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	<updated>2026-04-25T00:02:26Z</updated>
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		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=37109</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=37109"/>
		<updated>2019-06-06T14:36:41Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Ple Points Results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 26, Akito and Ruri must have a combined kill count of at least 80, you must have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 34 you must have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 42 you must have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01: Justice and Bravery are Friends.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy battles Master Asia. (+1)&lt;br /&gt;
* Scenario 14: Domon battles Master Asia. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon battles Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito battles Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Ple Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Ple Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
If you have at least 8 Haman Points after Scenario 45, Mashymre and his Zaku III will appear in Secret Scenario 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau persuades Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Defeats Ple Two with Judau or Ple. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, any Route: Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34 and you have at least 5 Ple Points, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34 and you have at least 3 Ple Points, you MUST persuade Ple Two during Scenario 35 with Judau, which will cause Ple to appear and join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*If you have at least 6 Ple Points after Scenario 45, Ple Two will join with her Queen Mansa and a unpiloted Qubeley MK-II (Red).&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Quess will join immediately with her Jagd Doga and the α Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Note from Silverclaw : this seems inexact. I have obtained the Jagd Doga but not the α Azieru with an unknown number of points. Therefore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Gyunei and his Jagd Doga will appear in Secret Stage 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
*If Char Points equal or exceed 7 after Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner of the map, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=37108</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=37108"/>
		<updated>2019-06-06T14:36:25Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Ple Points Results */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 26, Akito and Ruri must have a combined kill count of at least 80, you must have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 34 you must have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 42 you must have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01: Justice and Bravery are Friends.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy battles Master Asia. (+1)&lt;br /&gt;
* Scenario 14: Domon battles Master Asia. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon battles Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito battles Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Ple Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Ple Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
If you have at least 8 Haman Points after Scenario 45, Mashymre and his Zaku III will appear in Secret Scenario 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau persuades Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Defeats Ple Two with Judau or Ple. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, any Route: Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34 and you have at least 5 Ple Points, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34 and you have at least 3 Ple Points, you MUST persuade Ple Two during Scenario 35, which will cause Ple to appear and join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*If you have at least 6 Ple Points after Scenario 45, Ple Two will join with her Queen Mansa and a unpiloted Qubeley MK-II (Red).&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Quess will join immediately with her Jagd Doga and the α Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Note from Silverclaw : this seems inexact. I have obtained the Jagd Doga but not the α Azieru with an unknown number of points. Therefore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Gyunei and his Jagd Doga will appear in Secret Stage 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
*If Char Points equal or exceed 7 after Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner of the map, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=37107</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=37107"/>
		<updated>2019-06-06T14:35:59Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Ple Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 26, Akito and Ruri must have a combined kill count of at least 80, you must have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 34 you must have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 42 you must have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01: Justice and Bravery are Friends.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy battles Master Asia. (+1)&lt;br /&gt;
* Scenario 14: Domon battles Master Asia. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon battles Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito battles Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Ple Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Ple Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
If you have at least 8 Haman Points after Scenario 45, Mashymre and his Zaku III will appear in Secret Scenario 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau persuades Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Defeats Ple Two with Judau or Ple. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, any Route: Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34 and you have at least 5 Ple Points, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34 and you have at least 3 Ple Points, you MUST persuade Ple Two during Scenario 35, which will cause Ple to appear and join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*if you have at least 6 Ple Points after Scenario 45, Ple Two will join with her Queen Mansa and a unpiloted Qubeley MK-II (Red).&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Quess will join immediately with her Jagd Doga and the α Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Note from Silverclaw : this seems inexact. I have obtained the Jagd Doga but not the α Azieru with an unknown number of points. Therefore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Gyunei and his Jagd Doga will appear in Secret Stage 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
*If Char Points equal or exceed 7 after Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner of the map, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=37106</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=37106"/>
		<updated>2019-06-06T14:35:49Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Ple Points */ updated according to the latest japan wiki infos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 26, Akito and Ruri must have a combined kill count of at least 80, you must have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 34 you must have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
By the end of scenario 42 you must have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01: Justice and Bravery are Friends.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy battles Master Asia. (+1)&lt;br /&gt;
* Scenario 14: Domon battles Master Asia. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon battles Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito battles Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Ple Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Ple Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
If you have at least 8 Haman Points after Scenario 45, Mashymre and his Zaku III will appear in Secret Scenario 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau persuades Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Defeats Ple Two with Judau or Ple. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, any Route: Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34 and you have at least 5 Ple Points, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34 and you have at least 3 Ple Points, you MUST persuade Ple Two during Scenario 35, which will cause Ple to appear and join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*if you have at least 6 Ple Points after Scenario 45, Ple Two will join with her Queen Mansa and a unpiloted Qubeley MK-II (Red).&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Quess will join immediately with her Jagd Doga and the α Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Note from Silverclaw : this seems inexact. I have obtained the Jagd Doga but not the α Azieru with an unknown number of points. Therefore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Gyunei and his Jagd Doga will appear in Secret Stage 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
*If Char Points equal or exceed 7 after Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner of the map, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Trophies&amp;diff=37087</id>
		<title>Super Robot Wars/X/Trophies</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Trophies&amp;diff=37087"/>
		<updated>2019-06-03T00:50:42Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the trophies for Super Robot Wars X.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
! タイトル !! Name !! Description&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:#99FFF6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Platinum&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Xマスター || X Master || Obtain all trophies&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:yellow&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 2つの物語を見届けし者 || Overseer of the Two Stories || Achieve both Iori and Amari&#039;s endings&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| エンブレムコレクター || Emblem Collector || Collect all 5 Emblems&lt;br /&gt;
|-&lt;br /&gt;
| ファクトリーマイスター || Vault Master || Purchase all parts in the Vault and increase Magic Customization to Grade 6&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 全SRポイント制覇 || SR Point Hoarder || Obtain 51 SR Points&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:#E8F0FF&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 再び挑みし者 || The Challenger || Complete Chapter 1 on a repeat play&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ゲームクリア || War is Over || Complete the game&lt;br /&gt;
|-&lt;br /&gt;
| パイロットブリーダー || Pilot Trainer || Get 30 allied units to Ace status&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| カスタムキング || Tuner || Acquire Custom Bonus on 30 units&lt;br /&gt;
|-&lt;br /&gt;
| オンリーワンクラッシュ || Once in a Lifetime || Deal 50,000 damage to a single unit&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| マネーガイザー || Money Kaiser || Earn 100,000 funds during one stage&lt;br /&gt;
|-&lt;br /&gt;
| グレートエース || Top Gun || Turn any Pilot into a Great Ace&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 5回行動 || Five in a Row || Use Multi-Action 4 times on a single unit in one turn.&lt;br /&gt;
|-&lt;br /&gt;
| ファクトリー全開放 || Peak Production || Unlock all parts in the Vault&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| スキルコレクター || Skill Collector || Create 30 or more Skill Programs&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:orange&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Bronze&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 長き戦いの始まり || The Long Road to Peace || Complete Chapter 1&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 選ばれし道 || The Chosen Path || Go on a routesplit&lt;br /&gt;
|-&lt;br /&gt;
| エンデの守護 || Protector of Ende || Clear a scenario after eliminating all enemies and acquiring Ende&#039;s Amulet. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| オドの意味 || The Meaning of Od || Clear a scenario after eliminating all enemies and acquiring Ende&#039;s Eye.&lt;br /&gt;
|-&lt;br /&gt;
| エースパイロット || Ace Pilot || Any pilot achieves Ace Pilot status&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| カスタムボーナス || Custom Bonus  || Any unit acquires a Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
| 休息の時 || Break Time  || View an Interruption Message.&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 戦いの紋章 || War Medal  || Acquire an Emblem.&lt;br /&gt;
|-&lt;br /&gt;
| 精神統一 || Mental Fortitude  || Have all Spirit Commands available on a map&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 一機闘千 || One Pilot Army || Destroy 10 enemies with a ally pilot within a single stage.&lt;br /&gt;
|-&lt;br /&gt;
| エクストラカウントMAX || Full Count || Max out any pilot&#039;s ExC&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 魔道器の開発 || Magical Implement Developer || Purchase a part in the Vault&lt;br /&gt;
|-&lt;br /&gt;
| シークレットミッション || Top Secret Mission || Complete a secret Scenario&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 新たなる決意 || A New Resolution || Use the Spirit Command &amp;quot;Resolve&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 戦意喪失 || Routing the Enemy || Lower an enemies Will to 50&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ようこそスキルプログラムへ || My First Skill Program || Teach any pilot a Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| ドグマ入門 || Dogma Apprentice || Achieve Grade 1 or higher in Magic Customization.&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ドグマ発動 || Dogma Activate! || Use the &amp;quot;Dogma&amp;quot; Command&lt;br /&gt;
|-&lt;br /&gt;
| ファクトリーシナリオ || Vault Scenario || See a Vault Scenario&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 燃え上がる熱き魂 || Fiery Spirit || Use Hot Blood and Soul simultaneously on one pilot&lt;br /&gt;
|-&lt;br /&gt;
| カウンターパンチャー || Counterpunches || Use a Counter weapon 5 times in one stage&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Trophies&amp;diff=37086</id>
		<title>Super Robot Wars/T/Trophies</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Trophies&amp;diff=37086"/>
		<updated>2019-06-03T00:50:10Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the trophies for Super Robot Wars T.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
! タイトル !! Name !! Description&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:#99FFF6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Platinum&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tマスター || T-Master || Obtain all trophies&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:yellow&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 2つの物語を見届けし者 || Overseer of Two Stories || View endings for both male and female protagonists&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| エンブレムコレクター || Emblem Collector || Collect all 5 Emblems&lt;br /&gt;
|-&lt;br /&gt;
| ビジネスパートナー || Beginner&#039;s Partner || Buy all Power Parts (Excluding Recommended) from the Side Plan, and upgrade Tac Management to Grade 6&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 全SRポイント制覇 || SR Point Hoarder || Obtain 53 SR Points&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:#E8F0FF&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 再び挑みし者 || The Challenger || Complete Chapter 1 during replay&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ゲームクリア || War is Over || Complete the game&lt;br /&gt;
|-&lt;br /&gt;
| パイロットブリーダー || Pilot Trainer || 30 pilots achieve Ace Pilot status&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| カスタムキング || Tuner || 30 units acquire Custom Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| オンリーワンクラッシュ || Once in a Lifetime || Deal 50,000 damage to a single enemy in one battle&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| マネーガイザー || Money Kaiser || Earn 100,000 funds in one battle&lt;br /&gt;
|-&lt;br /&gt;
| グレートエース || Top Gun || Any pilot achieves Great Ace status&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| スキルマスター || Skill Master || Any pilot learns 20 Skill Sets&lt;br /&gt;
|-&lt;br /&gt;
| 熱烈応援団 || Hip Hip Hurrah || Use the individual command Supporter 6 times in one stage&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| V.I.P. || V.I.P. || Perform a Special Order&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:orange&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Bronze&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 長き戦いの始まり || The Long Road to Peace || Complete Chapter 1&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 選ばれし道 || The Chosen Path || Amasaki makes a choice at a crossroad&lt;br /&gt;
|-&lt;br /&gt;
| VTX業務心得 || VTX Corporate Guidelines || Clear a scenario after eliminating all enemies and acquiring Power Part VTX Business Manual &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| VTX戦技心得 || VTX Tactical Guidelines || Clear a scenario after eliminating all enemies and acquiring Power Part VTX Strategy Manual&lt;br /&gt;
|-&lt;br /&gt;
| エースパイロット || Ace Pilot || Any pilot achieves Ace Pilot status&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| カスタムボーナス || Custom Bonus  || Any unit acquires a Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 休息の時 || Break Time  || View an Interruption Message&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 戦いの紋章 || War Medal  || Acquire an Emblem&lt;br /&gt;
|-&lt;br /&gt;
| 精神統一 || Mental Fortitude  || With an ally unit sortied in a map, collect all Spirit Commands listed in the overall command Search&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 一機闘千 || One Pilot Army || Any ally pilot destroys at least 10 enemy units in one stage&lt;br /&gt;
|-&lt;br /&gt;
| エールを力に || Hurrah || Use the individual command Supporter&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 念には念を || Ever-Vigilant || Any pilot has the Spirit Commands Focus, Flash and Persist activated simultaneously&lt;br /&gt;
|-&lt;br /&gt;
| 戦意喪失 || Routing the Enemy || Reduce any enemy pilot&#039;s Morale to 50&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 理想の上司 || Ideal Superior || Upgrade Skill Set Commander to LV4&lt;br /&gt;
|-&lt;br /&gt;
| エクストラカウントMAX || Full Count || Max out any pilot&#039;s ExC&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 一網打尽 || Five Birds with One Stone || Destroy 5 enemy units use a MAP weapon in a single attack&lt;br /&gt;
|-&lt;br /&gt;
| 契約成立 || Contract Established || Buy any Power Part (excluding Recommended) from the Side Plan&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ようこそスキルラーニングへ || My First Skill Program || Any pilot learns a Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| プロジェクト始動 || Project Start || Achieve Grade 1 or higher in Tac Management&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| サイドプランシナリオ || Side Plan Scenario || View a Side Plan scenario&lt;br /&gt;
|-&lt;br /&gt;
| シークレットミッション || Top Secret Mission || Complete a secret scenario&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Trophies&amp;diff=37085</id>
		<title>Super Robot Wars/V/Trophies</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Trophies&amp;diff=37085"/>
		<updated>2019-06-03T00:41:34Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the trophies for Super Robot Wars V.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
! タイトル !! Name !! Description&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:#99FFF6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Platinum&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vマスター || Victorious || Obtain all trophies&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:yellow&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 2つの物語を見届けし者 || Overseer of the Two Stories || Achieve both Souji and Chitose&#039;s endings&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| エンブレムコレクター || Emblem Collector || Collect all 5 Emblems&lt;br /&gt;
|-&lt;br /&gt;
| ファクトリーマイスター || Factory Master || Purchase all parts in the Factory and increase TAC Customization to Grade 4&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 全SRポイント制覇 || SR Point Hoarder || Obtain 51 SR Points&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:#E8F0FF&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ゲームクリア || War is Over || Finish the game&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| パイロットブリーダー || Pilot Trainer || Make 30 or more pilots into Ace Pilots&lt;br /&gt;
|-&lt;br /&gt;
| カスタムキング || Tuner || Earn Custom Bonus on 30 or more units&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| オンリーワンクラッシュ || Once in a lifetime || Deal 50,000 damage to a single enemy within a battle.&lt;br /&gt;
|-&lt;br /&gt;
| スイートネイル || Within an Inch || Lower an enemy unit&#039;s HP to a single digit&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| グレートエース || Top Gun || Turn any Pilot into a Great Ace&lt;br /&gt;
|-&lt;br /&gt;
| 5回行動 || Five in a Row || Use Multi-Action 4 times on a single unit in one turn.&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ファクトリー全開放 || Peak Production || Unlock all parts in the Factory&lt;br /&gt;
|-&lt;br /&gt;
| スキルコレクター || Skill Collector || Create 30 or more Skill Programs&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| スキルマスター || Skill Master || Acquire 20 or more skills for a Pilot&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:orange&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Bronze&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 長き戦いの始まりを || The Long Road to Peace || Complete Chapter 1&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| エースパイロット || Ace Pilot || Turn any Pilot into an Ace Pilot&lt;br /&gt;
|-&lt;br /&gt;
| カスタムボーナス || Custom Bonus || Acquire a Custom Bonus on any unit&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 休息の時 || Break Time || Watch a Break Time Message&lt;br /&gt;
|-&lt;br /&gt;
| 戦いの紋章 || Battlefield Souvenir || Acquire an Emblem&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 精神統一 || Mental Fortitude  || Have all Spirit Commands available on a map&lt;br /&gt;
|-&lt;br /&gt;
| 一機闘千 || One Pilot Army || Destroy 10 enemies with a ally pilot within a single stage.&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| エクストラカウントMAX || Full Count || Max out any pilot&#039;s ExC&lt;br /&gt;
|-&lt;br /&gt;
| ナインからの感謝 || Nine Thanks You || Purchase a part in the Factory&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 美しき戦士 || Sky&#039;s the Limit || Make any female Pilot an Ace Pilot&lt;br /&gt;
|-&lt;br /&gt;
| 縁の下の力持ち || Unsung Hero || Support Attack 4 times in one turn on a single pilot&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| シークレットミッション || Top Secret Mission || Complete a secret Scenario	&lt;br /&gt;
|-&lt;br /&gt;
| 戦意喪失 || Routing the Enemy || Lower an enemies Will to 50&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 小さな巨人 || The Little Giant that Could || Destroy a L size enemy or larger with an S size or smaller unit&lt;br /&gt;
|-&lt;br /&gt;
| スキルプロダクション || Skill Production || Develop any skill program&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ようこそスキルプログラムへ || My First Skill Program || Teach any pilot a Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| ファクトリーシナリオ || Factory Scenario || See a Factory Scenario&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 燃え上がる熱き魂 || Fiery Spirit || Use Hot Blood and Soul simultaneously on one pilot&lt;br /&gt;
|-&lt;br /&gt;
| カウンターパンチャー || Counterpunches || Use a Counter weapon 5 times in one stage&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ダブルアクション || Not Done Yet || Use any two Extra Actions on one Pilot&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Trophies&amp;diff=37084</id>
		<title>Super Robot Wars/X/Trophies</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Trophies&amp;diff=37084"/>
		<updated>2019-06-03T00:39:03Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of the trophies for Super Robot Wars X.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
! タイトル !! Name !! Description&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:#99FFF6&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Platinum&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Xマスター || X Master || Obtain all trophies&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:yellow&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Gold&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 2つの物語を見届けし者 || Overseer of the Two Stories || Achieve both Iori and Amari&#039;s endings&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| エンブレムコレクター || Emblem Collector || Collect all 5 Emblems&lt;br /&gt;
|-&lt;br /&gt;
| ファクトリーマイスター || Vault Master || Purchase all parts in the Vault and increase Magic Customization to Grade 6&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 全SRポイント制覇 || SR Point Hoarder || Obtain 51 SR Points&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:#E8F0FF&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Silver&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 再び挑みし者 || The Challenger || Complete Chapter 1 on a repeat play&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ゲームクリア || War is Over || Complete the game&lt;br /&gt;
|-&lt;br /&gt;
| パイロットブリーダー || Pilot Trainer || Get 30 allied units to Ace status&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| カスタムキング || Tuner || Acquire Custom Bonus on 30 units&lt;br /&gt;
|-&lt;br /&gt;
| オンリーワンクラッシュ || Once in a Lifetime || Deal 50,000 damage to a single unit&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| マネーガイザー || Money Kaiser || Earn 100,000 funds during one stage&lt;br /&gt;
|-&lt;br /&gt;
| グレートエース || Top Gun || Turn any Pilot into a Great Ace&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 5回行動 || Five in a Row || Use Multi-Action 4 times on a single unit in one turn.&lt;br /&gt;
|-&lt;br /&gt;
| ファクトリー全開放 || Peak Production || Unlock all parts in the Vault&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| スキルコレクター || Skill Collector || Create 30 or more Skill Programs&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;border: 0.2em solid black;&amp;quot;&lt;br /&gt;
|colspan=3 style=&amp;quot;background-color:orange&amp;quot;|&amp;lt;center&amp;gt;&#039;&#039;&#039;Bronze&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 長き戦いの始まり || The Long Road to Peace || Complete Chapter 1&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 選ばれし道 || The Chosen Path || Go on a routesplit&lt;br /&gt;
|-&lt;br /&gt;
| エンデの守護 || Protector of Ende || Clear a scenario after eliminating all enemies and acquiring Ende&#039;s Amulet. &lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| オドの意味 || The Meaning of Od || Clear a scenario after eliminating all enemies and acquiring Ende&#039;s Eye.&lt;br /&gt;
|-&lt;br /&gt;
| エースパイロット || Ace Pilot || Any pilot achieves Ace Pilot status&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| カスタムボーナス || Custom Bonus  || Any unit acquires a Custom Bonus.&lt;br /&gt;
|-&lt;br /&gt;
| 休息の時 || Break Time  || View an Interruption Message.&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 戦いの紋章 || War Medal  || Acquire an Emblem.&lt;br /&gt;
|-&lt;br /&gt;
| 精神統一 || Mental Fortitude  || Have all Spirit Commands available on a map&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 一機闘千 || One Pilot Army || Destroy 10 enemies with a ally pilot within a single stage.&lt;br /&gt;
|-&lt;br /&gt;
| エクストラカウントMAX || Full Count || Max out any pilot&#039;s ExC&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 魔道器の開発 || Magical Implement Developer || Purchase a part in the Vault&lt;br /&gt;
|-&lt;br /&gt;
| シークレットミッション || Top Secret Mission || Complete a secret Scenario&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 新たなる決意 || A New Resolution || Use the Spirit Command &amp;quot;Resolve&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 戦意喪失 || Routing the Enemy || Lower an enemies Will to 50&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ようこそスキルプログラムへ || My First Skill Program || Teach any pilot a Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| ドグマ入門 || Dogma Apprentice || Achieve Grade 1 or higher in Magic Customization.&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ドグマ発動 || Dogma Activate! || Use the &amp;quot;Dogma&amp;quot; Command&lt;br /&gt;
|-&lt;br /&gt;
| ファクトリーシナリオ || Vault Scenario || See a Vault Scenario&lt;br /&gt;
|- class=&amp;quot;even&amp;quot;&lt;br /&gt;
| 燃え上がる熱き魂 || Fiery Spirit || Use Hot Blood and Soul simultaneously on one pilot&lt;br /&gt;
|-&lt;br /&gt;
| カウンターパンチャー || Counterpunches || Use a Counter weapon 5 times in one stage&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Parts&amp;diff=37076</id>
		<title>Super Robot Wars/T/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Parts&amp;diff=37076"/>
		<updated>2019-06-02T13:55:02Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Buy !! Sell !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Booster || ブースター || 100 || 20 || Movement +1.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Megabooster || メガブースター || 500 || 100 || Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
| Supercond. Motor || 超電導モーター || 250 || 50 || Movement +1 and Mobility +10.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Magnetic Coating || マグネットコーティング || 100 || 20 || Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Aura Mars || 強化オーラ・マルス || 250 || 50 || Mobility +20.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Precision Scope || デュアルセンサー || 100 || 20 || Sight +10.&lt;br /&gt;
|-&lt;br /&gt;
| Quentian Sensor || クエント製センサー || 250 || 50 || Sight +20.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Sniper Kit || スナイパーキット || 100 || 50 || CRT +20.&lt;br /&gt;
|-&lt;br /&gt;
| High-Fidelity Radar || 高性能レーダー || 250 || 50 || Range +1 for all non-MAP, non-Range 1 weapons.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| High Precision Sensors || 高精度センサーシステム || 500 || 100 || Sight +20; Range +1 for all non-MAP, non-Range 1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Haro || ハロ || 1000 || 200 || Movement +2, Mobility and Sight +20; Range +1 for all non-MAP, non-Range 1 weapons.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Fairy&#039;s Amulet || 妖精の守り || - || 200 || Max SP +20, Max Morale +10; Morale +10 when sortied. Max Morale effecct does not stack with other parts.&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || チョバムアーマー || 100 || 20 || Max HP +500 and Armor +100.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Hybrid Armor || ハイブリッドアーマー || 250 || 50 || Max HP +1000 and Armor +150.&lt;br /&gt;
|-&lt;br /&gt;
| G-ER Fluid || G-ER流体 || 1000 || 100 || Max HP +1500, Armor +200, and Movement +1.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Chogokin Z || 超合金Z || - || 100 || Max HP +1200, Armor +250; recovers 10% Max EN at the start of Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Chogokin New Z || 超合金ニューZ || - || 100 || Max HP +1700, Armor +350; recovers 10% Max EN at the start of Player Phase.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Support GS-Ride || 補助GSライド || 350 || 50 || Max EN +150; recovers 20% Max EN at the start of Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Small Aster Panel || 小型アスターパネル || - || 50 || Recovers 20% Max EN at the start of Player Phase.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Barrier Field || バリア・フィールド || - || 100 || Equips a barrier that reduces damage from all attacks by 1000. Barrier consumes 5 EN when in use.&lt;br /&gt;
|-&lt;br /&gt;
| Autozam Goggles || オートザム製ゴーグル || - || 200 || Automatically triggers Spirit Command Bullseye at the start of Player Phase when Morale is above 130.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Hero&#039;s Mark || 勇者の印 || - || 200 || Mobility +25, Armor +250. Spirit Command Bravery can be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Soul of Steel || 鋼の魂 || - || 200 || Mobility +25, Armor +250. Spirit Command Soul can be used once per map.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Miracle Mark || 奇跡の証 || - || 200 || Wpn damage +200 and Movement +2. Range +1 for all non-MAP, non-Range 1 weapons.&amp;lt;br&amp;gt;&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;Spirit Command Miracle can be used once per map. Miracle applies the following effects : Bravery, Love, Soul, Focus, Zeal and Snipe.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Prairie Oyster || プレイリー・オイスター || 350 || 200 || Morale +5 when sortied. Removes all main pilot&#039;s statuses once per map.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Bionic Armor || バイオニックアーマー || - || 200 || Max HP +1500, Armor +300; recovers 10% of Max EN/HP at the start of Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Cyclone Booster || サイクロンブースター || - || 200 || Movement +2; equips a barrier that reduces damage from all attacks by 1000. Barrier consumes 5 EN when in use.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Topological Scope || トポロジカルサイト || - || 200 || Sight and Critical +20. Changes terrain handling for all types of terrain for units / weapons to A.&lt;br /&gt;
|-&lt;br /&gt;
| Maxwell Motor || マクスウェルモーター || - || 200 || Mobility +20; Range +1 for all non-MAP, non-Range 1 weapons. Changes terrain handling for all types of terrain for units / weapons to A.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| T-Ignition || T-ライザー || - || 200 || Movement +2, ExC +2; Morale +10 when sortied&lt;br /&gt;
|-&lt;br /&gt;
| T-Riser || T-イグニッション || - || 200 || Weapon damage +200. Changes terrain handling for all types of terrain for units / weapons to A.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| V Crystal || Vクリスタル || - || 200 || Weapon damage +200. Changes terrain handling for all types of terrain for units / weapons to A.&lt;br /&gt;
|-&lt;br /&gt;
| Quark Boost || クォークブースト || 1000 || 200 || Movement +1, weapon damage +200; Range +1 for all non-MAP, non-Range 1 weapons.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Rescue Unit || レスキューユニット || 1000 || 200 || Equips Repair Device and Resupply Device.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Coating || フルコートアーマー || 500 || 200 || Max HP +1500, Armor +300, and renders effects from all special attack weapons (such as Armor Down) ineffective.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| CQB Supporter || インファイトサポーター || 1200 || 200 || CQB weapon damage +300 and Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight Supporter || ガンファイトサポーター || 1200 || 200 || RNG weapon damage +300. Range +2 for all non-MAP, non-Range 1 weapons.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Omnidefensor || オールディフェンサー || 800 || 200 || Renders repeated target correction and placement ineffective. Grants Barrier Field and Spirit Endurance.&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effector || スパイラルエフェクター || 1000 || 200 || Damage of all weapons +300. Grants effcts Ignore Size and Barrier Piercing.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Range Extender || レンジエクステンダー || 1200 || 200 || Range +2 for all non-MAP, including weapons with a Range of 1.&lt;br /&gt;
|-&lt;br /&gt;
| Turbo Overclock || ターボペネトレイター || 800 || 200 || Movement +3. Ignore EN consumption and terrain effects when moving.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Hyper Generator || ハイパージェネレーター || 1000 || 200 || Restores EN to Max at the start of Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reloader || ハイパーリローダー || 1000 || 200 || Restores ammo to Max at the start of Player Phase.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Wizard Operator || ウィザードオペレーター || - || 200 || Mobility and Sight +25; EXP, funds and TacP +25%. Funds and TacP effects do not stack with other parts.&lt;br /&gt;
|-&lt;br /&gt;
| Flight Module || フライトモジュール || - || 100 || Changes terrain handling for units / weapons to Air-S. All non-exclusive units move as if in Air.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Thruster Module || スラスターモジュール || 500 || 100 || Changes terrain handling for units / weapons to Spc-S.&lt;br /&gt;
|-&lt;br /&gt;
| Land Module || ランドモジュール || 250 || 100 || Changes terrain handling for units / weapons to Grd-S. All non-exclusive units move as if in Grd.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Aqua Module || アクアモジュール || 100 || 50 || Changes terrain handling for units / weapons to Wtr-S. All non-exclusive units move as if in Wtr.&lt;br /&gt;
|-&lt;br /&gt;
| Minovsky Drive || ミノフスキードライブ || - || 200 || Changes terrain handling for units / weapons to Air-S; Movement +2. All non-exclusive units move as if in Air.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| A-Adapter || A-アダプター || 100 || 100 || Changes terrain handling for all types of terrain for units / weapons to A.&lt;br /&gt;
|-&lt;br /&gt;
| S-Adapter || S-アダプター || 1000 || 200 || Changes terrain handling for all types of terrain for units / weapons to S.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Propellant Tank || プロペラントタンク || 250 || 100 || Recovers 250 EN to unit. Can only be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge || カートリッジ || 250 || 100 || Recovers all ammo to unit. Can only be used once per map.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Repairkit || リペアキット || 250 || 100 || Recovers 6000 HP to unit. Can only be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Super Repairkit || スーパーリペアキット || 500 || 100 || Fully recovers unit&#039;s HP, EN, and ammo. Can only be used once per map.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Ikue&#039;s Snack || 郁恵のおやつ || - || 100 || Recovers 20 SP one of the unit&#039;s pilots. Can only be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Mars Bowl || 火星丼 || 250 || 150 || Recovers 60 SP one of the unit&#039;s pilots. Can only be used once per map.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Boss Ramen || ぼすらーめん || - || 200 || Recovers 100 SP one of the unit&#039;s pilots. Can only be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| St. Valkyrie&#039;s Fire || 聖ワルキューレの火 || - || 200 || All ally units recover 50% of Max EN. Can only be used once per map.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Zone Recover || ゾーンリカバー || 800 || 200 || Recovers 5000 HP and 100 EN to unit and all adjacent allies. Can only be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Vitality Down || バイタルダウン || 800 || 200 || Grants the use of Spirit Command Daunt on all enemies. Can only be used once per map.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Golden Legacy || ゴールデンレガシー || 1200 || 200 || Grants the use of Spirit Command Wish. Can only be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Victory Turn || ビクトリーターン || 1200 || 200 || Damage dealt +30%, damage taken -30% for one turn. Can only be used once per map.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| ExC Boost || ExCブースト || 1500 || 200 || ExC +5 in the map. Can only be used once per map.&lt;br /&gt;
|-&lt;br /&gt;
| Adrenaline Ampoule || アドレナリンアンプル || 100 || 50 || Morale +5 when sortied.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Force Reactor || フォースリアクター || 250 || 100 || Morale +10 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Soul of Gekiganger || ゲキ・ガンガー魂 || - || 200 || Max Morale +10; Morale +10 when sortied. Max Morale effects do not stack with other parts.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Shuffle Union Soul || シャッフル同盟の魂 || - || 200 || Max Morale +20; Morale +5 when sortied. Max Morale effects do not stack with other parts.&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wave Antenna || 外部重力波アンテナ || - || 100 || Allows you to receive a Gravity Wave Beam. Units equipped with the special ability Gravity Wave Beam are not affected.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Life-Size Chum Doll || 1/1チャム人形 || - || 100 || Main pilot recovers 1 SP for each space moved.&lt;br /&gt;
|-&lt;br /&gt;
| Causality Manipulator || 因果律操作装置 || - || 200 || Will hit all enemies if HIT is above 70%, and evade all attacks if HIT is below 30%.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Skull and Crossbones Flag || ドクロの旗 || - || 100 || Main pilot recovers 10 SP each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Backup Calculator || 演算バックアップ || - || 100 || All actions success rate +10%.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Striker-T || ストライカーT || - || 100 || Weapon damage +100, Hit +20, and CRT +20.&lt;br /&gt;
|-&lt;br /&gt;
| Defender-T || ディフェンダーT || - || 100 || Max HP +500, Max EN +50, Armor +100, and Mobility +15.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| VTX Business Manual || VTX業務マニュアル || 1000 || 200 || TacP from defeated enemies +50%; Sight and Mobility +15. TacP effct does not stack with other parts.&lt;br /&gt;
|-&lt;br /&gt;
| VTX Strategy Manual || VTX戦技マニュアル || 1000 || 200 || Weapon damage +200, Mobility +20, and weapon EN consumption -10%.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Extra Arms || エクストラアームズ || - || 200 || Weapon with highest damage will deal 5500. No effect if equipped to a unit with weapon damage above 5500.&lt;br /&gt;
|-&lt;br /&gt;
| Extra Arms+ || エクストラアームズ＋ || - || 200 || Weapon with highest damage will deal 6000. No effect if equipped to a unit with weapon damage above 6000.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Dynamic Armor || ダイナミックアーマー || - || 200 || Damage +555, Max HP +555, Armor +555, Max EN +55; Morale +5 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Escudo Shard || エスクードのかけら || - || 200 || Damage +100 for every ExC, up to a maximum of damage +500.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Photon Power 3D Printer || 光子力3Dプリンター || - || 200 || Recovers all ammo if EN is above 60% at the start of Player Phase.&lt;br /&gt;
|-&lt;br /&gt;
| VTX Employee Guidelines || VTX社員心得 || - || 200 || Max SP +20. Main pilot recovers 10 SP each turn.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Iron Emblem || アイアンエンブレム || - || 300 || Doubles EXP from battle. Stacks with Spirit Command Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Emblem || ブロンズエンブレム || - || 300 || Main pilot recovers 15 SP each turn. Stacks with special skills.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Silver Emblem || シルバーエンブレム || - || 300 || Doubles TacP gained from defeating enemies. TacP effect does not stack with other parts.&lt;br /&gt;
|-&lt;br /&gt;
| Gold Emblem || ゴールドエンブレム || - || 300 || Doubles funds gained from defeating enemies. Stacks with Spirit Command Fortune but not with other parts.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Platinum Emblem || プラチナエンブレム || - || 500 || Number of actions +1.&lt;br /&gt;
|-&lt;br /&gt;
| Voyage Amulet || 航海のお守り || - || 200 || Max SP +20. Main pilot recovers 10 SP each turn.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| X-Treasured Sword || Xの宝剣 || - || 100 || Weapon damage +100, Hit +20, and CRT +20.&lt;br /&gt;
|-&lt;br /&gt;
| X-Treasured Shield || Xの宝盾 || - || 100 || Max HP +500, Max EN +50, Armor +100, and Mobility +15.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Soldier&#039;s Medallion || ソルジャーメダリオン || 800 || 200 || Max Morale +30. Effect does not stack with other parts.&lt;br /&gt;
|-&lt;br /&gt;
| Commander&#039;s Terminal || コマンダーターミナル || 1000 || 200 || Grants level 4 effect of the Skill Set Commander.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Gain Meter || ゲインメーター || 800 || 200 || Gains 500 funds for each space moved on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Prana Converter || プラーナコンバーター || 1000 || 200 || Doubles funds and TacP gained from defeating enemies when Morale is above 150. Effect does not stack with other parts.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| SP Collector || SPゲッター || 1200 || 200 || Main pilot recovers 10 SP when defeating and enemy. Effect does not stack with multiple defeats.&lt;br /&gt;
|-&lt;br /&gt;
| Mind Regain || メンタルリゲイナー || 1000 || 200 || Main pilot fully recovers SP when sortied.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| Long-Range Impact || ロングレンジインパクト || 1200 || 100 || Damage dealt +10% on units 7 or more spaces away. Does not apply for MAP weapons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=37073</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=37073"/>
		<updated>2019-06-02T13:23:25Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Stages 35 - 36 Earth or Space Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (Main Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attack/Defend Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)?&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain and Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Peacekeepers Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt;  Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt; Go with the Free Commandos &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you &amp;lt;b&amp;gt;DID NOT&amp;lt;/b&amp;gt; have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Suborders increased by 2 and effect increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Regulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Irregulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show defeats 2 more enemies than Shion. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attack Hikaru. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100) Use all of Xelguard and Cybaster&#039;s attacks (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; | &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the time Haman is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and E-Phas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36821</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36821"/>
		<updated>2019-05-25T19:52:49Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (Main Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attack/Defend Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)?&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain and Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Peacekeepers Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt;  Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt; Go with the Free Commandos &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you &amp;lt;b&amp;gt;DID NOT&amp;lt;/b&amp;gt; have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Suborders increased by 2 and effect increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Regulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Irregulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show defeats 2 more enemies than Shion. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attack Hikaru. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100) Use all of Xelguard and Cybaster&#039;s attacks (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; | &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the time Haman is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and E-Phas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36790</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36790"/>
		<updated>2019-05-23T23:47:29Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Stages 16 - 20 Peacekeepers or Free Commandos Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (OG Character)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attack/Defend Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)?&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain and Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Peacekeepers Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt;  Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt; Go with the Free Commandos &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you &amp;lt;b&amp;gt;DID NOT&amp;lt;/b&amp;gt; have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Sagiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Suborders increased by 2 and effect increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Regulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Irregulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show defeats 2 more enemies than Shion. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attack Hikaru. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100) Use all of Xelguard and Cybaster&#039;s attacks (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; | &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and Ignas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;gt;To unlock this Secret Scenario you need high Haman Points and Char Points (Details on how many points are needed is currently unknown)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36789</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36789"/>
		<updated>2019-05-23T23:44:21Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (OG Character)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attack/Defend Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)?&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain and Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Peacekeepers Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt;  Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt; Go with the Free Commandos &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you &amp;lt;b&amp;gt;DID NOT&amp;lt;/b&amp;gt; have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Sagiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Suborders increased by 2 and effect increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Regulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Irregulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show defeats 2 more enemies than Shion. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attack Hikaru. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100) Use all of Xelguard and Cybaster&#039;s attacks (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; | &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and Ignas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;gt;To unlock this Secret Scenario you need high Haman Points and Char Points (Details on how many points are needed is currently unknown)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36786</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36786"/>
		<updated>2019-05-23T21:44:13Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Stages 21 - 29 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (OG Character)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attack/Defend Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)?&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain an Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Peacekeepers Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt;  Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt; Go with the Free Commandos &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you purchased the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you &amp;lt;b&amp;gt;DID NOT&amp;lt;/b&amp;gt; purchase the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Sagiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*Suborders increased by 2 and effect increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Regulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Irregulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show defeats 2 more enemies than Shion. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attack Hikaru. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100) Use all of Xelguard and Cybaster&#039;s attacks (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; | &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and Ignas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;gt;To unlock this Secret Scenario you need high Haman Points and Char Points (Details on how many points are needed is currently unknown)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36774</id>
		<title>Super Robot Wars/T/Complete Chart</title>
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		<updated>2019-05-22T03:26:34Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Stages 12 - 15 Earth or Space Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (OG Character)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attack/Defend Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)?&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain an Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Peacekeepers Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt;  Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt; Go with the Free Commandos &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you purchased the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you &amp;lt;b&amp;gt;DID NOT&amp;lt;/b&amp;gt; purchase the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Sagiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*Suborders increased by 2 and effect increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Regulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Irregulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show defeats 2 more enemies than Shion. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attack Hikaru. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100) Use all of Xelguard and Cybaster&#039;s attacks (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; | &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and Ignas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;gt;To unlock this Secret Scenario you need high Haman Points and Char Points (Details on how many points are needed is currently unknown)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=36701</id>
		<title>Super Robot Wars/Z2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=36701"/>
		<updated>2019-05-12T22:31:08Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Zambot 3 / 無敵超人サンボット３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || Moon Attack always critically hits when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Daitarn 3 / 無敵鋼人ダイターン３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Mobility +50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵 ロボ トライダー G7&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] Attack Power +300, Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || Resupplying will not cause the pilot to lose morale&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Godsigma || ゴッドシグマ || Sky, Land, Space terrain rating S rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Special ability &amp;quot;Enter Subspace&amp;quot; no longer has a morale requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gaia / Godmars || ガイヤー / ゴッドマーズ || &amp;quot;Six Gods Union&amp;quot; morale restriction removed&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || [Triple Laser] attack power +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan =&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] Attack +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog RM/RSC/TC.LRS || スコープドッグ RM/RSC/TC.LRS || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC ISS || スコープドッグ TC ISS || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Brutish Dog || ブルーティッシュドッグ || +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC.LRS (Gregor) || スコープドッグ TC.LRS || +1 movement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Nikick(Athena) || ナイキック アテナ機 || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Mobile Suit Zeta Gundam]] / 機動戦士Zガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Zガンダム || Gain &amp;quot;Bio Sensor&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Double HP recovery from repairing&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Gain [Mega Bazooka Launcher (MAP)] attack&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Mobile Suit Gundam: Char&#039;s Counterattack]] / 機動戦士ガンダム　逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ν Gundam || νガンダム || Gain &amp;quot;Psycho Frame&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[New Mobile Report Gundam Wing]] / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || Buster Rifle (MAP) ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +30, Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack range +2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam DX || ガンダムDX || [Twin Satellite Cannon] Charge Rate -1 Turn &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムエアマスターバースト || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムレオパルドデストロイ || Movement+1, Air Terrain Ranking to S Rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Turn A Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Turn A Gundam || ∀ガンダム || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| SUMO || スモー(ゴールドタイプ) || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED Destiny / 機動戦士ガンダムSEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || EN + 100, Accuracy + 20, and Evasion +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Exia || ガンダムエクシア || Melee Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Dynames || ガンダムデュナメス || Attack Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Virtue/Nadleeh || ガンダム ヴァーチェ/ナドレ || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Kyrios || ガンダムキュリオス || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios || プトレマイオス || Repairs double the amount&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga - Super Beast Machine God / 超獣機神ダンクーガ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || EN +100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancouga Nova / 獣装機攻ダンクーガノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nova Eagle || ノヴァイーグル || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガノヴァ || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova MAXGOD || ダンクーガノヴァマックスゴッド || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Change! Shin Getter Robo: The World&#039;s Last Day / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1/2/3 || ゲッター1/2/3 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger Shougeki! Z-hen / 真マジンガー 衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Aphrodite A || アフロダイA || Beginning of Phase, adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Terrestrial Defense Corporation Dai-Guard]] / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || Anti Fractal Knot weapon ammo +1 (applies to Knot Buster, Knot Punisher &#039;&#039;and&#039;&#039; Great Knot Punisher)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[The Big O]] / THEビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Big O]] || ビッグオー || Gains the map weapon &amp;quot;Plasma Gimmick&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Overman King Gainer]] / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Strengthen &amp;quot;Overskill&amp;quot; ability (?)&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || [Overskill Rolling?] atttack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || HP +1000, Armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavy God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gran Trooper || グラントルーパー || Lightning Detonator +500 damage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Luna || アクエリオンマーズ || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Mars || アクエリオンルナ || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Glasgow (Kallen) || グラスゴー(カレン機) || All melee weapons +500&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Mk-II || 紅蓮弐式 || Radiation Wave 『輻射波動機構』 attack +500&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland || サザーランド || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Zero&#039;s Burai || 無頼(ゼロ機) || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Gawain || ガウェイン || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi&#039;s Glasgow/Burai || グラスゴー(扇機)/無頼(扇機) || Double health restored when repairing&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki&#039;s Glasgow/Burai || グラスゴー(玉城機)/無頼(玉城機) || Resupplying will not cause the pilot to lose morale &lt;br /&gt;
|-&lt;br /&gt;
| Gekka || 月下 || Melee attacks gain &amp;quot;Barrier Pierce&amp;quot; attribute&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Air Cavalry (stage 29-33) || ランスロット・エアキャバルリー || MVS Twin Blade 『MVS二刀流』+500 damage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tengen Toppa Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Lagann/Gurren/Gurren Lagann || グレンラガン || Once per mission, if HP is reduced to 0 then survive with 10HP&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || +500 HP, +300 armor&lt;br /&gt;
|-&lt;br /&gt;
| Dayakkaiser/Yoko M Tank || ダヤッカイザー/ヨーコMタンク || +1 range to all non-MAPW with greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Gurren || ダイグレン || Heals any unit docked in it by 100% HP in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスF&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Alto) || VF-25Fメサイア || All weapons gain +300 attack&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Michel) || VF-25Gメサイア || Sniper Rifle (Precision Shooting) (スナイパーライフル(精密射撃)) +1 range, +400 attack&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah (Luca) || RVF-25メサイア || Jamming area +1&lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah (Ozma) || VF-25Sメサイア || All weapons gain +20 CRT&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +300 armor&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rea  || クァドラン・レア || Pixie Formation Attack (ピクシーフォーメーションアタック) +300 damage, +30 CRT&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || Heals any unit docked in it by 100% HP in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer (Brera) || VF-27γ ルシファー || Mobility +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Eureka Seven The Movie: Pocketful of Rainbows / 交響詩篇エウレカセブンポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash Spec-2/Spec-V || ニルヴァーシュ Spec2/SpecV || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 || ターミナス 303 || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Gekko-Go || 月光号 || Trapalzer Cannon Full Burst (トラパルザー砲一斉発射) now costs 40EN&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, EN Recovery (S)&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36556</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36556"/>
		<updated>2019-05-07T07:37:15Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Secret Parts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01: Justice and Bravery are Friends.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy battles Master Asia. (+1)&lt;br /&gt;
* Scenario 14: Domon battles Master Asia. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon battles Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito battles Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Ple Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Ple Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
If you have at least 8 Haman Points after Scenario 45, Mashymre and his Zaku III will appear in Secret Scenario 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34 and you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34 and you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her Qubeley Mk-II (Red) if you have at least 6 Ple Points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Quess will join immediately with her Jagd Doga and the α Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Note from Silverclaw : this seems inexact. I have obtained the Jagd Doga but not the α Azieru with an unknown number of points. Therefore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Gyunei and his Jagd Doga will appear in Secret Stage 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
*If Char Points equal or exceed 7 after Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner of the map, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36555</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36555"/>
		<updated>2019-05-07T07:36:29Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01: Justice and Bravery are Friends.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy battles Master Asia. (+1)&lt;br /&gt;
* Scenario 14: Domon battles Master Asia. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon battles Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito battles Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Ple Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Ple Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
If you have at least 8 Haman Points after Scenario 45, Mashymre and his Zaku III will appear in Secret Scenario 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34 and you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34 and you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her Qubeley Mk-II (Red) if you have at least 6 Ple Points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Quess will join immediately with her Jagd Doga and the α Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Note from Silverclaw : this seems inexact. I have obtained the Jagd Doga but not the α Azieru with an unknown number of points. Therefore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char Points equal or exceed 6 after Scenario 45, Gyunei and his Jagd Doga will appear in Secret Stage 05: Haman Adrift and join the party afterwards.&lt;br /&gt;
*If Char Points equal or exceed 7 after Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36554</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36554"/>
		<updated>2019-05-07T07:24:29Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Haman Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy battles Master Asia. (+1)&lt;br /&gt;
* Scenario 14: Domon battles Master Asia. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon battles Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito battles Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Ple Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Ple Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, if you have at least 8 Haman Points, Mashymre will appear and join the party after Secret Scenario 05.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34, if you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34, if you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
*If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36553</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36553"/>
		<updated>2019-05-07T07:23:58Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Master Asia + Master Gundam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy battles Master Asia. (+1)&lt;br /&gt;
* Scenario 14: Domon battles Master Asia. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon battles Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito battles Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Puru Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Puru Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, if you have at least 8 Haman Points, Mashymre will appear and join the party after Secret Scenario 05.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34, if you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34, if you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
*If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36552</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=36552"/>
		<updated>2019-05-07T07:21:38Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (OG Character)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available early if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available early if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attack/Defend Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)?&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Peacekeepers Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt;  Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt; Go with the Free Commandos &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and the Leprechaun on the same turn before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Hikaru, Umi, and Fuu, and attack Inova with either of them. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**After Scenario 26 have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**After Scenario 26 have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Sagiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Prospector&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Supporter: Inez&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez (Note: Must have played Secret Scenario: Private Mission)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Suborders increased by 2 and effect increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Regulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Irregulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon and Akito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally must have full ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show defeats 2 more enemies than Shion. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined ??? enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attack Hikaru. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100) Use all of Xelguard&#039;s attacks? (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; | &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and Ignas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Alliance Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;gt;To unlock this Secret Scenario you need high Haman Points and Char Points (Details on how many points are needed is currently unknown)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley (Haman)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; attack and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
Note: Qubeley and Nadesico C&#039;s &#039;Phase Transition Cannon&#039; + Yurika Sub-Pilot for those who didn&#039;t unlock the Secret Scenario: Haman Adrift.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC. &amp;lt;i&amp;gt;(En version incorrectly says 5)&amp;lt;/i&amp;gt; &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36551</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36551"/>
		<updated>2019-05-07T07:19:23Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Master Asia + Master Gundam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 14: Domon and Master Asia fight. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito and Master Asia fight. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route, regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Puru Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Puru Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, if you have at least 8 Haman Points, Mashymre will appear and join the party after Secret Scenario 05.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34, if you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34, if you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
*If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36550</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36550"/>
		<updated>2019-05-07T07:19:06Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Master Asia + Master Gundam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 14: Domon and Master Asia fight. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito and Master Asia fight. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. If these requirements are not met, Master Asia will join during Scenario 52 on IF Route regardless of total Master Asia Points that you have.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Puru Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Puru Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, if you have at least 8 Haman Points, Mashymre will appear and join the party after Secret Scenario 05.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34, if you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34, if you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
*If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36549</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36549"/>
		<updated>2019-05-07T07:17:57Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Secret Scenario 01 - Justice and Bravery Are Friends */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. If these requirements are not met, Nero will join at Scenario 24, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 14: Domon and Master Asia fight. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito and Master Asia fight. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. On IF Route, Master Asia will join during Scenario 52 regardless of total points if he has not already joined.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Puru Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Puru Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, if you have at least 8 Haman Points, Mashymre will appear and join the party after Secret Scenario 05.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34, if you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34, if you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
*If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36548</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36548"/>
		<updated>2019-05-07T07:16:29Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
==Secret Scenarios==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
==Secret Characters and Units==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 14: Domon and Master Asia fight. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito and Master Asia fight. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. On IF Route, Master Asia will join during Scenario 52 regardless of total points if he has not already joined.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Puru Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Puru Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, if you have at least 8 Haman Points, Mashymre will appear and join the party after Secret Scenario 05.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34, if you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34, if you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
*If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36547</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36547"/>
		<updated>2019-05-07T07:16:07Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF Route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 14: Domon and Master Asia fight. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito and Master Asia fight. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if you have at least 6 Master Asia Points. On IF Route, Master Asia will join during Scenario 52 regardless of total points if he has not already joined.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Puru Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Puru Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
====Haman Points Result (Mashymre Cello + Zaku III)====&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, if you have at least 8 Haman Points, Mashymre will appear and join the party after Secret Scenario 05.&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
*If you choose the Ground Route after Scenario 34, if you have at least 5 Ple Ponts, Ple will join the party with her Qubeley Mk-II (Purple).&lt;br /&gt;
*If you choose the Space Route after Scenario 34, if you have at least 3 Ple Points, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear, and the she will join the party after the stage with her Qubeley Mk-II (Purple).&lt;br /&gt;
&lt;br /&gt;
*Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
*Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
*Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
*Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
*Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
*If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
*If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Awakened Carlos===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
*Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
*Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
*Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36546</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36546"/>
		<updated>2019-05-07T07:04:10Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Enemy Points &amp;amp; IF route */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if you have at least 4 Enemy Points, 25 Ace Pilots, and TacP Customization Rank 6, choice for IF Route will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
IF Route will always be available on NG+.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 14: Domon and Master Asia fight. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito and Master Asia fight. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if at least six Master Asia points have been acquired. On IF route, Master Asia will join during Scenario 52 regardless of point total if he has not already joined.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Puru Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Puru Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
* If you choose the ground route after Scenario 34, Ple will join the party with her purple Qubeley Mk-II if you have at least 5 Ple points.&lt;br /&gt;
* If you choose the space route after Scenario 34, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear if you have at least 3 Ple points. She will join after the stage with her purple Qubeley Mk-II.&lt;br /&gt;
&lt;br /&gt;
* Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
* Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
* Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
* Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
* Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
* Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
* Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
* Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
* Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
* Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
* Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
* Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
* Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
* Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
* Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
* Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
* Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
* Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
* If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
* If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
* If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Carlos finally wakes up===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
* Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
* Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
* Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36545</id>
		<title>Super Robot Wars/T/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Secrets&amp;diff=36545"/>
		<updated>2019-05-07T07:01:31Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Secret Scenarios */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This section still in progress, translated from a chinese source)&lt;br /&gt;
&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 01 - Justice and Bravery Are Friends===&lt;br /&gt;
&lt;br /&gt;
At Scenario 11 Guy must defeat at least 3 enemies and Van must have at least 20 kills by the end of the stage.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Nero (Eldora Soul) and Black Gaine (Black Mightgaine) will join. Nero will join at Scenario 24 if these requirements are not met, but Black Mightgaine will only join if Secret Scenario 01 is completed.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 02 - Private Mission===&lt;br /&gt;
&lt;br /&gt;
After Scenario 26 Akito and Ruri have a combined kill count of at least 80, have at least 2 Ace Pilots and TacP Customization Rank is at least 3.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, Black Sarena, Aestivalis Custom, and Super Aestivalis will receive enhanced statistics. Prospector will join T3 as a support staff member. When Inez joins as a support staff member, they will combine.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 03 - V Junction===&lt;br /&gt;
&lt;br /&gt;
After Scenario 34 have at least 6 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive a Voyage Amulet and a V Crystal.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 04 - Visitor X===&lt;br /&gt;
&lt;br /&gt;
After Scenario 42 have at least 11 Ace Pilots and TacP Customization Rank is at least 5.&amp;lt;br&amp;gt;&lt;br /&gt;
At the end of this scenario, you will receive X-Treasured Sword and X-Treasured Shield.&lt;br /&gt;
&lt;br /&gt;
===Secret Scenario 05 - Haman Adrift===&lt;br /&gt;
&lt;br /&gt;
Occurs after Scenario 46. Requires high Haman Points and Char Points. (Currently unclear what this entails; best guess is that this scenario will contain any units you qualify for from Char Points or Haman Points other than Quess, who joins immediately once qualified for, such as Mashymre, Gyunei, and the Nightingale.)&lt;br /&gt;
&lt;br /&gt;
===Enemy Points &amp;amp; IF route===&lt;br /&gt;
&lt;br /&gt;
*Scenario 08A/B: Main protagonist defeats Rudi. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Scenario 26A/B: Main protagonist defeats Rudi. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Scenario 29: Main protagonist battles Rudi. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Scenario 29: Main protagonist defeats Rudi. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
*Scenario 46: Main protagonist defeats Wassilmon. (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At Scenario 50 if Enemy points ≥ 4, ACE count ≥ 25 , GRADE is 6 choice will be available.&amp;lt;br&amp;gt;&lt;br /&gt;
Choice to take the IF route will always be open on NG+.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters and Units ==&lt;br /&gt;
===Black Mightgaine===&lt;br /&gt;
&lt;br /&gt;
Beat Secret Scenario 01.&lt;br /&gt;
&lt;br /&gt;
===Master Asia + Master Gundam===&lt;br /&gt;
&lt;br /&gt;
* Scenario 14: Guy and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 14: Domon and Master Asia fight. (+1) &lt;br /&gt;
* Scenario 14: Domon defeats Master Asia. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 15: Master Asia defeats at least two enemies. May need to defeat at least one after the T3 arrives to trigger a conversation. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 30: Domon and Master Asia fight. (+1)&lt;br /&gt;
* Scenario 30: Domon defeats Master Asia. (+1)&lt;br /&gt;
* Scenario 30: Akito and Master Asia fight. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, any route: Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&lt;br /&gt;
&lt;br /&gt;
* Scenario 46 Master Asia and the devil up to +1 point(?)&lt;br /&gt;
&lt;br /&gt;
Master Asia will join during Scenario 47 if at least six Master Asia points have been acquired. On IF route, Master Asia will join during Scenario 52 regardless of point total if he has not already joined.&lt;br /&gt;
&lt;br /&gt;
===Haman Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 13: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 13: Judau and Mashymre do not fight. (+2)?&lt;br /&gt;
&lt;br /&gt;
*Scenario 22: Judau battles Mashymre. (+1)&lt;br /&gt;
*Scenario 22: Fa defeats Mashymre. (+2)&lt;br /&gt;
*Scenario 22: Kamille battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Judau battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Tobia battles Haman. (+1)&lt;br /&gt;
*Scenario 22: Defeat Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36: Mashymre battles Puru Two. (+1)&lt;br /&gt;
*Scenario 36: Mashymre battles Rakan. (+1)&lt;br /&gt;
*Scenario 36: Mashymre engages in battle with both Puru Two and Rakan. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 41: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (-2)&lt;br /&gt;
*Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (+3)&lt;br /&gt;
*Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Char&#039;s Neo Zeon: Judau defeats Haman. (+1) &lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 44 Char&#039;s Neo Zeon: Char defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Char&#039;s Neo Zeon: Gyunei is not defeated. (+2)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Defeat Haman. (+2)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Haman&#039;s Neo Zeon: Fa defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Haman defeats Char. (+1)&lt;br /&gt;
*Scenario 44 Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+2)(Validity on this is unclear)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Judau defeats Haman. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Haman defeats more than 2 enemies. (+1)&lt;br /&gt;
*Scenario 45 Haman&#039;s Neo Zeon: Mashymre is not defeated. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 43 Independent: Fa battles Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Fa defeats Mashymre. (+1)&lt;br /&gt;
*Scenario 43 Independent: Judau defeats Mashymre. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 44 Independent: Judau defeats Haman. (+1)&lt;br /&gt;
&lt;br /&gt;
===Mashymre Cello + Zaku III===&lt;br /&gt;
&lt;br /&gt;
After Scenario 45 on the Char\Haman\Alone route, Haman points are ≥8 , obtained in Secret Scenario 05&lt;br /&gt;
&lt;br /&gt;
===Ple Points===&lt;br /&gt;
&lt;br /&gt;
*Scenario 10: Judau battles Ple Two. (+1) &lt;br /&gt;
*Scenario 10: Kamille battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Tobia battles Ple Two. (+1)&lt;br /&gt;
*Scenario 10: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 15: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 15: Judau defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 35B: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
*Scenario 35B: Judau talks to Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 36B: Judau, Roux, or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 41: Ple battles Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 42 Intermission: Choose to ally with Char&#039;s Neo Zeon temporarily. (+1)&lt;br /&gt;
&lt;br /&gt;
*Scenario 45, Any Route: Ple battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau battles Ple Two. (+1)&lt;br /&gt;
*Scenario 45, Any Route: Judau or Ple defeats Ple Two. (+1)&lt;br /&gt;
&lt;br /&gt;
====Ple Points Results====&lt;br /&gt;
&lt;br /&gt;
* If you choose the ground route after Scenario 34, Ple will join the party with her purple Qubeley Mk-II if you have at least 5 Ple points.&lt;br /&gt;
* If you choose the space route after Scenario 34, Judau can convince Ple Two during Scenario 35, which will cause Ple to appear if you have at least 3 Ple points. She will join after the stage with her purple Qubeley Mk-II.&lt;br /&gt;
&lt;br /&gt;
* Regardless of route choice, Ple Two will join after Scenario 45 with her red Qubeley Mk-II if you have at least 6 Ple points. If you have at least 6 Haman Points when she is shot down, you will also receive the Queen Mansa.&lt;br /&gt;
&lt;br /&gt;
===Char Points===&lt;br /&gt;
&lt;br /&gt;
* Scenario 41: Amuro and Quess battle. (+1)&lt;br /&gt;
* Scenario 41: Amuro or Ple defeats Quess. (+1)&lt;br /&gt;
* Scenario 41: Kamille and Gyunei battle. (+1)&lt;br /&gt;
* Scenario 41: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 42, intermission: Choose to ally with Char&#039;s Neo Zeon. (+3)&lt;br /&gt;
* Scenario 42, intermission: Choose to ally with Haman&#039;s Neo Zeon. (-2)&lt;br /&gt;
* Scenario 42, intermission: Choose to remain independent. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 43, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 44, Char&#039;s Neo Zeon: Char, Quess, and Gyunei shoot down at least four units. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
* Scenario 45, Char&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
* Scenario 45, Char&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
* Scenario 45, Char&#039;s Neo Zeon: Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&lt;br /&gt;
&lt;br /&gt;
* Scenario 43, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
* Scenario 43, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 44, Haman&#039;s Neo Zeon: Amuro, Kamille, or Haman defeats Char. (+1)&lt;br /&gt;
* Scenario 44, Haman&#039;s Neo Zeon: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
* Scenario 44, Haman&#039;s Neo Zeon: Gyunei is not defeated when the mid-scenario event occurs. (+1) (translation on this one is speculative)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, Haman&#039;s Neo Zeon: Amuro and Quess battle. (+1)&lt;br /&gt;
* Scenario 45, Haman&#039;s Neo Zeon: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 43, Independent: Amuro or Kamille defeats Gyunei. (+1)&lt;br /&gt;
* Scenario 43, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
&lt;br /&gt;
* Scenario 45, Independent: Amuro and Quess battle. (+1)&lt;br /&gt;
* Scenario 45, Independent: Amuro defeats Quess. (+1)&lt;br /&gt;
* Scenario 45, Independent: Amuro or Kamille defeats Char. (+1)&lt;br /&gt;
&lt;br /&gt;
====Char Points Results====&lt;br /&gt;
&lt;br /&gt;
* If Char points equal or exceed 6 at the end of Scenario 45, Quess will join immediately with her Jagd Doga and the Alpha Azieru.&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt; Note from Silverclaw : this seems inexact. I have obtained the Jagd doga but not the Alpha with an unknown number of points. Therfore it seems there is a first threshold for the Jagd Doga (probably somewhere between 3 and 5) and a second, 6+, for the Alpha&amp;lt;/span&amp;gt;&lt;br /&gt;
* If Char points equal or exceed 6 at the end of Scenario 45, Gyunei will join with his Jagd Doga during Secret Stage 05: Haman Adrift.&lt;br /&gt;
* If Char points equal or exceed 7 at the end of Scenario 45, Char will join with both the Nightingale and Sazabi during Scenario 47. Char will join regardless of this outcome, but if Char points do not meet the threshold, he will only bring the Sazabi.&lt;br /&gt;
&lt;br /&gt;
===Carlos finally wakes up===&lt;br /&gt;
&lt;br /&gt;
If Eldora Soul is deployed in Scenario 51, Carlos finally wakes up during the next intermission. This gives him a bigger SP total and a new Spirit pool. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
* Fairy&#039;s Amulet &amp;amp; Extra Arms: During Scenario 22, move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.)&lt;br /&gt;
&lt;br /&gt;
* Dynamic Armor &amp;amp; Photon Power 3D Printer: During Scenario 36 (Earth Route), move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.)&lt;br /&gt;
&lt;br /&gt;
* Extra Arms+: During Scenario 41, move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.)&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=36498</id>
		<title>Super Robot Wars/Z2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=36498"/>
		<updated>2019-05-04T20:22:02Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Zambot 3 / 無敵超人サンボット３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || Moon Attack always critically hits when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Daitarn 3 / 無敵鋼人ダイターン３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Mobility +50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵 ロボ トライダー G7&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] Attack Power +300, Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || Resupplying will not cause the pilot to lose morale&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Emperor God Sigma / 宇宙大帝ゴッドシグマ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Godsigma || ゴッドシグマ || Sky, Land, Space terrain rating S rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Special ability &amp;quot;Enter Subspace&amp;quot; no longer has a morale requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Six God Combination Godmars / 六神合体ゴッドマーズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gaia / Godmars || ガイヤー / ゴッドマーズ || &amp;quot;Six Gods Union&amp;quot; morale restriction removed&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || [Triple Laser] attack power +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan =&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] Attack +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog RM/RSC/TC.LRS || スコープドッグ RM/RSC/TC.LRS || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC ISS || スコープドッグ TC ISS || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Brutish Dog || ブルーティッシュドッグ || +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC.LRS (Gregor) || スコープドッグ TC.LRS || +1 movement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Nikick(Athena) || ナイキック アテナ機 || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Mobile Suit Zeta Gundam]] / 機動戦士Zガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Zガンダム || Gain &amp;quot;Bio Sensor&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Double HP recovery from repairing&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Gain [Mega Bazooka Launcher (MAP)] attack&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Mobile Suit Gundam: Char&#039;s Counterattack]] / 機動戦士ガンダム　逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ν Gundam || νガンダム || Gain &amp;quot;Psycho Frame&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[New Mobile Report Gundam Wing]] / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || Buster Rifle (MAP) ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +30, Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack range +2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam DX || ガンダムDX || [Twin Satellite Cannon] Charge Rate -1 Turn &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムエアマスターバースト || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムレオパルドデストロイ || Movement+1, Air Terrain Ranking to S Rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Turn A Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Turn A Gundam || ∀ガンダム || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| SUMO || スモー(ゴールドタイプ) || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam SEED Destiny / 機動戦士ガンダムSEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || EN + 100, Accuracy + 20, and Evasion +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Exia || ガンダムエクシア || Melee Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Dynames || ガンダムデュナメス || Attack Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Virtue/Nadleeh || ガンダム ヴァーチェ/ナドレ || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Kyrios || ガンダムキュリオス || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios || プトレマイオス || Repairs double the amount&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Dancouga - Super Beast Machine God / 超獣機神ダンクーガ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || EN +100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancouga Nova / 獣装機攻ダンクーガノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nova Eagle || ノヴァイーグル || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガノヴァ || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova MAXGOD || ダンクーガノヴァマックスゴッド || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Change!! Shin Getter Robo: The World&#039;s Last Day / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1/2/3 || ゲッター1/2/3 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin Mazinger Shougeki! Z-hen / 真マジンガー 衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Aphrodite A || アフロダイA || Beginning of Phase, adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Terrestrial Defense Corporation Dai-Guard]] / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || Anti Fractal Knot weapon ammo +1 (applies to Knot Buster, Knot Punisher &#039;&#039;and&#039;&#039; Great Knot Punisher)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[The Big O]] / THEビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Big O]] || ビッグオー || Gains the map weapon &amp;quot;Plasma Gimmick&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Overman King Gainer]] / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Strengthen &amp;quot;Overskill&amp;quot; ability (?)&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || [Overskill Rolling?] atttack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || HP +1000, Armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavy God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gran Trooper || グラントルーパー || Lightning Detonator +500 damage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Luna || アクエリオンマーズ || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Mars || アクエリオンルナ || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Glasgow (Kallen) || グラスゴー(カレン機) || All melee weapons +500&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Mk-II || 紅蓮弐式 || Radiation Wave 『輻射波動機構』 attack +500&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland || サザーランド || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Zero&#039;s Burai || 無頼(ゼロ機) || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Gawain || ガウェイン || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi&#039;s Glasgow/Burai || グラスゴー(扇機)/無頼(扇機) || Double health restored when repairing&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki&#039;s Glasgow/Burai || グラスゴー(玉城機)/無頼(玉城機) || Resupplying will not cause the pilot to lose morale &lt;br /&gt;
|-&lt;br /&gt;
| Gekka || 月下 || Melee attacks gain &amp;quot;Barrier Pierce&amp;quot; attribute&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Air Cavalry (stage 29-33) || ランスロット・エアキャバルリー || MVS Twin Blade 『MVS二刀流』+500 damage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tengen Toppa Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Lagann/Gurren/Gurren Lagann || グレンラガン || Once per mission, if HP is reduced to 0 then survive with 10HP&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || +500 HP, +300 armor&lt;br /&gt;
|-&lt;br /&gt;
| Dayakkaiser/Yoko M Tank || ダヤッカイザー/ヨーコMタンク || +1 range to all non-MAPW with greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Gurren || ダイグレン || Heals any unit docked in it by 100% HP in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスF&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Alto) || VF-25Fメサイア || All weapons gain +300 attack&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Michel) || VF-25Gメサイア || Sniper Rifle (Precision Shooting) (スナイパーライフル(精密射撃)) +1 range, +400 attack&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah (Luca) || RVF-25メサイア || Jamming area +1&lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah (Ozma) || VF-25Sメサイア || All weapons gain +20 CRT&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +300 armor&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rea  || クァドラン・レア || Pixie Formation Attack (ピクシーフォーメーションアタック) +300 damage, +30 CRT&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || Heals any unit docked in it by 100% HP in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer (Brera) || VF-27γ ルシファー || Mobility +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Eureka Seven The Movie: Pocketful of Rainbows / 交響詩篇エウレカセブンポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash Spec-2/Spec-V || ニルヴァーシュ Spec2/SpecV || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 || ターミナス 303 || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Gekko-Go || 月光号 || Trapalzer Cannon Full Burst (トラパルザー砲一斉発射) now costs 40EN&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, EN Recovery (S)&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=36497</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=36497"/>
		<updated>2019-05-04T20:21:55Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking damage x1.2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy) || When HP is lowered to 20%, auto-casts &amp;quot;Disturbance&amp;quot; once&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at start of turns when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon (Stage25) || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Lady/Fyana (stage 35-A) || x1.5 Attack during Support Attack with Chirico&lt;br /&gt;
|-&lt;br /&gt;
| Nol Berkoff (stage 39) || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Dare Kochak (stage 39) || Money +25%&lt;br /&gt;
|-&lt;br /&gt;
| Gary Godan (stage 39) || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Glenborash Droka Zaki (stage 39) || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh (stage 39) || All weapon ammo x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Ypsilon(Enemy) || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || When piloting a Gundam-type unit, +10 evasion &amp;amp; accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || When piloting a Gundam-type unit, +10 evasion &amp;amp; accuracy&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After Support Attack or Support Defense, gain 10 Morale&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise (stage 29) || Adjacent units gain +2 Morale at the start of the phase&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hallelujah Haptism || Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Johan Trinity || At start of phase, Mihael and Nena&#039;s morale up +3&lt;br /&gt;
|-&lt;br /&gt;
| Mihael Trinity || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Nena Trinity || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov (stage 42-S) || Adjacent units gain +2 Morale at the start of the phase&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers (stage 42-S) || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Alejandro Corner(Enemy) || Damage received modified to 0.8x&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy) || When HP is lower than 30%, auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Howard Mason(Enemy) || When piloting a Flag-type unit, +3 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Daryl Dodge(Enemy) || 1.3x damage when support-attacking with a Flag-type unit&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Edwards(Enemy) || Evasion +20%, Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
| Patrick Colasour(Enemy) || If Kati is present on map, +30 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Ali Al-Saachez(Enemy) || Counter-attacking damage x1.3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dancouga - Super Beast Machine God==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot;  is activated, Critical +30%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancouga Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun stage 37) || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy) || Lowers target&#039;s morale by 5 on a successful attack&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change!! Shin Getter Robo: The World&#039;s Last Day==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;. Costs 40 SP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shougeki! Z-hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defense Corporation Dai-Guard‎==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka (Stage 34-J) || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck (stage 29) || Money +100%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; +400 damage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at start of turns when above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x&lt;br /&gt;
|-&lt;br /&gt;
| Kyoushirou Toudou || Once per stage, survive a fatal attack with 10 HP&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|-&lt;br /&gt;
| Cornelia li Britannia(Enemy) || Adjacent units gain +2 morale at the start of phase&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald(Enemy) || If a royal family member is present, gain +10 morale at the start of phase&lt;br /&gt;
|-&lt;br /&gt;
| Cyborg Jeremiah Gottwald(Enemy) || With HP below 20%, auto-casts &amp;quot;Invincible&amp;quot; at phase start&lt;br /&gt;
|-&lt;br /&gt;
| Villetta Nu(Enemy) || Critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Kewell Soresi(Enemy) || Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Andreas Darlton(Enemy) || At start of phase, Cornelia will auto-cast &amp;quot;Trust&amp;quot; on him&lt;br /&gt;
|-&lt;br /&gt;
| Gilbert Guilford(Enemy) || At start of phase, Cornelia will auto-cast &amp;quot;Trust&amp;quot; on him&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Guts&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || &amp;quot;Super Electrically Guided Rifle&amp;quot; gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Auto-casts &amp;quot;Invincible&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (Enemy) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne (stage 45) || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra(Enemy) || Adjacent Vajra gain +30% to Evasion&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pisteil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Cheval Repteil(Enemy) || Weapon power +300 when Morale is over 130 &lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin (stage 27) || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Aim Liard(Enemy) || When HP is lowered to 20%, auto-casts &amp;quot;Disturbance&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
| Shiony Regis(Enemy) || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy) || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=36496</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=36496"/>
		<updated>2019-05-04T20:18:04Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking damage x1.2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy) || When HP is lowered to 20%, auto-casts &amp;quot;Disturbance&amp;quot; once&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at start of turns when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon (Stage25) || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Lady/Fyana (stage 35-A) || x1.5 Attack during Support Attack with Chirico&lt;br /&gt;
|-&lt;br /&gt;
| Nol Berkoff (stage 39) || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Dare Kochak (stage 39) || Money +25%&lt;br /&gt;
|-&lt;br /&gt;
| Gary Godan (stage 39) || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Glenborash Droka Zaki (stage 39) || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh (stage 39) || All weapon ammo x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Ypsilon(Enemy) || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || When piloting a Gundam-type unit, +10 evasion &amp;amp; accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || When piloting a Gundam-type unit, +10 evasion &amp;amp; accuracy&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After Support Attack or Support Defense, gain 10 Morale&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise (stage 29) || Adjacent units gain +2 Morale at the start of the phase&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hallelujah Haptism || Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Johan Trinity || At start of phase, Mihael and Nena&#039;s morale up +3&lt;br /&gt;
|-&lt;br /&gt;
| Mihael Trinity || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Nena Trinity || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov (stage 42-S) || Adjacent units gain +2 Morale at the start of the phase&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers (stage 42-S) || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Alejandro Corner(Enemy) || Damage received modified to 0.8x&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy) || When HP is lower than 30%, auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Howard Mason(Enemy) || When piloting a Flag-type unit, +3 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Daryl Dodge(Enemy) || 1.3x damage when support-attacking with a Flag-type unit&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Edwards(Enemy) || Evasion +20%, Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
| Patrick Colasour(Enemy) || If Kati is present on map, +30 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Ali Al-Saachez(Enemy) || Counter-attacking damage x1.3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Dancouga - Super Beast Machine God==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot;  is activated, Critical +30%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancouga Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun stage 37) || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy) || Lowers target&#039;s morale by 5 on a successful attack&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Change!! Shin Getter Robo: The World&#039;s Last Day==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;. Costs 40 SP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shougeki! Z-hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defense Corporation Dai-Guard‎==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka (Stage 34-J) || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck (stage 29) || Money +100%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; +400 damage&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at start of turns when above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x&lt;br /&gt;
|-&lt;br /&gt;
| Kyoushirou Toudou || Once per stage, survive a fatal attack with 10 HP&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|-&lt;br /&gt;
| Cornelia li Britannia(Enemy) || Adjacent units gain +2 morale at the start of phase&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald(Enemy) || If a royal family member is present, gain +10 morale at the start of phase&lt;br /&gt;
|-&lt;br /&gt;
| Cyborg Jeremiah Gottwald(Enemy) || With HP below 20%, auto-casts &amp;quot;Invincible&amp;quot; at phase start&lt;br /&gt;
|-&lt;br /&gt;
| Villetta Nu(Enemy) || Critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Kewell Soresi(Enemy) || Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Andreas Darlton(Enemy) || At start of phase, Cornelia will auto-cast &amp;quot;Trust&amp;quot; on him&lt;br /&gt;
|-&lt;br /&gt;
| Gilbert Guilford(Enemy) || At start of phase, Cornelia will auto-cast &amp;quot;Trust&amp;quot; on him&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Guts&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || &amp;quot;Super Electrically Guided Rifle&amp;quot; gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Auto-casts &amp;quot;Invincible&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (Enemy) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne (stage 45) || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra(Enemy) || Adjacent Vajra gain +30% to Evasion&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pisteil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Cheval Repteil(Enemy) || Weapon power +300 when Morale is over 130 &lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin (stage 27) || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Aim Liard(Enemy) || When HP is lowered to 20%, auto-casts &amp;quot;Disturbance&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
| Shiony Regis(Enemy) || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy) || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=36495</id>
		<title>Super Robot Wars/Z2/FUB</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/FUB&amp;diff=36495"/>
		<updated>2019-05-04T20:11:44Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When each unit has their HP, EN, Armour, Mobility, and Accuracy fully upgraded (Weapon Rank doesn&#039;t count towards FUBs), an option to choose a single bonus from this list becomes available:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Full Upgrade Bonuses&lt;br /&gt;
|-&lt;br /&gt;
| Max HP +10% || Air Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Max EN +10% || Ground Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Mobility +10% || Water Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Accuracy +10% || Space Weapon Rank S&lt;br /&gt;
|-&lt;br /&gt;
| Armour +10% || Barrier/Armour cost 0EN&lt;br /&gt;
|-&lt;br /&gt;
| Movement +1 || Weapon Range +1 (Except Range 1/MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Jamming || Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Each unit also gains a unique Custom Bonus:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Zambot 3 / 無敵超人サンボット３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zambot 3 || ザンボット3 || Moon Attack always critically hits when the moon is out.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Daitarn 3 / 無敵鋼人ダイターン３ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Mobility +50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Invincible Robo Trider G7 / 無敵 ロボ トライダー G7&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Trider G7 || トライダーG7 || [Trider Bird Attack] Attack Power +300, Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Shuttle || シャトル || Resupplying will not cause the pilot to lose morale&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Godsigma / 宇宙大帝ゴッドシグマ &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Godsigma || ゴッドシグマ || Sky, Land, Space terrain rating S rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Space Warrior Baldios / 宇宙戦士バルディオス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Baldios || バルディオス || Special ability &amp;quot;Enter Subspace&amp;quot; no longer has a morale requirement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Godmars / 六神合体ゴッドマーズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gaia / Godmars || ガイヤー / ゴッドマーズ || &amp;quot;Six Gods Union&amp;quot; morale restriction removed&lt;br /&gt;
|-&lt;br /&gt;
| Cosmo Crusher || コスモクラッシャー || [Triple Laser] attack power +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan =&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Combat Mecha Xabungle / 戦闘メカ ザブングル&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Walker Gallier || ウォーカーギャリア || [Walker Gallier Full Power] Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Xabungle || ザブングル || [Xabungle Full Power] Attack +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Armored Trooper VOTOMS / 装甲騎兵ボトムズ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog RM/RSC/TC.LRS || スコープドッグ RM/RSC/TC.LRS || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC ISS || スコープドッグ TC ISS || Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Brutish Dog || ブルーティッシュドッグ || +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC.LRS (Gregor) || スコープドッグ TC.LRS || +1 movement&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Dimension Century Orguss / 超時空世紀オーガス&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Orguss || オーガス || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Nikick(Athena) || ナイキック アテナ機 || All weapon attack power +300&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Mobile Suit Zeta Gundam]] / 機動戦士Zガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Zガンダム || Gain &amp;quot;Bio Sensor&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Double HP recovery from repairing&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || Gain [Mega Bazooka Launcher (MAP)] attack&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Mobile Suit Gundam: Char&#039;s Counterattack]] / 機動戦士ガンダム　逆襲のシャア&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ν Gundam || νガンダム || Gain &amp;quot;Psycho Frame&amp;quot; ability&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Mobile Suit Gundam Wing]] / 新機動戦記ガンダムＷ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam || ウイングガンダム || Buster Rifle (MAP) ammo +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe || ガンダムデスサイズ || Accuracy +30, Critical +30&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms || ガンダムヘビーアームズ || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock || ガンダムサンドロック || Armor +300&lt;br /&gt;
|-&lt;br /&gt;
| Shenlong Gundam || シェンロンガンダム || [Dragon Fang] attack range +2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;After War Gundam X / 機動新世紀ガンダムＸ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam DX || ガンダムDX || [Twin Satellite Cannon] Charge Rate -1 Turn &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Leopard Destroy || ガンダムエアマスターバースト || All weapon bullets x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Airmaster Burst || ガンダムレオパルドデストロイ || Movement+1, Air Terrain Ranking to S Rank&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Turn A Gundam / ∀ガンダム&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Turn A Gundam || ∀ガンダム || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| SUMO || スモー(ゴールドタイプ) || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam Seed Destiny / 機動戦士ガンダムSEED DESTINY&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || EN + 100, Accuracy + 20, and Evasion +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Mobile Suit Gundam 00 / 機動戦士ガンダム00&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Exia || ガンダムエクシア || Melee Attack +400&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Dynames || ガンダムデュナメス || Attack Range +2&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Virtue/Nadleeh || ガンダム ヴァーチェ/ナドレ || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Kyrios || ガンダムキュリオス || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Ptolemaios || プトレマイオス || Repairs double the amount&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Beast Machine God Dancouga / 超獣機神ダンクーガ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Final Dancouga || ファイナルダンクーガ || EN +100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Beast Machine Attack Dancouga Nova / 獣装機攻ダンクーガノヴァ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nova Eagle || ノヴァイーグル || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova || ダンクーガノヴァ || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
| Dancouga Nova MAXGOD || ダンクーガノヴァマックスゴッド || All weapons gain Accuracy +10, Critical +10&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Shin (Change! !) Getter Robo Armageddon / 真（チェンジ！！）ゲッターロボ～世界最後の日&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1/2/3 || ゲッター1/2/3 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter-1/2/3 || 真ゲッター1/2/3 || Can transform after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;True Mazinger Impact! Z Chapter / 真マジンガー 衝撃！Z編&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーZ || EN Recovery (S) becomes Energy Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Aphrodite A || アフロダイA || Beginning of Phase, adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Terrestrial Defense Corporation Dai-Guard]] / 地球防衛企業ダイ・ガード&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Guard || ダイ・ガード || Anti Fractal Knot weapon ammo +1 (applies to Knot Buster, Knot Punisher &#039;&#039;and&#039;&#039; Great Knot Punisher)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[The Big O]] / THEビッグオー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Big O]] || ビッグオー || Gains the map weapon &amp;quot;Plasma Gimmick&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;[[Overman King Gainer]] / OVERMAN キングゲイナー&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| King Gainer || キングゲイナー || Strengthen &amp;quot;Overskill&amp;quot; ability (?)&lt;br /&gt;
|-&lt;br /&gt;
| Emperanza || エンペランザ || Post-Movement possible for all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Dominator || ドミネーター || [Overskill Rolling?] atttack power +300&lt;br /&gt;
|-&lt;br /&gt;
| Panther || パンサー || HP +1000, Armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Super Heavyweight God Gravion Zwei / 超重神グラヴィオンツヴァイ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sol Gravion || ソルグラヴィオン || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gran Trooper || グラントルーパー || Lightning Detonator +500 damage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Genesis of Aquarion / 創聖のアクエリオン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Solar Aquarion || ソーラーアクエリオン || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Luna || アクエリオンマーズ || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Aquarion Mars || アクエリオンルナ || Gains the special ability &amp;quot;HP Recovery M&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Code Geass: Lelouch of the Rebellion / コードギアス反逆のルルーシュ&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Glasgow (Kallen) || グラスゴー(カレン機) || All melee weapons +500&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Mk-II || 紅蓮弐式 || Radiation Wave 『輻射波動機構』 attack +500&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland || サザーランド || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Zero&#039;s Burai || 無頼(ゼロ機) || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Gawain || ガウェイン || EN +100&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi&#039;s Glasgow/Burai || グラスゴー(扇機)/無頼(扇機) || Double health restored when repairing&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki&#039;s Glasgow/Burai || グラスゴー(玉城機)/無頼(玉城機) || Resupplying will not cause the pilot to lose morale &lt;br /&gt;
|-&lt;br /&gt;
| Gekka || 月下 || Melee attacks gain &amp;quot;Barrier Pierce&amp;quot; attribute&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Air Cavalry (stage 29-33) || ランスロット・エアキャバルリー || MVS Twin Blade 『MVS二刀流』+500 damage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Tengen Toppa Gurren Lagann / 天元突破グレンラガン&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Lagann/Gurren/Gurren Lagann || グレンラガン || Once per mission, if HP is reduced to 0 then survive with 10HP&lt;br /&gt;
|-&lt;br /&gt;
| King Kittan || キングキタン || +500 HP, +300 armor&lt;br /&gt;
|-&lt;br /&gt;
| Dayakkaiser/Yoko M Tank || ダヤッカイザー/ヨーコMタンク || +1 range to all non-MAPW with greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Dai-Gurren || ダイグレン || Heals any unit docked in it by 100% HP in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Macross Frontier / マクロスF&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| VF-25F Messiah (Alto) || VF-25Fメサイア || All weapons gain +300 attack&lt;br /&gt;
|-&lt;br /&gt;
| VF-25G Messiah (Michel) || VF-25Gメサイア || Sniper Rifle (Precision Shooting) (スナイパーライフル(精密射撃)) +1 range, +400 attack&lt;br /&gt;
|-&lt;br /&gt;
| RVF-25 Messiah (Luca) || RVF-25メサイア || Jamming area +1&lt;br /&gt;
|-&lt;br /&gt;
| VF-25S Messiah (Ozma) || VF-25Sメサイア || All weapons gain +20 CRT&lt;br /&gt;
|-&lt;br /&gt;
| VB-6 Koenig Monster || VB-6ケーニッヒモンスター || +500 HP, +300 armor&lt;br /&gt;
|-&lt;br /&gt;
| Queadluun-Rea  || クァドラン・レア || Pixie Formation Attack (ピクシーフォーメーションアタック) +300 damage, +30 CRT&lt;br /&gt;
|-&lt;br /&gt;
| Macross Quarter || マクロス・クォーター || Heals any unit docked in it by 100% HP in 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| VF-27γ Lucifer (Brera) || VF-27γ ルシファー || Mobility +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Eureka 7: Pocketful of Rainbows / 交響詩篇エウレカセブンポケットが虹でいっぱい&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvash Spec-2/Spec-V || ニルヴァーシュ Spec2/SpecV || Gains HP Recovery (M) and EN Recovery (M)&lt;br /&gt;
|-&lt;br /&gt;
| Terminus 303 || ターミナス 303 || Attack +300&lt;br /&gt;
|-&lt;br /&gt;
| Gekko-Go || 月光号 || Trapalzer Cannon Full Burst (トラパルザー砲一斉発射) now costs 40EN&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;3&#039; align=&amp;quot;center&amp;quot; | &#039;&#039;Banpresto Originals&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Brasta || ブラスタ || Movement +1, EN Recovery (S)&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Nail || パールネイル || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=36494</id>
		<title>Super Robot Wars/Z2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Ace_Bonuses&amp;diff=36494"/>
		<updated>2019-05-04T20:09:30Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&lt;br /&gt;
&lt;br /&gt;
==Invincible Superman Zambot 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jin Kappei || Counter-attacking damage x1.2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Steel Man Daitarn 3==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Haran Banjou || Gain 30,000 funds after clearing a stage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Invincible Robo Trider G7==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Watta Takeo || The effect of the President skill is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Umemaro Kakikouji || Obtain the item &amp;quot;Ikue&#039;s Snack&amp;quot;after every stage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Emperor God Sigma==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Dan Toshiya || Damage modified to x0.8 when blocking with a shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Space Warrior Baldios==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Marin Raygun || Special ability &amp;quot;Enter Subspace&amp;quot; activation rate +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Six God Combination Godmars==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Takeru Myojin || Special ability &amp;quot;ESP&amp;quot; is changed to &amp;quot;Super A Class ESP&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Kenji Asuka || Hit rate, dodge rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| Emperor Zuul(Enemy) || When HP is lowered to 20%, auto-casts &amp;quot;Disturbance&amp;quot; once&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Mecha Xabungle==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Jiron Amos || Auto-casts &amp;quot;Guts&amp;quot; at start of turns when HP is lower than 30%&lt;br /&gt;
|-&lt;br /&gt;
| Elche Cargo || Money +50%&lt;br /&gt;
|-&lt;br /&gt;
| Timp Sharon (Stage25) || Evasion +20%, Move +1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armored Trooper VOTOMS==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Chirico Cuvie || Weapon power +300 when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Lady/Fyana (stage 35-A) || x1.5 Attack during Support Attack with Chirico&lt;br /&gt;
|-&lt;br /&gt;
| Nol Berkoff (stage 39) || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Dare Kochak (stage 39) || Money +25%&lt;br /&gt;
|-&lt;br /&gt;
| Gary Godan (stage 39) || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Glenborash Droka Zaki (stage 39) || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Gregor Galosh (stage 39) || All weapon ammo x1.5&lt;br /&gt;
|-&lt;br /&gt;
| Ypsilon(Enemy) || Weapon power +300 when Morale is over 130&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Super Dimension Century Orguss==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Kei Katsuragi || When adjacent to a female pilot (enemy or allied), damage dealt x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Athena Henderson || Accuracy, Evasion and Critical +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Zeta Gundam/Kamille Bidan| Kamille Bidan]] || Counter-attacking damage x1.2, critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| [[Mobile Suit Gundam/Amuro Ray| Amuro Ray]] || When piloting a Gundam-type unit, +10 evasion &amp;amp; accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Quattro Bajeena || Ignores dodge rate penalty when continually targeted&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuri || Rouse/Encourage now costs 30SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New Mobile Report Gundam Wing ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || Evasion +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || Critical Rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || After Support Attack or Support Defense, gain 10 Morale&lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || Evasion +15%, Weapon Range +1 (exc. MAP)&lt;br /&gt;
|-&lt;br /&gt;
| Wufei Chang || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise (stage 29) || Adjacent units gain +2 Morale at the start of the phase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==After War Gundam X==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Garrod Ran || Auto-casts &amp;quot;Luck&amp;quot; at start of turns when above 120 morale&lt;br /&gt;
|-&lt;br /&gt;
| Witz Sou || Money +20%, +1 movement&lt;br /&gt;
|-&lt;br /&gt;
| Roybea Rou || Money +20%, +1 range to all non-MAPW/weapons above 1 range&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Turn A Gundam==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Loran Cehack || SP Regen Increased by +5&lt;br /&gt;
|-&lt;br /&gt;
| Harry Ord || Accuracy, Critical +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Seed Destiny==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || Counter-attacking damage x1.1, evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || All ranged weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || All melee weapons do x1.1 damage&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || Strike/Lock On now costs 15SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam 00 1st Season==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || Deal 1.5x damage to units with Solar Furnaces, and Gundam-type units&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || Critical Rate +40%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || Evade Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hallelujah Haptism || Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah + Hallelujah || Evade and Accuracy Rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || When Morale is 130 or higher, auto-cast Fury every Player Phase&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || The effect of special skill &amp;quot;Commander&amp;quot; is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Johan Trinity || At start of phase, Mihael and Nena&#039;s morale up +3&lt;br /&gt;
|-&lt;br /&gt;
| Mihael Trinity || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Nena Trinity || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Sergei Smirnov (stage 42-S) || Adjacent units gain +2 Morale at the start of the phase&lt;br /&gt;
|-&lt;br /&gt;
| Soma Piers (stage 42-S) || Evasion +30%, Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Alejandro Corner(Enemy) || Damage received modified to 0.8x&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker(Enemy) || When HP is lower than 30%, auto-cast &amp;quot;Love&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Howard Mason(Enemy) || When piloting a Flag-type unit, +3 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Daryl Dodge(Enemy) || 1.3x damage when support-attacking with a Flag-type unit&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Edwards(Enemy) || Evasion +20%, Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
| Patrick Colasour(Enemy) || If Kati is present on map, +30 to all stats&lt;br /&gt;
|-&lt;br /&gt;
| Ali Al-Saachez(Enemy) || Counter-attacking damage x1.3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Beast Machine God Dancougar==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Shinobu Fujiwara || When the special skill &amp;quot;Instinct&amp;quot;  is activated, Critical +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Beast Machine Attack Dancougar Nova==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Aoi Hidaka || When the special skill &amp;quot;Instinct&amp;quot; is activated, &amp;quot;Awaken&amp;quot; is cast once automatically&lt;br /&gt;
|-&lt;br /&gt;
| Eida Rossa (in R-Daigun stage 37) || Skill &amp;quot;Counter&amp;quot; activation rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Moon WILL(Enemy) || Lowers target&#039;s morale by 5 on a successful attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Change!! (Shin) Getter Robo: The Final Day of the World==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Ryouma Nagare || Damage 130% when Morale is over 150&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || &amp;quot;Getter Vision&amp;quot; ability activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Musashi Tomoe || Spirit Command &amp;quot;Spirit&amp;quot; changes to &amp;quot;Drive&amp;quot;. Costs 40 SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shin Mazinger Shogeki! Z Hen==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| [[Mazinger Z/Kouji Kabuto| Kabuto Kouji]] || Damage 120% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Yumi Sayaka || Repair amount doubled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terrestrial Defence Corp Dai-Guard==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Akagi || Hot Blood Spirit Command is replaced with Soul (SP cost is still 40)&lt;br /&gt;
|-&lt;br /&gt;
| Iizuka (Stage 34-J) || Weapon ammo x 1.5 (Stacks with B-Save)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || The special skill &amp;quot;Negotiator&amp;quot; lowers morale by 5 when attacking an enemy (instead of 3)&lt;br /&gt;
|-&lt;br /&gt;
| Jason Beck (stage 29) || Money +100%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Overman King Gainer==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Gainer Sanga || Special skill &amp;quot;Gamer&amp;quot; turns into &amp;quot;Game Champ&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Gain Bijou || Accuracy +15%, +1 range to all non-MAPW weapons above 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Cynthia Lane || Evasion, critical +15%&lt;br /&gt;
|-&lt;br /&gt;
| Sara Kodama || &amp;quot;Gauli Squad Attack&amp;quot; +400 damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Heavy God Gravion Zwei==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Tenkuuji Touga || +10 SP to Touga, Eiji, Luna, Mizuki, Eina and Leele&lt;br /&gt;
|-&lt;br /&gt;
| Faye Shinru || Auto-casts &amp;quot;Gain/Effort&amp;quot; at start of turns when above 120 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Genesis of Aquarion==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Apollo || +20 morale on sortie&lt;br /&gt;
|-&lt;br /&gt;
| Sirius de Alicia || +25 melee&lt;br /&gt;
|-&lt;br /&gt;
| Silvia de Alicia || +25 shooting&lt;br /&gt;
|-&lt;br /&gt;
| Reika Kou/Lihua Hong || +25 skill&lt;br /&gt;
|-&lt;br /&gt;
| Pierre Vierra || +25 defense&lt;br /&gt;
|-&lt;br /&gt;
| Jun Lee || +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tsugumi Rozenmeier || +25 evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Rebellion ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Zero/Lelouch Lamperouge || Tactics Command Area +2&lt;br /&gt;
|-&lt;br /&gt;
| Kallen Stadtfeld/Kouzuki || Melee damage multiplied by 1.1x&lt;br /&gt;
|-&lt;br /&gt;
| Kyoushirou Toudou || Once per stage, survive a fatal attack with 10 HP&lt;br /&gt;
|-&lt;br /&gt;
| Ougi Kaname || Takes x0.5 damage when support defending&lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Shinichirou || &amp;quot;Lucky&amp;quot; now costs 20SP&lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || When Morale is above 130, damage increased by 1.2x&lt;br /&gt;
|-&lt;br /&gt;
| Cornelia li Britannia(Enemy) || Adjacent units gain +2 morale at the start of phase&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah Gottwald(Enemy) || If a royal family member is present, gain +10 morale at the start of phase&lt;br /&gt;
|-&lt;br /&gt;
| Cyborg Jeremiah Gottwald(Enemy) || With HP below 20%, auto-casts &amp;quot;Invincible&amp;quot; at phase start&lt;br /&gt;
|-&lt;br /&gt;
| Villetta Nu(Enemy) || Critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Kewell Soresi(Enemy) || Accuracy +30%&lt;br /&gt;
|-&lt;br /&gt;
| Andreas Darlton(Enemy) || At start of phase, Cornelia will auto-cast &amp;quot;Trust&amp;quot; on him&lt;br /&gt;
|-&lt;br /&gt;
| Gilbert Guilford(Enemy) || At start of phase, Cornelia will auto-cast &amp;quot;Trust&amp;quot; on him&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tengen Toppa Gurren Lagann==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Simon || Starting Morale +30&lt;br /&gt;
|-&lt;br /&gt;
| Kamina || Maximum morale limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Kittan || Auto-casts &amp;quot;Guts&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Yoko || &amp;quot;Super Electrically Guided Rifle&amp;quot; gains +1000 attack, +1 range, +30 accuracy and +3 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Dayakka || Auto-casts &amp;quot;Assault&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Rossiu || Auto-casts &amp;quot;Invincible&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Lord Genome (Enemy) || Starting Morale +30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Macross Frontier==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Alto Saotome || Can change forms after moving&lt;br /&gt;
|-&lt;br /&gt;
| Michel Bran || When adjacent to a female pilot (enemy or allied), +15% accuracy, evasion&lt;br /&gt;
|-&lt;br /&gt;
| Luca Angelloni || Disturbance/Confuse now costs 40SP&lt;br /&gt;
|-&lt;br /&gt;
| Klan Klang || Gains +3 morale at the beginning of every turn as long as Michel is on the map&lt;br /&gt;
|-&lt;br /&gt;
| Ozma Lee || Effect of part &amp;quot;Fire Bomber Disc&amp;quot; is doubled&lt;br /&gt;
|-&lt;br /&gt;
| Canaria Berstein || +1 range to all non-MAPW greater than 1 range&lt;br /&gt;
|-&lt;br /&gt;
| Jeffery Wilder || Adjacent SMS members gain +20% to Accuracy and Evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Brera Sterne (stage 45) || +3 Move&lt;br /&gt;
|-&lt;br /&gt;
| Bishop-Class Vajra(Enemy) || Adjacent Vajra gain +30% to Evasion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Eureka Seven The Movie: Pocketful of Rainbows==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Renton Thurston || Renton, Eureka, Nirvash +30SP&lt;br /&gt;
|-&lt;br /&gt;
| Holland Novak || Damage multiplied x1.3 when HP is under 20%&lt;br /&gt;
|-&lt;br /&gt;
| Talho || Spirit Command &amp;quot;Hotblood&amp;quot; (熱血) changes to &amp;quot;Love&amp;quot; (愛)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Original==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Ability&lt;br /&gt;
|-&lt;br /&gt;
| Crowe Brust || +25% Money, Damage 110% when Morale is over 130&lt;br /&gt;
|-&lt;br /&gt;
| Marguerite Pisteil || Counter-attacking damage x1.2&lt;br /&gt;
|-&lt;br /&gt;
| Cheval Repteil(Enemy) || Weapon power +300 when Morale is over 130 &lt;br /&gt;
|-&lt;br /&gt;
| Asakim Dowin (stage 27) || Damage increased by 120%&lt;br /&gt;
|-&lt;br /&gt;
| Aim Liard(Enemy) || When HP is lowered to 20%, auto-casts &amp;quot;Disturbance&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
| Shiony Regis(Enemy) || Auto-casts &amp;quot;Fury&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|-&lt;br /&gt;
| Gaiou(Enemy) || Auto-casts &amp;quot;Strike&amp;quot; at start of turns when above 130 morale&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z2 Part 1]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X&amp;diff=36493</id>
		<title>Super Robot Wars/X</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X&amp;diff=36493"/>
		<updated>2019-05-04T19:52:48Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS4]] [[Category: Games on Vita]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦X &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Robot Wars X &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; March 29th, 2018 (Japan), April 26th, 2018 (English Asia) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platforms:&#039;&#039;&#039; PlayStation 4, PlayStation Vita &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 52 &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--- &#039;&#039;&#039;Product Id:&#039;&#039;&#039;  --&amp;gt;&lt;br /&gt;
&amp;lt;!--- &#039;&#039;&#039;Description:&#039;&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scenario Info==&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Complete Chart|Complete Flow Chart &amp;amp; Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timetable|Timetable]]&lt;br /&gt;
*[[/DLC Missions|DLC Missions]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Pilot Skills|Pilot Skills and Skill Route System]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonuses]]&lt;br /&gt;
*[[/Extra Commands|Extra Commands]]&lt;br /&gt;
*[[/Suborders|Sub-Orders]]&lt;br /&gt;
*[[/Unit Usability Chart|Unit Usability Chart]]&lt;br /&gt;
*[[/Birthday Spirit List|Main Character Birthday Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities List]]&lt;br /&gt;
*[[/Mech Upgrades|Mech Upgrade Summary]] - A detailed list of what upgrades mechs obtained throughout the story&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Vault|Vault]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
*[[/Full Upgrade Bonuses|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[[/Menu Translations|Menu Translations]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Bugs/Glitches|Bugs/Glitches]]&lt;br /&gt;
*[[/Credits_and_Links|Credits and Helpful Links]]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1V7r0E8Ea7Gbjn_1492sNrCPseaqrm2-TNghRQUYunpQ/edit?usp=sharing Info Dump (Google Sheet)]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V&amp;diff=36492</id>
		<title>Super Robot Wars/V</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V&amp;diff=36492"/>
		<updated>2019-05-04T19:52:39Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS4]] [[Category: Games on Vita]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦V&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Robot Wars V&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; February 23rd, 2017 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platforms:&#039;&#039;&#039; PlayStation 4, PlayStation Vita &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 52 &amp;lt;br&amp;gt;&lt;br /&gt;
==Scenario Info==&lt;br /&gt;
*[[/Series List|Series List]]&lt;br /&gt;
*[[/Story|Story]] -&lt;br /&gt;
*[[/Complete Chart|Complete Flow Chart &amp;amp; Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/Flow Chart|Flow Chart]] - List of stages and battle mastery requirements.&lt;br /&gt;
*[[/Timetable|Timetable]] - Unit &amp;amp; Character acquisition Timeline&lt;br /&gt;
*[[/Deployment Chart|Deployment Chart]] - List of initial allies, enemies and reinforcements per stage.&lt;br /&gt;
*[[/DLC Missions|DLC Missions]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Skill Route System|Pilot Skills and Skill Route System]] - Info on Skill Route System&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]] - Info for each Spirit Command&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonuses]] - List of Aces Bonuses for each character&lt;br /&gt;
*[[/ExC System|Extra Commands]]&lt;br /&gt;
*[[/Suborders|Sub-Orders]] &lt;br /&gt;
*[[/Relationship Bonuses|Relationship Bonuses]] - List of Relationship Bonuses for each character&lt;br /&gt;
*[[/Unit Usability Chart|Unit Usability Chart]] - List of which units are usable by which pilots&lt;br /&gt;
*[[/Birthday Spirit List|Main Character Birthday Spirit List]] - List of spirit commands for each birthday and blood type&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities List]] - Info for each Mech Ability&lt;br /&gt;
*[[/Parts|Parts List]] - Info for each Mech Part&lt;br /&gt;
*[[/Factory|Factory]] - Info about the Factory&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]] - List of Combination Attacks&lt;br /&gt;
*[[/Full Upgrade Bonuses|Full Upgrade Bonuses]] - List of Upgrade Bonuses for each Mech&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[[/Emblems|Emblems]]&lt;br /&gt;
*[[/Menu Translations|Menu Translations]]&lt;br /&gt;
*[[/Series|Series/Character Origin List]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Bugs/Glitches|Bugs/Glitches]]&lt;br /&gt;
*[[/Credits_and_Links|Credits and Helpful links]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V&amp;diff=36491</id>
		<title>Super Robot Wars/V</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V&amp;diff=36491"/>
		<updated>2019-05-04T19:52:09Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS4]] [[Category: Games on Vita]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦V&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Robot Wars V&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; February 23rd, 2017 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platforms:&#039;&#039;&#039; PlayStation 4, PlayStation Vita &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 52 &amp;lt;br&amp;gt;&lt;br /&gt;
==Scenario Info==&lt;br /&gt;
*[[/Series List|Series List]]&lt;br /&gt;
*[[/Story|Story]] -&lt;br /&gt;
*[[/Complete Chart|Complete Flow Chart &amp;amp; Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/Flow Chart|Flow Chart]] - List of stages and battle mastery requirements.&lt;br /&gt;
*[[/Timetable|Timetable]] - Unit &amp;amp; Character acquisition Timeline&lt;br /&gt;
*[[/Deployment Chart|Deployment Chart]] - List of initial allies, enemies and reinforcements per stage.&lt;br /&gt;
*[[/DLC Missions|DLC Missions]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Skill Route System|Pilot Skills and Skill Route System]] - Info on Skill Route System&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Mech/Ship Database|Mech/Ship Database]]&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]] - Info for each Spirit Command&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonuses]] - List of Aces Bonuses for each character&lt;br /&gt;
*[[/ExC System|Extra Commands]]&lt;br /&gt;
*[[/Suborders|Sub-Orders]] &lt;br /&gt;
*[[/Relationship Bonuses|Relationship Bonuses]] - List of Relationship Bonuses for each character&lt;br /&gt;
*[[/Unit Usability Chart|Unit Usability Chart]] - List of which units are usable by which pilots&lt;br /&gt;
*[[/Birthday Spirit List|Main Character Birthday Spirit List]] - List of spirit commands for each birthday and blood type&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities List]] - Info for each Mech Ability&lt;br /&gt;
*[[/Parts|Parts List]] - Info for each Mech Part&lt;br /&gt;
*[[/Factory|Factory]] - Info about the Factory&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]] - List of Combination Attacks&lt;br /&gt;
*[[/Full Upgrade Bonuses|Full Upgrade Bonuses]] - List of Upgrade Bonuses for each Mech&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[[/Emblems|Emblems]]&lt;br /&gt;
*[[/Menu Translations|Menu Translations]]&lt;br /&gt;
*[[/Series|Series/Character Origin List]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Bugs/Glitches|Bugs/Glitches]]&lt;br /&gt;
*[[/Credits_and_Links|Credits and Helpful links]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X&amp;diff=36490</id>
		<title>Super Robot Wars/X</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X&amp;diff=36490"/>
		<updated>2019-05-04T19:51:56Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS4]] [[Category: Games on Vita]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦X &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Robot Wars X &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; March 29th, 2018 (Japan), April 26th, 2018 (English Asia) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platforms:&#039;&#039;&#039; PlayStation 4, PlayStation Vita &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 52 &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--- &#039;&#039;&#039;Product Id:&#039;&#039;&#039;  --&amp;gt;&lt;br /&gt;
&amp;lt;!--- &#039;&#039;&#039;Description:&#039;&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scenario Info==&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Complete Chart|Complete Flow Chart &amp;amp; Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timetable|Timetable]]&lt;br /&gt;
*[[/DLC Missions|DLC Missions]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Pilot Skills|Pilot Skills and Skill Route System]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Mech/Ship Database|Mech/Ship Database]]&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonuses]]&lt;br /&gt;
*[[/Extra Commands|Extra Commands]]&lt;br /&gt;
*[[/Suborders|Sub-Orders]]&lt;br /&gt;
*[[/Unit Usability Chart|Unit Usability Chart]]&lt;br /&gt;
*[[/Birthday Spirit List|Main Character Birthday Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities List]]&lt;br /&gt;
*[[/Mech Upgrades|Mech Upgrade Summary]] - A detailed list of what upgrades mechs obtained throughout the story&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Vault|Vault]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
*[[/Full Upgrade Bonuses|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[[/Menu Translations|Menu Translations]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Bugs/Glitches|Bugs/Glitches]]&lt;br /&gt;
*[[/Credits_and_Links|Credits and Helpful Links]]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1V7r0E8Ea7Gbjn_1492sNrCPseaqrm2-TNghRQUYunpQ/edit?usp=sharing Info Dump (Google Sheet)]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T&amp;diff=36489</id>
		<title>Super Robot Wars/T</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T&amp;diff=36489"/>
		<updated>2019-05-04T19:51:44Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS4]] [[Category: Games on Switch]]&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; スーパーロボット大戦T&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Super Robot Wars T&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; March 20th, 2019 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platforms:&#039;&#039;&#039; PlayStation 4, Nintendo Switch &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 54 &amp;lt;br&amp;gt;&lt;br /&gt;
==Scenario Info==&lt;br /&gt;
*[[/Series List|Series List]]&lt;br /&gt;
*[[/Story|Story]] -&lt;br /&gt;
*[[/Complete Chart|Complete Flow Chart &amp;amp; Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/Flow Chart|Flow Chart]] - List of stages and battle mastery requirements.&lt;br /&gt;
*[[/Timetable|Timetable]] - Unit &amp;amp; Character acquisition Timeline&lt;br /&gt;
*[[/DLC Missions|DLC Missions]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Pilot Skills|Pilot Skills]] - List of available skills&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Spirit Commands|Spirit Commands]] - Info for each Spirit Command&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonuses]] - List of Aces Bonuses for each character&lt;br /&gt;
*[[/Extra Commands|Extra Commands]]&lt;br /&gt;
*[[/Suborders|Sub-Orders]] &lt;br /&gt;
*[[/Supporters|Supporter System]]&lt;br /&gt;
*[[/Birthday|Main Character Birthday Spirit List]] - List of spirit commands for each birthday and blood type&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities List]] - Info for each Mech Ability&lt;br /&gt;
*[[/Mech Upgrades|Mech Upgrade Summary]] - A detailed list of what upgrades mechs obtained throughout the story&lt;br /&gt;
*[[/Parts|Parts List]] - Info for each Mech Part&lt;br /&gt;
*[[/Side Plan|Side Plan]] - Info about Power Parts and Customization Bonuses&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]] - List of Combination Attacks&lt;br /&gt;
*[[/Full Upgrade Bonuses|Full Upgrade Bonuses]] - List of Upgrade Bonuses for each Mech&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Clear|Clear Bonuses]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[[/Emblems|Emblems]]&lt;br /&gt;
*[[/Menu Translations|Menu Translations]]&lt;br /&gt;
*[[/Series|Series/Character Origin List]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Bugs/Glitches|Bugs/Glitches]]&lt;br /&gt;
*[[/Credits_and_Links|Credits and Helpful links]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2&amp;diff=36488</id>
		<title>Super Robot Wars/Z2</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2&amp;diff=36488"/>
		<updated>2019-05-04T19:51:19Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PSP]] [[Category:SRW Z2 Part 1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第２次スーパーロボット大戦Z 破界篇&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 2nd Super Robot Wars Z: Break the World Chapter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PSP April 14, 2011 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Related Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|SRW Z Special Disc]] &amp;amp; [[../Z2.2|SRW Z2-2: Saisei-hen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; This is the 2nd instalment in the Z series of SRW games. It follows on from SRW Z and the SRW Z Special Disc on the PS2. This is the 1st part from a 2 part game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 86 playable scenarios&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Series and Story== &lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Story translation|Story Translation]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timeline|Unit/Character Acquisition Timeline]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Birth|Crowe&#039;s Birthday Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/FUB|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets List]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Menu Translation|Menu Translation]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;br /&gt;
*[[/Gameplay Strategies|Gameplay Strategies]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Pilot_Skills&amp;diff=36487</id>
		<title>Super Robot Wars/T/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Pilot_Skills&amp;diff=36487"/>
		<updated>2019-05-04T19:33:26Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! TacP !! Max Lv !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 100 || 9 || Increases accuracy, evasion, critical rate, and Armor as HP decreases. More effective at higher skill levels.&lt;br /&gt;
|-class=even&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || 4 || Reduces the damage penalty incurred when attacking larger units. Each skill level removes one rank from the size penalty. For instance, an M-sized unit with Ignore Size L1 will deal normal damage to an L-sized target. The maximum skill level that can be obtained depends on the size of the pilot&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || 4 || Allows the unit to support attack for adjacent allied units once per skill level each turn. Support Attack deals 50% of the normal damage.&lt;br /&gt;
|-class=even&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || 1 || Guarantees critical hits on Support Attack. Does not apply to the Second Attack skill. &lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || 2 || Reduces the EN consumption of weapons. L1: -10% / L2: -20%&lt;br /&gt;
|-class=even&lt;br /&gt;
| Bセーブ || Save B || 150 || 2 || Ammo is increased for all weapons. L1: +20% / L2: +50%; Rounds up on values of 0.5 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || 1 || If the pilot&#039;s SKL is at least 30 higher than the target&#039;s, they can perform another attack after the opponent&#039;s counterattack. Second Attack deals 50% of the normal damage.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 援護防御 || Support Defend || 250 || 4 || Allows the unit to Support Defend for adjacent allied units once per skill level each turn. Damage taken by the defender is equivalent to guarding (60%) or guarding with a shield (40%), if applicable.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || 3 || Activates at 130 Morale. Increases final accuracy and evasion. L1: +5% / L2: +10% / L3: +15%. In addition, damage taken from attacks with less than 30% accuracy will be halved.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ガード || Guard || 100 || 3 || Activates at 130 Morale. Reduces damage taken. L1: 10% / L2: 15% / L3: 20%&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || 1 || If the unit attacks before moving, they will be able to move after attacking.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 先制攻撃 || Preemptive Strike || 300 || 1 || Casts the Persist and Accel spirits on the pilot at the beginning of each mission.&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || 1 || Prevents special effects such as Status Down, Immobile, Morale Down, and SP Down. Also prevents Daunt when Morale is 100 or lower.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || 3 || Increases starting Morale. L1: +2 / L2: +5 / L3: +10 &lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Morale+ (ATK) || 250 || 1 || The pilot gains 1 extra Morale when attacking, counterattacking, or providing a Support Attack.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 気力+DEF || Morale+ (DEF) || 250 || 1 || The pilot gains 1 extra Morale when taking damage, evading, or nullifying an attack with a barrier or special evasion ability. &lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 100 || 3 || Increases the pilot&#039;s maximum Morale. L1: +5 / L2: +10 / L3: +20&lt;br /&gt;
|-class=even&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || 1 || Allows the use of consumable parts on adjacent allies. Does not apply to parts that can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || 9 || Increases the pilot&#039;s maximum Spirit Points by 5 per skill level.&lt;br /&gt;
|-class=even&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || 300 || 1 || Increases the Repair command&#039;s range by 1, and increases the amount of HP it restores by 50%. Allows the Resupply command to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || 1 || Lowers the kill requirements for Ace and Great Ace to 50 and 70, respectively. &lt;br /&gt;
|-class=even&lt;br /&gt;
| ラッキースター || Lucky Star || 350 || 2 || Casts the Fortune spirit on the pilot at the beginning of each mission. L2: Recasts the Fortune spirit on the pilot at the start of every player phase when Morale is 130 or higher. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Skills===&lt;br /&gt;
In order to purchase these skills, they must first be obtained during combat by shooting down certain bosses while Tyranado is deployed.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! TacP !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || 2500 || Activates at 130 Morale. Increases damage dealt by 20%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| フルカウンター || Full Counter || 2000 || All counterattacks will trigger Counter, causing the unit to attack first during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || Movement +1.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ＳＰ回復 || SP Recovery || 2500 || Restores an additional 10 SP to the main pilot at the beginning of each player phase.&lt;br /&gt;
|-&lt;br /&gt;
| ＥｘＣボーナス || ExC Bonus || 2000 || Grants +2 Extra Count (ExC) at the beginning of each mission.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 戦術待機 || Tactical Standby || 2500 || Ending the player phase while the unit can still act will cast the Zeal and Accel spirits on the pilot at the beginning of the next player phase. Restores 5 SP to the main pilot when activated.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! TacP !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 250 || Increases CQB by 5.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 射撃アップ || RNG Up || 250 || Increases RNG by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 250 || Increases SKL by 5.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 防御アップ || DEF Up || 250 || Increases DEF by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 250 || Increases EVD by 5.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 命中アップ || HIT Up || 250 || Increases HIT by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up - Air  || 250 || Increases the pilot&#039;s Air rank by 1.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increases the pilot&#039;s Ground rank by 1.&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increases the pilot&#039;s Water rank by 1.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increases the pilot&#039;s Space rank by 1.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Non-Buyable Skills==&lt;br /&gt;
===Unique Skills===&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || 1 || Doubles the defense and evasion bonuses of terrain.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 指揮官 || Commander || 4 || Increases Final Accuracy and Evasion to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. (see [[#Commander|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || 1 || Increases the accuracy and evasion bonuses of the Commander skill by 10%. All units within the effective range gain the maximum bonus.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 強運 || Strong Luck || 1 || Funds gained from shooting down enemy units are increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || If the opponent&#039;s SKL is higher, damage dealt increases by 10%, damage taken is reduced by 10%, and final accuracy and evasion are increased by 10%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 極 || Supreme || 1 || Activates at 130 Morale. Increases final accuracy, evasion, and critical rates by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| プレッシャー || Pressure || 4 || Increases damage dealt to and reduces damage taken from opponents within range whose SKL stats are lower. Effective range is twice the skill level. More effective at higher skill levels.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ＣＥＯ || CEO || 1 || Awards 50 TacP when clearing a map. Multiple instances of this skill will stack.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者 || Brave || 9 || Increases accuracy, evasion, critical rate, and Armor. More effective at higher skill levels.&lt;br /&gt;
|--class=even&lt;br /&gt;
| ヒーロー || Hero || 9 || Increases accuracy, evasion, critical rate, and Armor. More effective at higher skill levels.&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Increases the pilot&#039;s Morale by 3 each turn. At 150 Morale and higher, damage dealt is increased by 10%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Increases evasion, attack power for weapons requiring Aura Power, and Aura Barrier output. More effective at higher skill levels.&lt;br /&gt;
|-&lt;br /&gt;
| 魔法騎士 || Magic Knight || 1 || Increases final accuracy and damage dealt, and reduces damage taken as Morale increases. Enables Fuu&#039;s Magic command.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Enables the use of Newtype weaponry. Increases accuracy, evasion, and the range of Newtype weaponry. More effective at higher skill levels.&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Artificial Newtype || 9 || Enables the use of Newtype weaponry. Increases accuracy, evasion, and the range of Newtype weaponry. More effective at higher skill levels.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140 Morale. All counterattacks will trigger Counter. CQB, HIT, and SKL increase by 10. Restores an additional 5 SP at the beginning of each player phase.&lt;br /&gt;
|-&lt;br /&gt;
| 宇宙海賊 || Space Pirate || 1 || Funds and TacP gained from shooting down enemy units are increased by 20%. Increases damage dealt by 20% against targets with higher HP.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ガッツ || Gutsy || 1 || CQB, RNG, SKL, DEF, EVD, and HIT are increased by [(Morale - 100) ÷ 5], up to a maximum bonus of +10 at 150 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| スーパーガッツ || Super Gutsy || 1 || CQB, RNG, SKL, DEF, EVD, and HIT are increased by [(Morale - 100) ÷ 5], up to a maximum bonus of +10 at 150 Morale. In addition, the effect of the Morale+ Bonus skill is granted to the pilot.&lt;br /&gt;
|-class=even&lt;br /&gt;
| カウボーイ || Cowboy || 1 || Funds gained from shooting down enemy units are increased as Morale increases. 100~119: +20% / 120~149: +30% / 150+: +40% &amp;lt;br&amp;gt; In addition, Morale is increased by 3 when gaining more than 5000 funds from shooting down an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| カウボーイ || Cowboy (Ace) || 1 || Funds gained from shooting down enemy units are increased as Morale increases. 100~109: +30% / 110~119: +40% / 120+: +50% &amp;lt;br&amp;gt; In addition, Morale is increased by 5 when gaining more than 5000 funds from shooting down an enemy.&lt;br /&gt;
|-class=even&lt;br /&gt;
| アクロバット || Acrobat || 1 || Increases the unit&#039;s Mobility and Sight as Morale increases. 110~129: +10 / 130~149: +15 / 150+: +20&lt;br /&gt;
|-&lt;br /&gt;
| ＹＩＩ || YII (1) || 1 || CQB, RNG, SKL, DEF, EVD, and HIT are increased as Morale increases.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ＹＩＩ || YII (2) || 1 || CQB, RNG, SKL, DEF, EVD, and HIT are increased as Morale increases. In addition, damage dealt is increased by 10% when Morale is 130 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| オーバーフロウ || Overflow || 1 || Activates at 150 Morale. Damage dealt is increased by 10% and damage taken is reduced by 20%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 異能生存体 || Superhuman Abilities || 1 || Increases CQB, RNG, SKL, DEF, EVD, and HIT by 20 when HP is less than 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 精密攻撃 || Precision Attack || 1 || Critical hits deal 50% more damage rather than the usual 25% more.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 電子の妖精 || Electron Fairy || 1 || Increases CQB, RNG, SKL, DEF, EVD, and HIT by 5 for all allied units within 3 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| ＩＦＳ || IFS || 1 || HIT, EVD, and SKL are increased as Morale increases.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemy-only Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 戦闘プログラム || Combat Program || Increases final accuracy, evasion, and critical rates by 15%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 気力+ボーナス || Morale+ Bonus || The pilot gains 1 extra Morale when landing an attack, evading, taking damage, or when an allied unit is shot down. Stacks with the Morale+ (ATK) and Morale+ (DEF) skills.&lt;br /&gt;
|-&lt;br /&gt;
| ２回行動 || Double Action || Allows the unit to take two turns per phase.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ３回行動 || Triple Action || Allows the unit to take three turns per phase.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pilot Skill Details==&lt;br /&gt;
===Potential===&lt;br /&gt;
====Potential Hit/Evade Bonuses====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP !! colspan=9 | &amp;lt;center&amp;gt;Potential LV&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 &lt;br /&gt;
|-&lt;br /&gt;
| 90% || colspan=8 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 80% || colspan=7 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 70% || colspan=6 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15%&lt;br /&gt;
|-&lt;br /&gt;
| 60% || colspan=5 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 50% || colspan=4 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15% || +20% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 40% || colspan=3 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15% || +20% || +25% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 30% || colspan=2 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15% || +20% || +25% || +30% || +35%&lt;br /&gt;
|-&lt;br /&gt;
| 20% || - || +5% || +10% || +15% || +20% || +25% || +30% || +35% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 10% || +5% || +10% || +15% || +20% || +25% || +30% || +35% || +40% || +45%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Potential Armor Bonus====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP !! colspan=9 | &amp;lt;center&amp;gt;Potential LV&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 &lt;br /&gt;
|-&lt;br /&gt;
| 90% || colspan=8 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 80% || colspan=7 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 70% || colspan=6 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 60% || colspan=5 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 50% || colspan=4 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30% || +40% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 40% || colspan=3 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30% || +40% || +50% || +60%&lt;br /&gt;
|-&lt;br /&gt;
| 30% || colspan=2 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30% || +40% || +50% || +60% || +70%&lt;br /&gt;
|-&lt;br /&gt;
| 20% || - || +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80%&lt;br /&gt;
|-&lt;br /&gt;
| 10% || +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Potential Critical Bonus====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP !! colspan=9 | &amp;lt;center&amp;gt;Potential LV&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 &lt;br /&gt;
|-&lt;br /&gt;
| 90% || colspan=8 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8%&lt;br /&gt;
|-&lt;br /&gt;
| 80% || colspan=7 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16%&lt;br /&gt;
|-&lt;br /&gt;
| 70% || colspan=6 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24%&lt;br /&gt;
|-&lt;br /&gt;
| 60% || colspan=5 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24% || +32%&lt;br /&gt;
|-&lt;br /&gt;
| 50% || colspan=4 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24% || +32% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 40% || colspan=3 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24% || +32% || +40% || +48%&lt;br /&gt;
|-&lt;br /&gt;
| 30% || colspan=2 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24% || +32% || +40% || +48% || +56%&lt;br /&gt;
|-&lt;br /&gt;
| 20% || - || +8% || +16% || +24% || +32% || +40% || +48% || +56% || +64%&lt;br /&gt;
|-&lt;br /&gt;
| 10% || +8% || +16% || +24% || +32% || +40% || +48% || +56% || +64% || +72%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Commander Hit/Evade Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! colspan=5 | Range&lt;br /&gt;
|-&lt;br /&gt;
!  !! 1 !! 2 !! 3 !! 4 !! 5&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || +10% || +8% || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || +15% || +12% || +8% || - || -&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || +20% || +16% || +12% || +8% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || +25% || +20% || +15% || +10% || +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brave/Hero Stat Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! LV !! Hit/Evade !! Critical !! Armor&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || +2% || +1% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || +4% || +3% || +100&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || +6% || +5% || +100&lt;br /&gt;
|-&lt;br /&gt;
| LV5 || +8% || +7% || +100&lt;br /&gt;
|-&lt;br /&gt;
| LV6 || +10% || +9% || +200&lt;br /&gt;
|-&lt;br /&gt;
| LV7 || +12% || +11% || +200&lt;br /&gt;
|-&lt;br /&gt;
| LV8 || +14% || +13% || +200&lt;br /&gt;
|-&lt;br /&gt;
| LV9 || +16% || +15% || +300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Aura Power Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! LV !! Evade !! Weapon Power !! Aura Barrier&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || +5% || +100 || +100&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || +8% || +150 || +200&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || +10% || +200 || +300&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || +13% || +250 || +400&lt;br /&gt;
|-&lt;br /&gt;
| LV5 || +15% || +300 || +500&lt;br /&gt;
|-&lt;br /&gt;
| LV6 || +18% || +350 || +600&lt;br /&gt;
|-&lt;br /&gt;
| LV7 || +20% || +400 || +700&lt;br /&gt;
|-&lt;br /&gt;
| LV8 || +23% || +450 || +800&lt;br /&gt;
|-&lt;br /&gt;
| LV9 || +25% || +500 || +900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pressure Damage Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! LV !! Range !! Damage Dealt !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || 2 || x1.05 || x0.95&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || 4 || x1.1 || x0.9&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || 6 || x1.15 || x0.85&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || 8 || x1.2 || x0.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Newtype/Artificial Newtype Stat Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! !! colspan=2 | Newtype !! colspan=2 | Artificial Newtype&lt;br /&gt;
|-&lt;br /&gt;
! LV !! Hit/Evade !! Newtype Weap Range !! Hit/Evade !! Newtype Weap Range&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || +5% || - || +4% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || +10% || - || +8% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || +15% || - || +12% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV5 || +20% || - || +16% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV6 || +25% || - || +20% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV7 || +25% || +1 || +20% || +1&lt;br /&gt;
|-&lt;br /&gt;
| LV8 || +30% || +1 || +24% || +1&lt;br /&gt;
|-&lt;br /&gt;
| LV9 || +30% || +2 || +24% || +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===YII Stat Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale !! All Stats&lt;br /&gt;
|-&lt;br /&gt;
| 110-119 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 120-129 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 130-139 || +6&lt;br /&gt;
|-&lt;br /&gt;
| 140-149 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 150-159 || +10&lt;br /&gt;
|-&lt;br /&gt;
| 160-169 || +12&lt;br /&gt;
|-&lt;br /&gt;
| 170+ || +15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Knight Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale !! Accuracy !! Damage Dealt !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 110-119 || +5% (+10%) || x1.05 (x1.1) || x0.95 (x0.9)&lt;br /&gt;
|-&lt;br /&gt;
| 120-139 || +10% (+15%) || x1.05 (x1.1) || x0.95 (x0.9)&lt;br /&gt;
|-&lt;br /&gt;
| 140-150 || +10% (+15%) || x1.1 (x1.15) || x0.9 (x0.85)&lt;br /&gt;
|-&lt;br /&gt;
| 151+ || +15% (+20%) || x1.15 (x1.2) || x0.85 (x0.8)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===IFS Stat Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale !! SKL !! HIT/EVD&lt;br /&gt;
|-&lt;br /&gt;
| 110-119 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 120-129 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 130-139 || +6 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 140-149 || +8 || +11&lt;br /&gt;
|-&lt;br /&gt;
| 150-159 || +10 || +14&lt;br /&gt;
|-&lt;br /&gt;
| 160-169 || +12 || +17&lt;br /&gt;
|-&lt;br /&gt;
| 170+ || +14 || +20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Pilot_Skills&amp;diff=36486</id>
		<title>Super Robot Wars/T/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Pilot_Skills&amp;diff=36486"/>
		<updated>2019-05-04T19:31:14Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! TacP !! Max Lv !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 100 || 9 || Increases accuracy, evasion, critical rate, and Armor as HP decreases. More effective at higher skill levels.&lt;br /&gt;
|-class=even&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || 4 || Reduces the damage penalty incurred when attacking larger units. Each skill level removes one rank from the size penalty. For instance, an M-sized unit with Ignore Size L1 will deal normal damage to an L-sized target. The maximum skill level that can be obtained depends on the size of the pilot&#039;s unit.&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || 4 || Allows the unit to support attack for adjacent allied units once per skill level each turn. Support Attack deals 50% of the normal damage.&lt;br /&gt;
|-class=even&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || 1 || Guarantees critical hits on Support Attack. Does not apply to the Second Attack skill. &lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || 2 || Reduces the EN consumption of weapons. L1: -10% / L2: -20%&lt;br /&gt;
|-class=even&lt;br /&gt;
| Bセーブ || Save B || 150 || 2 || Ammo is increased for all weapons. L1: +20% / L2: +50%; Rounds up on values of 0.5 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || 1 || If the pilot&#039;s SKL is at least 30 higher than the target&#039;s, they can perform another attack after the opponent&#039;s counterattack. Second Attack deals 50% of the normal damage.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 援護防御 || Support Defend || 250 || 4 || Allows the unit to Support Defend for adjacent allied units once per skill level each turn. Damage taken by the defender is equivalent to guarding (60%) or guarding with a shield (40%), if applicable.&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || 3 || Activates at 130 Morale. Increases final accuracy and evasion. L1: +5% / L2: +10% / L3: +15%. In addition, damage taken from attacks with less than 30% accuracy will be halved.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ガード || Guard || 100 || 3 || Activates at 130 Morale. Reduces damage taken. L1: 10% / L2: 15% / L3: 20%&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || 1 || If the unit attacks before moving, they will be able to move after attacking.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 先制攻撃 || Preemptive Strike || 300 || 1 || Casts the Persist and Accel spirits on the pilot at the beginning of each mission.&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || 1 || Prevents special effects such as Status Down, Immobile, Morale Down, and SP Down. Also prevents Daunt when Morale is 100 or lower.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || 3 || Increases starting Morale. L1: +2 / L2: +5 / L3: +10 &lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Morale+ (ATK) || 250 || 1 || The pilot gains 1 extra Morale when attacking, counterattacking, or providing a Support Attack.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 気力+DEF || Morale+ (DEF) || 250 || 1 || The pilot gains 1 extra Morale when taking damage, evading, or nullifying an attack with a barrier or special evasion ability. &lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 100 || 3 || Increases the pilot&#039;s maximum Morale. L1: +5 / L2: +10 / L3: +20&lt;br /&gt;
|-class=even&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || 1 || Allows the use of consumable parts on adjacent allies. Does not apply to parts that can affect multiple units.&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || 9 || Increases the pilot&#039;s maximum Spirit Points by 5 per skill level.&lt;br /&gt;
|-class=even&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || 300 || 1 || Increases the Repair command&#039;s range by 1, and increases the amount of HP it restores by 50%. Allows the Resupply command to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || 1 || Lowers the kill requirements for Ace and Great Ace to 50 and 70, respectively. &lt;br /&gt;
|-class=even&lt;br /&gt;
| ラッキースター || Lucky Star || 350 || 2 || Casts the Fortune spirit on the pilot at the beginning of each mission. L2: Recasts the Fortune spirit on the pilot at the start of every player phase when Morale is 130 or higher. &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Skills===&lt;br /&gt;
In order to purchase these skills, they must first be obtained during combat by shooting down certain bosses while Tyranado is deployed.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! TacP !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || 2500 || Activates at 130 Morale. Increases damage dealt by 20%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| フルカウンター || Full Counter || 2000 || All counterattacks will trigger Counter, causing the unit to attack first during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || Movement +1.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ＳＰ回復 || SP Recovery || 2500 || Restores an additional 10 SP to the main pilot at the beginning of each player phase.&lt;br /&gt;
|-&lt;br /&gt;
| ＥｘＣボーナス || ExC Bonus || 2000 || Grants +2 Extra Count (ExC) at the beginning of each mission.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 戦術待機 || Tactical Standby || 2500 || Ending the player phase while the unit can still act will cast the Zeal and Accel spirits on the pilot at the beginning of the next player phase. Restores 5 SP to the main pilot when activated.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! TacP !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 250 || Increases CQB by 5.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 射撃アップ || RNG Up || 250 || Increases RNG by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 250 || Increases SKL by 5.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 防御アップ || DEF Up || 250 || Increases DEF by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVN Up || 250 || Increases EVD by 5.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 命中アップ || HIT Up || 250 || Increases HIT by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-空 || Terrain Handling Up - Air  || 250 || Increases the pilot&#039;s Air rank by 1.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 地形適応アップ-陸 || Terrain Handling Up - Grd || 250 || Increases the pilot&#039;s Ground rank by 1.&lt;br /&gt;
|-&lt;br /&gt;
| 地形適応アップ-海 || Terrain Handling Up - Wtr || 250 || Increases the pilot&#039;s Water rank by 1.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 地形適応アップ-宇|| Terrain Handling Up - Spc || 250 || Increases the pilot&#039;s Space rank by 1.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Non-Buyable Skills==&lt;br /&gt;
===Unique Skills===&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || 1 || Doubles the defense and evasion bonuses of terrain.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 指揮官 || Commander || 4 || Increases Final Accuracy and Evasion to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. (see [[#Commander|Skill Details]]).&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || 1 || Increases the accuracy and evasion bonuses of the Commander skill by 10%. All units within the effective range gain the maximum bonus.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 強運 || Strong Luck || 1 || Funds gained from shooting down enemy units are increased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || If the opponent&#039;s SKL is higher, damage dealt increases by 10%, damage taken is reduced by 10%, and final accuracy and evasion are increased by 10%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 極 || Supreme || 1 || Activates at 130 Morale. Increases final accuracy, evasion, and critical rates by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| プレッシャー || Pressure || 4 || Increases damage dealt to and reduces damage taken from opponents within range whose SKL stats are lower. Effective range is twice the skill level. More effective at higher skill levels.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ＣＥＯ || CEO || 1 || Awards 50 TacP when clearing a map. Multiple instances of this skill will stack.&lt;br /&gt;
|-&lt;br /&gt;
| 勇者 || Brave || 9 || Increases accuracy, evasion, critical rate, and Armor. More effective at higher skill levels.&lt;br /&gt;
|--class=even&lt;br /&gt;
| ヒーロー || Hero || 9 || Increases accuracy, evasion, critical rate, and Armor. More effective at higher skill levels.&lt;br /&gt;
|-&lt;br /&gt;
| 聖戦士 || Battler || 1 || Increases the pilot&#039;s Morale by 3 each turn. At 150 Morale and higher, damage dealt is increased by 10%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| オーラ力 || Aura Power || 9 || Increases evasion, attack power for weapons requiring Aura Power, and Aura Barrier output. More effective at higher skill levels.&lt;br /&gt;
|-&lt;br /&gt;
| 魔法騎士 || Magic Knight || 1 || Increases final accuracy and damage dealt, and reduces damage taken as Morale increases. Enables Fuu&#039;s Magic command.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Enables the use of Newtype weaponry. Increases accuracy, evasion, and the range of Newtype weaponry. More effective at higher skill levels.&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Artificial Newtype || 9 || Enables the use of Newtype weaponry. Increases accuracy, evasion, and the range of Newtype weaponry. More effective at higher skill levels.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 明鏡止水 || Meikyou-Shisui || 1 || Activates at 140 Morale. All counterattacks will trigger Counter. CQB, HIT, and SKL increase by 10. Restores an additional 5 SP at the beginning of each player phase.&lt;br /&gt;
|-&lt;br /&gt;
| 宇宙海賊 || Space Pirate || 1 || Funds and TacP gained from shooting down enemy units are increased by 20%. Increases damage dealt by 20% against targets with higher HP.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ガッツ || Gutsy || 1 || CQB, RNG, SKL, DEF, EVD, and HIT are increased by [(Morale - 100) ÷ 5], up to a maximum bonus of +10 at 150 Morale.&lt;br /&gt;
|-&lt;br /&gt;
| スーパーガッツ || Super Gutsy || 1 || CQB, RNG, SKL, DEF, EVD, and HIT are increased by [(Morale - 100) ÷ 5], up to a maximum bonus of +10 at 150 Morale. In addition, the effect of the Morale+ Bonus skill is granted to the pilot.&lt;br /&gt;
|-class=even&lt;br /&gt;
| カウボーイ || Cowboy || 1 || Funds gained from shooting down enemy units are increased as Morale increases. 100~119: +20% / 120~149: +30% / 150+: +40% &amp;lt;br&amp;gt; In addition, Morale is increased by 3 when gaining more than 5000 funds from shooting down an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| カウボーイ || Cowboy (Ace) || 1 || Funds gained from shooting down enemy units are increased as Morale increases. 100~109: +30% / 110~119: +40% / 120+: +50% &amp;lt;br&amp;gt; In addition, Morale is increased by 5 when gaining more than 5000 funds from shooting down an enemy.&lt;br /&gt;
|-class=even&lt;br /&gt;
| アクロバット || Acrobat || 1 || Increases the unit&#039;s Mobility and Sight as Morale increases. 110~129: +10 / 130~149: +15 / 150+: +20&lt;br /&gt;
|-&lt;br /&gt;
| ＹＩＩ || YII (1) || 1 || CQB, RNG, SKL, DEF, EVD, and HIT are increased as Morale increases.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ＹＩＩ || YII (2) || 1 || CQB, RNG, SKL, DEF, EVD, and HIT are increased as Morale increases. In addition, damage dealt is increased by 10% when Morale is 130 or higher.&lt;br /&gt;
|-&lt;br /&gt;
| オーバーフロウ || Overflow || 1 || Activates at 150 Morale. Damage dealt is increased by 10% and damage taken is reduced by 20%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 異能生存体 || Superhuman Abilities || 1 || Increases CQB, RNG, SKL, DEF, EVD, and HIT by 20 when HP is less than 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 精密攻撃 || Precision Attack || 1 || Critical hits deal 50% more damage rather than the usual 25% more.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 電子の妖精 || Electron Fairy || 1 || Increases CQB, RNG, SKL, DEF, EVD, and HIT by 5 for all allied units within 3 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| ＩＦＳ || IFS || 1 || HIT, EVD, and SKL are increased as Morale increases.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Enemy-only Skills===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 戦闘プログラム || Combat Program || Increases final accuracy, evasion, and critical rates by 15%.&lt;br /&gt;
|-class=even&lt;br /&gt;
| 気力+ボーナス || Morale+ Bonus || The pilot gains 1 extra Morale when landing an attack, evading, taking damage, or when an allied unit is shot down. Stacks with the Morale+ (ATK) and Morale+ (DEF) skills.&lt;br /&gt;
|-&lt;br /&gt;
| ２回行動 || Double Action || Allows the unit to take two turns per phase.&lt;br /&gt;
|-class=even&lt;br /&gt;
| ３回行動 || Triple Action || Allows the unit to take three turns per phase.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pilot Skill Details==&lt;br /&gt;
===Potential===&lt;br /&gt;
====Potential Hit/Evade Bonuses====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP !! colspan=9 | &amp;lt;center&amp;gt;Potential LV&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 &lt;br /&gt;
|-&lt;br /&gt;
| 90% || colspan=8 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 80% || colspan=7 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 70% || colspan=6 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15%&lt;br /&gt;
|-&lt;br /&gt;
| 60% || colspan=5 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 50% || colspan=4 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15% || +20% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 40% || colspan=3 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15% || +20% || +25% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 30% || colspan=2 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +5% || +10% || +15% || +20% || +25% || +30% || +35%&lt;br /&gt;
|-&lt;br /&gt;
| 20% || - || +5% || +10% || +15% || +20% || +25% || +30% || +35% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 10% || +5% || +10% || +15% || +20% || +25% || +30% || +35% || +40% || +45%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Potential Armor Bonus====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP !! colspan=9 | &amp;lt;center&amp;gt;Potential LV&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 &lt;br /&gt;
|-&lt;br /&gt;
| 90% || colspan=8 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 80% || colspan=7 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 70% || colspan=6 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 60% || colspan=5 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 50% || colspan=4 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30% || +40% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 40% || colspan=3 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30% || +40% || +50% || +60%&lt;br /&gt;
|-&lt;br /&gt;
| 30% || colspan=2 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +10% || +20% || +30% || +40% || +50% || +60% || +70%&lt;br /&gt;
|-&lt;br /&gt;
| 20% || - || +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80%&lt;br /&gt;
|-&lt;br /&gt;
| 10% || +10% || +20% || +30% || +40% || +50% || +60% || +70% || +80% || +90%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Potential Critical Bonus====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! HP !! colspan=9 | &amp;lt;center&amp;gt;Potential LV&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|  || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 &lt;br /&gt;
|-&lt;br /&gt;
| 90% || colspan=8 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8%&lt;br /&gt;
|-&lt;br /&gt;
| 80% || colspan=7 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16%&lt;br /&gt;
|-&lt;br /&gt;
| 70% || colspan=6 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24%&lt;br /&gt;
|-&lt;br /&gt;
| 60% || colspan=5 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24% || +32%&lt;br /&gt;
|-&lt;br /&gt;
| 50% || colspan=4 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24% || +32% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 40% || colspan=3 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24% || +32% || +40% || +48%&lt;br /&gt;
|-&lt;br /&gt;
| 30% || colspan=2 | &amp;lt;center&amp;gt;-&amp;lt;/center&amp;gt; || +8% || +16% || +24% || +32% || +40% || +48% || +56%&lt;br /&gt;
|-&lt;br /&gt;
| 20% || - || +8% || +16% || +24% || +32% || +40% || +48% || +56% || +64%&lt;br /&gt;
|-&lt;br /&gt;
| 10% || +8% || +16% || +24% || +32% || +40% || +48% || +56% || +64% || +72%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Commander Hit/Evade Bonuses====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! colspan=5 | Range&lt;br /&gt;
|-&lt;br /&gt;
!  !! 1 !! 2 !! 3 !! 4 !! 5&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || +10% || +8% || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || +15% || +12% || +8% || - || -&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || +20% || +16% || +12% || +8% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || +25% || +20% || +15% || +10% || +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Brave/Hero Stat Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! LV !! Hit/Evade !! Critical !! Armor&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || +2% || +1% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || +4% || +3% || +100&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || +6% || +5% || +100&lt;br /&gt;
|-&lt;br /&gt;
| LV5 || +8% || +7% || +100&lt;br /&gt;
|-&lt;br /&gt;
| LV6 || +10% || +9% || +200&lt;br /&gt;
|-&lt;br /&gt;
| LV7 || +12% || +11% || +200&lt;br /&gt;
|-&lt;br /&gt;
| LV8 || +14% || +13% || +200&lt;br /&gt;
|-&lt;br /&gt;
| LV9 || +16% || +15% || +300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aura Power Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! LV !! Evade !! Weapon Power !! Aura Barrier&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || +5% || +100 || +100&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || +8% || +150 || +200&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || +10% || +200 || +300&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || +13% || +250 || +400&lt;br /&gt;
|-&lt;br /&gt;
| LV5 || +15% || +300 || +500&lt;br /&gt;
|-&lt;br /&gt;
| LV6 || +18% || +350 || +600&lt;br /&gt;
|-&lt;br /&gt;
| LV7 || +20% || +400 || +700&lt;br /&gt;
|-&lt;br /&gt;
| LV8 || +23% || +450 || +800&lt;br /&gt;
|-&lt;br /&gt;
| LV9 || +25% || +500 || +900&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pressure Damage Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! LV !! Range !! Damage Dealt !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || 2 || x1.05 || x0.95&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || 4 || x1.1 || x0.9&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || 6 || x1.15 || x0.85&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || 8 || x1.2 || x0.8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Newtype/Artificial Newtype Stat Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! !! colspan=2 | Newtype !! colspan=2 | Artificial Newtype&lt;br /&gt;
|-&lt;br /&gt;
! LV !! Hit/Evade !! Newtype Weap Range !! Hit/Evade !! Newtype Weap Range&lt;br /&gt;
|-&lt;br /&gt;
| LV1 || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| LV2 || +5% || - || +4% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV3 || +10% || - || +8% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV4 || +15% || - || +12% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV5 || +20% || - || +16% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV6 || +25% || - || +20% || -&lt;br /&gt;
|-&lt;br /&gt;
| LV7 || +25% || +1 || +20% || +1&lt;br /&gt;
|-&lt;br /&gt;
| LV8 || +30% || +1 || +24% || +1&lt;br /&gt;
|-&lt;br /&gt;
| LV9 || +30% || +2 || +24% || +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===YII Stat Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale !! All Stats&lt;br /&gt;
|-&lt;br /&gt;
| 110-119 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 120-129 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 130-139 || +6&lt;br /&gt;
|-&lt;br /&gt;
| 140-149 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 150-159 || +10&lt;br /&gt;
|-&lt;br /&gt;
| 160-169 || +12&lt;br /&gt;
|-&lt;br /&gt;
| 170+ || +15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magic Knight Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale !! Accuracy !! Damage Dealt !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 110-119 || +5% (+10%) || x1.05 (x1.1) || x0.95 (x0.9)&lt;br /&gt;
|-&lt;br /&gt;
| 120-139 || +10% (+15%) || x1.05 (x1.1) || x0.95 (x0.9)&lt;br /&gt;
|-&lt;br /&gt;
| 140-150 || +10% (+15%) || x1.1 (x1.15) || x0.9 (x0.85)&lt;br /&gt;
|-&lt;br /&gt;
| 151+ || +15% (+20%) || x1.15 (x1.2) || x0.85 (x0.8)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===IFS Stat Bonuses===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Morale !! SKL !! HIT/EVD&lt;br /&gt;
|-&lt;br /&gt;
| 110-119 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 120-129 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 130-139 || +6 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 140-149 || +8 || +11&lt;br /&gt;
|-&lt;br /&gt;
| 150-159 || +10 || +14&lt;br /&gt;
|-&lt;br /&gt;
| 160-169 || +12 || +17&lt;br /&gt;
|-&lt;br /&gt;
| 170+ || +14 || +20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Hibiki_Spirit_Commands&amp;diff=36485</id>
		<title>Super Robot Wars/Z3.2/Hibiki Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Hibiki_Spirit_Commands&amp;diff=36485"/>
		<updated>2019-05-04T19:18:35Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: Created page with &amp;quot;==Introduction== When beginning the game, you will be asked to pick the birthday and blood type of Hibiki, which determines his spirit command list. Certain dates and types ha...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
When beginning the game, you will be asked to pick the birthday and blood type of Hibiki, which determines his spirit command list. Certain dates and types have preconfigured results, while the rest are determined by astrological sign and blood type.&lt;br /&gt;
&lt;br /&gt;
==Default Spirit Commands==&lt;br /&gt;
&lt;br /&gt;
If you do not change the default entry for the Birthdate and Blood Type, you will have the following spirit commands.  (This is the Gemini B birthday type)&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spirit (SP Cost)&lt;br /&gt;
!Level Learned&lt;br /&gt;
|-&lt;br /&gt;
|Focus (20)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Strike (20)&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|Invincible+ (15)&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit (35)&lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|Courage (55)&lt;br /&gt;
|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Terada&#039;s Birthdate and Blood Type==&lt;br /&gt;
&lt;br /&gt;
Selecting the Birthdate and Blood Type (November 11th, Blood Type B) of Super Robot Wars series&#039; producer, Takanobu Terada, will provide the following Spirit Commands.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Spirit (SP Cost)&lt;br /&gt;
!Level Learned&lt;br /&gt;
|-&lt;br /&gt;
|Inspiration (20)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Focus+ (15)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Flash (15)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|Fighting Spirit (35)&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|Courage (50)&lt;br /&gt;
|46&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other Birthdate and Blood Type==&lt;br /&gt;
&lt;br /&gt;
Selection of any other Birthdate and Blood Type will provide the following Spirit Commands.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please note these are a work in-progress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aquarius (1/20~2/18)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Analyze (25), Flash+ (15), Strike (20), Love (55) || 1, ??, 15, 20, 48&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus+ (15), Assault (25), Instinct (25), Snipe (20), Courage (55) || 1, 10, 17, 28, 47&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus+ (15), Bless (45), Instinct (25), Assault (25), Courage (55) || 1, 8, 17, 30, 47&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus (15), Strike+ (20), Direct Hit (25), Flash (20), Courage (55) || 1, ??, ??, ??, 48&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pisces (2/19~3/20)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Assault (25), Invincible+ (15), Strike (20), Courage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus (15), Instinct (25), Daunt (45), Invincible+ (15), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus (15), Instinct (25), Direct Hit (25), Yell+ (30), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus+ (15), Assault (25), Instinct (25), Direct Hit (30), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aries (3/21~4/19)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Bless (45), Invincible+ (15), Instinct (25), Courage (55) || 1, 10, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus (20), Strike+ (15), Flash (15), Snipe (25), Love (55) || 1, 14, 21, 32, 46&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus (20), Flash+ (15), Strike (20), Direct Hit (25), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus (20), Strike (20), Bless (45), Invincible+ (15), Courage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Taurus (4/20~5/20)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus+ (20), Instinct (25), Analyze (20), Yell (30), Love (55) || 1, 12, 25, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus (20), Invincible+ (15), Strike (30, Yell (30), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus+ (20), Instinct (25), Daunt (40), Direct Hit (25), Courage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Guts+ (20) Focus (15), Instinct (25), Direct Hit (25), Coutage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gemini (5/21~6/21)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Invincible+ (15), Strike (20), Assault (30), Courage (55) || 1, 12, 20, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus (20), Strike (20), Invincible+ (15), Fighting Spirit (35), Courage (55) || 1, 10, 19, 33, 46&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus (20), Luck (35), Strike+ (15), Invincible (20), Courage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus+ (20), Analyze (25), Instinct (25), Hot Blood (35), Love (60) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cancer (6/22~7/22)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus+ (15), Instinct (25), Snipe (20), Yell (30), Courage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus+ (15), Instinct (25), Daunt (40), Direct Hit (25), Love (55) || 1, 10, 17, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus (20), Strike (20), Flash+ (15), Hot Blood (35), Love (60) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus (15), Instinct (25), Yell+ (30), Direct Hit (30), Love (55) || 1, 11, 25, 32, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Leo (7/23~8/22)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Effort (20), Invincible+ (15), Strike (20), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus (20), Instinct (25), Invincible+ (15), Yell (30), Courage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus (15), Instinct (25), Yell+ (30), Assault (25), Courage (55) || 1, 9, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus+ (15), Daunt (40), Instinct (25), Hot Blood (35), Love (60) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Virgo (8/23~9/22)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Invincible (15), Strike (20), Drive (50), Love (55) || 1, 12, 21, 35, 48&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus+ (15), Snipe (20), Instinct (25), Direct Hit (25), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus (20), Snipe (20), Invincible+ (15), Strike (20), Courage (55) || 1, 8, 12, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus+ (20), Instinct (25), Daunt (40), Hot Blood (35), Love (60) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Libra (9/23~10/23)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Invincible+ (15), Strike (20), Hot Blood (35), Courage (60) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus (20), Luck (35), Strike+ (20), Flash (25), Courage (55) || 1, ??, ??, 21, 47&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus (20), Strike (20), Invincible+ (15), Assault (30), Love (55) || 1, 11, 21, 30, 46&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus (20), Strike (20), Flash+ (15), Direct Hit (25), Love (55) || 1, ??, ??, ??, 48&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Scorpio (10/24~11/22)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Strike (20), Invincible+ (15), Daunt (40), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus (20), Yell (30), Flash+ (15), Strike (20), Courage (??) || 1, 8, ??, 24, ??&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus+ (15), Effort (20), Strike (20), Flash (15), Courage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus (20), Luck (30), Strike (20), Invincible+ (15), Love (55) || 1, 9, 17, 22, 48&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sagittarius (11/23~12/21)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus+ (15), Daunt (45), Yell (30), Instinct (25), Love (55) || 1, ??, ??, ??, 48&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus+ (15), Luck (35), Instinct (25), Analyze (20), Courage (55) || 1, 10, 16, 28, 48&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus (20), Assault (25), Invincible+ (15), Strike (20), Love (55) || 1, 8, 14, 24, 46&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus (20), Instinct (25), Invincible+ (15), Snipe (20), Courage (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Capricorn (12/22~1/19)===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Blood Type || Spirits (SP Cost) || Levels Learned&lt;br /&gt;
|-&lt;br /&gt;
| A || Focus (20), Luck (35), Instinct (25), Yell+ (30), Courage (55) || 1, 8, 17, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
| B || Focus (15), Strike+ (20), Invincible (20), Direct Hit (25), Courage (55) || 1, ??, ??, ??, 47&lt;br /&gt;
|-&lt;br /&gt;
| O || Focus+ (20), Assault (25), Instinct (25), Direct Hit (30), Love (55) || 1, 13, 23, 30, ??&lt;br /&gt;
|-&lt;br /&gt;
| AB || Focus (15), Invincible+ (20), Instinct (25), Daunt (45), Love (55) || 1, ??, ??, ??, ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=36484</id>
		<title>Super Robot Wars/Z3</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=36484"/>
		<updated>2019-05-04T19:16:43Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS3]] [[Category: Games on Vita]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第3次スーパーロボット大戦Z 時獄篇&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 3rd Super Robot Wars Z: Time Prison Chapter. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita April 10th, 2014 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Previous Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|SRW Z Special Disc]], [[../Z2|SRW Z2-1: Hakai-hen]] &amp;amp; [[../Z2.2|SRW Z2-2: Saisei-hen]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Following Games:&#039;&#039;&#039; [[../Z3.2|SRW Z3.2: Tengoku-Hen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 3rd game from the Z series of SRW games. It follows on from the two Z2 games for the PSP. This is the first part of the planned two part game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 99 playable scenarios&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timetable|Unit Acquisition Timeline]]&lt;br /&gt;
*[[/Complete Chart|Complete Flowchart and Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/DLC|DLC Missions]]&lt;br /&gt;
&lt;br /&gt;
==System Info==&lt;br /&gt;
*[[/Tag Tension|Tag Tension Command]]&lt;br /&gt;
*[[/Tactical Combo|Tactical Combo]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Pilot Abilities|Pilot Skills]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Hibiki Spirit Commands|Hibiki&#039;s Birthdate Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/CB|Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/D-Trader|D-Trader]]&lt;br /&gt;
*[[/Emblem|Emblem]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[http://www.shonengamez.com/2015/03/31/super-robot-wars-z3-2-translations-coming-soon/ Translated Game Manual]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2&amp;diff=36483</id>
		<title>Super Robot Wars/Z3.2</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2&amp;diff=36483"/>
		<updated>2019-05-04T19:16:40Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS3]] [[Category: Games on Vita]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第3次スーパーロボット大戦Z 天獄編&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 3rd Super Robot Wars Z: Heavenly Prison Chapter. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita - April 2nd, 2015 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Previous Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|Z Special Disc]], [[../Z2|Z2-1: Hakai-hen]], [[../Z2.2|Z2-2: Saisei-hen]] and [[../Z3|Z3-1: Jigoku-Hen]].&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; This game is the 2nd part of the 3rd game of the Z series and is considered to be its conclusion.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 104 playable scenarios + 2 prologue&lt;br /&gt;
&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Unit Acquisition Timeline|Unit Acquisition Timeline]]&lt;br /&gt;
*[[/Complete Chart|Complete Flowchart and Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/DLC Missions|DLC Missions]]&lt;br /&gt;
&lt;br /&gt;
==System Info==&lt;br /&gt;
*[[/Tag Tension|Tag Tension Command]]&lt;br /&gt;
*[[/Tactical Combo|Tactical Combo]]&lt;br /&gt;
*[[/Z-Crystal|Z-Crystal]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Pilot Abilities|Pilot Skills]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Hibiki Spirit Commands|Hibiki&#039;s Birthdate Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/CB|Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/D-Trader|D-Trader]]&lt;br /&gt;
*[[/Carryover|Carryover Bonuses]]&lt;br /&gt;
*[[/Emblem|Emblem]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[http://www.shonengamez.com/2015/03/31/super-robot-wars-z3-2-translations-coming-soon/ Translated Game Manual]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2&amp;diff=36482</id>
		<title>Super Robot Wars/Z3.2</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2&amp;diff=36482"/>
		<updated>2019-05-04T19:09:45Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS3]] [[Category: Games on Vita]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第3次スーパーロボット大戦Z 天獄編&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 3rd Super Robot Wars Z: Heavenly Prison Chapter. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita - April 2nd, 2015 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Previous Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|Z Special Disc]], [[../Z2|Z2-1: Hakai-hen]], [[../Z2.2|Z2-2: Saisei-hen]] and [[../Z3|Z3-1: Jigoku-Hen]].&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; This game is the 2nd part of the 3rd game of the Z series and is considered to be its conclusion.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 104 playable scenarios + 2 prologue&lt;br /&gt;
&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Unit Acquisition Timeline|Unit Acquisition Timeline]]&lt;br /&gt;
*[[/Complete Chart|Complete Flowchart and Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/DLC Missions|DLC Missions]]&lt;br /&gt;
&lt;br /&gt;
==System Info==&lt;br /&gt;
*[[/Tag Tension|Tag Tension Command]]&lt;br /&gt;
*[[/Tactical Combo|Tactical Combo]]&lt;br /&gt;
*[[/Z-Crystal|Z-Crystal]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Hibiki Spirit Commands|Hibiki&#039;s Birthdate Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/CB|Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/D-Trader|D-Trader]]&lt;br /&gt;
*[[/Carryover|Carryover Bonuses]]&lt;br /&gt;
*[[/Emblem|Emblem]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[http://www.shonengamez.com/2015/03/31/super-robot-wars-z3-2-translations-coming-soon/ Translated Game Manual]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=36481</id>
		<title>Super Robot Wars/Z3</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=36481"/>
		<updated>2019-05-04T19:09:43Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Pilot Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS3]] [[Category: Games on Vita]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第3次スーパーロボット大戦Z 時獄篇&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 3rd Super Robot Wars Z: Time Prison Chapter. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita April 10th, 2014 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Previous Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|SRW Z Special Disc]], [[../Z2|SRW Z2-1: Hakai-hen]] &amp;amp; [[../Z2.2|SRW Z2-2: Saisei-hen]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Following Games:&#039;&#039;&#039; [[../Z3.2|SRW Z3.2: Tengoku-Hen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 3rd game from the Z series of SRW games. It follows on from the two Z2 games for the PSP. This is the first part of the planned two part game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 99 playable scenarios&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timetable|Unit Acquisition Timeline]]&lt;br /&gt;
*[[/Complete Chart|Complete Flowchart and Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/DLC|DLC Missions]]&lt;br /&gt;
&lt;br /&gt;
==System Info==&lt;br /&gt;
*[[/Tag Tension|Tag Tension Command]]&lt;br /&gt;
*[[/Tactical Combo|Tactical Combo]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Hibiki Spirit Commands|Hibiki&#039;s Birthdate Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/CB|Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/D-Trader|D-Trader]]&lt;br /&gt;
*[[/Emblem|Emblem]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[http://www.shonengamez.com/2015/03/31/super-robot-wars-z3-2-translations-coming-soon/ Translated Game Manual]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2&amp;diff=36480</id>
		<title>Super Robot Wars/Z2.2</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2.2&amp;diff=36480"/>
		<updated>2019-05-04T19:08:57Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PSP]] [[Category:SRW Z2 Part 2]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第２次スーパーロボット大戦Z 再世篇&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 2nd Super Robot Wars Z: Regeneration Chapter, or, alternatively, &amp;quot;Second World Chapter&amp;quot;. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PSP April 5th, 2012 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Previous Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|SRW Z Special Disc]] &amp;amp; [[../Z2|SRW Z2-1: Hakai-hen]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; This is the 2nd instalment in the Z series of SRW games. It follows on from SRW Z and the SRW Z Special Disc on the PS2. This is the 2nd part from a 2 part game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 100 playable scenarios + 3 prologue scenarios&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Series and Story==&lt;br /&gt;
*Story Summary&lt;br /&gt;
**[[/Story1|Stages 1-10]] - Complete, Go With Kallen/Kummen Complete&lt;br /&gt;
**[[/Story2|Stages 11-20]] - Work in Progress, Go with Kallen&lt;br /&gt;
**[[/Story3|Stages 21-30]] - Work in Progress, Dark Continent&lt;br /&gt;
**[[/Story4|Stages 31-40]] - Complete, Destroy Team Complete, DC/Area 11 Complete&lt;br /&gt;
**[[/Story5|Stages 41-49]] - Complete, Frontier Fleet Complete&lt;br /&gt;
**[[/Story6|Stages 50-60]] - Believe in Zero/IF Route + Ending Complete, Black Knights/Normal Route not included&lt;br /&gt;
&lt;br /&gt;
*[[/Trivia|Trivia]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timeline|Unit Acquisition Timeline]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Birth|Crowe&#039;s Birthday Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/FUB|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Emblems|Emblems]]&lt;br /&gt;
*[[/Secrets|Secrets List]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Carryover Bonus|Hakai-hen Completion Bonuses]]&lt;br /&gt;
*[[/Menu Translation|Menu Translation]]&lt;br /&gt;
*[[/Special Dialogue|Special Dialogue]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2&amp;diff=36479</id>
		<title>Super Robot Wars/Z2</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2&amp;diff=36479"/>
		<updated>2019-05-04T19:08:56Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PSP]] [[Category:SRW Z2 Part 1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第２次スーパーロボット大戦Z 破界篇&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 2nd Super Robot Wars Z: Break the World Chapter&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PSP April 14, 2011 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Related Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|SRW Z Special Disc]] &amp;amp; [[../Z2.2|SRW Z2-2: Saisei-hen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; This is the 2nd instalment in the Z series of SRW games. It follows on from SRW Z and the SRW Z Special Disc on the PS2. This is the 1st part from a 2 part game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 86 playable scenarios&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Series and Story== &lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Story translation|Story Translation]]&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timeline|Unit/Character Acquisition Timeline]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Birth|Crow&#039;s Birthday Spirit List]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/FUB|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets List]]&lt;br /&gt;
*[[/BGM|BGM List]]&lt;br /&gt;
*[[/Menu Translation|Menu Translation]]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;br /&gt;
*[[/Gameplay Strategies|Gameplay Strategies]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=36451</id>
		<title>Super Robot Wars/Z3</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=36451"/>
		<updated>2019-05-03T18:25:31Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Mech Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS3]] [[Category: Games on Vita]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第3次スーパーロボット大戦Z 時獄篇&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 3rd Super Robot Wars Z: Time Prison Chapter. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita April 10th, 2014 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Previous Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|SRW Z Special Disc]], [[../Z2|SRW Z2-1: Hakai-hen]] &amp;amp; [[../Z2.2|SRW Z2-2: Saisei-hen]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Following Games:&#039;&#039;&#039; [[../Z3.2|SRW Z3.2: Tengoku-Hen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 3rd game from the Z series of SRW games. It follows on from the two Z2 games for the PSP. This is the first part of the planned two part game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 99 playable scenarios&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timetable|Unit Acquisition Timeline]]&lt;br /&gt;
*[[/Complete Chart|Complete Flowchart and Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/DLC|DLC Missions]]&lt;br /&gt;
&lt;br /&gt;
==System Info==&lt;br /&gt;
*[[/Tag Tension|Tag Tension Command]]&lt;br /&gt;
*[[/Tactical Combo|Tactical Combo]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Hibiki Spirit Commands|Hibiki&#039;s Birthdate Spirit Commands]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/CB|Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/D-Trader|D-Trader]]&lt;br /&gt;
*[[/Emblem|Emblem]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[http://www.shonengamez.com/2015/03/31/super-robot-wars-z3-2-translations-coming-soon/ Translated Game Manual]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=36450</id>
		<title>Super Robot Wars/Z3</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3&amp;diff=36450"/>
		<updated>2019-05-03T18:24:31Z</updated>

		<summary type="html">&lt;p&gt;Dancoulion: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Video_Games]] [[Category: Games on PS3]] [[Category: Games on Vita]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 第3次スーパーロボット大戦Z 時獄篇&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; 3rd Super Robot Wars Z: Time Prison Chapter. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PS3/Vita April 10th, 2014 JP &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Previous Games:&#039;&#039;&#039; [[../Z|SRW Z]], [[../Z Special Disk|SRW Z Special Disc]], [[../Z2|SRW Z2-1: Hakai-hen]] &amp;amp; [[../Z2.2|SRW Z2-2: Saisei-hen]] &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Following Games:&#039;&#039;&#039; [[../Z3.2|SRW Z3.2: Tengoku-Hen]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 3rd game from the Z series of SRW games. It follows on from the two Z2 games for the PSP. This is the first part of the planned two part game.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 99 playable scenarios&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game Info==&lt;br /&gt;
*[[/Series|Series List]]&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Timetable|Unit Acquisition Timeline]]&lt;br /&gt;
*[[/Complete Chart|Complete Flowchart and Table]] - List of all Objectives, BMs, Unit, Character, Weapon and Item acquisition.&lt;br /&gt;
*[[/DLC|DLC Missions]]&lt;br /&gt;
&lt;br /&gt;
==System Info==&lt;br /&gt;
*[[/Tag Tension|Tag Tension Command]]&lt;br /&gt;
*[[/Tactical Combo|Tactical Combo]]&lt;br /&gt;
&lt;br /&gt;
==Pilot Info==&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Sub-Orders|Sub-Orders]]&lt;br /&gt;
*[[/Pilot Database|Pilot Database]]&lt;br /&gt;
*[[/Pilot Abilities|Pilot Abilities]]&lt;br /&gt;
*[[/Ace Bonuses|Ace Bonus]]&lt;br /&gt;
*[[/Relationship Bonus|Relationship Bonus]]&lt;br /&gt;
*[[/Will and Personality|Will and Personality Information]]&lt;br /&gt;
*[[/Hibiki Spirit Commands|Hibiki&#039;s Birthdate Spirit Commands]]&lt;br /&gt;
&lt;br /&gt;
==Mech Info==&lt;br /&gt;
*[[/Parts|Parts List]]&lt;br /&gt;
*[[/Mech Abilities|Mech Abilities]]&lt;br /&gt;
*[[/CB|Upgrade Bonuses]]&lt;br /&gt;
*[[/Upgrade Carryover|Upgrade Carryover]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Status Effects|Status Effects]]&lt;br /&gt;
*[[/Team Attacks|Team Attacks]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/D-Trader|D-Trader]]&lt;br /&gt;
*[[/Emblem|Emblem]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Trophies|Trophies]]&lt;br /&gt;
*[http://www.shonengamez.com/2015/03/31/super-robot-wars-z3-2-translations-coming-soon/ Translated Game Manual]&lt;br /&gt;
*[[/Info Dump|Info Dump]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;/div&gt;</summary>
		<author><name>Dancoulion</name></author>
	</entry>
</feed>