&gt;
**Choose to allow Thaures to accompany you at the end of the stage to keep him, or let him go for 30,000 funds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures leaves or stays, depending on player&#039;s choice&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier B&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:34%;&amp;quot; |選択「行ってみる」&amp;lt;br&amp;gt;Yeah! Can&#039;t just ignore it.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:66%;&amp;quot; |選択「先を急ぐ」&amp;lt;br&amp;gt;Nah, we&#039;re in a hurry.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：オーラシップ&amp;lt;br&amp;gt;Scenario 5 - Aura Ship&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第５話：聖少女&amp;lt;br&amp;gt;Scenario 6 - Holy Maiden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon (Elle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Todd)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all of the Demon Golems &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Botune (Nie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bozune (Keen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50以上 &amp;lt;br&amp;gt;More than 50 Turns &amp;lt;br&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50未満」&amp;lt;br&amp;gt;Less than 50 Turns&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 7 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 8 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie) &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：デモン・ハック&amp;lt;br&amp;gt;Scenario 9 - Demon Hack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or turn 6 reached &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：コーラルキャニオン&amp;lt;br&amp;gt;Scenario 10 - Coral Canyon (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：コーラルキャニオン再び&amp;lt;br&amp;gt;Scenario 11 - Coral Canyon Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies except ZZ Gundam and Gundam F-91 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Wryneck - available in intermission&lt;br /&gt;
*Leprechaun - available in intermission&lt;br /&gt;
*Geara Doga - available in intermission&lt;br /&gt;
*Capule - available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：王都潜入&amp;lt;br&amp;gt;Scenario 12 - Royal Capital Infiltration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：大義のもとに&amp;lt;br&amp;gt;Scenario 13 - All for the Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP-01Fb (Kou)&lt;br /&gt;
*Gundam GP-02 (Gato)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：囚われの王女&amp;lt;br&amp;gt;Scenario 14 - Captive Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nols (Cenia)&lt;br /&gt;
*Zamzeed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：王都への帰還&amp;lt;br&amp;gt;Scenario 15 - Return of the King to the Capital&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Presia&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Jun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：カークスの野望&amp;lt;br&amp;gt;Scenario 16 - Kirkus&#039; Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Maria)&lt;br /&gt;
*Hikaru&lt;br /&gt;
*Tetsuya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：偽りの戴冠式&amp;lt;br&amp;gt;Scenario 17 - False Coronation (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：テリウス出奔&amp;lt;br&amp;gt;Scenario 18 - Tellius&#039; Kidnapping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：王都の決戦&amp;lt;br&amp;gt;Scenario 19 - Battle at the Imperial City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：陰謀の影&amp;lt;br&amp;gt;Scenario 20 - Shadow of the Conspiracy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：地底の死闘&amp;lt;br&amp;gt;Scenario 21 - Underground Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：邪神復活&amp;lt;br&amp;gt;Scenario 22 - Resurrection of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：フェイルの闇&amp;lt;br&amp;gt;Scenario 23 - Feil of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duraxyll (Feil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Masaki is temporarily unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：訣別&amp;lt;br&amp;gt;Scenario 24 - Partings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |構わない&amp;lt;br&amp;gt;I Don&#039;t Care&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |様子を見る&amp;lt;br&amp;gt;I Understand&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２５話：決戦&amp;lt;br&amp;gt;Scenario 25 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：野望、渦巻く&amp;lt;br&amp;gt;Scenario 26 - Swirling Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Will-Wips (Drake) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wryneck (Riml)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All pilots except Masaki, Tytti, Mio, Judau, Gato, Sho and Marvel, along with any unit that they are assigned to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２７話：決戦、デュラクシール&amp;lt;br&amp;gt;Scenario 27 - Decisive Battle, Duraxyll&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Mobile Fortress, then defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
*All pilots that did not sortie in the previous scenario, along with their assigned units.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lune Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：地底世界&amp;lt;br&amp;gt;Scenario 1 - Underground World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：再会&amp;lt;br&amp;gt;Scenario 2 - Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話：ダンク市の攻防&amp;lt;br&amp;gt;Scenario 3 - Battle at Dunks City &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*v Gundam (Amuro)&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：それぞれの正義&amp;lt;br&amp;gt;Scenario 4 - Individual Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 8 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５話：胞子の谷&amp;lt;br&amp;gt;Scenario 5 - Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第６話：サプライズド・アタック&amp;lt;br&amp;gt;Scenario 6 - Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Galguard (Kirkus)&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bastole (Garalia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Garalia with Ciela or Elle &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：反撃&amp;lt;br&amp;gt;Scenario 7 - Counterattack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Geara Doga (Kayra)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zssa (Hathaway)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince either Kayra or Hathaway with Amuro or Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Galguard (Kirkus)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 8 - Shadow of Volkruss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku III Custom (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;if Kayra joined&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：テリウス王子&amp;lt;br&amp;gt;Scenario 9 - Prince Terius&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Granveil (Yang Long)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jaohm (Gennady)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：捕虜救出&amp;lt;br&amp;gt;Scenario 10 - POW Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam MK II (Emma)&lt;br /&gt;
*Qubeley MK II (Ple)&lt;br /&gt;
*Ple2&lt;br /&gt;
*Hambrabi&lt;br /&gt;
*Capule&lt;br /&gt;
*Dreissen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;width:11%;&amp;quot; |通常ルート&amp;lt;br&amp;gt;Did not use the ISS from Shu Route or did not clear Scenario 5 - Ryune Zoldark.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:89%;&amp;quot; |出会ったISSを使用&amp;lt;br&amp;gt;Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シュウ＝シラカワ&amp;lt;br&amp;gt;Scenario 11 - Shu Shirakawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Granzon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width:11%;&amp;quot;|シュウと戦わない&amp;lt;br&amp;gt;Did Not Fight With Shu or fought with Shu and choose not to investigate&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:78%;&amp;quot;|シュウと戦う&amp;lt;br&amp;gt;Fought With Shu and choose to investigate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：黒い三連星&amp;lt;br&amp;gt;Scenario 12 - The Black Tri Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Gaia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Mash)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Ortega)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:11%;&amp;quot; |黒い三連星を 仲間にしない&amp;lt;br&amp;gt;Do Not Go With Black Tri Stars&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:67%;&amp;quot; |黒い三連星を 仲間にした&amp;lt;br&amp;gt;Go With Black Tri Stars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ルオゾール、暗躍&amp;lt;br&amp;gt;Scenario 13 - Luozorl&#039;s Plot&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１９話：父と子&amp;lt;br&amp;gt;Scenario 19 - Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１４話：カークスの目&amp;lt;br&amp;gt;Scenario 14 - Kirkus&#039; Sight (Event)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話：迫撃のザシュフォード&amp;lt;br&amp;gt;Scenario 20 - Pursuit of Zashford&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１５話：ゼブ神殿を守れ！&amp;lt;br&amp;gt;Scenario 15 - Zeb, Defend the Temple!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：めぐりあい&amp;lt;br&amp;gt;Scenario 21 - Chance Meeting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or 10 turns exceeded &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Great Mazinger (Koji)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F-91 (Seabook)&lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Diablo (Presia) - Available in intermission&lt;br /&gt;
*Nols (Cenia) - Available in intermission&lt;br /&gt;
*Boss Borot (Boss) - Available in intermission&lt;br /&gt;
*GP-01Fb (Kou) - Available in intermission&lt;br /&gt;
*GP-02 (Gato) - Available in intermission&lt;br /&gt;
*Dunbine (Marvel) - Available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１６話：シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 16 - Pursue Shutedonias&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |とぼけるつもり！？&amp;lt;br&amp;gt;Choose &amp;quot;Play Dumb&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |そうだっけ？&amp;lt;br&amp;gt;Choose &amp;quot;He&#039;s Right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２２話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 22 - Super Masouki Euclid &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Granveil (Yang Long)&amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Getter Dragon (Ryo, Hayato, Benkei)&amp;lt;br&amp;gt;Grendizer (Duke)&amp;lt;br&amp;gt;Gennady&amp;lt;br&amp;gt;Zash&amp;lt;br&amp;gt;Amuro&amp;lt;br&amp;gt;Kamille&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Fa&amp;lt;br&amp;gt;Four&amp;lt;br&amp;gt;Hathaway&amp;lt;br&amp;gt;Kayra&amp;lt;br&amp;gt;Emma&amp;lt;br&amp;gt;Gaia&amp;lt;br&amp;gt;Mash&amp;lt;br&amp;gt;Ortega&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Garalia&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：呪われし者&amp;lt;br&amp;gt;Scenario 23 - Cursed Person &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Cybuster (Masaki)&amp;lt;br&amp;gt;Gaddess (Tytti)&amp;lt;br&amp;gt;Zamzeed (Mio) &amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Diablo (Presia)&amp;lt;br&amp;gt;Cenia&amp;lt;br&amp;gt;Koji&amp;lt;br&amp;gt;Boss&amp;lt;br&amp;gt;Judau&amp;lt;br&amp;gt;Ple&amp;lt;br&amp;gt;Ple2&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Kou&amp;lt;br&amp;gt;Gato&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Marvel&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：敗軍の将&amp;lt;br&amp;gt;Scenario 17 - Defeated General&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２４話：決戦&amp;lt;br&amp;gt;Scenario 24 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Getter Dragon (Ryo, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１８話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 18 - Super Masouki Euclid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;All allies defeated&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：シュウ、目覚める&amp;lt;br&amp;gt;Scenario 1 - Shu&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Granzon/&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Granzon&amp;lt;/span&amp;gt; (Shu)&lt;br /&gt;
* Wizol (Saphine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：戦国魔神ゴーショーグン&amp;lt;br&amp;gt;Scenario 2 - Warring Demon GoShogun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot;|このまま&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot;|遠回り&amp;lt;br&amp;gt;Take a Detour&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３話：バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3 - Mercenary of Bagonia &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Lila)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Karcricon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince them with Shu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：ヌエット海&amp;lt;br&amp;gt;Scenario 4 - Nouet Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki (Quattro)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Quattro with Shu&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|選択「そのまま」&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
|選択「西へ」&amp;lt;br&amp;gt;Choose to Go West&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：リューネ＝ゾルダーク&amp;lt;br&amp;gt;Scenario 5 - Lune Zoldark (Event)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第６話：復讐の騎士&amp;lt;br&amp;gt;Scenario 6 - Knight of Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwarth (Bern)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Bern with Shu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zwarth gains &amp;quot;Aura Cannon&amp;quot; weapon, +500 Max HP, +220 Armor, and +1 Movement&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：モニカ、その愛&amp;lt;br&amp;gt;Scenario 7 - Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move Shu onto the temple, then reach the west end of the map &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except the Granzon/Neo Granzon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 8 - Encounter, Cybuster (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：ノルス奪取&amp;lt;br&amp;gt;Scenario 9 - Nors Conquers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xenia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nols&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;destroy the Mobile Fortress&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：闇のささやき&amp;lt;br&amp;gt;Scenario 10 - Dark Whispers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 7 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units other than the Granzon/Neo Granzon&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gildora&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; if you don&#039;t get Nols, you will get the Gildora&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convinced Jerid on Scenario 3 - Mercenary of Bagonia &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convinced Quattro on Scenario 4 - Nouet Sea &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１１話：テリウスの決意&amp;lt;br&amp;gt;Scenario 11 - Terius&#039; Determination (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Terius)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１２話：特訓&amp;lt;br&amp;gt;Scenario 12 - Special Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Terius is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Note:&#039;&#039;&#039; After clearing, this stage will repeat until Terius reaches Level 25&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：ジハード&amp;lt;br&amp;gt;Scenario 13 - Jihad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Solgady (Ahmad)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Choose the second option then convince Ahmed with Shu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１４話：封印&amp;lt;br&amp;gt;Scenario 14 - Sealed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１５話：邪神解放&amp;lt;br&amp;gt;Scenario 15 - Release of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nagzadd (Luozorl)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１６話：反逆&amp;lt;br&amp;gt;Scenario 16 - Treason&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Volkruss &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nagzadd (Luozorl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Wizol (Saphine)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Unless Saphine&#039;s level is higher than 30.)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57695</id>
		<title>Super Robot Wars/EX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57695"/>
		<updated>2023-04-16T00:54:37Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Lune Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are new attacks or abilities for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Masaki Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：ラングラン動乱&amp;lt;br&amp;gt;Scenario 1 - The Langran Riots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cybuster is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold) or 10,000 funds&lt;br /&gt;
**At the beginning of the stage, choose to talk with the bandits.  At the end of the stage, choose to give Gold a thrashing.&lt;br /&gt;
**If you don&#039;t recruit him, you&#039;ll receive 10,000 funds instead.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：召喚&amp;lt;br&amp;gt;Scenario 2 - The Summoning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Blowell (Thaures)&lt;br /&gt;
*Lujanohl Custom (Soldier A)&lt;br /&gt;
*Lujanohl Custom (Soldier B)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3 - Interception at Immortal &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Diablo (Mio)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：オーラバトラー&amp;lt;br&amp;gt;Scenario 4 - Aura Battlers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures or 30,000 funds&lt;br /&gt;
**Choose to allow Thaures to accompany you at the end of the stage to keep him, or let him go for 30,000 funds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures leaves or stays, depending on player&#039;s choice&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier B&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:34%;&amp;quot; |選択「行ってみる」&amp;lt;br&amp;gt;Yeah! Can&#039;t just ignore it.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:66%;&amp;quot; |選択「先を急ぐ」&amp;lt;br&amp;gt;Nah, we&#039;re in a hurry.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：オーラシップ&amp;lt;br&amp;gt;Scenario 5 - Aura Ship&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第５話：聖少女&amp;lt;br&amp;gt;Scenario 6 - Holy Maiden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon (Elle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Todd)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all of the Demon Golems &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Botune (Nie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bozune (Keen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50以上 &amp;lt;br&amp;gt;More than 50 Turns &amp;lt;br&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50未満」&amp;lt;br&amp;gt;Less than 50 Turns&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 7 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 8 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie) &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：デモン・ハック&amp;lt;br&amp;gt;Scenario 9 - Demon Hack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or turn 6 reached &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：コーラルキャニオン&amp;lt;br&amp;gt;Scenario 10 - Coral Canyon (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：コーラルキャニオン再び&amp;lt;br&amp;gt;Scenario 11 - Coral Canyon Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies except ZZ Gundam and Gundam F-91 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Wryneck - available in intermission&lt;br /&gt;
*Leprechaun - available in intermission&lt;br /&gt;
*Geara Doga - available in intermission&lt;br /&gt;
*Capule - available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：王都潜入&amp;lt;br&amp;gt;Scenario 12 - Royal Capital Infiltration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：大義のもとに&amp;lt;br&amp;gt;Scenario 13 - All for the Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP-01Fb (Kou)&lt;br /&gt;
*Gundam GP-02 (Gato)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：囚われの王女&amp;lt;br&amp;gt;Scenario 14 - Captive Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nols (Cenia)&lt;br /&gt;
*Zamzeed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：王都への帰還&amp;lt;br&amp;gt;Scenario 15 - Return of the King to the Capital&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Presia&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Jun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：カークスの野望&amp;lt;br&amp;gt;Scenario 16 - Kirkus&#039; Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Maria)&lt;br /&gt;
*Hikaru&lt;br /&gt;
*Tetsuya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：偽りの戴冠式&amp;lt;br&amp;gt;Scenario 17 - False Coronation (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：テリウス出奔&amp;lt;br&amp;gt;Scenario 18 - Tellius&#039; Kidnapping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：王都の決戦&amp;lt;br&amp;gt;Scenario 19 - Battle at the Imperial City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：陰謀の影&amp;lt;br&amp;gt;Scenario 20 - Shadow of the Conspiracy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：地底の死闘&amp;lt;br&amp;gt;Scenario 21 - Underground Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：邪神復活&amp;lt;br&amp;gt;Scenario 22 - Resurrection of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：フェイルの闇&amp;lt;br&amp;gt;Scenario 23 - Feil of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duraxyll (Feil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Masaki is temporarily unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：訣別&amp;lt;br&amp;gt;Scenario 24 - Partings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |構わない&amp;lt;br&amp;gt;I Don&#039;t Care&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |様子を見る&amp;lt;br&amp;gt;I Understand&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２５話：決戦&amp;lt;br&amp;gt;Scenario 25 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：野望、渦巻く&amp;lt;br&amp;gt;Scenario 26 - Swirling Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Will-Wips (Drake) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wryneck (Riml)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All pilots except Masaki, Tytti, Mio, Judau, Gato, Sho and Marvel, along with any unit that they are assigned to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２７話：決戦、デュラクシール&amp;lt;br&amp;gt;Scenario 27 - Decisive Battle, Duraxyll&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Mobile Fortress, then defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
*All pilots that did not sortie in the previous scenario, along with their assigned units.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lune Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：地底世界&amp;lt;br&amp;gt;Scenario 1 - Underground World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：再会&amp;lt;br&amp;gt;Scenario 2 - Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話：ダンク市の攻防&amp;lt;br&amp;gt;Scenario 3 - Battle at Dunks City &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*v Gundam (Amuro)&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：それぞれの正義&amp;lt;br&amp;gt;Scenario 4 - Individual Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 8 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５話：胞子の谷&amp;lt;br&amp;gt;Scenario 5 - Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第６話：サプライズド・アタック&amp;lt;br&amp;gt;Scenario 6 - Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Galguard (Kirkus)&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bastole (Garalia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Garalia with Ciela or Elle &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：反撃&amp;lt;br&amp;gt;Scenario 7 - Counterattack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Geara Doga (Kayra)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zssa (Hathaway)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince either Kayra or Hathaway with Amuro or Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Galguard (Kirkus)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 8 - Shadow of Volkruss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku III Custom (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;if Kayra joined&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：テリウス王子&amp;lt;br&amp;gt;Scenario 9 - Prince Terius&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Granveil (Yang Long)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jaohm (Gennady)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：捕虜救出&amp;lt;br&amp;gt;Scenario 10 - POW Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam MK II (Emma)&lt;br /&gt;
*Qubeley MK II (Ple)&lt;br /&gt;
*Ple2&lt;br /&gt;
*Hambrabi&lt;br /&gt;
*Capule&lt;br /&gt;
*Dreissen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;width:11%;&amp;quot; |通常ルート&amp;lt;br&amp;gt;Did not use the ISS from Shu Route or did not clear Scenario 5 - Ryune Zoldark.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:89%;&amp;quot; |出会ったISSを使用&amp;lt;br&amp;gt;Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シュウ＝シラカワ&amp;lt;br&amp;gt;Scenario 11 - Shu Shirakawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Granzon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width:11%;&amp;quot;|シュウと戦わない&amp;lt;br&amp;gt;Did Not Fight With Shu or fought with Shu and choose not to investigate&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:78%;&amp;quot;|シュウと戦う&amp;lt;br&amp;gt;Fought With Shu and choose to investigate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：黒い三連星&amp;lt;br&amp;gt;Scenario 12 - The Black Tri Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Gaia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Mash)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Ortega)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:11%;&amp;quot; |黒い三連星を 仲間にしない&amp;lt;br&amp;gt;Do Not Go With Black Tri Stars&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:67%;&amp;quot; |黒い三連星を 仲間にした&amp;lt;br&amp;gt;Go With Black Tri Stars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ルオゾール、暗躍&amp;lt;br&amp;gt;Scenario 13 - Luozorl&#039;s Plot&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１９話：父と子&amp;lt;br&amp;gt;Scenario 19 - Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１４話：カークスの目&amp;lt;br&amp;gt;Scenario 14 - Kirkus&#039; Sight (Event)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話：迫撃のザシュフォード&amp;lt;br&amp;gt;Scenario 20 - Pursuit of Zashford&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１５話：ゼブ神殿を守れ！&amp;lt;br&amp;gt;Scenario 15 - Zeb, Defend the Temple!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：めぐりあい&amp;lt;br&amp;gt;Scenario 21 - Chance Meeting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or 10 turns exceeded &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Great Mazinger (Koji)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F-91 (Seabook)&lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Diablo (Presia) - Available in intermission&lt;br /&gt;
*Nols (Cenia) - Available in intermission&lt;br /&gt;
*Boss Borot (Boss) - Available in intermission&lt;br /&gt;
*GP-01Fb (Kou) - Available in intermission&lt;br /&gt;
*GP-02 (Gato) - Available in intermission&lt;br /&gt;
*Dunbine (Marvel) - Available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１６話：シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 16 - Pursue Shutedonias&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |とぼけるつもり！？&amp;lt;br&amp;gt;Choose &amp;quot;Play Dumb&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |そうだっけ？&amp;lt;br&amp;gt;Choose &amp;quot;He&#039;s Right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２２話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 22 - Super Masouki Euclid &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Granveil (Yang Long)&amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Getter Dragon (Ryo, Hayato, Benkei)&amp;lt;br&amp;gt;Grendizer (Duke)&amp;lt;br&amp;gt;Gennady&amp;lt;br&amp;gt;Zash&amp;lt;br&amp;gt;Amuro&amp;lt;br&amp;gt;Kamille&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Fa&amp;lt;br&amp;gt;Four&amp;lt;br&amp;gt;Hathaway&amp;lt;br&amp;gt;Kayra&amp;lt;br&amp;gt;Emma&amp;lt;br&amp;gt;Gaia&amp;lt;br&amp;gt;Mash&amp;lt;br&amp;gt;Ortega&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Garalia&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：呪われし者&amp;lt;br&amp;gt;Scenario 23 - Cursed Person &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Cybuster (Masaki)&amp;lt;br&amp;gt;Gaddess (Tytti)&amp;lt;br&amp;gt;Zamzeed (Mio) &amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Diablo (Presia)&amp;lt;br&amp;gt;Cenia&amp;lt;br&amp;gt;Koji&amp;lt;br&amp;gt;Boss&amp;lt;br&amp;gt;Judau&amp;lt;br&amp;gt;Ple&amp;lt;br&amp;gt;Ple2&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Kou&amp;lt;br&amp;gt;Gato&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Marvel&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：敗軍の将&amp;lt;br&amp;gt;Scenario 17 - Defeated General&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２４話：決戦&amp;lt;br&amp;gt;Scenario 24 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Getter Dragon (Ryo, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１８話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 18 - Super Masouki Euclid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;All allies defeated&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：シュウ、目覚める&amp;lt;br&amp;gt;Scenario 1 - Shu&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Granzon/&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Granzon&amp;lt;/span&amp;gt; (Shu)&lt;br /&gt;
* Wizol (Saphine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：戦国魔神ゴーショーグン&amp;lt;br&amp;gt;Scenario 2 - Warring Demon GoShogun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot;|このまま&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot;|遠回り&amp;lt;br&amp;gt;Take a Detour&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３話：バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3 - Mercenary of Bagonia &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Lila)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Karcricon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince them with Shu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：ヌエット海&amp;lt;br&amp;gt;Scenario 4 - Nouet Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki (Quattro)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Quattro with Shu&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|選択「そのまま」&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
|選択「西へ」&amp;lt;br&amp;gt;Choose to Go West&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：リューネ＝ゾルダーク&amp;lt;br&amp;gt;Scenario 5 - Lune Zoldark (Event)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第６話：復讐の騎士&amp;lt;br&amp;gt;Scenario 6 - Knight of Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwarth (Bern)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Bern with Shu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zwarth gains &amp;quot;Aura Cannon&amp;quot; weapon, +500 Max HP, +220 Armor, and +1 Movement&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：モニカ、その愛&amp;lt;br&amp;gt;Scenario 7 - Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move Shu onto the temple, then reach the west end of the map &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except the Granzon/Neo Granzon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 8 - Encounter, Cybuster (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：ノルス奪取&amp;lt;br&amp;gt;Scenario 9 - Nors Conquers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xenia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nols&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nors Conquers destroys the Moving Fortress&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：闇のささやき&amp;lt;br&amp;gt;Scenario 10 - Dark Whispers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 7 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units other than the Granzon/Neo Granzon&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gildora&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; if you don&#039;t get Nols, you will get the Gildora&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convinced Jerid on Scenario 3 - Mercenary of Bagonia &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convinced Quattro on Scenario 4 - Nouet Sea &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１１話：テリウスの決意&amp;lt;br&amp;gt;Scenario 11 - Terius&#039; Determination (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Terius)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１２話：特訓&amp;lt;br&amp;gt;Scenario 12 - Special Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Terius is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Note:&#039;&#039;&#039; After clearing, this stage will repeat until Terius reaches Level 25&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：ジハード&amp;lt;br&amp;gt;Scenario 13 - Jihad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Solgady (Ahmad)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Choose the second option then convince Ahmed with Shu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１４話：封印&amp;lt;br&amp;gt;Scenario 14 - Sealed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１５話：邪神解放&amp;lt;br&amp;gt;Scenario 15 - Release of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nagzadd (Luozorl)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１６話：反逆&amp;lt;br&amp;gt;Scenario 16 - Treason&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Volkruss &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nagzadd (Luozorl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Wizol (Saphine)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Unless Saphine&#039;s level is higher than 30.)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57680</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57680"/>
		<updated>2023-04-11T05:45:32Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Metal Armor Dragonar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || Sub 39, 40, 41&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13, 37&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13, 37&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32, 37 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No || 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || 38&lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No || 38&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57679</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57679"/>
		<updated>2023-04-11T05:44:43Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Shin Getter Robo vs. Neo Getter Robo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || Sub 39, 40, 41&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13, 37&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13, 37&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32, 37 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No || 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || 38&lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No || 38&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57678</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57678"/>
		<updated>2023-04-11T05:43:14Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Mazinkaiser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || Sub 39, 40, 41&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33, 38&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || 38&lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No || 38&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57677</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57677"/>
		<updated>2023-04-11T05:41:38Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Mazinkaiser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || Sub 39, 40, 41&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || 38,&lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No || 38,&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No || 38,&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57672</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57672"/>
		<updated>2023-04-10T16:45:16Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Mobile Suit Gundam ZZ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || Sub 39, 40, 41&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57671</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57671"/>
		<updated>2023-04-10T16:44:46Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Mobile Suit Gundam ZZ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57670</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57670"/>
		<updated>2023-04-10T16:43:13Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Akimi Akatsuki (F-Real) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57669</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57669"/>
		<updated>2023-04-10T16:42:24Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Akimi Akatsuki (M-Real) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber GG -&amp;gt; Super SoulSaber GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57668</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57668"/>
		<updated>2023-04-10T16:41:48Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Akimi Akatsuki (F-Real) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulGunner GG -&amp;gt; Super SoulLancer GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber GG -&amp;gt; Super SoulSaber GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57667</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57667"/>
		<updated>2023-04-10T16:41:26Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Akimi Akatsuki (F-Real) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulGunner GG -&amp;gt; Super SoulLancer GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Soul Gunner -&amp;gt; Super Soul Lancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber GG -&amp;gt; Super SoulSaber GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57666</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57666"/>
		<updated>2023-04-10T16:40:59Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Akimi Akatsuki (F-Real) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulGunner GG -&amp;gt; Super SoulLancer GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulGunner -&amp;gt; Super SoulLancer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber GG -&amp;gt; Super SoulSaber GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57665</id>
		<title>Super Robot Wars/GC/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Pilot_Database&amp;diff=57665"/>
		<updated>2023-04-10T16:40:29Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Akimi Akatsuki (M-Real) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Banpresto Originals ==&lt;br /&gt;
===Akimi Akatsuki (M-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Super)|Fairey Firefly (Super)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Super)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber FF -&amp;gt; Super SoulSaber FF&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (M-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulGunner GG -&amp;gt; Super SoulLancer GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Akimi Akatsuki (F-Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akimi Akatsuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber GG -&amp;gt; Super SoulSaber GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 35 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 10 || 15 || 20 || 25 || 35 || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilot:&#039;&#039;&#039;&lt;br /&gt;
|Super Robot Wars/GC/Pilot Database#Fairey Firefly (Real)|Fairey Firefly (Real)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fairey Firefly (Real)&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*SoulSaber GG -&amp;gt; Super SoulSaber GG&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sieg Altreet===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sieg Altreet&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Cloud Harken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 9 || 17 || 25 || 33 || 41 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 24 || 34 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sally Emil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sally Emil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kreuz Wahrheit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 23 || 33 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*RX-78-2 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 44 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 25 || 33 || 39 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kai Shiden===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kai Shiden&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guncannon&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 38 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 3 || 13 || 23 || 33 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Guntank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryu Jose===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 41 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*White Base&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 47 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 22 || 30 || 36 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayla Mass===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayla Mass&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 7 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 8 || 17 || 30 || 37 || 44 || 48 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sleggar Law===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sleggar Law&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*G-Fighter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lalah Sune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lalah Sune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Elmeth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 33 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 1 || 10 || 19 || 28 || 37 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Wolfgang Watkein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wolfgang Watkein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Salamis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 23 || 31 || 37 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 22 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: The 08th MS Team ==&lt;br /&gt;
===Shiro Amada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Amada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ball -&amp;gt; Ground-Type Gundam -&amp;gt; EZ-8 Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 26 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Terry Sanders Jr.===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Terry Sanders Jr.&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GM -&amp;gt; Ground-Type Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michael Ninorich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michael Ninorich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 51 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Eledore Massis&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eledore Massis&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hovertank&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 48 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karen Joshua===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karen Joshua&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type Gundam -&amp;gt; Ground-Type Gundam (GM Head)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aina Sahalin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aina Sahalin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Apsalus II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 15 || 25 || 35 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080: War in the Pocket ==&lt;br /&gt;
===Christina MacKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Christina MacKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*NT-1 Gundam Alex&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 40 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 60 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 10 || 17 || 24 || 31 || 38 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bernard Wiseman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bernard &#039;Bernie&#039; Wiseman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zaku II Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 12 || 19 || 26 || 33 || 30 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 6 || 9 || 19 || 27 || 34 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 50 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 17 || 24 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bajeena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bajeena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 1 || 8 || 16 || 29 || 36 || 43 || 47 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiri===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiri&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ground-Type GM&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 3 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 3 || 17 || 26 || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 18 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 43 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 4 || 8 || 12 || 23 || 32 || 40 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 25 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
===Judau Ashta===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZ Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 11 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 4 || 8 || 18 || 27 || 34 || 38 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roux Rouka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 5 || 16 || 26 || 36 || 44 || 49 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elle Vianno===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Vianno&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iino Abbav===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 39 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 58 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beecha Oleg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot UC units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 37 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 45 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 4 || 24 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mondo Akage===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Akage&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 43 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elpeo Puru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Puru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (purple)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 5 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Newtype&lt;br /&gt;
|| 1 || 7 || 11 || 23 || 32 || 40 || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Puru 2===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Puru 2&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Qubeley MK-II (Dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cyber-Newtype&lt;br /&gt;
|| 3 || 8 || 12 || 24 || 33 || 41 || 47 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 2 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser OVA ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser(Kaiser Scrander)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;True&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 20 || 38 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 21 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun  Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 34 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 43&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo Vs. Neo Getter Robo ==&lt;br /&gt;
===Gou Ichimonji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gou Ichimonji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-1 -&amp;gt; Shin Getter-1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 11 || 21 || 31 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shou Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shou Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-2 -&amp;gt; Shin Getter-2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daidou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Neo Getter-3 -&amp;gt; Shin Getter-3&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jack King===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack King&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 10 || 19 || 28 || 37 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 19 || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Mary King&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mary King&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Texas Mack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 6 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Blue Comet S.P.T. Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Powered Layzner OR Layzner MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Doll&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
===Daba Myroad===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daba Myroad&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sniping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Lilith Fau&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lilith Fau&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*L-Gaim -&amp;gt; L-Gaim MK-II&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 10 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 20 || 85&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amu Fanneria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amu Fanneria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kyao Mirao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kyao Mirao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gaw Ha Leccee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaw Ha Leccee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Alone&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 46 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 18 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavlet Gablae===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavlet Gablae&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 7 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 42 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Semuj Shato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Semuj Shato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bat-Shu&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
===Kain Wakaba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kain Wakaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-1 -&amp;gt; Lifter-1 -&amp;gt; Dragonar-1 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 6 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 5 || 13 || 21 || 29 || 37 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 28 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tapp Oceano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tapp Oceano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-2 -&amp;gt; Lifter-2 -&amp;gt; Dragonar-2 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 42 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 6 || 15 || 24 || 33 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Light Newman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Light Newman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragonar-3 -&amp;gt; Lifter-3 -&amp;gt; Dragonar-3 Custom&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 44 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 7 || 17 || 27 || 37 || 47&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meio Plato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meio Plato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Falguen MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support&lt;br /&gt;
|| 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Karl Geiner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Karl Geiner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Reb Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 51 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 13 || 22 || 33&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Welner Fritz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Welner Fritz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jagd Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 14 || 21 || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dan Krueger===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dan Krueger&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gelf MAFFU&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 42 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Self-Destruct || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 12 || 23 || 32&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Invincible Robo Trider G-7 ==&lt;br /&gt;
===Watta Takeo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Trider G-7&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 46 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Super Bestial Machine God Dancouga ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 13 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Aggressive Beast&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Final Dancouga&lt;br /&gt;
|Sara Yuki, Ryo Shiba, Masato Shikibu, Alan Igor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga -&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 4 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 58 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing &amp;lt;-&amp;gt; Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kotaro Hazuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotaro Hazuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gandor&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robot Daltanius ==&lt;br /&gt;
===Kento Tate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kento Tate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Atlas &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 41 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 15 || 23 || 29 || 37 || 43 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots(while in Daltanius):&lt;br /&gt;
Danji Hiiragi, Beralios&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Danji Hiiraga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Danji Hiiraga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gumper &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 13 || 25 || 37 || 48&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beralios===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beralios&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Beralios &amp;lt;-&amp;gt; Daltanius&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 45 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 27 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gascon===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gascon&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gascon Custom Robo&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Cyclone Braiger ==&lt;br /&gt;
===Blaster Kid===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jotaro &#039;Blaster Kid&#039; Kidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 49 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Steven Bowie, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angel Omachi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Isaac Godonov&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Steven Bowie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Steven Bowie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Braiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 10 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Blaster Kid, Angel Omachi, Isaac Godonov&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
===Shiro Mahoroba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro &#039;Billy the Shot&#039; Mahoroba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 42 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 24 || 32 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 29 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Don Condor, Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! During and After Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stecken Radcliffe&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Layla Mineri&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Samanosuke Dodi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don Condor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Diego &#039;Don Condor&#039; Kondoh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baxingar -&amp;gt; MP Baxingar&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 23 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Before Mission 57&lt;br /&gt;
| Stecken Radcliffe, Layla Mineri, Samanosuke Dodi&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Whirlwind Sasuraiger ==&lt;br /&gt;
===Rock Anlock===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rock Anlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 55 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 16 || 26 || 32 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 31 || 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Beat McKenzie, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blues Carl Bernstein&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birdy Shaw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 56 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Beat McKenzie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beat McKenzie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sasuraiger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 40 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Rock Anlock, Blues Carl Bernstein, Birdy Shaw&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Strongest Robot Daiohja ==&lt;br /&gt;
===Edward Mito===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Edward Mito&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Duke Skade, Baron Kirks&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Skade&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Baron Kirks&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Daiohja&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 3 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 5 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Absolutely Invincible Raijin-Oh ==&lt;br /&gt;
===Jin Hyuga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jin Hyuga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ken-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 30 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 7 || 14 || 21 || 28 || 35 || 42 || 49&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+&#039;&#039;&#039;Subpilots:&#039;&#039;&#039;&lt;br /&gt;
! Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
! God Raijin-Oh&lt;br /&gt;
|Asuka Tsukishiro, Koji Hoshiyama, Bakuryu Dragon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuka Tsukishiro===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Tsukishiro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hou-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 5 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Koji Hoshiyama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Hoshiyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Jyu-Oh -&amp;gt; Raijin-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 15 || 29 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 1 || 10 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bakuryu Dragon/Bakuryu-Oh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bakuryu Dragon/Bakuryu-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bakuryu Dragon &amp;lt;-&amp;gt; Bakuryu-Oh -&amp;gt; God Raijin-Oh&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 9 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 33 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 85&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Cover&lt;br /&gt;
|| 8 || 25 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57569</id>
		<title>Super Robot Wars/EX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57569"/>
		<updated>2023-03-25T03:56:43Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Lune Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are new attacks or abilities for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Masaki Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：ラングラン動乱&amp;lt;br&amp;gt;Scenario 1 - The Langran Riots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cybuster is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold) or 10,000 funds&lt;br /&gt;
**At the beginning of the stage, choose to talk with the bandits.  At the end of the stage, choose to give Gold a thrashing.&lt;br /&gt;
**If you don&#039;t recruit him, you&#039;ll receive 10,000 funds instead.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：召喚&amp;lt;br&amp;gt;Scenario 2 - The Summoning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Blowell (Thaures)&lt;br /&gt;
*Lujanohl Custom (Soldier A)&lt;br /&gt;
*Lujanohl Custom (Soldier B)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3 - Interception at Immortal &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Diablo (Mio)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：オーラバトラー&amp;lt;br&amp;gt;Scenario 4 - Aura Battlers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures or 30,000 funds&lt;br /&gt;
**Choose to allow Thaures to accompany you at the end of the stage to keep him, or let him go for 30,000 funds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures leaves or stays, depending on player&#039;s choice&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier B&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:34%;&amp;quot; |選択「行ってみる」&amp;lt;br&amp;gt;Yeah! Can&#039;t just ignore it.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:66%;&amp;quot; |選択「先を急ぐ」&amp;lt;br&amp;gt;Nah, we&#039;re in a hurry.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：オーラシップ&amp;lt;br&amp;gt;Scenario 5 - Aura Ship&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第５話：聖少女&amp;lt;br&amp;gt;Scenario 6 - Holy Maiden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon (Elle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Todd)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all of the Demon Golems &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Botune (Nie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bozune (Keen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50以上 &amp;lt;br&amp;gt;More than 50 Turns &amp;lt;br&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50未満」&amp;lt;br&amp;gt;Less than 50 Turns&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 7 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 8 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie) &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：デモン・ハック&amp;lt;br&amp;gt;Scenario 9 - Demon Hack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or turn 6 reached &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：コーラルキャニオン&amp;lt;br&amp;gt;Scenario 10 - Coral Canyon (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：コーラルキャニオン再び&amp;lt;br&amp;gt;Scenario 11 - Coral Canyon Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies except ZZ Gundam and Gundam F-91 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Wryneck - available in intermission&lt;br /&gt;
*Leprechaun - available in intermission&lt;br /&gt;
*Geara Doga - available in intermission&lt;br /&gt;
*Capule - available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：王都潜入&amp;lt;br&amp;gt;Scenario 12 - Royal Capital Infiltration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：大義のもとに&amp;lt;br&amp;gt;Scenario 13 - All for the Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP-01Fb (Kou)&lt;br /&gt;
*Gundam GP-02 (Gato)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：囚われの王女&amp;lt;br&amp;gt;Scenario 14 - Captive Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nols (Cenia)&lt;br /&gt;
*Zamzeed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：王都への帰還&amp;lt;br&amp;gt;Scenario 15 - Return of the King to the Capital&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Presia&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Jun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：カークスの野望&amp;lt;br&amp;gt;Scenario 16 - Kirkus&#039; Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Maria)&lt;br /&gt;
*Hikaru&lt;br /&gt;
*Tetsuya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：偽りの戴冠式&amp;lt;br&amp;gt;Scenario 17 - False Coronation (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：テリウス出奔&amp;lt;br&amp;gt;Scenario 18 - Tellius&#039; Kidnapping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：王都の決戦&amp;lt;br&amp;gt;Scenario 19 - Battle at the Imperial City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：陰謀の影&amp;lt;br&amp;gt;Scenario 20 - Shadow of the Conspiracy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：地底の死闘&amp;lt;br&amp;gt;Scenario 21 - Underground Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：邪神復活&amp;lt;br&amp;gt;Scenario 22 - Resurrection of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：フェイルの闇&amp;lt;br&amp;gt;Scenario 23 - Feil of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duraxyll (Feil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Masaki is temporarily unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：訣別&amp;lt;br&amp;gt;Scenario 24 - Partings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |構わない&amp;lt;br&amp;gt;I Don&#039;t Care&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |様子を見る&amp;lt;br&amp;gt;I Understand&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２５話：決戦&amp;lt;br&amp;gt;Scenario 25 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：野望、渦巻く&amp;lt;br&amp;gt;Scenario 26 - Swirling Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Will-Wips (Drake) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wryneck (Riml)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All pilots except Masaki, Tytti, Mio, Judau, Gato, Sho and Marvel, along with any unit that they are assigned to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２７話：決戦、デュラクシール&amp;lt;br&amp;gt;Scenario 27 - Decisive Battle, Duraxyll&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Mobile Fortress, then defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
*All pilots that did not sortie in the previous scenario, along with their assigned units.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lune Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：地底世界&amp;lt;br&amp;gt;Scenario 1 - Underground World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：再会&amp;lt;br&amp;gt;Scenario 2 - Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話：ダンク市の攻防&amp;lt;br&amp;gt;Scenario 3 - Battle at Dunks City &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*v Gundam (Amuro)&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：それぞれの正義&amp;lt;br&amp;gt;Scenario 4 - Individual Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 8 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５話：胞子の谷&amp;lt;br&amp;gt;Scenario 5 - Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第６話：サプライズド・アタック&amp;lt;br&amp;gt;Scenario 6 - Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Galguard (Kirkus)&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bastole (Garalia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Garalia with Ciela or Elle &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：反撃&amp;lt;br&amp;gt;Scenario 7 - Counterattack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Geara Doga (Kayra)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zssa (Hathaway)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince either Kayra or Hathaway with Amuro or Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Galguard (Kirkus)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 8 - Shadow of Volkruss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku III Custom (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;if Kayra joined&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：テリウス王子&amp;lt;br&amp;gt;Scenario 9 - Prince Terius&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Granveil (Yang Long)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jaohm (Gennady)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：捕虜救出&amp;lt;br&amp;gt;Scenario 10 - POW Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam MK II (Emma)&lt;br /&gt;
*Qubeley MK II (Ple)&lt;br /&gt;
*Ple2&lt;br /&gt;
*Hambrabi&lt;br /&gt;
*Capule&lt;br /&gt;
*Dreissen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;width:11%;&amp;quot; |通常ルート&amp;lt;br&amp;gt;Did not use the ISS from Shu Route or did not clear Scenario 5 - Ryune Zoldark.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:89%;&amp;quot; |出会ったISSを使用&amp;lt;br&amp;gt;Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シュウ＝シラカワ&amp;lt;br&amp;gt;Scenario 11 - Shu Shirakawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Granzon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width:11%;&amp;quot;|シュウと戦わない&amp;lt;br&amp;gt;Did Not Fight With Shu or fought with Shu and choose not to investigate&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:78%;&amp;quot;|シュウと戦う&amp;lt;br&amp;gt;Fought With Shu and choose to investigate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：黒い三連星&amp;lt;br&amp;gt;Scenario 12 - The Black Tri Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Gaia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Mash)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Ortega)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:11%;&amp;quot; |黒い三連星を 仲間にしない&amp;lt;br&amp;gt;Do Not Go With Black Tri Stars&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:67%;&amp;quot; |黒い三連星を 仲間にした&amp;lt;br&amp;gt;Go With Black Tri Stars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ルオゾール、暗躍&amp;lt;br&amp;gt;Scenario 13 - Luozorl&#039;s Plot&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１９話：父と子&amp;lt;br&amp;gt;Scenario 19 - Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１４話：カークスの目&amp;lt;br&amp;gt;Scenario 14 - Kirkus&#039; Sight (Event)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話：迫撃のザシュフォード&amp;lt;br&amp;gt;Scenario 20 - Pursuit of Zashford&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１５話：ゼブ神殿を守れ！&amp;lt;br&amp;gt;Scenario 15 - Zeb, Defend the Temple!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：めぐりあい&amp;lt;br&amp;gt;Scenario 21 - Chance Meeting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or 10 turns exceeded &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Great Mazinger (Koji)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F-91 (Seabook)&lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Diablo (Presia) - Available in intermission&lt;br /&gt;
*Nols (Cenia) - Available in intermission&lt;br /&gt;
*Boss Borot (Boss) - Available in intermission&lt;br /&gt;
*GP-01Fb (Kou) - Available in intermission&lt;br /&gt;
*GP-02 (Gato) - Available in intermission&lt;br /&gt;
*Dunbine (Marvel) - Available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１６話：シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 16 - Pursue Shutedonias&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |とぼけるつもり！？&amp;lt;br&amp;gt;Choose &amp;quot;Play Dumb&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |そうだっけ？&amp;lt;br&amp;gt;Choose &amp;quot;He&#039;s Right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２２話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 22 - Super Masouki Euclid &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Granveil (Yang Long)&amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Getter Dragon (Ryo, Hayato, Benkei)&amp;lt;br&amp;gt;Grendizer (Duke)&amp;lt;br&amp;gt;Gennady&amp;lt;br&amp;gt;Zash&amp;lt;br&amp;gt;Amuro&amp;lt;br&amp;gt;Kamille&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Fa&amp;lt;br&amp;gt;Four&amp;lt;br&amp;gt;Hathaway&amp;lt;br&amp;gt;Kayra&amp;lt;br&amp;gt;Emma&amp;lt;br&amp;gt;Gaia&amp;lt;br&amp;gt;Mash&amp;lt;br&amp;gt;Ortega&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Garalia&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：呪われし者&amp;lt;br&amp;gt;Scenario 23 - Cursed Person &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Cybuster (Masaki)&amp;lt;br&amp;gt;Gaddess (Tytti)&amp;lt;br&amp;gt;Zamzeed (Mio) &amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Diablo (Presia)&amp;lt;br&amp;gt;Cenia&amp;lt;br&amp;gt;Koji&amp;lt;br&amp;gt;Boss&amp;lt;br&amp;gt;Judau&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Kou&amp;lt;br&amp;gt;Gato&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Marvel&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：敗軍の将&amp;lt;br&amp;gt;Scenario 17 - Defeated General&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２４話：決戦&amp;lt;br&amp;gt;Scenario 24 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Getter Dragon (Ryo, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１８話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 18 - Super Masouki Euclid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;All allies defeated&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：シュウ、目覚める&amp;lt;br&amp;gt;Scenario 1 - Shu&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Granzon/&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Granzon&amp;lt;/span&amp;gt; (Shu)&lt;br /&gt;
* Wizol (Saphine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：戦国魔神ゴーショーグン&amp;lt;br&amp;gt;Scenario 2 - Warring Demon GoShogun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot;|このまま&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot;|遠回り&amp;lt;br&amp;gt;Take a Detour&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３話：バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3 - Mercenary of Bagonia &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Lila)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Karcricon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince them with Shu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：ヌエット海&amp;lt;br&amp;gt;Scenario 4 - Nouet Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki (Quattro)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Quattro with Shu&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|選択「そのまま」&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
|選択「西へ」&amp;lt;br&amp;gt;Choose to Go West&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：リューネ＝ゾルダーク&amp;lt;br&amp;gt;Scenario 5 - Lune Zoldark (Event)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第６話：復讐の騎士&amp;lt;br&amp;gt;Scenario 6 - Knight of Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwarth (Bern)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Bern with Shu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zwarth gains &amp;quot;Aura Cannon&amp;quot; weapon, +500 Max HP, +220 Armor, and +1 Movement&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：モニカ、その愛&amp;lt;br&amp;gt;Scenario 7 - Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move Shu onto the temple, then reach the west end of the map &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except the Granzon/Neo Granzon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 8 - Encounter, Cybuster (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：ノルス奪取&amp;lt;br&amp;gt;Scenario 9 - Nors Conquers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xenia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nols&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nors Conquers destroys the Moving Fortress&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：闇のささやき&amp;lt;br&amp;gt;Scenario 10 - Dark Whispers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 7 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units other than the Granzon/Neo Granzon&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gildora&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; if you don&#039;t get Nols, you will get the Gildora&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convinced Jerid on Scenario 3 - Mercenary of Bagonia &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convinced Quattro on Scenario 4 - Nouet Sea &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１１話：テリウスの決意&amp;lt;br&amp;gt;Scenario 11 - Terius&#039; Determination (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Terius)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１２話：特訓&amp;lt;br&amp;gt;Scenario 12 - Special Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Terius is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Note:&#039;&#039;&#039; After clearing, this stage will repeat until Terius reaches Level 25&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：ジハード&amp;lt;br&amp;gt;Scenario 13 - Jihad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Solgady (Ahmad)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Choose the second option then convince Ahmed with Shu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１４話：封印&amp;lt;br&amp;gt;Scenario 14 - Sealed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１５話：邪神解放&amp;lt;br&amp;gt;Scenario 15 - Release of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nagzadd (Luozorl)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１６話：反逆&amp;lt;br&amp;gt;Scenario 16 - Treason&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Volkruss &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nagzadd (Luozorl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Wizol (Saphine)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Unless Saphine&#039;s level is higher than 30.)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Secrets&amp;diff=57495</id>
		<title>Super Robot Wars/EX/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Secrets&amp;diff=57495"/>
		<updated>2023-03-13T00:06:29Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* 3x Dreissen &amp;amp; Black Trinity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Masaki Route==&lt;br /&gt;
&lt;br /&gt;
===Lujanohl Custom &amp;amp; Gold===&lt;br /&gt;
&lt;br /&gt;
After Scenario 1 - Upheaval in Langran choose the second option at the start of the scenario, and then at the end choose the second option again to get Gordes. If you choose the first option at the end you get 10000 money instead.&lt;br /&gt;
&lt;br /&gt;
===Keep Thaures===&lt;br /&gt;
&lt;br /&gt;
After Scenario 4 - Aura Battler choose the first option to keep Thaures. If you choose the second option you get 30000 money instead.&lt;br /&gt;
&lt;br /&gt;
===Gran-Garan, Ciela , Botune, Nie, Bozune &amp;amp; Keen===&lt;br /&gt;
&lt;br /&gt;
Before Scenario 5 choose the second option.&lt;br /&gt;
&lt;br /&gt;
===Goraon, Elle, Vierres &amp;amp; Tod===&lt;br /&gt;
&lt;br /&gt;
Before Scenario 5 choose the first option.&lt;br /&gt;
&lt;br /&gt;
===Wryneck &amp;amp; Riml===&lt;br /&gt;
&lt;br /&gt;
After Scenario 24 - Partings choose the second option.&lt;br /&gt;
&lt;br /&gt;
==Ryune Route==&lt;br /&gt;
&lt;br /&gt;
===Gran-Garan or Goraon===&lt;br /&gt;
Scenario 5 - Valley of Spores - choose the first option for Gran-Garan or the second option for Goraon. If you use the ISS from the Masaki Route then you automatically get the ship that didn&#039;t join you during the Masaki Route.&lt;br /&gt;
&lt;br /&gt;
===Bastole &amp;amp; Garalia===&lt;br /&gt;
&lt;br /&gt;
Scenario 6 - Surprised Attack - convince Garalia with Ciela or Elle.&lt;br /&gt;
&lt;br /&gt;
===Geara Doga, Kayra, Zssa &amp;amp; Hathaway===&lt;br /&gt;
&lt;br /&gt;
Scenario 7 - Counterattack - convince either Kayra or Hathaway with Amuro or Kamille.&lt;br /&gt;
&lt;br /&gt;
===Doven Wolf===&lt;br /&gt;
&lt;br /&gt;
Available after Scenario 8 - Shadow of Volkruss if Kayra joined.&lt;br /&gt;
&lt;br /&gt;
===Fight Neo Granzon===&lt;br /&gt;
&lt;br /&gt;
After beating the Shu Route with the Neo Granzon cheat active, use the ISS from the Shu Route to fight the Neo Granzon in Scenario 11 - Shu Shirakawa.&lt;br /&gt;
&lt;br /&gt;
===3x Dreissen &amp;amp; Black Trinity===&lt;br /&gt;
Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared.&lt;br /&gt;
During Scenario 11 Fight With Shu and choose to investigate.&lt;br /&gt;
During Scenario 12 - The Black Tri Stars - choose Go With Black Tri Stars&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
&lt;br /&gt;
===Neo Granzon===&lt;br /&gt;
&lt;br /&gt;
After clearing the Masaki Route and the Ryune Route restart the game and during the time of the Banpresto logo press &amp;quot;Down, Up, Left, Right, L, R&amp;quot;. Then start the Shu Route without ISS.&lt;br /&gt;
&lt;br /&gt;
===3x Baund Doc, Jerid, Lila &amp;amp; Karcricon===&lt;br /&gt;
&lt;br /&gt;
After Scenario 2 - Warring Demon GoShogun choose the second option and convince them with Shu during Scenario 3 - Mercenary of Bagonia.&lt;br /&gt;
&lt;br /&gt;
===Hyaku Shiki &amp;amp; Quattro===&lt;br /&gt;
&lt;br /&gt;
Scenario 4 - Nouet Sea - convince Quattro with Shu.&lt;br /&gt;
&lt;br /&gt;
===Zwarth Custom &amp;amp; Bern Bunnings===&lt;br /&gt;
&lt;br /&gt;
After Scenario 4 - Nouet Sea choose the second option and during Scenario 6 - Knight of Vengeance convince Bern with Shu.&lt;br /&gt;
&lt;br /&gt;
===Nols or Gildora===&lt;br /&gt;
&lt;br /&gt;
During Scenario 9 - Nors Conquers destroy the Moving Fortress for the Nols otherwise you get the Gildora.&lt;br /&gt;
&lt;br /&gt;
===Sazabi &amp;amp; Doven Wolf===&lt;br /&gt;
&lt;br /&gt;
During Scenario 10 - Dark Whispers defeat the enemies within 7 turns. You can only get the Sazabi if you have convinced Quattro and the Doven Wolf if you have convinced Jerid.&lt;br /&gt;
&lt;br /&gt;
===Solgady &amp;amp; Ahmed===&lt;br /&gt;
&lt;br /&gt;
Scenario 13 - Jihad - Choose the second option then convince Ahmed with Shu.&lt;br /&gt;
&lt;br /&gt;
===Keep Saphine===&lt;br /&gt;
&lt;br /&gt;
Saphine&#039;s level must be higher than 30 at the start of Scenario 16 - Treason.&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Secrets&amp;diff=57494</id>
		<title>Super Robot Wars/EX/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Secrets&amp;diff=57494"/>
		<updated>2023-03-13T00:05:48Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* 3x Dreissen &amp;amp; Black Trinity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Masaki Route==&lt;br /&gt;
&lt;br /&gt;
===Lujanohl Custom &amp;amp; Gold===&lt;br /&gt;
&lt;br /&gt;
After Scenario 1 - Upheaval in Langran choose the second option at the start of the scenario, and then at the end choose the second option again to get Gordes. If you choose the first option at the end you get 10000 money instead.&lt;br /&gt;
&lt;br /&gt;
===Keep Thaures===&lt;br /&gt;
&lt;br /&gt;
After Scenario 4 - Aura Battler choose the first option to keep Thaures. If you choose the second option you get 30000 money instead.&lt;br /&gt;
&lt;br /&gt;
===Gran-Garan, Ciela , Botune, Nie, Bozune &amp;amp; Keen===&lt;br /&gt;
&lt;br /&gt;
Before Scenario 5 choose the second option.&lt;br /&gt;
&lt;br /&gt;
===Goraon, Elle, Vierres &amp;amp; Tod===&lt;br /&gt;
&lt;br /&gt;
Before Scenario 5 choose the first option.&lt;br /&gt;
&lt;br /&gt;
===Wryneck &amp;amp; Riml===&lt;br /&gt;
&lt;br /&gt;
After Scenario 24 - Partings choose the second option.&lt;br /&gt;
&lt;br /&gt;
==Ryune Route==&lt;br /&gt;
&lt;br /&gt;
===Gran-Garan or Goraon===&lt;br /&gt;
Scenario 5 - Valley of Spores - choose the first option for Gran-Garan or the second option for Goraon. If you use the ISS from the Masaki Route then you automatically get the ship that didn&#039;t join you during the Masaki Route.&lt;br /&gt;
&lt;br /&gt;
===Bastole &amp;amp; Garalia===&lt;br /&gt;
&lt;br /&gt;
Scenario 6 - Surprised Attack - convince Garalia with Ciela or Elle.&lt;br /&gt;
&lt;br /&gt;
===Geara Doga, Kayra, Zssa &amp;amp; Hathaway===&lt;br /&gt;
&lt;br /&gt;
Scenario 7 - Counterattack - convince either Kayra or Hathaway with Amuro or Kamille.&lt;br /&gt;
&lt;br /&gt;
===Doven Wolf===&lt;br /&gt;
&lt;br /&gt;
Available after Scenario 8 - Shadow of Volkruss if Kayra joined.&lt;br /&gt;
&lt;br /&gt;
===Fight Neo Granzon===&lt;br /&gt;
&lt;br /&gt;
After beating the Shu Route with the Neo Granzon cheat active, use the ISS from the Shu Route to fight the Neo Granzon in Scenario 11 - Shu Shirakawa.&lt;br /&gt;
&lt;br /&gt;
===3x Dreissen &amp;amp; Black Trinity===&lt;br /&gt;
Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared.&lt;br /&gt;
During Scenario 11 Fight With Shu and choose to investigate.&lt;br /&gt;
During Scenario 12 - The Black Tri Stars - choose 黒い三連星を 仲間にした(Go With Black Tri Stars)&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
&lt;br /&gt;
===Neo Granzon===&lt;br /&gt;
&lt;br /&gt;
After clearing the Masaki Route and the Ryune Route restart the game and during the time of the Banpresto logo press &amp;quot;Down, Up, Left, Right, L, R&amp;quot;. Then start the Shu Route without ISS.&lt;br /&gt;
&lt;br /&gt;
===3x Baund Doc, Jerid, Lila &amp;amp; Karcricon===&lt;br /&gt;
&lt;br /&gt;
After Scenario 2 - Warring Demon GoShogun choose the second option and convince them with Shu during Scenario 3 - Mercenary of Bagonia.&lt;br /&gt;
&lt;br /&gt;
===Hyaku Shiki &amp;amp; Quattro===&lt;br /&gt;
&lt;br /&gt;
Scenario 4 - Nouet Sea - convince Quattro with Shu.&lt;br /&gt;
&lt;br /&gt;
===Zwarth Custom &amp;amp; Bern Bunnings===&lt;br /&gt;
&lt;br /&gt;
After Scenario 4 - Nouet Sea choose the second option and during Scenario 6 - Knight of Vengeance convince Bern with Shu.&lt;br /&gt;
&lt;br /&gt;
===Nols or Gildora===&lt;br /&gt;
&lt;br /&gt;
During Scenario 9 - Nors Conquers destroy the Moving Fortress for the Nols otherwise you get the Gildora.&lt;br /&gt;
&lt;br /&gt;
===Sazabi &amp;amp; Doven Wolf===&lt;br /&gt;
&lt;br /&gt;
During Scenario 10 - Dark Whispers defeat the enemies within 7 turns. You can only get the Sazabi if you have convinced Quattro and the Doven Wolf if you have convinced Jerid.&lt;br /&gt;
&lt;br /&gt;
===Solgady &amp;amp; Ahmed===&lt;br /&gt;
&lt;br /&gt;
Scenario 13 - Jihad - Choose the second option then convince Ahmed with Shu.&lt;br /&gt;
&lt;br /&gt;
===Keep Saphine===&lt;br /&gt;
&lt;br /&gt;
Saphine&#039;s level must be higher than 30 at the start of Scenario 16 - Treason.&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Secrets&amp;diff=57493</id>
		<title>Super Robot Wars/EX/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Secrets&amp;diff=57493"/>
		<updated>2023-03-13T00:05:21Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* 3x Dreissen &amp;amp; Black Trinity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Masaki Route==&lt;br /&gt;
&lt;br /&gt;
===Lujanohl Custom &amp;amp; Gold===&lt;br /&gt;
&lt;br /&gt;
After Scenario 1 - Upheaval in Langran choose the second option at the start of the scenario, and then at the end choose the second option again to get Gordes. If you choose the first option at the end you get 10000 money instead.&lt;br /&gt;
&lt;br /&gt;
===Keep Thaures===&lt;br /&gt;
&lt;br /&gt;
After Scenario 4 - Aura Battler choose the first option to keep Thaures. If you choose the second option you get 30000 money instead.&lt;br /&gt;
&lt;br /&gt;
===Gran-Garan, Ciela , Botune, Nie, Bozune &amp;amp; Keen===&lt;br /&gt;
&lt;br /&gt;
Before Scenario 5 choose the second option.&lt;br /&gt;
&lt;br /&gt;
===Goraon, Elle, Vierres &amp;amp; Tod===&lt;br /&gt;
&lt;br /&gt;
Before Scenario 5 choose the first option.&lt;br /&gt;
&lt;br /&gt;
===Wryneck &amp;amp; Riml===&lt;br /&gt;
&lt;br /&gt;
After Scenario 24 - Partings choose the second option.&lt;br /&gt;
&lt;br /&gt;
==Ryune Route==&lt;br /&gt;
&lt;br /&gt;
===Gran-Garan or Goraon===&lt;br /&gt;
Scenario 5 - Valley of Spores - choose the first option for Gran-Garan or the second option for Goraon. If you use the ISS from the Masaki Route then you automatically get the ship that didn&#039;t join you during the Masaki Route.&lt;br /&gt;
&lt;br /&gt;
===Bastole &amp;amp; Garalia===&lt;br /&gt;
&lt;br /&gt;
Scenario 6 - Surprised Attack - convince Garalia with Ciela or Elle.&lt;br /&gt;
&lt;br /&gt;
===Geara Doga, Kayra, Zssa &amp;amp; Hathaway===&lt;br /&gt;
&lt;br /&gt;
Scenario 7 - Counterattack - convince either Kayra or Hathaway with Amuro or Kamille.&lt;br /&gt;
&lt;br /&gt;
===Doven Wolf===&lt;br /&gt;
&lt;br /&gt;
Available after Scenario 8 - Shadow of Volkruss if Kayra joined.&lt;br /&gt;
&lt;br /&gt;
===Fight Neo Granzon===&lt;br /&gt;
&lt;br /&gt;
After beating the Shu Route with the Neo Granzon cheat active, use the ISS from the Shu Route to fight the Neo Granzon in Scenario 11 - Shu Shirakawa.&lt;br /&gt;
&lt;br /&gt;
===3x Dreissen &amp;amp; Black Trinity===&lt;br /&gt;
Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared&lt;br /&gt;
During Scenario 11 Fight With Shu and choose to investigate&lt;br /&gt;
During Scenario 12 - The Black Tri Stars - choose 黒い三連星を 仲間にした(Go With Black Tri Stars)&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
&lt;br /&gt;
===Neo Granzon===&lt;br /&gt;
&lt;br /&gt;
After clearing the Masaki Route and the Ryune Route restart the game and during the time of the Banpresto logo press &amp;quot;Down, Up, Left, Right, L, R&amp;quot;. Then start the Shu Route without ISS.&lt;br /&gt;
&lt;br /&gt;
===3x Baund Doc, Jerid, Lila &amp;amp; Karcricon===&lt;br /&gt;
&lt;br /&gt;
After Scenario 2 - Warring Demon GoShogun choose the second option and convince them with Shu during Scenario 3 - Mercenary of Bagonia.&lt;br /&gt;
&lt;br /&gt;
===Hyaku Shiki &amp;amp; Quattro===&lt;br /&gt;
&lt;br /&gt;
Scenario 4 - Nouet Sea - convince Quattro with Shu.&lt;br /&gt;
&lt;br /&gt;
===Zwarth Custom &amp;amp; Bern Bunnings===&lt;br /&gt;
&lt;br /&gt;
After Scenario 4 - Nouet Sea choose the second option and during Scenario 6 - Knight of Vengeance convince Bern with Shu.&lt;br /&gt;
&lt;br /&gt;
===Nols or Gildora===&lt;br /&gt;
&lt;br /&gt;
During Scenario 9 - Nors Conquers destroy the Moving Fortress for the Nols otherwise you get the Gildora.&lt;br /&gt;
&lt;br /&gt;
===Sazabi &amp;amp; Doven Wolf===&lt;br /&gt;
&lt;br /&gt;
During Scenario 10 - Dark Whispers defeat the enemies within 7 turns. You can only get the Sazabi if you have convinced Quattro and the Doven Wolf if you have convinced Jerid.&lt;br /&gt;
&lt;br /&gt;
===Solgady &amp;amp; Ahmed===&lt;br /&gt;
&lt;br /&gt;
Scenario 13 - Jihad - Choose the second option then convince Ahmed with Shu.&lt;br /&gt;
&lt;br /&gt;
===Keep Saphine===&lt;br /&gt;
&lt;br /&gt;
Saphine&#039;s level must be higher than 30 at the start of Scenario 16 - Treason.&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57492</id>
		<title>Super Robot Wars/EX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57492"/>
		<updated>2023-03-13T00:03:08Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Shu Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are new attacks or abilities for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Masaki Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：ラングラン動乱&amp;lt;br&amp;gt;Scenario 1 - The Langran Riots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cybuster is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold) or 10,000 funds&lt;br /&gt;
**At the beginning of the stage, choose to talk with the bandits.  At the end of the stage, choose to give Gold a thrashing.&lt;br /&gt;
**If you don&#039;t recruit him, you&#039;ll receive 10,000 funds instead.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：召喚&amp;lt;br&amp;gt;Scenario 2 - The Summoning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Blowell (Thaures)&lt;br /&gt;
*Lujanohl Custom (Soldier A)&lt;br /&gt;
*Lujanohl Custom (Soldier B)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3 - Interception at Immortal &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Diablo (Mio)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：オーラバトラー&amp;lt;br&amp;gt;Scenario 4 - Aura Battlers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures or 30,000 funds&lt;br /&gt;
**Choose to allow Thaures to accompany you at the end of the stage to keep him, or let him go for 30,000 funds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures leaves or stays, depending on player&#039;s choice&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier B&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:34%;&amp;quot; |選択「行ってみる」&amp;lt;br&amp;gt;Yeah! Can&#039;t just ignore it.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:66%;&amp;quot; |選択「先を急ぐ」&amp;lt;br&amp;gt;Nah, we&#039;re in a hurry.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：オーラシップ&amp;lt;br&amp;gt;Scenario 5 - Aura Ship&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第５話：聖少女&amp;lt;br&amp;gt;Scenario 6 - Holy Maiden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon (Elle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Todd)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all of the Demon Golems &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Botune (Nie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bozune (Keen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50以上 &amp;lt;br&amp;gt;More than 50 Turns &amp;lt;br&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50未満」&amp;lt;br&amp;gt;Less than 50 Turns&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 7 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 8 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie) &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：デモン・ハック&amp;lt;br&amp;gt;Scenario 9 - Demon Hack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or turn 6 reached &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：コーラルキャニオン&amp;lt;br&amp;gt;Scenario 10 - Coral Canyon (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：コーラルキャニオン再び&amp;lt;br&amp;gt;Scenario 11 - Coral Canyon Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies except ZZ Gundam and Gundam F-91 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Wryneck - available in intermission&lt;br /&gt;
*Leprechaun - available in intermission&lt;br /&gt;
*Geara Doga - available in intermission&lt;br /&gt;
*Capule - available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：王都潜入&amp;lt;br&amp;gt;Scenario 12 - Royal Capital Infiltration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：大義のもとに&amp;lt;br&amp;gt;Scenario 13 - All for the Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP-01Fb (Kou)&lt;br /&gt;
*Gundam GP-02 (Gato)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：囚われの王女&amp;lt;br&amp;gt;Scenario 14 - Captive Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nols (Cenia)&lt;br /&gt;
*Zamzeed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：王都への帰還&amp;lt;br&amp;gt;Scenario 15 - Return of the King to the Capital&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Presia&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Jun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：カークスの野望&amp;lt;br&amp;gt;Scenario 16 - Kirkus&#039; Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Maria)&lt;br /&gt;
*Hikaru&lt;br /&gt;
*Tetsuya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：偽りの戴冠式&amp;lt;br&amp;gt;Scenario 17 - False Coronation (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：テリウス出奔&amp;lt;br&amp;gt;Scenario 18 - Tellius&#039; Kidnapping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：王都の決戦&amp;lt;br&amp;gt;Scenario 19 - Battle at the Imperial City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：陰謀の影&amp;lt;br&amp;gt;Scenario 20 - Shadow of the Conspiracy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：地底の死闘&amp;lt;br&amp;gt;Scenario 21 - Underground Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：邪神復活&amp;lt;br&amp;gt;Scenario 22 - Resurrection of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：フェイルの闇&amp;lt;br&amp;gt;Scenario 23 - Feil of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duraxyll (Feil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Masaki is temporarily unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：訣別&amp;lt;br&amp;gt;Scenario 24 - Partings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |構わない&amp;lt;br&amp;gt;I Don&#039;t Care&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |様子を見る&amp;lt;br&amp;gt;I Understand&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２５話：決戦&amp;lt;br&amp;gt;Scenario 25 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：野望、渦巻く&amp;lt;br&amp;gt;Scenario 26 - Swirling Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Will-Wips (Drake) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wryneck (Riml)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All pilots except Masaki, Tytti, Mio, Judau, Gato, Sho and Marvel, along with any unit that they are assigned to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２７話：決戦、デュラクシール&amp;lt;br&amp;gt;Scenario 27 - Decisive Battle, Duraxyll&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Mobile Fortress, then defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
*All pilots that did not sortie in the previous scenario, along with their assigned units.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lune Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：地底世界&amp;lt;br&amp;gt;Scenario 1 - Underground World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：再会&amp;lt;br&amp;gt;Scenario 2 - Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話：ダンク市の攻防&amp;lt;br&amp;gt;Scenario 3 - Battle at Dunks City &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*v Gundam (Amuro)&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：それぞれの正義&amp;lt;br&amp;gt;Scenario 4 - Individual Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 8 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５話：胞子の谷&amp;lt;br&amp;gt;Scenario 5 - Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第６話：サプライズド・アタック&amp;lt;br&amp;gt;Scenario 6 - Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Galguard (Kirkus)&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bastole (Garalia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Garalia with Ciela or Elle &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：反撃&amp;lt;br&amp;gt;Scenario 7 - Counterattack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Geara Doga (Kayra)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zssa (Hathaway)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince either Kayra or Hathaway with Amuro or Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Galguard (Kirkus)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 8 - Shadow of Volkruss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku III Custom (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;if Kayra joined&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：テリウス王子&amp;lt;br&amp;gt;Scenario 9 - Prince Terius&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Granveil (Yang Long)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jaohm (Gennady)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：捕虜救出&amp;lt;br&amp;gt;Scenario 10 - POW Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam MK II (Emma)&lt;br /&gt;
*Qubeley MK II (Ple)&lt;br /&gt;
*Hambrabi&lt;br /&gt;
*Capule&lt;br /&gt;
*Dreissen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;width:11%;&amp;quot; |通常ルート&amp;lt;br&amp;gt;Did not use the ISS from Shu Route or did not clear Scenario 5 - Ryune Zoldark.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:89%;&amp;quot; |出会ったISSを使用&amp;lt;br&amp;gt;Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シュウ＝シラカワ&amp;lt;br&amp;gt;Scenario 11 - Shu Shirakawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Granzon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width:11%;&amp;quot;|シュウと戦わない&amp;lt;br&amp;gt;Did Not Fight With Shu or fought with Shu and choose not to investigate&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:78%;&amp;quot;|シュウと戦う&amp;lt;br&amp;gt;Fought With Shu and choose to investigate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：黒い三連星&amp;lt;br&amp;gt;Scenario 12 - The Black Tri Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Gaia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Mash)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Ortega)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:11%;&amp;quot; |黒い三連星を 仲間にしない&amp;lt;br&amp;gt;Do Not Go With Black Tri Stars&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:67%;&amp;quot; |黒い三連星を 仲間にした&amp;lt;br&amp;gt;Go With Black Tri Stars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ルオゾール、暗躍&amp;lt;br&amp;gt;Scenario 13 - Luozorl&#039;s Plot&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１９話：父と子&amp;lt;br&amp;gt;Scenario 19 - Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１４話：カークスの目&amp;lt;br&amp;gt;Scenario 14 - Kirkus&#039; Sight (Event)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話：迫撃のザシュフォード&amp;lt;br&amp;gt;Scenario 20 - Pursuit of Zashford&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１５話：ゼブ神殿を守れ！&amp;lt;br&amp;gt;Scenario 15 - Zeb, Defend the Temple!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：めぐりあい&amp;lt;br&amp;gt;Scenario 21 - Chance Meeting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or 10 turns exceeded &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Great Mazinger (Koji)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F-91 (Seabook)&lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Diablo (Presia) - Available in intermission&lt;br /&gt;
*Nols (Cenia) - Available in intermission&lt;br /&gt;
*Boss Borot (Boss) - Available in intermission&lt;br /&gt;
*GP-01Fb (Kou) - Available in intermission&lt;br /&gt;
*GP-02 (Gato) - Available in intermission&lt;br /&gt;
*Dunbine (Marvel) - Available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１６話：シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 16 - Pursue Shutedonias&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |とぼけるつもり！？&amp;lt;br&amp;gt;Choose &amp;quot;Play Dumb&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |そうだっけ？&amp;lt;br&amp;gt;Choose &amp;quot;He&#039;s Right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２２話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 22 - Super Masouki Euclid &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Granveil (Yang Long)&amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Getter Dragon (Ryo, Hayato, Benkei)&amp;lt;br&amp;gt;Grendizer (Duke)&amp;lt;br&amp;gt;Gennady&amp;lt;br&amp;gt;Zash&amp;lt;br&amp;gt;Amuro&amp;lt;br&amp;gt;Kamille&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Fa&amp;lt;br&amp;gt;Four&amp;lt;br&amp;gt;Hathaway&amp;lt;br&amp;gt;Kayra&amp;lt;br&amp;gt;Emma&amp;lt;br&amp;gt;Gaia&amp;lt;br&amp;gt;Mash&amp;lt;br&amp;gt;Ortega&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Garalia&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：呪われし者&amp;lt;br&amp;gt;Scenario 23 - Cursed Person &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Cybuster (Masaki)&amp;lt;br&amp;gt;Gaddess (Tytti)&amp;lt;br&amp;gt;Zamzeed (Mio) &amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Diablo (Presia)&amp;lt;br&amp;gt;Cenia&amp;lt;br&amp;gt;Koji&amp;lt;br&amp;gt;Boss&amp;lt;br&amp;gt;Judau&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Kou&amp;lt;br&amp;gt;Gato&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Marvel&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：敗軍の将&amp;lt;br&amp;gt;Scenario 17 - Defeated General&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２４話：決戦&amp;lt;br&amp;gt;Scenario 24 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Getter Dragon (Ryo, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１８話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 18 - Super Masouki Euclid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;All allies defeated&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：シュウ、目覚める&amp;lt;br&amp;gt;Scenario 1 - Shu&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Granzon/&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Granzon&amp;lt;/span&amp;gt; (Shu)&lt;br /&gt;
* Wizol (Saphine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：戦国魔神ゴーショーグン&amp;lt;br&amp;gt;Scenario 2 - Warring Demon GoShogun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot;|このまま&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot;|遠回り&amp;lt;br&amp;gt;Take a Detour&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３話：バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3 - Mercenary of Bagonia &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Lila)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Karcricon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince them with Shu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：ヌエット海&amp;lt;br&amp;gt;Scenario 4 - Nouet Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki (Quattro)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Quattro with Shu&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|選択「そのまま」&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
|選択「西へ」&amp;lt;br&amp;gt;Choose to Go West&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：リューネ＝ゾルダーク&amp;lt;br&amp;gt;Scenario 5 - Lune Zoldark (Event)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第６話：復讐の騎士&amp;lt;br&amp;gt;Scenario 6 - Knight of Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwarth (Bern)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Bern with Shu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zwarth gains &amp;quot;Aura Cannon&amp;quot; weapon, +500 Max HP, +220 Armor, and +1 Movement&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：モニカ、その愛&amp;lt;br&amp;gt;Scenario 7 - Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move Shu onto the temple, then reach the west end of the map &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except the Granzon/Neo Granzon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 8 - Encounter, Cybuster (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：ノルス奪取&amp;lt;br&amp;gt;Scenario 9 - Nors Conquers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xenia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nols&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nors Conquers destroys the Moving Fortress&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：闇のささやき&amp;lt;br&amp;gt;Scenario 10 - Dark Whispers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 7 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units other than the Granzon/Neo Granzon&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gildora&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; if you don&#039;t get Nols, you will get the Gildora&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convinced Jerid on Scenario 3 - Mercenary of Bagonia &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convinced Quattro on Scenario 4 - Nouet Sea &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１１話：テリウスの決意&amp;lt;br&amp;gt;Scenario 11 - Terius&#039; Determination (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Terius)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１２話：特訓&amp;lt;br&amp;gt;Scenario 12 - Special Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Terius is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Note:&#039;&#039;&#039; After clearing, this stage will repeat until Terius reaches Level 25&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：ジハード&amp;lt;br&amp;gt;Scenario 13 - Jihad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Solgady (Ahmad)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Choose the second option then convince Ahmed with Shu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１４話：封印&amp;lt;br&amp;gt;Scenario 14 - Sealed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１５話：邪神解放&amp;lt;br&amp;gt;Scenario 15 - Release of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nagzadd (Luozorl)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１６話：反逆&amp;lt;br&amp;gt;Scenario 16 - Treason&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Volkruss &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nagzadd (Luozorl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Wizol (Saphine)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Unless Saphine&#039;s level is higher than 30.)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57491</id>
		<title>Super Robot Wars/EX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57491"/>
		<updated>2023-03-12T23:49:27Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Lune Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are new attacks or abilities for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Masaki Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：ラングラン動乱&amp;lt;br&amp;gt;Scenario 1 - The Langran Riots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cybuster is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold) or 10,000 funds&lt;br /&gt;
**At the beginning of the stage, choose to talk with the bandits.  At the end of the stage, choose to give Gold a thrashing.&lt;br /&gt;
**If you don&#039;t recruit him, you&#039;ll receive 10,000 funds instead.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：召喚&amp;lt;br&amp;gt;Scenario 2 - The Summoning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Blowell (Thaures)&lt;br /&gt;
*Lujanohl Custom (Soldier A)&lt;br /&gt;
*Lujanohl Custom (Soldier B)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3 - Interception at Immortal &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Diablo (Mio)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：オーラバトラー&amp;lt;br&amp;gt;Scenario 4 - Aura Battlers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures or 30,000 funds&lt;br /&gt;
**Choose to allow Thaures to accompany you at the end of the stage to keep him, or let him go for 30,000 funds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures leaves or stays, depending on player&#039;s choice&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier B&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:34%;&amp;quot; |選択「行ってみる」&amp;lt;br&amp;gt;Yeah! Can&#039;t just ignore it.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:66%;&amp;quot; |選択「先を急ぐ」&amp;lt;br&amp;gt;Nah, we&#039;re in a hurry.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：オーラシップ&amp;lt;br&amp;gt;Scenario 5 - Aura Ship&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第５話：聖少女&amp;lt;br&amp;gt;Scenario 6 - Holy Maiden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon (Elle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Todd)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all of the Demon Golems &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Botune (Nie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bozune (Keen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50以上 &amp;lt;br&amp;gt;More than 50 Turns &amp;lt;br&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50未満」&amp;lt;br&amp;gt;Less than 50 Turns&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 7 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 8 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie) &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：デモン・ハック&amp;lt;br&amp;gt;Scenario 9 - Demon Hack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or turn 6 reached &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：コーラルキャニオン&amp;lt;br&amp;gt;Scenario 10 - Coral Canyon (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：コーラルキャニオン再び&amp;lt;br&amp;gt;Scenario 11 - Coral Canyon Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies except ZZ Gundam and Gundam F-91 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Wryneck - available in intermission&lt;br /&gt;
*Leprechaun - available in intermission&lt;br /&gt;
*Geara Doga - available in intermission&lt;br /&gt;
*Capule - available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：王都潜入&amp;lt;br&amp;gt;Scenario 12 - Royal Capital Infiltration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：大義のもとに&amp;lt;br&amp;gt;Scenario 13 - All for the Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP-01Fb (Kou)&lt;br /&gt;
*Gundam GP-02 (Gato)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：囚われの王女&amp;lt;br&amp;gt;Scenario 14 - Captive Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nols (Cenia)&lt;br /&gt;
*Zamzeed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：王都への帰還&amp;lt;br&amp;gt;Scenario 15 - Return of the King to the Capital&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Presia&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Jun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：カークスの野望&amp;lt;br&amp;gt;Scenario 16 - Kirkus&#039; Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Maria)&lt;br /&gt;
*Hikaru&lt;br /&gt;
*Tetsuya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：偽りの戴冠式&amp;lt;br&amp;gt;Scenario 17 - False Coronation (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：テリウス出奔&amp;lt;br&amp;gt;Scenario 18 - Tellius&#039; Kidnapping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：王都の決戦&amp;lt;br&amp;gt;Scenario 19 - Battle at the Imperial City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：陰謀の影&amp;lt;br&amp;gt;Scenario 20 - Shadow of the Conspiracy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：地底の死闘&amp;lt;br&amp;gt;Scenario 21 - Underground Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：邪神復活&amp;lt;br&amp;gt;Scenario 22 - Resurrection of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：フェイルの闇&amp;lt;br&amp;gt;Scenario 23 - Feil of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duraxyll (Feil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Masaki is temporarily unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：訣別&amp;lt;br&amp;gt;Scenario 24 - Partings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |構わない&amp;lt;br&amp;gt;I Don&#039;t Care&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |様子を見る&amp;lt;br&amp;gt;I Understand&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２５話：決戦&amp;lt;br&amp;gt;Scenario 25 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：野望、渦巻く&amp;lt;br&amp;gt;Scenario 26 - Swirling Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Will-Wips (Drake) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wryneck (Riml)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All pilots except Masaki, Tytti, Mio, Judau, Gato, Sho and Marvel, along with any unit that they are assigned to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２７話：決戦、デュラクシール&amp;lt;br&amp;gt;Scenario 27 - Decisive Battle, Duraxyll&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Mobile Fortress, then defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
*All pilots that did not sortie in the previous scenario, along with their assigned units.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lune Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：地底世界&amp;lt;br&amp;gt;Scenario 1 - Underground World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：再会&amp;lt;br&amp;gt;Scenario 2 - Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話：ダンク市の攻防&amp;lt;br&amp;gt;Scenario 3 - Battle at Dunks City &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*v Gundam (Amuro)&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：それぞれの正義&amp;lt;br&amp;gt;Scenario 4 - Individual Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 8 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５話：胞子の谷&amp;lt;br&amp;gt;Scenario 5 - Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第６話：サプライズド・アタック&amp;lt;br&amp;gt;Scenario 6 - Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Galguard (Kirkus)&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bastole (Garalia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Garalia with Ciela or Elle &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：反撃&amp;lt;br&amp;gt;Scenario 7 - Counterattack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Geara Doga (Kayra)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zssa (Hathaway)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince either Kayra or Hathaway with Amuro or Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Galguard (Kirkus)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 8 - Shadow of Volkruss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku III Custom (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;if Kayra joined&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：テリウス王子&amp;lt;br&amp;gt;Scenario 9 - Prince Terius&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Granveil (Yang Long)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jaohm (Gennady)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：捕虜救出&amp;lt;br&amp;gt;Scenario 10 - POW Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam MK II (Emma)&lt;br /&gt;
*Qubeley MK II (Ple)&lt;br /&gt;
*Hambrabi&lt;br /&gt;
*Capule&lt;br /&gt;
*Dreissen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;width:11%;&amp;quot; |通常ルート&amp;lt;br&amp;gt;Did not use the ISS from Shu Route or did not clear Scenario 5 - Ryune Zoldark.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:89%;&amp;quot; |出会ったISSを使用&amp;lt;br&amp;gt;Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シュウ＝シラカワ&amp;lt;br&amp;gt;Scenario 11 - Shu Shirakawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Granzon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width:11%;&amp;quot;|シュウと戦わない&amp;lt;br&amp;gt;Did Not Fight With Shu or fought with Shu and choose not to investigate&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:78%;&amp;quot;|シュウと戦う&amp;lt;br&amp;gt;Fought With Shu and choose to investigate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：黒い三連星&amp;lt;br&amp;gt;Scenario 12 - The Black Tri Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Gaia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Mash)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Ortega)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:11%;&amp;quot; |黒い三連星を 仲間にしない&amp;lt;br&amp;gt;Do Not Go With Black Tri Stars&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:67%;&amp;quot; |黒い三連星を 仲間にした&amp;lt;br&amp;gt;Go With Black Tri Stars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ルオゾール、暗躍&amp;lt;br&amp;gt;Scenario 13 - Luozorl&#039;s Plot&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１９話：父と子&amp;lt;br&amp;gt;Scenario 19 - Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１４話：カークスの目&amp;lt;br&amp;gt;Scenario 14 - Kirkus&#039; Sight (Event)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話：迫撃のザシュフォード&amp;lt;br&amp;gt;Scenario 20 - Pursuit of Zashford&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１５話：ゼブ神殿を守れ！&amp;lt;br&amp;gt;Scenario 15 - Zeb, Defend the Temple!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：めぐりあい&amp;lt;br&amp;gt;Scenario 21 - Chance Meeting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or 10 turns exceeded &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Great Mazinger (Koji)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F-91 (Seabook)&lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Diablo (Presia) - Available in intermission&lt;br /&gt;
*Nols (Cenia) - Available in intermission&lt;br /&gt;
*Boss Borot (Boss) - Available in intermission&lt;br /&gt;
*GP-01Fb (Kou) - Available in intermission&lt;br /&gt;
*GP-02 (Gato) - Available in intermission&lt;br /&gt;
*Dunbine (Marvel) - Available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１６話：シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 16 - Pursue Shutedonias&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |とぼけるつもり！？&amp;lt;br&amp;gt;Choose &amp;quot;Play Dumb&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |そうだっけ？&amp;lt;br&amp;gt;Choose &amp;quot;He&#039;s Right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２２話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 22 - Super Masouki Euclid &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Granveil (Yang Long)&amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Getter Dragon (Ryo, Hayato, Benkei)&amp;lt;br&amp;gt;Grendizer (Duke)&amp;lt;br&amp;gt;Gennady&amp;lt;br&amp;gt;Zash&amp;lt;br&amp;gt;Amuro&amp;lt;br&amp;gt;Kamille&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Fa&amp;lt;br&amp;gt;Four&amp;lt;br&amp;gt;Hathaway&amp;lt;br&amp;gt;Kayra&amp;lt;br&amp;gt;Emma&amp;lt;br&amp;gt;Gaia&amp;lt;br&amp;gt;Mash&amp;lt;br&amp;gt;Ortega&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Garalia&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：呪われし者&amp;lt;br&amp;gt;Scenario 23 - Cursed Person &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Cybuster (Masaki)&amp;lt;br&amp;gt;Gaddess (Tytti)&amp;lt;br&amp;gt;Zamzeed (Mio) &amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Diablo (Presia)&amp;lt;br&amp;gt;Cenia&amp;lt;br&amp;gt;Koji&amp;lt;br&amp;gt;Boss&amp;lt;br&amp;gt;Judau&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Kou&amp;lt;br&amp;gt;Gato&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Marvel&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：敗軍の将&amp;lt;br&amp;gt;Scenario 17 - Defeated General&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２４話：決戦&amp;lt;br&amp;gt;Scenario 24 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Getter Dragon (Ryo, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１８話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 18 - Super Masouki Euclid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;All allies defeated&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：シュウ、目覚める&amp;lt;br&amp;gt;Scenario 1 - Shu&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Granzon/&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Granzon&amp;lt;/span&amp;gt; (Shu)&lt;br /&gt;
* Wizol (Saphine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：戦国魔神ゴーショーグン&amp;lt;br&amp;gt;Scenario 2 - Warring Demon GoShogun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot;|このまま&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot;|遠回り&amp;lt;br&amp;gt;Take a Detour&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３話：バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3 - Mercenary of Bagonia &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Lila)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Karcricon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：ヌエット海&amp;lt;br&amp;gt;Scenario 4 - Nouet Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki (Quattro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|選択「そのまま」&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
|選択「西へ」&amp;lt;br&amp;gt;Choose to Go West&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：リューネ＝ゾルダーク&amp;lt;br&amp;gt;Scenario 5 - Lune Zoldark (Event)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第６話：復讐の騎士&amp;lt;br&amp;gt;Scenario 6 - Knight of Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwarth (Bern)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zwarth gains &amp;quot;Aura Cannon&amp;quot; weapon, +500 Max HP, +220 Armor, and +1 Movement&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：モニカ、その愛&amp;lt;br&amp;gt;Scenario 7 - Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move Shu onto the temple, then reach the west end of the map &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except the Granzon/Neo Granzon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 8 - Encounter, Cybuster (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：ノルス奪取&amp;lt;br&amp;gt;Scenario 9 - Nors Conquers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xenia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nors&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：闇のささやき&amp;lt;br&amp;gt;Scenario 10 - Dark Whispers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 7 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units other than the Granzon/Neo Granzon&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gildora&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１１話：テリウスの決意&amp;lt;br&amp;gt;Scenario 11 - Terius&#039; Determination (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Terius)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１２話：特訓&amp;lt;br&amp;gt;Scenario 12 - Special Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Terius is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Note:&#039;&#039;&#039; After clearing, this stage will repeat until Terius reaches Level 25&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：ジハード&amp;lt;br&amp;gt;Scenario 13 - Jihad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Solgady (Ahmad)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１４話：封印&amp;lt;br&amp;gt;Scenario 14 - Sealed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１５話：邪神解放&amp;lt;br&amp;gt;Scenario 15 - Release of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nagzadd (Luozorl)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１６話：反逆&amp;lt;br&amp;gt;Scenario 16 - Treason&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Volkruss &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nagzadd (Luozorl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Wizol (Saphine) (Unless certain conditions are met.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57490</id>
		<title>Super Robot Wars/EX/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/EX/Flow_Chart&amp;diff=57490"/>
		<updated>2023-03-12T23:45:56Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Lune Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are new attacks or abilities for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Masaki Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：ラングラン動乱&amp;lt;br&amp;gt;Scenario 1 - The Langran Riots&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cybuster is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold) or 10,000 funds&lt;br /&gt;
**At the beginning of the stage, choose to talk with the bandits.  At the end of the stage, choose to give Gold a thrashing.&lt;br /&gt;
**If you don&#039;t recruit him, you&#039;ll receive 10,000 funds instead.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lujanohl Custom (Gold)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：召喚&amp;lt;br&amp;gt;Scenario 2 - The Summoning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Blowell (Thaures)&lt;br /&gt;
*Lujanohl Custom (Soldier A)&lt;br /&gt;
*Lujanohl Custom (Soldier B)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：イモータルの迎撃&amp;lt;br&amp;gt;Scenario 3 - Interception at Immortal &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Diablo (Mio)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：オーラバトラー&amp;lt;br&amp;gt;Scenario 4 - Aura Battlers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures or 30,000 funds&lt;br /&gt;
**Choose to allow Thaures to accompany you at the end of the stage to keep him, or let him go for 30,000 funds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thaures leaves or stays, depending on player&#039;s choice&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Soldier B&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:34%;&amp;quot; |選択「行ってみる」&amp;lt;br&amp;gt;Yeah! Can&#039;t just ignore it.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:66%;&amp;quot; |選択「先を急ぐ」&amp;lt;br&amp;gt;Nah, we&#039;re in a hurry.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：オーラシップ&amp;lt;br&amp;gt;Scenario 5 - Aura Ship&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第５話：聖少女&amp;lt;br&amp;gt;Scenario 6 - Holy Maiden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goraon (Elle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vierres (Todd)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all of the Demon Golems &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Botune (Nie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bozune (Keen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50以上 &amp;lt;br&amp;gt;More than 50 Turns &amp;lt;br&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |総ターン数50未満」&amp;lt;br&amp;gt;Less than 50 Turns&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 7 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第6話：ソラティス神殿&amp;lt;br&amp;gt;Scenario 8 - Solatis Shrine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie) &lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam Mk-II (Chris)&lt;br /&gt;
*Zaku (Bernie)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：デモン・ハック&amp;lt;br&amp;gt;Scenario 9 - Demon Hack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or turn 6 reached &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：コーラルキャニオン&amp;lt;br&amp;gt;Scenario 10 - Coral Canyon (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：コーラルキャニオン再び&amp;lt;br&amp;gt;Scenario 11 - Coral Canyon Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies except ZZ Gundam and Gundam F-91 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Wryneck - available in intermission&lt;br /&gt;
*Leprechaun - available in intermission&lt;br /&gt;
*Geara Doga - available in intermission&lt;br /&gt;
*Capule - available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：王都潜入&amp;lt;br&amp;gt;Scenario 12 - Royal Capital Infiltration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：大義のもとに&amp;lt;br&amp;gt;Scenario 13 - All for the Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP-01Fb (Kou)&lt;br /&gt;
*Gundam GP-02 (Gato)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：囚われの王女&amp;lt;br&amp;gt;Scenario 14 - Captive Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nols (Cenia)&lt;br /&gt;
*Zamzeed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：王都への帰還&amp;lt;br&amp;gt;Scenario 15 - Return of the King to the Capital&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Presia&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Jun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Killy, Remy)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：カークスの野望&amp;lt;br&amp;gt;Scenario 16 - Kirkus&#039; Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Maria)&lt;br /&gt;
*Hikaru&lt;br /&gt;
*Tetsuya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：偽りの戴冠式&amp;lt;br&amp;gt;Scenario 17 - False Coronation (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：テリウス出奔&amp;lt;br&amp;gt;Scenario 18 - Tellius&#039; Kidnapping&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：王都の決戦&amp;lt;br&amp;gt;Scenario 19 - Battle at the Imperial City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：陰謀の影&amp;lt;br&amp;gt;Scenario 20 - Shadow of the Conspiracy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：地底の死闘&amp;lt;br&amp;gt;Scenario 21 - Underground Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：邪神復活&amp;lt;br&amp;gt;Scenario 22 - Resurrection of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：フェイルの闇&amp;lt;br&amp;gt;Scenario 23 - Feil of Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duraxyll (Feil)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Masaki is temporarily unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：訣別&amp;lt;br&amp;gt;Scenario 24 - Partings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |構わない&amp;lt;br&amp;gt;I Don&#039;t Care&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot; |様子を見る&amp;lt;br&amp;gt;I Understand&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２５話：決戦&amp;lt;br&amp;gt;Scenario 25 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：野望、渦巻く&amp;lt;br&amp;gt;Scenario 26 - Swirling Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Killy, Remy)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Will-Wips (Drake) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wryneck (Riml)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All pilots except Masaki, Tytti, Mio, Judau, Gato, Sho and Marvel, along with any unit that they are assigned to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２７話：決戦、デュラクシール&amp;lt;br&amp;gt;Scenario 27 - Decisive Battle, Duraxyll&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Mobile Fortress, then defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
*All pilots that did not sortie in the previous scenario, along with their assigned units.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lune Route ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：地底世界&amp;lt;br&amp;gt;Scenario 1 - Underground World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：再会&amp;lt;br&amp;gt;Scenario 2 - Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話：ダンク市の攻防&amp;lt;br&amp;gt;Scenario 3 - Battle at Dunks City &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*v Gundam (Amuro)&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：それぞれの正義&amp;lt;br&amp;gt;Scenario 4 - Individual Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 8 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５話：胞子の谷&amp;lt;br&amp;gt;Scenario 5 - Valley of Spores&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon (Elle)/Gran-Garan (Ciela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第６話：サプライズド・アタック&amp;lt;br&amp;gt;Scenario 6 - Surprised Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Galguard (Kirkus)&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bastole (Garalia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;convince Garalia with Ciela or Elle &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：反撃&amp;lt;br&amp;gt;Scenario 7 - Counterattack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Geara Doga (Kayra)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zssa (Hathaway)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Galguard (Kirkus)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：ヴォルクルスの影&amp;lt;br&amp;gt;Scenario 8 - Shadow of Volkruss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku III Custom (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：テリウス王子&amp;lt;br&amp;gt;Scenario 9 - Prince Terius&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Granveil (Yang Long)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jaohm (Gennady)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：捕虜救出&amp;lt;br&amp;gt;Scenario 10 - POW Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam MK II (Emma)&lt;br /&gt;
*Qubeley MK II (Ple)&lt;br /&gt;
*Hambrabi&lt;br /&gt;
*Capule&lt;br /&gt;
*Dreissen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;width:11%;&amp;quot; |通常ルート&amp;lt;br&amp;gt;Did not use the ISS from Shu Route or did not clear Scenario 5 - Ryune Zoldark.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:89%;&amp;quot; |出会ったISSを使用&amp;lt;br&amp;gt;Use the ISS from Shu Route with Scenario 5 - Ryune Zoldark cleared.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シュウ＝シラカワ&amp;lt;br&amp;gt;Scenario 11 - Shu Shirakawa&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Granzon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width:11%;&amp;quot;|シュウと戦わない&amp;lt;br&amp;gt;Did Not Fight With Shu or fought with Shu and choose not to investigate&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:78%;&amp;quot;|シュウと戦う&amp;lt;br&amp;gt;Fought With Shu and choose to investigate&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：黒い三連星&amp;lt;br&amp;gt;Scenario 12 - The Black Tri Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Gaia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Mash)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dreissen (Ortega)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot; &lt;br /&gt;
| style=&amp;quot;width:11%;&amp;quot; |黒い三連星を 仲間にしない&amp;lt;br&amp;gt;Do Not Go With Black Tri Stars&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:67%;&amp;quot; |黒い三連星を 仲間にした&amp;lt;br&amp;gt;Go With Black Tri Stars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ルオゾール、暗躍&amp;lt;br&amp;gt;Scenario 13 - Luozorl&#039;s Plot&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１９話：父と子&amp;lt;br&amp;gt;Scenario 19 - Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Gennady)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１４話：カークスの目&amp;lt;br&amp;gt;Scenario 14 - Kirkus&#039; Sight (Event)&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話：迫撃のザシュフォード&amp;lt;br&amp;gt;Scenario 20 - Pursuit of Zashford&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１５話：ゼブ神殿を守れ！&amp;lt;br&amp;gt;Scenario 15 - Zeb, Defend the Temple!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：めぐりあい&amp;lt;br&amp;gt;Scenario 21 - Chance Meeting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated or 10 turns exceeded &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo, Remy, Killy)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Gaddess (Tytti)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Great Mazinger (Koji)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F-91 (Seabook)&lt;br /&gt;
*Billbine (Sho)&lt;br /&gt;
*Diablo (Presia) - Available in intermission&lt;br /&gt;
*Nols (Cenia) - Available in intermission&lt;br /&gt;
*Boss Borot (Boss) - Available in intermission&lt;br /&gt;
*GP-01Fb (Kou) - Available in intermission&lt;br /&gt;
*GP-02 (Gato) - Available in intermission&lt;br /&gt;
*Dunbine (Marvel) - Available in intermission&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１６話：シュテドニアス追撃&amp;lt;br&amp;gt;Scenario 16 - Pursue Shutedonias&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |とぼけるつもり！？&amp;lt;br&amp;gt;Choose &amp;quot;Play Dumb&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; class=&amp;quot;fc-route-h&amp;quot; |そうだっけ？&amp;lt;br&amp;gt;Choose &amp;quot;He&#039;s Right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２２話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 22 - Super Masouki Euclid &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Granveil (Yang Long)&amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Getter Dragon (Ryo, Hayato, Benkei)&amp;lt;br&amp;gt;Grendizer (Duke)&amp;lt;br&amp;gt;Gennady&amp;lt;br&amp;gt;Zash&amp;lt;br&amp;gt;Amuro&amp;lt;br&amp;gt;Kamille&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Fa&amp;lt;br&amp;gt;Four&amp;lt;br&amp;gt;Hathaway&amp;lt;br&amp;gt;Kayra&amp;lt;br&amp;gt;Emma&amp;lt;br&amp;gt;Gaia&amp;lt;br&amp;gt;Mash&amp;lt;br&amp;gt;Ortega&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Garalia&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：呪われし者&amp;lt;br&amp;gt;Scenario 23 - Cursed Person &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Valsione (Lune)&amp;lt;br&amp;gt;Cybuster (Masaki)&amp;lt;br&amp;gt;Gaddess (Tytti)&amp;lt;br&amp;gt;Zamzeed (Mio) &amp;lt;br&amp;gt;Goraon (Elle)/Gran-Garan (Ciela)&amp;lt;br&amp;gt;Diablo (Presia)&amp;lt;br&amp;gt;Cenia&amp;lt;br&amp;gt;Koji&amp;lt;br&amp;gt;Boss&amp;lt;br&amp;gt;Judau&amp;lt;br&amp;gt;Seabook&amp;lt;br&amp;gt;Kou&amp;lt;br&amp;gt;Gato&amp;lt;br&amp;gt;Sho&amp;lt;br&amp;gt;Marvel&amp;lt;br&amp;gt;Any unit that the aformentioned pilots were assigned to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：敗軍の将&amp;lt;br&amp;gt;Scenario 17 - Defeated General&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２４話：決戦&amp;lt;br&amp;gt;Scenario 24 - Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Duraxyll (Feil) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Gadifol (Zash)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Getter Dragon (Ryo, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１８話：超魔装機エウリード&amp;lt;br&amp;gt;Scenario 18 - Super Masouki Euclid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, then defeat Euclid (Kirkus) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;All allies defeated&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shu Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：シュウ、目覚める&amp;lt;br&amp;gt;Scenario 1 - Shu&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Granzon/&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Granzon&amp;lt;/span&amp;gt; (Shu)&lt;br /&gt;
* Wizol (Saphine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：戦国魔神ゴーショーグン&amp;lt;br&amp;gt;Scenario 2 - Warring Demon GoShogun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width:50%;&amp;quot;|このまま&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot;|遠回り&amp;lt;br&amp;gt;Take a Detour&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３話：バゴニアの傭兵&amp;lt;br&amp;gt;Scenario 3 - Mercenary of Bagonia &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Lila)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Baund Doc (Karcricon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：ヌエット海&amp;lt;br&amp;gt;Scenario 4 - Nouet Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyaku Shiki (Quattro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|選択「そのまま」&amp;lt;br&amp;gt;Choose to Stay&lt;br /&gt;
|選択「西へ」&amp;lt;br&amp;gt;Choose to Go West&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：リューネ＝ゾルダーク&amp;lt;br&amp;gt;Scenario 5 - Lune Zoldark (Event)&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第６話：復讐の騎士&amp;lt;br&amp;gt;Scenario 6 - Knight of Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwarth (Bern)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zwarth gains &amp;quot;Aura Cannon&amp;quot; weapon, +500 Max HP, +220 Armor, and +1 Movement&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：モニカ、その愛&amp;lt;br&amp;gt;Scenario 7 - Monica&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move Shu onto the temple, then reach the west end of the map &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except the Granzon/Neo Granzon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：遭遇、サイバスター&amp;lt;br&amp;gt;Scenario 8 - Encounter, Cybuster (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：ノルス奪取&amp;lt;br&amp;gt;Scenario 9 - Nors Conquers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shu is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xenia&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nors&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：闇のささやき&amp;lt;br&amp;gt;Scenario 10 - Dark Whispers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Survive for 7 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units other than the Granzon/Neo Granzon&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gildora&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１１話：テリウスの決意&amp;lt;br&amp;gt;Scenario 11 - Terius&#039; Determination (Event)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Watch the event &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; No defeat condition &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gadifol (Terius)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１２話：特訓&amp;lt;br&amp;gt;Scenario 12 - Special Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Terius is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Note:&#039;&#039;&#039; After clearing, this stage will repeat until Terius reaches Level 25&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：ジハード&amp;lt;br&amp;gt;Scenario 13 - Jihad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Solgady (Ahmad)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１４話：封印&amp;lt;br&amp;gt;Scenario 14 - Sealed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１５話：邪神解放&amp;lt;br&amp;gt;Scenario 15 - Release of the False God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nagzadd (Luozorl)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１６話：反逆&amp;lt;br&amp;gt;Scenario 16 - Treason&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Volkruss &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nagzadd (Luozorl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Wizol (Saphine) (Unless certain conditions are met.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57335</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57335"/>
		<updated>2023-02-03T05:10:32Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Blue Comet SPT Layzner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57334</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57334"/>
		<updated>2023-02-03T05:09:37Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Future Robo Daltanius */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28, 35, 36&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57333</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57333"/>
		<updated>2023-02-03T05:07:52Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Mobile Suit Gundam 0080:  War in the Pocket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57332</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57332"/>
		<updated>2023-02-03T05:05:37Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Future Robo Daltanius */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No || 36&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57331</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57331"/>
		<updated>2023-02-03T05:05:11Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Invincible Robot Trider G7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No || 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57330</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57330"/>
		<updated>2023-02-03T05:04:38Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Metal Armor Dragonar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*, 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes || 34, Sub 34&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57329</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57329"/>
		<updated>2023-02-03T05:03:35Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Blue Comet SPT Layzner */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28, 35&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29, 36&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57328</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57328"/>
		<updated>2023-02-03T05:02:05Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Mobile Suit Gundam 0080:  War in the Pocket */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes || 34, sub 34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=57198</id>
		<title>Super Robot Wars/GC/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Flow_Chart&amp;diff=57198"/>
		<updated>2023-01-18T04:31:30Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Capturable units are listed in Black. Only the first chance to capture a unit will be listed. Pilotable units are listed with - Capture while unpilotable units are listed as sell/parts.&amp;lt;br&amp;gt;&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 gains the Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Capture one enemy; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Amuro&#039;s unit is defeated, or all enemies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;White Base can now capture disabled units&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zaku II - Forced Capture&lt;br /&gt;
*Dreu - Capture&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Salamis Kai is defeated; (2) Salamis Kai or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
*Musai - Sell/Parts&lt;br /&gt;
*Gewei - Capture&lt;br /&gt;
*Dyne - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*High Mobility Zaku - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Amuro&#039;s unit, one of the D-Weapons or Trider G7 is defeated, or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship or Medea is defeated, or 3 turns pass; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*Gaw - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma Falls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship or Garma&#039;s unit is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; GM Head&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga is defeated; (3) Daltanious, Dancouga, or allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Surveillance Robot - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh&lt;br /&gt;
**Allow Raijin-Oh to be destroyed; Giant Karakuri Raijin-Oh will deploy immediately&lt;br /&gt;
**You will obtain the unit permanently when Raijin-Oh joins later&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giant Karakuri Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji Kabuto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Exhaust - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zanzibar (Hamon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, or Shiro is defeated; (2) Shiro or allied battleship is defeated; (3) Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam -&amp;gt; Gundam EZ-8&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 -&amp;gt; Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 -&amp;gt; Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 -&amp;gt; Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 frame&amp;lt;/span&amp;gt;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
*Gouf - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Neo Getter is defeated (2) Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
*Mechasaurus Doba - Sell/Parts&lt;br /&gt;
*Mechasaurus Bull - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Slegger)&lt;br /&gt;
*Z&#039;Gok - Capture&lt;br /&gt;
*Dom - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper (No Pilot)&lt;br /&gt;
*Hygogg - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and extra Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus 2 (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zanzibar - Sell/Parts  Note:Exclusive with Aina&lt;br /&gt;
*Schwalg - Capture(2nd Playthrough)&lt;br /&gt;
*Dauzhen - Capture(2nd Playthrough)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destoyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rick Dom - Capture&lt;br /&gt;
*Bigro - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris&#039; unit Destroyed; (2) All allied units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and extra Zaku II&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Big Zam Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku II Kai - Capture&lt;br /&gt;
*Chivvay - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gelgoog - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)All Enemies Destroyed; (2) Gandor Enters the Extradimensional gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina is available as a pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zei Far - Sell/Parts&lt;br /&gt;
*Deathgrome II - Sell/Parts&lt;br /&gt;
*Deathgaia Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*Allone (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amu)&lt;br /&gt;
*Allone - Capture&lt;br /&gt;
*Bat-Shu - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed; (2) 8 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu&lt;br /&gt;
**Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu (No Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gandor Enters the Escape Area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sarge Opus[Red] - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*Shigaru - Sell/Parts&lt;br /&gt;
*Zoldag - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Trembling Planets Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Krauwanka - Sell/Parts&lt;br /&gt;
*NPA Battleship - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Key Malone&#039;s Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Gandor Reaches the Station Satellite&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Semuj&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Haken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
*Bemborg Dalanche - Sell/Parts&lt;br /&gt;
*Terminator Police - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;  (1) Allied Battleship Destroyed (2) Dancouga Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II[Emma] (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II (No Pilot)&lt;br /&gt;
*Char&#039;s Z&#039;Gok (No Pilot)&lt;br /&gt;
*Char&#039;s Gelgoog (No Pilot)&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Eiji&#039;s unit Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam Mk-II[Mondo] (Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*Dtol - Capture&lt;br /&gt;
*Gunstaid - Capture&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Medea Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Can&#039;t Capture units this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：発進！無敵の戦士！&amp;lt;br&amp;gt;Scenario 31 - Depart, Invincible Warrior!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; (1) All Allied Units Destroyed (2) Raijin-Oh Team Destroyed; (1) Raijin-Oh Team Destroyed (2) Allied Battleship Destroyed (3) Protagonist&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner -&amp;gt; Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jaku Raijin-Oh - Sell/Parts&lt;br /&gt;
*Tarantulum - Sell/Parts&lt;br /&gt;
*Garada K7 - Sell/Parts&lt;br /&gt;
*Doublas M2 - Sell/Parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - The Resurrection of Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Getter Destroyed; (1) Getter Destroyed (2) Raijin-Oh Team Destroyed (3) Bakuryuu-Oh Team Destroyed; Getter Destroyed; (1) Getter Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter -&amp;gt; Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Kouji Hoshiyama)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Devil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Great Mazinger Destroyed; (1) Great Mazinger Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger&lt;br /&gt;
*Aphrodite A&lt;br /&gt;
*Boss Borot&lt;br /&gt;
*God Raijin-Oh&lt;br /&gt;
*(Jun)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Energy Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Great Mazinger Destroyed; (1) Enemy Enters Photon Power Lab (2) Venus A Destroyed (3) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger: Clear the stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A: Clear the Stage&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All Allied Units Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 20 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will recieve Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner -&amp;gt; Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner -&amp;gt; Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 -&amp;gt; Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 -&amp;gt; Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 -&amp;gt; Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Enemy Enters Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3):Clear the stage twice&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji&#039;s Unit Destroyed; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Eiji&#039;s Unit Destroyed (3) Protagonist&#039;s Unit Destroyed; (4) Enemy Enters Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter Destroyed; (2) Trider G7 Destroyed; (3) Judau&#039;s Unit Destroyed; (4) Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II[Emma] -&amp;gt; Super Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains Getter Final Crash&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser -&amp;gt; Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter 1 gain Final Dynamic Special&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Gundam Frame for Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：蒼き鷹、再び&amp;lt;br&amp;gt;Scenario 39 - The Blue Hawk Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rebi Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition (First Play):&#039;&#039;&#039; (1) Enemy base destroyed; 5 turns passed; (2) All enemies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition (Second Play Onward):&#039;&#039;&#039; 5 turns passed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warrior, Once More...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed; Turchinov&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Judau&#039;s Unit Destroyed (3) Quattro&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ple 2 and Qubeley Mk-II (Ple 2 Custom)&lt;br /&gt;
**Have Ple fight Ple 2, then have Judua fight Ple 2 twice. Judua must destroy Ple 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Rebi Gelf MAFFU (Karl)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Ple 2)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Guardial Blood Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Salamis Kai Destroyed (3) Protagonist&#039;s Unit Destroyed (4) Lalah&#039;s Unit destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Supply Ship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji&#039;s Unit Destroyed (2) Allied Battleship Destroyed; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - A Distrubance in Edon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship destroyed (2) Daioja destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:(Post-Stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the New Bax Sword Attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack&lt;br /&gt;
**Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Braiger Destroyed (3) Sasuraiger Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed (3) Amu&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious Extra Attack: Hyperspace Energy Release&lt;br /&gt;
**Must have other extra attacks and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Sieg Altriedt)&lt;br /&gt;
*Bat-Shu (Gavlet Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daba&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Kouji&#039;s Unit, Tetsuya&#039;s Unit, or Getter Destroyed (3) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Showdown at the Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All Enemies Destroyed (2) Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Daltanious Destroyed (3) Trider G7 Destroyed (4) Sieg&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; Either Protagonist or Sally move next to Khamen&#039;s Ship; Protagonist moves next to allied battleship; Allied Battleship moves into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist&#039;s Unit Destroyed; (1) Protagonist&#039;s Unit Destroyed (2) Allied Battleship Destroyed; (3) Khamen Destroyed (4) Sally&#039;s Unit Destroyed; (1) Allied Battleship Destroyed (2) Khamen Destroyed (3) 5 Turns Pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Dancouga Destroyed (3) Sieg&#039;s Unit Destroyed (4) Sally&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kreuz Wahrheit (Sally Emil)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Move Sally and Battleship Next to Each Other&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Protagonist&#039;s Unit Destroyed (3) Sieg&#039;s Unit Destroyed (4) Puru or Judau&#039;s Unit Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kreuz Wahrheit (Sally Emil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; MP Baxinger enters designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed; MP Baxinger destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed; (2) Shin Getter Enters Designated Area; Great Jaku Satan Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied Battleship Destroyed (2) Shin Getter Destroyed (3) Raijin-Oh Team Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Enemies Destroyed;Arounzer Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleship Destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57184</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57184"/>
		<updated>2023-01-15T22:47:41Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Matchless Raijin-Oh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31, 33 &lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32, 33&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57182</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=57182"/>
		<updated>2023-01-15T22:46:44Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Mazinkaiser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31&lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32 &lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9, 33,&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || 33,&lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=56795</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=56795"/>
		<updated>2022-12-14T02:02:52Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Matchless Raijin-Oh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9, 31&lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31, 32 &lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || &lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=56794</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=56794"/>
		<updated>2022-12-14T02:02:30Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Matchless Raijin-Oh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9 , 31&lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31 , 32 &lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || &lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=56793</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=56793"/>
		<updated>2022-12-14T02:01:38Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Matchless Raijin-Oh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No || 31 &lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || &lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=56792</id>
		<title>Super Robot Wars/GC/Mech Capture</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/GC/Mech_Capture&amp;diff=56792"/>
		<updated>2022-12-14T01:49:25Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Shin Getter Robo vs. Neo Getter Robo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the units in the game that can be captured.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
In order to capture a unit, all of it&#039;s parts(Head/Arms/Legs OR Control/Weapon/Engine) must be destroyed i.e. 0 HP, then move either the White Base or Gandor next to the unit and select &amp;quot;seize&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stages Available&lt;br /&gt;
|-&lt;br /&gt;
| Zei Far || 2000 || Chobham Armor || No || 20,31,32,39,42,Sub 42,43,54,55&lt;br /&gt;
|-&lt;br /&gt;
| Deathgrome II || 2400 || Hybrid Armor || No || 20,31,32,39,42,Sub 42,43,54,55,Sub 55,56,57,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
| Deathgaia Battleship || 9000 || Super Repair Kit || No || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galaxy Cyclone Braiger ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Apsin || 2000 || Hybrid Armor || No || 45,54,Sub 55,56,58,Sub 58,59&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Galactic Gale Baxingar ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Available&lt;br /&gt;
|-&lt;br /&gt;
| Krauwanka || 2000 || Chobham Armor || No || 26,Sub 26,44,45,Sub 45,54,Sub 55,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| NPA Battleship || 8000 || Super Repair Kit || No || 26,Sub 26,44,45,Sub 45,Sub 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II* || 1600 || Rations || Yes || 4,5,Sub 5,6,7,8,Sub 9,10,Sub 10,11,12,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf || 1800 || Magnetic Coating || Yes || 12,15,Sub 15,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Dom || 2000 || Dustproofing || Yes || 14,15,Sub 15,Sub 17,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Z&#039;Gok || 1900 || Beam Coating S || Yes || 14,15,Sub 34,Sub 38,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Rick Dom || 2000 || Thruster Module || Yes || 16,17,18,Sub 39&lt;br /&gt;
|-&lt;br /&gt;
| Bigro || 4000 || Large Generator || Yes || 16,18,19,28,Sub 39,40,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gelgoog || 2200 || Bio-Sensor || Yes || 19,28,39,Sub 39,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Elmeth* || 5000 || EN Chip || Yes || 40&lt;br /&gt;
|-&lt;br /&gt;
| Big Zam || 10000 || Solar Panel || Yes || 41,Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gaw || 8000 || Super Repair Kit || No || 7,8,Sub 9,14,15&lt;br /&gt;
|-&lt;br /&gt;
| Musai || 8000 || Super Repair Kit || No || 5,Sub 5,16,18,40&lt;br /&gt;
|-&lt;br /&gt;
| Chivvay || 9000 || Super Repair Kit || No || 18,19,39,40&lt;br /&gt;
|-&lt;br /&gt;
| Zanzibar || 10000 || Super Repair Kit || No || Sub 15,19&lt;br /&gt;
|}&lt;br /&gt;
*One Zaku II is captured during stage 4, and after stage 11&lt;br /&gt;
*Lalah&#039;s Elmeth has slightly better accuracy&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam The 08th MS Squad ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| High Mobility Zaku || 1900 || Magnetic Coating || Yes ||Sub 5, Sub 9(2nd time), 10, Sub 39, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus II* || 7000 || Large Generator || Yes || 39, Sub 39, 40, 41, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Gouf Custom || 2000 || Bio-Sensor || Yes || 34, Sub 34, Sub 38, Sub 58&lt;br /&gt;
|-&lt;br /&gt;
| Apsalus III || 9000 || Solar Panel || Yes || 40, 41&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*You can get an Apsalus II on Sub Scenario 15 by persuading Aina&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 0080:  War in the Pocket ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Hygogg || 2000 || Beam Coating S || Yes || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zaku II Kai || 1800 || Rations || Yes || 18&lt;br /&gt;
|-&lt;br /&gt;
| Kampfer || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Gaza C/MA* || 2000 || Bio-Sensor || Yes || 28&lt;br /&gt;
|-&lt;br /&gt;
| Dreissen || 2400 || Apogee Motor || Yes || &lt;br /&gt;
|-&lt;br /&gt;
| Zaku III || 2600 || Linear Seat || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*The Gaza/Gaza C MA will cause gamebreaking glitches. DO NOT CAPTURE&lt;br /&gt;
&lt;br /&gt;
== Heavy Metal L-Gaim ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Allone* || 1600 || Rations || Yes || 21, Sub 21, 24, 27&lt;br /&gt;
|-&lt;br /&gt;
| Bat-Shu* || 2000 || Magnetic Coating || Yes || 21, Sub 21, 24&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || 2400 || Beam Coating S || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || 2800 || Bio-Sensor || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge || 10000 || None || No || &lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Green) || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarge Opus(Red) || 11000 || Minovsky Craft || No || 24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Captured Allone&#039;s have different stats compared to the three Allones acquired normally.&lt;br /&gt;
*Gablae&#039;s Bat-Shu has different stats compared to other Bat-Shus.&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Terminator Police || 1600 || Rations || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Dtol || 1800 || Dustproofing || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gunstaid || 2000 || Magnetic Coating || Yes || 29, Sub 29&lt;br /&gt;
|-&lt;br /&gt;
| Gradosian Battleship || 10000 || Super Repair Kit || No || Sub 29&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Metal Armor Dragonar ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Dreu || 1600 || Rations || Yes || 5, Sub 5&lt;br /&gt;
|-&lt;br /&gt;
| Gewei || 1800 || Thruster Module || Yes || 5, Sub 5, Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Deins || 2000 || Magnetic Coating || Yes || Sub 10, 12, 13, 14, 15&lt;br /&gt;
|-&lt;br /&gt;
| Schwalg || 2400 || Magnetic Coating || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Dauzhehn || 2600 || Beam Coating S || Yes || Sub 15*&lt;br /&gt;
|-&lt;br /&gt;
| Gan-Dolla || 2200 || Dustproofing || Yes ||&lt;br /&gt;
|-&lt;br /&gt;
| Gilgazamune || 4000 || Bio-Sensor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Schwalg&#039;s and Dauzhehn&#039;s appear on stage Sub 15 after clearing it once.&lt;br /&gt;
&lt;br /&gt;
== Invincible Robot Trider G7 ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Zudoll || 2000 || Chobham Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strongest Robo Daioja ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Shigaru || 2000 || Chobham Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
| Zoldag || 2400 || Hybrid Armor || No || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Matchless Raijin-Oh ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 2000 || Chobham Armor || No || Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Tarantulum || 2400 || Hybrid Armor || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Jaku Raijin-Oh || 3000 || Large Magazine || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Cigarette Bot || 4000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shin Getter Robo vs. Neo Getter Robo ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Doba || 2000 || Chobham Armor || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Bull || 2200 || Learning CPU+ || No || 13&lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Moba || 2400 || Hybrid Armor || No || 32 &lt;br /&gt;
|-&lt;br /&gt;
| Mechasaurus Boa || 10000 || Solar Panel || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Garada K7 || 2200 || Learning CPU+ || No || 9, Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Doublas M2 || 2000 || Chobham Armor || No || 9, Sub 9&lt;br /&gt;
|-&lt;br /&gt;
| Damdam L2 || 2400 || Hybrid Armor || No || &lt;br /&gt;
|-&lt;br /&gt;
| Drago 01 || 2600 || EN Chip || No || &lt;br /&gt;
|-&lt;br /&gt;
| Garadoubla Mk01 || 2800 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Fortress Gool || 10000 || Super Repair Kit || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Robo Daltanius ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Surveillance Robot || 2000 || Chobham Armor || No || 9, 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Bemborg Dalanche || 2600 || Hybrid Armor || No || 27, 28&lt;br /&gt;
|-&lt;br /&gt;
| Twinborg Unitgelas || 3000 || Super Alloy Z || No ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Sell Value !! Item !! Playable !! Stage Availability&lt;br /&gt;
|-&lt;br /&gt;
| Ordai || 10000 || Super Alloy New Z || No || 59&lt;br /&gt;
|-&lt;br /&gt;
| Kreuz Wahrheit || 10000 || Haro || No || 56&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=53373</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=53373"/>
		<updated>2021-11-19T01:43:56Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Confirmed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
=Confirmed=&lt;br /&gt;
&lt;br /&gt;
==Lancelot Albion Zero &amp;amp; Early Suzaku==&lt;br /&gt;
&lt;br /&gt;
During the Mission &amp;quot;Zilkhstan&#039;s Darkness&amp;quot;, defeat Nagid Shu Mane before it retreats. Kallen must deliver the killing blow. Suzaku will join with the Lancelot Albion Zero after the stage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Full Armor Gundam Mk-II==&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s total kill count must be 20+ at the beginning of &amp;quot;Augusta Remembrances/A Sign.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances/A Sign,&amp;quot; Jona defeats 3 units before the end of turn 2.&amp;lt;br&amp;gt;&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk-II.&amp;lt;br&amp;gt;&lt;br /&gt;
Otherwise, the Full Armor option parts can still be obtained by getting the MP Nu Gundam (see below).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==MP Nu Gundam==&lt;br /&gt;
&lt;br /&gt;
1. Complete &amp;quot;The Man They Called Newtype/The White Comet&#039;s Contrails&amp;quot; and &amp;quot;Augusta Remembrances/A Sign&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
2. Alternatively, complete &amp;quot;A Flash Through Space&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
3. If you played &amp;quot;The Man They Called Newtype/The White Comet&#039;s Contrails&amp;quot; and Amuro destroyed 4+ enemies in that mission, Amuro must have a total kill count of 30+. Otherwise Amuro must have a total kill count of 60+.&amp;lt;br&amp;gt;&lt;br /&gt;
4. Once those conditions are met, Onboard Mission &amp;quot;Alone in the Wild&amp;quot; will unlock. Completing it will grant the MP Nu Gundam, the Incom optional parts as well as the Full Armor Mk II optional parts if not unlocked earlier.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kagero==&lt;br /&gt;
&lt;br /&gt;
1. During Mission &amp;quot;Mutual Trust&amp;quot; have Shadow Maru defeat Kagero, then have Shadow Maru, J-Decker or Build Tiger defeat Kagero&amp;lt;br&amp;gt;&lt;br /&gt;
2. Clear Mission &amp;quot;7 Officers&amp;quot; (Unlocked by getting the combined score of Gridman + J-Decker + Build Tiger Score to 80)&amp;lt;br&amp;gt;&lt;br /&gt;
3. Clear Mission &amp;quot;Return of the Mirage&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Leccee Appearance==&lt;br /&gt;
&lt;br /&gt;
During Mission &amp;quot;Cross Point&amp;quot; a dialogue choice will change how Leccee appears during that stage&amp;lt;br&amp;gt;&lt;br /&gt;
1. &amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2nd V2 Gundam==&lt;br /&gt;
&lt;br /&gt;
Complete &amp;quot;New Wings&amp;quot; before &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Supporter Boss, Nuke and Mucha==&lt;br /&gt;
&lt;br /&gt;
During the mission &amp;quot;Life of a Mazin&amp;quot;, have Kouji score 2 or more kills after the Majin Power event.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tatra &amp;amp; Tarta Supporter, Aska &amp;amp; Giant Sang Yung==&lt;br /&gt;
&lt;br /&gt;
Complete the missions &amp;quot;Chizetan Storm&amp;quot; and &amp;quot;Imperial Princess&amp;quot; before completing the mission &amp;quot;A World In Turmoil&amp;quot;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lamia and Betterman Cataphract==&lt;br /&gt;
&lt;br /&gt;
During mission the &amp;quot;Future at Stake -VERSUS-&amp;quot;, defeat Betterman Cataphract with Guy (Final GaoGaiGar). He will join after stage is completed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Protagonist==&lt;br /&gt;
&lt;br /&gt;
1. Do all the &amp;quot;Relic Of Gold&amp;quot; missions.&amp;lt;br&amp;gt;&lt;br /&gt;
2. Complete &amp;quot;Preordained Destiny&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
3. Start &amp;quot;Relic of Gold(Fin)&amp;quot;. The other protagonist will show up.&amp;lt;br&amp;gt;&lt;br /&gt;
4. Kill 5 enemies with the other protagonist. The other protagonist will join after the mission with Huckebein 30. (Kill count confirmation needed)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==True Ending==&lt;br /&gt;
&lt;br /&gt;
At several points in the game, Caruleum Vaull (the OG antagonist with the horns) will ask Mitsuba a moral question; once you answer, he&#039;ll tell you if your answer tipped the scales left or right.&lt;br /&gt;
*Mission &amp;quot;A Towering Light&amp;quot;: Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
*Mission &amp;quot;A Purified Land&amp;quot;: Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
*Mission &amp;quot;Preordained Destiny&amp;quot;: Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
*Mission &amp;quot;A World in Turmoil&amp;quot;: Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
*Mission &amp;quot;Arbitrator&amp;quot;: Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
If you have answered more left than right, you will take the True Ending Route.  Otherwise, you will take the Normal Ending Route.  On a New Game Plus, in the introduction of the mission &amp;quot;Judgement&amp;quot;, you will instead be given a choice: &lt;br /&gt;
*Answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot; to take the True Ending Route&lt;br /&gt;
*Answer &amp;quot;The Quaestors must repair their faults.&amp;quot; to take the Normal Ending Route&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Unconfirmed=&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Supporter Sakura===&lt;br /&gt;
&lt;br /&gt;
Requirements unknown&amp;lt;br&amp;gt;&lt;br /&gt;
Possible theory:&lt;br /&gt;
*In &amp;quot;Judgement&amp;quot;, defeat Genesic King with Guy and complete requirements for Lamia&lt;br /&gt;
If requirements are met, obtained once &amp;quot;Future at Stake -VERSUS-&amp;quot; is concluded&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Katejina &amp;amp; Chronicle===&lt;br /&gt;
&lt;br /&gt;
1. On Space Route &amp;quot;League Militaire&amp;quot; / &amp;quot;A Voice Calling in Space&amp;quot;, have Üso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On Earth Route &amp;quot;Warriors of the League Militaire&amp;quot; / &amp;quot;Encounter in Space&amp;quot;, have Üso defeat Chronicle. Katajina Points+1. Have Üso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Melee Battle&amp;quot;, have Üso defeat Lupe. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;New Wings&amp;quot;, have Üso fight Katejina. Katejina Points+1. Have Üso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Zanscare Infiltration&amp;quot;, have Üso fight Katejina. Katejina points +1. Have Üso defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Red Comet&#039;s Mission&amp;quot;, defeat Chronicle before reinforcements arrive. Katejina Points+2&lt;br /&gt;
 &lt;br /&gt;
7. On mission &amp;quot;Beyond the Myth&amp;quot;, defeat Katejina. Katejina Points+1&lt;br /&gt;
 &lt;br /&gt;
8. On mission &amp;quot;The Angels Ascend&amp;quot; / &amp;quot;Above the Angel&#039;s Halo&amp;quot;, defeat Zoltan with Chronicle and Katejina still present. If Katejina Points ≥4, use Üso to defeat Katejina, then use Üso to defeat Chronicle.&lt;br /&gt;
 &lt;br /&gt;
9. On mission &amp;quot;Doorway to the Abyss&amp;quot;, select &amp;quot;I sense Katejina&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Supporter Akane===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Awakening&amp;quot;, use Gridman to defeat Devadadan. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On misson &amp;quot;7 Officers&amp;quot;, use Gridman to defeat Anti. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
3. Do mission &amp;quot;Melancholy&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
4. Do mission &amp;quot;What the Heart Dictates&amp;quot;. Akane Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Zegga. Akane Points+2&lt;br /&gt;
 &lt;br /&gt;
6. On mission &amp;quot;Creation&amp;quot; / &amp;quot;Awakening&amp;quot;, use Gridman/Gridknight to defeat Alexis Kerib, and if Akane Points ≥4, Akane will join as a supporter.&lt;br /&gt;
&lt;br /&gt;
===Victim===&lt;br /&gt;
&lt;br /&gt;
1. During mission &amp;quot;A Mother&#039;s Awakening&amp;quot; have Gridknight and Fire J-Decker fight Victim then defeat Victim with Fire J-Decker. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. During mission &amp;quot;Heart to Heart&amp;quot; or &amp;quot;To a Future Filled With Light&amp;quot; defeat Big Mother with either Fire J-Decker or Victim.&lt;br /&gt;
&lt;br /&gt;
===Saudade of Sunday(Michael Garret) &amp;amp; Dahlia of Wednesday(Fasalina)===&lt;br /&gt;
&lt;br /&gt;
1. On mission &amp;quot;Towering Light&amp;quot;, use Van to defeat Gadved. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On mission &amp;quot;The Meaning of Happiness&amp;quot;, use Van to defeat Michael. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;World in Turmoil&amp;quot;, use Van to defeat Fasalina. Michael Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;Endless Dream&amp;quot;, use Van or Ray to defeat Birthday.&lt;br /&gt;
 &lt;br /&gt;
5. If Michael Points ≥2, do the mission &amp;quot;A Dish Best Served Cold&amp;quot; to obtain them.&lt;br /&gt;
&lt;br /&gt;
===Nei Moh Han &amp;amp; Auge and Gavlet Gablae &amp;amp; Ashura Temple===&lt;br /&gt;
 &lt;br /&gt;
1. On mission &amp;quot;Contact Pentagona&amp;quot;, have Daba defeat Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
2. On mission &amp;quot;Lady Lady&amp;quot;, have Daba fight with Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
3. On mission &amp;quot;Cross Point&amp;quot;, have Daba fight with Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
4. On mission &amp;quot;Escape Giwaza&amp;quot;, have Daba or Leccee defeat Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
5. On mission &amp;quot;Picaresque&amp;quot;, have Daba defeat Gablae and Nei. Nei Points+1&lt;br /&gt;
 &lt;br /&gt;
6. Have Nei Points ≥5 on clearing the mission &amp;quot;Picaresque&amp;quot; or get Daba&#039;s score to 100 to unlock the mission &amp;quot;My Love&amp;quot; (these are separate conditions).&lt;br /&gt;
 &lt;br /&gt;
7. After meeting the conditions, do the mission &amp;quot;My Love&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Quwasan Olibee &amp;amp; Calvary Temple===&lt;br /&gt;
&lt;br /&gt;
1. During mission &amp;quot;Escape Giwaza&amp;quot; have Daba fight Olibee then defeat her with Daba.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Daba must have 150 or higher score before starting &amp;quot;Dreamers Forever&amp;quot; mission. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. After meeting the conditions, Olibee in her Calvary Temple will automatically join the battle on &amp;quot;Dreamers Forever&amp;quot; mission after the first mid stage event.&lt;br /&gt;
&lt;br /&gt;
	&lt;br /&gt;
===Caruleum Vaull and Gravalin===&lt;br /&gt;
 &lt;br /&gt;
−	&lt;br /&gt;
During mission &amp;quot;Doorway to the Abyss&amp;quot;, Caruleum will ask to join your team. Accept his request to have him join your team.&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52120</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52120"/>
		<updated>2021-10-29T05:09:59Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Secret Characters and Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Lancelot Albion Zero===&lt;br /&gt;
&lt;br /&gt;
Defeat Nagid Shu Mane before it retreats.&lt;br /&gt;
&lt;br /&gt;
===Early Mazinkaiser===&lt;br /&gt;
&lt;br /&gt;
Koji, Tetsuya and Shiro&#039;s kill count is ???&lt;br /&gt;
&lt;br /&gt;
===J-Decker secret?===&lt;br /&gt;
&lt;br /&gt;
J-Decker units kill count is ??? and repeat a certain stage over and over?&lt;br /&gt;
&lt;br /&gt;
Shadowmaru landing killing blow on Kagero in second round adds a line of dialogue mentioning salvaging his Super AI.&lt;br /&gt;
&lt;br /&gt;
===Sang Yung &amp;amp; Aska?===&lt;br /&gt;
&lt;br /&gt;
Fuu defeats Aska &amp;amp; Sang Yung ???&lt;br /&gt;
&lt;br /&gt;
===Full Armor Gundam Mk. II===&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s shot down count is at least 20 at the beginning of &amp;quot;Augusta Remembrances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances,&amp;quot; Jona defeats at least three units before the stage event.&lt;br /&gt;
&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk. II.&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52119</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52119"/>
		<updated>2021-10-29T05:09:37Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Secret Characters and Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Lancelot Albion Zero===&lt;br /&gt;
&lt;br /&gt;
 On Scenario E4A or Scenario S5, Defeat Nagid Shu Mane before it retreats.&lt;br /&gt;
&lt;br /&gt;
===Early Mazinkaiser===&lt;br /&gt;
&lt;br /&gt;
Koji, Tetsuya and Shiro&#039;s kill count is ???&lt;br /&gt;
&lt;br /&gt;
===J-Decker secret?===&lt;br /&gt;
&lt;br /&gt;
J-Decker units kill count is ??? and repeat a certain stage over and over?&lt;br /&gt;
&lt;br /&gt;
Shadowmaru landing killing blow on Kagero in second round adds a line of dialogue mentioning salvaging his Super AI.&lt;br /&gt;
&lt;br /&gt;
===Sang Yung &amp;amp; Aska?===&lt;br /&gt;
&lt;br /&gt;
Fuu defeats Aska &amp;amp; Sang Yung ???&lt;br /&gt;
&lt;br /&gt;
===Full Armor Gundam Mk. II===&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s shot down count is at least 20 at the beginning of &amp;quot;Augusta Remembrances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances,&amp;quot; Jona defeats at least three units before the stage event.&lt;br /&gt;
&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk. II.&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52118</id>
		<title>Super Robot Wars/30/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Secrets&amp;diff=52118"/>
		<updated>2021-10-29T05:08:20Z</updated>

		<summary type="html">&lt;p&gt;Bluesharky38: /* Secret Characters and Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Under Construction&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
&lt;br /&gt;
===Lancelot Albion Zero===&lt;br /&gt;
&lt;br /&gt;
Defeat Nagid Shu Mane before it retreats.&lt;br /&gt;
&lt;br /&gt;
===Early Mazinkaiser===&lt;br /&gt;
&lt;br /&gt;
Koji, Tetsuya and Shiro&#039;s kill count is ???&lt;br /&gt;
&lt;br /&gt;
===J-Decker secret?===&lt;br /&gt;
&lt;br /&gt;
J-Decker units kill count is ??? and repeat a certain stage over and over?&lt;br /&gt;
&lt;br /&gt;
Shadowmaru landing killing blow on Kagero in second round adds a line of dialogue mentioning salvaging his Super AI.&lt;br /&gt;
&lt;br /&gt;
===Sang Yung &amp;amp; Aska?===&lt;br /&gt;
&lt;br /&gt;
Fuu defeats Aska &amp;amp; Sang Yung ???&lt;br /&gt;
&lt;br /&gt;
===Full Armor Gundam Mk. II===&lt;br /&gt;
&lt;br /&gt;
Quattro&#039;s shot down count is at least 20 at the beginning of &amp;quot;Augusta Remembrances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
During the mission, &amp;quot;Augusta Remembrances,&amp;quot; Jona defeats at least three units before the stage event.&lt;br /&gt;
&lt;br /&gt;
If the criteria have been satisfied, Kamille will sortie in the Full Armor Gundam Mk. II.&lt;/div&gt;</summary>
		<author><name>Bluesharky38</name></author>
	</entry>
</feed>