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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cloudmonkey98</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cloudmonkey98"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Cloudmonkey98"/>
	<updated>2026-04-25T02:28:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Spirit&amp;diff=52043</id>
		<title>Battle Moon Wars/Spirit</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Spirit&amp;diff=52043"/>
		<updated>2021-10-28T04:13:47Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: redundant entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Love || Self || Activate Strike, Alert, Valor, Accel, Leap, Gain, and Luck.&lt;br /&gt;
|-&lt;br /&gt;
| Provoke || Enemy || The target prioritizes attacking the user. The effect lasts until the target attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Leap || Self || Increases Jump by 4 for 1 turn.&lt;br /&gt;
|-&lt;br /&gt;
| Accel || Self || Next move is increased by 3.&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || Self || Core and Overall range increased by 2, Height by 4, Hit Rate +50% until next attack.&amp;lt;br&amp;gt;Does not affect Arms with the same Core and Overall ranges, Status Up, or Field Arms.&lt;br /&gt;
|-&lt;br /&gt;
| Fury || Self || Ignore enemy&#039;s special defenses when attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || Self || An enemy defeated in battle will remain at 10 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Assail || Self || Enable all Arms except Field after moving for 1 turn.&lt;br /&gt;
|-&lt;br /&gt;
| Hope || Ally || Recover an ally&#039;s SP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || Ally || Recover 30% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Faith || Ally || Fully recover HP.&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || Self || Recover 30% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts || Self || Fully recover HP.&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || Self || Allows unit to take an extra turn.&lt;br /&gt;
|-&lt;br /&gt;
| Again || Ally || Allows unit to take an extra turn.&lt;br /&gt;
|-&lt;br /&gt;
| Observe || Enemy || Enemy&#039;s details become available.&lt;br /&gt;
|-&lt;br /&gt;
| Valor || Self || Doubles damage dealt on next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Soul || Self || Damage dealt multiplied by 2.5x on next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || Enemy || Decrease Will by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || Ally || Increase Will by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || Self || Increase Will by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || Self || Reduce damage taken by 75% for 1 turn.&lt;br /&gt;
|-&lt;br /&gt;
| Focus || Self || Raise Hit and Evade Rates by 30% for 1 turn.&lt;br /&gt;
|-&lt;br /&gt;
| Alert || Self || Avoid the next enemy attack.&lt;br /&gt;
|-&lt;br /&gt;
| Resist || Self || Decrease the next damage received to 10.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || Self || Decrease the next damage received to 1/4.&lt;br /&gt;
|-&lt;br /&gt;
| Strike || Self || Raise Hit Rate to 200% for 1 turn.&lt;br /&gt;
|-&lt;br /&gt;
| Attune || Ally || Raise Hit Rate to 200% for 1 turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gain || Self || Double EXP earned in the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || Ally || Double EXP earned in the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || Self || Double BP earned in the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || Ally || Double BP earned in the next battle.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Flow_Chart&amp;diff=51759</id>
		<title>Battle Moon Wars/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Flow_Chart&amp;diff=51759"/>
		<updated>2021-10-08T14:57:05Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in &#039;&#039;&#039;Black&#039;&#039;&#039; join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The First Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 1:&amp;lt;br&amp;gt;Beginning: To The Dark Alley...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;To get the Good Ending, you must finish the game on Hard by obtaining 41 or more Battle Masteries.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;To unlock the first bonus chapter (52), 45 Battle Masteries must be obtained.&amp;lt;br&amp;gt;To unlock the bonus chapters (53-1 through 53-4), all 50 Battle Masteries must be obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Takumi Atsuta&lt;br /&gt;
*Haruna Mochizuki&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 2:&amp;lt;br&amp;gt;Encounter With a Youkai&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 2:&amp;lt;br&amp;gt;Night of the New Moon...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 3:&amp;lt;br&amp;gt;The Beast of Chaos&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 3:&amp;lt;br&amp;gt;...Are You My Master?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Saber&lt;br /&gt;
*Kohaku&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 4:&amp;lt;br&amp;gt;The Kidnapped Maid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 4:&amp;lt;br&amp;gt;The Beast of Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 5:&amp;lt;br&amp;gt;Fight at the Abandoned Factory: Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Satsuki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Satsuki is the last enemy alive.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 6:&amp;lt;br&amp;gt;Fight at the Abandoned Factory: Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saber or Rin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Caster is the last enemy alive.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Second Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 7:&amp;lt;br&amp;gt;Phantasmoon and Cutey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Protect the girl.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ciel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 8:&amp;lt;br&amp;gt;Stagnating City&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 8:&amp;lt;br&amp;gt;The Decaying Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rin Tohsaka&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kohaku&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saber&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 9:&amp;lt;br&amp;gt;The Place of Decay&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 9:&amp;lt;br&amp;gt;From On High...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kohaku&lt;br /&gt;
*Saber&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
*Hisui&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 10:&amp;lt;br&amp;gt;Phantasmoon, a Cat, and a Vampire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Phantasmoon&lt;br /&gt;
*Len&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units are unavailable until Episode 13 unless stated otherwise.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 11:&amp;lt;br&amp;gt;Chaos Once More&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All enemies defeated.&amp;lt;br&amp;gt;(2) All characters escape through the window.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Force Nrvnqsr to retreat. (Retreats at 50% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Infinite Enemies spawn during this stage, but you stop receiving EXP, BP, and FP for fighting them after a small number of kills.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 12:&amp;lt;br&amp;gt;Time of the Tohnos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kohaku&lt;br /&gt;
*Hisui&lt;br /&gt;
*Saber&lt;br /&gt;
*Main Character (Takumi or Haruna)&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 13:&amp;lt;br&amp;gt;Showdown! Nrvnqsr Chaos!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nrvnqsr.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Phantasmoon, Shiki, Kohaku, Saber, or Rin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 15.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Saber gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 14:&amp;lt;br&amp;gt;He Who Brings Dissolution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Destroy Shitsu. (Escapes at 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rider&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirou Emiya&lt;br /&gt;
*Sakura Matou&lt;br /&gt;
*Caren Hortensia&lt;br /&gt;
*Lancer&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Hisui&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Caren Hortensia&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Lancer&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shirou Emiya&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sakura Matou&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 15:&amp;lt;br&amp;gt;His Return&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 15:&amp;lt;br&amp;gt;Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ciel&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Akiha Tohno leaves until Episode 17.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Defeat Archer. (Escapes with Roa)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 16:&amp;lt;br&amp;gt;&amp;quot;Fellow&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 16:&amp;lt;br&amp;gt;Preparation For Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Destroy Rider. (Escapes at 40% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 17:&amp;lt;br&amp;gt;Blood Fort Andromeda&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rider defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Victory not achieved by Turn 11. Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: All enemies defeated by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for Shiki and Akiha Tohno, Ciel, Lancer and Karen Hortensia are unavailable for this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 18:&amp;lt;br&amp;gt;The Whimsy of Phantasmoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Archer defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 9.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Phantasmoon&lt;br /&gt;
*Len&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units are unavailable for this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Ciel&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Phantasmoon&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Len&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Hisui&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shirou Emiya&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sakura Matou&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Caren Hortensia&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Lancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 19:&amp;lt;br&amp;gt;Bloodlust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 19:&amp;lt;br&amp;gt;That Man... A Monster and Demon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated. Satsuki defeated.&amp;lt;br&amp;gt;(2) All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; SHIKI defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Defeat all enemies by the end of Turn 9.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 20:&amp;lt;br&amp;gt;Confrontation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 20:&amp;lt;br&amp;gt;Demonic Devouring Plane&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; SHIKI defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Rider defeated. Any ally defeated.&amp;lt;br&amp;gt;(2) Rider defeated. Akiha, Rin, Sakura, or Shirou defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Reduce Rider&#039;s HP to 30% by the end of Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 21:&amp;lt;br&amp;gt;Behold! Our Combined Power!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Phantasmoon, Akiha, Ciel, or Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved with no allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Phantasmoon, Akiha Tohno and Ciel gain the &amp;quot;Final Typenic Special&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for Akiha Tohno, Hisui, Kohaku and Saber leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Third Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 22:&amp;lt;br&amp;gt;One Blow! Super Maid Tornado V!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kohaku and Hisui gain the &amp;quot;Super Maid Tornado V Slash&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 23:&amp;lt;br&amp;gt;Shiki Tohno&#039;s Heart Lost in Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kouma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
*Sion&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 24:&amp;lt;br&amp;gt;Shiki and Shiki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Len defeated.&amp;lt;br&amp;gt;(2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: First victory condition achieved by the end of Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ryougi Shiki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Touko Aozaki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shiki Tohno&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 25:&amp;lt;br&amp;gt;The Back Alley Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Chaos Tatari.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: All enemies defeated by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Len&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sion&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Satsuki Yumizuka&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 26:&amp;lt;br&amp;gt;Shiki Reforged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shiki Tohno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ryougi Shiki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Touko Aozaki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shiki gains the &amp;quot;Seventeen Dissection&amp;quot; attack and the &amp;quot;Mystic Eyes of Death Perception EX&amp;quot; ability.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 27:&amp;lt;br&amp;gt;Origami&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Archer or Nanaya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
*Hisui&lt;br /&gt;
*Shirou Emiya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakura Matou&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akiha gains the &amp;quot;Scarlet Origami&amp;quot; MAP attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shiki and Ryougi gain the &amp;quot;Dual Mystic Eyes Slash&amp;quot; combination attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*All other units who left after Episode 21 rejoin except for Phantasmoon and Len.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 28:&amp;lt;br&amp;gt;&amp;quot;Answer&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 29:&amp;lt;br&amp;gt;Another &amp;quot;Me&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 29:&amp;lt;br&amp;gt;&amp;quot;My&amp;quot; Ideals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 30:&amp;lt;br&amp;gt;Unavoidable! Amazing! The Showdown!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Yumizuka&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points must be 2 or higher to recruit Satsuki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 31:&amp;lt;br&amp;gt;The Sword That Cuts God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 31:&amp;lt;br&amp;gt;Broken Seal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 32:&amp;lt;br&amp;gt;The Night of Warachia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 33:&amp;lt;br&amp;gt;Illyasviel&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 33:&amp;lt;br&amp;gt;Zouken Matou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 34:&amp;lt;br&amp;gt;The Castle&#039;s Flower Blooms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 35:&amp;lt;br&amp;gt;Fallen Knight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 35:&amp;lt;br&amp;gt;An Unpleasant Past Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 36:&amp;lt;br&amp;gt;White Girl and Black Giant&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 36:&amp;lt;br&amp;gt;I Love You!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Fourth Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 37:&amp;lt;br&amp;gt;Spiral&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 38:&amp;lt;br&amp;gt;The Grail War at Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 39:&amp;lt;br&amp;gt;Black Cat and White Cat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 40:&amp;lt;br&amp;gt;Continuation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 41:&amp;lt;br&amp;gt;The Princess of the True Ancestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 42:&amp;lt;br&amp;gt;Ath n&#039;Gabla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 43:&amp;lt;br&amp;gt;Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 44:&amp;lt;br&amp;gt;Cup of Heaven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 45:&amp;lt;br&amp;gt;In a Dark Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 46:&amp;lt;br&amp;gt;Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 47:&amp;lt;br&amp;gt;Everdistant Utopia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 48:&amp;lt;br&amp;gt;The Gold King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 49:&amp;lt;br&amp;gt;Blood Liar, Paradox Spiral&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 49:&amp;lt;br&amp;gt;Blood Liar, Paradox Spiral&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 50:&amp;lt;br&amp;gt;The Grail War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 51:&amp;lt;br&amp;gt;Soul Suppression&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 52:&amp;lt;br&amp;gt;History&#039;s Grandest Quarrel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Best: Bonus Scenarios&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-1:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-2:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-3:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-4:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51728</id>
		<title>Battle Moon Wars/Game Mechanics</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51728"/>
		<updated>2021-10-07T13:08:20Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Core Range and Overall Range */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Core Range and Overall Range&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Every weapon in the game has two listed ranged stats, Core Range, represented with a thick orange circle, and Overall Range, represented by a thin yellow circle in the Weapons menu.&lt;br /&gt;
&lt;br /&gt;
In cases where the Overall Range is different from Core Range, when targeting with the weapon, squares only covered by Overall Range will be yellow, when an attack is executed in the Overall Range but not Core Range, the Overall Range symbol will appear on the battle forecast, and the weapon&#039;s power will be halved, greatly reducing the effectiveness.&lt;br /&gt;
&lt;br /&gt;
All effects that increase range boost both Core and Overall Ranges equally.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Height&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Each tile on a stage has a height, which can be observed by clicking on it, a unit can only change tile heights within the range of their Jump stat, and only target attacks across height differences within the Height tolerance stat of their weapons.&lt;br /&gt;
&lt;br /&gt;
Height modifies accuracy, with a bonus for being higher then the target, and a penalty for being lower.&lt;br /&gt;
&lt;br /&gt;
Haruna&#039;s Flight ability(and enemies Float) gives her infinite Jump and her attacks infinite height tolerance once she hits 130 Will.&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51727</id>
		<title>Battle Moon Wars/Game Mechanics</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51727"/>
		<updated>2021-10-06T16:08:10Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Core Range and All Range */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Core Range and Overall Range&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Every weapon in the game has two listed ranged stats, Core Range, represented with a thick orange circle, and Overall Range, represented by a thin yellow circle in the Weapons menu.&lt;br /&gt;
&lt;br /&gt;
In cases where the Overall Range is different from Core Range, when targeting with the weapon, squares only covered by Overall Range will be yellow, when an attack is executed in the Overall Range but not Core Range, the Overall Range symbol will appear on the battle forecast, and the weapon&#039;s power will be halved, greatly reducing the effectiveness.&lt;br /&gt;
&lt;br /&gt;
All effects that increase range boost both Core and All Ranges equally.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Height&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Each tile on a stage has a height, which can be observed by clicking on it, a unit can only change tile heights within the range of their Jump stat, and only target attacks across height differences within the Height tolerance stat of their weapons.&lt;br /&gt;
&lt;br /&gt;
Height modifies accuracy, with a bonus for being higher then the target, and a penalty for being lower.&lt;br /&gt;
&lt;br /&gt;
Haruna&#039;s Flight ability(and enemies Float) gives her infinite Jump and her attacks infinite height tolerance once she hits 130 Will.&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51726</id>
		<title>Battle Moon Wars/Game Mechanics</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51726"/>
		<updated>2021-10-06T16:07:59Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Core Range and All Range */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Core Range and All Range&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Every weapon in the game has two listed ranged stats, Core Range, represented with a thick orange circle, and Overall Range, represented by a thin yellow circle in the Weapons menu.&lt;br /&gt;
&lt;br /&gt;
In cases where the Overall Range is different from Core Range, when targeting with the weapon, squares only covered by Overall Range will be yellow, when an attack is executed in the Overall Range but not Core Range, the Overall Range symbol will appear on the battle forecast, and the weapon&#039;s power will be halved, greatly reducing the effectiveness.&lt;br /&gt;
&lt;br /&gt;
All effects that increase range boost both Core and All Ranges equally.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Height&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Each tile on a stage has a height, which can be observed by clicking on it, a unit can only change tile heights within the range of their Jump stat, and only target attacks across height differences within the Height tolerance stat of their weapons.&lt;br /&gt;
&lt;br /&gt;
Height modifies accuracy, with a bonus for being higher then the target, and a penalty for being lower.&lt;br /&gt;
&lt;br /&gt;
Haruna&#039;s Flight ability(and enemies Float) gives her infinite Jump and her attacks infinite height tolerance once she hits 130 Will.&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51725</id>
		<title>Battle Moon Wars/Game Mechanics</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51725"/>
		<updated>2021-10-06T16:04:24Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Height */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Core Range and All Range&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Every weapon in the game has two listed ranged stats, Core Range, represented with a thick orange circle, and All Range, represented by a thin yellow circle in the Weapons menu.&lt;br /&gt;
&lt;br /&gt;
In cases where the All Range is different from Core Range, when targeting with the weapon, squares only covered by All Range will be yellow, when an attack is executed in the All Range but not Core Range, the All Range symbol will appear on the battle forecast, and the weapon&#039;s power will be halved, greatly reducing the effectiveness.&lt;br /&gt;
&lt;br /&gt;
All effects that increase range boost both Core and All Ranges equally.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Height&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Each tile on a stage has a height, which can be observed by clicking on it, a unit can only change tile heights within the range of their Jump stat, and only target attacks across height differences within the Height tolerance stat of their weapons.&lt;br /&gt;
&lt;br /&gt;
Height modifies accuracy, with a bonus for being higher then the target, and a penalty for being lower.&lt;br /&gt;
&lt;br /&gt;
Haruna&#039;s Flight ability(and enemies Float) gives her infinite Jump and her attacks infinite height tolerance once she hits 130 Will.&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Character_Skills&amp;diff=51724</id>
		<title>Battle Moon Wars/Character Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Character_Skills&amp;diff=51724"/>
		<updated>2021-10-06T14:04:00Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Special Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Cost !! Max !! Effect !! &#039;&#039;Condition&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 20+5 || 9 || Increases Hit, Evade, Tough and Critical Rate. || &#039;&#039;Proportional to skill level and remaining HP&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Counter || 20+5 || 9 || Attack first when targeted by the enemy. || &#039;&#039;During counter attack, dependent on skill level and Skill stat difference&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Swift || 80 || 2 || Move +1, Jump +2 per skill level. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Off. Support || 50+10 || 4 || Provide Offensive Support to adjacent allied unit. || &#039;&#039;Once per skill level per turn&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Def. Support || 50+10 || 4 || Provide Defensive Support to adjacent allied unit. || &#039;&#039;Once per skill level per turn&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Combo Attack || 75 || - || Deal full damage. || &#039;&#039;During Offensive Support&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || 70 || - || Enable movement after attacking. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| SP Up || 30+5 || 9 || +6 Max SP per skill level. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || 100 || - || Recover 10 SP. || &#039;&#039;At start of turn&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Concentrate || 80 || - || SP consumption reduced by 20%. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mana Save || 80 || - || EN consumption by Arms reduced by 20%. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Ammo Save || 80 || - || Ammo increased by 50%. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Attack || 80 || - || Damage inflicted increased by 20%. || &#039;&#039;130 Will or more&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Revenge || 40 || - || Damage inflicted increased by 20%. || &#039;&#039;During counter attack&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 50 || - || Will +5. || &#039;&#039;On deployment&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Morale || 60 || - || Will +2. || &#039;&#039;At start of each turn past the first&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Sense || 60 || - || Will +1. || &#039;&#039;Character avoids or nullifies an attack&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Grit || 60 || - || Will +2. || &#039;&#039;Character receives damage&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive || 65 || - || Will +1. || &#039;&#039;Character deals damage&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Defender || 85 || - || Damage received reduced by 20%. || &#039;&#039;130 Will or more&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 85 || - || Hit and Evade Rates increased by 10%. || &#039;&#039;130 Will or more&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unique Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Max !! Effect !! &#039;&#039;Condition&#039;&#039; !! Learned By&lt;br /&gt;
|-&lt;br /&gt;
| Youkai || 9 || Increases Hit, Evade, and weapon power. || &#039;&#039;Proportional to skill level&#039;&#039; || Takumi, Haruna, Akiha&lt;br /&gt;
|-class=even&lt;br /&gt;
| Mage || 9 || Increases Hit, Evade, and attack range. || &#039;&#039;Proportional to skill level&#039;&#039; || Rin&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 9 || Increases Hit, Evade, Critical Rate, and Tough. || &#039;&#039;Proportional to skill level&#039;&#039; || Rider&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || - || BP earned in combat increased by 20%. || &#039;&#039;Always active, does not stack with Luck&#039;&#039; || Kohaku&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !!  Effect !! &#039;&#039;Condition&#039;&#039; !! Learned By&lt;br /&gt;
|-&lt;br /&gt;
| Premonition || Completely evade an attack. || &#039;&#039;130 Will or more, 5 EN Cost, 30% Chance&#039;&#039; || Haruna&lt;br /&gt;
|-&lt;br /&gt;
| Flight || Movement and attacks disregard height. || &#039;&#039;130 Will or more&#039;&#039; || Haruna&lt;br /&gt;
|-class=even&lt;br /&gt;
| Mystic Eyes of Death Perception || Critical Rate +10%&amp;lt;br&amp;gt;Hit and Evasion Rate +10% || &#039;&#039;Always active&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;120 Will or more&#039;&#039; || Shiki&lt;br /&gt;
|-&lt;br /&gt;
| Projectile Guard || Evasion Rate +30%. || &#039;&#039;Projectile (T) attack received&#039;&#039; || Lancer&lt;br /&gt;
|-&lt;br /&gt;
| Magic Shield || Damage reduced by 800. || &#039;&#039;Magic damage received, 5 EN Cost&#039;&#039; || Rider, Lancer, Enemy&lt;br /&gt;
|-class=even&lt;br /&gt;
| Magic Resistant || Damage reduced by 1000. || &#039;&#039;Magic damage received, 5 EN Cost&#039;&#039; || Saber&lt;br /&gt;
|-&lt;br /&gt;
| Battle Continuation || Character survives with 10 HP || &#039;&#039;Enough damage is received to defeat character, limited probability&#039;&#039; || Lancer&lt;br /&gt;
|-&lt;br /&gt;
| Mana Burst || Weapon power and Tough increased when not Off. Supporting. || &#039;&#039;On attack, 5 EN Cost&#039;&#039; || Saber&lt;br /&gt;
|-class=even&lt;br /&gt;
| True Ancestor || Def, Hit Rate and Critical Rate increased. || &#039;&#039;Always active&#039;&#039; || Phantasmoon&lt;br /&gt;
|-&lt;br /&gt;
| Healer || HP Regen +10% || &#039;&#039;Always active&#039;&#039; || Ciel, Nrvnqsr (Enemy)&lt;br /&gt;
|-&lt;br /&gt;
| Super Strength || Pow +30. || &#039;&#039;120 Will or more&#039;&#039; || Rider&lt;br /&gt;
|-class=even&lt;br /&gt;
| Small || Opponent&#039;s Hit Rate decreases. || &#039;&#039;Always active || Len&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Immune || Immune to status effects. || &#039;&#039;Always active&#039;&#039; || Enemy&lt;br /&gt;
|-class=even&lt;br /&gt;
| Brute || Opponent&#039;s Hit Rate increases. Damaged received reduced by 10%.&amp;lt;br&amp;gt;Damage inflicted increased by 10%. || &#039;&#039;Always active&#039;&#039; || Enemy&lt;br /&gt;
|-&lt;br /&gt;
| Driven || Recover 10% EN. || &#039;&#039;At the start of each turn&#039;&#039; || Enemy&lt;br /&gt;
|-&lt;br /&gt;
| Tireless || Recover 20% EN. || &#039;&#039;At the start of each turn&#039;&#039; || Enemy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Character_Skills&amp;diff=51723</id>
		<title>Battle Moon Wars/Character Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Character_Skills&amp;diff=51723"/>
		<updated>2021-10-06T14:02:57Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Unique Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Cost !! Max !! Effect !! &#039;&#039;Condition&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 20+5 || 9 || Increases Hit, Evade, Tough and Critical Rate. || &#039;&#039;Proportional to skill level and remaining HP&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Counter || 20+5 || 9 || Attack first when targeted by the enemy. || &#039;&#039;During counter attack, dependent on skill level and Skill stat difference&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Swift || 80 || 2 || Move +1, Jump +2 per skill level. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Off. Support || 50+10 || 4 || Provide Offensive Support to adjacent allied unit. || &#039;&#039;Once per skill level per turn&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Def. Support || 50+10 || 4 || Provide Defensive Support to adjacent allied unit. || &#039;&#039;Once per skill level per turn&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Combo Attack || 75 || - || Deal full damage. || &#039;&#039;During Offensive Support&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || 70 || - || Enable movement after attacking. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| SP Up || 30+5 || 9 || +6 Max SP per skill level. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || 100 || - || Recover 10 SP. || &#039;&#039;At start of turn&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Concentrate || 80 || - || SP consumption reduced by 20%. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mana Save || 80 || - || EN consumption by Arms reduced by 20%. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Ammo Save || 80 || - || Ammo increased by 50%. || &#039;&#039;Always active&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Attack || 80 || - || Damage inflicted increased by 20%. || &#039;&#039;130 Will or more&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Revenge || 40 || - || Damage inflicted increased by 20%. || &#039;&#039;During counter attack&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 50 || - || Will +5. || &#039;&#039;On deployment&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Morale || 60 || - || Will +2. || &#039;&#039;At start of each turn past the first&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Sense || 60 || - || Will +1. || &#039;&#039;Character avoids or nullifies an attack&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Grit || 60 || - || Will +2. || &#039;&#039;Character receives damage&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive || 65 || - || Will +1. || &#039;&#039;Character deals damage&#039;&#039;&lt;br /&gt;
|-class=even&lt;br /&gt;
| Defender || 85 || - || Damage received reduced by 20%. || &#039;&#039;130 Will or more&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 85 || - || Hit and Evade Rates increased by 10%. || &#039;&#039;130 Will or more&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unique Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Max !! Effect !! &#039;&#039;Condition&#039;&#039; !! Learned By&lt;br /&gt;
|-&lt;br /&gt;
| Youkai || 9 || Increases Hit, Evade, and weapon power. || &#039;&#039;Proportional to skill level&#039;&#039; || Takumi, Haruna, Akiha&lt;br /&gt;
|-class=even&lt;br /&gt;
| Mage || 9 || Increases Hit, Evade, and attack range. || &#039;&#039;Proportional to skill level&#039;&#039; || Rin&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 9 || Increases Hit, Evade, Critical Rate, and Tough. || &#039;&#039;Proportional to skill level&#039;&#039; || Rider&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || - || BP earned in combat increased by 20%. || &#039;&#039;Always active, does not stack with Luck&#039;&#039; || Kohaku&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !!  Effect !! &#039;&#039;Condition&#039;&#039; !! Learned By&lt;br /&gt;
|-&lt;br /&gt;
| Premonition || Completely evade an attack. || &#039;&#039;130 Will or more, 5 EN Cost, 30% Chance&#039;&#039; || Haruna&lt;br /&gt;
|-&lt;br /&gt;
| Flight || Movement and attacks disregard height. || &#039;&#039;130 Will or more&#039;&#039; || Haruna&lt;br /&gt;
|-class=even&lt;br /&gt;
| Mystic Eyes of Death Perception || Critical Rate +10%&amp;lt;br&amp;gt;Hit and Evasion Rate +10% || &#039;&#039;Always active&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;120 Will or more&#039;&#039; || Shiki&lt;br /&gt;
|-&lt;br /&gt;
| Projectile Guard || Evasion Rate +30%. || &#039;&#039;Projectile (T) attack received&#039;&#039; || Lancer&lt;br /&gt;
|-&lt;br /&gt;
| Magic Shield || Damage reduced by 800. || &#039;&#039;Magic damage received, 5 EN Cost&#039;&#039; || Rider, Lancer, Enemy&lt;br /&gt;
|-class=even&lt;br /&gt;
| Magic Resistant || Damage reduced by 1000. || &#039;&#039;Magic damage received, 5 EN Cost&#039;&#039; || Saber&lt;br /&gt;
|-&lt;br /&gt;
| Battle Continuation || Character survives with 10 HP || &#039;&#039;Enough damage is received to defeat character, limited probability&#039;&#039; || Lancer&lt;br /&gt;
|-&lt;br /&gt;
| Mana Burst || Weapon power and Tough increased when not Off. Supporting. || &#039;&#039;On attack, 5 EN Cost&#039;&#039; || Saber&lt;br /&gt;
|-class=even&lt;br /&gt;
| True Ancestor || Def, Hit Rate and Critical Rate increased. || &#039;&#039;Always active&#039;&#039; || Phantasmoon&lt;br /&gt;
|-&lt;br /&gt;
| Healer || HP Regen +10% || &#039;&#039;Always active&#039;&#039; || Ciel, Nrvnqsr (Enemy)&lt;br /&gt;
|-&lt;br /&gt;
| Super Strength || Pow +30. || &#039;&#039;120 Will or more&#039;&#039; || Rider&lt;br /&gt;
|-class=even&lt;br /&gt;
| Small || Opponent&#039;s Hit Rate decreases. || &#039;&#039;Always active || Len&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Immune || Immune to status effects. || &#039;&#039;Always active&#039;&#039; || Enemy&lt;br /&gt;
|-class=even&lt;br /&gt;
| Brute || Opponent&#039;s Hit Rate increases. Damaged received reduced by 10%.&amp;lt;br&amp;gt;Damage inflicted increased by 10%. || &#039;&#039;Always active&#039;&#039; || Enemy&lt;br /&gt;
|-&lt;br /&gt;
| Driven || Recover 10% EN. || &#039;&#039;At the start of each turn&#039;&#039; || Enemy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Flow_Chart&amp;diff=51701</id>
		<title>Battle Moon Wars/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Flow_Chart&amp;diff=51701"/>
		<updated>2021-10-04T16:36:12Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in &#039;&#039;&#039;Black&#039;&#039;&#039; join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The First Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 1:&amp;lt;br&amp;gt;Beginning: To The Dark Alley...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;To get the Good Ending, you must finish the game on Hard by obtaining 41 or more Battle Masteries.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;To unlock the first bonus chapter (52), 45 Battle Masteries must be obtained.&amp;lt;br&amp;gt;To unlock the bonus chapters (53-1 through 53-4), all 50 Battle Masteries must be obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Takumi Atsuta&lt;br /&gt;
*Haruna Mochizuki&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 2:&amp;lt;br&amp;gt;Encounter With a Youkai&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 2:&amp;lt;br&amp;gt;Night of the New Moon...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 3:&amp;lt;br&amp;gt;The Beast of Chaos&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 3:&amp;lt;br&amp;gt;...Are You My Master?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Saber&lt;br /&gt;
*Kohaku&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 4:&amp;lt;br&amp;gt;The Kidnapped Maid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 4:&amp;lt;br&amp;gt;The Beast of Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 5:&amp;lt;br&amp;gt;Fight at the Abandoned Factory: Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Satsuki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Satsuki is the last enemy alive.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 6:&amp;lt;br&amp;gt;Fight at the Abandoned Factory: Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saber or Rin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Caster is the last enemy alive.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Second Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 7:&amp;lt;br&amp;gt;Phantasmoon and Cutey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Protect the girl.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ciel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 8:&amp;lt;br&amp;gt;Stagnating City&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 8:&amp;lt;br&amp;gt;The Decaying Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rin Tohsaka&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kohaku&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saber&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 9:&amp;lt;br&amp;gt;The Place of Decay&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 9:&amp;lt;br&amp;gt;From On High...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kohaku&lt;br /&gt;
*Saber&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
*Hisui&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 10:&amp;lt;br&amp;gt;Phantasmoon, a Cat, and a Vampire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Phantasmoon&lt;br /&gt;
*Len&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units are unavailable until Episode 13 unless stated otherwise.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 11:&amp;lt;br&amp;gt;Chaos Once More&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All enemies defeated.&amp;lt;br&amp;gt;(2) All characters escape through the window.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Force Nrvnqsr to retreat. (Retreats at 50% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Infinite Enemies spawn during this stage, but you stop receiving EXP, BP, and FP for fighting them after a small number of kills.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 12:&amp;lt;br&amp;gt;Time of the Tohnos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kohaku&lt;br /&gt;
*Hisui&lt;br /&gt;
*Saber&lt;br /&gt;
*Main Character (Takumi or Haruna)&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 13:&amp;lt;br&amp;gt;Showdown! Nrvnqsr Chaos!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nrvnqsr.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Phantasmoon, Shiki, Kohaku, Saber, or Rin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 15.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Saber gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 14:&amp;lt;br&amp;gt;He Who Brings Dissolution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Destroy Shitsu. (Escapes at 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rider&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirou Emiya&lt;br /&gt;
*Sakura Matou&lt;br /&gt;
*Caren Hortensia&lt;br /&gt;
*Lancer&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Hisui&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Caren Hortensia&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Lancer&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shirou Emiya&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sakura Matou&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 15:&amp;lt;br&amp;gt;His Return&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 15:&amp;lt;br&amp;gt;Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ciel&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Akiha Tohno leaves until Episode 17.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Defeat Archer. (Escapes with Roa)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 16:&amp;lt;br&amp;gt;&amp;quot;Fellow&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 16:&amp;lt;br&amp;gt;Preparation For Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Destroy Rider. (Escapes at 40% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 17:&amp;lt;br&amp;gt;Blood Fort Andromeda&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rider defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Victory not achieved by Turn 11. Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: All enemies defeated by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for Shiki and Akiha Tohno, Ciel, Lancer and Karen Hortensia are unavailable for this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 18:&amp;lt;br&amp;gt;The Whimsy of Phantasmoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Archer defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 9.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Phantasmoon&lt;br /&gt;
*Len&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units are unavailable for this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Ciel&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Phantasmoon&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Len&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Hisui&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shirou Emiya&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sakura Matou&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Caren Hortensia&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Lancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 19:&amp;lt;br&amp;gt;Bloodlust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 19:&amp;lt;br&amp;gt;That Man... A Monster and Demon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated. Satsuki defeated.&amp;lt;br&amp;gt;(2) All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; SHIKI defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 9.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 20:&amp;lt;br&amp;gt;Confrontation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 20:&amp;lt;br&amp;gt;Demonic Devouring Plane&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; SHIKI defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Rider defeated. Any ally defeated.&amp;lt;br&amp;gt;(2) Rider defeated. Akiha, Rin, Sakura, or Shirou defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Reduce Rider&#039;s HP to 30% by the end of Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 21:&amp;lt;br&amp;gt;Behold! Our Combined Power!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Phantasmoon, Akiha, Ciel, or Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved with no allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Phantasmoon, Akiha Tohno and Ciel gain the &amp;quot;Final Typenic Special&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for Akiha Tohno, Hisui, Kohaku and Saber leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Third Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 22:&amp;lt;br&amp;gt;One Blow! Super Maid Tornado V!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kohaku and Hisui gain the &amp;quot;Super Maid Tornado V Slash&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 23:&amp;lt;br&amp;gt;Shiki Tohno&#039;s Heart Lost in Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kouma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
*Sion&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 24:&amp;lt;br&amp;gt;Shiki and Shiki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Len defeated.&amp;lt;br&amp;gt;(2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: First victory condition achieved by the end of Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ryougi Shiki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Touko Aozaki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shiki Tohno&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 25:&amp;lt;br&amp;gt;The Back Alley Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Chaos Tatari.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: All enemies defeated by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Len&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sion&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Satsuki Yumizuka&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 26:&amp;lt;br&amp;gt;Shiki Reforged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shiki Tohno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ryougi Shiki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Touko Aozaki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shiki gains the &amp;quot;Seventeen Dissection&amp;quot; attack and the &amp;quot;Mystic Eyes of Death Perception EX&amp;quot; ability.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 27:&amp;lt;br&amp;gt;Origami&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Archer or Nanaya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
*Hisui&lt;br /&gt;
*Shirou Emiya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakura Matou&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akiha gains the &amp;quot;Scarlet Origami&amp;quot; MAP attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shiki and Ryougi gain the &amp;quot;Dual Mystic Eyes Slash&amp;quot; combination attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*All other units who left after Episode 21 rejoin except for Phantasmoon and Len.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 28:&amp;lt;br&amp;gt;&amp;quot;Answer&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 29:&amp;lt;br&amp;gt;Another &amp;quot;Me&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 29:&amp;lt;br&amp;gt;&amp;quot;My&amp;quot; Ideals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 30:&amp;lt;br&amp;gt;Unavoidable! Amazing! The Showdown!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Yumizuka&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points must be 2 or higher to recruit Satsuki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 31:&amp;lt;br&amp;gt;The Sword That Cuts God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 31:&amp;lt;br&amp;gt;Broken Seal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 32:&amp;lt;br&amp;gt;The Night of Warachia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 33:&amp;lt;br&amp;gt;Illyasviel&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 33:&amp;lt;br&amp;gt;Zouken Matou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 34:&amp;lt;br&amp;gt;The Castle&#039;s Flower Blooms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 35:&amp;lt;br&amp;gt;Fallen Knight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 35:&amp;lt;br&amp;gt;An Unpleasant Past Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 36:&amp;lt;br&amp;gt;White Girl and Black Giant&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 36:&amp;lt;br&amp;gt;I Love You!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Fourth Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 37:&amp;lt;br&amp;gt;Spiral&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 38:&amp;lt;br&amp;gt;The Grail War at Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 39:&amp;lt;br&amp;gt;Black Cat and White Cat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 40:&amp;lt;br&amp;gt;Continuation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 41:&amp;lt;br&amp;gt;The Princess of the True Ancestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 42:&amp;lt;br&amp;gt;Ath n&#039;Gabla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 43:&amp;lt;br&amp;gt;Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 44:&amp;lt;br&amp;gt;Cup of Heaven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 45:&amp;lt;br&amp;gt;In a Dark Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 46:&amp;lt;br&amp;gt;Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 47:&amp;lt;br&amp;gt;Everdistant Utopia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 48:&amp;lt;br&amp;gt;The Gold King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 49:&amp;lt;br&amp;gt;Blood Liar, Paradox Spiral&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 49:&amp;lt;br&amp;gt;Blood Liar, Paradox Spiral&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 50:&amp;lt;br&amp;gt;The Grail War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 51:&amp;lt;br&amp;gt;Soul Suppression&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 52:&amp;lt;br&amp;gt;History&#039;s Grandest Quarrel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Best: Bonus Scenarios&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-1:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-2:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-3:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-4:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars&amp;diff=51696</id>
		<title>Battle Moon Wars</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars&amp;diff=51696"/>
		<updated>2021-10-04T09:35:06Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PC]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; バトルムーンウォーズシロガネ ザ・ベスト&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Battle Moon Wars Shirogane: The Best&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; April 26th, 2009 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platforms:&#039;&#039;&#039; PC &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 71 (51 Main + 15 Route + 5 Bonus) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scenario Info==&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
&lt;br /&gt;
==Character Info==&lt;br /&gt;
*[[/Characters|Character Database]]&lt;br /&gt;
*[[/Equipment|Equipment List]]&lt;br /&gt;
*[[/Spirit|Spirit Commands]]&lt;br /&gt;
*[[/Character Skills|Character Skills]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Game Mechanics|Game Mechanics]] - Explanation of a couple unique Game Mechanics.&lt;br /&gt;
*[[/English Patch|English Patch]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars&amp;diff=51695</id>
		<title>Battle Moon Wars</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars&amp;diff=51695"/>
		<updated>2021-10-04T09:33:51Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: Linking the new Game Mechanics page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PC]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; バトルムーンウォーズシロガネ ザ・ベスト&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Battle Moon Wars Shirogane: The Best&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; April 26th, 2009 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platforms:&#039;&#039;&#039; PC &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 71 (51 Main + 15 Route + 5 Bonus) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scenario Info==&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
&lt;br /&gt;
==Character Info==&lt;br /&gt;
*[[/Characters|Character Database]]&lt;br /&gt;
*[[/Equipment|Equipment List]]&lt;br /&gt;
*[[/Spirit|Spirit Commands]]&lt;br /&gt;
*[[/Character Skills|Character Skills]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Game Mechanics|Game Mechanics]] - Explanation of a couple Game Mechanics.&lt;br /&gt;
*[[/English Patch|English Patch]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51694</id>
		<title>Battle Moon Wars/Game Mechanics</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Game_Mechanics&amp;diff=51694"/>
		<updated>2021-10-04T09:32:18Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: Created page with &amp;quot;= &amp;#039;&amp;#039;&amp;#039;Core Range and All Range&amp;#039;&amp;#039;&amp;#039; =  Every weapon in the game has two listed ranged stats, Core Range, represented with a thick orange circle, and All Range, represented by a t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Core Range and All Range&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Every weapon in the game has two listed ranged stats, Core Range, represented with a thick orange circle, and All Range, represented by a thin yellow circle in the Weapons menu.&lt;br /&gt;
&lt;br /&gt;
In cases where the All Range is different from Core Range, when targeting with the weapon, squares only covered by All Range will be yellow, when an attack is executed in the All Range but not Core Range, the All Range symbol will appear on the battle forecast, and the weapon&#039;s power will be halved, greatly reducing the effectiveness.&lt;br /&gt;
&lt;br /&gt;
All effects that increase range boost both Core and All Ranges equally.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Height&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Each tile on a stage has a height, which can be observed by clicking on it, a unit can only change tile heights within the range of their Jump stat, and only target attacks across height differences within the Height tolerance stat of their weapons.&lt;br /&gt;
&lt;br /&gt;
(Unconfirmed) Height also appears to cause accuracy drop-off in a similar fashion to lateral range.&lt;br /&gt;
&lt;br /&gt;
Haruna&#039;s Flight ability allows her to ignore everything about Height once she hits 130 Will.&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Characters&amp;diff=51693</id>
		<title>Battle Moon Wars/Characters</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Characters&amp;diff=51693"/>
		<updated>2021-10-04T09:04:46Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Kohaku */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{|&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Personality List &#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! Normal&lt;br /&gt;
! Strong&lt;br /&gt;
! Very Strong&lt;br /&gt;
|-&lt;br /&gt;
! Hit&lt;br /&gt;
| +0&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
! Miss&lt;br /&gt;
| +0&lt;br /&gt;
| +1&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
! Evade&lt;br /&gt;
| +0&lt;br /&gt;
| +1&lt;br /&gt;
| +0&lt;br /&gt;
|-&lt;br /&gt;
! Damaged&lt;br /&gt;
| +1&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
! Ally Down&lt;br /&gt;
| +0&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|}&lt;br /&gt;
Any time any enemy is defeated, all types gain +1 Will.&amp;lt;br&amp;gt;&lt;br /&gt;
If they personally shot down a unit, they gain +3 Will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Werk Original ===&lt;br /&gt;
&lt;br /&gt;
==== Haruna Mochizuki ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Haruna&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Magic/Balanced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  3500&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 130&lt;br /&gt;
! Jump&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 55&lt;br /&gt;
! Quick&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2&lt;br /&gt;
! Tough&lt;br /&gt;
| 800&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 127&lt;br /&gt;
! Hit&lt;br /&gt;
| 181&lt;br /&gt;
! Def&lt;br /&gt;
| 102&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 141&lt;br /&gt;
! Evd&lt;br /&gt;
| 182&lt;br /&gt;
! Skl&lt;br /&gt;
| 137&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Youkai || 1 || 6 || 12 || 18 || 25 || 31 || 35 || 38 || 41&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 5 || 12 || 21 || 26 || 35 || 39 || 42 || 44&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Luck || Focus || Alert || Strike || Valor || Soul&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 5 || 10 || 23 || 33 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 40 || 15 || 10 || 10 || 40 || 55 &lt;br /&gt;
|}&lt;br /&gt;
{| &lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Special Skills&#039;&#039;&#039;&lt;br /&gt;
| Premonition || Flight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Takumi Atsuta ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Takumi&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Power/Balanced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  7000&lt;br /&gt;
! Move &lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 190&lt;br /&gt;
! Jump&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 50&lt;br /&gt;
! Quick&lt;br /&gt;
| 65&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2 &lt;br /&gt;
! Tough&lt;br /&gt;
| 1700&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 147&lt;br /&gt;
! Hit&lt;br /&gt;
| 181&lt;br /&gt;
! Def&lt;br /&gt;
| 130&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 110&lt;br /&gt;
! Evd&lt;br /&gt;
| 165&lt;br /&gt;
! Skl&lt;br /&gt;
| 150&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Youkai || 1 || 5 || 12 || 21 || 26 || 35 || 39 || 42 || --&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 1 || 7 || 13 || 19 || 24 || 30 || 35 || 40 || 44&lt;br /&gt;
|-&lt;br /&gt;
| Swift || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Strike || Gain || Resist || Valor || Spirit || Zeal&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 12 || 24 || 27 || 30 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 15 || 15 || 15 || 35 || 40 || 55 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fate/Stay Night ===&lt;br /&gt;
&lt;br /&gt;
==== Rin Tohsaka ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Rin&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Very Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Balanced/Magic&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  4100&lt;br /&gt;
! Move &lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 120&lt;br /&gt;
! Jump&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 47&lt;br /&gt;
! Quick&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 3&lt;br /&gt;
! Tough&lt;br /&gt;
| 900&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 132&lt;br /&gt;
! Hit&lt;br /&gt;
| 181&lt;br /&gt;
! Def&lt;br /&gt;
| 104&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 142&lt;br /&gt;
! Evd&lt;br /&gt;
| 179&lt;br /&gt;
! Skl&lt;br /&gt;
| 139&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Mage || 1 || 1 || 1 || 14 || 20 || 29 || 34 || 39 || 43&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Off. Support || 1 || 19 || 30 || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Focus || Alert || Gain || Valor || Zeal || Soul&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 5 || 15 || 28 || 31 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 15 || 10 || 15 || 40 || 55 || 60 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Saber ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Saber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Very Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Power/Magic&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  6500&lt;br /&gt;
! Move &lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 210&lt;br /&gt;
! Jump&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 56&lt;br /&gt;
! Quick&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2&lt;br /&gt;
! Tough&lt;br /&gt;
| 1500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 136&lt;br /&gt;
! Hit&lt;br /&gt;
| 181&lt;br /&gt;
! Def&lt;br /&gt;
| 138&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 143&lt;br /&gt;
! Evd&lt;br /&gt;
| 180&lt;br /&gt;
! Skl&lt;br /&gt;
| 144&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 1 || 7 || 11 || 18 || 24 || 33 || 39 || 44 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Def. Support || 1 || 11 || 24 || 29 || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Strike || Accel || Guard || Spirit || Valor || Zeal&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 7 || 15 || 23 || 34 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 15 || 5 || 30 || 35 || 35 || 55 &lt;br /&gt;
|}&lt;br /&gt;
{| &lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Special Skills&#039;&#039;&#039;&lt;br /&gt;
| Magic Resistant || Mana Burst&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Shirou Emiya ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Shirou&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Power/Slow&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  4500&lt;br /&gt;
! Move &lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 110&lt;br /&gt;
! Jump&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 50&lt;br /&gt;
! Quick&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 3&lt;br /&gt;
! Tough&lt;br /&gt;
| 1200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 135&lt;br /&gt;
! Hit&lt;br /&gt;
| 170&lt;br /&gt;
! Def&lt;br /&gt;
| 118&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 100&lt;br /&gt;
! Evd&lt;br /&gt;
| 170&lt;br /&gt;
! Skl&lt;br /&gt;
| 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Mage || 1 || 10 || 15 || 26 || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Def. Support || 1 || 5 || 18 || 25 || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Guts || Belief || Focus || Valor || Resist || Love&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 12 || 24 || 27 || 45 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 20 || 10 || 20 || 35 || 15 || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Sakura Matou ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Sakura&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Balanced/Standard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  5600&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 140&lt;br /&gt;
! Jump&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 67&lt;br /&gt;
! Quick&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2&lt;br /&gt;
! Tough&lt;br /&gt;
| 1700&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 127&lt;br /&gt;
! Hit&lt;br /&gt;
| 179&lt;br /&gt;
! Def&lt;br /&gt;
| 127&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 138&lt;br /&gt;
! Evd&lt;br /&gt;
| 178&lt;br /&gt;
! Skl&lt;br /&gt;
| 133&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Mage || 1 || 1 || 12 || 16 || 25 || 31 || 35 || 41 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Off. Support || 1 || 13 || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Def. Support || 1 || 20 || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Combo Attack || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Guard || Snipe || Bless || Faith || Valor || Renew&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 17 || 23 || 33 || 36 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 25 || 10 || 40 || 40 || 45 || 60 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rider ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Rider&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Very Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Power/Magic&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  4700&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 140&lt;br /&gt;
! Jump&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 45&lt;br /&gt;
! Quick&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2&lt;br /&gt;
! Tough&lt;br /&gt;
| 1100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 133&lt;br /&gt;
! Hit&lt;br /&gt;
| 179&lt;br /&gt;
! Def&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 138&lt;br /&gt;
! Evd&lt;br /&gt;
| 177&lt;br /&gt;
! Skl&lt;br /&gt;
| 135&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 1 || 1 || 1 || 1 || 26 || 30 || 41 || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Off. Support || 1 || 15 || 33 || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Focus || Jump || Alert || Valor || Spirit || Renew&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 5 || 10 || 21 || 30 || 40 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 15 || 5 || 10 || 40 || 35 || 65 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Special Skills&#039;&#039;&#039;&lt;br /&gt;
| Magic Shield || Super Strength&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fate/Hollow Ataraxia ===&lt;br /&gt;
&lt;br /&gt;
==== Caren Hortensia ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Caren&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Very Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Support/Defense&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right | 5000&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 170&lt;br /&gt;
! Jump&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 65&lt;br /&gt;
! Quick&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 3&lt;br /&gt;
! Tough&lt;br /&gt;
| 1500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 129&lt;br /&gt;
! Hit&lt;br /&gt;
| 169&lt;br /&gt;
! Def&lt;br /&gt;
| 148&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 110&lt;br /&gt;
! Evd&lt;br /&gt;
| 172&lt;br /&gt;
! Skl&lt;br /&gt;
| 125&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 1 || 8 || 17 || 25 || 31 || 38 || 45 || 48 || 53&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || 1 || 12 || 19 || 29 || 35 || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Prayer || Trust || Bless || Guard || Faith || Exhaust&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 17 || 23 || 26 || 30 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 10 || 15 || 35 || 20 || 30 || 30 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lancer ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Lancer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Very Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Standard/Balanced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  4200&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 140&lt;br /&gt;
! Jump&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 47&lt;br /&gt;
! Quick&lt;br /&gt;
| 135&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2&lt;br /&gt;
! Tough&lt;br /&gt;
| 1100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 142&lt;br /&gt;
! Hit&lt;br /&gt;
| 182&lt;br /&gt;
! Def&lt;br /&gt;
| 114&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 132&lt;br /&gt;
! Evd&lt;br /&gt;
| 180&lt;br /&gt;
! Skl&lt;br /&gt;
| 140&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 1 || 5 || 9 || 15 || 23 || 33 || 38 || 44 || 47&lt;br /&gt;
|-&lt;br /&gt;
| Swift || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Sense || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Focus || Strike || Accel || Valor || Fury || Soul&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 9 || 22 || 25 || 34 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 10 || 20 || 5 || 35 || 20 || 50 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Special Skills&#039;&#039;&#039;&lt;br /&gt;
| Magic Shield || Projectile Guard || Battle Continuation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tsukihime ===&lt;br /&gt;
&lt;br /&gt;
==== Shiki Tohno ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Shiki&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Normal&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Standard/Balanced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  3900&lt;br /&gt;
! Move &lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 150&lt;br /&gt;
! Jump&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 46&lt;br /&gt;
! Quick&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2&lt;br /&gt;
! Tough&lt;br /&gt;
| 1200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 140&lt;br /&gt;
! Hit&lt;br /&gt;
| 184&lt;br /&gt;
! Def&lt;br /&gt;
| 104&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
|  95&lt;br /&gt;
! Evd&lt;br /&gt;
| 185&lt;br /&gt;
! Skl&lt;br /&gt;
| 145&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 7 || 16 || 25 || 32 || 37 || 41 || 43 || 46&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Focus || Mercy || Accel || Alert || Valor || Soul&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 5 || 10 || 21 || 30 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 15 || 5 || 5 || 15 || 40 || 50 &lt;br /&gt;
|}&lt;br /&gt;
{| &lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Special Skills&#039;&#039;&#039;&lt;br /&gt;
| Mystic Eyes of Death Perception&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Akiha Tohno ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Akiha&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Very Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Magic/Defense&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  4600&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 170&lt;br /&gt;
! Jump&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 60&lt;br /&gt;
! Quick&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2&lt;br /&gt;
! Tough&lt;br /&gt;
| 1300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 132&lt;br /&gt;
! Hit&lt;br /&gt;
| 177&lt;br /&gt;
! Def&lt;br /&gt;
| 149&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 136&lt;br /&gt;
! Evd&lt;br /&gt;
| 171&lt;br /&gt;
! Skl&lt;br /&gt;
| 136&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Youkai || 1 || 9 || 17 || 24 || 35 || 37 || 38 || 43 || --&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 1 || 7 || 15 || 22 || 30 || 36 || 43 || 49 || 51&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Guts || Strike || Valor || Guard || Assail || Fury&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 12 || 17 || 23 || 29 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 30 || 15 || 35 || 30 || 25 || 30 &lt;br /&gt;
|}&lt;br /&gt;
{| &lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Special Skills&#039;&#039;&#039;&lt;br /&gt;
| Crimson Red Vermillion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Kohaku ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Kohaku&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Normal&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Support/Evade&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  3900&lt;br /&gt;
! Move &lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 130&lt;br /&gt;
! Jump&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 67&lt;br /&gt;
! Quick&lt;br /&gt;
| 110&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 3&lt;br /&gt;
! Tough&lt;br /&gt;
| 1300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 132&lt;br /&gt;
! Hit&lt;br /&gt;
| 179&lt;br /&gt;
! Def&lt;br /&gt;
| 126&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
|  90&lt;br /&gt;
! Evd&lt;br /&gt;
| 176&lt;br /&gt;
! Skl&lt;br /&gt;
| 122&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Off. Support || 1 || 19 || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Focus || Trust || Cheer || Attune || Rouse || Love&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 10 || 15 || 33 || 36 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 20 || 15 || 25 || 30 || 45 || 70 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Hisui ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Hisui&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Support/Defense&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  4400&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 150&lt;br /&gt;
! Jump&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 70&lt;br /&gt;
! Quick&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 4&lt;br /&gt;
! Tough&lt;br /&gt;
| 1600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 100&lt;br /&gt;
! Hit&lt;br /&gt;
| 172&lt;br /&gt;
! Def&lt;br /&gt;
| 145&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 135&lt;br /&gt;
! Evd&lt;br /&gt;
| 170&lt;br /&gt;
! Skl&lt;br /&gt;
| 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Def. Support || 1 || 19 || 27 || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Trust || Guard || Cheer || Attune || Prayer || Hope&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 10 || 15 || 20 || 34 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 20 || 15 || 20 || 35 || 10 || 70 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Phantasmoon ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Phantasmoon&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Very Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Standard/Balanced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  8300&lt;br /&gt;
! Move &lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 210&lt;br /&gt;
! Jump&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 52&lt;br /&gt;
! Quick&lt;br /&gt;
| 115&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 1&lt;br /&gt;
! Tough&lt;br /&gt;
| 1300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 139&lt;br /&gt;
! Hit&lt;br /&gt;
| 182&lt;br /&gt;
! Def&lt;br /&gt;
| 144&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 138&lt;br /&gt;
! Evd&lt;br /&gt;
| 183&lt;br /&gt;
! Skl&lt;br /&gt;
| 134&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 1 || 7 || 11 || 17 || 23 || 28 || 38 || 43 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 1 || 13 || 24 || 35 || 39 || 43 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Defender || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Vigor || Luck || Resist || Strike || Valor || Exhaust&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 13 || 17 || 22 || 27 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 20 || 45 || 10 || 20 || 35 || 40 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Special Skills&#039;&#039;&#039;&lt;br /&gt;
| True Ancestor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Len ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Len&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Normal&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Support/SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  3300&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 130&lt;br /&gt;
! Jump&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 67&lt;br /&gt;
! Quick&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 3&lt;br /&gt;
! Tough&lt;br /&gt;
| 800&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 100&lt;br /&gt;
! Hit&lt;br /&gt;
| 182&lt;br /&gt;
! Def&lt;br /&gt;
| 126&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 130&lt;br /&gt;
! Evd&lt;br /&gt;
| 182&lt;br /&gt;
! Skl&lt;br /&gt;
| 122&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Concentration || 1 || -- || -- || -- || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Scan || Trust || Focus || Bless || Rouse || Again&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 1 || 15 || 32 || 36 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 1 || 16 || 12 || 40 || 40 || 64&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ciel ====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || Ciel&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Personality&#039;&#039;&#039; || Strong&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stat Growth&#039;&#039;&#039; || Power/Balanced&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Battle Status&#039;&#039;&#039;&lt;br /&gt;
! HP&lt;br /&gt;
| align=right |  6200&lt;br /&gt;
! Move &lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
! EN&lt;br /&gt;
| align=right | 180&lt;br /&gt;
! Jump&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
! SP&lt;br /&gt;
| align=right | 60&lt;br /&gt;
! Quick&lt;br /&gt;
| 90&lt;br /&gt;
|-&lt;br /&gt;
! Equip&lt;br /&gt;
| 2&lt;br /&gt;
! Tough&lt;br /&gt;
| 1300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039; Fundamental Stats&#039;&#039;&#039;&lt;br /&gt;
! Pow&lt;br /&gt;
| 140&lt;br /&gt;
! Hit&lt;br /&gt;
| 184&lt;br /&gt;
! Def&lt;br /&gt;
| 123&lt;br /&gt;
|-&lt;br /&gt;
! Mag&lt;br /&gt;
| 120&lt;br /&gt;
! Evd&lt;br /&gt;
| 174&lt;br /&gt;
! Skl&lt;br /&gt;
| 140&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Basic Skills&#039;&#039;&#039;&lt;br /&gt;
! Skill || L1 || L2 || L3 || L4 || L5 || L6 || L7 || L8 || L9&lt;br /&gt;
|-&lt;br /&gt;
| Mage || 1 || 10 || 15 || 26 || -- || -- || -- || -- || --&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 1 || 7 || 15 || 22 || 30 || 36 || 43 || 49 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 10 || 19 || 28 || 36 || 45 || -- || -- || --&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin-left: 400px; margin-right:auto;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Spirits&#039;&#039;&#039;&lt;br /&gt;
! Spirit&lt;br /&gt;
| Strike || Guard || Focus || Valor || Alert || Zeal&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
| 1 || 1 || 13 || 22 || 24 || 31 &lt;br /&gt;
|-&lt;br /&gt;
! Cost&lt;br /&gt;
| 10 || 20 || 10 || 40 || 10 || 55&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|+ style=&amp;quot;caption-side:top;&amp;quot; |&#039;&#039;&#039;Special&#039;&#039;&#039;&lt;br /&gt;
| Healer&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Flow_Chart&amp;diff=51692</id>
		<title>Battle Moon Wars/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Battle_Moon_Wars/Flow_Chart&amp;diff=51692"/>
		<updated>2021-10-04T08:30:59Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: The units are technically lost at the start of Stage 7, not the end of Stage 6, as you can still modify them in the intermission menu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in &#039;&#039;&#039;Black&#039;&#039;&#039; join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party. &lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The First Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 1:&amp;lt;br&amp;gt;Beginning: To The Dark Alley...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;To get the Good Ending, you must finish the game on Hard by obtaining 41 or more Battle Masteries.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;To unlock the first bonus chapter (52), 45 Battle Masteries must be obtained.&amp;lt;br&amp;gt;To unlock the bonus chapters (53-1 through 53-4), all 50 Battle Masteries must be obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Takumi Atsuta&lt;br /&gt;
*Haruna Mochizuki&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 2:&amp;lt;br&amp;gt;Encounter With a Youkai&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 2:&amp;lt;br&amp;gt;Night of the New Moon...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 3:&amp;lt;br&amp;gt;The Beast of Chaos&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 3:&amp;lt;br&amp;gt;...Are You My Master?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Saber&lt;br /&gt;
*Kohaku&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 4:&amp;lt;br&amp;gt;The Kidnapped Maid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 4:&amp;lt;br&amp;gt;The Beast of Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 5:&amp;lt;br&amp;gt;Fight at the Abandoned Factory: Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Satsuki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Satsuki is the last enemy alive.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 6:&amp;lt;br&amp;gt;Fight at the Abandoned Factory: Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saber or Rin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Caster is the last enemy alive.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Second Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 7:&amp;lt;br&amp;gt;Phantasmoon and Cutey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Protect the girl.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ciel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 8:&amp;lt;br&amp;gt;Stagnating City&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 8:&amp;lt;br&amp;gt;The Decaying Bridge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rin Tohsaka&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kohaku&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Saber&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 9:&amp;lt;br&amp;gt;The Place of Decay&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 9:&amp;lt;br&amp;gt;From On High...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kohaku&lt;br /&gt;
*Saber&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
*Hisui&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 10:&amp;lt;br&amp;gt;Phantasmoon, a Cat, and a Vampire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Phantasmoon&lt;br /&gt;
*Len&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units are unavailable until Episode 13 unless stated otherwise.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 11:&amp;lt;br&amp;gt;Chaos Once More&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All enemies defeated.&amp;lt;br&amp;gt;(2) All characters escape through the window.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Force Nrvnqsr to retreat. (Retreats at 50% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rin Tohsaka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 12:&amp;lt;br&amp;gt;Time of the Tohnos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kohaku&lt;br /&gt;
*Hisui&lt;br /&gt;
*Saber&lt;br /&gt;
*Main Character (Takumi or Haruna)&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 13:&amp;lt;br&amp;gt;Showdown! Nrvnqsr Chaos!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nrvnqsr.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Phantasmoon, Shiki, Kohaku, Saber, or Rin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 15.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Saber gains the &amp;quot;Excalibur&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 14:&amp;lt;br&amp;gt;He Who Brings Dissolution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Destroy Shitsu. (Escapes at 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rider&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirou Emiya&lt;br /&gt;
*Sakura Matou&lt;br /&gt;
*Caren Hortensia&lt;br /&gt;
*Lancer&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Hisui&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Caren Hortensia&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Lancer&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shirou Emiya&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sakura Matou&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 15:&amp;lt;br&amp;gt;His Return&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 15:&amp;lt;br&amp;gt;Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ciel&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Akiha Tohno leaves until Episode 17.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Defeat Archer. (Escapes with Roa)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 16:&amp;lt;br&amp;gt;&amp;quot;Fellow&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 16:&amp;lt;br&amp;gt;Preparation For Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Destroy Rider. (Escapes at 40% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 17:&amp;lt;br&amp;gt;Blood Fort Andromeda&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rider defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Victory not achieved by Turn 11. Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: All enemies defeated by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for Shiki and Akiha Tohno, Ciel, Lancer and Karen Hortensia are unavailable for this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 18:&amp;lt;br&amp;gt;The Whimsy of Phantasmoon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Archer defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 9.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Phantasmoon&lt;br /&gt;
*Len&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units are unavailable for this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Takumi Atsuta&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shiki Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Ciel&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Kohaku&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Saber&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Phantasmoon&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Len&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Haruna Mochizuki&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Akiha Tohno&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Hisui&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Rin Tohsaka&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Shirou Emiya&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Sakura Matou&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Caren Hortensia&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Lancer&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 19:&amp;lt;br&amp;gt;Bloodlust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 19:&amp;lt;br&amp;gt;That Man... A Monster and Demon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated. Satsuki defeated.&amp;lt;br&amp;gt;(2) All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; SHIKI defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 9.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 20:&amp;lt;br&amp;gt;Confrontation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 20:&amp;lt;br&amp;gt;Demonic Devouring Plane&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 10.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; SHIKI defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Rider defeated. Any ally defeated.&amp;lt;br&amp;gt;(2) Rider defeated. Akiha, Rin, Sakura, or Shirou defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Reduce Rider&#039;s HP to 30% by the end of Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 21:&amp;lt;br&amp;gt;Behold! Our Combined Power!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Phantasmoon, Akiha, Ciel, or Shiki defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved with no allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Phantasmoon, Akiha Tohno and Ciel gain the &amp;quot;Final Typenic Special&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units except for Akiha Tohno, Hisui, Kohaku and Saber leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points&lt;br /&gt;
**Defeat Satsuki with Shiki. (+1)&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Third Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 22:&amp;lt;br&amp;gt;One Blow! Super Maid Tornado V!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kohaku and Hisui gain the &amp;quot;Super Maid Tornado V Slash&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units leave temporarily.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 23:&amp;lt;br&amp;gt;Shiki Tohno&#039;s Heart Lost in Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kouma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shiki Tohno&lt;br /&gt;
*Sion&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 24:&amp;lt;br&amp;gt;Shiki and Shiki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Len defeated.&amp;lt;br&amp;gt;(2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: First victory condition achieved by the end of Turn 3.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ryougi Shiki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Touko Aozaki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shiki Tohno&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 25:&amp;lt;br&amp;gt;The Back Alley Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Chaos Tatari.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: All enemies defeated by the end of Turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phantasmoon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Len&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sion&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Satsuki Yumizuka&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 26:&amp;lt;br&amp;gt;Shiki Reforged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shiki Tohno&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ryougi Shiki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Touko Aozaki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shiki gains the &amp;quot;Seventeen Dissection&amp;quot; attack and the &amp;quot;Mystic Eyes of Death Perception EX&amp;quot; ability.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 27:&amp;lt;br&amp;gt;Origami&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Archer or Nanaya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery&#039;&#039;&#039;: Victory conditions achieved by the end of Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Akiha Tohno&lt;br /&gt;
*Hisui&lt;br /&gt;
*Shirou Emiya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakura Matou&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Akiha gains the &amp;quot;Scarlet Origami&amp;quot; MAP attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shiki and Ryougi gain the &amp;quot;Dual Mystic Eyes Slash&amp;quot; combination attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*All other units who left after Episode 21 rejoin except for Phantasmoon and Len.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 28:&amp;lt;br&amp;gt;&amp;quot;Answer&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 29:&amp;lt;br&amp;gt;Another &amp;quot;Me&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 29:&amp;lt;br&amp;gt;&amp;quot;My&amp;quot; Ideals&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 30:&amp;lt;br&amp;gt;Unavoidable! Amazing! The Showdown!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Yumizuka&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Satsuki Points must be 2 or higher to recruit Satsuki.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 31:&amp;lt;br&amp;gt;The Sword That Cuts God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 31:&amp;lt;br&amp;gt;Broken Seal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 32:&amp;lt;br&amp;gt;The Night of Warachia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 33:&amp;lt;br&amp;gt;Illyasviel&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 33:&amp;lt;br&amp;gt;Zouken Matou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 34:&amp;lt;br&amp;gt;The Castle&#039;s Flower Blooms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 35:&amp;lt;br&amp;gt;Fallen Knight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 35:&amp;lt;br&amp;gt;An Unpleasant Past Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 36:&amp;lt;br&amp;gt;White Girl and Black Giant&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 36:&amp;lt;br&amp;gt;I Love You!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Fourth Act&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 37:&amp;lt;br&amp;gt;Spiral&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 38:&amp;lt;br&amp;gt;The Grail War at Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 39:&amp;lt;br&amp;gt;Black Cat and White Cat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 40:&amp;lt;br&amp;gt;Continuation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 41:&amp;lt;br&amp;gt;The Princess of the True Ancestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 42:&amp;lt;br&amp;gt;Ath n&#039;Gabla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 43:&amp;lt;br&amp;gt;Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 44:&amp;lt;br&amp;gt;Cup of Heaven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 45:&amp;lt;br&amp;gt;In a Dark Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 46:&amp;lt;br&amp;gt;Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 47:&amp;lt;br&amp;gt;Everdistant Utopia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 48:&amp;lt;br&amp;gt;The Gold King&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;Episode 49:&amp;lt;br&amp;gt;Blood Liar, Paradox Spiral&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;Episode 49:&amp;lt;br&amp;gt;Blood Liar, Paradox Spiral&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 50:&amp;lt;br&amp;gt;The Grail War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 51:&amp;lt;br&amp;gt;Soul Suppression&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 52:&amp;lt;br&amp;gt;History&#039;s Grandest Quarrel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;&#039;The Best: Bonus Scenarios&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-1:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-2:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-3:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-std-sc&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Episode 53-4:&amp;lt;br&amp;gt;The Tohno Takeover!! Part 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W/Spirit_Commands&amp;diff=44887</id>
		<title>Super Robot Wars/W/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W/Spirit_Commands&amp;diff=44887"/>
		<updated>2020-09-23T18:00:53Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* 精神/Spirit List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Search Layout=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| 熱血&amp;lt;br&amp;gt;Valor (Hot&amp;amp;nbsp;Blood)&lt;br /&gt;
| 集中&amp;lt;br&amp;gt;Focus&lt;br /&gt;
| 根性&amp;lt;br&amp;gt;Vigor&lt;br /&gt;
| 気合&amp;lt;br&amp;gt;Spirit (Charge)&lt;br /&gt;
| 偵察&amp;lt;br&amp;gt;Scan&lt;br /&gt;
|-&lt;br /&gt;
| 魂&amp;lt;br&amp;gt;Soul&lt;br /&gt;
| 必中&amp;lt;br&amp;gt;Strike (Sure&amp;amp;nbsp;Hit)&lt;br /&gt;
| ド根性&amp;lt;br&amp;gt;Guts&lt;br /&gt;
| 気迫&amp;lt;br&amp;gt;Drive&lt;br /&gt;
| 愛&amp;lt;br&amp;gt;Love&lt;br /&gt;
|-&lt;br /&gt;
| 闘志&amp;lt;br&amp;gt;Fury (Fighting&amp;amp;nbsp;Spirt)&lt;br /&gt;
| 感応&amp;lt;br&amp;gt;Attune&lt;br /&gt;
| 信頼&amp;lt;br&amp;gt;Trust&lt;br /&gt;
| 激励&amp;lt;br&amp;gt;Rouse (Rally)&lt;br /&gt;
| 勇気&amp;lt;br&amp;gt;Courage&lt;br /&gt;
|-&lt;br /&gt;
| ひらめき&amp;lt;br&amp;gt;Alert (Flash)&lt;br /&gt;
| 加速&amp;lt;br&amp;gt;Accel&lt;br /&gt;
| 友情&amp;lt;br&amp;gt;Faith&lt;br /&gt;
| 脱力&amp;lt;br&amp;gt;Daunt&lt;br /&gt;
| 幸運&amp;lt;br&amp;gt;Luck&lt;br /&gt;
|-&lt;br /&gt;
| 不屈&amp;lt;br&amp;gt;Wall (Invincible)&lt;br /&gt;
| 覚醒&amp;lt;br&amp;gt;Zeal&lt;br /&gt;
| 絆&amp;lt;br&amp;gt;Bonds&lt;br /&gt;
| 献身&amp;lt;br&amp;gt;Devote&lt;br /&gt;
| 祝福&amp;lt;br&amp;gt;Bless&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁&amp;lt;br&amp;gt;Guard (Iron&amp;amp;nbsp;Wall)&lt;br /&gt;
| 再動&amp;lt;br&amp;gt;Enable (Move&amp;amp;nbsp;Again)&lt;br /&gt;
| 補給&amp;lt;br&amp;gt;Renew (Resupply)&lt;br /&gt;
| てかげん&amp;lt;br&amp;gt;Mercy&lt;br /&gt;
| 努力&amp;lt;br&amp;gt;Gain (Great&amp;amp;nbsp;Effort)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱&amp;lt;br&amp;gt;Confuse (Disturbance)&lt;br /&gt;
| 突撃&amp;lt;br&amp;gt;Assault (Rush&amp;amp;nbsp;Attack)&lt;br /&gt;
| 狙撃&amp;lt;br&amp;gt;Snipe&lt;br /&gt;
| 直撃&amp;lt;br&amp;gt;Break (Direct&amp;amp;nbsp;Attack)&lt;br /&gt;
| 応援&amp;lt;br&amp;gt;Cheer&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=精神/Spirit List=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Spirit&lt;br /&gt;
! icon&lt;br /&gt;
! Translation&lt;br /&gt;
! Cost&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|熱血|ねっけつ}}&lt;br /&gt;
| {{blue|熱}}&lt;br /&gt;
| Valor (Hot&amp;amp;nbsp;Blood)&lt;br /&gt;
| 40&lt;br /&gt;
| 2× damage dealt on the next attack, does not stack with 魂/Soul and can&#039;t Crit&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|魂|たましい}}&lt;br /&gt;
| {{blue|魂}}&lt;br /&gt;
| Soul&lt;br /&gt;
| 60&lt;br /&gt;
| 2.5× damage dealt on the next attack, does not stack with 熱血/Valor and can&#039;t Crit&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|闘志|とうし}}&lt;br /&gt;
| {{blue|闘}}&lt;br /&gt;
| Fury (Fighting&amp;amp;nbsp;Spirit)&lt;br /&gt;
| 30&lt;br /&gt;
| 100% chance of a critical attack for one turn, does affect attacks with 熱血/Valor or 魂/Soul&lt;br /&gt;
|-&lt;br /&gt;
| ひらめき&lt;br /&gt;
| {{blue|閃}}&lt;br /&gt;
| Alert (Flash)&lt;br /&gt;
| 10&lt;br /&gt;
| Evades any enemy attack for 1 battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|不屈|ふくつ}}&lt;br /&gt;
| {{blue|不}}&lt;br /&gt;
| Wall (Invincible)&lt;br /&gt;
| 20&lt;br /&gt;
| Damage reduced to 10 for next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|鉄壁|てっぺき}}&lt;br /&gt;
| {{blue|鉄}}&lt;br /&gt;
| Guard (Iron&amp;amp;nbsp;Wall)&lt;br /&gt;
| 30&lt;br /&gt;
| Reduces damage taken to 1/4 for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| かく{{ruby|乱|らん}}&lt;br /&gt;
| {{blue|乱}}&lt;br /&gt;
| Confuse (Disturbance)&lt;br /&gt;
| 70&lt;br /&gt;
| Reduces all enemy hit rates by half for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|集中|しゅうちゅう}}&lt;br /&gt;
| {{blue|集}}&lt;br /&gt;
| Focus&lt;br /&gt;
| 15&lt;br /&gt;
| Raises Hit/Evate rates by 30% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|必中|ひっちゅう}}&lt;br /&gt;
| {{blue|必}}&lt;br /&gt;
| Strike (Sure&amp;amp;nbsp;Hit)&lt;br /&gt;
| 20&lt;br /&gt;
| Raises Hit rate to 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|感応|かんの}}&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;{{Caption|感&amp;lt;small&amp;gt;*&amp;lt;/small&amp;gt;|必}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| Attune&lt;br /&gt;
| 30&lt;br /&gt;
| Raises an ally&#039;s Hit rate to 100% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|加速|かそく}}&lt;br /&gt;
| {{blue|加}}&lt;br /&gt;
| Accel&lt;br /&gt;
| 5&lt;br /&gt;
| Increases Movement by 3; not moving keeps the effect&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|覚醒|かくせい}}&lt;br /&gt;
| {{blue|覚}}&lt;br /&gt;
| Zeal (Awaken)&lt;br /&gt;
| 60&lt;br /&gt;
| Allows 1 extra action; only 1 can be active at a time&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|突撃|とつげき}}&lt;br /&gt;
| {{blue|突}}&lt;br /&gt;
| Assault (Rush&amp;amp;nbsp;Attack)&lt;br /&gt;
| 30&lt;br /&gt;
| Enables all weapons, except Map, after moving for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|再動|さいどう}}&lt;br /&gt;
| 再&lt;br /&gt;
| Enable (Move&amp;amp;nbsp;Again)&lt;br /&gt;
| 90&lt;br /&gt;
| Allows an ally that has already acted to act again&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|根性|こんじょう}}&lt;br /&gt;
| 根&lt;br /&gt;
| Vigor&lt;br /&gt;
| 20&lt;br /&gt;
| Replenishes HP by 30% of max value&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|ド根性|どこんじょう}}&lt;br /&gt;
| ド&lt;br /&gt;
| Guts&lt;br /&gt;
| 30&lt;br /&gt;
| Fully replenishes HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|信頼|しんらい}}&lt;br /&gt;
| 信&lt;br /&gt;
| Trust&lt;br /&gt;
| 30&lt;br /&gt;
| Replenishes an ally&#039;s HP by 2000&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|友情|ゆうじょう}}&lt;br /&gt;
| 友&lt;br /&gt;
| Faith&lt;br /&gt;
| 60&lt;br /&gt;
| Fully replenishes an ally&#039;s HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|絆|きずな}}&lt;br /&gt;
| 絆&lt;br /&gt;
| Bonds&lt;br /&gt;
| 80&lt;br /&gt;
| Replenishes half of all ally&#039;s HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|補給|ほきゅう}}&lt;br /&gt;
| 補&lt;br /&gt;
| Renew (Resupply)&lt;br /&gt;
| 60&lt;br /&gt;
| Fully replenishes an ally&#039;s ammo/EN&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|狙撃|そげき}}&lt;br /&gt;
| {{blue|狙}}&lt;br /&gt;
| Snipe&lt;br /&gt;
| 30&lt;br /&gt;
| Increases all weapons&#039; range by 2 (except Map and Range 1)&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|気合|きあい}}&lt;br /&gt;
| 気&lt;br /&gt;
| Spirit (Charge)&lt;br /&gt;
| 40&lt;br /&gt;
| Increases Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|気迫|きはく}}&lt;br /&gt;
| 迫&lt;br /&gt;
| Drive&lt;br /&gt;
| 80&lt;br /&gt;
| Increases Will by 30&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|激励|げきれい}}&lt;br /&gt;
| 激&lt;br /&gt;
| Rouse (Rally)&lt;br /&gt;
| 60&lt;br /&gt;
| Increases adjacent ally&#039;s Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|脱力|だつりょく}}&lt;br /&gt;
| 脱&lt;br /&gt;
| Daunt (Exhaust)&lt;br /&gt;
| 50&lt;br /&gt;
| Reduces targeted enemy&#039;s Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|献身|けんしん}}&lt;br /&gt;
| 献&lt;br /&gt;
| Devote&lt;br /&gt;
| 30&lt;br /&gt;
| Replenishes an ally&#039;s SP by 10&lt;br /&gt;
|-&lt;br /&gt;
| てかげん&lt;br /&gt;
| {{blue|手}}&lt;br /&gt;
| Mercy&lt;br /&gt;
| 10&lt;br /&gt;
| Reduces enemy HP to 10 when user&#039;s Maneuver is higher&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|直撃|ちょくげき}}&lt;br /&gt;
| {{blue|直}}&lt;br /&gt;
| Break (Fury)&lt;br /&gt;
| 30&lt;br /&gt;
| Nullifies enemy&#039;s defensive abilities/defensive support&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|偵察|ていさつ}}&lt;br /&gt;
| 偵&lt;br /&gt;
| Scan&lt;br /&gt;
| 5&lt;br /&gt;
| Makes target enemy&#039;s info avilible if previously not know, decreses enemy&#039;s evasion by 10% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|愛|あい}}&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;{{Caption|愛&amp;lt;small&amp;gt;*&amp;lt;/small&amp;gt;|加必閃熱努幸}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| Love&lt;br /&gt;
| 90&lt;br /&gt;
| Accel, Strike, Alert, Valor, Spirit, Gain, and Luck&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|勇気|ゆうき}}&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;{{Caption|勇&amp;lt;small&amp;gt;*&amp;lt;/small&amp;gt;|加必不熱直}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| Courage&lt;br /&gt;
| 90&lt;br /&gt;
| Accel, Strike, Invincible, Valor, Spirit, Fury&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|幸運|こううん}}&lt;br /&gt;
| {{blue|幸}}&lt;br /&gt;
| Luck&lt;br /&gt;
| 40&lt;br /&gt;
| Doubles the money earned in the next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|祝福|しゅくふく}}&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;{{Caption|祝&amp;lt;small&amp;gt;*&amp;lt;/small&amp;gt;|幸}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| Bless&lt;br /&gt;
| 60&lt;br /&gt;
| Doubles an ally&#039;s money earned in the next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|努力|どりょく}}&lt;br /&gt;
| {{blue|努}}&lt;br /&gt;
| Gain (Great Effort)&lt;br /&gt;
| 20&lt;br /&gt;
| Doubles the EXP earned in the next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|応援|おうえん}}&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;{{Caption|応&amp;lt;small&amp;gt;*&amp;lt;/small&amp;gt;|努}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| Cheer&lt;br /&gt;
| 40&lt;br /&gt;
| Doubles the EXP earned by an ally next battle&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br&amp;gt;{{blue|Blue}} = Spirit command with lasting effect. &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;*&amp;lt;/small&amp;gt; = Spirit command with different effect then the abbrivation. Hover over to see effect.&amp;lt;br&amp;gt;&lt;br /&gt;
English translations taken from Atlus&#039;s release of the Super Robot Taisen: Original Generation games were applicable. Literal translations of Japanese names are shown in parentheses when they differ from Atlus&#039; or when the skill does not have an official translation.&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Pilot_Database&amp;diff=44833</id>
		<title>Super Robot Wars/J/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Pilot_Database&amp;diff=44833"/>
		<updated>2020-09-19T10:18:22Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Calvina Coulange (Real) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Original Generation ==&lt;br /&gt;
===Touya Shun (Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Touya Shun　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
*Vorlent -&amp;gt; Raftclans&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 45 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 5 || 10 || 15 || 20 || 30 || 40 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 7 || 22 || 37    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 13 || 28  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 5 || 15 || 25 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Touya Shun (Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Touya Shun　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
*Coustwell -&amp;gt; Coustwell Branchium&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 30 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 5 || 10 || 15 || 20 || 30 || 40 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 7 || 22 || 37    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 13 || 28  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 5 || 15 || 25 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Calvina Coulange (Super)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Calvina Coulange&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
*Vorlent -&amp;gt; Raftclans&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 45 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 5 || 10 || 15 || 20 || 30 || 40 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 20 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 3 || 15 || 30  &lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 31 &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 5 || 15 || 25 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Calvina Coulange (Real)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Calvina Coulange&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
*Coustwell -&amp;gt; Coustwell Branchium&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 30 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 5 || 10 || 15 || 20 || 30 || 40 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 20 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 3 || 15 || 30  &lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 31 &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 5 || 15 || 25 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Katia Grignard===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Katia Grignard&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
*Coustwell -&amp;gt; Coustwell Branchium&lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
*Vorlent -&amp;gt; Raftclans&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Break || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 23 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 33 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Festenia Muse===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Festenia Muse&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
*Coustwell -&amp;gt; Coustwell Branchium&lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
*Vorlent -&amp;gt; Raftclans&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 3 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 13 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 48 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melua Melna Meia===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melua Melna Meia&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bellzelute -&amp;gt; Bellzelute Brigandi&lt;br /&gt;
*Coustwell -&amp;gt; Coustwell Branchium&lt;br /&gt;
*Granteed -&amp;gt; Granteed Dracodeus&lt;br /&gt;
*Vorlent -&amp;gt; Raftclans&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 3 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 13 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 23 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 33 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Al-Van Lunks===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al-Van Lunks &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot  &lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Raftclans&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor|| 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 45 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 20 || 30 || 40 || 45 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 25 || 30 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 15 || 25 || 35 || 40  &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico ==&lt;br /&gt;
===Akito Tenkawa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tentawa &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aestivalis Akito (dark red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 3 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 13 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 48 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 19 || 31 || 39 || 45 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 8 || 28  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 7 || 27&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 20 || 34&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gai Daigoji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gai Daigoji &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aestivalis Gai (blue)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 11 || 17 || 24 || 35 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 4 || 24  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 3 || 23 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 19 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryoko Subaru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aestivalis Ryoko (red)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 34 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 45 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 21 || 29 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 25  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 4 || 24&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 18 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Izumi Maki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Izumi Maki &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aestivalis Izumi (teal)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Break || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Tire || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 7 || 17 || 27  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 6 || 26 || 26&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 23 || 37 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hikaru Amano===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hikaru Amano &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aestivalis Hikaru (orange)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 6 || 16 || 26  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 5 || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 22 || 36 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nagare Akatsuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nagare Akatsuki &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aestivalis Akatsuki (navy)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 33 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 9 || 29  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 8 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 21 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 35&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yurika Misumaru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nadesico -&amp;gt; Nadesico Y-Unit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Tire || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 3 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 10 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 15   &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 14 || 16 || 26&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 16 || 37&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ruri Hoshino===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub Pilot/Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nadesico -&amp;gt; Nadesico Y-Unit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 29 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 34 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 18 &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 16 || 18 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 16 || 32&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Minato Haruka, Megumi Reinard, Jun Aoi,&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Minato Haruka&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nadesico -&amp;gt; Nadesico Y-Unit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 49 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Megumi Reinard&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nadesico -&amp;gt; Nadesico Y-Unit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Break || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 13 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 24 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 45 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun Aoi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nadesico -&amp;gt; Nadesico Y-Unit&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 21 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED ==&lt;br /&gt;
===Kira Yamato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Strike Gundam -&amp;gt; Freedom Gundam&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 34 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 35   &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 33  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 18 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Athrun Zala===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Justice Gundam&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 6 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Break || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 35 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 36&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 34  &lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 20&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 19 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cagalli Yula Athha===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Cagalli Yula Athha &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Skygrasper No.2 -&amp;gt; Strike Gundam Rouge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 36 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 19 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 3 || 13 || 28  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 24 || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mu La Flaga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mu La Flaga &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Moebius Zero -&amp;gt; Skygrasper No.1 -&amp;gt; Strike Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 15 || 30  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 3 || 13 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 23 || 36 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yzak Joule===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yzak Joule&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Duel Gundam AS&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 22 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 51 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 26 || 36   &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 16 || 31  &lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 23&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 20 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dearka Elsman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dearka Elsman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Buster Gundam&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Love || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 16 || 26   &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 11 || 21  &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Murrue Ramius===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Murrue Ramuis&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 15 || 35  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 10 || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Natarle Badgiruel===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Natarle Badgiruel&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Break || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 45 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 22 || 32 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 14 || 34  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 11 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Miriallia Haw, Tolle Koenig, Sai Argyle, Kuzzey Buskirk&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Miriallia Haw&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 11 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 32 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tolle Koenig&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 3 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 6 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 13 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 21 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 34 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sai Argyle&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 9 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kuzzey Buskirk&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 7 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 23 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Break || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lacus Clyne===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Eternal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 28 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 34 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 10 || 30 || 40  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 11 || 21 || 31&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 22 || 32 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Andrew Waltfeld===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfeld&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Eternal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Break || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 45 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 13 || 23  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 12 || 24 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
|Coordinator&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Martin DaCosta &amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Martin DaCosta&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Eternal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam ==&lt;br /&gt;
===Domon Kasshu===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Domon Kasshu&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shining Gundam -&amp;gt; God Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 16 || 25 || 36 || 42 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 30 || 37    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 26&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 20 || 32 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Super Mode&lt;br /&gt;
|-&lt;br /&gt;
|Clarity&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chibodee Crocket===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chibodee Crocket&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam Maxter&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 6 || 14 || 23 || 34 || 47 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 20 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 16&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 23 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Super Mode&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sai Saici===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sai Saici&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dragon Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 47 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 7 || 15 || 24 || 35 || 38 || 44 || 48 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 18 || 30    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 20&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 23 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Super Mode&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===George De Sand===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | George De Sand&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Gundam Rose&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 48 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 21 || 33 || 45 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 19 || 33    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 17&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 21|| 33 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Super Mode&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Argo Gulskii===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Argo Gulskii&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bolt Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 15 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Break || 43 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 18 || 27 || 37 || 41 || 49 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 22 || 36    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 15&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 22 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Super Mode&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Allenby Beardsley===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allenby Beardsley&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nobel Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Fury || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 14 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 41 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 17 || 27 || 33 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 13 || 20 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 21 || 33 || 42 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rain Mikamura===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rain Mikamura&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Rising Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 9 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 36 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 3 || 18 || 33    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 15 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 24 || 36 || 44 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brain Powerd ==&lt;br /&gt;
===Yuu Isami===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yuu Isami&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Yuu Brain -&amp;gt; Nelly Brain&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 17 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 1 || 8 || 15 || 22 || 29 || 36 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 10 || 30  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 8 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 19 || 33 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hime Utsumiya===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hime Utsumiya&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hime Brain&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 8 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Love || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 1 || 9 || 17 || 25 || 33 || 41 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 25  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 3 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 20 || 34 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lasse Lundberg===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Lundberg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Lasse Brain (light blue) -&amp;gt; Lasse Brain (yellow/light blue)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 10 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Break || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 12 || 18 || 24 || 30 || 36 || 42 || 48 || 56&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 17 || 27  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 16 || 26&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 24 || 31 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nanga Silverly===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nanga Silverly&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nanga Brain&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 55 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 11 || 17 || 23 || 29 || 35 || 41 || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 15 || 25  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 14 || 24&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 22 || 36 || 39 &lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 3 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kanan Gimms===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kanan Gimms&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brain Child (orange)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 9 || 15 || 21 || 27 || 33 || 39 || 46 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 14 || 24  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 13 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 21 || 28 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Higgins Saz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Higgins Saz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brain Child (yellow)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 10 || 16 || 22 || 28 || 34 || 40 || 48 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 16 || 26  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 23 || 30 || 37 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kant Kestner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kant Kestner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Kant Brain&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 13 || 19 || 25 || 31 || 37 || 43 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 19 || 29  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 18 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 26 || 34 || 40 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nakki Guys===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nakki Guys&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nakki Brain&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Break || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 1 || 9 || 15 || 23 || 29 || 37 || 44 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 18 || 28  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 17 || 27&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 25 || 32 || 39 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jonathan Glenn===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jonathan Glenn&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baronz&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 2 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 7 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 1 || 9 || 17 || 25 || 32 || 40 || 46 || 54&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 30  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 28&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 20 || 34 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Iiko Isami===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iiko Isamu&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Iiko Baronz&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 35 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 1 || 1 || 9 || 17 || 23 || 31 || 39 || 46&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 26  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 24&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 18 || 32 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nelly Kim===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nelly Kim&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Nelly Brain&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 16 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 24 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Love || 45 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Antibody&lt;br /&gt;
|| 1 || 1 || 10 || 27 || 35 || 46 &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 12 || 22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blue Comet SPT Layzner ==&lt;br /&gt;
===Eiji Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Asuka　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Layzner -&amp;gt; Enhanced Layzner/Layzner Mk.2&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 30 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 10 || 18 || 29 || 37 || 43 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 15 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 13 || 33  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 20 || 34 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Rutherford===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Rutherford&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Baybull&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 10 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 32 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 23 || 34 || 45 || 53 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 20 || 30    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 15 || 25  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 15 || 28 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roanne Demitrich===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roanne Demitrich&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Buldy&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 36 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 3 || 23 || 33    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 2 || 17 || 27  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 27 || 40 || 47 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Simone Reflann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Simone Reflann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious &lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None, can pilot Baybull/Buldy&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 33 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 51 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 25 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 3 || 23 || 33  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 26 || 39 || 46 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ahmos Gale===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ahmos Gale&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Greimkaiser&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 13 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Break || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 16 || 23 || 30 || 37 || 44 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 15 || 30    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 10 || 20  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 22 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Julia Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Julia Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bloodykaiser&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 5 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 10 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 23 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 30 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 48 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 15 || 30    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 10 || 25  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 24 || 37 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
===Sousuke Sagara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9 Gernsback -&amp;gt; ARX-7 Arbalest&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 32 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 44 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52  &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 15 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 20 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kurz Weber===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Tire || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 15 || 27 || 41 || 54  &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 3 || 18 || 28    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 3 || 13 || 23&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 14 || 31 || 37&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melissa Mao===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 30 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 43 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 13 || 21 || 33 || 41 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 15 || 25    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 19 || 26 || 32&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 36&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teletha Tessa Testarossa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Tessa Testarossa &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Tuatha De Danann&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 10 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 30 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 45 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 19 || 37 || 55   &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 20    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 14 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Away&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Andrei Sergeivich Kalinin, Richard Mardukas&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrei Sergeivich Kalinin&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Tuatha De Danann&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Mardukas&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Tuatha De Danann&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 8 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 43 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic? Fumoffu==&lt;br /&gt;
===Bonta-kun===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bonta-kun &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Bonta-kun&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 32 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 44 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 52  &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 15 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 20 || 33&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Machine Voltes V ==&lt;br /&gt;
===Ken&#039;ichi Gō===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ken&#039;ichi Gō &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Voltes V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 9 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 48 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 15 || 24 || 30 || 41 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 36    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 25 &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 29 || 39 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Ippei Mine, Daijirō Gō, Hiyoshi Gō, Megumi Oka&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ippei Mine&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Voltes V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 8 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daijirō Gō&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Voltes V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 47 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hiyoshi Gō&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Voltes V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Tire || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 4 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 30 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Megumi Oka&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Voltes V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Break || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 25 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 31 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Electromagnetic Robot Combattler V ==&lt;br /&gt;
===Hyouma Aoi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hyouma Aoi &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Combattler V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 17 || 25 || 33 || 44 || 49 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 24 &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 28 || 38 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Juzo Naniwa, Daisaku Nishikawa, Chizuru Nanbara, Kosuke Kita&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Naniwa&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Combattler V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 4 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Break || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 50 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisaku Nishikawa&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Combattler V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 30 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chizuru Nanbara&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Combattler V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 9 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 39 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kosuke Kita&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Combattler V&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 2 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 24 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 47 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinkaiser ==&lt;br /&gt;
===Kouji Kabuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Mazinger Z -&amp;gt; Mazinkaiser/Kaiser Scrander&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 9 || 16 || 21 || 32 || 41 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 30    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 20 || 35&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 25 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Aphrodite A -&amp;gt; Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Alert || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Bless || 25 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 31 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 16 || 32 || 45 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 9 || 38 || 48    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 6 || 28 || 44&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 30 || 35 || 40 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Great Mazinger -&amp;gt; &#039;&#039;True&#039;&#039; Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 8 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 46 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 8 || 17 || 29 || 38 || 42 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 32    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 26 || 36 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautious&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 31 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 48 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 17 || 33 || 46 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 5 || 37 || 49    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 3|| 27 || 39&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 29 || 36 || 39&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 10 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Tire || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 18 || 25 || 34 || 48 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 12 || 39 || 50  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 8 || 24 || 41&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 27 || 32 || 37 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Nuke, Mucha&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 3 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Tire || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 45 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lori===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lori&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Million α&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Break || 3 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 13 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Valor || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 45 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 18 || 34 || 47 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 10 || 36 || 47  &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 5 || 26 || 42&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 31 || 36 || 41 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Loru&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Loru&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Million α&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 50 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dancouga - Super Beast Machine God ==&lt;br /&gt;
===Shinobu Fujiwara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinobu Fujiwara &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga/Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 12 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 1 || 1 || 12 || 21 || 32 || 41 || 48 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 34    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 23 &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 27 || 37 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Instinct &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilots:&lt;br /&gt;
Sara Yuki, Masato Shikibu, Ryo Shiba&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Yuki&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga/Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 32 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Love || 45 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Shikibu&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga/Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 13 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 26 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 48 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryo Shiba&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Dancouga/Final Dancouga&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Break || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Alan Igor===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Alan Igor　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot (Final Dancouga)&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Black Wing N&amp;lt;-&amp;gt;H/Final Dancouga&lt;br /&gt;
||&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 15 || 25 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 5 || 15 || 25  &lt;br /&gt;
|-&lt;br /&gt;
|Command&lt;br /&gt;
|| 1 || 34 &lt;br /&gt;
|-&lt;br /&gt;
|Counter&lt;br /&gt;
|-&lt;br /&gt;
|Instinct&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Space Knight Tekkaman Blade ==&lt;br /&gt;
===Tekkaman Blade===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | D-Boy/Tekkeman Blade &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cool&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Tekkaman Blade + Pegas&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 31 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 50 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 25   &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 15 &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 21 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Shield Defense&lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Blaster Type &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pegas===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Pegas&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Pegas + Tekkaman Blade&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 22 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Tire || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 53 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 15 || 35    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 13 || 33 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Noal Vereuse===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Noal Vereuse &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Blue Earth -&amp;gt; Sol Tekkaman No. 2&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 3 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 5 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 11 || 21 || 31 || 41 || 52&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 17 || 37    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 15 || 35 &lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aki Kisaragi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Aki Kisaragi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot/Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Cautions&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Blue Earth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 16 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Love || 30 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 50 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 24 || 34 || 44 || 54  &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 20 || 40    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 17 || 37 &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 27 || 37 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;Subpilot:&lt;br /&gt;
Miletta Le Rouge&amp;lt;/div&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Miletta Le Rouge&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Blue Earth&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 38 || 90&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 52 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Balzac Asimov===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Balzac Asimov&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Strong&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Sol Tekkaman No. 1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 13 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 22 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 33 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 44 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 12 || 21 || 33 || 44 || 53&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 1 || 18 || 38    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 1 || 16 || 36 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|Shoot Down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tekkaman Rapier===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Miyuki Aiba/Tekkaman Rapier &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Tekkaman Rapier&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Strike || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 5 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 43 || 90&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 9 || 17 || 25 || 33 || 41 || 51&lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 20 || 30    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 23 || 37 &lt;br /&gt;
|-&lt;br /&gt;
|Sword Cut&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hades Project Zeorymer ==&lt;br /&gt;
===Masato Akitsu===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Masato Akitsu&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
|| Normal&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeorymer -&amp;gt; Great Zeorymer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost &lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Break || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 45 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Prevail&lt;br /&gt;
|| 1 || 8 || 15 || 22 || 29 || 36 || 43 || 52 &lt;br /&gt;
|-&lt;br /&gt;
|Support Attack&lt;br /&gt;
|| 37    &lt;br /&gt;
|-&lt;br /&gt;
|Support Defend&lt;br /&gt;
|| 26  &lt;br /&gt;
|-&lt;br /&gt;
|Combo&lt;br /&gt;
|| 27 || 43   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Miku Himuro&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zeorymer -&amp;gt; Great Zeorymer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 8 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Aid || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Clear&amp;diff=44832</id>
		<title>Super Robot Wars/J/Clear</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Clear&amp;diff=44832"/>
		<updated>2020-09-19T09:11:46Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* New Game Plus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New Game Plus ==&lt;br /&gt;
&lt;br /&gt;
Upon loading and starting a new game on a cleared game file, all unspent money, pilot bonus points, unit and weapon upgrades, and kills are retained, all Parts and Skill Modules are lost with no compensation, you may pick a new protagonist and OG mecha, an additional 3 Favorite Series, and you may select the protagonist&#039;s Spirit List, as well as augment all enemies with anywhere between 0-3 additional upgrade ranks to all stats, the upper cap on this enemy upgrade selection increases by 3 on subsequent NG+ Cycles.&lt;br /&gt;
&lt;br /&gt;
OG Mecha do not share upgrades, eg if you played Granteed, and then pick Coustwell, you will not have any upgrades on it. Similarly, Calvina and Touya do not share their bonus point assignments or kill counts.&lt;br /&gt;
&lt;br /&gt;
Additionally you automatically have all Mecha assigned battle themes added to your BGM list, including enemy only themes such as Moon Knights, Masquerade, and Doomsday, but not themes for special attacks, such as the ones used for the G Gundam super moves, nor the themes for the alternate protagonist(eg if you played as Calvina, you won&#039;t get Fate or Limit Overdrive until you playthrough as Touya)&lt;br /&gt;
&lt;br /&gt;
== Vorlent and Raftclans ==&lt;br /&gt;
&lt;br /&gt;
Upon clearing the game on the same save with all 3 original mecha, the Vorlent becomes selectable when loading and starting a new game on that save. It is upgraded to the Raftclans on scenario 39.&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Flow_Chart&amp;diff=44588</id>
		<title>Super Robot Wars/J/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Flow_Chart&amp;diff=44588"/>
		<updated>2020-09-06T16:31:48Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Stages 21 - 23 Earth or the Moon Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11 Introduction==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;統夜ルート&amp;lt;br&amp;gt;Touya Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;カルヴィナルート&amp;lt;br&amp;gt;Calvina Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： 降ってきた「災厄」？&amp;lt;br&amp;gt;Scenario 1: Falling Disaster&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： ナデシコ発進&amp;lt;br&amp;gt;Scenario 1: Nadesico Takes Off&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Protagonist Mech [Granteed, Belzellute, Coustwell, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] (Touya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies or 10 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
*Nadesico (Yurika/Ruri)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話： 目的地、火星！&amp;lt;br&amp;gt;Scenario 2: Destination, Mars!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話： vs地球連合軍&amp;lt;br&amp;gt;Scenario 2: VS Earth Allied Forces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika/Ruri)&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
*Aestivalis 0G Gai (Gai)&lt;br /&gt;
*Aestivalis 0G Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis 0G Izumi (Izumi)&lt;br /&gt;
*Aestivalis 0G Hikaru (Hikaru)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Gai (Gai)&lt;br /&gt;
*Aestivalis 0G Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis 0G Izumi (Izumi)&lt;br /&gt;
*Aestivalis 0G Hikaru (Hikaru)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Protagonist Mech [Granteed, Belzellute, Coustwell, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] (Calvina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話： 彼の名はエイジ&amp;lt;br&amp;gt;Scenario 3: His Name is Eiji&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #1&lt;br /&gt;
**Convince Gale with Eiji.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Gale and Julia are mutually exclusive. You will only be able to recruit one per playthrough; if you meet the conditions for both of them, Gale takes priority.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Baybull (David)&lt;br /&gt;
*Buldy (Roanne)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話： さよならの赤い星&amp;lt;br&amp;gt;Scenario 4: Farewell, Red Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #2&lt;br /&gt;
**Convince Gale with Eiji.&lt;br /&gt;
**After Gale becomes an NPC, agree to rescue Gale from Gosterro.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Protagonist can now choose their unit&#039;s sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
**Some story events, and the point where the Protagonist&#039;s mech learns its final attack, depend on when and how often one sub-pilot is used over the others.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Gai (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話： 変転する運命&amp;lt;br&amp;gt;Scenario 5: Changing Destinies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Akito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akatsuki (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話： 崩壊の大地　前編&amp;lt;br&amp;gt;Scenario 6: Collapsing Land, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship or Kira is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Archangel (Murrue)&lt;br /&gt;
*Strike Gundam (Kira)&lt;br /&gt;
*Moebius Zero (Mu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話： 崩壊の大地　後編&amp;lt;br&amp;gt;Scenario 7: Collapsing Land, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話： 敵軍の歌姫　前編&amp;lt;br&amp;gt;Scenario 8: Songstress of the Enemy Forces, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Archangel gains subpilots: Miriallia, Tolle, Sai, Kuzzey&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話： 敵軍の歌姫　後編&amp;lt;br&amp;gt;Scenario 9: Songstress of the Enemy Forces, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tekkaman Blade (Blade)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話： 闇の胎動&amp;lt;br&amp;gt;Scenario 10: The Gathering Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Devil Gundam (Kyoji).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship or Domon is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #3&lt;br /&gt;
**Take the &amp;quot;Archangel&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;IWSP Pack #1&lt;br /&gt;
**Take the &amp;quot;Archangel&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #1&lt;br /&gt;
**Take the &amp;quot;Nadesico&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Skygrasper-1 (Mu)&lt;br /&gt;
*Dancougar (Shinobu)&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 11 - 15 Archangel or Nadesico Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;アークエンジェルに乗艦&amp;lt;br&amp;gt;Go with Archangel&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコに残る&amp;lt;br&amp;gt;Stay with Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martain Successor Nadesico&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話： 砂漠の虎&amp;lt;br&amp;gt;Scenario 11: The Desert Tiger&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話： 敵の新型兵器を叩け！&amp;lt;br&amp;gt;Scenario 11: Crush the New Enemy Weapon!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is destroyed&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach highlighted area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Domon is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Mao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Kurz)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話： 燃える砂塵の中で&amp;lt;br&amp;gt;Scenario 12: Within the Burning Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話： 兜甲児、死す！？&amp;lt;br&amp;gt;Scenario 12: Kouji Kabuto, Dead!?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the interference devices; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 4 turns pass or all allied units destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kira gains the &amp;quot;SEED&amp;quot; pilot ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Skygrasper-2 (Cagalli)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話： 深海を発して&amp;lt;br&amp;gt;Scenario 13: Departure in the Deep Sea&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話： 2体の魔神&amp;lt;br&amp;gt;Scenario 13: The Two Demon Gods&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yuu or Hime Brain is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hime Brain (Hime)&lt;br /&gt;
*Nanga Brain (Nanga)&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Blue Earth (Noel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Reduce Mazinkaiser&#039;s HP to below 10%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An ally unit is defeated; Nadesico is defeated; Mazinkaiser is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #2&lt;br /&gt;
**Defeat Lanstar of the Winds with Zeorymer.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; From here onwards, do &#039;&#039;&#039;not&#039;&#039;&#039; deploy Zeorymer in any scenario unless it is forced to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeorymer of the Heavens (Masato)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話： 蒼き流星となって&amp;lt;br&amp;gt;Scenario 14: Becoming the Blue Comet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話： さらなる脅威、新たなる力&amp;lt;br&amp;gt;Scenario 14: Another Menace, A New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Eiji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #4&lt;br /&gt;
**Have Eiji fight Gale&lt;br /&gt;
**Gale will join after scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Voltes V is destroyed; Nadesico is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話： それぞれの想い、それぞれの決意&amp;lt;br&amp;gt;Scenario 15: Those Feelings, That Determination&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話： あの「忘れ得ぬ日々」&amp;lt;br&amp;gt;Scenario 15: Those Unforgettable Days&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is destroyed; Enemy enters highlighted area; Blade is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade + Pegas (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Blade now automatically deploys combined with Pegas&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話： ブレンパワード&amp;lt;br&amp;gt;Scenario 16: Brain Powered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Devil Gundam (Kyoji) or Master Gundam (Master Asia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話： ウィスパード　前編&amp;lt;br&amp;gt;Scenario 17: Whispered, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 6 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Baron Ashura escapes or half of the enemy force is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第18話： ウィスパード　後編&amp;lt;br&amp;gt;Scenario 18: Whispered, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Sousuke, Kouji, Protagonist or Allied battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第19話： 策謀する者たち&amp;lt;br&amp;gt;Scenario 19: Those who Scheme&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Enemy enters defense perimeter.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Borot Homerun&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第20話：真実」は一つじゃない&amp;lt;br&amp;gt;Scenario 20: There is No Lone Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Raftclans (Al-Van).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #1&lt;br /&gt;
**Convince Bloodykaiser(???) with Eiji&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Gale and Julia are mutually exclusive. You will only be able to recruit one per playthrough; if you meet the conditions for both of them, Gale takes priority.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #3&lt;br /&gt;
**Take the &amp;quot;Stay on Earth&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Gai Daigouji #1&lt;br /&gt;
**Take the &amp;quot;Go to the Moon&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 23 Earth or the Moon Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地上に残る&amp;lt;br&amp;gt;Stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;月へ向かう&amp;lt;br&amp;gt;Go to the Moon&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Sucessor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第21話：オルファンの抗体&amp;lt;br&amp;gt;Scenario 21: Orphan&#039;s Antibodies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第21話：これは「僕たちの戦争」だ　前編&amp;lt;br&amp;gt;Scenario 21: This is Our War, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Ally battleship or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #4&lt;br /&gt;
**Defeat Gallowin of the Waters and Bryst of the Fires with Zeorymer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yuu Brain (Yuu)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis pilots gain the &amp;quot;Lunar&amp;quot; frame equipment&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第22話： ダブルリバイバル&amp;lt;br&amp;gt;Scenario 22: Double Revival&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第22話： これは「僕たちの戦争」だ　後編&amp;lt;br&amp;gt;Scenario 22: This is Our War, Part 2 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Yuu Brain is defeated; Child Brains Higgins or Kanan are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brain Child Higgins (Higgins)&lt;br /&gt;
*Brain Child Kanan (Kanan)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico becomes Nadesico [Y-Unit] (Yurika/Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第23話： 超電磁合体不能！&amp;lt;br&amp;gt;Scenario 23: Super EM Stop-Up!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第23話： 華麗なるル・カイン&amp;lt;br&amp;gt;Scenario 23: The Extravagant Ru Cain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Skullrook (Catherine) and (Jangal).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Voltes V or Combattler V is defeated; Archangel is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Nadesico reaches highlighted area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico Y Unit, Blade or Eiji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner gains the &amp;quot;V-MAX&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner gains the &amp;quot;V-MAX&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner, Baybull and Buldy gain the &amp;quot;Layzner Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 24 - 31 Combined Route==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話： ベヘモス&amp;lt;br&amp;gt;Scenario 24: Behemoth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Sousuke are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #1&lt;br /&gt;
**Defeat Takuma with Sousuke.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話： 血を分けた悪魔　前編&amp;lt;br&amp;gt;Scenario 25: The Demon is My Brother, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Combattler V or Voltes V is defeated; Allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V gains &amp;quot;Super EM Ball V-Slash&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains &amp;quot;Grandasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V and Combattler V gain the &amp;quot;Grandasher V Slash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Combattler V (Hyouma)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話： 血を分けた悪魔　後編&amp;lt;br&amp;gt;Scenario 26: The Demon is My Brother, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; All enemies except Blade defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships, Blade or Blue Earth are defeated; Enemy enters highlighted area&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tekkaman Blade + Pegas (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sol Tekkaman Unit 1 (Balzac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話： 浮上&amp;lt;br&amp;gt;Scenario 27: Surfacing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Johnathan&#039;s Grand Cher.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Yuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #2&lt;br /&gt;
**Do not defeat Julia. She&#039;ll retreat when all other enemies are defeated.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nakki Brain (Nakki)&lt;br /&gt;
*Kant Brain (Kant)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lasse Brain (Lasse)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Strike Rouge&lt;br /&gt;
*M1 Astray&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：カーテンの向こうで&amp;lt;br&amp;gt;Scenario 28: Beyond the Curtain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist, Yuu or Nelly is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuu Brain becomes Nelly Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話： 地獄城の激闘！&amp;lt;br&amp;gt;Scenario 29: Fierce Battle at Hell Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tetsuya, Kouji, Sayaka, Sousuke, Mao, Tessa or allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #2&lt;br /&gt;
**Defeat Zaied with Sousuke.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #5&lt;br /&gt;
**Defeat Rose C&#039;est La Vie of the Moon with Zeorymer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Million A (Lori)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser becomes Mazinkaiser KS&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話： 奪われた女神&amp;lt;br&amp;gt;Scenario 30: Stolen Goddess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Battleships reach highlighted area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Tuatha De Danaan is defeated; Zeorymer is defeated; 5 turns pass without reaching highlighted area; Gauron is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #3&lt;br /&gt;
**Defeat Gauron with Sousuke.&lt;br /&gt;
**Bonta-kun will become available from scenario 34 onward.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*True Great Mazinger (Tetsuya)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arbalest gains &amp;quot;Lambda Driver&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話： さだめの楔&amp;lt;br&amp;gt;Scenario 31: The Turning Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Aegis Gundam (Athrun).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Tuatha De Danaan or Kira is defeated .&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #6&lt;br /&gt;
**Take the &amp;quot;Stay&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X Aestivalis&lt;br /&gt;
**Take the &amp;quot;North America&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II #1&lt;br /&gt;
**Take the &amp;quot;North America&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - 37 Stay or Go to North America Route Split and Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;残留する&amp;lt;br&amp;gt;Stay&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;北米へ向かう&amp;lt;br&amp;gt;Go To North America&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話： 怨念の終焉&amp;lt;br&amp;gt;Scenario 32: Feud&#039;s Demise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話： 戦慄！5人のテッカマン&amp;lt;br&amp;gt;Scenario 32: Tremble! The 5 Tekkamen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vorlent (Jua-Mu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Zeorymer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #7&lt;br /&gt;
**Defeat Dinodilos of the Earth, Burrstone of the Mountains, and Omzack of the Thunder with Zeorymer. (Dinodilos or Burrstone will have to be defeated twice after either one regenerates.)&lt;br /&gt;
**If all steps up to now have been met, Yuratei will arrive piloting Great Zeorymer. Defeat Great Zeorymer with Zeorymer.&lt;br /&gt;
**Great Zeorymer will be obtained in scenario 36.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeorymer of the Heavens (Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner becomes Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vorlent (Jua-Mu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II #2&lt;br /&gt;
**Before the map, choose &amp;quot;Power&amp;quot; to obtain Enhanced Layzer, or &amp;quot;Speed&amp;quot; to obtain Layzner Mk II.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tekkaman Blade + Pegas (Blade)&lt;br /&gt;
*Sol Tekkaman Unit 2 (Noel)&lt;br /&gt;
*Blue Earth (Aki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X Aestivalis&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner becomes either Enhanced Layzner&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話： 対決！　デビルガンダム軍団！&amp;lt;br&amp;gt;Scenario 33: Showdown! Devil Gundam Corps!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Master Gundam (Master Asia)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Allied battleships or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue Earth gains Millie as a subpilot and &amp;quot;Fermion Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains &amp;quot;Burning Machinegun Punch&amp;quot; attack and &amp;quot;Rose Magnum Hurricane&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains &amp;quot;Roses Hurricane&amp;quot; attack and &amp;quot;Rose Magnum Hurricane&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains &amp;quot;Shin Ryusei Kochoken&amp;quot; attack and &amp;quot;Gravity Butterfly Hammer&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains &amp;quot;Gaia Crusher&amp;quot; attack and &amp;quot;Gravity Butterfly Hammer&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話： 真実の侵略者&amp;lt;br&amp;gt;Scenario 34: The Truth of the Invaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Blade or Rapier is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier (Rapier) #1&lt;br /&gt;
**Defeat Tekkaman Evil with Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade gains &amp;quot;Hi-Coat Voltekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話： 慟哭の空&amp;lt;br&amp;gt;Scenario 35: Greiving Skies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships, Kira or Eiji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #3&lt;br /&gt;
**Do not defeat Julia. She&#039;ll retreat when all other enemies are defeated.&lt;br /&gt;
**If you did &#039;&#039;&#039;not&#039;&#039;&#039; fulfill all of Gale&#039;s conditions, Julia will join after scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Tolle as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話： ボソンジャンプ&amp;lt;br&amp;gt;Scenario 36: Boson Jump&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier #2&lt;br /&gt;
**Defeat Tekkaman Axe with Blade.&lt;br /&gt;
**Tekkaman Rapier join after scenario 43.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;IWSP Pack #2&lt;br /&gt;
**Take the &amp;quot;Alaska&amp;quot; route.&lt;br /&gt;
**The IWSP parts will be obtained in scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeorymer of the Heavens or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer&amp;lt;/span&amp;gt; (Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis frames gain the &amp;quot;Field Lancer&amp;quot; weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dancougar (Shinobu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All Mazinkaiser units&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All Tekkaman Blade units&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Voltes V (Kenichi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Akatsuki (Akatsuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;アラスカ基地に向かう&amp;lt;br&amp;gt;Go to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;和平交渉に向かう&amp;lt;br&amp;gt;Go To Peace Negotiation&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話： 舞い降りる剣&amp;lt;br&amp;gt;Scenario 37: The Descending Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話： 「故郷」と呼べる場所&amp;lt;br&amp;gt;Scenario 37: A Place We Call Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is defeated or enemies enter highlighted area; Archangel fails to reach safety in 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Natarle as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito reaches all 4 points on the map; Defeat all enemies; Defeat Raftclans (Fu-Lu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito or Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser KS (Kouji)&lt;br /&gt;
*True Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Million A (Lori)&lt;br /&gt;
*Voltes V (Kenichi)&lt;br /&gt;
*Dancougar (Shinobu)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 38 - 43 Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話： 道を選ぶとき&amp;lt;br&amp;gt;Scenario 38: Choosing the Road&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Domon or Protagonist are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby) #1&lt;br /&gt;
**Do not defeat Allenby. She&#039;ll retreat after all other UEFA-affiliated (red) units are defeated.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Gundam (Mu) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with IWSP Pack equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Buster Gundam (Dearka)&lt;br /&gt;
*Justice Gundam (Athrun)&lt;br /&gt;
*Tekkaman Blade + Pegas (Blade)&lt;br /&gt;
*Blue Earth (Aki)&lt;br /&gt;
*Sol Tekkaman Unit 2 (Noel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Strike Gundam, Rouge and Skygrasper gain the &amp;quot;IWSP Pack&amp;quot; frame equipment&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cagalli gains the &amp;quot;Astray Formation&amp;quot; attack in any unit she can pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Kuzzey as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade gains &amp;quot;Blaster Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話： 消えない灯火、消える命&amp;lt;br&amp;gt;Scenario 39: Endless Light, Fading Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Shinobu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Protagonist machine is upgraded [Granteed Dracodeus, Belzellute Brigandy, Coustwell Brachium, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raftclans&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black Wing N (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancougar can now combine with Black Wing N to become Final Dancougar&amp;lt;/span&amp;gt;&lt;br /&gt;
**Dancougar will now automatically sortie as Final Dancougar&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cagalli gains the &amp;quot;SEED&amp;quot; pilot ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sol Tekkaman Unit 1 (Balzac)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) OR Bloodykaiser (Julia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話： すれ違う運命&amp;lt;br&amp;gt;Scenario 40: Passing Destinies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Voltes V are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains &amp;quot;Sekiha Tenkyoken&amp;quot; and Sekiha Tenkyoken God Finger&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam, Maxter Gundam, Rose Gundam, Dragon Gundam, and Bolt Gundam gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話： 涙の兄弟拳！東方不敗暁に死す&amp;lt;br&amp;gt;Scenario 41: Tearful Brotherly Attack! Master Asia&#039;s Last Breath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby) #2&lt;br /&gt;
**Convince Allenby with Rain then defeat Allenby.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：その男の狂気&amp;lt;br&amp;gt;Scenario 42: One Man&#039;s Madness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Justice Gundam (Athrun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Darkside Of The Moon&amp;lt;br&amp;gt;Scenario 43: Darkside Of The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleships or Blade is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Save Balzac #1&lt;br /&gt;
**Choose the &amp;quot;Confront the Radam&amp;quot; route after the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Gai Daigouji #2&lt;br /&gt;
**Choose the &amp;quot;Go to Peace Conference&amp;quot; route after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 44 - 46 Confront the Radam or Peace Conference Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ラダム討伐に向かう&amp;lt;br&amp;gt;Confront the Radam&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;和平交渉に向かう&amp;lt;br&amp;gt;Go to Peace Conference&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第44話： 螺旋の邂逅&amp;lt;br&amp;gt;Scenario 44: Spiral of Encounters&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第44話： どこにでもある「正義」&amp;lt;br&amp;gt;Scenario 44: Ubiquitous Righteousness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel, Mu, Kira, Dearka or Lacus is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Justice Gundam (Athrun)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis 0G Gai (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第45話： 闇と死の運命&amp;lt;br&amp;gt;Scenario 45: Destiny of Darkness and Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第45話： たった一つの「冴えたやり方」？&amp;lt;br&amp;gt;Scenario 45: Is There Only One Clear Method&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Tekkaman Omega.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel, Blade or Sol Tekkaman Unit 1 is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Save Balzac #2&lt;br /&gt;
**Defeat Tekkaman Sword with Balzac.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sol Tekkaman Unit 1 (Balzac) - permanently lost,&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;unless secret is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Final Dancougar is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akatsuki (Akatsuki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話： 破滅への扉&amp;lt;br&amp;gt;Scenario 46: Doorway to Ruin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are destroyed; Nuclear missiles enter the PLANT.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Freedom Gundam becomes Freedom Gundam METEOR&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Justice Gundam becomes Justice Gundam METEOR&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 47 - 53 Final Routesplit and Ending==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙に残る&amp;lt;br&amp;gt;Remain in Space&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地球に降りる&amp;lt;br&amp;gt;Head to Earth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第47話： 終末の光　前編&amp;lt;br&amp;gt;Scenario 47: The Final Light Part 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第47話： 動く山脈&amp;lt;br&amp;gt;Scenario 47: The Moving Mountain Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Nelly, Nakki and Kant Brains reach their destination; Defeat Grand Cher (Quincy).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico, Nelly Brain, Hime, Nakki or Kant Brains defeated; Nelly, Nakki and Kant Brains failing to reach their destination in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第48話： 終末の光　後編&amp;lt;br&amp;gt;Scenario 48: The Final Light Part 2&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第48話： 飛翔&amp;lt;br&amp;gt;Scenario 48: Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Kira is destroyed; Nuclear missiles or UEFA troops enter the PLANT.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mwu La Flaga is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Nelly Brain is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話： 憎悪の果て&amp;lt;br&amp;gt;Scenario 49: The Limits of Hatred&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Duel Gundam AS (Yzak)&lt;br /&gt;
*Baronz (Johnathan)&lt;br /&gt;
*Baronz (Quincy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第50話： 百億の夜と千億の闇&amp;lt;br&amp;gt;Scenario 50: Uncountable Nights, Unimaginable Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Zui-Gadin (Gu-Landon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第51話： 冷たい世界　前編&amp;lt;br&amp;gt;Scenario 51: Coldhearted World, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Jua-Mu and Fu-Lu within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated; Failure to defeat Jua-Mu and Fu-Lu in the time limit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話： 冷たい世界　後編&amp;lt;br&amp;gt;Final Scenario: Coldhearted World, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Zui-Gadin (Gu-Landon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent/Raftclans&lt;br /&gt;
**Save your clear data after the credits and use it to start New Game+, using a different Protagonist mech than you did before. You must do this with &#039;&#039;&#039;all three original mech at least once&#039;&#039;&#039; to unlock Vorlent from the third NG+ run onward.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raftclans (Al-Van)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Flow_Chart&amp;diff=44570</id>
		<title>Super Robot Wars/J/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Flow_Chart&amp;diff=44570"/>
		<updated>2020-09-05T21:19:23Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Stages 38 - 43 Combined Route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11 Introduction==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;統夜ルート&amp;lt;br&amp;gt;Touya Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;カルヴィナルート&amp;lt;br&amp;gt;Calvina Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： 降ってきた「災厄」？&amp;lt;br&amp;gt;Scenario 1: Falling Disaster&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： ナデシコ発進&amp;lt;br&amp;gt;Scenario 1: Nadesico Takes Off&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Protagonist Mech [Granteed, Belzellute, Coustwell, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] (Touya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies or 10 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
*Nadesico (Yurika/Ruri)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話： 目的地、火星！&amp;lt;br&amp;gt;Scenario 2: Destination, Mars!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話： vs地球連合軍&amp;lt;br&amp;gt;Scenario 2: VS Earth Allied Forces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika/Ruri)&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
*Aestivalis 0G Gai (Gai)&lt;br /&gt;
*Aestivalis 0G Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis 0G Izumi (Izumi)&lt;br /&gt;
*Aestivalis 0G Hikaru (Hikaru)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Gai (Gai)&lt;br /&gt;
*Aestivalis 0G Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis 0G Izumi (Izumi)&lt;br /&gt;
*Aestivalis 0G Hikaru (Hikaru)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Protagonist Mech [Granteed, Belzellute, Coustwell, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] (Calvina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話： 彼の名はエイジ&amp;lt;br&amp;gt;Scenario 3: His Name is Eiji&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #1&lt;br /&gt;
**Convince Gale with Eiji.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Gale and Julia are mutually exclusive. You will only be able to recruit one per playthrough; if you meet the conditions for both of them, Gale takes priority.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Baybull (David)&lt;br /&gt;
*Buldy (Roanne)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話： さよならの赤い星&amp;lt;br&amp;gt;Scenario 4: Farewell, Red Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #2&lt;br /&gt;
**Convince Gale with Eiji.&lt;br /&gt;
**After Gale becomes an NPC, agree to rescue Gale from Gosterro.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Protagonist can now choose their unit&#039;s sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
**Some story events, and the point where the Protagonist&#039;s mech learns its final attack, depend on when and how often one sub-pilot is used over the others.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Gai (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話： 変転する運命&amp;lt;br&amp;gt;Scenario 5: Changing Destinies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Akito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akatsuki (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話： 崩壊の大地　前編&amp;lt;br&amp;gt;Scenario 6: Collapsing Land, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship or Kira is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Archangel (Murrue)&lt;br /&gt;
*Strike Gundam (Kira)&lt;br /&gt;
*Moebius Zero (Mu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話： 崩壊の大地　後編&amp;lt;br&amp;gt;Scenario 7: Collapsing Land, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話： 敵軍の歌姫　前編&amp;lt;br&amp;gt;Scenario 8: Songstress of the Enemy Forces, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Archangel gains subpilots: Miriallia, Tolle, Sai, Kuzzey&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話： 敵軍の歌姫　後編&amp;lt;br&amp;gt;Scenario 9: Songstress of the Enemy Forces, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tekkaman Blade (Blade)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話： 闇の胎動&amp;lt;br&amp;gt;Scenario 10: The Gathering Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Devil Gundam (Kyoji).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship or Domon is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #3&lt;br /&gt;
**Take the &amp;quot;Archangel&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;IWSP Pack #1&lt;br /&gt;
**Take the &amp;quot;Archangel&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #1&lt;br /&gt;
**Take the &amp;quot;Nadesico&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Skygrasper-1 (Mu)&lt;br /&gt;
*Dancougar (Shinobu)&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 11 - 15 Archangel or Nadesico Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;アークエンジェルに乗艦&amp;lt;br&amp;gt;Go with Archangel&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコに残る&amp;lt;br&amp;gt;Stay with Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martain Successor Nadesico&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話： 砂漠の虎&amp;lt;br&amp;gt;Scenario 11: The Desert Tiger&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話： 敵の新型兵器を叩け！&amp;lt;br&amp;gt;Scenario 11: Crush the New Enemy Weapon!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is destroyed&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach highlighted area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Domon is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Mao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Kurz)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話： 燃える砂塵の中で&amp;lt;br&amp;gt;Scenario 12: Within the Burning Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話： 兜甲児、死す！？&amp;lt;br&amp;gt;Scenario 12: Kouji Kabuto, Dead!?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the interference devices; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 4 turns pass or all allied units destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kira gains the &amp;quot;SEED&amp;quot; pilot ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Skygrasper-2 (Cagalli)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話： 深海を発して&amp;lt;br&amp;gt;Scenario 13: Departure in the Deep Sea&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話： 2体の魔神&amp;lt;br&amp;gt;Scenario 13: The Two Demon Gods&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yuu or Hime Brain is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hime Brain (Hime)&lt;br /&gt;
*Nanga Brain (Nanga)&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Blue Earth (Noel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Reduce Mazinkaiser&#039;s HP to below 10%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An ally unit is defeated; Nadesico is defeated; Mazinkaiser is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #2&lt;br /&gt;
**Defeat Lanstar of the Winds with Zeorymer.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; From here onwards, do &#039;&#039;&#039;not&#039;&#039;&#039; deploy Zeorymer in any scenario unless it is forced to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeorymer of the Heavens (Masato)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話： 蒼き流星となって&amp;lt;br&amp;gt;Scenario 14: Becoming the Blue Comet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話： さらなる脅威、新たなる力&amp;lt;br&amp;gt;Scenario 14: Another Menace, A New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Eiji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #4&lt;br /&gt;
**Have Eiji fight Gale&lt;br /&gt;
**Gale will join after scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Voltes V is destroyed; Nadesico is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話： それぞれの想い、それぞれの決意&amp;lt;br&amp;gt;Scenario 15: Those Feelings, That Determination&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話： あの「忘れ得ぬ日々」&amp;lt;br&amp;gt;Scenario 15: Those Unforgettable Days&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is destroyed; Enemy enters highlighted area; Blade is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade + Pegas (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Blade now automatically deploys combined with Pegas&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話： ブレンパワード&amp;lt;br&amp;gt;Scenario 16: Brain Powered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Devil Gundam (Kyoji) or Master Gundam (Master Asia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話： ウィスパード　前編&amp;lt;br&amp;gt;Scenario 17: Whispered, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 6 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Baron Ashura escapes or half of the enemy force is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第18話： ウィスパード　後編&amp;lt;br&amp;gt;Scenario 18: Whispered, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Sousuke, Kouji, Protagonist or Allied battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第19話： 策謀する者たち&amp;lt;br&amp;gt;Scenario 19: Those who Scheme&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Enemy enters defense perimeter.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Borot Homerun&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第20話：真実」は一つじゃない&amp;lt;br&amp;gt;Scenario 20: There is No Lone Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Raftclans (Al-Van).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #1&lt;br /&gt;
**Convince Bloodykaiser(???) with Eiji&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Gale and Julia are mutually exclusive. You will only be able to recruit one per playthrough; if you meet the conditions for both of them, Gale takes priority.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #3&lt;br /&gt;
**Take the &amp;quot;Stay on Earth&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Gai Daigouji #1&lt;br /&gt;
**Take the &amp;quot;Go to the Moon&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 23 Earth or the Moon Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地上に残る&amp;lt;br&amp;gt;Stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;月へ向かう&amp;lt;br&amp;gt;Go to the Moon&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Sucessor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第21話：オルファンの抗体&amp;lt;br&amp;gt;Scenario 21: Orphan&#039;s Antibodies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第21話：これは「僕たちの戦争」だ　前編&amp;lt;br&amp;gt;Scenario 21: This is Our War, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Ally battleship or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #4&lt;br /&gt;
**Defeat Gallowin of the Waters and Bryst of the Fires with Zeorymer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yuu Brain (Yuu)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis pilots gain the &amp;quot;Lunar&amp;quot; frame equipment&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第22話： ダブルリバイバル&amp;lt;br&amp;gt;Scenario 22: Double Revival&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第22話： これは「僕たちの戦争」だ　後編&amp;lt;br&amp;gt;Scenario 22: This is Our War, Part 2 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Yuu Brain is defeated; Child Brains Higgins or Kanan are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brain Child Higgins (Higgins)&lt;br /&gt;
*Brain Child Kanan (Kanan)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico becomes Nadesico [Y-Unit] (Yurika/Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第23話： 超電磁合体不能！&amp;lt;br&amp;gt;Scenario 23: Super EM Stop-Up!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第23話： 華麗なるル・カイン&amp;lt;br&amp;gt;Scenario 23: The Extravagant Ru Cain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Skullrook (Catherine) and (Jangal).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Voltes V or Combattler V is defeated; Archangel is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Nadesico reaches highlighted area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico Y Unit, Blade or Eiji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner gains the &amp;quot;V-MAX&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner, Baybull and Buldy gain the &amp;quot;Layzner Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 24 - 31 Combined Route==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話： ベヘモス&amp;lt;br&amp;gt;Scenario 24: Behemoth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Sousuke are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #1&lt;br /&gt;
**Defeat Takuma with Sousuke.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話： 血を分けた悪魔　前編&amp;lt;br&amp;gt;Scenario 25: The Demon is My Brother, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Combattler V or Voltes V is defeated; Allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V gains &amp;quot;Super EM Ball V-Slash&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains &amp;quot;Grandasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V and Combattler V gain the &amp;quot;Grandasher V Slash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Combattler V (Hyouma)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話： 血を分けた悪魔　後編&amp;lt;br&amp;gt;Scenario 26: The Demon is My Brother, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; All enemies except Blade defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships, Blade or Blue Earth are defeated; Enemy enters highlighted area&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tekkaman Blade + Pegas (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sol Tekkaman Unit 1 (Balzac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話： 浮上&amp;lt;br&amp;gt;Scenario 27: Surfacing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Johnathan&#039;s Grand Cher.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Yuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #2&lt;br /&gt;
**Do not defeat Julia. She&#039;ll retreat when all other enemies are defeated.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nakki Brain (Nakki)&lt;br /&gt;
*Kant Brain (Kant)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lasse Brain (Lasse)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Strike Rouge&lt;br /&gt;
*M1 Astray&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：カーテンの向こうで&amp;lt;br&amp;gt;Scenario 28: Beyond the Curtain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist, Yuu or Nelly is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuu Brain becomes Nelly Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話： 地獄城の激闘！&amp;lt;br&amp;gt;Scenario 29: Fierce Battle at Hell Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tetsuya, Kouji, Sayaka, Sousuke, Mao, Tessa or allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #2&lt;br /&gt;
**Defeat Zaied with Sousuke.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #5&lt;br /&gt;
**Defeat Rose C&#039;est La Vie of the Moon with Zeorymer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Million A (Lori)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser becomes Mazinkaiser KS&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話： 奪われた女神&amp;lt;br&amp;gt;Scenario 30: Stolen Goddess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Battleships reach highlighted area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Tuatha De Danaan is defeated; Zeorymer is defeated; 5 turns pass without reaching highlighted area; Gauron is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #3&lt;br /&gt;
**Defeat Gauron with Sousuke.&lt;br /&gt;
**Bonta-kun will become available from scenario 34 onward.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*True Great Mazinger (Tetsuya)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arbalest gains &amp;quot;Lambda Driver&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話： さだめの楔&amp;lt;br&amp;gt;Scenario 31: The Turning Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Aegis Gundam (Athrun).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Tuatha De Danaan or Kira is defeated .&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #6&lt;br /&gt;
**Take the &amp;quot;Stay&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X Aestivalis&lt;br /&gt;
**Take the &amp;quot;North America&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II #1&lt;br /&gt;
**Take the &amp;quot;North America&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - 37 Stay or Go to North America Route Split and Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;残留する&amp;lt;br&amp;gt;Stay&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;北米へ向かう&amp;lt;br&amp;gt;Go To North America&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話： 怨念の終焉&amp;lt;br&amp;gt;Scenario 32: Feud&#039;s Demise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話： 戦慄！5人のテッカマン&amp;lt;br&amp;gt;Scenario 32: Tremble! The 5 Tekkamen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vorlent (Jua-Mu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Zeorymer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #7&lt;br /&gt;
**Defeat Dinodilos of the Earth, Burrstone of the Mountains, and Omzack of the Thunder with Zeorymer. (Dinodilos or Burrstone will have to be defeated twice after either one regenerates.)&lt;br /&gt;
**If all steps up to now have been met, Yuratei will arrive piloting Great Zeorymer. Defeat Great Zeorymer with Zeorymer.&lt;br /&gt;
**Great Zeorymer will be obtained in scenario 36.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeorymer of the Heavens (Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner becomes Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vorlent (Jua-Mu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II #2&lt;br /&gt;
**Before the map, choose &amp;quot;Power&amp;quot; to obtain Enhanced Layzer, or &amp;quot;Speed&amp;quot; to obtain Layzner Mk II.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tekkaman Blade + Pegas (Blade)&lt;br /&gt;
*Sol Tekkaman Unit 2 (Noel)&lt;br /&gt;
*Blue Earth (Aki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X Aestivalis&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner becomes either Enhanced Layzner&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話： 対決！　デビルガンダム軍団！&amp;lt;br&amp;gt;Scenario 33: Showdown! Devil Gundam Corps!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Master Gundam (Master Asia)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Allied battleships or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue Earth gains Millie as a subpilot and &amp;quot;Fermion Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains &amp;quot;Burning Machinegun Punch&amp;quot; attack and &amp;quot;Rose Magnum Hurricane&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains &amp;quot;Roses Hurricane&amp;quot; attack and &amp;quot;Rose Magnum Hurricane&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains &amp;quot;Shin Ryusei Kochoken&amp;quot; attack and &amp;quot;Gravity Butterfly Hammer&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains &amp;quot;Gaia Crusher&amp;quot; attack and &amp;quot;Gravity Butterfly Hammer&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話： 真実の侵略者&amp;lt;br&amp;gt;Scenario 34: The Truth of the Invaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Blade or Rapier is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier (Rapier) #1&lt;br /&gt;
**Defeat Tekkaman Evil with Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade gains &amp;quot;Hi-Coat Voltekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話： 慟哭の空&amp;lt;br&amp;gt;Scenario 35: Greiving Skies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships, Kira or Eiji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #3&lt;br /&gt;
**Do not defeat Julia. She&#039;ll retreat when all other enemies are defeated.&lt;br /&gt;
**If you did &#039;&#039;&#039;not&#039;&#039;&#039; fulfill all of Gale&#039;s conditions, Julia will join after scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Tolle as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話： ボソンジャンプ&amp;lt;br&amp;gt;Scenario 36: Boson Jump&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier #2&lt;br /&gt;
**Defeat Tekkaman Axe with Blade.&lt;br /&gt;
**Tekkaman Rapier join after scenario 43.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;IWSP Pack #2&lt;br /&gt;
**Take the &amp;quot;Alaska&amp;quot; route.&lt;br /&gt;
**The IWSP parts will be obtained in scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeorymer of the Heavens or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer&amp;lt;/span&amp;gt; (Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis frames gain the &amp;quot;Field Lancer&amp;quot; weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dancougar (Shinobu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All Mazinkaiser units&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All Tekkaman Blade units&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Voltes V (Kenichi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Akatsuki (Akatsuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;アラスカ基地に向かう&amp;lt;br&amp;gt;Go to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;和平交渉に向かう&amp;lt;br&amp;gt;Go To Peace Negotiation&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話： 舞い降りる剣&amp;lt;br&amp;gt;Scenario 37: The Descending Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話： 「故郷」と呼べる場所&amp;lt;br&amp;gt;Scenario 37: A Place We Call Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is defeated or enemies enter highlighted area; Archangel fails to reach safety in 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Natarle as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito reaches all 4 points on the map; Defeat all enemies; Defeat Raftclans (Fu-Lu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito or Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser KS (Kouji)&lt;br /&gt;
*True Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Million A (Lori)&lt;br /&gt;
*Voltes V (Kenichi)&lt;br /&gt;
*Dancougar (Shinobu)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 38 - 43 Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話： 道を選ぶとき&amp;lt;br&amp;gt;Scenario 38: Choosing the Road&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Domon or Protagonist are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby) #1&lt;br /&gt;
**Do not defeat Allenby. She&#039;ll retreat after all other UEFA-affiliated (red) units are defeated.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Gundam (Mu) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with IWSP Pack equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Buster Gundam (Dearka)&lt;br /&gt;
*Justice Gundam (Athrun)&lt;br /&gt;
*Tekkaman Blade + Pegas (Blade)&lt;br /&gt;
*Blue Earth (Aki)&lt;br /&gt;
*Sol Tekkaman Unit 2 (Noel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Strike Gundam, Rouge and Skygrasper gain the &amp;quot;IWSP Pack&amp;quot; frame equipment&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cagalli gains the &amp;quot;Astray Formation&amp;quot; attack in any unit she can pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Kuzzey as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade gains &amp;quot;Blaster Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話： 消えない灯火、消える命&amp;lt;br&amp;gt;Scenario 39: Endless Light, Fading Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Shinobu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Protagonist machine is upgraded [Granteed Dracodeus, Belzellute Brigandy, Coustwell Brachium, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raftclans&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black Wing N (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancougar can now combine with Black Wing N to become Final Dancougar&amp;lt;/span&amp;gt;&lt;br /&gt;
**Dancougar will now automatically sortie as Final Dancougar&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cagalli gains the &amp;quot;SEED&amp;quot; pilot ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sol Tekkaman Unit 1 (Balzac)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) OR Bloodykaiser (Julia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話： すれ違う運命&amp;lt;br&amp;gt;Scenario 40: Passing Destinies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Voltes V are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains &amp;quot;Sekiha Tenkyoken&amp;quot; and Sekiha Tenkyoken God Finger&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam, Maxter Gundam, Rose Gundam, Dragon Gundam, and Bolt Gundam gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話： 涙の兄弟拳！東方不敗暁に死す&amp;lt;br&amp;gt;Scenario 41: Tearful Brotherly Attack! Master Asia&#039;s Last Breath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby) #2&lt;br /&gt;
**Convince Allenby with Rain then defeat Allenby.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：その男の狂気&amp;lt;br&amp;gt;Scenario 42: One Man&#039;s Madness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Justice Gundam (Athrun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Darkside Of The Moon&amp;lt;br&amp;gt;Scenario 43: Darkside Of The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleships or Blade is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Save Balzac #1&lt;br /&gt;
**Choose the &amp;quot;Confront the Radam&amp;quot; route after the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Gai Daigouji #2&lt;br /&gt;
**Choose the &amp;quot;Go to Peace Conference&amp;quot; route after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 44 - 46 Confront the Radam or Peace Conference Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ラダム討伐に向かう&amp;lt;br&amp;gt;Confront the Radam&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;和平交渉に向かう&amp;lt;br&amp;gt;Go to Peace Conference&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第44話： 螺旋の邂逅&amp;lt;br&amp;gt;Scenario 44: Spiral of Encounters&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第44話： どこにでもある「正義」&amp;lt;br&amp;gt;Scenario 44: Ubiquitous Righteousness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel, Mu, Kira, Dearka or Lacus is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Justice Gundam (Athrun)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis 0G Gai (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第45話： 闇と死の運命&amp;lt;br&amp;gt;Scenario 45: Destiny of Darkness and Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第45話： たった一つの「冴えたやり方」？&amp;lt;br&amp;gt;Scenario 45: Is There Only One Clear Method&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Tekkaman Omega.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel, Blade or Sol Tekkaman Unit 1 is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Save Balzac #2&lt;br /&gt;
**Defeat Tekkaman Sword with Balzac.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sol Tekkaman Unit 1 (Balzac) - permanently lost,&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;unless secret is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Final Dancougar is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akatsuki (Akatsuki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話： 破滅への扉&amp;lt;br&amp;gt;Scenario 46: Doorway to Ruin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are destroyed; Nuclear missiles enter the PLANT.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Freedom Gundam becomes Freedom Gundam METEOR&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Justice Gundam becomes Justice Gundam METEOR&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 47 - 53 Final Routesplit and Ending==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙に残る&amp;lt;br&amp;gt;Remain in Space&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地球に降りる&amp;lt;br&amp;gt;Head to Earth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第47話： 終末の光　前編&amp;lt;br&amp;gt;Scenario 47: The Final Light Part 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第47話： 動く山脈&amp;lt;br&amp;gt;Scenario 47: The Moving Mountain Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Nelly, Nakki and Kant Brains reach their destination; Defeat Grand Cher (Quincy).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico, Nelly Brain, Hime, Nakki or Kant Brains defeated; Nelly, Nakki and Kant Brains failing to reach their destination in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第48話： 終末の光　後編&amp;lt;br&amp;gt;Scenario 48: The Final Light Part 2&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第48話： 飛翔&amp;lt;br&amp;gt;Scenario 48: Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Kira is destroyed; Nuclear missiles or UEFA troops enter the PLANT.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mwu La Flaga is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Nelly Brain is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話： 憎悪の果て&amp;lt;br&amp;gt;Scenario 49: The Limits of Hatred&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Duel Gundam AS (Yzak)&lt;br /&gt;
*Baronz (Johnathan)&lt;br /&gt;
*Baronz (Quincy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第50話： 百億の夜と千億の闇&amp;lt;br&amp;gt;Scenario 50: Uncountable Nights, Unimaginable Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Zui-Gadin (Gu-Landon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第51話： 冷たい世界　前編&amp;lt;br&amp;gt;Scenario 51: Coldhearted World, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Jua-Mu and Fu-Lu within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated; Failure to defeat Jua-Mu and Fu-Lu in the time limit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話： 冷たい世界　後編&amp;lt;br&amp;gt;Final Scenario: Coldhearted World, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Zui-Gadin (Gu-Landon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent/Raftclans&lt;br /&gt;
**Save your clear data after the credits and use it to start New Game+, using a different Protagonist mech than you did before. You must do this with &#039;&#039;&#039;all three original mech at least once&#039;&#039;&#039; to unlock Vorlent from the third NG+ run onward.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raftclans (Al-Van)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Flow_Chart&amp;diff=44569</id>
		<title>Super Robot Wars/J/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Flow_Chart&amp;diff=44569"/>
		<updated>2020-09-05T21:18:37Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Stages 11 - 15 Archangel or Nadesico Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11 Introduction==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;統夜ルート&amp;lt;br&amp;gt;Touya Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;カルヴィナルート&amp;lt;br&amp;gt;Calvina Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： 降ってきた「災厄」？&amp;lt;br&amp;gt;Scenario 1: Falling Disaster&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： ナデシコ発進&amp;lt;br&amp;gt;Scenario 1: Nadesico Takes Off&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Protagonist Mech [Granteed, Belzellute, Coustwell, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] (Touya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies or 10 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
*Nadesico (Yurika/Ruri)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話： 目的地、火星！&amp;lt;br&amp;gt;Scenario 2: Destination, Mars!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話： vs地球連合軍&amp;lt;br&amp;gt;Scenario 2: VS Earth Allied Forces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika/Ruri)&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
*Aestivalis 0G Gai (Gai)&lt;br /&gt;
*Aestivalis 0G Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis 0G Izumi (Izumi)&lt;br /&gt;
*Aestivalis 0G Hikaru (Hikaru)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Gai (Gai)&lt;br /&gt;
*Aestivalis 0G Ryoko (Ryoko)&lt;br /&gt;
*Aestivalis 0G Izumi (Izumi)&lt;br /&gt;
*Aestivalis 0G Hikaru (Hikaru)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Protagonist Mech [Granteed, Belzellute, Coustwell, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent&amp;lt;/span&amp;gt;] (Calvina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話： 彼の名はエイジ&amp;lt;br&amp;gt;Scenario 3: His Name is Eiji&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #1&lt;br /&gt;
**Convince Gale with Eiji.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Gale and Julia are mutually exclusive. You will only be able to recruit one per playthrough; if you meet the conditions for both of them, Gale takes priority.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Baybull (David)&lt;br /&gt;
*Buldy (Roanne)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話： さよならの赤い星&amp;lt;br&amp;gt;Scenario 4: Farewell, Red Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #2&lt;br /&gt;
**Convince Gale with Eiji.&lt;br /&gt;
**After Gale becomes an NPC, agree to rescue Gale from Gosterro.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Protagonist can now choose their unit&#039;s sub-pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
**Some story events, and the point where the Protagonist&#039;s mech learns its final attack, depend on when and how often one sub-pilot is used over the others.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Gai (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話： 変転する運命&amp;lt;br&amp;gt;Scenario 5: Changing Destinies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Akito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akatsuki (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話： 崩壊の大地　前編&amp;lt;br&amp;gt;Scenario 6: Collapsing Land, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship or Kira is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Archangel (Murrue)&lt;br /&gt;
*Strike Gundam (Kira)&lt;br /&gt;
*Moebius Zero (Mu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話： 崩壊の大地　後編&amp;lt;br&amp;gt;Scenario 7: Collapsing Land, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話： 敵軍の歌姫　前編&amp;lt;br&amp;gt;Scenario 8: Songstress of the Enemy Forces, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Archangel gains subpilots: Miriallia, Tolle, Sai, Kuzzey&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話： 敵軍の歌姫　後編&amp;lt;br&amp;gt;Scenario 9: Songstress of the Enemy Forces, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tekkaman Blade (Blade)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話： 闇の胎動&amp;lt;br&amp;gt;Scenario 10: The Gathering Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Devil Gundam (Kyoji).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship or Domon is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #3&lt;br /&gt;
**Take the &amp;quot;Archangel&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;IWSP Pack #1&lt;br /&gt;
**Take the &amp;quot;Archangel&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #1&lt;br /&gt;
**Take the &amp;quot;Nadesico&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Skygrasper-1 (Mu)&lt;br /&gt;
*Dancougar (Shinobu)&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 11 - 15 Archangel or Nadesico Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;アークエンジェルに乗艦&amp;lt;br&amp;gt;Go with Archangel&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコに残る&amp;lt;br&amp;gt;Stay with Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Martain Successor Nadesico&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話： 砂漠の虎&amp;lt;br&amp;gt;Scenario 11: The Desert Tiger&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話： 敵の新型兵器を叩け！&amp;lt;br&amp;gt;Scenario 11: Crush the New Enemy Weapon!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is destroyed&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach highlighted area; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Domon is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Mao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gernsback M9 (Kurz)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話： 燃える砂塵の中で&amp;lt;br&amp;gt;Scenario 12: Within the Burning Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話： 兜甲児、死す！？&amp;lt;br&amp;gt;Scenario 12: Kouji Kabuto, Dead!?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the interference devices; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 4 turns pass or all allied units destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kira gains the &amp;quot;SEED&amp;quot; pilot ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Skygrasper-2 (Cagalli)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話： 深海を発して&amp;lt;br&amp;gt;Scenario 13: Departure in the Deep Sea&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話： 2体の魔神&amp;lt;br&amp;gt;Scenario 13: The Two Demon Gods&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yuu or Hime Brain is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hime Brain (Hime)&lt;br /&gt;
*Nanga Brain (Nanga)&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Blue Earth (Noel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Reduce Mazinkaiser&#039;s HP to below 10%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An ally unit is defeated; Nadesico is defeated; Mazinkaiser is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #2&lt;br /&gt;
**Defeat Lanstar of the Winds with Zeorymer.&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; From here onwards, do &#039;&#039;&#039;not&#039;&#039;&#039; deploy Zeorymer in any scenario unless it is forced to.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeorymer of the Heavens (Masato)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話： 蒼き流星となって&amp;lt;br&amp;gt;Scenario 14: Becoming the Blue Comet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話： さらなる脅威、新たなる力&amp;lt;br&amp;gt;Scenario 14: Another Menace, A New Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Eiji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) #4&lt;br /&gt;
**Have Eiji fight Gale&lt;br /&gt;
**Gale will join after scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Voltes V is destroyed; Nadesico is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話： それぞれの想い、それぞれの決意&amp;lt;br&amp;gt;Scenario 15: Those Feelings, That Determination&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話： あの「忘れ得ぬ日々」&amp;lt;br&amp;gt;Scenario 15: Those Unforgettable Days&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is destroyed; Enemy enters highlighted area; Blade is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Blue Earth (Noel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade + Pegas (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Blade now automatically deploys combined with Pegas&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話： ブレンパワード&amp;lt;br&amp;gt;Scenario 16: Brain Powered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Devil Gundam (Kyoji) or Master Gundam (Master Asia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第17話： ウィスパード　前編&amp;lt;br&amp;gt;Scenario 17: Whispered, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 6 turns pass.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Baron Ashura escapes or half of the enemy force is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第18話： ウィスパード　後編&amp;lt;br&amp;gt;Scenario 18: Whispered, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Sousuke, Kouji, Protagonist or Allied battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第19話： 策謀する者たち&amp;lt;br&amp;gt;Scenario 19: Those who Scheme&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Enemy enters defense perimeter.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Borot Homerun&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第20話：真実」は一つじゃない&amp;lt;br&amp;gt;Scenario 20: There is No Lone Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Raftclans (Al-Van).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #1&lt;br /&gt;
**Convince Bloodykaiser(???) with Eiji&lt;br /&gt;
**&#039;&#039;&#039;Note:&#039;&#039;&#039; Gale and Julia are mutually exclusive. You will only be able to recruit one per playthrough; if you meet the conditions for both of them, Gale takes priority.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #3&lt;br /&gt;
**Take the &amp;quot;Stay on Earth&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Gai Daigouji #1&lt;br /&gt;
**Take the &amp;quot;Go to the Moon&amp;quot; route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Akito (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 23 Earth or the Moon Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地上に残る&amp;lt;br&amp;gt;Stay on Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;月へ向かう&amp;lt;br&amp;gt;Go to the Moon&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Sucessor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第21話：オルファンの抗体&amp;lt;br&amp;gt;Scenario 21: Orphan&#039;s Antibodies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第21話：これは「僕たちの戦争」だ　前編&amp;lt;br&amp;gt;Scenario 21: This is Our War, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Ally battleship or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #4&lt;br /&gt;
**Defeat Gallowin of the Waters and Bryst of the Fires with Zeorymer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yuu Brain (Yuu)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis pilots gain the &amp;quot;Lunar&amp;quot; frame equipment&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aestivalis 0G Akito (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第22話： ダブルリバイバル&amp;lt;br&amp;gt;Scenario 22: Double Revival&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第22話： これは「僕たちの戦争」だ　後編&amp;lt;br&amp;gt;Scenario 22: This is Our War, Part 2 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Yuu Brain is defeated; Child Brains Higgins or Kanan are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brain Child Higgins (Higgins)&lt;br /&gt;
*Brain Child Kanan (Kanan)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico becomes Nadesico [Y-Unit] (Yurika/Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第23話： 超電磁合体不能！&amp;lt;br&amp;gt;Scenario 23: Super EM Stop-Up!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第23話： 華麗なるル・カイン&amp;lt;br&amp;gt;Scenario 23: The Extravagant Ru Cain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Skullrook (Catherine) and (Jangal).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Voltes V or Combattler V is defeated; Archangel is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Nadesico reaches highlighted area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico Y Unit, Blade or Eiji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner gains the &amp;quot;V-MAX&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner, Baybull and Buldy gain the &amp;quot;Layzner Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 24 - 31 Combined Route==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話： ベヘモス&amp;lt;br&amp;gt;Scenario 24: Behemoth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Sousuke are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #1&lt;br /&gt;
**Defeat Takuma with Sousuke.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話： 血を分けた悪魔　前編&amp;lt;br&amp;gt;Scenario 25: The Demon is My Brother, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Combattler V or Voltes V is defeated; Allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V gains &amp;quot;Super EM Ball V-Slash&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains &amp;quot;Grandasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V and Combattler V gain the &amp;quot;Grandasher V Slash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Combattler V (Hyouma)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話： 血を分けた悪魔　後編&amp;lt;br&amp;gt;Scenario 26: The Demon is My Brother, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; All enemies except Blade defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships, Blade or Blue Earth are defeated; Enemy enters highlighted area&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tekkaman Blade + Pegas (Blade)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sol Tekkaman Unit 1 (Balzac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話： 浮上&amp;lt;br&amp;gt;Scenario 27: Surfacing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Johnathan&#039;s Grand Cher.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Yuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #2&lt;br /&gt;
**Do not defeat Julia. She&#039;ll retreat when all other enemies are defeated.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nakki Brain (Nakki)&lt;br /&gt;
*Kant Brain (Kant)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lasse Brain (Lasse)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Strike Rouge&lt;br /&gt;
*M1 Astray&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：カーテンの向こうで&amp;lt;br&amp;gt;Scenario 28: Beyond the Curtain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist, Yuu or Nelly is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuu Brain becomes Nelly Brain (Yuu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話： 地獄城の激闘！&amp;lt;br&amp;gt;Scenario 29: Fierce Battle at Hell Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tetsuya, Kouji, Sayaka, Sousuke, Mao, Tessa or allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #2&lt;br /&gt;
**Defeat Zaied with Sousuke.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #5&lt;br /&gt;
**Defeat Rose C&#039;est La Vie of the Moon with Zeorymer.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Million A (Lori)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser becomes Mazinkaiser KS&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話： 奪われた女神&amp;lt;br&amp;gt;Scenario 30: Stolen Goddess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Battleships reach highlighted area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Tuatha De Danaan is defeated; Zeorymer is defeated; 5 turns pass without reaching highlighted area; Gauron is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun #3&lt;br /&gt;
**Defeat Gauron with Sousuke.&lt;br /&gt;
**Bonta-kun will become available from scenario 34 onward.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*True Great Mazinger (Tetsuya)&lt;br /&gt;
*Combattler V (Hyouma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arbalest gains &amp;quot;Lambda Driver&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話： さだめの楔&amp;lt;br&amp;gt;Scenario 31: The Turning Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Aegis Gundam (Athrun).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Tuatha De Danaan or Kira is defeated .&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #6&lt;br /&gt;
**Take the &amp;quot;Stay&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X Aestivalis&lt;br /&gt;
**Take the &amp;quot;North America&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II #1&lt;br /&gt;
**Take the &amp;quot;North America&amp;quot; route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tuatha De Danaan (Tessa)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - 37 Stay or Go to North America Route Split and Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;残留する&amp;lt;br&amp;gt;Stay&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;北米へ向かう&amp;lt;br&amp;gt;Go To North America&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話： 怨念の終焉&amp;lt;br&amp;gt;Scenario 32: Feud&#039;s Demise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話： 戦慄！5人のテッカマン&amp;lt;br&amp;gt;Scenario 32: Tremble! The 5 Tekkamen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vorlent (Jua-Mu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Zeorymer is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer #7&lt;br /&gt;
**Defeat Dinodilos of the Earth, Burrstone of the Mountains, and Omzack of the Thunder with Zeorymer. (Dinodilos or Burrstone will have to be defeated twice after either one regenerates.)&lt;br /&gt;
**If all steps up to now have been met, Yuratei will arrive piloting Great Zeorymer. Defeat Great Zeorymer with Zeorymer.&lt;br /&gt;
**Great Zeorymer will be obtained in scenario 36.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeorymer of the Heavens (Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner becomes Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vorlent (Jua-Mu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II #2&lt;br /&gt;
**Before the map, choose &amp;quot;Power&amp;quot; to obtain Enhanced Layzer, or &amp;quot;Speed&amp;quot; to obtain Layzner Mk II.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tekkaman Blade + Pegas (Blade)&lt;br /&gt;
*Sol Tekkaman Unit 2 (Noel)&lt;br /&gt;
*Blue Earth (Aki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X Aestivalis&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner becomes either Enhanced Layzner&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話： 対決！　デビルガンダム軍団！&amp;lt;br&amp;gt;Scenario 33: Showdown! Devil Gundam Corps!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Master Gundam (Master Asia)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Allied battleships or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue Earth gains Millie as a subpilot and &amp;quot;Fermion Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains &amp;quot;Burning Machinegun Punch&amp;quot; attack and &amp;quot;Rose Magnum Hurricane&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains &amp;quot;Roses Hurricane&amp;quot; attack and &amp;quot;Rose Magnum Hurricane&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains &amp;quot;Shin Ryusei Kochoken&amp;quot; attack and &amp;quot;Gravity Butterfly Hammer&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains &amp;quot;Gaia Crusher&amp;quot; attack and &amp;quot;Gravity Butterfly Hammer&amp;quot; combo attack, as well as &amp;quot;Super Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話： 真実の侵略者&amp;lt;br&amp;gt;Scenario 34: The Truth of the Invaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship, Blade or Rapier is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier (Rapier) #1&lt;br /&gt;
**Defeat Tekkaman Evil with Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade gains &amp;quot;Hi-Coat Voltekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話： 慟哭の空&amp;lt;br&amp;gt;Scenario 35: Greiving Skies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships, Kira or Eiji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bloodykaiser (Julia) #3&lt;br /&gt;
**Do not defeat Julia. She&#039;ll retreat when all other enemies are defeated.&lt;br /&gt;
**If you did &#039;&#039;&#039;not&#039;&#039;&#039; fulfill all of Gale&#039;s conditions, Julia will join after scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Tolle as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話： ボソンジャンプ&amp;lt;br&amp;gt;Scenario 36: Boson Jump&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier #2&lt;br /&gt;
**Defeat Tekkaman Axe with Blade.&lt;br /&gt;
**Tekkaman Rapier join after scenario 43.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;IWSP Pack #2&lt;br /&gt;
**Take the &amp;quot;Alaska&amp;quot; route.&lt;br /&gt;
**The IWSP parts will be obtained in scenario 38.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeorymer of the Heavens or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Zeorymer&amp;lt;/span&amp;gt; (Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All Aestivalis frames gain the &amp;quot;Field Lancer&amp;quot; weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dancougar (Shinobu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All Mazinkaiser units&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All Tekkaman Blade units&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Voltes V (Kenichi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis 0G Akatsuki (Akatsuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;アラスカ基地に向かう&amp;lt;br&amp;gt;Go to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Brain Powered&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;和平交渉に向かう&amp;lt;br&amp;gt;Go To Peace Negotiation&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Mobile Fighter G Gundam&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話： 舞い降りる剣&amp;lt;br&amp;gt;Scenario 37: The Descending Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話： 「故郷」と呼べる場所&amp;lt;br&amp;gt;Scenario 37: A Place We Call Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is defeated or enemies enter highlighted area; Archangel fails to reach safety in 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Natarle as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito reaches all 4 points on the map; Defeat all enemies; Defeat Raftclans (Fu-Lu).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito or Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser KS (Kouji)&lt;br /&gt;
*True Great Mazinger (Tetsuya)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Million A (Lori)&lt;br /&gt;
*Voltes V (Kenichi)&lt;br /&gt;
*Dancougar (Shinobu)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 38 - 43 Combined Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話： 道を選ぶとき&amp;lt;br&amp;gt;Scenario 38: Choosing the Road&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Domon or Protagonist are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby) #1&lt;br /&gt;
**Do not defeat Allenby. She&#039;ll retreat after all other UEFA-affiliated (red) units are defeated.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Gundam (Mu) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with IWSP Pack equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Buster Gundam (Dearka)&lt;br /&gt;
*Justice Gundam (Athrun)&lt;br /&gt;
*Tekkaman Blade + Pegas (Blade)&lt;br /&gt;
*Blue Earth (Aki)&lt;br /&gt;
*Sol Tekkaman Unit 2 (Noel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Strike Gundam, Rouge and Skygrasper gain the &amp;quot;IWSP Pack&amp;quot; frame equipment&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cagalli gains the &amp;quot;Astray Formation&amp;quot; attack in any unit she can pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel permanently loses Kuzzey as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tekkaman Blade gains &amp;quot;Blaster Mode&amp;quot; special ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話： 消えない灯火、消える命&amp;lt;br&amp;gt;Scenario 39: Endless Light, Fading Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Shinobu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Protagonist machine is upgraded [Granteed Dracodeus, Belzellute Brigandy, Coustwell Brachium, or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raftclans&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black Wing N (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancougar can now combine with Black Wing N to become Final Dancougar&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cagalli gains the &amp;quot;SEED&amp;quot; pilot ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Sol Tekkaman Unit 1 (Balzac)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Greimkaiser (Gale) OR Bloodykaiser (Julia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話： すれ違う運命&amp;lt;br&amp;gt;Scenario 40: Passing Destinies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Voltes V are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains &amp;quot;Sekiha Tenkyoken&amp;quot; and Sekiha Tenkyoken God Finger&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam, Maxter Gundam, Rose Gundam, Dragon Gundam, and Bolt Gundam gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話： 涙の兄弟拳！東方不敗暁に死す&amp;lt;br&amp;gt;Scenario 41: Tearful Brotherly Attack! Master Asia&#039;s Last Breath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby) #2&lt;br /&gt;
**Convince Allenby with Rain then defeat Allenby.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：その男の狂気&amp;lt;br&amp;gt;Scenario 42: One Man&#039;s Madness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Justice Gundam (Athrun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第43話：Darkside Of The Moon&amp;lt;br&amp;gt;Scenario 43: Darkside Of The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Battleships or Blade is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Save Balzac #1&lt;br /&gt;
**Choose the &amp;quot;Confront the Radam&amp;quot; route after the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saving Gai Daigouji #2&lt;br /&gt;
**Choose the &amp;quot;Go to Peace Conference&amp;quot; route after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 44 - 46 Confront the Radam or Peace Conference Route==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ラダム討伐に向かう&amp;lt;br&amp;gt;Confront the Radam&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;和平交渉に向かう&amp;lt;br&amp;gt;Go to Peace Conference&#039;&#039;&#039;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第44話： 螺旋の邂逅&amp;lt;br&amp;gt;Scenario 44: Spiral of Encounters&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第44話： どこにでもある「正義」&amp;lt;br&amp;gt;Scenario 44: Ubiquitous Righteousness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel, Mu, Kira, Dearka or Lacus is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Justice Gundam (Athrun)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis 0G Gai (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第45話： 闇と死の運命&amp;lt;br&amp;gt;Scenario 45: Destiny of Darkness and Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第45話： たった一つの「冴えたやり方」？&amp;lt;br&amp;gt;Scenario 45: Is There Only One Clear Method&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Tekkaman Omega.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel, Blade or Sol Tekkaman Unit 1 is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Save Balzac #2&lt;br /&gt;
**Defeat Tekkaman Sword with Balzac.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sol Tekkaman Unit 1 (Balzac) - permanently lost,&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;unless secret is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Final Dancougar is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis 0G Akatsuki (Akatsuki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話： 破滅への扉&amp;lt;br&amp;gt;Scenario 46: Doorway to Ruin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are destroyed; Nuclear missiles enter the PLANT.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Freedom Gundam becomes Freedom Gundam METEOR&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Justice Gundam becomes Justice Gundam METEOR&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 47 - 53 Final Routesplit and Ending==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙に残る&amp;lt;br&amp;gt;Remain in Space&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED&amp;lt;br&amp;gt;Blue Comet SPT Layzner&amp;lt;br&amp;gt;Tekkaman Blade&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地球に降りる&amp;lt;br&amp;gt;Head to Earth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Brain Powerd&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Super Electromagnetic Machine Voltes V&amp;lt;br&amp;gt;Hades Project Zeorymer&amp;lt;br&amp;gt;Dancougar - Super Beast Machine God&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第47話： 終末の光　前編&amp;lt;br&amp;gt;Scenario 47: The Final Light Part 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第47話： 動く山脈&amp;lt;br&amp;gt;Scenario 47: The Moving Mountain Range&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Nelly, Nakki and Kant Brains reach their destination; Defeat Grand Cher (Quincy).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico, Nelly Brain, Hime, Nakki or Kant Brains defeated; Nelly, Nakki and Kant Brains failing to reach their destination in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第48話： 終末の光　後編&amp;lt;br&amp;gt;Scenario 48: The Final Light Part 2&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第48話： 飛翔&amp;lt;br&amp;gt;Scenario 48: Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Archangel or Kira is destroyed; Nuclear missiles or UEFA troops enter the PLANT.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mwu La Flaga is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico or Nelly Brain is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話： 憎悪の果て&amp;lt;br&amp;gt;Scenario 49: The Limits of Hatred&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Freedom Gundam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Duel Gundam AS (Yzak)&lt;br /&gt;
*Baronz (Johnathan)&lt;br /&gt;
*Baronz (Quincy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第50話： 百億の夜と千億の闇&amp;lt;br&amp;gt;Scenario 50: Uncountable Nights, Unimaginable Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Zui-Gadin (Gu-Landon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第51話： 冷たい世界　前編&amp;lt;br&amp;gt;Scenario 51: Coldhearted World, Part 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Jua-Mu and Fu-Lu within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated; Failure to defeat Jua-Mu and Fu-Lu in the time limit.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話： 冷たい世界　後編&amp;lt;br&amp;gt;Final Scenario: Coldhearted World, Part 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Zui-Gadin (Gu-Landon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships or Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vorlent/Raftclans&lt;br /&gt;
**Save your clear data after the credits and use it to start New Game+, using a different Protagonist mech than you did before. You must do this with &#039;&#039;&#039;all three original mech at least once&#039;&#039;&#039; to unlock Vorlent from the third NG+ run onward.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raftclans (Al-Van)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Clear&amp;diff=44449</id>
		<title>Super Robot Wars/J/Clear</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Clear&amp;diff=44449"/>
		<updated>2020-09-02T17:30:57Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* New Game Plus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New Game Plus ==&lt;br /&gt;
&lt;br /&gt;
Upon loading and starting a new game on a cleared game file, all unspent money, pilot bonus points, unit and weapon upgrades, and kills are retained, all Parts and Skill Modules are lost with no compensation, you may pick a new protagonist and OG mecha, an additional 3 Favorite Series, and you may select the protagonist&#039;s Spirit List, as well as augment all enemies with anywhere between 0-3 additional upgrade ranks to all stats.&lt;br /&gt;
&lt;br /&gt;
OG Mecha do not share upgrades, eg if you played Granteed, and then pick Coustwell, you will not have any upgrades on it. Similarly, Calvina and Touya do not share their bonus point assignments or kill counts.&lt;br /&gt;
&lt;br /&gt;
Additionally you automatically have all Mecha assigned battle themes added to your BGM list, including enemy only themes such as Moon Knights, Masquerade, and Doomsday, but not themes for special attacks, such as the ones used for the G Gundam super moves&lt;br /&gt;
&lt;br /&gt;
== Vorlent and Raftclans ==&lt;br /&gt;
&lt;br /&gt;
Upon clearing the game on the same save with all 3 original mecha, the Vorlent becomes selectable when loading and starting a new game on that save. It is upgraded to the Raftclans on scenario 39.&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Clear&amp;diff=44447</id>
		<title>Super Robot Wars/J/Clear</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Clear&amp;diff=44447"/>
		<updated>2020-09-02T15:26:09Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* New Game Plus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== New Game Plus ==&lt;br /&gt;
&lt;br /&gt;
Upon loading and starting a new game on a cleared game file, all unspent money, pilot bonus points, unit and weapon upgrades, and kills are retained, all Parts and Skill Modules are lost with no compensation, you may pick a new protagonist and OG mecha, an additional 3 Favorite Series, and you may select the protagonist&#039;s Spirit List, as well as augment all enemies with anywhere between 0-3 additional upgrade ranks to all stats.&lt;br /&gt;
OG Mecha do not share upgrades, eg if you played Granteed, and then pick Coustwell, you will not have any upgrades on it. Similarly, Calvina and Touya do not share their bonus point assignments or kill counts.&lt;br /&gt;
&lt;br /&gt;
== Vorlent and Raftclans ==&lt;br /&gt;
&lt;br /&gt;
Upon clearing the game on the same save with all 3 original mecha, the Vorlent becomes selectable when loading and starting a new game on that save. It is upgraded to the Raftclans on scenario 39.&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Mech_Abilities&amp;diff=44423</id>
		<title>Super Robot Wars/J/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Mech_Abilities&amp;diff=44423"/>
		<updated>2020-09-02T12:33:05Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Mech Abilites */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mech Abilites=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Enables the pilot&#039;s Counter Cut Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Equipped || 銃装備 || Enables the pilot&#039;s Shoot Down Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Enables the pilot&#039;s Shield Defense Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform the unit into an alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Separate || 分離 || Unit separates into it&#039;s components or discards an &amp;quot;armored carrier&amp;quot;-type shell. If discarding a shell, can only be done once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit.&lt;br /&gt;
|-&lt;br /&gt;
| Swap || 換装 || Allows swapping a docked unit in a battleship with a unit that wasn&#039;t fielded. Can be done up to 3 times per map with upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Restores an adjacent ally&#039;s HP. Amount restored depends on pilot&#039;s Level.&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment || 補給装置 || Fully restores an adjacent ally&#039;s EN and Ammo, at the cost of 10 Will from the ally resupplied.&lt;br /&gt;
|-&lt;br /&gt;
| Load || 搭載 || Allows loading of allied units into battleships.&lt;br /&gt;
|-&lt;br /&gt;
| After Image || 分身 || 50% chance of evading an incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| God Shadow || ゴッドシャド || 50% chance of evading an incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| ECS &amp;lt;small&amp;gt;(Electromagnetic Camouflage System)&amp;lt;/small&amp;gt; || ＥＣＳ || 50% chance of evading an incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Vital Jump || バイタルジャンプ || 50% chance of evading an incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Boson Jump || ボゾンジャンプ || 50% chance of evading an incoming attack. Activates at 130 Will. Enemy only.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat S || ビームコート S || Reduces beam damage by 800. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat M || ビームコート M || Reduces beam damage by 900. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat L || ビームコート L || Reduces beam damage by 1000. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Phase Shift Armor || フェズシフト装甲 || Reduces ammo-based damage by 800. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Laminate Armor || ラミネート装甲 || Reduces beam damage by 1200. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Chakra Shield || チャクラシールド || Reduces damage by 800. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Field || ディストーション・フィールド || Reduces gravity damage by 2500, beam damage by 1500, and normal damage by 1000. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Barrier S || バリア S || Reduces all damage by 800. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Barrier M || バリア M || Reduces all damage by 1000. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Barrier L || バリア L || Reduces all damage by 1200. Costs 15 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Attack damage is multiplied by 1.25. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| V-MAX || V-MAX || Unit gains 1 Movement, 10 Mobility, After Image and Beam Coat S. Activates at 120 Will. Layzner only.&lt;br /&gt;
|-&lt;br /&gt;
| V-MAX+ || V-MAX強化 || Unit gains 1 Movement, 15 Mobility, After Image and Beam Coat M. Activates at 120 Will. Powered Layzner only.&lt;br /&gt;
|-&lt;br /&gt;
| V-MAXIMUM || V-MAXIMUM || Unit gains 2 Movement, 20 Mobility, After Image and Beam Coat L. Activates at 120 Will. Layzner MK2 only.&lt;br /&gt;
|-&lt;br /&gt;
| Lambda Driver || ラムダ・ドライバ || The offensive and defensive power of the unit increases as the pilot&#039;s Will increases. Activates at 120 Will.&lt;br /&gt;
|- &lt;br /&gt;
| Lambda Driver* || ラムダ・ドライバ || The offensive and defensive power of the unit increases as the pilot&#039;s Will increases. Enemy Only&lt;br /&gt;
|- &lt;br /&gt;
| Gravity Wave Beam || 重力波ビーム || At the start of the turn, fully supplies all EN to units in range that have a Gravity Antenna.&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Antenna || 重力波アンテナ || Units gain full EN supply at start of turn if in range of the Gravity Wave Beam.&lt;br /&gt;
|-&lt;br /&gt;
| DCS &amp;lt;small&amp;gt;(Dimensional Coupler System)&amp;lt;/small&amp;gt; || 次元連結システム || 50% chance of evading an incoming attack, and reduces all damage by 1000. Costs 10 EN per use. Activates at 130 Will. &lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud** || オルゴン・クラウド || 50% chance of evading an incoming attack, and reduces all damage by 1200. Costs 5 EN per use. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration S || ＨＰ回復 S || Restores 10% of HP at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration M || ＨＰ回復 M || Restores 20% of HP at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration L || ＨＰ回復 L || Restores 30% of HP at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regeneration S || ＥＮ回復 S || Restores 10% of EN at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regeneration M || ＥＮ回復 M || Restores 20% of EN at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regeneration L || ＥＮ回復 L || Restores 30% of EN at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt; * = Used by the Behemoth units, this version of the Lambda Driver is active from the start, and costs only 5 EN for its barrier&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt; ** = The in-game description states 10 EN, but gameplay reveals it is in fact 5 EN per barrier activation&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=44353</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=44353"/>
		<updated>2020-08-28T15:04:28Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Stages 51 - 54 Slow and Steady or Push Aggressively Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (Main Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;サイゾウルート&amp;lt;br&amp;gt;Saizo Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;サギリルート&amp;lt;br&amp;gt;Sagiri Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦&amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦&amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with Spike. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with Spike. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deal the finishing blow to at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) (It&#039;s okay if others join the fight, but Akito must deal the final blow)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attacks/Defends for Domon (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;サイゾウルート&amp;lt;br&amp;gt;Saizo Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;サギリルート&amp;lt;br&amp;gt;Sagiri Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして&amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt;Earth Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Mazinger Z: Infinity&amp;lt;br&amp;gt;GUNxSWORD&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt;Space Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)? (Unconfirmed)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain and Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**After the T3 arrives, defeat one enemy with Master Asia. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt;Go with the Peacekeepers Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Tryder G7&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Mazinger Z: Infinity&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt;Go with the Free Commandos&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Black Sarena&amp;lt;br&amp;gt;Shin Getter Robo&amp;lt;br&amp;gt;Arcadia of my Youth&amp;lt;br&amp;gt;GUNxSWORD&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (10,000 Funds )&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：目覚める伝説&amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話： 小さな火を胸に&amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;If you have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;If you &amp;lt;b&amp;gt;DO NOT&amp;lt;/b&amp;gt; have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemies than the Gespenst. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemies than the Gespenst. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;サイゾウルート&amp;lt;br&amp;gt;Saizo Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;サギリルート&amp;lt;br&amp;gt;Sagiri Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション&amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arhan (Angela)&amp;lt;/span&amp;gt;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*NSX (Eagle/Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Suborders increased by 2 and effects increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt;Regulars Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Tryder G7&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Mazinger Z: Infinity&amp;lt;br&amp;gt;Magical Knight Rayearth&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt;Irregulars Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Armored Trooper VOTOMS&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Black Sarena&amp;lt;br&amp;gt;Shin Getter Robo&amp;lt;br&amp;gt;Arcadia of my Youth&amp;lt;br&amp;gt;GUNxSWORD&amp;lt;br&amp;gt;Expelled from Paradise&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show and Shion defeat 2 enemies each. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 4 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ : Vジャンクション&amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Parts: Voyage Amulet &amp;amp; V Crystal&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear this secret stage&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt;Earth Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Tryder G7&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Armored Trooper VOTOMS&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Shin Getter Robo&amp;lt;br&amp;gt;Mazinger Z: Infinity&amp;lt;br&amp;gt;Arcadia of my Youth&amp;lt;br&amp;gt;Magical Knight Rayearth&amp;lt;br&amp;gt;GUNxSWORD&amp;lt;br&amp;gt;Expelled from Paradise&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt;Space Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Martian Successor Nadesico&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attacks for Hikaru. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa (+1)&lt;br /&gt;
**Defeat Mashymre with Fa (+1)&lt;br /&gt;
**Defeat Mashymre with Judau (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple (+1)&lt;br /&gt;
**Battle Gyunei with Kamille (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;サイゾウルート&amp;lt;br&amp;gt;Saizo Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;サギリルート&amp;lt;br&amp;gt;Sagiri Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第42話： 最後のVTX魂&amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ : 来訪者X&amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100 TacP) Defeat at least 4 combined enemies using Xelguard (Amari or Iori) and Cybuster (Masaki). (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Parts: X-Treasured Sword &amp;amp; X-Treasured Shield&lt;br /&gt;
**Clear this secret scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the time Haman is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Points summary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Ple Points:&#039;&#039;&#039; &lt;br /&gt;
*6+: Get the Mech Queen Mansa (Piloted by Ple Two) &lt;br /&gt;
*6+: Get the Mech Qubeley Mk-II (Red) (No Pilot)  &lt;br /&gt;
&#039;&#039;&#039;Char Points:&#039;&#039;&#039; &lt;br /&gt;
*3~5+: Get the Mech Jagd Doga (Piloted by Quess) &lt;br /&gt;
*6+: Get the Mech Jagd Doga (Piloted by Gyunei) in Secret Stage 5 (Haman Adrift)&lt;br /&gt;
*6+: Get the Mech α Azieru (No Pilot)&lt;br /&gt;
*7+: Get the Mech Nightingale in S47 (No Pilot)&lt;br /&gt;
&#039;&#039;&#039;Haman Points&#039;&#039;&#039;: &lt;br /&gt;
*8+: Get the Mech Zaku III Custom (Piloted by Mashymre) &lt;br /&gt;
&#039;&#039;&#039;Master Asia Points&#039;&#039;&#039;: &lt;br /&gt;
*6+: Get the Mech Master Gundam (Piloted by Master Asia) in Scenario 47&lt;br /&gt;
&#039;&#039;&#039;Secret Scenario 5 Haman Adrift&#039;&#039;&#039;: &lt;br /&gt;
*Has a requirement of 8 Haman Points and 6 Char Points to Unlock&lt;br /&gt;
*Get the Mech Qubeley (Piloted by Haman)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる&amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and E-Phas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン&amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;On the first playthrough, you need 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6 to make this choice available&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第51話： 夢と復讐の果て&amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool a following mid-scenario event. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during a mid-scenario event. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第52話： 可能性を越えて&amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Master Gundam (Master Asia)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC Expansion==&lt;br /&gt;
(This is very much a work in progress.)&lt;br /&gt;
&lt;br /&gt;
*If save data is carried over into the expansion campaign, all units retain the upgrades they were given previously.&lt;br /&gt;
*All mech and pilot abilities/weapons gained during the main campaign are already unlocked; for example Carlos will already be awakened, Hikaru will have the Wish command, ect.&lt;br /&gt;
*Secrets earned or missed in the main campaign don&#039;t affect the expansion campaign.&lt;br /&gt;
*Supporter recruitment data to be filled in. The only supporters from the main campaign not available are Boss and Rudi.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：&amp;lt;br&amp;gt;Scenario 1: Ill Omen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ra Cailum is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Main Protagonist)&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Gundam F91 Mass Production Type (Mondo)&lt;br /&gt;
*Gundam F91 Mass Production Type (Iino)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsyua)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Shin Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Nightingale (Char)&lt;br /&gt;
*Qubeley (Haman)&lt;br /&gt;
*Zaku III Custom (Mashymre)&lt;br /&gt;
*Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：&amp;lt;br&amp;gt;Scenario 2: Visitor from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, (2) Defeat the Blarmag (Ghuli)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down the Blarmag. It will retreat when its HP is below 25,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V Originals Protagonist Choice&lt;br /&gt;
**Before the stage, select &amp;quot;It was the guy&amp;quot; (Soji) or &amp;quot;It was the girl&amp;quot; (Chitose) to determine SRW V&#039;s main character. This only affects cutscene dialogue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Star GaoGaiGar (Guy)&lt;br /&gt;
*Big Volfogg&lt;br /&gt;
*ChoRyuJin&lt;br /&gt;
*GekiRyuJin&lt;br /&gt;
*Gunbuster (Noriko, Kazumi)&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*Master Gundam (Master Asia)&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
*VangNex (Soji, Nine)&lt;br /&gt;
*GranVang (Chitose, Nine)&lt;br /&gt;
*Grungust (Charlotte)&lt;br /&gt;
*Huckebein (Veldt)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：&amp;lt;br&amp;gt;Scenario 3: Devastating Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, (2) Defeat Deenbell&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat any 3 enemies simultaneously with a MAP attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;X Originals Protagonist Choice&lt;br /&gt;
**Before the stage, select &amp;quot;It was the guy&amp;quot; (Iori) or &amp;quot;It was the girl&amp;quot; (Amari) to determine SRW X&#039;s main character. This affects the main- and co-pilots for Xelguard and cutscene dialogue.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Black Mightgaine&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Full Armor ZZ Gundam (Judau)&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
*Qubeley Mk-II (Red) (Ple Two)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Xelguard (Iori, Amari, Spero)&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：&amp;lt;br&amp;gt;Scenario 4: Mars Mayhem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nadesico C is defeated, (2) Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. (Initially listed as 5 turns, becomes 6 after your reinforcements appear.)&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri, Yurika)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*Eldora Soul (Nero)&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：&amp;lt;br&amp;gt;Scenario 5: Wish for Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated, (2) Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any one ally pilot defeats 4 enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Initial):&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (During the stage):&#039;&#039;&#039;&lt;br /&gt;
*NSX (Eagle, Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*Billbine (Night Camo) (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;&amp;lt;br&amp;gt;Go with the Earth Team&#039;&#039;&#039;&amp;lt;br&amp;gt;X Originals&amp;lt;br&amp;gt;Martian Successor Nadesico&amp;lt;br&amp;gt;Magical Knight Rayearth&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Invincible Tryder G7&amp;lt;br&amp;gt;Mobile Fighter G Gundam&amp;lt;br&amp;gt;Mazinger Z: Infinity&amp;lt;br&amp;gt;GUNxSWORD&amp;lt;br&amp;gt;Armored Trooper VOTOMS&amp;lt;br&amp;gt;Expelled from Paradise&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;&amp;lt;br&amp;gt;Go with the Space Team&#039;&#039;&#039;&amp;lt;br&amp;gt;V Originals&amp;lt;br&amp;gt;Arcadia of my Youth&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;The King of Braves GaoGaiGar&amp;lt;br&amp;gt;Cowboy Bebop&amp;lt;br&amp;gt;Shin Getter Robo&amp;lt;br&amp;gt;Gunbuster&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第6話：&amp;lt;br&amp;gt;Scenario 6: Disciple of Hatred&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第6話：&amp;lt;br&amp;gt;Scenario 6: The Black Criminal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第7話：&amp;lt;br&amp;gt;Scenario 7: Crimes of the Keepers of Order&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第7話：&amp;lt;br&amp;gt;Scenario 7: Gardim, Ressurected&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Warth Deenbell (Celric)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat all other enemies before defeating Warth Deenbell.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第8話：&amp;lt;br&amp;gt;Scenario 8: Iron and Soul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第8話：&amp;lt;br&amp;gt;Scenario 8: Overflowing Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art (Wassilmon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art (Wassilmon)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：&amp;lt;br&amp;gt;Scenario 9: Unyielding Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (30,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：&amp;lt;br&amp;gt;Scenario 10: Will of Magic&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dark Gundam&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：&amp;lt;br&amp;gt;Scenario 11: The other side of Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Debonair&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (200 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Clef &amp;amp; Cephiro Allies&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;&amp;lt;br&amp;gt;Ask the Golden Goddess for help&#039;&#039;&#039;&amp;lt;br&amp;gt;Normal route&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;&amp;lt;br&amp;gt;Plunge headlong into danger&#039;&#039;&#039;&amp;lt;br&amp;gt;Hard route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第12話：&amp;lt;br&amp;gt;Scenario 12: Large Magellanic Clash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第12話：&amp;lt;br&amp;gt;Scenario 12: Demise of a Super-Civilization&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Slinvarsa (Ahlforz); (2) Defeat Arcadia (Nevanlinna)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第13話：&amp;lt;br&amp;gt;Scenario 13: Al-Warth&#039;s Life or Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第13話：&amp;lt;br&amp;gt;Scenario 13: The True Keepers of Order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Warth Deenbell (Celric); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Warth Deenbell (Celric); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: ???&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? (300 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Nevanlinna&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;最終話：&amp;lt;br&amp;gt;Final Scenario: Waiting at the End&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;最終話：&amp;lt;br&amp;gt;Final Scenario: Overcoming the Past, Defying Fate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ende the Devourer and Arcadia (Nevanlinna)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Ende the Devourer and all copies of Arcadia (Nevanlinna); (2) Defeat NevanEnde the Eternal Devourer&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Mech_Abilities&amp;diff=44294</id>
		<title>Super Robot Wars/J/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Mech_Abilities&amp;diff=44294"/>
		<updated>2020-08-27T13:30:37Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Mech Abilites */ Updated some details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mech Abilites=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Equipped || 剣装備 || Enables the pilot&#039;s Counter Cut Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Equipped || 銃装備 || Enables the pilot&#039;s Shoot Down Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Equipped || 盾装備 || Enables the pilot&#039;s Shield Defense Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform the unit into an alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Separate || 分離 || Unit separates into it&#039;s components or discards an &amp;quot;armored carrier&amp;quot;-type shell. If discarding a shell, can only be done once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit.&lt;br /&gt;
|-&lt;br /&gt;
| Swap || 換装 || Allows swapping a docked unit in a battleship with a unit that wasn&#039;t fielded. Can be done up to 3 times per map with upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Equipment || 修理装置 || Restores an adjacent ally&#039;s HP. Amount restored depends on pilot&#039;s Level.&lt;br /&gt;
|-&lt;br /&gt;
| Supply Equipment || 補給装置 || Fully restores an adjacent ally&#039;s EN and Ammo, at the cost of 10 Will from the ally resupplied.&lt;br /&gt;
|-&lt;br /&gt;
| Load || 搭載 || Allows loading of allied units into battleships.&lt;br /&gt;
|-&lt;br /&gt;
| After Image || 分身 || 50% chance of evading an incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| God Shadow || ゴッドシャド || 50% chance of evading an incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| ECS &amp;lt;small&amp;gt;(Electromagnetic Camouflage System)&amp;lt;/small&amp;gt; || ＥＣＳ || 50% chance of evading an incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Vital Jump || バイタルジャンプ || 50% chance of evading an incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Boson Jump * || ボゾンジャンプ || 50% chance of evading an incoming attack. Activates at 130 Will. Enemy only.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat S || ビームコート S || Reduces beam damage by 800. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat M || ビームコート M || Reduces beam damage by 900. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat L || ビームコート L || Reduces beam damage by 1000. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Phase Shift Armor || フェズシフト装甲 || Reduces ammo-based damage by 800. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Laminate Armor || ラミネート装甲 || Reduces beam damage by 1200. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Chakra Shield || チャクラシールド || Reduces damage by 800. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Field || ディストーション・フィールド || Reduces gravity damage by 2500, beam damage by 1500, and normal damage by 1000. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Barrier S || バリア S || Reduces all damage by 800. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Barrier M || バリア M || Reduces all damage by 1000. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Barrier L || バリア L || Reduces all damage by 1200. Costs 15 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Attack damage is multiplied by 1.25. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| V-MAX || V-MAX || Unit gains 1 Movement, 10 Mobility, After Image and Beam Coat S. Activates at 120 Will. Layzner only.&lt;br /&gt;
|-&lt;br /&gt;
| V-MAX+ || V-MAX強化 || Unit gains 1 Movement, 15 Mobility, After Image and Beam Coat M. Activates at 120 Will. Powered Layzner only.&lt;br /&gt;
|-&lt;br /&gt;
| V-MAXIMUM || V-MAXIMUM || Unit gains 2 Movement, 20 Mobility, After Image and Beam Coat L. Activates at 120 Will. Layzner MK2 only.&lt;br /&gt;
|-&lt;br /&gt;
| Lambda Driver || ラムダ・ドライバ || The offensive and defensive power of the unit increases as the pilot&#039;s Will increases. Activates at 120 Will.&lt;br /&gt;
|- &lt;br /&gt;
| Lambda Driver* || ラムダ・ドライバ || The offensive and defensive power of the unit increases as the pilot&#039;s Will increases. Enemy Only&lt;br /&gt;
|- &lt;br /&gt;
| Gravity Wave Beam || 重力波ビーム || At the start of the turn, fully supplies all EN to units in range that have a Gravity Antenna.&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Antenna || 重力波アンテナ || Units gain full EN supply at start of turn if in range of the Gravity Wave Beam.&lt;br /&gt;
|-&lt;br /&gt;
| DCS &amp;lt;small&amp;gt;(Dimensional Coupler System)&amp;lt;/small&amp;gt; || 次元連結システム || 50% chance of evading an incoming attack, and reduces all damage by 1000. Costs 10 EN per use. Activates at 130 Will. &lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud** || オルゴン・クラウド || 50% chance of evading an incoming attack, and reduces all damage by 1200. Costs 5 EN per use. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration S || ＨＰ回復 S || Restores 10% of HP at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration M || ＨＰ回復 M || Restores 20% of HP at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration L || ＨＰ回復 L || Restores 30% of HP at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regeneration S || ＥＮ回復 S || Restores 10% of EN at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regeneration M || ＥＮ回復 M || Restores 20% of EN at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| EN Regeneration L || ＥＮ回復 L || Restores 30% of EN at start of every turn.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt; * = Used by the Behemoth units, this version of the Lambda Driver is active from the start, and costs only 5 EN for its barrier&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt; ** = The in-game description states 10 EN, but gameplay reveals it is in fact 5 EN per barrier activation&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Pilot_Abilities&amp;diff=44293</id>
		<title>Super Robot Wars/J/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Pilot_Abilities&amp;diff=44293"/>
		<updated>2020-08-27T13:14:33Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Skills list */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Skills list=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Pilot&amp;amp;nbsp;Skill&amp;amp;nbsp;(JP) !! Translation !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 斬り払い || Countercut &amp;lt;small&amp;gt;(Sword Cut)&amp;lt;/small&amp;gt; || Allows the pilot to deflect melee and missile attacks if their mech has the &amp;quot;Sword Equipped&amp;quot; ability.  Activation depends on Ability stat difference with the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| 撃ち落とし || Countershoot &amp;lt;small&amp;gt;(Shoot&amp;amp;nbsp;Down)&amp;lt;/small&amp;gt; || Allows the pilot to shoot down missile attacks if their mech has the &amp;quot;Gun Equipped&amp;quot; ability.  Activation depends on Ability stat difference with the enemy.&lt;br /&gt;
|-&lt;br /&gt;
| シールド防御 || Shield Defense || Allows the pilot to reduce incoming damage if their mech has the &amp;quot;Shield Equipped&amp;quot; ability.  Activation and amount of damage reduced depends on Ability stat difference with enemy.  If Defending from an enemy attack, it activates automatically.&lt;br /&gt;
|-&lt;br /&gt;
| カウンター || &amp;lt;span id=&amp;quot;Counter&amp;quot;&amp;gt;Counter&amp;lt;/span&amp;gt; || Allows the pilot to strike first when the enemy targets them.  Activation depends on Ability stat difference with enemy.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;HitAndAway&amp;quot;&amp;gt;ヒット＆アウェイ&amp;lt;/span&amp;gt; || Hit &amp;amp; Away || If the pilot attacks before moving, their unit can move after its attack is executed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;SuperMode&amp;quot;&amp;gt;スーパーモード&amp;lt;/span&amp;gt; || Super Mode || Activates at 120 Will. Boosts Movement by 1 and all pilot stats by 10. Transforms their unit to Super Mode when activated.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Clarity&amp;quot;&amp;gt;明鏡止水&amp;lt;/span&amp;gt; || Clarity || Activates at 120 Will. Boosts Movement by 1 and all pilot stats by 10. Transforms their unit to Hyper Mode when activated.&lt;br /&gt;
|-&lt;br /&gt;
| コーディネイター || Coordinator || Pilot&#039;s Melee/Ranged/Defense/Ability stats raised by +3 at 110 Will, and +2 more for each 10 Will above 110 thereafter.  Pilot&#039;s Evade/Hit stats raised by +5 at 110 Will, then at a pattern of +3 then +2 for each 10 Will above 110 thereafter.&lt;br /&gt;
|-&lt;br /&gt;
| ＳＥＥＤ || SEED || +10 to Pilot&#039;s stats, activated at 130 Will.  This bonus stays active even if the Pilot&#039;s Will is reduced below 130.&lt;br /&gt;
|-&lt;br /&gt;
| ＩＦＳ || IFS &amp;lt;small&amp;gt;(Image&amp;amp;nbsp;Feedback&amp;amp;nbsp;System)&amp;lt;/small&amp;gt; || Pilot&#039;s Melee/Ranged/Defense/Ability stats raised by +2 at 110 Will, and +2 more for each 10 Will above 110 thereafter.  Pilot&#039;s Hit/Evade stats raised by +3 at 110 Will, then at a pattern of +2 then +3 for each 10 Will above 110 thereafter.&lt;br /&gt;
|-&lt;br /&gt;
| ブラスター化 || Blaster Type || +10 to Pilot&#039;s stats, activated at 130 Will. Transforms their unit to Blaster Form when activated.  This bonus stays active even if the Pilot&#039;s Will is reduced below 130.&lt;br /&gt;
|-&lt;br /&gt;
| 野生化 || Instinct || Activated at 120 Will. Increases attack damage by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Antibody&amp;quot;&amp;gt;抗体反応&amp;lt;/span&amp;gt; || Antibody || Adds bonuses to Evade rate, Hit rate, Attack power, and Attack range based on this ability&#039;s level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Potential&amp;quot;&amp;gt;底力&amp;lt;/span&amp;gt; || Potential || Pilot&#039;s stats increase as HP decreases. Effect increases with this ability&#039;s level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;SupportAttack&amp;quot;&amp;gt;援護攻撃&amp;lt;/span&amp;gt; || Support Attack || Unit can attack in sequence with an adjacent ally - higher levels allow more support attacks per turn.  Support Attacking Unit will have a higher hit rate than normal, but spirit commands that multiply damage such as &amp;quot;Valor&amp;quot;(熱血) and &amp;quot;Soul&amp;quot;(魂) do not apply to the supporting unit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;SupportDefense&amp;quot;&amp;gt;援護防御&amp;lt;/span&amp;gt; || Support Defense || Unit can take damage in place of an adjacent ally - higher levels allow more activations per turn.  Supporting Unit will take less damage than normal and they may activate defensive Pilot Abilities like &amp;quot;Countershoot&amp;quot;(撃ち落とし) and any defensive abilities the unit might have such as Barriers(発生装置) and Anti-Beam Coatings(対ビームコーティング).  Also, certain defensive spirit commands apply to the Support Defending unit such as &amp;quot;Wall&amp;quot;(不屈).  Evasion based special abilities will not trigger for the supporting unit.&lt;br /&gt;
|-&lt;br /&gt;
| 指揮 || Commander || Increases the hit and evade rates of allied units near the pilot with this skill - higher levels increase the bonus and the range of the pilot&#039;s Commander &amp;quot;Aura&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span id=&amp;quot;Combo&amp;quot;&amp;gt;コンボ&amp;lt;/span&amp;gt; || Combo &amp;lt;small&amp;gt;[Chain&amp;amp;nbsp;Attack&amp;lt;!--Atlus Translation--&amp;gt;]&amp;lt;/small&amp;gt; || Attacks marked with a &amp;quot;C&amp;quot; can strike multiple adjacent enemies in a row. Higher levels increase the number of enemies that can be targeted.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Spirit_Commands&amp;diff=44292</id>
		<title>Super Robot Wars/J/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Spirit_Commands&amp;diff=44292"/>
		<updated>2020-08-27T13:12:05Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Search Layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Search Layout=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| 偵察&amp;lt;br&amp;gt;Scan || 加速&amp;lt;br&amp;gt;Accel || 直撃&amp;lt;br&amp;gt;Break&amp;amp;nbsp;(Direct&amp;amp;nbsp;Attack) || 不屈&amp;lt;br&amp;gt;Wall&amp;amp;nbsp;(Invincible) || 狙撃&amp;lt;br&amp;gt;Snipe&lt;br /&gt;
|-&lt;br /&gt;
| 突撃&amp;lt;br&amp;gt;Assault&amp;amp;nbsp;(Rush&amp;amp;nbsp;Attack) || 鉄壁&amp;lt;br&amp;gt;Guard&amp;amp;nbsp;(Iron&amp;amp;nbsp;Wall) || 努力&amp;lt;br&amp;gt;Gain&amp;amp;nbsp;(Great&amp;amp;nbsp;Effort) || 応援&amp;lt;br&amp;gt;Cheer || 幸運&amp;lt;br&amp;gt;Luck&lt;br /&gt;
|-&lt;br /&gt;
| 祝福&amp;lt;br&amp;gt;Bless || 根性&amp;lt;br&amp;gt;Vigor || ド根性&amp;lt;br&amp;gt;Guts || 信頼&amp;lt;br&amp;gt;Trust || 友情&amp;lt;br&amp;gt;Faith&lt;br /&gt;
|-&lt;br /&gt;
| 献身&amp;lt;br&amp;gt;Aid&amp;amp;nbsp;(Devote) || 補給&amp;lt;br&amp;gt;Renew&amp;amp;nbsp;(Resupply) || ひらめき&amp;lt;br&amp;gt;Alert&amp;amp;nbsp;(Flash) || 集中&amp;lt;br&amp;gt;Focus || 必中&amp;lt;br&amp;gt;Strike&amp;amp;nbsp;(Sure&amp;amp;nbsp;Hit)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱&amp;lt;br&amp;gt;Daunt&amp;amp;nbsp;(Disturbance) || 脱力&amp;lt;br&amp;gt;Tire || 気合&amp;lt;br&amp;gt;Spirit&amp;amp;nbsp;(Charge) || 激励&amp;lt;br&amp;gt;Rouse&amp;amp;nbsp;(Rally) || 闘志&amp;lt;br&amp;gt;Fury(Fighting&amp;amp;nbsp;Spirt)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血&amp;lt;br&amp;gt;Valor&amp;amp;nbsp;(Hot&amp;amp;nbsp;Blood) || 魂&amp;lt;br&amp;gt;Soul || 覚醒&amp;lt;br&amp;gt;Zeal || 再動&amp;lt;br&amp;gt;Enable&amp;amp;nbsp;(Move&amp;amp;nbsp;Again) || 愛&amp;lt;br&amp;gt;Love&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=精神/Spirit List=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Spirit !! Translation !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|偵察|ていさつ}} || Scan || 5 || Makes targeted enemy&#039;s status available if previously not known, and decreases the enemy&#039;s evasion by 10% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|加速|かそく}} || Accel || 5 || Increases Movement by 3; not moving keeps the effect&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|直撃|ちょくげき}} || Break (Direct&amp;amp;nbsp;Attack) || 20 || For one attack, nullifies an enemy&#039;s defensive abilities/defensive support (excluding After Image and similar evasion abilities)&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|不屈|ふくつ}} || Wall (Invincible) || 15 || Damage taken reduced to 10 the next time the user is hit&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|狙撃|そげき}} || Snipe || 20 || Increases all weapons&#039; range by 2 (except Map and Range-1 attacks) for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|突撃|とつげき}} || Assault (Rush&amp;amp;nbsp;Attack) || 25 || Allows all weapons, except Map, to be used after moving for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|鉄壁|てっぺき}} || Guard (Iron&amp;amp;nbsp;Wall) || 30 || Reduces damage taken to 1/4 for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|努力|どりょく}} || Gain (Great&amp;amp;nbsp;Effort) || 20 || Doubles the EXP earned in the next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|応援|おうえん}} || Cheer || 25 || Doubles the EXP earned by an ally next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|幸運|こううん}} || Luck || 40 || Doubles the money earned in the next battle (wasted if nothing is shot down)&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|祝福|しゅくふく}} || Bless || 45 || Doubles an ally&#039;s money earned in the next battle (wasted if nothing is shot down)&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|根性|こんじょう}} || Vigor || 20 || Replenishes HP by 30% of max value&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|ド根性|どこんじょう}} || Guts || 40 || Fully replenishes HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|信頼|しんらい}} || Trust || 30 || Replenishes an ally&#039;s HP by 2000&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|友情|ゆうじょう}} || Faith || 50 || Fully replenishes an ally&#039;s HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|献身|けんしん}} || Aid (Devote) || 30 || Replenishes an ally&#039;s SP by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|補給|ほきゅう}} || Renew (Resupply) || 70 || Fully replenishes an ally&#039;s ammo/EN (no Will penalty)&lt;br /&gt;
|-&lt;br /&gt;
| ひらめき || Alert (Flash) || 10 || Evades one enemy attack against the user; ignores Strike&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|集中|しゅうちゅう}} || Focus || 15 || Raises Hit/Evate rates by 30% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|必中|ひっちゅう}} || Strike (Sure&amp;amp;nbsp;Hit) || 20 || Raises Hit rate to 100% for 1 turn; negates After Image and similar evasion abilities&lt;br /&gt;
|-&lt;br /&gt;
| かく{{ruby|乱|らん}} || Daunt (Disturbance) || 50 || Reduces all enemy hit rates by half for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|脱力|だつりょく}} || Tire || 40 || Reduces targeted enemy&#039;s Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|気合|きあい}} || Spirit (Charge) || 40 || Increases Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|激励|げきれい}} || Rouse (Rally) || 70 || Increases the Will of all adjacent allies by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|闘志|とうし}} || Fury (Fighting&amp;amp;nbsp;Spirt) || 25 || Always deal critical hits for one turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|熱血|ねっけつ}} || Valor (Hot&amp;amp;nbsp;Blood) || 40 || 2× damage dealt on the next attack, does not stack with 魂/Soul and cannot critical&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|魂|たましい}} || Soul || 60 || 2.5× damage dealt on the next attack, does not stack with 熱血/Valor and cannot critical&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|覚醒|かくせい}} || Zeal || 50 || Allows 1 extra action; only 1 instance can be active at a time&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|再動|さいどう}} || Enable (Move&amp;amp;nbsp;Again) || 90 || Allows an ally that has already acted to act again&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|愛|あい}} || Love || 90 || Accel, Strike, Alert, Valor, Spirit, Gain, and Luck&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Spirit_Commands&amp;diff=44291</id>
		<title>Super Robot Wars/J/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Spirit_Commands&amp;diff=44291"/>
		<updated>2020-08-27T13:10:09Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Search Layout */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Search Layout=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| 偵察&amp;lt;br&amp;gt;Scan || 加速&amp;lt;br&amp;gt;Accel || 直撃&amp;lt;br&amp;gt;Fury&amp;amp;nbsp;(Direct&amp;amp;nbsp;Attack) || 不屈&amp;lt;br&amp;gt;Wall&amp;amp;nbsp;(Invincible) || 狙撃&amp;lt;br&amp;gt;Snipe&lt;br /&gt;
|-&lt;br /&gt;
| 突撃&amp;lt;br&amp;gt;Assault&amp;amp;nbsp;(Rush&amp;amp;nbsp;Attack) || 鉄壁&amp;lt;br&amp;gt;Guard&amp;amp;nbsp;(Iron&amp;amp;nbsp;Wall) || 努力&amp;lt;br&amp;gt;Gain&amp;amp;nbsp;(Great&amp;amp;nbsp;Effort) || 応援&amp;lt;br&amp;gt;Cheer || 幸運&amp;lt;br&amp;gt;Luck&lt;br /&gt;
|-&lt;br /&gt;
| 祝福&amp;lt;br&amp;gt;Bless || 根性&amp;lt;br&amp;gt;Vigor || ド根性&amp;lt;br&amp;gt;Guts || 信頼&amp;lt;br&amp;gt;Trust || 友情&amp;lt;br&amp;gt;Faith&lt;br /&gt;
|-&lt;br /&gt;
| 献身&amp;lt;br&amp;gt;Aid&amp;amp;nbsp;(Devote) || 補給&amp;lt;br&amp;gt;Renew&amp;amp;nbsp;(Resupply) || ひらめき&amp;lt;br&amp;gt;Alert&amp;amp;nbsp;(Flash) || 集中&amp;lt;br&amp;gt;Focus || 必中&amp;lt;br&amp;gt;Strike&amp;amp;nbsp;(Sure&amp;amp;nbsp;Hit)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱&amp;lt;br&amp;gt;Daunt&amp;amp;nbsp;(Disturbance) || 脱力&amp;lt;br&amp;gt;Tire || 気合&amp;lt;br&amp;gt;Spirit&amp;amp;nbsp;(Charge) || 激励&amp;lt;br&amp;gt;Rouse&amp;amp;nbsp;(Rally) || 闘志&amp;lt;br&amp;gt;Fury(Fighting&amp;amp;nbsp;Spirt)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血&amp;lt;br&amp;gt;Valor&amp;amp;nbsp;(Hot&amp;amp;nbsp;Blood) || 魂&amp;lt;br&amp;gt;Soul || 覚醒&amp;lt;br&amp;gt;Zeal || 再動&amp;lt;br&amp;gt;Enable&amp;amp;nbsp;(Move&amp;amp;nbsp;Again) || 愛&amp;lt;br&amp;gt;Love&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=精神/Spirit List=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Spirit !! Translation !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|偵察|ていさつ}} || Scan || 5 || Makes targeted enemy&#039;s status available if previously not known, and decreases the enemy&#039;s evasion by 10% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|加速|かそく}} || Accel || 5 || Increases Movement by 3; not moving keeps the effect&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|直撃|ちょくげき}} || Break (Direct&amp;amp;nbsp;Attack) || 20 || For one attack, nullifies an enemy&#039;s defensive abilities/defensive support (excluding After Image and similar evasion abilities)&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|不屈|ふくつ}} || Wall (Invincible) || 15 || Damage taken reduced to 10 the next time the user is hit&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|狙撃|そげき}} || Snipe || 20 || Increases all weapons&#039; range by 2 (except Map and Range-1 attacks) for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|突撃|とつげき}} || Assault (Rush&amp;amp;nbsp;Attack) || 25 || Allows all weapons, except Map, to be used after moving for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|鉄壁|てっぺき}} || Guard (Iron&amp;amp;nbsp;Wall) || 30 || Reduces damage taken to 1/4 for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|努力|どりょく}} || Gain (Great&amp;amp;nbsp;Effort) || 20 || Doubles the EXP earned in the next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|応援|おうえん}} || Cheer || 25 || Doubles the EXP earned by an ally next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|幸運|こううん}} || Luck || 40 || Doubles the money earned in the next battle (wasted if nothing is shot down)&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|祝福|しゅくふく}} || Bless || 45 || Doubles an ally&#039;s money earned in the next battle (wasted if nothing is shot down)&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|根性|こんじょう}} || Vigor || 20 || Replenishes HP by 30% of max value&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|ド根性|どこんじょう}} || Guts || 40 || Fully replenishes HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|信頼|しんらい}} || Trust || 30 || Replenishes an ally&#039;s HP by 2000&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|友情|ゆうじょう}} || Faith || 50 || Fully replenishes an ally&#039;s HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|献身|けんしん}} || Aid (Devote) || 30 || Replenishes an ally&#039;s SP by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|補給|ほきゅう}} || Renew (Resupply) || 70 || Fully replenishes an ally&#039;s ammo/EN (no Will penalty)&lt;br /&gt;
|-&lt;br /&gt;
| ひらめき || Alert (Flash) || 10 || Evades one enemy attack against the user; ignores Strike&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|集中|しゅうちゅう}} || Focus || 15 || Raises Hit/Evate rates by 30% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|必中|ひっちゅう}} || Strike (Sure&amp;amp;nbsp;Hit) || 20 || Raises Hit rate to 100% for 1 turn; negates After Image and similar evasion abilities&lt;br /&gt;
|-&lt;br /&gt;
| かく{{ruby|乱|らん}} || Daunt (Disturbance) || 50 || Reduces all enemy hit rates by half for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|脱力|だつりょく}} || Tire || 40 || Reduces targeted enemy&#039;s Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|気合|きあい}} || Spirit (Charge) || 40 || Increases Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|激励|げきれい}} || Rouse (Rally) || 70 || Increases the Will of all adjacent allies by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|闘志|とうし}} || Fury (Fighting&amp;amp;nbsp;Spirt) || 25 || Always deal critical hits for one turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|熱血|ねっけつ}} || Valor (Hot&amp;amp;nbsp;Blood) || 40 || 2× damage dealt on the next attack, does not stack with 魂/Soul and cannot critical&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|魂|たましい}} || Soul || 60 || 2.5× damage dealt on the next attack, does not stack with 熱血/Valor and cannot critical&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|覚醒|かくせい}} || Zeal || 50 || Allows 1 extra action; only 1 instance can be active at a time&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|再動|さいどう}} || Enable (Move&amp;amp;nbsp;Again) || 90 || Allows an ally that has already acted to act again&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|愛|あい}} || Love || 90 || Accel, Strike, Alert, Valor, Spirit, Gain, and Luck&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=44114</id>
		<title>Super Robot Wars/J/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/J/Timeline&amp;diff=44114"/>
		<updated>2020-08-26T01:01:24Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Unit Acquisition Timetable */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you need to make an edit to this page, please keep names and spellings consistent with that of the English translation patch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unit Acquisition Timetable ==&lt;br /&gt;
&lt;br /&gt;
Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/J/Flow_Chart Flow Chart]] for more details.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades, new attacks or abilities for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Original&amp;quot; refers to the unit you chose for your main character at the beginning of the game. Your options are Bellzelute, Coustwell, and Granteed.&amp;lt;br&amp;gt;&lt;br /&gt;
There is also an unlockable fourth option, Vorlent. Refer to the Flow Chart for details on how to unlock it. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
!   !! Toya Route !! Calvina Route&lt;br /&gt;
|- &lt;br /&gt;
| Stage 1 || &lt;br /&gt;
&lt;br /&gt;
Mazinger Z (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Original (Toya) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| Stage 2 || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
Nadesico (Yurika, Ruri, Minato, Megumi, Jin) &amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juuzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinger Z (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Aphrodite A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Gai) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Ryoko) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Izumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Aestivalis (Hikaru) &amp;lt;br&amp;gt;&lt;br /&gt;
Original (Calvina) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|- &lt;br /&gt;
| Stage 3 || &lt;br /&gt;
&lt;br /&gt;
Layzner (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Baybull (David) &amp;lt;br&amp;gt;&lt;br /&gt;
Buldy (Roanne) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 4 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Original (Gains ability to switch subpilots)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 5 || &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 6 ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu) &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 7 ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 8 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Archangel (Sub-pilots added: Sai, Tolle, Miriallia, Kuzzey)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 9 || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 10 || &lt;br /&gt;
&lt;br /&gt;
Skygrasper No.1 (Mu) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
Shining Gundam (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Go with Archangel !! Stay with Nadesico&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 11 ||  || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Sousuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Mao)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;M9 Gernsback (Kurz)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 12 || &lt;br /&gt;
&lt;br /&gt;
Skygrasper No.2 (Cagalli) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Kira Yamato (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 13 || &lt;br /&gt;
&lt;br /&gt;
Hime Brain (Hime) &amp;lt;br&amp;gt;&lt;br /&gt;
Nanga Brain (Nanga) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain (Lasse) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Blue Earth (Noal, Aki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 14 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Layzner (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Layzner (New attack: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 15 || &lt;br /&gt;
&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Pegas (Pegas) &amp;lt;br&amp;gt;&lt;br /&gt;
Blade + Pegas [Combine Tekkaman Blade and Pegas] &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Earth (Noal, Aki) &amp;lt;br&amp;gt;&lt;br /&gt;
Simone Reflann (extra pilot, can use certain &amp;quot;Blue Comet SPT Layzner&amp;quot; units) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Stage 16 || &lt;br /&gt;
&lt;br /&gt;
Gundam Maxter (Chibodee) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Rose (George) &amp;lt;br&amp;gt;&lt;br /&gt;
Dragon Gundam (Sai Saici) &amp;lt;br&amp;gt;&lt;br /&gt;
Bolt Gundam (Argo) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yuu Brain (Yuu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 17 ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 18 || &lt;br /&gt;
&lt;br /&gt;
ARX-7 Arbalest (Sousuke) &amp;lt;br&amp;gt;&lt;br /&gt;
M9 Gernsback (Mao) &amp;lt;br&amp;gt;&lt;br /&gt;
M9 Gernsback (Kurz) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 19 || &lt;br /&gt;
&lt;br /&gt;
Venus A (Sayaka) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Boss Borot (New attack: &amp;quot;Borot Home Run&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 20 ||&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico (Sub-pilot lost: Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain on Surface !! Go to the Moon&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 21 || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akito) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis units can now change into Lunar Frame&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico (Sub-pilot lost: Minato)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 22 || &lt;br /&gt;
&lt;br /&gt;
Brain Child (Higgins) &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Child (Kanan) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Nadesico --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Y-Unit)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nadesico (Sub-pilots added: Minato, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 23 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Combattler V (Hyoma, Juzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Layzner (New ability: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Layzner (New attack: &amp;quot;V-MAX&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Layzner, Baybull, and Buldy (New team attack: &amp;quot;Layzner Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Stage 24 || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 25 || &lt;br /&gt;
&lt;br /&gt;
Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Combattler V (Hyoma, Juzou, Daisaku, Chizuru, Kosuke)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Voltes V (New attack: &amp;quot;Super EM Ball V-Slash&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Combattler V (New attack: &amp;quot;Grandasher&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 26 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade (Blade)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 27 || &lt;br /&gt;
&lt;br /&gt;
Nakki Brain (Nakki) &amp;lt;br&amp;gt;&lt;br /&gt;
Kant Brain (Kant) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Lasse Brain&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 28 || &lt;br /&gt;
&lt;br /&gt;
Yuu Brain --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Nelly Brain&amp;lt;/span&amp;gt; (Yuu) &amp;lt;br&amp;gt;&lt;br /&gt;
Lasse Brain &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 29 || &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser (Kaiser Scrander)&amp;lt;/span&amp;gt; (Koji) &amp;lt;br&amp;gt;&lt;br /&gt;
Million Alpha (Lori, Loru) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 30 || &lt;br /&gt;
&lt;br /&gt;
Combattler V (Hyoma, Juzou, Daisaku, Chizuru, Kosuke) &amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mazinger [Upgraded]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Venus A --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Venus A [Upgraded]&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ARX-7 Arbalest (New ability: &amp;quot;Lambda Driver&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 31 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tuatha de Danann (Tessa)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Stay Behind !! To North America&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 32 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Zeorymer of the Heavens (Masato, Miku)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Layzner --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Enhanced Layzner&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Layzner Mk-II&amp;lt;/span&amp;gt; (Eiji) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade (Blade) &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.2 (Noal) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;X-Aestivalis&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Stage 33 || &lt;br /&gt;
&lt;br /&gt;
Shining Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam&amp;lt;/span&amp;gt; (Domon) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Domon Kasshu (Ability change: &amp;quot;Super Mode&amp;quot; --&amp;gt; &amp;quot;Clarity&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Chibodee Crocket, George de Sand, Sai Saici, and Argo Gulskii (New ability: &amp;quot;Super Mode&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter (New attacks: &amp;quot;Bursting Machine Gun Punch&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Rose (New attacks: &amp;quot;Rose Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam (New attacks: &amp;quot;Shin Ryusei Kochouken&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bolt Gundam (New attacks: &amp;quot;Gaia Crusher&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam Maxter and Gundam Rose (New team attack: &amp;quot;Rose Magnum Hurricane&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Dragon Gundam and Bolt Gundam (New team attack: &amp;quot;Graviton Butterfly Hammer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (Sub pilot added: &amp;quot;Milly&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Blue Earth (New attack: &amp;quot;Fermion Cannon&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cagalli Yula Athha&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 34 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Tekkaman Blade (New attack: &amp;quot;Hi-Coat Voltekka&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 35 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Tolle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 36 || &lt;br /&gt;
&lt;br /&gt;
Zeorymer of the Heavens OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Great Zeorymer&amp;lt;/span&amp;gt; (Masato, Miku) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Aestivalis Units (New attack: &amp;quot;Field Lancer&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tekkaman Blade Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mazinkaiser Units&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Alaska HQ !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 37 || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Natarle)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Mazinkaiser Units &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi) &amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Stage 38 ||&lt;br /&gt;
&lt;br /&gt;
Strike Gundam (Mu) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
Cagalli Yula Athha (extra pilot, can use certain &amp;quot;Mobile Suit Gundam SEED&amp;quot; units) &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade Units &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Strike Gundam (New attack: &amp;quot;Astray Formation&amp;quot;) &amp;lt;br&amp;gt; Strike Rouge (New attack: &amp;quot;Astray Formation&amp;quot;) &amp;lt;br&amp;gt; Skygrasper No.1 (New attack: &amp;quot;Astray Formation&amp;quot;) &amp;lt;br&amp;gt; Skygrasper No.2 (New attack: &amp;quot;Astray Formation&amp;quot;) &amp;lt;br&amp;gt; Moebius Zero (New attack: &amp;quot;Astray Formation&amp;quot;) &amp;lt;br&amp;gt; M1 Astray (New attack: &amp;quot;Astray Formation&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;D-Boy (New ability: &amp;quot;Blaster Type&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Gundam, Strike Rouge, Skygrasper No.1 and Skygrasper No.2 can now be equipped with IWSP&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Archangel (Sub-pilot lost: Kuzzey)&amp;lt;/span&amp;gt;  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 39 || &lt;br /&gt;
&lt;br /&gt;
Original --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Upgraded Original&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan) &amp;lt;br&amp;gt;&lt;br /&gt;
Final Dancougar [Combine Dancougar and Black Wing] &amp;lt;br&amp;gt;&lt;br /&gt;
Sol Tekkaman No.1 (Balzac) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cagalli Yula Athha (New ability: &amp;quot;SEED&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grimkaiser (Gale)&amp;lt;/span&amp;gt; OR &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bloodykaiser (Juila)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 40 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God Gundam (New attacks: &amp;quot;Sekiha Tenkyoken&amp;quot; and &amp;quot;Sekiha Tenkyo-God Finger&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;God, Maxter, Rose, Dragon and Bolt Gundams: (New team attack: &amp;quot;Erupting Shuffle Alliance Attack&amp;quot;)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 41 || &lt;br /&gt;
&lt;br /&gt;
Rising Gundam (Rain) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 42 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Justice Gundam (Athrun)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 43 || &lt;br /&gt;
&lt;br /&gt;
Eternal (Lacus, Waltfeld, DaCosta) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Tekkaman Rapier (Rapier) (After clearing stage)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Subjugate Radam !! Peace Conference&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 44 || &lt;br /&gt;
&lt;br /&gt;
Justice Gundam (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 45 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Sol Tekkaman No.1 (Balzac)&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;(Unless he defeats Tekkaman Sword)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
Aestivalis (Akatsuki) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Stage 46 || &lt;br /&gt;
&lt;br /&gt;
Freedom Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Freedom Gundam (METEOR)&amp;lt;/span&amp;gt; (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam --&amp;gt; &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Justice Gundam (METEOR)&amp;lt;/span&amp;gt; (Athrun) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! Route Split !! Remain in Space !! Return to Earth&lt;br /&gt;
|-&lt;br /&gt;
! Usable Series !! &lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam SEED &amp;lt;br&amp;gt;&lt;br /&gt;
Blue Comet SPT Layzner &amp;lt;br&amp;gt;&lt;br /&gt;
Tekkaman Blade &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
! &lt;br /&gt;
&lt;br /&gt;
Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
Brain Powerd &amp;lt;br&amp;gt;&lt;br /&gt;
Mobile Fighter G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
Full Metal Panic! &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Robo Combattler V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Electromagnetic Machine Voltes V &amp;lt;br&amp;gt;&lt;br /&gt;
Super Beast Machine God Dancougar &amp;lt;br&amp;gt;&lt;br /&gt;
Hades Project Zeorymer &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 47 || &lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 48 || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mu La Flaga&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!   !! Combined Route&lt;br /&gt;
|-&lt;br /&gt;
| Stage 49 || &lt;br /&gt;
&lt;br /&gt;
Duel Gundam AS (Yzak) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Iiko) &amp;lt;br&amp;gt;&lt;br /&gt;
Baronz (Jonathan) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daitetsujin (Tsukumo) (NPC) &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;[Only if the requirements for Gai were met]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Daimajin (Genichirou) (NPC)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Genpachiro) (NPC)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Denjin (Saburota) (NPC)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 50 || &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Stage 51 ||&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| FINAL STAGE || &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Raftclans (Al-Van)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW J]]&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Clear_Bonus&amp;diff=43831</id>
		<title>Super Robot Wars/A Portable/Clear Bonus</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Clear_Bonus&amp;diff=43831"/>
		<updated>2020-07-28T04:09:40Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: Provided basic details from my own playthrough, feel free to add or spruce it up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Upon completion of the game, you will be prompted that loading a Game Clear save will let you start over, keeping Pilot Kills, Skill Items(including ones used), and a portion of funds dependent on clear count&lt;br /&gt;
&lt;br /&gt;
All upgrades made are undone, and the funds refunded(to a point), all Power Parts are lost, and all Levels reset&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Supposedly Pilots keep Kills and Skills even when spawned as enemies, and items applied to Lamia don&#039;t transfer to Axel, instead they apply to Axel&#039;s rival Lamia, and vice versa&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Mobile_Suit_Gundam&amp;diff=43828</id>
		<title>Mobile Suit Gundam</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Mobile_Suit_Gundam&amp;diff=43828"/>
		<updated>2020-07-27T15:05:14Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Story */  Making the Spoiler Tag work&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;&amp;quot;It is the year 0079 of the Universal Century. A half-century has passed since Earth began moving its burgeoning population into gigantic orbiting space colonies. A new home for mankind, where people are born and raised. [Dramatic Pause] And die.&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
— Opening Narration&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sequel :&#039;&#039;&#039; [[Mobile Suit Zeta Gundam]]&lt;br /&gt;
&lt;br /&gt;
{{Infobox anime&lt;br /&gt;
|enname = Mobile Suit Gundam&lt;br /&gt;
|jpname = 機動戦士ガンダム&lt;br /&gt;
|names = First Gundam &amp;lt;br&amp;gt; Gundam 0079&lt;br /&gt;
|showtype = TV series and Movie series&lt;br /&gt;
|episodes = 43 (TV) &amp;lt;br&amp;gt; 3 (Movie)&lt;br /&gt;
|date = April 7, 1979 - January 26 1980 (TV) &amp;lt;br&amp;gt; March 14, 1981 - March 13, 1982 (Movies)&lt;br /&gt;
|First = [[Super Robot Wars/1|Super Robot Wars]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
The story of Mobile Suit Gundam takes place in the Universal Century (or U.C.) which was the marking of a new age in the future where the world was united under the Earth Federation and was focused on expanding towards outer space. Eventually, the colonies of Side 3 declare independence from the Federation, claiming that an Earth-based government has neglected the needs of those in space. Side 3 becomes the Principality of Zeon, named after the man who proposed that spacenoids should be free to govern themselves and break free from the control of Earth&#039;s gravity. The events escalate, and the Federation and Zeon soon begin to engage in all-out war. While the Earth Federation had superior numbers and resources, Zeon find ways to get an edge through chemical weapons, colony drops onto Earth, and mobile suits, piloted robots once used in construction now adopted for military use. The Federation, now cornered and about to lose the war, step up their R&amp;amp;D programs to develop their own mobile suits and ships dedicated for mobile suit warfare classified as Operation V. The circumstances that bring together a young man and a mobile suit will forever change the outcome of the war.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#spoiler:show=The following spoils pretty much all of the plot|The new White Base battleship docks in the remote colony of Side 7 to conduct final tests from the prototype mobile suits. Zeon becomes aware of Operation V and send out a detachment of troops under Char Aznable to assess the extent and progress the Federation has made. The Federation become aware of the Zeon presence and issues orders for its citizens to evacuate into shelters. A few of Char&#039;s men infiltrate Side 7 in mobile suits and attempt to gather information on the Federation. Gene, one of the soldiers, disobeys orders and attempts to destroy them instead of wait for Char&#039;s orders. The attack leaves the whole colony in panic and the Federation tries to salvage as much of the prototype mobile suits and weapons and evacuate into the White Base. Amuro Ray tries to gain permission for the citizens to board the White Base, realizing that the shelters cannot hold out against the explosions, but along the way, he stumbles upon the Classified Operation V information and prototype Gundam. He then decides to activate the Gundam and fights the Zakus before they can attempt to destroy it, resulting with one of the Zakus to blow a hole in Side 7&#039;s wall. Char decides to then to approach Side 7 in Dren&#039;s battleship and open fire on Side 7. The whole incident comes at a heavy cost. Char loses Gene and Denim, but Gene manages to destroy many of the prototypes and inflict heavy personnel casualties on the soldiers and citizens in Side 7. As a result, the only survivors are the refugees that boarded the White Base, Amuro himself, and few Federation personnel, although most of them are new recruits. Amuro manages to salvage the remaining prototypes: a Guncannon and Guntank.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Before leaving Side 7, Sayla Mass and Frau Bow go for a last round to look for stragglers. Char, with a small group of soldiers, infiltrate Side 7 again to gather information from the wreckage caused by the previous attack. Sayla then stumbles upon him, and Char realizes that she resembles his long lost sister, Artesia. Their meeting is cut short as Char is also discovered by Amuro, who was on a mission to destroy what could not be salvaged. Char then retreats outside Side 7 and boards his personal Zaku and shows Amuro how an ace pilot fights. Realizing that their firepower is ineffective against the new Gundam, Char and his remaining men retreat. The younger refugees become volunteer crew members and pilots and the White Base departs for the Federation outpost Luna 2. However, they learn upon arrival that they are ordered to descend to Earth and go to Jaburo base and their stay is short. The soldiers of Luna 2 are unable to take care of the refugees and provide little resources and support, showing that the of Federation forces in space are cornered and are on the defensive. This meant that the White Base would continue on with the same crew of young, inexperienced soldiers and volunteers. Their only experienced member, Captain Paolo Cassius, is taken into Luna 2 for the wounds suffered during the attack and the new Captain, Bright Noa, is forced to take his place by default despite his low officer rank.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
During atmospheric decent, they are attacked again by Char and his troops, and in the disarray of the battle, Amuro is distracted enough to be dragged into the atmosphere. Luckily, the Gundam is capable of atmospheric entry on its own, but in a panic, Amuro&#039;s decent path is changed towards Zeon territory in North America. Bright Noa has no choice but to follow Amuro since his orders required both the Gundam and the White Base to arrive in the Federation&#039;s secret base in Jaburo. Now trapped in Zeon territory and now under attack by Garma Zabi, the crew members receive &amp;quot;new orders&amp;quot; to escape towards the ocean and then head to Jaburo. The crew now realize they&#039;re in deep in enemy lines, and the Federation will probably won&#039;t send any help. In the midst of battle between the White Base and the combined forces of Char and Garma, Lt. Matilda arrives under the orders from General Revil. Unfortunately, she can only offer the crew a quick resupply and tells them to escape to the west. During this time, Amuro begins to become infatuated for Lt. Matilda. She then leaves the White Base and they are back to becoming decoys for the Federation on Earth. Tired of running from Zeon, Bright decides to use the darkness of night and a partially exposed sports dome to hide the White Base and its mobile suits for an ambush. Char sees through his plans, but doesn&#039;t tell Garma in a plot to get him killed. Bright executes his ambush successfully, and Garma, realizing that Char has left him to die, takes his Gaw battleship and attempts a final kamikaze attack. He dies in vain.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The White Base, now without Char and Garma pursuing them, decide stop and hide along a coastline. Amuro uses this time to fly a Core Fighter to his nearby home on Earth. He finds his home now occupied with drunken Federation soldiers and his mother missing. Luckily another person from the area recognizes him before he causes too much trouble for the soldiers there and takes him to the shelter where the rest of the townspeople are staying, including his mother. He discovers that the area is under Zeon control and the Federation soldiers have pretty much given up on contesting for control of the area. A Zeon patrol stops by the shelter to investigate the sighting of Amuro&#039;s Core Fighter and Amuro ends up exposing himself and the White Base to the Zeon in the territory. Matilda&#039;s ship is forced to come out of hiding to guide the White Base and do emergency repairs and resupplying. At the same time on Side 3, Garma&#039;s death reaches the rest of the Zabi family, and his death is used as propaganda to rally the citizens. The Zabi family also sends Ramba Ral and his troops on a mission to avenge Garma. Kycilia then begins to hunt and eventually locate Char, who has gone MIA since the death of Garma. The White Base crew have no choice but to keep running.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Still under the pursuit of Ramba Ral, Sayla this times sorties in the Gundam in an attempt to find out more about Char, the man who resembles her brother. The Gundam proves to be hard to control, and in the following battle, Sayla almost loses to Ramba&#039;s Gouf if not for the intervention of Ryu Hosei. Back on board the White Base, Sayla lies about the reason she went out in the Gundam, claiming she simply wanted to prove that a woman could pilot the Gundam and that Bright does not have to rely too much on Amuro. Bright sentences her to solitary confinement, where another Zeon captive, Cozun, from the previous battle provides her enough information to verify that Char is indeed Sayla&#039;s brother, Casval. Cozun takes advantage of the White Base&#039;s inexperienced crew to stage an escape and inform Ramba Ral of the mobile suits they are up against. Cozun also frees Sayla, thinking that she is willing to defect to Zeon. This leads to his undoing as Sayla informs Bright of his escape and he is killed during his escape of the White Base.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After the battle, Bright and Mirai Yashima discuss Amuro&#039;s attitude and were thinking about replacing Amuro with another pilot in hopes he would mature, but Amuro, performing maintenance nearby, overhears them and misinterprets their conversation. Disgusted with Bright and Mirai, he decides to leave in the Gundam without permission. Bright lands the White Base and Frau goes out to search for Amuro. Amuro hides his Gundam and goes into the nearby town for water when Ramba Ral&#039;s troops also pull in for a pit stop and a quick meal. Ramba Ral&#039;s lover Hamon takes a liking to Amuro and pitches in for his meal, and Amuro is shocked over the fact that he has been fighting against kind people. Frau is caught by Zeon troops guarding the entrance and exposes Amuro&#039;s identity as a Federation soldier. Ramba Ral lets them go, but also sends men to follow them to find the White Base. In the ensuring battle that follows, Amuro repels Ramba Ral&#039;s attack, but afterwards is placed in solitary confinement for leaving without orders. Ramba Ral receives new orders to capture the White Base as both the Federation and Zeon are mobilizing to battle in Odessa and the White Base serves as a vital wildcard for whoever controls it. Ramba Ral and his troops infiltrate the ship and engage the White Base crew in close quarters and hand to hand combat. The troops are unsuccessful in taking over the White Base, and Ramba Ral discovers Sayla, realizing that she is Artesia Daikun. He lets down his guard and Ryu surprises him from a corner and gravely wounds him, but Ramba Ral also manages to return fire on Ryu and wound him as well. With his operation a failure and nowhere left to run, Ramba Ral takes his own life.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Meanwhile, on the Odessa battlefront, the Federation is determined to take over Odessa and put a dent into Zeon&#039;s mining operation, putting them back on the offensive. M&#039;quve decides to send his Black Tri-stars squadron to deal with the White Base. General Revil sends Matilda again to resupply and provide the White Base with the Core Booster, convinced that Amuro and Sayla are newtypes that are capable of turning the tide to the war. The Tri-stars rush to destroy the White Base while keeping Amuro distracted in the process. Amuro is unable to take on all three of the Tri-stars at once, and Matilda uses her ship to protect the White Base and dies. Amuro&#039;s newtype ability become more apparent as he is able to avoid their Jet Stream Attack and Sayla arrives in the Core Booster in time to help Amuro hold the Black Tri-stars and defeat them. The White Base gets little time to rest, as Hamon stages an all out suicide operation with the remainder of Ramba Ral&#039;s men on the White Base. Amuro desperately holds back Hamon&#039;s battleship, rigged to the brim with explosives. Hamon uses this opportunity to take down Amuro&#039;s Gundam, but a wounded Ryu sneaks off in a Core Booster and rams it into Hamon&#039;s Magella Top, killing them both and allowing Amuro to focus on protecting the White Base. Now with the Federation attacking from the front and the White Base from the rear, M&#039;Quve abandons Odessa and launches into space with whatever resources he has left. The Federation now launch their own offensive after their decisive victory in Odessa.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The White Base now is docked in a Federation base in Belfast, where the crew are personally greeted by General Revil. Kai Shiden, a Side 7 refugee turned pilot, becomes tired of fighting and gains approval from Bright to leave the White Base under the pretext of shore watch. He then encounters Miharu, a Zeon informant that notifies Char of the White Base. Char, now back in Zeon forces after being reinstated by Kycilia, stages an attack using Kai&#039;s information he gave to Miharu. His guilt and concern for the other crew brings him back into battle and he helps them fight off the amphibious Zeon assault. Kai decides to board the White Base again, but not before finding Miharu in Bright&#039;s room, disguised in a Federation uniform. Miharu ends up leaking the White Base&#039;s position and destination, and upon seeing the orphans Katz, Kikku, and Letz, she begins to feel tremendously guilty over the fact she is putting other children in danger to feed her siblings. During the next Zeon amphibious attack, she asks Kai to board the Gunperry with him to fight off the attackers. The Gunperry weapon control circuits were damaged in the middle of the fight, and Miharu goes down the cargo bay to launch the missiles manually, but the ignition of the missiles causes her to lose her balance and she falls out of the open hatch of the Gunperry to her death. Kai returns from battle a different man, vowing to end the conflict between the Federation and Zeon.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The White Base makes it to Jaburo, where Amuro meets Lt. Woody. He is shocked to learn that Matilda was actually engaged to him and they would have officially gotten married if she returned to Jaburo. The crew also receive promotions and new orders: they are to become a part of a new independent decoy unit that will launch into space to attack the Zeon fortress of Solomon. Sleggar Law is also transferred into the White Base crew as a pilot. Zeon forces start staging an attack on Jaburo to stop the White Base from launching into space and use it as a distraction to set up explosives on the mass-produced Gundam hanger and the White Base. The White Base orphan trio, after finding out they were to stay in Jaburo and leave the White Base, run away and randomly stumble upon the Zeon men setting up the bombs. Despite being tied up and gagged by the Zeon soldiers, they manage to break free. Amuro, whose newtype abilities sense something wrong, finds the three orphans driving a car with all the explosives from the hanger in an effort to ditch the car before it explodes. With the help of Kai and Hayato Kobayashi, Amuro rescues the orphans and takes over the bomb-filled car, ditching it just before all the bombs detonated. Sayla, who was also searching for the orphans, stumbles upon Char once again, but their reunion is cut short after Char is spotted by Mirai. The attack escalates with Char joining the battle in his custom Z&#039;Gok and Woody gives his life to protect the White Base Matilda cherished. The Federation Jaburo forces hold off the Zeon attack and the White Base launches into space, bringing the war back to Zeon.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Back in space, they are attacked by Zeon forces once again led by Dren. Amuro&#039;s newtype and piloting skills have gotten even better since his return to space, and he is now able to charge in behind enemy lines and take out battleships on his own, effectively obliterating Dren&#039;s fleet. This allows the rest of the pilots to focus on defending the White Base. After the battle, Bright decides to stop by the neutral colony of Side 6 to distract Zeon pursuers and not give away their intention to attack Solomon. Although Side 6 is a neutral colony, it is filled with many problems of its own. Bright cannot resupply weapons due to the neutrality of Side 6, Mirai is awkwardly reunited to her fiance, Cameron, and Amuro finds out his father survived the Side 7 devastation from the beginning of the series and is living in Side 6, only to find out that he has gone mad from oxygen deprivation. However, Amuro, taking shelter from rain, has a fateful encounter with Lalah. Later he would meet her again, except this time, he meets Char in person as well. Zeon fleets close in on Side 6, waiting for the White Base to leave the colony so that they can open fire on them, but Cameron offers to escort them to outside Side 6 airspace to make sure no fighting occurs before they are officially outside Side 6 boundaries. The battle inevitably breaks out once the White Base leaves Side 6 airspace, and they quickly destroy the Zeon fleets waiting for them.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Now on the way to Solomon, the White Base stumbles upon an abandoned Texas Colony, which was actually being used by the Zeon. Bright finds its presence suspicious and sends Amuro inside to investigate. There he finds Char in his customized Gelgoog and during the fight between the two, Lalah finds out that Amuro is the pilot of the Gundam. Detecting explosions, Bright sends in other crew members, including Sayla, inside the colony in cars to search for Amuro. Sayla finds Char fleeing the colony, but Bright unintentionally overhears their conversation through the buggy&#039;s comm unit waiting for news of Amuro. He learns the shocking truth behind the nature of Zeon and the relationship Sayla and Char share as the children of the late Zeon Daikun. Kai stumbles on a briefcase of gold and a letter addressed to Sayla convincing her to leave the White Base. Kai keeps this a secret from the other crew and Bright confronts Sayla about her relationship with Char and her loyalty to the White Base crew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Shortly after, the Federation offensive on Solomon begins and the White Base meets up with them just in time to have a share of the glory. Zeon forces realize their chances of winning are slim, and Dozle Zabi, the commander at Solomon, sorties out in the mega mobile armor Big Zam to buy time for his family and troops to escape. Sleggar Law proposes to Mirai before the battle, but ends up giving his life for a chance for Amuro to close in and destroy the Big Zam since the Big Zam&#039;s I-field rendered all beam projectile attacks to be ineffective.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Now with Solomon under Federation control, the Zeon forces are quickly losing ground in space. However, Kycilia&#039;s newtype troops, led by Char himself, wreck havoc upon Federation ships stationed in Solomon through Lalah&#039;s Elmeth mobile armor and guerrilla warfare. Sayla during this time personally talks to Bright about her background and how she has lost faith in her brother she no longer knows. She then tells Bright to share the gold she received from Char among the members of the White Base and that she will not abandon the White Base now when they need her most. Char at the meantime, also reveals his identity to Kycilia, realizing that she knows about it and swears to remain loyal to her despite his blatant scheme to let Garma die. Kycilia and Char launch another attack at Solomon, and during the battle Amuro has his first newtype resonance with Lalah. Char, realizing that Lalah is being distracted, fights Amuro. Sayla also comes to support Amuro, and the siblings end up fighting each other. Char, after realizing that the Core Booster&#039;s pilot was Sayla through Lalah&#039;s newtype powers, stops attacking and exposes himself to Amuro. Amuro attempts to land a killing blow, but Lalah blocks it and dies. This event would leave both Char and Amuro traumatized for the rest of their lives.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Degwin Zabi, the head of the Principality of Zeon, attempts to arrange a meeting to discuss peace with General Revil. However, Ghiren Zabi, his ambitious son, arranges a Solar Ray System to fire upon them, also effectively taking out half the Federation fleet in the process and making himself the next leader of Zeon in the process. He then rallies the remaining military strength to the last remaining space fortress at A Baoa Qu for a final stand. The grand battle becomes chaotic as Char sorties out in the incomplete mobile armor Zeong, and the White Base and Gundam suffer heavy damage. Bright orders a crash landing and the crew now desperately fight off swarming Zeon mobile suits and soldiers now that the White Base has become a sitting duck. Meanwhile, Amuro and Char have an all-out fight in their heavily beaten mobile suits, both consumed by the rage from Lalah&#039;s death. Kycilia, realizing that Ghiren has abused his power, kills him, arranges a surrender for Zeon troops, and attempts to escape. Kai and Hayato&#039;s Guncannons are shot down and both are forced to flee. Char and Amuro take their fight to the next level, ditching their mobile suits to fight each other with firearms and even swords. Amuro manages to land a blow onto Char&#039;s head and Amuro arm is impaled. Sayla manages to find the two and stop them from fighting. Sayla and Amuro now make their way out of the exploding A Baoa Qu while Char stays behind to kill the fleeing Kycilia, continuing his vendetta on the Zabi family. When all hope seemed to be lost for Amuro and Sayla, both split from each other and wandering through A Baoa Qu, Lalah&#039;s spirit tells Amuro to use his powers to bring the survivors of the White Base together, ditch the White Base, and flee. As the White Base crew are fleeing from the explosion of A Baoa Qu, they witness the destruction of the White Base and they realize that Amuro isn&#039;t on their evacuation ship. Before anyone has the time to cry for Amuro, his Gundam&#039;s Core Fighter can be spotted in the distance and the all the survivors are finally reunited. Char also escapes with a handful of Zeon survivors. The surrender at A Baoa Qu results with an armistice between the Federation and Zeon. The One Year War has finally come to an end. }}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam in Super Robot Wars==&lt;br /&gt;
Mobile Suit Gundam&#039;s appearance in the original Super Robot Wars solidified the &amp;quot;real robot&amp;quot; type of mechs. Real robots are generally small, agile, and carry weapons that generally involve many firearms and a single close-quarters weapon. Mobile Suit Gundam was the first real robot series to appear on television, and their inclusion in the first Super Robot Wars set a standard for other real robot type series that would make their debut. Mobile Suit Gundam units have a major advantage of being able to be shared among pilots from other Universal Century Gundam series and Turn A Gundam. This means that units are never bound to a specific pilot unless the stage being played requires them to be in the specific unit. This allows players place their favorite or other characters into their unit of choice. While this may not be optimal in terms of stats and story, it can still be rewarding as other characters may have battle quotes for units they have and will never touch in the Gundam franchise. The movie and TV series have small minor differences in terms of units, but both share the same plot. Super Robot Wars has generally used units and weapons from both series, combine them, and pass it off as &#039;&#039;Mobile Suit Gundam&#039;&#039; in the cast list.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The inclusion of Mobile Suit Gundam and its Universal Century timeline introduces unique pilot skills that are exclusive only to certain pilots in Super Robot Wars. The &#039;&#039;Newtype&#039;&#039; characteristic is adapted into a unique pilot skill, giving Newtype pilots an edge in evasion and accuracy while also allowing them to use Newtype weaponry. This also extends to artificial Newtypes known as &#039;&#039;Enhanced Humans&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Appearances===&lt;br /&gt;
&lt;br /&gt;
Mobile Suit Gundam&#039;s story and/or units have appeared in the following series:&lt;br /&gt;
&lt;br /&gt;
*[[Super Robot Wars/OE|Super Robot Wars Operation Extend]]&lt;br /&gt;
*[[Super Robot Wars/A_Portable|Super Robot Wars A Portable]]&lt;br /&gt;
*[[Super Robot Wars/GC|Super Robot Wars GC]]&lt;br /&gt;
*[[Super Robot Wars/Impact|Super Robot Wars Impact]]&lt;br /&gt;
*[[Super Robot Wars/A|Super Robot Wars Advance]]&lt;br /&gt;
*[[Super Robot Wars/Compact 2 3rd|Super Robot Wars Compact 2 - Part 3: Galaxy Chapter]]&lt;br /&gt;
*[[Super Robot Wars/Compact 2 2nd|Super Robot Wars Compact 2 - Part 2: Space Chapter]]&lt;br /&gt;
*[[Super Robot Wars/Alpha|Super Robot Wars Alpha]]&lt;br /&gt;
*[[Super Robot Wars/Compact 2|Super Robot Wars Compact 2 - Part 1: Earth Chapter]]&lt;br /&gt;
*[[Super Robot Wars/64|Super Robot Wars 64]]&lt;br /&gt;
*[[Super Robot Wars/FF|Super Robot Wars F Final]]&lt;br /&gt;
*[[Super Robot Wars/F|Super Robot Wars F]]&lt;br /&gt;
*[[Super Robot Wars/4|The 4th Super Robot Wars Scramble]]&lt;br /&gt;
*[[Super Robot Wars/2G|The 2nd Super Robot Wars Gather]]&lt;br /&gt;
*[[Super Robot Wars/4|The 4th Super Robot Wars]]&lt;br /&gt;
*[[Super Robot Wars/3|The 3rd Super Robot Wars]]&lt;br /&gt;
*[[Super Robot Wars/2|The 2nd Super Robot Wars]]&lt;br /&gt;
*[[Super Robot Wars/1|Super Robot Wars]]&lt;br /&gt;
&lt;br /&gt;
===Character Appearances===&lt;br /&gt;
&lt;br /&gt;
The following characters have appeared in a Super Robot Wars as either a playable character, an enemy, or are involved in the background story as a supporting ally/enemy. The characters are sorted by faction.&lt;br /&gt;
&lt;br /&gt;
*Earth Federation Forces&lt;br /&gt;
**[[Amuro Ray]]&lt;br /&gt;
**[[Bright Noa]]&lt;br /&gt;
**[[Sayla Mass]]&lt;br /&gt;
**[[Ryu Jose]]&lt;br /&gt;
**[[Kai Shiden]]&lt;br /&gt;
**[[Hayato Kobayashi]]&lt;br /&gt;
**[[Fraw Bow]]&lt;br /&gt;
**[[Mirai Yashima]]&lt;br /&gt;
**[[Sleggar Law]]&lt;br /&gt;
**[[Matilda Ajan]]&lt;br /&gt;
**[[Oscar Dublin]]&lt;br /&gt;
**[[Marker Clan]]&lt;br /&gt;
**[[Revil|General Revil]]&lt;br /&gt;
**[[Reed|Lieutenant Reed]]&lt;br /&gt;
**[[Watkein|Major Watkein]]&lt;br /&gt;
**Paolo Cassius &lt;br /&gt;
**Mcfaty Tianem &lt;br /&gt;
&lt;br /&gt;
*Principality of Zeon&lt;br /&gt;
**[[Char Aznable]]&lt;br /&gt;
**Lalah Sune&lt;br /&gt;
**Ramba Ral&lt;br /&gt;
**M&#039;Quve&lt;br /&gt;
**[[Denim]]&lt;br /&gt;
**[[Gene]]&lt;br /&gt;
**Slender&lt;br /&gt;
**Crown&lt;br /&gt;
**Gadem&lt;br /&gt;
**Dren&lt;br /&gt;
**Crowley Hamon&lt;br /&gt;
**Acous&lt;br /&gt;
**Cozun Graham&lt;br /&gt;
**Tachi O&#039;Hara&lt;br /&gt;
**Clamp&lt;br /&gt;
**Conscon&lt;br /&gt;
**Dimitri&lt;br /&gt;
**Tokwan&lt;br /&gt;
**Flanagan Boone&lt;br /&gt;
**Challia Bull&lt;br /&gt;
**Uragang &lt;br /&gt;
&lt;br /&gt;
*Zabi Family&lt;br /&gt;
**Degwin Zabi&lt;br /&gt;
**Ghiren Zabi&lt;br /&gt;
**Dozle Zabi&lt;br /&gt;
**Kycilia Zabi&lt;br /&gt;
**Garma Zabi&lt;br /&gt;
&lt;br /&gt;
*Black Tri-Stars&lt;br /&gt;
**Gaia&lt;br /&gt;
**Mash&lt;br /&gt;
**Ortega&lt;br /&gt;
&lt;br /&gt;
*Others&lt;br /&gt;
**Icelina Eschoenbach&lt;br /&gt;
**Miharu Ratokie&lt;br /&gt;
**Cameron Bloom&lt;br /&gt;
&lt;br /&gt;
===Unit Appearances===&lt;br /&gt;
&lt;br /&gt;
The following units and battleships have appeared in a Super Robot Wars as either a playable unit, NPC, or enemy. The units are sorted by faction.&lt;br /&gt;
&lt;br /&gt;
*Earth Federation Forces&lt;br /&gt;
**Ball&lt;br /&gt;
**Core Booster&lt;br /&gt;
**Core Fighter&lt;br /&gt;
**G-Armor&lt;br /&gt;
**G-Bull&lt;br /&gt;
**G-Fighter&lt;br /&gt;
**G-Sky&lt;br /&gt;
**GM&lt;br /&gt;
**Guncannon&lt;br /&gt;
**[[Gundam]]&lt;br /&gt;
**Guntank&lt;br /&gt;
**Medea&lt;br /&gt;
**Salamis Kai&lt;br /&gt;
**[[White Base]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Principality of Zeon&lt;br /&gt;
**Acguy&lt;br /&gt;
**Adzam&lt;br /&gt;
**Big Zam&lt;br /&gt;
**Bigro&lt;br /&gt;
**Braw Bro&lt;br /&gt;
**Char&#039;s Custom Gelgoog&lt;br /&gt;
**Char&#039;s Custom Z&#039;Gok&lt;br /&gt;
**Char&#039;s Custom Zaku II&lt;br /&gt;
**Chivvay&lt;br /&gt;
**Dabude&lt;br /&gt;
**Dom&lt;br /&gt;
**Dopp&lt;br /&gt;
**Elmeth&lt;br /&gt;
**Gattle&lt;br /&gt;
**Gaw&lt;br /&gt;
**Gelgoog&lt;br /&gt;
**Gouf&lt;br /&gt;
**Gwazine&lt;br /&gt;
**Gyan&lt;br /&gt;
**Hatsuden Mirror&lt;br /&gt;
**Hi-Gogg&lt;br /&gt;
**Magella Attack&lt;br /&gt;
**Magella Top&lt;br /&gt;
**Musai&lt;br /&gt;
**Rick Dom&lt;br /&gt;
**Z&#039;Gok&lt;br /&gt;
**Zakrello&lt;br /&gt;
**Zaku I&lt;br /&gt;
**Zaku II&lt;br /&gt;
**Zanzibar&lt;br /&gt;
**Zeong&lt;br /&gt;
**Zeong (Head)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Designs from other games and manga related to Mobile Suit Gundam used in Super Robot Wars&lt;br /&gt;
**Core Fighter (G-3)&lt;br /&gt;
**[[G-3 Gundam]]&lt;br /&gt;
**[[Full Armor Gundam]]&lt;br /&gt;
**Gundam (Mobile Armor)&lt;br /&gt;
&lt;br /&gt;
===BGM used===&lt;br /&gt;
&lt;br /&gt;
Encounters&lt;br /&gt;
&lt;br /&gt;
Fly! Gundam&lt;br /&gt;
&lt;br /&gt;
Gallant Char&lt;br /&gt;
&lt;br /&gt;
Here Comes Char&lt;br /&gt;
&lt;br /&gt;
Lalah&lt;br /&gt;
&lt;br /&gt;
Soldiers of Sorrow&lt;br /&gt;
&lt;br /&gt;
The Red Comet&lt;br /&gt;
&lt;br /&gt;
White Base&lt;br /&gt;
&lt;br /&gt;
[[category: Anime]]&lt;br /&gt;
[[category: Gundam]]&lt;br /&gt;
[[category: Mobile Suit Gundam]]&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Complete_Chart&amp;diff=43701</id>
		<title>Super Robot Wars/A Portable/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Complete_Chart&amp;diff=43701"/>
		<updated>2020-07-22T08:22:37Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Stages 1 - 8 */  Texas Mack has a Sub-Pilot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Axel Route=&lt;br /&gt;
&lt;br /&gt;
==Stages 1 - 8==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１話：異邦人&amp;lt;br&amp;gt;Scenario 1 - Foreigner&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１話：堕ちてきた男&amp;lt;br&amp;gt;Scenario 1 - The Man Who Fell from The Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber or Razangriff (Axel)&lt;br /&gt;
*Cavalier-0 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soulgain or Vysaga (Axel)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２話: 妹たちの戦い&amp;lt;br&amp;gt;Scenario 2 - The Sisters of Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２話: 不協和音&amp;lt;br&amp;gt;Scenario 2 - Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sayla Mass&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 (Parts lost, only deployable as Dragonar-1 after this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３話: 二人だけの戦争&amp;lt;br&amp;gt;Scenario 3 - Private Battle For Two&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３話: おまえの空手を見せてやれ&amp;lt;br&amp;gt;Scenario 3 - Show Them Your Karate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Ez-8 (Shiro)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A (Jun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第４話：「男らしく」でいこうく&amp;lt;br&amp;gt;Scenario 4 - Lets &amp;quot;Get Manly&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa [Super Route only]&lt;br /&gt;
**Ryoma must have 5 or more kills by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第５話: 二人の艦長&amp;lt;br&amp;gt;Scenario 5 - The Two Captains&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第６話：去る者、追われる者く&amp;lt;br&amp;gt;Scenario 6 - The One Who&#039;s Gone, The One Who Chases&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (1/2)&lt;br /&gt;
**Convince Aina with Shiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01 (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第７話：熱砂の攻防戦&amp;lt;br&amp;gt;Scenario 7 - Battle in the Burning Sand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam&lt;br /&gt;
**Amuro must have a higher kill count than Sayla by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Armor&lt;br /&gt;
**Sayla must have a kill count equal or higher than Amuro by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom]&lt;br /&gt;
**Shoot down Char (retreats when HP falls below 1860)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (2/2)&lt;br /&gt;
**Do not shoot down Apsalus II (Aina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X&lt;br /&gt;
**Convince Minerva X with Koji&lt;br /&gt;
**Must be done before either the Great General of Darkness or Dargonar-3 is shot down/retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
**Minerva X must survive the mission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&lt;br /&gt;
**Fight Getter Q with Getter Robo 1, 2 AND 3. Getter Q must survive.&lt;br /&gt;
**Once this is done, convince Miyuki with Ryoma&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;10,000 funds&lt;br /&gt;
**Deploy Sayla on the mission&lt;br /&gt;
**Have Sayla fight Char&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Zaku II Prototype (Aina)&lt;br /&gt;
*Getter Q (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom] (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aspalus II (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 upgraded to Dragonar-1 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 upgraded to Dragonar-2 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 upgraded to Dragonar-3 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第８話：動き出す悪魔&amp;lt;br&amp;gt;Scenario 8 - The Devil Moves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (1/4)&lt;br /&gt;
**Choose to stay with the Argama.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (1/4)&lt;br /&gt;
**Choose to stop the Devil Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Maxter (Chidobee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Spiegel (Schwarz)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam / G-Armor (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 9 - 16==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;仲間を信じてアーガマにとどまる&amp;lt;br&amp;gt;Stay with the Argama&#039;&#039;&#039; &amp;lt;br&amp;gt; Mobile Suit Gundam &amp;lt;br&amp;gt; 08th MS Team &amp;lt;br&amp;gt; Gundam 0083 &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Mazinger Z &amp;lt;br&amp;gt; Daimos&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビルガンダムをくい止める&amp;lt;br&amp;gt;Stop the Devil Gundam&#039;&#039;&#039; &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Dragonar &amp;lt;br&amp;gt; Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第９話：すれ違う宇宙&amp;lt;br&amp;gt;Scenario 9 - Passing Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：その名も、ザンボット3&amp;lt;br&amp;gt;Scenario 9 - Its Name is Zambot 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gai Daigoji&lt;br /&gt;
**Akito, Gai and the Nadesico must reach the edge of the map safely&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot Pressure Punch&lt;br /&gt;
**Boss Borot&#039;s kill count must be 5 or greater by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis (Ryoko)&lt;br /&gt;
*Aestivalis (Hikaru)&lt;br /&gt;
*Aestivalis (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam GP01 (Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei, Uchuta, Keiko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：勝利者などいない戦い&amp;lt;br&amp;gt;Scenario 10 - A Battle Without Winners&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：舞えよ白鳥！わが胸に&amp;lt;br&amp;gt;Scenario 10 - Dance into My Heart, Swan!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01-Fb (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Boss Borot Pressure Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：悪夢の閃光&amp;lt;br&amp;gt;Scenario 11 - The Flash of the Nightmare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：恐怖！無限機動砲&amp;lt;br&amp;gt;Scenario 11 - The Dread of the  Infinite Mobile Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (2/4)&lt;br /&gt;
**Have Amuro fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (3/4)&lt;br /&gt;
**Have Sayla fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Aestivalis (Akito)&lt;br /&gt;
*Aestivalis (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：星の屑の記憶&amp;lt;br&amp;gt;Scenario 12 - Memories of Stardust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：登場！究極のMA&amp;lt;br&amp;gt;Scenario 12 - Behold! The Ultimate MAs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (4/4)&lt;br /&gt;
**Convince Lalah with Amuro after Char is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１３話：現れた「影」&amp;lt;br&amp;gt;Scenario 13 - The &amp;quot;Shadow&amp;quot; Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayla Mass&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１４話：平和解放軍&amp;lt;br&amp;gt;Scenario 14 - Peace Liberation Forces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (1/2)&lt;br /&gt;
**Have over 15 kills on Ryoma by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Kayra)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１５話：燃える友情&amp;lt;br&amp;gt;Scenario 15 - Burning Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&lt;br /&gt;
**Keep Mecha Tekkoki alive&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (2/2)&lt;br /&gt;
**Obtained at the end of the stage if the requirement in Stage 14 is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo 1 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１６話：操り人形たち&amp;lt;br&amp;gt;Scenario 16 - Puppet&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (1/2)&lt;br /&gt;
**Have Kamille convince one of them. You can only recruit ONE of the two.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Kerot&lt;br /&gt;
**Take the Nanbara Connection route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Combattler V&#039;s Grand Dasher&lt;br /&gt;
**Take the Nanbara Connection route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Voltes V&#039;s Choudenji Ball&lt;br /&gt;
**Take the Big Falcon route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Daimos&#039; Reppu Seikenzuki Kai&lt;br /&gt;
**Take the Guinea Highlands route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (2/4)&lt;br /&gt;
**Take the Guinea Highlands route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 25==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;南原コネクションへ行く&amp;lt;br&amp;gt;Go to the Nanbara Connection&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Noin &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Tetsuya &amp;lt;br&amp;gt; Jun&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;ビッグファルコンへ行く&amp;lt;br&amp;gt;Go to Big Falcon&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Aina &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kayra &amp;lt;br&amp;gt; Koji &amp;lt;br&amp;gt; Sayaka &amp;lt;br&amp;gt; Boss &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkoki&amp;lt;/span&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;ギアナ高地へ行く&amp;lt;br&amp;gt;Go to the Guiana Highlands&#039;&#039;&#039; &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Galva FX-II &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：見事!ケロット撹乱戦術&amp;lt;br&amp;gt;Scenario 17 - Splendid! Kerot&#039;s Disturbing Ability&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;第１７話：父をもとめて&amp;lt;br&amp;gt;Scenario 17 - Seeking the Father&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：我が心、明鏡止水&amp;lt;br&amp;gt;Scenario 17 - My Heart, Clear and Serene like Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kerot (Kinta, Chie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&lt;br /&gt;
**Have Ryoma battle Kochoki, then convince her with Ryoma. Keep Kochoki alive and she&#039;ll join after the stage ends.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１８話：鍛えよ、勝つために&amp;lt;br&amp;gt;Scenario 18 - Training, to Win&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (2/2)&lt;br /&gt;
**Have Kamille convince one of them, then destroy them. You can only recruit ONE of the two. You get the character at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nobel Gundam (1/2)&lt;br /&gt;
**Convince Allenby with Domon.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (3/4)&lt;br /&gt;
**Domon&#039;s kill count must be 30 or higher by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four or Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis units gain the &amp;quot;Field Lancer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains the &amp;quot;Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains the &amp;quot;Shin Ryusei Kochoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１９話：勝利者たちの挽歌&amp;lt;br&amp;gt;Scenario 19 - Elegy of the Victorious&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (2/2)&lt;br /&gt;
**Convince Allenby with Rain, then convince with Domon. Finally defeat Allenby with Domon. She will join you at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (4/4)&lt;br /&gt;
**Successfully recruit Allenby. Master Asia will join you on Stage 29.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All Shuffle Alliance members gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rising Gundam (Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２０話：あの忘れえぬ日々&amp;lt;br&amp;gt;Scenario 20 - Those Unforgettable Days&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaki&lt;br /&gt;
**Fail one of the requirements for unlocking Master Gundam and have Domon&#039;s kill count be at 30 or more by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２１話：決められた道をただ歩くよりも&amp;lt;br&amp;gt;Scenario 21 - Instead of Just Walking the Decided Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; (rejoins at the end of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 (L) upgraded to Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 (L) upgraded to Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 (L) upgraded to Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２２話：「来訪者」を守り抜け？&amp;lt;br&amp;gt;Scenario 22 - Protect the &amp;quot;Incoming Ones&amp;quot;?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Double Spazer (Rubina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２３話：「僕たちの戦争」が始まる&amp;lt;br&amp;gt;Scenario 23 - My War Begins&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis Lunar Frame (Akito)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunar Frame available for all Aestivalis units after the stage, but only one at a time.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico upgraded to Nadesico (Y-Unit) after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２４話：夢色の追跡者&amp;lt;br&amp;gt;Scenario 24 - Dream-Color Chaser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirkia&lt;br /&gt;
**Have Grendizer DS (Duke and Maria) attack (BUT DO NOT DESTROY) Kirika. Then, destroy Zuril&#039;s Battle Mothership. Then, separate Drill Spazer from Grendizer. Then, have Maria convince Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falugen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirkia&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２５話：星灯りの小夜曲&amp;lt;br&amp;gt;Scenario 25 - Serenade of Starlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Love Love Tenkyoken&lt;br /&gt;
**Take the Devil Colony route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Axel and his starting mech&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dragonar-1 Custom (Kaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 31==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビル機動要塞の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Stop the Devil Colony&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Remaining Gundam pilots&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;マリーメイア軍の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Go to Colony MO-III&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Grendizer Team &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Noin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２６話：君を永遠に愛してる&amp;lt;br&amp;gt;Scenario 26 - Love You Forever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：永遠への回帰&amp;lt;br&amp;gt;Scenario 26 - Eternal Revolution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*Dragonar-1 Custom (Kaine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam and Rising Gundam gain the &amp;quot;Sekiha Love Love Tenkyoken&amp;quot; combo attack. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Only if you take this route)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavyarms Gundam Kai (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２７話：あなたがいて、私がいる&amp;lt;br&amp;gt;Scenario 27 - You Are Here, And So Am I&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Axel and his starting mech&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Heavyarms Gundam Kai (Trowa)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２８話：それぞれの戦う意味&amp;lt;br&amp;gt;Scenario 28 - Our Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&lt;br /&gt;
**Do not shoot him down&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&lt;br /&gt;
**Deploy Kamille and have him defeat the Quin Mantha, then attack Puru with Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&lt;br /&gt;
**After recruiting Puru, have her defeat Puru Two&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grand Dasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Voltes V gains the &amp;quot;Choudenji Ball&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daimos gains the &amp;quot;Reppu Seikenzuki Kai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２９話：地底城強襲&amp;lt;br&amp;gt;Scenario 29 - Assault at Nadir Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&lt;br /&gt;
**Have Tetsuya&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter-1 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaiki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３０話：父と子の絆&amp;lt;br&amp;gt;Scenario 30 - Bonds of Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&lt;br /&gt;
**Have Kaine&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Have Quattro&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３１話：愛と勇気と力&amp;lt;br&amp;gt;Scenario 31 - Love, Courage and Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&lt;br /&gt;
**Take the Jovian Union route after this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (1/2)&lt;br /&gt;
**Take the Little Barm route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;木連のいる方面に向かう&amp;lt;br&amp;gt;Go to the Jovian Union&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;小バーム星方面へ向かう&amp;lt;br&amp;gt;Go to Little Barm&#039;&#039;&#039; &amp;lt;br&amp;gt; Ra Cailum &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Remaining Gundam Pilots &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３２話：どこにでもある「正義」&amp;lt;br&amp;gt;Scenario 32 - &amp;quot;Justice&amp;quot; is Everywhere&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３２話：戦士、再び&amp;lt;br&amp;gt;Scenario 32 - Warrior, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zakrello (Roux)&lt;br /&gt;
*Double Spazer (Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３３話：怒りの日輪&amp;lt;br&amp;gt;Scenario 33 - Sun of Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３３話：怒る心に火をつけろ&amp;lt;br&amp;gt;Scenario 33 - Ignite the Raging Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：宇宙の果てに消えるとも&amp;lt;br&amp;gt;Scenario 34 - Disappear into Outer Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：帰れぬ道&amp;lt;br&amp;gt;Scenario 34 - Road to No Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：君らしく、誇らしく&amp;lt;br&amp;gt;Scenario 35 - You To Seem, Proud&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：友と誓ったこの平和&amp;lt;br&amp;gt;Scenario 35 - This Peace I Swore To My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (2/2)&lt;br /&gt;
**Judau must have shot down five or more enemies by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+ if Judau has 43 or more kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３６話：運命に向かう者たち&amp;lt;br&amp;gt;Scenario 36 - Those Who Face Their Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam is upgraded to Full Armor ZZ Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３７話：真実の輝き&amp;lt;br&amp;gt;Scenario 37 - Shining of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３８話：静寂の声&amp;lt;br&amp;gt;Scenario 38 - Voice of Silence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;最終話:極めて近く、限りなく遠い世界に&amp;lt;br&amp;gt;Final Scenario - So Close, Yet So Far&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Lamia Route=&lt;br /&gt;
&lt;br /&gt;
==Stages 1 - 8==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１話：スパイ&amp;lt;br&amp;gt;Scenario 1 - Spy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１話：アンダーカバー&amp;lt;br&amp;gt;Scenario 1 - Undercover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber or Razangriff (Lamia)&lt;br /&gt;
*Cavalier-0 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg or Vysaga (Lamia)&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２話: ギガノス包囲網&amp;lt;br&amp;gt;Scenario 2 - Siege Network of Giganos&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２話: チームワーク&amp;lt;br&amp;gt;Scenario 2 - Teamwork&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sayla Mass&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 (Parts lost, only deployable as Dragonar-1 after this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３話: 異端の戦士&amp;lt;br&amp;gt;Scenario 3 - Soldier of Heresy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３話: 闘将ダイモス&amp;lt;br&amp;gt;Scenario 3 - Brave Leader Daimos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Ez-8 (Shiro)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A (Jun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第４話：機動戦艦ナデシコく&amp;lt;br&amp;gt;Scenario 4 - Mobile Battleship Nadesico&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa [Super Route only]&lt;br /&gt;
**Ryoma must have 5 or more kills by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第５話: ロンド・ベルvsナデシコ&amp;lt;br&amp;gt;Scenario 5 - Londo Bell VS Nadesico&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第６話：ロミオとジュリエットく&amp;lt;br&amp;gt;Scenario 6 - Romeo and Juliet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (1/2)&lt;br /&gt;
**Convince Aina with Shiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01 (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第７話：デザート・ストーム&amp;lt;br&amp;gt;Scenario 7 - Desert Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam&lt;br /&gt;
**Amuro must have a higher kill count than Sayla by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Armor&lt;br /&gt;
**Sayla must have a kill count equal or higher than Amuro by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom]&lt;br /&gt;
**Shoot down Char (retreats when HP falls below 1860)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (2/2)&lt;br /&gt;
**Do not shoot down Apsalus II (Aina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X&lt;br /&gt;
**Convince Minerva X with Koji&lt;br /&gt;
**Must be done before either the Great General of Darkness or Dargonar-3 is shot down/retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
**Minerva X must survive the mission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&lt;br /&gt;
**Fight Getter Q with Getter Robo 1, 2 AND 3. Getter Q must survive.&lt;br /&gt;
**Once this is done, convince Miyuki with Ryoma&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;10,000 funds&lt;br /&gt;
**Deploy Sayla on the mission&lt;br /&gt;
**Have Sayla fight Char&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Zaku II Prototype (Aina)&lt;br /&gt;
*Getter Q (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom] (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aspalus II (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 upgraded to Dragonar-1 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 upgraded to Dragonar-2 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 upgraded to Dragonar-3 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第８話：シャッフルの紋章&amp;lt;br&amp;gt;Scenario 8 - Seal of the Shuffle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (1/4)&lt;br /&gt;
**Choose to stay with the Argama.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (1/4)&lt;br /&gt;
**Choose to stop the Devil Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Maxter (Chidobee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Spiegel (Schwarz)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam / G-Armor (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 9 - 16==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;仲間を信じてアーガマにとどまる&amp;lt;br&amp;gt;Stay with the Argama&#039;&#039;&#039; &amp;lt;br&amp;gt; Mobile Suit Gundam &amp;lt;br&amp;gt; 08th MS Team &amp;lt;br&amp;gt; Gundam 0083 &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Mazinger Z &amp;lt;br&amp;gt; Daimos&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビルガンダムをくい止める&amp;lt;br&amp;gt;Stop the Devil Gundam&#039;&#039;&#039; &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Dragonar &amp;lt;br&amp;gt; Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第９話：デラーズ・フリート&amp;lt;br&amp;gt;Scenario 9 - Delaz Fleet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：ザンボット・コンビネーション&amp;lt;br&amp;gt;Scenario 9 - Zambot Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gai Daigoji&lt;br /&gt;
**Akito, Gai and the Nadesico must reach the edge of the map safely&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot Pressure Punch&lt;br /&gt;
**Boss Borot&#039;s kill count must be 5 or greater by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis (Ryoko)&lt;br /&gt;
*Aestivalis (Hikaru)&lt;br /&gt;
*Aestivalis (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam GP01 (Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei, Uchuta, Keiko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：ザ・ウィナー&amp;lt;br&amp;gt;Scenario 10 - The Winner&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：メガノイドの賭け&amp;lt;br&amp;gt;Scenario 10 - Meganoid&#039;s Gamble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01-Fb (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Boss Borot Pressure Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：アトミック・バズーカ&amp;lt;br&amp;gt;Scenario 11 - Atomic Bazooka&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シークレット・ウェポン&amp;lt;br&amp;gt;Scenario 11 - Secret Weapon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (2/4)&lt;br /&gt;
**Have Amuro fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (3/4)&lt;br /&gt;
**Have Sayla fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Aestivalis (Akito)&lt;br /&gt;
*Aestivalis (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：スターダスト・メモリー&amp;lt;br&amp;gt;Scenario 12 - Stardust Memory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：精神コントロールシステム&amp;lt;br&amp;gt;Scenario 12 - Mind Control System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (4/4)&lt;br /&gt;
**Convince Lalah with Amuro after Char is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１３話：シャドウミラー&amp;lt;br&amp;gt;Scenario 13 - Shadow Mirror&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayla Mass&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１４話：天才科学者アイザムの挑戦&amp;lt;br&amp;gt;Scenario 14 - The Challenge of Genius Scientist Aizam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (1/2)&lt;br /&gt;
**Have over 15 kills on Ryoma by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Kayra)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１５話：集う「G」&amp;lt;br&amp;gt;Scenario 15 - The &amp;quot;G&amp;quot; Gathers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&lt;br /&gt;
**Keep Mecha Tekkoki alive&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (2/2)&lt;br /&gt;
**Obtained at the end of the stage if the requirement in Stage 14 is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo 1 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１６話：マリオネット&amp;lt;br&amp;gt;Scenario 16 - Marionette&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (1/2)&lt;br /&gt;
**Have Kamille convince one of them. You can only recruit ONE of the two.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Kerot&lt;br /&gt;
**Take the Nanbara Connection route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Combattler V&#039;s Grand Dasher&lt;br /&gt;
**Take the Nanbara Connection route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Voltes V&#039;s Choudenji Ball&lt;br /&gt;
**Take the Big Falcon route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Daimos&#039; Reppu Seikenzuki Kai&lt;br /&gt;
**Take the Guinea Highlands route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (2/4)&lt;br /&gt;
**Take the Guinea Highlands route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 25==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;南原コネクションへ行く&amp;lt;br&amp;gt;Go to the Nanbara Connection&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Noin &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Tetsuya &amp;lt;br&amp;gt; Jun&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;ビッグファルコンへ行く&amp;lt;br&amp;gt;Go to Big Falcon&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Aina &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kayra &amp;lt;br&amp;gt; Koji &amp;lt;br&amp;gt; Sayaka &amp;lt;br&amp;gt; Boss &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkoki&amp;lt;/span&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;ギアナ高地へ行く&amp;lt;br&amp;gt;Go to the Guiana Highlands&#039;&#039;&#039; &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Galva FX-II &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：フェイク&amp;lt;br&amp;gt;Scenario 17 - Fake&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;第１７話：ボルテスVに命を賭けて&amp;lt;br&amp;gt;Scenario 17 - Waging Life on Voltes V&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：されどこの掌は烈火の如く&amp;lt;br&amp;gt;Scenario 17 - My Hands Are Like Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kerot (Kinta, Chie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&lt;br /&gt;
**Have Ryoma battle Kochoki, then convince her with Ryoma. Keep Kochoki alive and she&#039;ll join after the stage ends.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１８話：ネオホンコン、炎上&amp;lt;br&amp;gt;Scenario 18 - Neo Hong-Kong, On Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (2/2)&lt;br /&gt;
**Have Kamille convince one of them, then destroy them. You can only recruit ONE of the two. You get the character at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nobel Gundam (1/2)&lt;br /&gt;
**Convince Allenby with Domon.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (3/4)&lt;br /&gt;
**Domon&#039;s kill count must be 30 or higher by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four or Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis units gain the &amp;quot;Field Lancer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains the &amp;quot;Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains the &amp;quot;Shin Ryusei Kochoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１９話：魂の扉&amp;lt;br&amp;gt;Scenario 19 - Soul Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (2/2)&lt;br /&gt;
**Convince Allenby with Rain, then convince with Domon. Finally defeat Allenby with Domon. She will join you at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (4/4)&lt;br /&gt;
**Successfully recruit Allenby. Master Asia will join you on Stage 29.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All Shuffle Alliance members gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rising Gundam (Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２０話：ツヴァイザーゲイン&amp;lt;br&amp;gt;Scenario 20 - Zweizergain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaki&lt;br /&gt;
**Fail one of the requirements for unlocking Master Gundam and have Domon&#039;s kill count be at 30 or more by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２１話：ボソン・ジャンプ&amp;lt;br&amp;gt;Scenario 21 - Boson Jump&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; (rejoins at the end of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 (L) upgraded to Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 (L) upgraded to Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 (L) upgraded to Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２２話：イントルーダー&amp;lt;br&amp;gt;Scenario 22 - Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Double Spazer (Rubina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２３話：正義と、愛と&amp;lt;br&amp;gt;Scenario 23 - Justice and Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis Lunar Frame (Akito)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunar Frame available for all Aestivalis units after the stage, but only one at a time.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico upgraded to Nadesico (Y-Unit) after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２４話：バーニング・ハート&amp;lt;br&amp;gt;Scenario 24 - Burning Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirkia&lt;br /&gt;
**Have Grendizer DS (Duke and Maria) attack (BUT DO NOT DESTROY) Kirika. Then, destroy Zuril&#039;s Battle Mothership. Then, separate Drill Spazer from Grendizer. Then, have Maria convince Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falugen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirkia&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２５話：スターライト・セレナーデ&amp;lt;br&amp;gt;Scenario 25 - Starlight Serenade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Love Love Tenkyoken&lt;br /&gt;
**Take the Devil Colony route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lamia and her starting mech&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dragonar-1 Custom (Kaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 31==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビル機動要塞の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Stop the Devil Colony&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Remaining Gundam pilots&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;マリーメイア軍の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Go to Colony MO-III&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Grendizer Team &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Noin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２６話：トラストユー・フォーエヴァー&amp;lt;br&amp;gt;Scenario 26 - Trust You Forever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：リターン・トゥ・フォーエヴァー&amp;lt;br&amp;gt;Scenario 26 - Return to Eternity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*Dragonar-1 Custom (Kaine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam and Rising Gundam gain the &amp;quot;Sekiha Love Love Tenkyoken&amp;quot; combo attack. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Only if you take this route)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavyarms Gundam Kai (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２７話：エンドレス・ワルツ&amp;lt;br&amp;gt;Scenario 27 - Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lamia and her starting mech&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Heavyarms Gundam Kai (Trowa)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２８話：ネオ・ジオン動乱&amp;lt;br&amp;gt;Scenario 28 - Neo Zeon&#039;s Riot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&lt;br /&gt;
**Do not shoot him down&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&lt;br /&gt;
**Deploy Kamille and have him defeat the Quin Mantha, then attack Puru with Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&lt;br /&gt;
**After recruiting Puru, have her defeat Puru Two&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grand Dasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Voltes V gains the &amp;quot;Choudenji Ball&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daimos gains the &amp;quot;Reppu Seikenzuki Kai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２９話：地底城直上決戦&amp;lt;br&amp;gt;Scenario 29 - Decisive Battle Above Nadir Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&lt;br /&gt;
**Have Tetsuya&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter-1 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaiki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３０話：父よ、わが子よ&amp;lt;br&amp;gt;Scenario 30 - My Father, My Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&lt;br /&gt;
**Have Kaine&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Have Quattro&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３１話：変わりゆく心&amp;lt;br&amp;gt;Scenario 31 - Changing Hearts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&lt;br /&gt;
**Take the Jovian Union route after this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (1/2)&lt;br /&gt;
**Take the Little Barm route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - End==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;木連のいる方面に向かう&amp;lt;br&amp;gt;Go to the Jovian Union&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;小バーム星方面へ向かう&amp;lt;br&amp;gt;Go to Little Barm&#039;&#039;&#039; &amp;lt;br&amp;gt; Ra Cailum &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Remaining Gundam Pilots &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３２話：ネゴシエーター&amp;lt;br&amp;gt;Scenario 32 - Negotiator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３２話：バイブレーション&amp;lt;br&amp;gt;Scenario 32 - Vibration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zakrello (Roux)&lt;br /&gt;
*Double Spazer (Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３３話：メガノイドの野望&amp;lt;br&amp;gt;Scenario 33 - Meganoid&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３３話：エリカの決意&amp;lt;br&amp;gt;Scenario 33 - Erika&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：ドン・ザウサー&amp;lt;br&amp;gt;Scenario 34 - Don Zauser&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：タイムリミット&amp;lt;br&amp;gt;Scenario 34 - Time Limit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：ときにはもっと、私らしく&amp;lt;br&amp;gt;Scenario 35 - More Often, Like Myself&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：すべてはバームの民のために&amp;lt;br&amp;gt;Scenario 35 - All For The People of Barm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (2/2)&lt;br /&gt;
**Judau must have shot down five or more enemies by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+ if Judau has 43 or more kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３６話：メン・オブ・デスティニー&amp;lt;br&amp;gt;Scenario 36 - Men of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam is upgraded to Full Armor ZZ Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３７話：トゥルー・シャイニング&amp;lt;br&amp;gt;Scenario 37 - True Shining&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３８話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 38 - Silence Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;最終話:極めて近く、限りなく遠い世界に&amp;lt;br&amp;gt;Final Scenario - So Close, Yet So Far&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Complete_Chart&amp;diff=43700</id>
		<title>Super Robot Wars/A Portable/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Complete_Chart&amp;diff=43700"/>
		<updated>2020-07-22T08:21:36Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Stages 1 - 8 */  Texas Mack has a Sub-Pilot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Axel Route=&lt;br /&gt;
&lt;br /&gt;
==Stages 1 - 8==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１話：異邦人&amp;lt;br&amp;gt;Scenario 1 - Foreigner&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１話：堕ちてきた男&amp;lt;br&amp;gt;Scenario 1 - The Man Who Fell from The Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber or Razangriff (Axel)&lt;br /&gt;
*Cavalier-0 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soulgain or Vysaga (Axel)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２話: 妹たちの戦い&amp;lt;br&amp;gt;Scenario 2 - The Sisters of Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２話: 不協和音&amp;lt;br&amp;gt;Scenario 2 - Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sayla Mass&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 (Parts lost, only deployable as Dragonar-1 after this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３話: 二人だけの戦争&amp;lt;br&amp;gt;Scenario 3 - Private Battle For Two&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３話: おまえの空手を見せてやれ&amp;lt;br&amp;gt;Scenario 3 - Show Them Your Karate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Ez-8 (Shiro)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A (Jun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第４話：「男らしく」でいこうく&amp;lt;br&amp;gt;Scenario 4 - Lets &amp;quot;Get Manly&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa [Super Route only]&lt;br /&gt;
**Ryoma must have 5 or more kills by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第５話: 二人の艦長&amp;lt;br&amp;gt;Scenario 5 - The Two Captains&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第６話：去る者、追われる者く&amp;lt;br&amp;gt;Scenario 6 - The One Who&#039;s Gone, The One Who Chases&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (1/2)&lt;br /&gt;
**Convince Aina with Shiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01 (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第７話：熱砂の攻防戦&amp;lt;br&amp;gt;Scenario 7 - Battle in the Burning Sand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam&lt;br /&gt;
**Amuro must have a higher kill count than Sayla by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Armor&lt;br /&gt;
**Sayla must have a kill count equal or higher than Amuro by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom]&lt;br /&gt;
**Shoot down Char (retreats when HP falls below 1860)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (2/2)&lt;br /&gt;
**Do not shoot down Apsalus II (Aina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X&lt;br /&gt;
**Convince Minerva X with Koji&lt;br /&gt;
**Must be done before either the Great General of Darkness or Dargonar-3 is shot down/retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
**Minerva X must survive the mission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&lt;br /&gt;
**Fight Getter Q with Getter Robo 1, 2 AND 3. Getter Q must survive.&lt;br /&gt;
**Once this is done, convince Miyuki with Ryoma&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;10,000 funds&lt;br /&gt;
**Deploy Sayla on the mission&lt;br /&gt;
**Have Sayla fight Char&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Zaku II Prototype (Aina)&lt;br /&gt;
*Getter Q (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom] (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aspalus II (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 upgraded to Dragonar-1 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 upgraded to Dragonar-2 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 upgraded to Dragonar-3 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第８話：動き出す悪魔&amp;lt;br&amp;gt;Scenario 8 - The Devil Moves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (1/4)&lt;br /&gt;
**Choose to stay with the Argama.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (1/4)&lt;br /&gt;
**Choose to stop the Devil Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Maxter (Chidobee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Spiegel (Schwarz)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam / G-Armor (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 9 - 16==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;仲間を信じてアーガマにとどまる&amp;lt;br&amp;gt;Stay with the Argama&#039;&#039;&#039; &amp;lt;br&amp;gt; Mobile Suit Gundam &amp;lt;br&amp;gt; 08th MS Team &amp;lt;br&amp;gt; Gundam 0083 &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Mazinger Z &amp;lt;br&amp;gt; Daimos&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビルガンダムをくい止める&amp;lt;br&amp;gt;Stop the Devil Gundam&#039;&#039;&#039; &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Dragonar &amp;lt;br&amp;gt; Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第９話：すれ違う宇宙&amp;lt;br&amp;gt;Scenario 9 - Passing Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：その名も、ザンボット3&amp;lt;br&amp;gt;Scenario 9 - Its Name is Zambot 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gai Daigoji&lt;br /&gt;
**Akito, Gai and the Nadesico must reach the edge of the map safely&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot Pressure Punch&lt;br /&gt;
**Boss Borot&#039;s kill count must be 5 or greater by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis (Ryoko)&lt;br /&gt;
*Aestivalis (Hikaru)&lt;br /&gt;
*Aestivalis (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam GP01 (Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei, Uchuta, Keiko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：勝利者などいない戦い&amp;lt;br&amp;gt;Scenario 10 - A Battle Without Winners&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：舞えよ白鳥！わが胸に&amp;lt;br&amp;gt;Scenario 10 - Dance into My Heart, Swan!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01-Fb (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Boss Borot Pressure Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：悪夢の閃光&amp;lt;br&amp;gt;Scenario 11 - The Flash of the Nightmare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：恐怖！無限機動砲&amp;lt;br&amp;gt;Scenario 11 - The Dread of the  Infinite Mobile Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (2/4)&lt;br /&gt;
**Have Amuro fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (3/4)&lt;br /&gt;
**Have Sayla fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Aestivalis (Akito)&lt;br /&gt;
*Aestivalis (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：星の屑の記憶&amp;lt;br&amp;gt;Scenario 12 - Memories of Stardust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：登場！究極のMA&amp;lt;br&amp;gt;Scenario 12 - Behold! The Ultimate MAs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (4/4)&lt;br /&gt;
**Convince Lalah with Amuro after Char is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１３話：現れた「影」&amp;lt;br&amp;gt;Scenario 13 - The &amp;quot;Shadow&amp;quot; Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayla Mass&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１４話：平和解放軍&amp;lt;br&amp;gt;Scenario 14 - Peace Liberation Forces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (1/2)&lt;br /&gt;
**Have over 15 kills on Ryoma by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Kayra)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１５話：燃える友情&amp;lt;br&amp;gt;Scenario 15 - Burning Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&lt;br /&gt;
**Keep Mecha Tekkoki alive&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (2/2)&lt;br /&gt;
**Obtained at the end of the stage if the requirement in Stage 14 is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo 1 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１６話：操り人形たち&amp;lt;br&amp;gt;Scenario 16 - Puppet&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (1/2)&lt;br /&gt;
**Have Kamille convince one of them. You can only recruit ONE of the two.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Kerot&lt;br /&gt;
**Take the Nanbara Connection route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Combattler V&#039;s Grand Dasher&lt;br /&gt;
**Take the Nanbara Connection route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Voltes V&#039;s Choudenji Ball&lt;br /&gt;
**Take the Big Falcon route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Daimos&#039; Reppu Seikenzuki Kai&lt;br /&gt;
**Take the Guinea Highlands route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (2/4)&lt;br /&gt;
**Take the Guinea Highlands route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 25==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;南原コネクションへ行く&amp;lt;br&amp;gt;Go to the Nanbara Connection&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Noin &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Tetsuya &amp;lt;br&amp;gt; Jun&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;ビッグファルコンへ行く&amp;lt;br&amp;gt;Go to Big Falcon&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Aina &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kayra &amp;lt;br&amp;gt; Koji &amp;lt;br&amp;gt; Sayaka &amp;lt;br&amp;gt; Boss &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkoki&amp;lt;/span&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;ギアナ高地へ行く&amp;lt;br&amp;gt;Go to the Guiana Highlands&#039;&#039;&#039; &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Galva FX-II &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：見事!ケロット撹乱戦術&amp;lt;br&amp;gt;Scenario 17 - Splendid! Kerot&#039;s Disturbing Ability&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;第１７話：父をもとめて&amp;lt;br&amp;gt;Scenario 17 - Seeking the Father&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：我が心、明鏡止水&amp;lt;br&amp;gt;Scenario 17 - My Heart, Clear and Serene like Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kerot (Kinta, Chie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&lt;br /&gt;
**Have Ryoma battle Kochoki, then convince her with Ryoma. Keep Kochoki alive and she&#039;ll join after the stage ends.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１８話：鍛えよ、勝つために&amp;lt;br&amp;gt;Scenario 18 - Training, to Win&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (2/2)&lt;br /&gt;
**Have Kamille convince one of them, then destroy them. You can only recruit ONE of the two. You get the character at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nobel Gundam (1/2)&lt;br /&gt;
**Convince Allenby with Domon.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (3/4)&lt;br /&gt;
**Domon&#039;s kill count must be 30 or higher by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four or Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis units gain the &amp;quot;Field Lancer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains the &amp;quot;Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains the &amp;quot;Shin Ryusei Kochoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１９話：勝利者たちの挽歌&amp;lt;br&amp;gt;Scenario 19 - Elegy of the Victorious&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (2/2)&lt;br /&gt;
**Convince Allenby with Rain, then convince with Domon. Finally defeat Allenby with Domon. She will join you at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (4/4)&lt;br /&gt;
**Successfully recruit Allenby. Master Asia will join you on Stage 29.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All Shuffle Alliance members gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rising Gundam (Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２０話：あの忘れえぬ日々&amp;lt;br&amp;gt;Scenario 20 - Those Unforgettable Days&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaki&lt;br /&gt;
**Fail one of the requirements for unlocking Master Gundam and have Domon&#039;s kill count be at 30 or more by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２１話：決められた道をただ歩くよりも&amp;lt;br&amp;gt;Scenario 21 - Instead of Just Walking the Decided Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; (rejoins at the end of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 (L) upgraded to Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 (L) upgraded to Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 (L) upgraded to Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２２話：「来訪者」を守り抜け？&amp;lt;br&amp;gt;Scenario 22 - Protect the &amp;quot;Incoming Ones&amp;quot;?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Double Spazer (Rubina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２３話：「僕たちの戦争」が始まる&amp;lt;br&amp;gt;Scenario 23 - My War Begins&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis Lunar Frame (Akito)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunar Frame available for all Aestivalis units after the stage, but only one at a time.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico upgraded to Nadesico (Y-Unit) after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２４話：夢色の追跡者&amp;lt;br&amp;gt;Scenario 24 - Dream-Color Chaser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirkia&lt;br /&gt;
**Have Grendizer DS (Duke and Maria) attack (BUT DO NOT DESTROY) Kirika. Then, destroy Zuril&#039;s Battle Mothership. Then, separate Drill Spazer from Grendizer. Then, have Maria convince Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falugen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirkia&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２５話：星灯りの小夜曲&amp;lt;br&amp;gt;Scenario 25 - Serenade of Starlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Love Love Tenkyoken&lt;br /&gt;
**Take the Devil Colony route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Axel and his starting mech&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dragonar-1 Custom (Kaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 31==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビル機動要塞の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Stop the Devil Colony&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Remaining Gundam pilots&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;マリーメイア軍の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Go to Colony MO-III&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Grendizer Team &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Noin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２６話：君を永遠に愛してる&amp;lt;br&amp;gt;Scenario 26 - Love You Forever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：永遠への回帰&amp;lt;br&amp;gt;Scenario 26 - Eternal Revolution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*Dragonar-1 Custom (Kaine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam and Rising Gundam gain the &amp;quot;Sekiha Love Love Tenkyoken&amp;quot; combo attack. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Only if you take this route)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavyarms Gundam Kai (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２７話：あなたがいて、私がいる&amp;lt;br&amp;gt;Scenario 27 - You Are Here, And So Am I&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Axel and his starting mech&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Heavyarms Gundam Kai (Trowa)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２８話：それぞれの戦う意味&amp;lt;br&amp;gt;Scenario 28 - Our Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&lt;br /&gt;
**Do not shoot him down&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&lt;br /&gt;
**Deploy Kamille and have him defeat the Quin Mantha, then attack Puru with Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&lt;br /&gt;
**After recruiting Puru, have her defeat Puru Two&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grand Dasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Voltes V gains the &amp;quot;Choudenji Ball&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daimos gains the &amp;quot;Reppu Seikenzuki Kai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２９話：地底城強襲&amp;lt;br&amp;gt;Scenario 29 - Assault at Nadir Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&lt;br /&gt;
**Have Tetsuya&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter-1 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaiki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３０話：父と子の絆&amp;lt;br&amp;gt;Scenario 30 - Bonds of Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&lt;br /&gt;
**Have Kaine&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Have Quattro&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３１話：愛と勇気と力&amp;lt;br&amp;gt;Scenario 31 - Love, Courage and Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&lt;br /&gt;
**Take the Jovian Union route after this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (1/2)&lt;br /&gt;
**Take the Little Barm route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;木連のいる方面に向かう&amp;lt;br&amp;gt;Go to the Jovian Union&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;小バーム星方面へ向かう&amp;lt;br&amp;gt;Go to Little Barm&#039;&#039;&#039; &amp;lt;br&amp;gt; Ra Cailum &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Remaining Gundam Pilots &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３２話：どこにでもある「正義」&amp;lt;br&amp;gt;Scenario 32 - &amp;quot;Justice&amp;quot; is Everywhere&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３２話：戦士、再び&amp;lt;br&amp;gt;Scenario 32 - Warrior, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zakrello (Roux)&lt;br /&gt;
*Double Spazer (Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３３話：怒りの日輪&amp;lt;br&amp;gt;Scenario 33 - Sun of Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３３話：怒る心に火をつけろ&amp;lt;br&amp;gt;Scenario 33 - Ignite the Raging Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：宇宙の果てに消えるとも&amp;lt;br&amp;gt;Scenario 34 - Disappear into Outer Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：帰れぬ道&amp;lt;br&amp;gt;Scenario 34 - Road to No Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：君らしく、誇らしく&amp;lt;br&amp;gt;Scenario 35 - You To Seem, Proud&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：友と誓ったこの平和&amp;lt;br&amp;gt;Scenario 35 - This Peace I Swore To My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (2/2)&lt;br /&gt;
**Judau must have shot down five or more enemies by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+ if Judau has 43 or more kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３６話：運命に向かう者たち&amp;lt;br&amp;gt;Scenario 36 - Those Who Face Their Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam is upgraded to Full Armor ZZ Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３７話：真実の輝き&amp;lt;br&amp;gt;Scenario 37 - Shining of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３８話：静寂の声&amp;lt;br&amp;gt;Scenario 38 - Voice of Silence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;最終話:極めて近く、限りなく遠い世界に&amp;lt;br&amp;gt;Final Scenario - So Close, Yet So Far&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Lamia Route=&lt;br /&gt;
&lt;br /&gt;
==Stages 1 - 8==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１話：スパイ&amp;lt;br&amp;gt;Scenario 1 - Spy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１話：アンダーカバー&amp;lt;br&amp;gt;Scenario 1 - Undercover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber or Razangriff (Lamia)&lt;br /&gt;
*Cavalier-0 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg or Vysaga (Lamia)&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２話: ギガノス包囲網&amp;lt;br&amp;gt;Scenario 2 - Siege Network of Giganos&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２話: チームワーク&amp;lt;br&amp;gt;Scenario 2 - Teamwork&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sayla Mass&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 (Parts lost, only deployable as Dragonar-1 after this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Texas Mack (Jack)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３話: 異端の戦士&amp;lt;br&amp;gt;Scenario 3 - Soldier of Heresy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３話: 闘将ダイモス&amp;lt;br&amp;gt;Scenario 3 - Brave Leader Daimos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Ez-8 (Shiro)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A (Jun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第４話：機動戦艦ナデシコく&amp;lt;br&amp;gt;Scenario 4 - Mobile Battleship Nadesico&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa [Super Route only]&lt;br /&gt;
**Ryoma must have 5 or more kills by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第５話: ロンド・ベルvsナデシコ&amp;lt;br&amp;gt;Scenario 5 - Londo Bell VS Nadesico&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第６話：ロミオとジュリエットく&amp;lt;br&amp;gt;Scenario 6 - Romeo and Juliet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (1/2)&lt;br /&gt;
**Convince Aina with Shiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01 (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第７話：デザート・ストーム&amp;lt;br&amp;gt;Scenario 7 - Desert Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam&lt;br /&gt;
**Amuro must have a higher kill count than Sayla by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Armor&lt;br /&gt;
**Sayla must have a kill count equal or higher than Amuro by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom]&lt;br /&gt;
**Shoot down Char (retreats when HP falls below 1860)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (2/2)&lt;br /&gt;
**Do not shoot down Apsalus II (Aina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X&lt;br /&gt;
**Convince Minerva X with Koji&lt;br /&gt;
**Must be done before either the Great General of Darkness or Dargonar-3 is shot down/retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
**Minerva X must survive the mission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&lt;br /&gt;
**Fight Getter Q with Getter Robo 1, 2 AND 3. Getter Q must survive.&lt;br /&gt;
**Once this is done, convince Miyuki with Ryoma&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;10,000 funds&lt;br /&gt;
**Deploy Sayla on the mission&lt;br /&gt;
**Have Sayla fight Char&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Zaku II Prototype (Aina)&lt;br /&gt;
*Getter Q (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom] (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aspalus II (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 upgraded to Dragonar-1 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 upgraded to Dragonar-2 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 upgraded to Dragonar-3 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第８話：シャッフルの紋章&amp;lt;br&amp;gt;Scenario 8 - Seal of the Shuffle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (1/4)&lt;br /&gt;
**Choose to stay with the Argama.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (1/4)&lt;br /&gt;
**Choose to stop the Devil Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Maxter (Chidobee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Spiegel (Schwarz)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam / G-Armor (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 9 - 16==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;仲間を信じてアーガマにとどまる&amp;lt;br&amp;gt;Stay with the Argama&#039;&#039;&#039; &amp;lt;br&amp;gt; Mobile Suit Gundam &amp;lt;br&amp;gt; 08th MS Team &amp;lt;br&amp;gt; Gundam 0083 &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Mazinger Z &amp;lt;br&amp;gt; Daimos&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビルガンダムをくい止める&amp;lt;br&amp;gt;Stop the Devil Gundam&#039;&#039;&#039; &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Dragonar &amp;lt;br&amp;gt; Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第９話：デラーズ・フリート&amp;lt;br&amp;gt;Scenario 9 - Delaz Fleet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：ザンボット・コンビネーション&amp;lt;br&amp;gt;Scenario 9 - Zambot Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gai Daigoji&lt;br /&gt;
**Akito, Gai and the Nadesico must reach the edge of the map safely&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot Pressure Punch&lt;br /&gt;
**Boss Borot&#039;s kill count must be 5 or greater by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis (Ryoko)&lt;br /&gt;
*Aestivalis (Hikaru)&lt;br /&gt;
*Aestivalis (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam GP01 (Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei, Uchuta, Keiko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：ザ・ウィナー&amp;lt;br&amp;gt;Scenario 10 - The Winner&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：メガノイドの賭け&amp;lt;br&amp;gt;Scenario 10 - Meganoid&#039;s Gamble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01-Fb (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Boss Borot Pressure Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：アトミック・バズーカ&amp;lt;br&amp;gt;Scenario 11 - Atomic Bazooka&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シークレット・ウェポン&amp;lt;br&amp;gt;Scenario 11 - Secret Weapon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (2/4)&lt;br /&gt;
**Have Amuro fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (3/4)&lt;br /&gt;
**Have Sayla fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Aestivalis (Akito)&lt;br /&gt;
*Aestivalis (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：スターダスト・メモリー&amp;lt;br&amp;gt;Scenario 12 - Stardust Memory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：精神コントロールシステム&amp;lt;br&amp;gt;Scenario 12 - Mind Control System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (4/4)&lt;br /&gt;
**Convince Lalah with Amuro after Char is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１３話：シャドウミラー&amp;lt;br&amp;gt;Scenario 13 - Shadow Mirror&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayla Mass&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１４話：天才科学者アイザムの挑戦&amp;lt;br&amp;gt;Scenario 14 - The Challenge of Genius Scientist Aizam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (1/2)&lt;br /&gt;
**Have over 15 kills on Ryoma by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Kayra)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１５話：集う「G」&amp;lt;br&amp;gt;Scenario 15 - The &amp;quot;G&amp;quot; Gathers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&lt;br /&gt;
**Keep Mecha Tekkoki alive&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (2/2)&lt;br /&gt;
**Obtained at the end of the stage if the requirement in Stage 14 is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo 1 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１６話：マリオネット&amp;lt;br&amp;gt;Scenario 16 - Marionette&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (1/2)&lt;br /&gt;
**Have Kamille convince one of them. You can only recruit ONE of the two.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Kerot&lt;br /&gt;
**Take the Nanbara Connection route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Combattler V&#039;s Grand Dasher&lt;br /&gt;
**Take the Nanbara Connection route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Voltes V&#039;s Choudenji Ball&lt;br /&gt;
**Take the Big Falcon route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Daimos&#039; Reppu Seikenzuki Kai&lt;br /&gt;
**Take the Guinea Highlands route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (2/4)&lt;br /&gt;
**Take the Guinea Highlands route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 25==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;南原コネクションへ行く&amp;lt;br&amp;gt;Go to the Nanbara Connection&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Noin &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Tetsuya &amp;lt;br&amp;gt; Jun&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;ビッグファルコンへ行く&amp;lt;br&amp;gt;Go to Big Falcon&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Aina &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kayra &amp;lt;br&amp;gt; Koji &amp;lt;br&amp;gt; Sayaka &amp;lt;br&amp;gt; Boss &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkoki&amp;lt;/span&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;ギアナ高地へ行く&amp;lt;br&amp;gt;Go to the Guiana Highlands&#039;&#039;&#039; &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Galva FX-II &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：フェイク&amp;lt;br&amp;gt;Scenario 17 - Fake&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;第１７話：ボルテスVに命を賭けて&amp;lt;br&amp;gt;Scenario 17 - Waging Life on Voltes V&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：されどこの掌は烈火の如く&amp;lt;br&amp;gt;Scenario 17 - My Hands Are Like Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kerot (Kinta, Chie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&lt;br /&gt;
**Have Ryoma battle Kochoki, then convince her with Ryoma. Keep Kochoki alive and she&#039;ll join after the stage ends.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１８話：ネオホンコン、炎上&amp;lt;br&amp;gt;Scenario 18 - Neo Hong-Kong, On Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (2/2)&lt;br /&gt;
**Have Kamille convince one of them, then destroy them. You can only recruit ONE of the two. You get the character at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nobel Gundam (1/2)&lt;br /&gt;
**Convince Allenby with Domon.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (3/4)&lt;br /&gt;
**Domon&#039;s kill count must be 30 or higher by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four or Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis units gain the &amp;quot;Field Lancer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains the &amp;quot;Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains the &amp;quot;Shin Ryusei Kochoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１９話：魂の扉&amp;lt;br&amp;gt;Scenario 19 - Soul Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (2/2)&lt;br /&gt;
**Convince Allenby with Rain, then convince with Domon. Finally defeat Allenby with Domon. She will join you at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (4/4)&lt;br /&gt;
**Successfully recruit Allenby. Master Asia will join you on Stage 29.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All Shuffle Alliance members gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rising Gundam (Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２０話：ツヴァイザーゲイン&amp;lt;br&amp;gt;Scenario 20 - Zweizergain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaki&lt;br /&gt;
**Fail one of the requirements for unlocking Master Gundam and have Domon&#039;s kill count be at 30 or more by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２１話：ボソン・ジャンプ&amp;lt;br&amp;gt;Scenario 21 - Boson Jump&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; (rejoins at the end of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 (L) upgraded to Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 (L) upgraded to Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 (L) upgraded to Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２２話：イントルーダー&amp;lt;br&amp;gt;Scenario 22 - Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Double Spazer (Rubina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２３話：正義と、愛と&amp;lt;br&amp;gt;Scenario 23 - Justice and Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis Lunar Frame (Akito)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunar Frame available for all Aestivalis units after the stage, but only one at a time.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico upgraded to Nadesico (Y-Unit) after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２４話：バーニング・ハート&amp;lt;br&amp;gt;Scenario 24 - Burning Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirkia&lt;br /&gt;
**Have Grendizer DS (Duke and Maria) attack (BUT DO NOT DESTROY) Kirika. Then, destroy Zuril&#039;s Battle Mothership. Then, separate Drill Spazer from Grendizer. Then, have Maria convince Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falugen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirkia&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２５話：スターライト・セレナーデ&amp;lt;br&amp;gt;Scenario 25 - Starlight Serenade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Love Love Tenkyoken&lt;br /&gt;
**Take the Devil Colony route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lamia and her starting mech&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dragonar-1 Custom (Kaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 31==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビル機動要塞の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Stop the Devil Colony&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Remaining Gundam pilots&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;マリーメイア軍の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Go to Colony MO-III&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Grendizer Team &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Noin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２６話：トラストユー・フォーエヴァー&amp;lt;br&amp;gt;Scenario 26 - Trust You Forever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：リターン・トゥ・フォーエヴァー&amp;lt;br&amp;gt;Scenario 26 - Return to Eternity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*Dragonar-1 Custom (Kaine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam and Rising Gundam gain the &amp;quot;Sekiha Love Love Tenkyoken&amp;quot; combo attack. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Only if you take this route)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavyarms Gundam Kai (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２７話：エンドレス・ワルツ&amp;lt;br&amp;gt;Scenario 27 - Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lamia and her starting mech&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Heavyarms Gundam Kai (Trowa)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２８話：ネオ・ジオン動乱&amp;lt;br&amp;gt;Scenario 28 - Neo Zeon&#039;s Riot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&lt;br /&gt;
**Do not shoot him down&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&lt;br /&gt;
**Deploy Kamille and have him defeat the Quin Mantha, then attack Puru with Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&lt;br /&gt;
**After recruiting Puru, have her defeat Puru Two&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grand Dasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Voltes V gains the &amp;quot;Choudenji Ball&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daimos gains the &amp;quot;Reppu Seikenzuki Kai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２９話：地底城直上決戦&amp;lt;br&amp;gt;Scenario 29 - Decisive Battle Above Nadir Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&lt;br /&gt;
**Have Tetsuya&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter-1 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaiki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３０話：父よ、わが子よ&amp;lt;br&amp;gt;Scenario 30 - My Father, My Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&lt;br /&gt;
**Have Kaine&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Have Quattro&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３１話：変わりゆく心&amp;lt;br&amp;gt;Scenario 31 - Changing Hearts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&lt;br /&gt;
**Take the Jovian Union route after this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (1/2)&lt;br /&gt;
**Take the Little Barm route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - End==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;木連のいる方面に向かう&amp;lt;br&amp;gt;Go to the Jovian Union&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;小バーム星方面へ向かう&amp;lt;br&amp;gt;Go to Little Barm&#039;&#039;&#039; &amp;lt;br&amp;gt; Ra Cailum &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Remaining Gundam Pilots &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３２話：ネゴシエーター&amp;lt;br&amp;gt;Scenario 32 - Negotiator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３２話：バイブレーション&amp;lt;br&amp;gt;Scenario 32 - Vibration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zakrello (Roux)&lt;br /&gt;
*Double Spazer (Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３３話：メガノイドの野望&amp;lt;br&amp;gt;Scenario 33 - Meganoid&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３３話：エリカの決意&amp;lt;br&amp;gt;Scenario 33 - Erika&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：ドン・ザウサー&amp;lt;br&amp;gt;Scenario 34 - Don Zauser&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：タイムリミット&amp;lt;br&amp;gt;Scenario 34 - Time Limit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：ときにはもっと、私らしく&amp;lt;br&amp;gt;Scenario 35 - More Often, Like Myself&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：すべてはバームの民のために&amp;lt;br&amp;gt;Scenario 35 - All For The People of Barm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (2/2)&lt;br /&gt;
**Judau must have shot down five or more enemies by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+ if Judau has 43 or more kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３６話：メン・オブ・デスティニー&amp;lt;br&amp;gt;Scenario 36 - Men of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam is upgraded to Full Armor ZZ Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３７話：トゥルー・シャイニング&amp;lt;br&amp;gt;Scenario 37 - True Shining&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３８話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 38 - Silence Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;最終話:極めて近く、限りなく遠い世界に&amp;lt;br&amp;gt;Final Scenario - So Close, Yet So Far&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Mech_Abilities&amp;diff=43699</id>
		<title>Super Robot Wars/A Portable/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Mech_Abilities&amp;diff=43699"/>
		<updated>2020-07-22T08:19:21Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Mech Abilities */  All three Getter 2-type models have different Afterimage system names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mech Abilities==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Abilities !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Repair || Restores HP to one adjacent ally. Can be used post move.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || Completely restores EN and Ammo to one adjacent ally. Reduces Morale by 10.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat || Reduces Beam type damage by 1000. Consumes 5 EN when triggered.&lt;br /&gt;
|-&lt;br /&gt;
| I-Field || Reduces Beam type damage by 2000. Consumes 10 EN when triggered.&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Field || Negate Beam type damage up to 3000 and Gravity type damage up to 5000. All other types of damage are reduced by 50%. Consumes 20 EN when triggered&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Double Image || 50% chance to evade any enemy attack. Activates at 130 Will. *Double Image Skill&lt;br /&gt;
|-&lt;br /&gt;
| Getter Vision || 50% chance to evade any enemy attack. Activates at 130 Will. *Double Image Skill&lt;br /&gt;
|-&lt;br /&gt;
| Mach Special || 50% chance to evade any enemy attack. Activates at 130 Will. *Double Image Skill&lt;br /&gt;
|-&lt;br /&gt;
| Shin Mach Special || 50% chance to evade any enemy attack. Activates at 130 Will. *Double Image Skill&lt;br /&gt;
|-&lt;br /&gt;
| God Shadow || 50% chance to evade any enemy attack. Activates at 130 Will. *Double Image Skill&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Jammer || 50% chance to evade any enemy attack. Activates at 130 Will. *Double Image Skill&lt;br /&gt;
|-&lt;br /&gt;
| Open Get || 25% chance to evade any enemy attack. Activates at 120 Will. *Double Image Skill&lt;br /&gt;
|-&lt;br /&gt;
| Jammer || Missile weapons are guaranteed to miss.&lt;br /&gt;
|-&lt;br /&gt;
| EWAC (s-L) || Allies within 8 adjacent tiles get a +15%-30% bonus in Evasion and Hit Rate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Super Mode || Grants the pilot +10 to all Attributes. +10 Mobility, +100 Armor, A terrain ratings (except &amp;quot;Air&amp;quot;). Unlocks new attacks. Activates at 120 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Mode || Grants the pilot +10 to all Attributes. +10 Mobility, +100 Armor, A terrain ratings (except &amp;quot;Air&amp;quot;). Unlocks new attacks. Activates at 120 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Zero System || Grants the pilot +10 to all Attributes. Activates at 130 Will&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration (s,M,L) || Max HP regenerates by 10%, 20%, and 30% respectively at the start of your turn&lt;br /&gt;
|-&lt;br /&gt;
| EN Regeneration (s,M,L) || Max EN regenerates by 10%, 20%, and 30% respectively at the start of your turn&lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Transform || This Unit can change forms.&lt;br /&gt;
|-&lt;br /&gt;
| Combine || Multiple Units can combine into a single Unit.&lt;br /&gt;
|-&lt;br /&gt;
| Split || Combined Units can separate into multiple units&lt;br /&gt;
|-&lt;br /&gt;
| Ditch Mod || When this Unit is shot down. or when selecting the command, this Unit can change forms.&lt;br /&gt;
|-&lt;br /&gt;
| Equip Mod || By equipping Parts, this Unit can change forms&lt;br /&gt;
|-&lt;br /&gt;
| Board || Can let other Units board the vessel. *Battleship only&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Mech_Replacements&amp;diff=43698</id>
		<title>Super Robot Wars/A Portable/Mech Replacements</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Mech_Replacements&amp;diff=43698"/>
		<updated>2020-07-22T08:09:28Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Units that share upgrades */  The G-Defensor isn&amp;#039;t a unit, thus it doesn&amp;#039;t Share Upgrades, it exists only as Mod Parts to turn the mk2 into the Super&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Units that upgrade into another unit ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Starting Unit&lt;br /&gt;
&amp;lt;th&amp;gt;Upgraded Unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-1&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-1(L)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-1(L)&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-1 Custom&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-2&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-2(L)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-2(L)&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-2 Custom&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-3&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-3(L)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-3(L)&lt;br /&gt;
&amp;lt;td&amp;gt;Dragonar-3 Custom&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Gundam GP-01&lt;br /&gt;
&amp;lt;td&amp;gt;Gundam GP-01Fb&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Argama&lt;br /&gt;
&amp;lt;td&amp;gt;Nahel Argama&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nahel Argama&lt;br /&gt;
&amp;lt;td&amp;gt;Ra Cailum&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Getter Robo (1 / 2 / 3)&lt;br /&gt;
&amp;lt;td&amp;gt;G Getter Robo (Dragon / Liger / Poseidon)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;G Getter Robo (Dragon / Liger / Poseidon)&lt;br /&gt;
&amp;lt;td&amp;gt;Shin Getter Robo (1 / 2 / 3)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Shining Gundam&lt;br /&gt;
&amp;lt;td&amp;gt;God Gundam&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Nadesico&lt;br /&gt;
&amp;lt;td&amp;gt;Nadesico (Y-Unit)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Units that gain new Parts ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Starting Unit&lt;br /&gt;
&amp;lt;th&amp;gt;New Part For Unit&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;RX-78-2 Gundam&lt;br /&gt;
&amp;lt;td&amp;gt;Full Armor parts (secret)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Gundam Mk2&lt;br /&gt;
&amp;lt;td&amp;gt;G Defensor parts&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalises (All)&lt;br /&gt;
&amp;lt;td&amp;gt;Lunar Frame parts&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Parts&amp;diff=43697</id>
		<title>Super Robot Wars/A Portable/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Parts&amp;diff=43697"/>
		<updated>2020-07-22T08:06:39Z</updated>

		<summary type="html">&lt;p&gt;Cloudmonkey98: /* Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Parts==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Japanese&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;!! Part !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ブースター || Booster || Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| メガブースター || Mega&amp;amp;nbsp;Booster || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
| アポジモーター || Apogee&amp;amp;nbsp;Motor || Movement +1, Mobility +5.&lt;br /&gt;
|-&lt;br /&gt;
| マグネットコーティング || Magnet&amp;amp;nbsp;Coating || Mobility +5.&lt;br /&gt;
|-&lt;br /&gt;
| バイオセンサー || Bio&amp;amp;nbsp;Sensor || Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| サイコフレーム || Psycho&amp;amp;nbsp;Frame || Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| ハロ || Haro || Evasion +30, Weapon Range +2 (except MAP and Range&amp;amp;nbsp;1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
| フライトモジュール || Flight&amp;amp;nbsp;Module || Rank S for SKY.&lt;br /&gt;
|-&lt;br /&gt;
| スラスターモジュール || Thruster&amp;amp;nbsp;Set &amp;lt;small&amp;gt;(Thruster&amp;amp;nbsp;Module)&amp;lt;/small&amp;gt; || Rank S for SPACE.&lt;br /&gt;
|-&lt;br /&gt;
| 防塵装置 || Dustproof &amp;lt;small&amp;gt;(Anti-Dust&amp;amp;nbsp;Module)&amp;lt;/small&amp;gt; || Rank S for LAND.&lt;br /&gt;
|-&lt;br /&gt;
| スクリューモジュール || Water&amp;amp;nbsp;Jet &amp;lt;small&amp;gt;(Screw&amp;amp;nbsp;Module)&amp;lt;/small&amp;gt; || Rank S for SEA.&lt;br /&gt;
|-&lt;br /&gt;
| チョバムアーマー || Chobham&amp;amp;nbsp;Armor || HP +500, Armor +150.&lt;br /&gt;
|-&lt;br /&gt;
| ハイブリットアーマー || Hybrid&amp;amp;nbsp;Armor || HP +800, Armor +200.&lt;br /&gt;
|-&lt;br /&gt;
| 超合金Ｚ || Super&amp;amp;nbsp;Alloy&amp;amp;nbsp;Z || HP +1000, Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| 超合金ニューＺ || New&amp;amp;nbsp;Super Alloy&amp;amp;nbsp;Z || HP +1500, Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| 大型ジェネレーター || Generator &amp;lt;small&amp;gt;(Large&amp;amp;nbsp;Generator)&amp;lt;/small&amp;gt; || MAX EN +50.&lt;br /&gt;
|-&lt;br /&gt;
| メガジェネレーター || Large&amp;amp;nbsp;Generator &amp;lt;small&amp;gt;(Mega&amp;amp;nbsp;Generator)&amp;lt;/small&amp;gt; || MAX EN +100.&lt;br /&gt;
|-&lt;br /&gt;
| ギガジェネレーター || High&amp;amp;nbsp;Generator &amp;lt;small&amp;gt;(Giga&amp;amp;nbsp;Generator)&amp;lt;/small&amp;gt; || MAX EN +200.&lt;br /&gt;
|-&lt;br /&gt;
| ビームコーテイング || Beam&amp;amp;nbsp;Coating || Unit gains [Beam&amp;amp;nbsp;Coating] ability. Reduces all beam weapons by 1000 damage. Does&amp;amp;nbsp;not&amp;amp;nbsp;stack.&lt;br /&gt;
|-&lt;br /&gt;
| Ｉフィールドバリア || I-Field&amp;amp;nbsp;Barrier || Unit gains [I-Field] ability. Reduces all beam weapons by 2000 damage. Does&amp;amp;nbsp;not&amp;amp;nbsp;stack.&lt;br /&gt;
|-&lt;br /&gt;
| ジャマー || Jammer || Unit gains [Jammer] ability. 100% chance of disabling enemy Missile attacks.&lt;br /&gt;
|-&lt;br /&gt;
| ハイパージャマー || Hyper&amp;amp;nbsp;Jammer || Unit gains [Bunshin] ability. 50% chance to evade any attack regardless of accuracy if at 130 or higher Will.&lt;br /&gt;
|-&lt;br /&gt;
| ＥＷＡＣ装置 || EWAC&amp;amp;nbsp;Equipment || Unit gains [EWAC] ability. Surrounding adjacent ally units get Accuracy +15 and Evasion +15. Does&amp;amp;nbsp;not&amp;amp;nbsp;stack.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者の印 || Hero&#039;s&amp;amp;nbsp;Mark &amp;lt;small&amp;gt;(Seal&amp;amp;nbsp;of&amp;amp;nbsp;the&amp;amp;nbsp;Brave)&amp;lt;/small&amp;gt; || Armor + 200, Mobility +25, Hit Rate +30%.&lt;br /&gt;
|-&lt;br /&gt;
| 鋼の魂 || Steel&amp;amp;nbsp;Soul || Armor + 250, Mobility +30, Hit Rate +35%.&lt;br /&gt;
|-&lt;br /&gt;
| デュアルセンサー || Dual&amp;amp;nbsp;Sensor || Weapon Hit Rate +10%.&lt;br /&gt;
|-&lt;br /&gt;
| マルチセンサー || Multi-Sensor || Weapon Hit Rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| 高性能照準器 || Custom&amp;amp;nbsp;HUD || Weapon Hit Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| 高性能レーダー || Radar&amp;amp;nbsp;Module &amp;lt;small&amp;gt;(High&amp;amp;nbsp;Spec&amp;amp;nbsp;Radar)&amp;lt;/small&amp;gt; || Weapon Range +1 for all weapons (except MAP and Range&amp;amp;nbsp;1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
| プロペラントタンク || Fuel&amp;amp;nbsp;Tank &amp;lt;small&amp;gt;(Propellant&amp;amp;nbsp;Tank)&amp;lt;/small&amp;gt; || Recovers all EN. Expendable.&lt;br /&gt;
|-&lt;br /&gt;
| カートリッジ || Cartridge || Recovers all Ammo. Expendable.&lt;br /&gt;
|-&lt;br /&gt;
| リペアキット || Repair&amp;amp;nbsp;Kit || Recovers all HP. Expendable.&lt;br /&gt;
|-&lt;br /&gt;
| 火星丼 || Mars&amp;amp;nbsp;Donburi || Replenishes 50 Spirit Points. Expendable.&lt;br /&gt;
|-&lt;br /&gt;
| 大型マガジン || Large&amp;amp;nbsp;Magazine || Gives 2x Weapon Ammo. Does&amp;amp;nbsp;not&amp;amp;nbsp;stack.&lt;br /&gt;
|-&lt;br /&gt;
| シャッフルの紋章 || Shuffle&amp;amp;nbsp;Crest || Will +5 at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| アルティメット細胞 || Ultimate&amp;amp;nbsp;cell || Recovers 10% of MAX HP each Player Turn. Does&amp;amp;nbsp;not&amp;amp;nbsp;stack.&lt;br /&gt;
|-&lt;br /&gt;
| ソーラーパネル || Solar&amp;amp;nbsp;Panel || Recovers 10% of MAX EN each Player Turn. Does&amp;amp;nbsp;not&amp;amp;nbsp;stack.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cloudmonkey98</name></author>
	</entry>
</feed>