<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CornishGH</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CornishGH"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/CornishGH"/>
	<updated>2026-04-24T19:46:12Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17638</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17638"/>
		<updated>2014-04-18T18:03:04Z</updated>

		<summary type="html">&lt;p&gt;CornishGH: Changed Scenario 24 Observe Neo Zeon route&amp;#039;s SR point: If you shoot down all the Dreissens before shooting down Angelo and Rezun, you lose the SR point when Gauron appears.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of Neon Genesis&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone, I Live Desperately&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 マーティアル&amp;lt;br&amp;gt;Scenario 13: Material&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario : Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun) before shooting down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario : Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Force 8 or more Vajra retreat using Basara.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action. Defending or Evading against Schwarzwald does not count.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunnei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley and Sinanju within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guul within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down Gauron, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Shoot down EVA-01&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Clear the stage without having either enemy factions shoot down each other&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:25%;&amp;quot; | SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Fight Destiny&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 40 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Clear the stage within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>CornishGH</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17491</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17491"/>
		<updated>2014-04-13T16:42:27Z</updated>

		<summary type="html">&lt;p&gt;CornishGH: Changed Scenario 10 Japan route&amp;#039;s SR point: you only need to shoot down the Ghoul.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 &amp;lt;br&amp;gt;Scenario 11:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 &amp;lt;br&amp;gt;Scenario 11:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 &amp;lt;br&amp;gt;Scenario 12:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 &amp;lt;br&amp;gt;Scenario 12:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | Defeat all enemy units within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 &amp;lt;br&amp;gt;Scenario 13:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 &amp;lt;br&amp;gt;Scenario 13:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 &amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 &amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 &amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 &amp;lt;br&amp;gt;Scenario 26:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 &amp;lt;br&amp;gt;Scenario 27:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 &amp;lt;br&amp;gt;Scenario 37:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 &amp;lt;br&amp;gt;Scenario 37:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 &amp;lt;br&amp;gt;Scenario 38:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 &amp;lt;br&amp;gt;Scenario 38:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 &amp;lt;br&amp;gt;Scenario 39:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 &amp;lt;br&amp;gt;Scenario 39:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 &amp;lt;br&amp;gt;Scenario 40:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 &amp;lt;br&amp;gt;Scenario 40:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies and reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 &amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 &amp;lt;br&amp;gt;Scenario 48:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>CornishGH</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17479</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=17479"/>
		<updated>2014-04-13T02:08:24Z</updated>

		<summary type="html">&lt;p&gt;CornishGH: Changed Scenario 8&amp;#039;s SR point: it&amp;#039;s &amp;quot;get 5 kills with any one pilot&amp;quot;, as I triggered it with Kouji.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike previous SRW titles, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the next stage.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Hope Called Forbidden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes A New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: He&#039;s Got My Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Clouds of War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Finish the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all enemies and the Ghoul within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 &amp;lt;br&amp;gt;Scenario 11:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 &amp;lt;br&amp;gt;Scenario 11:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Coming of Char&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 &amp;lt;br&amp;gt;Scenario 12:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 &amp;lt;br&amp;gt;Scenario 12:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 &amp;lt;br&amp;gt;Scenario 13:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 &amp;lt;br&amp;gt;Scenario 13:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Serpents within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 &amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 &amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 &amp;lt;br&amp;gt;Scenario :&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: The Boy from Second Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 &amp;lt;br&amp;gt;Scenario 26:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 &amp;lt;br&amp;gt;Scenario 27:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat the 7th Angel within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |　SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the Big O (Schwarzwald) in a single attack action.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind Blows at Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 money when you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 &amp;lt;br&amp;gt;Scenario 37:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 &amp;lt;br&amp;gt;Scenario 37:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 &amp;lt;br&amp;gt;Scenario 38:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 &amp;lt;br&amp;gt;Scenario 38:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 &amp;lt;br&amp;gt;Scenario 39:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 &amp;lt;br&amp;gt;Scenario 39:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 &amp;lt;br&amp;gt;Scenario 40:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 &amp;lt;br&amp;gt;Scenario 40:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Merciless Fancy Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: Hellmouth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Coldark&#039;s Space Robo #5 for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: Gods, Devils, and Men&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 24 enemies and reduce Hades&#039;s HP to below 50,000 within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Pacific&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 &amp;lt;br&amp;gt;Scenario 47:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 &amp;lt;br&amp;gt;Scenario 48:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | SR Point:&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis for last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>CornishGH</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=10658</id>
		<title>Super Robot Wars/Z2.2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=10658"/>
		<updated>2012-04-15T23:23:33Z</updated>

		<summary type="html">&lt;p&gt;CornishGH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Japanese Wikia==&lt;br /&gt;
&lt;br /&gt;
*http://www14.atwiki.jp/srwz2nd2&lt;br /&gt;
*http://srwz2-2.srw-wiki.com&lt;br /&gt;
*http://fate-wiki.com/srwz2&lt;br /&gt;
*http://wikiwiki.jp/srw-series/?Z2saisei&lt;br /&gt;
*http://hiki.cre.jp/SRW/?2ndSuperRobotWarsZ_RebirthWorld&lt;br /&gt;
*http://srz2saisei.wiki.fc2.com&lt;br /&gt;
*http://gamrstation.com/srwz2saisei&lt;br /&gt;
*http://srw-z2.game-cmr.com&lt;br /&gt;
&lt;br /&gt;
==New Parts==&lt;br /&gt;
&lt;br /&gt;
破界の紋章 - Crest of Hakai - Movement +1, Weapon power +200, Weapon Range +1&lt;br /&gt;
Save import bonus. May not be acquired otherwise. &amp;quot;Hakai&amp;quot; left in Japanese, as it&#039;s likely a reference to the game, like the &amp;quot;Spirit Of&amp;quot; parts from W. Sort into parts list when order is determined.&lt;br /&gt;
&lt;br /&gt;
==Basara&#039;s Songs==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s).&lt;br /&gt;
Using Hot Blood before singing also improves the effects of the song.&lt;br /&gt;
&lt;br /&gt;
Enemies are normally unaffected by Basara&#039;s songs (i.e. they do no damage) but there are a few enemies that will be affected. Vajras will lose morale when hit by Basara&#039;s songs. When their morale falls below 100 (needs confirmation) they &amp;quot;retreat&amp;quot; but it counts as a kill. DAMONs will be directly damaged by Basara&#039;s songs, meaning you CAN kill them with songs.&lt;br /&gt;
*Planet Dance: Restores HP&lt;br /&gt;
*Totsugeki Love Heart: Raises Will/Morale&lt;br /&gt;
*My Friends: Restores SP&lt;br /&gt;
*Try Again: Boosts all stats&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Hot Blood if Basara casts it beforehand. &lt;br /&gt;
&lt;br /&gt;
==Zero System==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following are the maximum stat gains possible at 170 will and with the FUB: (Morale to stat gain ratios are unknown at this point in time)&lt;br /&gt;
&lt;br /&gt;
*Melee +16&lt;br /&gt;
*Ranged +16&lt;br /&gt;
*Skill +40&lt;br /&gt;
*Defense +26&lt;br /&gt;
*Dodge +26&lt;br /&gt;
*Accuracy +26&lt;br /&gt;
&lt;br /&gt;
==Bugs and Glitches==&lt;br /&gt;
&lt;br /&gt;
Stacked Bonus Cash Bug: When you start the game, press start to enter where it asks you to start the game or link data and start. Cancel, then press start to go to that screen again and if you keep repeating, you can actually stack up on bonus cash.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ZEXIS route requirements==&lt;br /&gt;
c/ped from latest srw general&lt;br /&gt;
&lt;br /&gt;
Below are the events that might ADD points to that secret counter:&lt;br /&gt;
&lt;br /&gt;
- Stage 17, sortie C.C. and make her encounter Anya;&lt;br /&gt;
&lt;br /&gt;
- Stage 17, destroy the 大竜胆 with Zero. I suppose it&#039;s the Eunuchs ship, I don&#039;t know its name and I&#039;m not quite there yet in my playthrough;&lt;br /&gt;
&lt;br /&gt;
- Stage 18, have Suzaku, Gino and Anya get a certain amount of kills;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Wufei and Kallen encouter;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Wufei and Zero encounter;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Zero destroy Wufei WITHOUT encountering Heero, then encounter Heero;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Heero and Kallen encounter;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, Heero and Zero encounter;&lt;br /&gt;
&lt;br /&gt;
- Have Zero, Kallen and C.C. aced or maybe just get 200 kills between the three of them:&lt;br /&gt;
&lt;br /&gt;
- In Stage 38, Area 11 route, Shirley survives (she does if you have enough secret point at the time, and her surviving might also give MORE points, thus assuring you&#039;re getting the choice in 49&lt;br /&gt;
&lt;br /&gt;
Below are the events that might LOWER your secret points count:&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Zero defeat Wufei after encountering Heero;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Zero defeat Heero;&lt;br /&gt;
&lt;br /&gt;
- There may be some Geass routes related event giving you minus points. As the If route heavily modifies Code Geass R2 conclusion, the wiki supposes that trying too hard to recreate the series event might in fact be detrimental.&lt;br /&gt;
&lt;br /&gt;
As before, it&#039;s also supposed that SR points got nothing to do with the choice appearing or not. Also, people who didn&#039;t go through any Geass route AT ALL (and thus didn&#039;t save Shirley) said they got the choice, so it doesn&#039;t matter.&lt;/div&gt;</summary>
		<author><name>CornishGH</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=10657</id>
		<title>Super Robot Wars/Z2.2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=10657"/>
		<updated>2012-04-15T20:40:53Z</updated>

		<summary type="html">&lt;p&gt;CornishGH: /* ZEXIS route requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Japanese Wikia==&lt;br /&gt;
&lt;br /&gt;
*http://www14.atwiki.jp/srwz2nd2&lt;br /&gt;
*http://srwz2-2.srw-wiki.com&lt;br /&gt;
*http://fate-wiki.com/srwz2&lt;br /&gt;
*http://wikiwiki.jp/srw-series/?Z2saisei&lt;br /&gt;
*http://hiki.cre.jp/SRW/?2ndSuperRobotWarsZ_RebirthWorld&lt;br /&gt;
*http://srz2saisei.wiki.fc2.com&lt;br /&gt;
*http://gamrstation.com/srwz2saisei&lt;br /&gt;
*http://srw-z2.game-cmr.com&lt;br /&gt;
&lt;br /&gt;
==New Parts==&lt;br /&gt;
&lt;br /&gt;
破界の紋章 - Crest of Hakai - Movement +1, Weapon power +200, Weapon Range +1&lt;br /&gt;
Save import bonus. May not be acquired otherwise. &amp;quot;Hakai&amp;quot; left in Japanese, as it&#039;s likely a reference to the game, like the &amp;quot;Spirit Of&amp;quot; parts from W. Sort into parts list when order is determined.&lt;br /&gt;
&lt;br /&gt;
==Basara&#039;s Songs==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s).&lt;br /&gt;
Using Hot Blood before singing also improves the effects of the song.&lt;br /&gt;
&lt;br /&gt;
Enemies are normally unaffected by Basara&#039;s songs (i.e. they do no damage) but there are a few enemies that will be affected. Vajras will lose morale when hit by Basara&#039;s songs. When their morale falls below 100 (needs confirmation) they &amp;quot;retreat&amp;quot; but it counts as a kill. DAMONs will be directly damaged by Basara&#039;s songs, meaning you CAN kill them with songs.&lt;br /&gt;
*Planet Dance: Restores HP&lt;br /&gt;
*Totsugeki Love Heart: Raises Will/Morale&lt;br /&gt;
*My Friends: Restores SP&lt;br /&gt;
*Try Again: Boosts all stats&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Hot Blood if Basara casts it beforehand. &lt;br /&gt;
&lt;br /&gt;
==Zero System==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following are the maximum stat gains possible at 170 will and with the FUB: (Morale to stat gain ratios are unknown at this point in time)&lt;br /&gt;
&lt;br /&gt;
*Melee +16&lt;br /&gt;
*Ranged +16&lt;br /&gt;
*Skill +40&lt;br /&gt;
*Defense +26&lt;br /&gt;
*Dodge +26&lt;br /&gt;
*Accuracy +26&lt;br /&gt;
&lt;br /&gt;
==Bugs and Glitches==&lt;br /&gt;
&lt;br /&gt;
Stacked Bonus Cash Bug: When you start the game, press start to enter where it asks you to start the game or link data and start. Cancel, then press start to go to that screen again and if you keep repeating, you can actually stack up on bonus cash.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ZEXIS route requirements==&lt;br /&gt;
c/ped from latest srw general&lt;br /&gt;
&lt;br /&gt;
Below are the events that might ADD points to that secret counter:&lt;br /&gt;
&lt;br /&gt;
- Stage 17, sortie C.C. and make her encounter Anya;&lt;br /&gt;
&lt;br /&gt;
- Stage 17, destroy the 大竜胆 with Zero. I suppose it&#039;s the Eunuchs ship, I don&#039;t know its name and I&#039;m not quite there yet in my playthrough;&lt;br /&gt;
- Stage 18, have Suzaku, Gino and Anya get a certain amount of kills;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Wufei and Kallen encouter;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Wufei and Zero encounter;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Zero destroy Wufei WITHOUT encountering Heero, then encounter Heero;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Heero and Kallen encounter;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, Heero and Zero encounter;&lt;br /&gt;
&lt;br /&gt;
- Have Zero, Kallen and C.C. aced or maybe just get 200 kills between the three of them:&lt;br /&gt;
&lt;br /&gt;
- In Stage 38, Area 11 route, Shirley survives (she does if you have enough secret point at the time, and her surviving might also give MORE points, thus assuring you&#039;re getting the choice in 49&lt;br /&gt;
&lt;br /&gt;
Below are the events that might LOWER your secret points count:&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Zero defeat Wufei after encountering Heero;&lt;br /&gt;
&lt;br /&gt;
- Stage 27, have Zero defeat Heero;&lt;br /&gt;
&lt;br /&gt;
- There may be some Geass routes related event giving you minus points. As the If route heavily modifies Code Geass R2 conclusion, the wiki supposes that trying too hard to recreate the series event might in fact be detrimental.&lt;br /&gt;
&lt;br /&gt;
As before, it&#039;s also supposed that SR points got nothing to do with the choice appearing or not. Also, people who didn&#039;t go through any Geass route AT ALL (and thus didn&#039;t save Shirley) said they got the choice, so it doesn&#039;t matter.&lt;/div&gt;</summary>
		<author><name>CornishGH</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=10656</id>
		<title>Super Robot Wars/Z2.2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=10656"/>
		<updated>2012-04-15T20:40:26Z</updated>

		<summary type="html">&lt;p&gt;CornishGH: /* ZEXIS route requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Japanese Wikia==&lt;br /&gt;
&lt;br /&gt;
*http://www14.atwiki.jp/srwz2nd2&lt;br /&gt;
*http://srwz2-2.srw-wiki.com&lt;br /&gt;
*http://fate-wiki.com/srwz2&lt;br /&gt;
*http://wikiwiki.jp/srw-series/?Z2saisei&lt;br /&gt;
*http://hiki.cre.jp/SRW/?2ndSuperRobotWarsZ_RebirthWorld&lt;br /&gt;
*http://srz2saisei.wiki.fc2.com&lt;br /&gt;
*http://gamrstation.com/srwz2saisei&lt;br /&gt;
*http://srw-z2.game-cmr.com&lt;br /&gt;
&lt;br /&gt;
==New Parts==&lt;br /&gt;
&lt;br /&gt;
破界の紋章 - Crest of Hakai - Movement +1, Weapon power +200, Weapon Range +1&lt;br /&gt;
Save import bonus. May not be acquired otherwise. &amp;quot;Hakai&amp;quot; left in Japanese, as it&#039;s likely a reference to the game, like the &amp;quot;Spirit Of&amp;quot; parts from W. Sort into parts list when order is determined.&lt;br /&gt;
&lt;br /&gt;
==Basara&#039;s Songs==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s).&lt;br /&gt;
Using Hot Blood before singing also improves the effects of the song.&lt;br /&gt;
&lt;br /&gt;
Enemies are normally unaffected by Basara&#039;s songs (i.e. they do no damage) but there are a few enemies that will be affected. Vajras will lose morale when hit by Basara&#039;s songs. When their morale falls below 100 (needs confirmation) they &amp;quot;retreat&amp;quot; but it counts as a kill. DAMONs will be directly damaged by Basara&#039;s songs, meaning you CAN kill them with songs.&lt;br /&gt;
*Planet Dance: Restores HP&lt;br /&gt;
*Totsugeki Love Heart: Raises Will/Morale&lt;br /&gt;
*My Friends: Restores SP&lt;br /&gt;
*Try Again: Boosts all stats&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Hot Blood if Basara casts it beforehand. &lt;br /&gt;
&lt;br /&gt;
==Zero System==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following are the maximum stat gains possible at 170 will and with the FUB: (Morale to stat gain ratios are unknown at this point in time)&lt;br /&gt;
&lt;br /&gt;
*Melee +16&lt;br /&gt;
*Ranged +16&lt;br /&gt;
*Skill +40&lt;br /&gt;
*Defense +26&lt;br /&gt;
*Dodge +26&lt;br /&gt;
*Accuracy +26&lt;br /&gt;
&lt;br /&gt;
==Bugs and Glitches==&lt;br /&gt;
&lt;br /&gt;
Stacked Bonus Cash Bug: When you start the game, press start to enter where it asks you to start the game or link data and start. Cancel, then press start to go to that screen again and if you keep repeating, you can actually stack up on bonus cash.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ZEXIS route requirements==&lt;br /&gt;
c/ped from latest srw general&lt;br /&gt;
&lt;br /&gt;
Below are the events that might ADD points to that secret counter:&lt;br /&gt;
&lt;br /&gt;
- Stage 17, sortie C.C. and make her encounter Anya;&lt;br /&gt;
&lt;br /&gt;
- Stage 17, destroy the 大竜胆 with Zero. I suppose it&#039;s the Eunuchs ship, I don&#039;t know its name and I&#039;m not quite there yet in my playthrough&lt;br /&gt;
- Stage 18, have Suzaku, Gino and Anya get a certain amount of kills;&lt;br /&gt;
- Stage 27, have Wufei and Kallen encouter;&lt;br /&gt;
- Stage 27, have Wufei and Zero encounter;&lt;br /&gt;
- Stage 27, have Zero destroy Wufei WITHOUT encountering Heero, then encounter Heero;&lt;br /&gt;
- Stage 27, have Heero and Kallen encounter;&lt;br /&gt;
- Stage 27, Heero and Zero encounter;&lt;br /&gt;
- Have Zero, Kallen and C.C. aced or maybe just get 200 kills between the three of them:&lt;br /&gt;
- In Stage 38, Area 11 route, Shirley survives (she does if you have enough secret point at the time, and her surviving might also give MORE points, thus assuring you&#039;re getting the choice in 49&lt;br /&gt;
&lt;br /&gt;
Below are the events that might LOWER your secret points count:&lt;br /&gt;
- Stage 27, have Zero defeat Wufei after encountering Heero;&lt;br /&gt;
- Stage 27, have Zero defeat Heero;&lt;br /&gt;
- There may be some Geass routes related event giving you minus points. As the If route heavily modifies Code Geass R2 conclusion, the wiki supposes that trying too hard to recreate the series event might in fact be detrimental.&lt;br /&gt;
&lt;br /&gt;
As before, it&#039;s also supposed that SR points got nothing to do with the choice appearing or not. Also, people who didn&#039;t go through any Geass route AT ALL (and thus didn&#039;t save Shirley) said they got the choice, so it doesn&#039;t matter.&lt;/div&gt;</summary>
		<author><name>CornishGH</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=10655</id>
		<title>Super Robot Wars/Z2.2/Info Dump</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2/Info_Dump&amp;diff=10655"/>
		<updated>2012-04-15T20:40:07Z</updated>

		<summary type="html">&lt;p&gt;CornishGH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Japanese Wikia==&lt;br /&gt;
&lt;br /&gt;
*http://www14.atwiki.jp/srwz2nd2&lt;br /&gt;
*http://srwz2-2.srw-wiki.com&lt;br /&gt;
*http://fate-wiki.com/srwz2&lt;br /&gt;
*http://wikiwiki.jp/srw-series/?Z2saisei&lt;br /&gt;
*http://hiki.cre.jp/SRW/?2ndSuperRobotWarsZ_RebirthWorld&lt;br /&gt;
*http://srz2saisei.wiki.fc2.com&lt;br /&gt;
*http://gamrstation.com/srwz2saisei&lt;br /&gt;
*http://srw-z2.game-cmr.com&lt;br /&gt;
&lt;br /&gt;
==New Parts==&lt;br /&gt;
&lt;br /&gt;
破界の紋章 - Crest of Hakai - Movement +1, Weapon power +200, Weapon Range +1&lt;br /&gt;
Save import bonus. May not be acquired otherwise. &amp;quot;Hakai&amp;quot; left in Japanese, as it&#039;s likely a reference to the game, like the &amp;quot;Spirit Of&amp;quot; parts from W. Sort into parts list when order is determined.&lt;br /&gt;
&lt;br /&gt;
==Basara&#039;s Songs==&lt;br /&gt;
Basara has in lieu of attacks a list of songs that he plays during combat which provides certain buffs/effects to the target(s).&lt;br /&gt;
Using Hot Blood before singing also improves the effects of the song.&lt;br /&gt;
&lt;br /&gt;
Enemies are normally unaffected by Basara&#039;s songs (i.e. they do no damage) but there are a few enemies that will be affected. Vajras will lose morale when hit by Basara&#039;s songs. When their morale falls below 100 (needs confirmation) they &amp;quot;retreat&amp;quot; but it counts as a kill. DAMONs will be directly damaged by Basara&#039;s songs, meaning you CAN kill them with songs.&lt;br /&gt;
*Planet Dance: Restores HP&lt;br /&gt;
*Totsugeki Love Heart: Raises Will/Morale&lt;br /&gt;
*My Friends: Restores SP&lt;br /&gt;
*Try Again: Boosts all stats&lt;br /&gt;
*Dynamite Explosion: Gives the effect of Cheer and Bless to the target(s). Also gives Hot Blood if Basara casts it beforehand. &lt;br /&gt;
&lt;br /&gt;
==Zero System==&lt;br /&gt;
&lt;br /&gt;
Wing Gundam Zero&#039;s Zero System increases the pilot&#039;s stats gradually as the pilot&#039;s morale/will increases. It activates at 130 morale/will (or 110 with Heero&#039;s Ace Bonus). Fully upgrading Wing Zero also improves the effects of Zero System.&lt;br /&gt;
&lt;br /&gt;
The following are the maximum stat gains possible at 170 will and with the FUB: (Morale to stat gain ratios are unknown at this point in time)&lt;br /&gt;
&lt;br /&gt;
*Melee +16&lt;br /&gt;
*Ranged +16&lt;br /&gt;
*Skill +40&lt;br /&gt;
*Defense +26&lt;br /&gt;
*Dodge +26&lt;br /&gt;
*Accuracy +26&lt;br /&gt;
&lt;br /&gt;
==Bugs and Glitches==&lt;br /&gt;
&lt;br /&gt;
Stacked Bonus Cash Bug: When you start the game, press start to enter where it asks you to start the game or link data and start. Cancel, then press start to go to that screen again and if you keep repeating, you can actually stack up on bonus cash.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==ZEXIS route requirements==&lt;br /&gt;
c/ped from latest srw general&lt;br /&gt;
&lt;br /&gt;
Below are the events that might ADD points to that secret counter:&lt;br /&gt;
- Stage 17, sortie C.C. and make her encounter Anya;&lt;br /&gt;
- Stage 17, destroy the 大竜胆 with Zero. I suppose it&#039;s the Eunuchs ship, I don&#039;t know its name and I&#039;m not quite there yet in my playthrough;&lt;br /&gt;
- Stage 18, have Suzaku, Gino and Anya get a certain amount of kills;&lt;br /&gt;
- Stage 27, have Wufei and Kallen encouter;&lt;br /&gt;
- Stage 27, have Wufei and Zero encounter;&lt;br /&gt;
- Stage 27, have Zero destroy Wufei WITHOUT encountering Heero, then encounter Heero;&lt;br /&gt;
- Stage 27, have Heero and Kallen encounter;&lt;br /&gt;
- Stage 27, Heero and Zero encounter;&lt;br /&gt;
- Have Zero, Kallen and C.C. aced or maybe just get 200 kills between the three of them:&lt;br /&gt;
- In Stage 38, Area 11 route, Shirley survives (she does if you have enough secret point at the time, and her surviving might also give MORE points, thus assuring you&#039;re getting the choice in 49&lt;br /&gt;
&lt;br /&gt;
Below are the events that might LOWER your secret points count:&lt;br /&gt;
- Stage 27, have Zero defeat Wufei after encountering Heero;&lt;br /&gt;
- Stage 27, have Zero defeat Heero;&lt;br /&gt;
- There may be some Geass routes related event giving you minus points. As the If route heavily modifies Code Geass R2 conclusion, the wiki supposes that trying too hard to recreate the series event might in fact be detrimental.&lt;br /&gt;
&lt;br /&gt;
As before, it&#039;s also supposed that SR points got nothing to do with the choice appearing or not. Also, people who didn&#039;t go through any Geass route AT ALL (and thus didn&#039;t save Shirley) said they got the choice, so it doesn&#039;t matter.&lt;/div&gt;</summary>
		<author><name>CornishGH</name></author>
	</entry>
</feed>