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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Eindeh</id>
	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-25T04:39:18Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=62844</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=62844"/>
		<updated>2025-01-27T14:55:39Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;br&amp;gt;Some temporary ally units have Barrier Pierce weapons, but aren&#039;t listed since there&#039;s no enemy with barrier that can be activated during the scenarios they appear in.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Mk-II Type S || Ultimate Gespenst Kick || 究極！ゲシュペンストキック || Melee || — || P || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 1~2 || +35 || +65 || — || 30 || — || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dygenguar || Flame Cloud Sword || 斬艦刀・雲耀の太刀 || Melee || — || P || — || — || — || {{caption|6100~6900| 6150 - 6200 - 6250 - 6300 - 6400 - 6500 - 6600 - 6700 - 6800 - 6900}} || 7900 || 1 || +20 || +50 || — || 60 || 130 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen Riese || Aerial Claymore || エリアル・クレイモア || Melee || — || —  || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 1 || +40 || +45 || 2 || — || 130 || — || A || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Vaisaga || Radiant Blade || 奥義・光刃閃 || Melee || — || P || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 1~4 || +20 || +50 || — || 40 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|6100~7700| 6200 - 6300 - 6400 - 6550 - 6700 - 6850 - 7050 - 7250 - 7450 - 7700}} || 8700 || 1~4 || +40 || +10 || — || 70 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Personlichkeit || Mabuieguri || マブイエグリ || Melee || — || P || — || — || — || 5000 || — || 1~5 || +60 || +50 || — || 30 || 125 || — || A || A || A || A || Temporary ally in scenario 50 || —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Cosmodriver || Faeries || フェアリー || Ranged || — || — || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~7 || +40 || +10 || — || 25 || 105 || — || B || A || C || S || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Siegerlion || Sonic Acceleration || ソニックアクセラレーション || Ranged || — || P || — || — || — || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 2~5 || +25 || +50 || — || 45 || 120 || — || S || A || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type RV || Mega Buster Cannon || メガ・バスターキャノン || Ranged || — || — || — || ALL || — || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 1~8 || +25 || +35 || 8 || — || 110 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Flyer || D-Rifle MAX Mode || DライフルMAXモード || Ranged || — || — || — || ALL || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~8 || +40 || +35 || — || 30 || 110 || — || S || A || C || B || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Razangriff Raven || Charged Particle Beam || 集束荷電粒子砲 || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 3~9 || +15 || +25 || — || 60 || 130 || — || S || S || C || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aussenseiter || Sturmangriff || シュツルム・アングリフ || Ranged || — || P || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 1~3 || +45 || +40 || — || 50 || 130 || — || A || S || S || A || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Angelg || Phantom Phoenix || ファントムフェニックス || Ranged || — || — || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~8 || +30 || +20 || — || 40 || 120 || — || A || A || A || A || Scenario 35 onwards, Requires Pilot Lv. 10 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst || Neutron Beam || ニュートロンビーム || Ranged || — || — || B || — || — || 3800 || — || 1~6 || +35 || +40 || 10 || — || — || — || S || S || A || S || Temporary ally in scenario 22 || —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=58983</id>
		<title>Super Robot Wars/V/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=58983"/>
		<updated>2023-12-11T02:22:01Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Arzenal route: Clear Scenario 14 with Maito, Tribomber and Guard Driver having a total score of at least 60.&lt;br /&gt;
&lt;br /&gt;
Japan Route: Clear Scenario 17 with Maito, Tribomber and Guard Driver having a total score of at least 50.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 27, Sousuke must have a score greater than 40. Full Metal Panic characters must have a total score greater than 100.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenarios: Galvanizing Hope and New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the First Print DLC.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Automatically unlocked. Must be completed if you do not have the First Print DLC Special Scenarios.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 39: Wake up, Time to Die, Shinji must do two of: defeat Ninth Angel; defeat Tenth Angel; be Ace Pilot.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 8, defeat one enemy with Melda.&lt;br /&gt;
&lt;br /&gt;
In addition: either shoot down Melda with Akira on Scenario 28 UC Route, or Ace Okita by the end of Scenario 42.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots, 1 Great Ace and on Scenario 47: The Future have Yamato use the Wave Motion Cannon.&lt;br /&gt;
&lt;br /&gt;
Automatically unlocked from the 2nd playthrough carryover and onward.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Black Might Gaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Might Gaine will join on Scenario 28: The Clash of Right and Wrong or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
You must either:&lt;br /&gt;
* Scenario 37 Space: Obtained at least 2 Titan points before clearing the scenario, and defeat Jerid with Kamille during the stage.&lt;br /&gt;
* Scenario 39: Clear stage with at least 3 Titan points.&lt;br /&gt;
Titan points:&lt;br /&gt;
* Scenario 23 No Help : total 3 points, one point each for&lt;br /&gt;
** Defeat at least one enemy with Yazan (cannot use support attack)&lt;br /&gt;
** Defeat at least one enemy with Jerid (cannot use support attack)&lt;br /&gt;
** Both Yazan and Jerid defeat at least one enemy (cannot use support attack).&lt;br /&gt;
* Scenario 25 Londo Bell : Total 2 points, one point each for&lt;br /&gt;
** Defeat Yazan with either Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
** Defeat Jerid with either Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
* Scenario 24 No Help: Total 2 points, one point each for&lt;br /&gt;
** Defeat Yazan with either Kamille, Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
** Defeat Jerid with either Kamille, Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
* Scenario 30 UC: Total 1 point for both Yazan and Jerid defeat at least one enemy (cannot use support attack).&lt;br /&gt;
* Scenario 36: Total 1 point for defeating Jerid with Kamille&lt;br /&gt;
* Scenario 37 Space: Total 2 points for one point each for&lt;br /&gt;
** Defeati Yazan with either Judau or Kamille&lt;br /&gt;
** Defeati Jerid with Kamille&lt;br /&gt;
&lt;br /&gt;
Otherwise, they will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
Clear Scenario 39 with at least 2 points.&lt;br /&gt;
&lt;br /&gt;
Scenario 24 No Help: One point each for:&lt;br /&gt;
* Deploying Xi Gundam and retaining him on the map, there will be an event when Ally reinforcement appear.&lt;br /&gt;
* Fighting Lane with Hathaway.&lt;br /&gt;
Scenario 30 UC: One point each for:&lt;br /&gt;
* Defeating Lane when he was an enemy.&lt;br /&gt;
* Having Lane survived the scenario while he is an ally.&lt;br /&gt;
Scenario 31 UC: One point for fighting Lane with Hathaway, both party has to survive that attack (this is also the requirement for Xi Gundam Missile pod).&lt;br /&gt;
&lt;br /&gt;
Scenario 37 Space: One point for defeating Lane with Hathaway.&lt;br /&gt;
&lt;br /&gt;
You will get Lane before the start of Scenario 40.&lt;br /&gt;
&lt;br /&gt;
Otherwise, he will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
Joins on Scenario 51 Battle Is Over route if you either:&lt;br /&gt;
* Scenario 36 : Attack Frontal with Kamille, Amuro and Banagher, or&lt;br /&gt;
* Scenario 38 Space : Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on Scenario 50 Fierce Battles, even if you miss it. &lt;br /&gt;
&lt;br /&gt;
Will join on either route on the second playthrough.&lt;br /&gt;
&lt;br /&gt;
=== Jill with Raziya  ===&lt;br /&gt;
&lt;br /&gt;
* Scenario 35: Fulfill all 3 conditions.&lt;br /&gt;
** Attack Salia with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
** Attack Ersha with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
** Attack Chris with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
* Scenario 37 AD: Fulfill all 4 conditions.&lt;br /&gt;
** Attack Salia with Ange.&lt;br /&gt;
** Attack Ersha with Ange.&lt;br /&gt;
** Attack Chris with Ange.&lt;br /&gt;
** Attack Chris with either Hlida or Rosalie (or maybe both, not fully certain).&lt;br /&gt;
* Scenario 38 AD: Defeat Salia with Jill.&lt;br /&gt;
&lt;br /&gt;
Will automatically join on second playthrough and after.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde option ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 43: Yamato Route, you will be presented a choice for Tieria to either remain in Raphael Gundam, or be 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
&lt;br /&gt;
Otherwise, becomes 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
&lt;br /&gt;
=== Melda Deitz in Cvarke ===&lt;br /&gt;
To join on Scenario 28 UC Route:&lt;br /&gt;
* Scenario 8: Kill at least one enemy with Melda (cannot use support attack)&lt;br /&gt;
* Scenario 28 UC Route: Shoot down Melda with Akira Yamamoto.&lt;br /&gt;
* Will leave on Scenario 41.&lt;br /&gt;
Otherwise, joins on stage 47.&lt;br /&gt;
&lt;br /&gt;
=== Zinnerman in Garencieres ===&lt;br /&gt;
&lt;br /&gt;
Joins after Scenario 37 Space Route with 4 Marida points as well as having defeated Banshee Norn. &lt;br /&gt;
&lt;br /&gt;
Joins after the other Routes if you have 6 Marida points.&lt;br /&gt;
&lt;br /&gt;
Unless otherwise stated, each is worth one point.&lt;br /&gt;
* Scenario 23 (either route):&lt;br /&gt;
** Banagher fights Marida,&lt;br /&gt;
** Judau fights Marida and&lt;br /&gt;
** Banagher defeats Marida.&lt;br /&gt;
* Scenario 25 (either route): &lt;br /&gt;
** 3 points for either Ple or Ple 2 fighting Marida&lt;br /&gt;
** Banagher fights Marida&lt;br /&gt;
** Judau fights Marida&lt;br /&gt;
* Scenario 31 UC: &lt;br /&gt;
** 2 points for either Ple or Ple Two fight Ple twelve.&lt;br /&gt;
* Scenario 32 UC:&lt;br /&gt;
** 2 points for persuading Ple Twelve with either Ple or Ple Two or Judau.&lt;br /&gt;
* Scenario 36:&lt;br /&gt;
** Fighting Riddhe with Banagher&lt;br /&gt;
** Fighting Riddhe with Marida&lt;br /&gt;
** Defeating Riddhe with Banagher&lt;br /&gt;
** 2 points for defeating Riddhe with Marida.&lt;br /&gt;
&lt;br /&gt;
=== Other Protagonist ===&lt;br /&gt;
&lt;br /&gt;
Scenario 48: Defeat Sub Protagonist with selected Protagonist (cannot use support attack).&lt;br /&gt;
&lt;br /&gt;
Character joins with Vangrey II after Scenario 49.&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
By the end of Scenario 35:&lt;br /&gt;
* Obtain at least 3 Marida point,&lt;br /&gt;
* Judau obtain ace pilot, and&lt;br /&gt;
* ZZ Gundam obtains custom bonus.&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
Complete these conditions:&lt;br /&gt;
* Scenario 31 UC: Attack Loni with Banagher and Hathaway after she goes berserk.&lt;br /&gt;
* Scenario 38 Space: Persuade Loni with either Banagher or Hathaway, then defeat her.&lt;br /&gt;
&lt;br /&gt;
=== Savage (Crossbow) ===&lt;br /&gt;
&lt;br /&gt;
Scenario 31 UC: Kill at least one enemy with Savage Crossbow (cannot use support attack).&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Additional Attacks ==&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam: Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
Scenario 31 UC: Attack Lane with Hathaway, with both surviving the encounter.&lt;br /&gt;
&lt;br /&gt;
You will get the missile pod at the start of 38B, or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on Scenario 50 Fierce Battles, even if you miss it. Automatic on second playthrough or after.&lt;br /&gt;
&lt;br /&gt;
=== Nadesico C: Phase Transition Cannon ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace pilot by the end of Scenario 36. Will gain during Scenario 37, or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on 50B even if you miss it. Free pass for 2nd playthough and beyond.&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
In Scenario 29 UC, move Boss Borot onto a Kurogane Spa tile.&lt;br /&gt;
&lt;br /&gt;
== Saving characters (Event only) ==&lt;br /&gt;
&lt;br /&gt;
=== Kochou survives ===&lt;br /&gt;
&lt;br /&gt;
Scenario 28 AD: Deploy Akito and keep him on the map. Event will happen after Mightkaiser appears. Kochou/Lunna will then appear in later scenes. Note: if you decide to attack Kochou with Akito She will still appear later.&lt;br /&gt;
&lt;br /&gt;
== Secrets Chart ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|  &lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| - || - || Galvanizing Hope and New Force || Only available if you have the First Print DLC. Available after the 1st scenario. Recruits Lottie and Velt Early. &lt;br /&gt;
|-&lt;br /&gt;
| - || - || A New Hope Grows || Automatically unlocked. Must be completed if you do not have the First Print DLC Special Scenarios.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || - || Supporting a Long Journey Scenario (1/2) || Defeat one enemy with Melda.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || - || Melda Deitz &amp;amp; Cvarke (1/2) || Defeat one enemy with Melda. &lt;br /&gt;
|-&lt;br /&gt;
| 11 || - || Concentration Skill Unlock || Tri Bomber and Guard Diver obtain 25 combined kills&lt;br /&gt;
|-&lt;br /&gt;
| 14 || - || Black Brave Express (Scenario) || Clear this Scenario with Maito, Tribomber and Guard Driver having a combined score of at least 60. (If you don&#039;t yet, there is another check at the end of stage 17 Japan route only).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Japan Route || Black Brave Express || Clear Scenario with Maito, Tribomber and Guard Driver having a total score of at least 50.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || - || Full Counter Skill Unlock || Defeat Hoi Kow Lu or Joe the Ace (with Maito).&lt;br /&gt;
|-&lt;br /&gt;
| 19 || - || Dash Skill Unlock || Defeat Ghuli.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Defeat at least one enemy with Yazan; 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Defeat at least one enemy with Jerid; 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Both Yazan and Jerid defeat at least one enemy. 1 point. (Yes, this is a third point).&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Banagher fights (But does not kill) Marida. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Judau fights (But does not kill) Marida. 1 Point. &lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Banagher defeats Marida. 1 point. (you can get all 3 points)&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Standby Strategy Skill Unlock || Defeat Marida (with anyone).&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Titan Points || Defeat Yazan with either Kamille, Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Titan Points || Defeat Jerid with either Kamille, Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Lane Points || Deploying Xi Gundam and retaining him on the map, there will be an event when Ally reinforcement appears. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Lane Points || Fighting Lane with Hathaway. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Banagher fights Marida. 1 point. 3 points for either Ple or Ple 2 fighting Marida.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Judau fights Marida. 1 point. 3 points for either Ple or Ple 2 fighting Marida.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Either Ple or Ple 2 fighting Marida. 3 points.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || We don&#039;t need help || Attacker Skill Unlock || Defeat Gauron or Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
| 25 || We don&#039;t need help || SP Recovery Skill Unlock || Defeat Gauron or Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Call Londo Bell || Titan Points || Defeat Yazan with either Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Call Londo Bell || Titan Points || Defeat Jerid with either Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || - || Thought Patterns || Sousuke must have a score greater than 40, AND Full Metal Panic characters must have a total score greater than 100. (Sosuke, Mao, Kurz, Clouseau, Tessa)&lt;br /&gt;
|-&lt;br /&gt;
| 27 || - || Bonta-Kun || Clear the Secret Scenario: Thought Patterns.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || UC Route || Supporting a Long Journey Scenario (2/2)|| Shoot down Melda with Akira. Alternatively, unlock it at stage 42 by Aceing Okita&lt;br /&gt;
|-&lt;br /&gt;
| 28 || UC Route || Melda Deitz &amp;amp; Cvarke (2/2) || Shoot down Melda with Akira. Otherwise, joins on stage 47.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || AD Route || Black Might Gaine || Black Might Gaine will join on Scenario 28 AD, OR after the Route Split if going UC, so long as you previously cleared the Secret Scenario: Black Brave Express (S17.5). &lt;br /&gt;
|-&lt;br /&gt;
| 28 || AD Route || Saving characters (Event only) || Deploy Akito and keep him on the map. Event will happen after Mightkaiser appears. Kochou/Lunna will survive. &lt;br /&gt;
|-&lt;br /&gt;
| 29 || UC Route || Super Alloy Z || Move Boss Borot onto a Kurogane Spa tile. &lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Titan Points || Yazan must defeat at least one enemy. 1 point. (Cannot use support attack).&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Titan Points || Jerid must defeat at least one enemy. 1 point. (Cannot use support attack).&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Lane Points || Defeat Lane when he was an enemy. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Lane Points || Having Lane survived the scenario while he is an ally. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Lane Points || Fight Lane with Hathaway, both party has to survive that attack. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Xi Gundam: Missile Pod || Fight Lane with Hathaway, both party has to survive that attack. You will get the missile pod at the start of the scenario, or after the Route Split. Otherwise, obtain it on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Marida Points || Either Ple or Ple Two fight Ple twelve. 2 Points.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Alpha Azieru (Unit) (1/2) || Attack Loni with Banagher and Hathaway after she goes berserk.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Savage (Crossbow) || Kill at least one enemy with Savage Crossbow.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || UC Route || Marida Points || Persuade Ple Twelve with either Ple, or Ple Two, or Judau. 2 Points.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Jill (1/3) || Fulfill all 3 conditions. Attack Salia, Ersha, and Chris with either Ange, Hlida, Rosalie, or Vivian.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Full Armor ZZ Gundam || Obtained at least 3 Marida point, Judau obtain ace pilot, and ZZ Gundam obtains custom bonus by the end of the scenario.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Titan Points || Defeating Jerid with Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Full Frontal &amp;amp; Neo Zeong || Attack Frontal with Kamille, Amuro and Banagher. If you miss this, another check happens at Scenario 38 (Space Route).&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Banagher fights Riddhe. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Judau fights Riddhe. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Banagher defeats Riddhe. 1 point. (BUT, 2 points for defeating Riddhe with Marida.)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Nadesico C: Phase Transition Cannon || Ruri Hoshino becomes an Ace pilot by the end of the scenario. Will gain during Scenario 37, or after the Route Split. Otherwise, obtain it on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Titan Points || Defeati Yazan with either Judau or Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Titan Points || Defeati Jerid with Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi || Clear scenario with at least 2 Titan points. If you miss this, another check happens at Scenario 39. Otherwise, they will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Lane Points || Defeat Lane with Hathaway. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Zinnerman &amp;amp; Garencieres || Joins after this Scenario with 4 Marida points as well as having defeated Banshee Norn. Joins after the other Routes on S39 if you have 6 Marida points. &lt;br /&gt;
|-&lt;br /&gt;
| 37 || AD Route || Jill (2/3) || Fulfill all 4 conditions. Attack Salia, and Ersha, and Chris with Ange. Also, attack Chris with either Hlida or Rosalie (or maybe both, not fully certain).&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Space Route || Full Frontal &amp;amp; Neo Zeong || Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher. This trigger only exists if you missed the first one on Scenario 36. Reward comes on Scenario 51 Battle is Over Route.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Space Route || Alpha Azieru (Unit) (2/2) || Persuade Loni with either Banagher or Hathaway, THEN KILL HER.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || AD Route || Jill (3/3)|| Defeat Salia with Jill.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || NOT Space Route || Zinnerman &amp;amp; Garencieres || Joins after this Scenario with 6 Marida points. This Trigger only exists if you did NOT select Space Route. &lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Come the Messenger || Shinji must do two of: defeat Ninth Angel; defeat Tenth Angel; be Ace Pilot.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Kaworu Nagisa &amp;amp; Evangelion Unit 13 || Clear the Secret Scenario: Come the Messenger.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi || Clear scenario with at least 3 Titan points. Otherwise, they will only join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Lane &amp;amp; Penelope || Clear scenario with at least 2 Lane points. Otherwise, he will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 42 || - || Supporting a Long Journey Scenario (2?/2) || Ace Okita by the end of Scenario. This trigger only exists if you missed the first one on stage 28 UC Route.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Yamato Route || Tieria Erde option || You will be presented a choice for Tieria to either remain in Raphael Gundam, or be 00 Qan[T]&#039;s sub-pilot. Otherwise, becomes 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
|-&lt;br /&gt;
| 47 || - || Fierce Battles Ahead || Have Yamato use the Wave Motion Cannon. (Required for true ending).&lt;br /&gt;
|-&lt;br /&gt;
| 48 || - || Other Protagonist || Defeat Sub Protagonist with selected Protagonist. Character joins with Vangrey II after Scenario 49. (Can&#039;t be a support attack?)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || - || Fierce Battles Ahead || By Scenario 50, have 25 Ace Pilots, 1 Great Ace.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || The Battle is Over || Full Frontal &amp;amp; Neo Zeong || Clear condition in either scenario 36 or 38 (Space Route).&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=58982</id>
		<title>Super Robot Wars/V/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=58982"/>
		<updated>2023-12-11T02:21:09Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Arzenal route: Clear Scenario 14 with Maito, Tribomber and Guard Driver having a total score of at least 60.&lt;br /&gt;
&lt;br /&gt;
Japan Route: Clear Scenario 17 with Maito, Tribomber and Guard Driver having a total score of at least 50.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 27, Sousuke must have a score greater than 40. Full Metal Panic characters must have a total score greater than 100.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenarios: Galvanizing Hope and New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the First Print DLC.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Automatically unlocked. Must be completed if you do not have the First Print DLC Special Scenarios.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 39: Wake up, Time to Die, Shinji must do two of: defeat Ninth Angel; defeat Tenth Angel; be Ace Pilot.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 8, defeat one enemy with Melda.&lt;br /&gt;
&lt;br /&gt;
In addition: either shoot down Melda with Akira on Scenario 28 UC Route, or Ace Okita by the end of Scenario 42.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots, 1 Great Ace and on Scenario 47: The Future have Yamato use the Wave Motion Cannon.&lt;br /&gt;
&lt;br /&gt;
Automatically unlocked from the 2nd playthrough carryover and onward.&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Black Might Gaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Might Gaine will join on Scenario 28: The Clash of Right and Wrong or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
You must either:&lt;br /&gt;
* Scenario 37 Space: Obtained at least 2 Titan points before clearing the scenario, and defeat Jerid with Kamille during the stage.&lt;br /&gt;
* Scenario 39: Clear stage with at least 3 Titan points.&lt;br /&gt;
Titan points:&lt;br /&gt;
* Scenario 23 No Help : total 3 points, one point each for&lt;br /&gt;
** Defeat at least one enemy with Yazan (cannot use support attack)&lt;br /&gt;
** Defeat at least one enemy with Jerid (cannot use support attack)&lt;br /&gt;
** Both Yazan and Jerid defeat at least one enemy (cannot use support attack).&lt;br /&gt;
* Scenario 25 Londo Bell : Total 2 points, one point each for&lt;br /&gt;
** Defeat Yazan with either Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
** Defeat Jerid with either Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
* Scenario 24 No Help: Total 2 points, one point each for&lt;br /&gt;
** Defeat Yazan with either Kamille, Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
** Defeat Jerid with either Kamille, Judau, Amuro, Hathaway or Banagher&lt;br /&gt;
* Scenario 30 UC: Total 1 point for both Yazan and Jerid defeat at least one enemy (cannot use support attack).&lt;br /&gt;
* Scenario 36: Total 1 point for defeating Jerid with Kamille&lt;br /&gt;
* Scenario 37 Space: Total 2 points for one point each for&lt;br /&gt;
** Defeati Yazan with either Judau or Kamille&lt;br /&gt;
** Defeati Jerid with Kamille&lt;br /&gt;
&lt;br /&gt;
Otherwise, they will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
Clear Scenario 39 with at least 2 points.&lt;br /&gt;
&lt;br /&gt;
Scenario 24 No Help: One point each for:&lt;br /&gt;
* Deploying Xi Gundam and retaining him on the map, there will be an event when Ally reinforcement appear.&lt;br /&gt;
* Fighting Lane with Hathaway.&lt;br /&gt;
Scenario 30 UC: One point each for:&lt;br /&gt;
* Defeating Lane when he was an enemy.&lt;br /&gt;
* Having Lane survived the scenario while he is an ally.&lt;br /&gt;
Scenario 31 UC: One point for fighting Lane with Hathaway, both party has to survive that attack (this is also the requirement for Xi Gundam Missile pod).&lt;br /&gt;
&lt;br /&gt;
Scenario 37 Space: One point for defeating Lane with Hathaway.&lt;br /&gt;
&lt;br /&gt;
You will get Lane before the start of Scenario 40.&lt;br /&gt;
&lt;br /&gt;
Otherwise, he will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
Joins on Scenario 51 Battle Is Over route if you either:&lt;br /&gt;
* Scenario 36 : Attack Frontal with Kamille, Amuro and Banagher, or&lt;br /&gt;
* Scenario 38 Space : Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on Scenario 50 Fierce Battles, even if you miss it. &lt;br /&gt;
&lt;br /&gt;
Will join on either route on the second playthrough.&lt;br /&gt;
&lt;br /&gt;
=== Jill with Raziya  ===&lt;br /&gt;
&lt;br /&gt;
* Scenario 35: Fulfill all 3 conditions.&lt;br /&gt;
** Attack Salia with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
** Attack Ersha with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
** Attack Chris with either Ange, Hlida, Rosalie or Vivian.&lt;br /&gt;
* Scenario 37 AD: Fulfill all 4 conditions.&lt;br /&gt;
** Attack Salia with Ange.&lt;br /&gt;
** Attack Ersha with Ange.&lt;br /&gt;
** Attack Chris with Ange.&lt;br /&gt;
** Attack Chris with either Hlida or Rosalie (or maybe both, not fully certain).&lt;br /&gt;
* Scenario 38 AD: Defeat Salia with Jill.&lt;br /&gt;
&lt;br /&gt;
Will automatically join on second playthrough and after.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde option ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 43: Yamato Route, you will be presented a choice for Tieria to either remain in Raphael Gundam, or be 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
&lt;br /&gt;
Otherwise, becomes 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
&lt;br /&gt;
=== Melda Deitz in Cvarke ===&lt;br /&gt;
To join on Scenario 28 UC Route:&lt;br /&gt;
* Scenario 8: Kill at least one enemy with Melda (cannot use support attack)&lt;br /&gt;
* Scenario 28 UC Route: Shoot down Melda with Akira Yamamoto.&lt;br /&gt;
* Will leave on Scenario 41.&lt;br /&gt;
Otherwise, joins on stage 47.&lt;br /&gt;
&lt;br /&gt;
=== Zinnerman in Garencieres ===&lt;br /&gt;
&lt;br /&gt;
Joins after Scenario 37 Space Route with 4 Marida points as well as having defeated Banshee Norn. &lt;br /&gt;
&lt;br /&gt;
Joins after the other Routes if you have 6 Marida points.&lt;br /&gt;
&lt;br /&gt;
Unless otherwise stated, each is worth one point.&lt;br /&gt;
* Scenario 23 (either route):&lt;br /&gt;
** Banagher fights Marida,&lt;br /&gt;
** Judau fights Marida and&lt;br /&gt;
** Banagher defeats Marida.&lt;br /&gt;
* Scenario 25 (either route): &lt;br /&gt;
** 3 points for either Ple or Ple 2 fighting Marida&lt;br /&gt;
** Banagher fights Marida&lt;br /&gt;
** Judau fights Marida&lt;br /&gt;
* Scenario 31 UC: &lt;br /&gt;
** 2 points for either Ple or Ple Two fight Ple twelve.&lt;br /&gt;
* Scenario 32 UC:&lt;br /&gt;
** 2 points for persuading Ple Twelve with either Ple or Ple Two or Judau.&lt;br /&gt;
* Scenario 36:&lt;br /&gt;
** Fighting Riddhe with Banagher&lt;br /&gt;
** Fighting Riddhe with Marida&lt;br /&gt;
** Defeating Riddhe with Banagher&lt;br /&gt;
** 2 points for defeating Riddhe with Marida.&lt;br /&gt;
&lt;br /&gt;
=== Other Protagonist ===&lt;br /&gt;
&lt;br /&gt;
Scenario 48: Defeat Sub Protagonist with selected Protagonist (cannot use support attack).&lt;br /&gt;
&lt;br /&gt;
Character joins with Vangrey II after Scenario 49.&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
By the end of Scenario 35:&lt;br /&gt;
* Obtain at least 3 Marida point,&lt;br /&gt;
* Judau obtain ace pilot, and&lt;br /&gt;
* ZZ Gundam obtains custom bonus.&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
Complete these conditions:&lt;br /&gt;
* Scenario 31 UC: Attack Loni with Banagher and Hathaway after she goes berserk.&lt;br /&gt;
* Scenario 38 Space: Persuade Loni with either Banagher or Hathaway, then defeat her.&lt;br /&gt;
&lt;br /&gt;
=== Savage (Crossbow) ===&lt;br /&gt;
&lt;br /&gt;
Scenario 31 UC: Kill at least one enemy with Savage Crossbow (cannot use support attack).&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Additional Attacks ==&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam: Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
Scenario 31 UC: Attack Lane with Hathaway, with both surviving the encounter.&lt;br /&gt;
&lt;br /&gt;
You will get the missile pod at the start of 38B, or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on Scenario 50 Fierce Battles, even if you miss it. Automatic on second playthrough or after.&lt;br /&gt;
&lt;br /&gt;
=== Nadesico C: Phase Transition Cannon ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace pilot by the end of Scenario 36. Will gain during Scenario 37, or after the Route Split.&lt;br /&gt;
&lt;br /&gt;
Will obtain it on 50B even if you miss it. Free pass for 2nd playthough and beyond.&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
In Scenario 29 UC, move Boss Borot onto a Kurogane Spa tile.&lt;br /&gt;
&lt;br /&gt;
== Saving characters (Event only) ==&lt;br /&gt;
&lt;br /&gt;
=== Kochou survives ===&lt;br /&gt;
&lt;br /&gt;
Scenario 28 AD: Deploy Akito and keep him on the map. Event will happen after Mightkaiser appears. Kochou/Lunna will then appear in later scenes. Note: if you decide to attack Kochou with Akito She will still appear later.&lt;br /&gt;
&lt;br /&gt;
== Secrets Chart ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
List of all secrets and their conditions in chronological order.&lt;br /&gt;
&lt;br /&gt;
{|  &lt;br /&gt;
|-&lt;br /&gt;
! Stage !! Route !! Secret !! Conditions&lt;br /&gt;
|-&lt;br /&gt;
| - || - || Galvanizing Hope and New Force || Only available if you have the First Print DLC. Available after the 1st scenario. Recruits Lottie and Velt Early. &lt;br /&gt;
|-&lt;br /&gt;
| - || - || A New Hope Grows || Automatically unlocked. Must be completed if you do not have the First Print DLC Special Scenarios.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || - || Supporting a Long Journey Scenario (1/2) || Defeat one enemy with Melda.&lt;br /&gt;
|-&lt;br /&gt;
| 8 || - || Melda Deitz &amp;amp; Cvarke (1/2) || Defeat one enemy with Melda. &lt;br /&gt;
|-&lt;br /&gt;
| 11 || - || Concentration Skill Unlock || Tri Bomber and Guard Diver obtain 25 combined kills&lt;br /&gt;
|-&lt;br /&gt;
| 14 || - || Black Brave Express (Scenario) || Clear this Scenario with Maito, Tribomber and Guard Driver having a combined score of at least 60. (If you don&#039;t yet, there is another check at the end of stage 17 Japan route only).&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Japan Route || Black Brave Express || Clear Scenario with Maito, Tribomber and Guard Driver having a total score of at least 50.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || - || Full Counter Skill Unlock || Defeat Hoi Kow Lu or Joe the Ace (with Maito).&lt;br /&gt;
|-&lt;br /&gt;
| 19 || - || Dash Skill Unlock || Defeat Ghuli.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Defeat at least one enemy with Yazan; 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Defeat at least one enemy with Jerid; 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || We don&#039;t need help || Titan Points || Both Yazan and Jerid defeat at least one enemy. 1 point. (Yes, this is a third point).&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Banagher fights (But does not kill) Marida. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Judau fights (But does not kill) Marida. 1 Point. &lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Marida Points || Banagher defeats Marida. 1 point. (you can get all 3 points)&lt;br /&gt;
|-&lt;br /&gt;
| 23 || - || Standby Strategy Skill Unlock || Defeat Marida (with anyone).&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Titan Points || Defeat Yazan with either Kamille, Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Titan Points || Defeat Jerid with either Kamille, Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Lane Points || Deploying Xi Gundam and retaining him on the map, there will be an event when Ally reinforcement appears. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 24 || We don&#039;t need help || Lane Points || Fighting Lane with Hathaway. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Banagher fights Marida. 1 point. 3 points for either Ple or Ple 2 fighting Marida.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Judau fights Marida. 1 point. 3 points for either Ple or Ple 2 fighting Marida.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || - || Marida Points || Either Ple or Ple 2 fighting Marida. 3 points.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || We don&#039;t need help || Attacker Skill Unlock || Defeat Gauron or Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
| 25 || We don&#039;t need help || SP Recovery Skill Unlock || Defeat Gauron or Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Call Londo Bell || Titan Points || Defeat Yazan with either Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Call Londo Bell || Titan Points || Defeat Jerid with either Judau, Amuro, Hathaway or Banagher. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || - || Thought Patterns || Sousuke must have a score greater than 40, AND Full Metal Panic characters must have a total score greater than 100. (Sosuke, Mao, Kurz, Clouseau, Tessa)&lt;br /&gt;
|-&lt;br /&gt;
| 27 || - || Bonta-Kun || Clear the Secret Scenario: Thought Patterns.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || UC Route || Supporting a Long Journey Scenario (2/2)|| Shoot down Melda with Akira. Alternatively, unlock it at stage 42 by Aceing Okita&lt;br /&gt;
|-&lt;br /&gt;
| 28 || UC Route || Melda Deitz &amp;amp; Cvarke (2/2) || Shoot down Melda with Akira. Otherwise, joins on stage 47.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || AD Route || Black Might Gaine || Black Might Gaine will join on Scenario 28 AD, OR after the Route Split if going UC, so long as you previously cleared the Secret Scenario: Black Brave Express (S17.5). &lt;br /&gt;
|-&lt;br /&gt;
| 28 || AD Route || Saving characters (Event only) || Deploy Akito and keep him on the map. Event will happen after Mightkaiser appears. Kochou/Lunna will survive. &lt;br /&gt;
|-&lt;br /&gt;
| 29 || UC Route || Super Alloy Z || Move Boss Borot onto a Kurogane Spa tile. &lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Titan Points || Yazan must defeat at least one enemy. 1 point. (Cannot use support attack).&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Titan Points || Jerid must defeat at least one enemy. 1 point. (Cannot use support attack).&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Lane Points || Defeat Lane when he was an enemy. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || UC Route || Lane Points || Having Lane survived the scenario while he is an ally. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Lane Points || Fight Lane with Hathaway, both party has to survive that attack. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Xi Gundam: Missile Pod || Fight Lane with Hathaway, both party has to survive that attack. You will get the missile pod at the start of the scenario, or after the Route Split. Otherwise, obtain it on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Marida Points || Either Ple or Ple Two fight Ple twelve. 2 Points.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Alpha Azieru (Unit) (1/2) || Attack Loni with Banagher and Hathaway after she goes berserk.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || UC Route || Savage (Crossbow) || Kill at least one enemy with Savage Crossbow.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || UC Route || Marida Points || Persuade Ple Twelve with either Ple, or Ple Two, or Judau. 2 Points.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Jill (1/3) || Fulfill all 3 conditions. Attack Salia, Ersha, and Chris with either Ange, Hlida, Rosalie, or Vivian.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || - || Full Armor ZZ Gundam || Obtained at least 3 Marida point, Judau obtain ace pilot, and ZZ Gundam obtains custom bonus by the end of the scenario.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Titan Points || Defeating Jerid with Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Full Frontal &amp;amp; Neo Zeong || Attack Frontal with Kamille, Amuro and Banagher. If you miss this, another check happens at Scenario 38 (Space Route).&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Banagher fights Riddhe. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Judau fights Riddhe. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Marida Points || Banagher defeats Riddhe. 1 point. (BUT, 2 points for defeating Riddhe with Marida.)&lt;br /&gt;
|-&lt;br /&gt;
| 36 || - || Nadesico C: Phase Transition Cannon || Ruri Hoshino becomes an Ace pilot by the end of the scenario. Will gain during Scenario 37, or after the Route Split. Otherwise, obtain it on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Titan Points || Defeati Yazan with either Judau or Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Titan Points || Defeati Jerid with Kamille. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi || Clear scenario with at least 2 Titan points. If you miss this, another check happens at Scenario 39. Otherwise, they will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Lane Points || Defeat Lane with Hathaway. 1 point.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Space Route || Zinnerman &amp;amp; Garencieres || Joins after this Scenario with 4 Marida points as well as having defeated Banshee Norn. Joins after the other Routes on S39 if you have 6 Marida points. &lt;br /&gt;
|-&lt;br /&gt;
| 37 || AD Route || Jill (2/3) || Fulfill all 4 conditions. Attack Salia, and Ersha, and Chris with Ange. Also, attack Chris with either Hlida or Rosalie (or maybe both, not fully certain).&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Space Route || Full Frontal &amp;amp; Neo Zeong || Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher. This trigger only exists if you missed the first one on Scenario 36. Reward comes on Scenario 51 Battle is Over Route.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Space Route || Alpha Azieru (Unit) (2/2) || Persuade Loni with either Banagher or Hathaway, THEN KILL HER.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || AD Route || Jill (3/3)|| Defeat Salia with Jill.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || NOT Space Route || Zinnerman &amp;amp; Garencieres || Joins after this Scenario with 6 Marida points. This Trigger only exists if you did NOT select Space Route. &lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Come the Messenger || Shinji must do two of: defeat Ninth Angel; defeat Tenth Angel; be Ace Pilot.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Kaworu Nagisa &amp;amp; Evangelion Unit 13 || Clear the Secret Scenario: Come the Messenger.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi || Clear scenario with at least 3 Titan points. Otherwise, they will only join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || - || Lane &amp;amp; Penelope || Clear scenario with at least 2 Lane points. Otherwise, he will join on Scenario 50, Fierce Battles route.&lt;br /&gt;
|-&lt;br /&gt;
| 42 || - || Supporting a Long Journey Scenario (2?/2) || Ace Okita by the end of Scenario. This trigger only exists if you missed the first one on stage 28 UC Route.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Yamato Route || Tieria Erde option || You will be presented a choice for Tieria to either remain in Raphael Gundam, or be 00 Qan[T]&#039;s sub-pilot. Otherwise, becomes 00 Qan[T]&#039;s sub-pilot.&lt;br /&gt;
|-&lt;br /&gt;
| 47 || - || Fierce Battles Ahead || Have Yamato use the Wave Motion Cannon. (Required for true ending).&lt;br /&gt;
|-&lt;br /&gt;
| 48 || - || Other Protagonist || Defeat Sub Protagonist with selected Protagonist. Character joins with Vangrey II after Scenario 49. (Can&#039;t be a support attack?)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || - || Fierce Battles Ahead || By Scenario 50, have 25 Ace Pilots, 1 Great Ace.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || The Battle is Over || Full Frontal &amp;amp; Neo Zeong || Clear condition in either scenario 36 or 38 (Space Route).&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=58981</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=58981"/>
		<updated>2023-12-11T02:11:51Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 14==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: A Long Journey&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Flight from Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay (Soji)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay (Chitose)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：集結する希望&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein (Velt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack go to supporting unit)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Beam Zanba&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains the &amp;quot;Cosmo Falcon Squadron&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：木星戦線、異常あり&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato or VangRay defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 12 enemies in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：再会の氷原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato, Ryoma or Tetsuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：冥王の落日&amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shultz or Jarletora&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Yamato is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：交差する宇宙&amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Yamato reaches objective point or Shultz is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Setsuna or Tieria is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (Part 1/2):&lt;br /&gt;
**Melda must shoot down one enemy (Support Attack does not work)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Space Battleship Yamato&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam F91 Mass Production Type&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (Part 1/2):&lt;br /&gt;
**Melda must shoot down one enemy (Support Attack does not work)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Space Battleship Yamato&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam F91 Mass Production Type&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gaine is defeated; Soji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay loses the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chitose is defeated; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay loses the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
*Tri Bomber (Tri Bomber)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay regains the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay regains the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with Akito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Concentration:&lt;br /&gt;
**Tri Bomber and Guard Diver must have ?? combined kills in this stage/up to this stage???&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Wolfgang&#039;s Teigel 5656 retreats&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Gaine is defeated; Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgang&#039;s Teigel 5656. He retreats below 6000 HP&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Guard Diver and Tri Bomber defeat at least 1 enemy each (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Concentration:&lt;br /&gt;
**Tri Bomber and Guard Diver must have 4 combined kills in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
*Tri Bomber (Tri Bomber)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：混沌を破壊する&amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hoi Kou and Vuitton with Maito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein (Velt)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：禁断の海&amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated; Salia, Vivian, Ersha is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the initial enemies within 2 turns of the main units deployment (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razor (Vivian)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：血塗られた白き翼&amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Black Brave Express&amp;quot;:&lt;br /&gt;
**Maito, Tri Bomber and Guard Diver must have a combined killcount of 60 by the end of the stage if taking the Arzenal route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zeta Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Glaive (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Charge&amp;quot; and &amp;quot;High Mobility Attack&amp;quot; attacks in the following intermission&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 22 Arzenal or Japan Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;Stay in Arzenal&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;Go to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Iron Man Daitarn 3&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy enough of the initial Dragon enemies to cause a reinforcement event (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*∞ Justice Gundam (Athrun)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy using &#039;Formation Attack&#039; (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis Custom gains the &amp;quot;Formation Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Galleon class Dragon&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal the finishing blow to 12 enemies in a single turn at any point after the dragons retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Fight an enemy with Sosuke (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by turn 5&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Hokushin with Akito. (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Bighorn Dragon in a single attack. Support attack is allowed.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Ange. (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∞ Justice Gundam and Strike Freedom Gundam gain the &amp;quot;Combination Assault&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; None; Nadesico B is defeated; Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After the initial portion of the stage, defeat Joe using only Maito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Black Brave Express&amp;quot;:&lt;br /&gt;
**Maito, Tribomber and Guard Diver must have a combined killcount of 50 at the end of the stage&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tri Bomber&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ:　黒い勇者特急&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Mightgaine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine) will be obtained in scenario 28&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第18話：迫るデンジャラスゴールド&amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kill a non-AI enemy with Battle Bomber (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Full Counter:&lt;br /&gt;
**Defeat Hoi Kow Lu or Joe the Ace (with Maito).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu (Joe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Kodai&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Kodai&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第20話：アマテラス攻防戦&amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns.; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units before Kodai reaches objective point.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 or more enemies with Space Battleship Yamato (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：決戦！火星極冠遺跡！&amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：赤い地球&amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns and also defeat Goergametsch.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Zabine with Tobia and Kincade (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 27 Contact Londo Bell or Independent Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Contact Londo Bell&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;Independent Action&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第23話：開かれた扉&amp;lt;br&amp;gt;Scenario 23: An Opened Door&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. (After condition is fulfilled: Defeat all enemies)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. (After victory condition changes: Ally battleship or Banagher is defeated)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Beecha support attack or support defend the Nahel Aragama (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&lt;br /&gt;
**Banagher defeats Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 or more enemies with Beecha. (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Yazan defeats one enemy (+1)&lt;br /&gt;
**Jerid defeats one enemy (+1)&lt;br /&gt;
**If both Yazan and Jerid defeat an enemy (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&lt;br /&gt;
**Banagher defeats Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan [with shield] (Daguza)&lt;br /&gt;
*Jegan [without shield] (Conroy)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo); Defeat Unicorn Gundam within 3 turns of turning hostile; Defeat Sinanju&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns and also defeat Geara Zulu (Angelo).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Full Frontal with Amuro. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk-II - Purple (Ple)&lt;br /&gt;
*Qubeley Mk-II - Red (Ple Two)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam ZZ gains the &amp;quot;Bio-Sensor&amp;quot; ability and the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Jerid with Kamille (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Yazan with either Kamille, Amuro, Judau, Hathaway or Banagher (+1)&lt;br /&gt;
**Defeat Jerid with either Kamille, Amuro, Judau, Hathaway or Banagher (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope Points:&lt;br /&gt;
**Deploy Ξ Gundam and do not let it be shot down (+1)&lt;br /&gt;
**Have Hathaway attack Lane (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II - Purple (Ple)&lt;br /&gt;
*Qubeley Mk-II - Red (Ple Two)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Methuss (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Gauron with Sosuke (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Either Ple or Ple Two attack Marida (+3)&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Yazan with either Amuro, Judau, Hathaway or Banagher (+1)&lt;br /&gt;
**Defeat Jerid with either Amuro, Judau, Hathaway or Banagher (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jegan [with shield] (Daguza)&lt;br /&gt;
*Jegan [without shield] (Conroy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, or Sosuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan before also defeating either Gauron or Gates within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Full Frontal with Amuro (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Either Ple or Ple Two attack Marida (+3)&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam ZZ gains the &amp;quot;Bio-Sensor&amp;quot; ability and the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：降臨するもの&amp;lt;br&amp;gt;Scenario 26: Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000; Defeat 5th Angel.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship, Koji, or Shinji defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle the 5th Angel with Shinji. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：鉄の刃、鋼の絆&amp;lt;br&amp;gt;Scenario 27: An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast; Defeat Great Mazinger.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5, then Baron Ashura Mechanical Beast, all in the same turn and within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle ??? with Ange. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Thought Patterns&amp;quot;:&lt;br /&gt;
**Sousuke must have a killcount of 40, and Full Metal Panic characters (Sousuke, Mao, Kurz, Clouseau and Tessa) must have a combined killcount of 100&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Iron Cutter&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Getter&#039;s weapons dmg increased&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: 想いの形&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC Dimension or AD Dimension Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (2/2):&lt;br /&gt;
**Shoot down Melda with Akira Yamamoto&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9 Gernsback (Mao) gains the &amp;quot;Joint Tactical Information Control System&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9 Gernsback (Kurz) gains the &amp;quot;Super Precise Sniping&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9D Falke gains the &amp;quot;AS Martial Arts&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Yamamoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Reduce Mifune&#039;s HP to less than 70% or defeat Kocho. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kocho:&lt;br /&gt;
**Deploy Akito for the Scenario; Kocho will survive and appear in intermissions&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Ariel Mode&amp;quot; ability and the &amp;quot;Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine) (If you Cleared Secret Scenario &amp;quot;Black Brave Express&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 and Daitarn 3 gain the &amp;quot;Space Combination&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryoma is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Brocken with Mazinger Z (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Super Alloy Z (Part):&lt;br /&gt;
**Move Boss to a Kurogane Spa tile&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Hokushin with Daitarn 3 (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;System Seizure&amp;quot; ability and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Selena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Penelope (100) &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Yazan defeats one enemy (+1)&lt;br /&gt;
**Jerid defeats one enemy (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope / Lane Points:&lt;br /&gt;
**Defeat Lane while he is an enemy (+1)&lt;br /&gt;
**Have Lane survive the stage after he becomes a friendly (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-01 gains the &amp;quot;Positron Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Support attack Ange with Tusk (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Loni with Banagher and Hathaway (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Ple or Ple Two attacks Marida (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ξ Gundam Missile Pod AND Penelope / Lane Points:&lt;br /&gt;
**Hathaway attacks Lane, and both units survive (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Part 1/2):&lt;br /&gt;
**Attack Loni with Banagher and Hathaway after she goes berserk&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbow:&lt;br /&gt;
**Crossbow must defeat one enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat at least 1 enemy with Salamandine (100 rewarded on Stage 32)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;Meteor Full Burst&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∞ Justice Gundam gains the &amp;quot;Meteor Saber&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Destiny Gundam gains the &amp;quot;All Armaments Volley&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Destiny Gundam and Force Impulse Gundam gain the &amp;quot;ZAFT Red Combination II&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Discord Feather&amp;quot; and &amp;quot;Discord Feather (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Devastation Particle Covergence Cannon &#039;Seiran&#039;&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Enryugo (Salamandinay)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobia, Kamille, or VangRay is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Ghuli with the main protaganist (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Convince Ple Twelve with either Ple, Ple Two or Judau (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Delta Plus (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Embryo (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 QAN[T] gains the &#039;TRANS-AM Raiser Sword&#039; and &#039;TRANS-AM Raiser Sword (MAP)&#039; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zabanya gains the &amp;quot;GN Missile&amp;quot; attack and weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Harute gains the &amp;quot;GN Missile&amp;quot; attack and weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raphael weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Brave gains the &amp;quot;Activate TRANS-AM&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GN-XIV gains the &amp;quot;Activate TRANS-AM&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：飛び立て、偉大な勇者！&amp;lt;br&amp;gt;Scenario 33: Take Flight, Brave Heroes!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat an enemy with Ryoma, Hayato, or Benkei while Salamandinay is deployed on the map (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Perfect Cannon&amp;quot; and &amp;quot;Perfect Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: Hope Set Free&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli). Defeat Madivia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; VangRay gets Custom Bonus. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*GranVang or VangNex (Soji, Nine)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli). Defeat Madivia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; VangRay gets Custom Bonus. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*GranVang or VangNex (Chitose, Nine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：滅びの光&amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6))&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Salia, Ersha, &amp;amp; Chris with either Ange, Hilda, Rosalie or Vivian (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 1/3):&lt;br /&gt;
**Fufill all three requirements&lt;br /&gt;
**Attack Salia with either Ange, Hilda, Rosalie or Vivian&lt;br /&gt;
**Attack Ersha with either Ange, Hilda, Rosalie or Vivian&lt;br /&gt;
**Attack Chris with either Ange, Hilda, Rosalie or Vivian&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam:&lt;br /&gt;
**Have acquired at least 3 Marida Points&lt;br /&gt;
**Judau must be aced&lt;br /&gt;
**ZZ Gundam must have Custom Bonus&lt;br /&gt;
**Parts are acquired at the start of the next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (Kamille)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ARX-8 Laevatein gains the Optional Parts &amp;quot;Emergency Deployment Booster&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：星を継ぐ者&amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee. Defeat Sinanju.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Jerid with Kamille (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Jerid with Kamille (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal):&lt;br /&gt;
**Attack Frontal with Kamille, Amuro and Banagher. If you miss, another check at S38 Space route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Riddhe (+1)&lt;br /&gt;
**Marida attacks Riddhe (+1)&lt;br /&gt;
**Banagher defeats Riddhe (+1)&lt;br /&gt;
**Marida defeats Riddhe (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Phase-transition Cannon (Nadesico C):&lt;br /&gt;
**Ruri must be Aced before the end of the scenario, Will gain During Scenario 37, or After route split.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;Awakened NT-D&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Charge&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ν Gundam gains the &amp;quot;Full All-Range Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ: 新しい力&amp;lt;br&amp;gt;Special Scenario: New Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein gains the &amp;quot;Black Hole Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust gains the &amp;quot;Keito Ragoken: Ankensatsu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Dimension Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: Dr Hell&#039;s Final Wager&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and also defeat Baron Ashura Mechanical Beast.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Rocket Punch 100 Strike&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Have the Garencieres join (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan) and Byarlant Custom (Jerid):&lt;br /&gt;
**Have obtained at least 2 Titan points. If you miss, another check at S39&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Jerid with Kamille (+1, but required)&lt;br /&gt;
**Defeat Yazan with either Kamille or Judau&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope / Lane Points:&lt;br /&gt;
**Defeat Lane with Hathaway (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 4 Marida Points and defeat Banshee Norn&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 2/3):&lt;br /&gt;
**Fufill all conditions&lt;br /&gt;
**Attack Salia with Ange&lt;br /&gt;
**Attack Ersha with Ange&lt;br /&gt;
**Attack Chris with Ange&lt;br /&gt;
**Attack Chris with either Hilda or Rosalie&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Glaive Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Hilda Custom (Hilda)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Vilkiss (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arquebus Vanessa Custom (Tusk)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase-transition Cannon&amp;quot; and &amp;quot;Phase-transition Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: The Gates of Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hades. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji or Tetsuya is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns, and then defeat Hades.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Baron Ashura (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 6 Marida Points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal):&lt;br /&gt;
**Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru:&lt;br /&gt;
**Persuade Loni with either Banagher or Hathaway, then defeat her&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D Awakening Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;Missile Pod&amp;quot; and &amp;quot;Missile Pod (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 3/3):&lt;br /&gt;
**Defeat Salia with Jill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 6 Marida Points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
*Vilkiss (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ange unlocks her 6th Spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：終焉への目覚め&amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated. Shinji or Koji defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan) and Byarlant Custom (Jerid):&lt;br /&gt;
**Have at least 3 Titan points by end of stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope (Lane):&lt;br /&gt;
**Have at least 2 Penelope points by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Come the Messenger&amp;quot;:&lt;br /&gt;
**Complete at least two of the requirements&lt;br /&gt;
**Shinji defeats the Ninth Angel&lt;br /&gt;
**Shinji defeats the Tenth Angel&lt;br /&gt;
**Shinji is aced&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-01 gains the &amp;quot;Pseudo-Evo&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: シ者、来訪&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally Battleship is defeated. Shinji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Unlock this stage (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-02 gains the &amp;quot;Beast Form 2nd Phase&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji, Kaworu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：集結する希望&amp;lt;br&amp;gt;Special Scenario: A New Hope Grows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An ally units is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein (Velt)&lt;br /&gt;
*Grungust (Loti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：星々の海原へ&amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-02 gains the &amp;quot;Beast Form 2nd Phase&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun (Bonta-kun)&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：記憶の海の底&amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Domelaze III (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：昏き光を越えて&amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Use Yamato&#039;s &#039;Tactical Charge&#039; attack at least once. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; (Part 2/2):&lt;br /&gt;
**Okita must be aced before the end of the scenario&lt;br /&gt;
**Trigger only exists if you missed the first one on S28 UC Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains the &amp;quot;Tactical Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: 長き旅路を支えるもの&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Unlock this stage (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All enemies drop large amounts of funds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Go with Yamato or Nadesico Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Guipellon-class Galpare; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated , Setsuna is defeated , 6th turn&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns , defeat at least 4 enemy unit at same time with a map weapon&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; After the ELS arrives, defeat four or more enemies with Setsuna (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tieria as 00 QAN[T] Sub-Pilot:&lt;br /&gt;
**You will be prompted to keep Raphael Gundam or allow Tieria to become a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Fight Show-Gunn with Zambot-3 (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: A Pincer Attack and the Domel Advisory Council&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Guipellon-class Shudelg and Guipellon-class Balgrey within 5 turns in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Chitose (Soji route)/Soji (Chitose route) (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Deploy M9 Gernsback (Kurz) and have it survive until Fowler and Sabina are defeated (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: The Reason We Live&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Goergametsch and XB Gundam X-2 Kai&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Goergametsch before it retreats (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other initial enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Goryu is present on the map when powered up Imperial is defeated. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：宇宙の狼&amp;lt;br&amp;gt;Scenario 46: Space Wolf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 5 turns. Battleship captains must defeat 2 out of Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat all Invaders before Domel defeats one of them (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：守るべき未来&amp;lt;br&amp;gt;Scenario 47: The Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; defeat all enemies other than Cowen &amp;amp; Stinger within 4 turns after they appear. After that, defeat Cowen &amp;amp; Stinger&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryoma is defeated, reach 5 turns after Cowen &amp;amp; Stinger appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 20 enemy units in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Have the Yamato use the Wave Motion Gun (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fierce Battles Ahead Route split:&lt;br /&gt;
**Have the Yamato use the Wave Motion Gun&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter and Shin Dragon gain the &amp;quot;Shin Shine Spark&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yamato gains &amp;quot;Wave Motion Gun&amp;quot; and &amp;quot;Wave Motion Gun (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：繋がる想い、届かぬ想い&amp;lt;br&amp;gt;Scenario 48: Lost and Bound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Large ELS&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, OG or Setsuna defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; SR Point: Defeat all Gamillas units within 5 turns and also defeat Large ELS. Do not let Gamillas units defeat any ELS units&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VangRay II (Other Protagonist):&lt;br /&gt;
**Defeat the other protagonist with the selected protagonist&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tieria added as Sub-Pilot of 00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GranVang or VangNex (OG Character)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：落日の星&amp;lt;br&amp;gt;Scenario 49: Closing the Books&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; HP for Desura II falls below 20000; defeat Slinvarsa within 4 turns of its arrival&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; reach 4 turns after Slinvarsa appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns, defeat all enemies and lower HP of Desura II below 20000&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Desura II (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fierce Battles Ahead Route split:&lt;br /&gt;
**Have at least 25 Ace Pilots and at least 1 Great Ace&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (OG Charater)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VangRay II (OG Character not selected at start)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangNex gains the &amp;quot;Ultimate Tactical Charge Gokuen&amp;quot; attack and Max EN +20&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GranVang gains the &amp;quot;Ultimate Cannon Fire Mode Koga&amp;quot; attack and Max EN +20&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Fierce Battles Ahead or Battle is Over Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;これからも困難が待ち受けていると思う&amp;lt;br&amp;gt;Fierce Battles are Ahead&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;もう戦いは終わったと思う&amp;lt;br&amp;gt;The Battle is Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: Battle of the Three Earths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: Battle Never Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hysterica&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Sousuke is defeated; Ange is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;Missile Pod&amp;quot; and &amp;quot;Missile Pod (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase-transition Cannon&amp;quot; and &amp;quot;Phase-transition Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Neo Zeong (Frontal)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; Defeat Hysterica; Defeat all Hysterica units. If you leave any Hysterica unit undefeated, all 5 units will recover at the start of ally phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship defeated. Ange is defeated. Sousuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and defeat Desura II after that. Within those turns, you cannot allow Desura II to use the map weapon Dessler Cannon.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: Darker than the Darkest Black&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: At the End of Cause and Effect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: The Gulf Between Past and the Future&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: A Distant Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; defeat Barskal; defeat all enemies within 5 turns after appearing&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated; reach 5 turns after Arcadia appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains &amp;quot;Wave Motion Gun&amp;quot; and &amp;quot;Wave Motion Gun (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Barskal; Defeat Arcadia within 5 turns after appearing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 5 turns after Arcadia appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=58980</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=58980"/>
		<updated>2023-12-11T02:07:37Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 14==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: A Long Journey&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Flight from Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay (Soji)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay (Chitose)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：集結する希望&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein (Velt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack go to supporting unit)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Beam Zanba&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains the &amp;quot;Cosmo Falcon Squadron&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：木星戦線、異常あり&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato or VangRay defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 12 enemies in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：再会の氷原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato, Ryoma or Tetsuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：冥王の落日&amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shultz or Jarletora&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Yamato is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：交差する宇宙&amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Yamato reaches objective point or Shultz is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Setsuna or Tieria is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (Part 1/2):&lt;br /&gt;
**Melda must shoot down one enemy (Support Attack does not work)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Space Battleship Yamato&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam F91 Mass Production Type&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (Part 1/2):&lt;br /&gt;
**Melda must shoot down one enemy (Support Attack does not work)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Space Battleship Yamato&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam F91 Mass Production Type&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gaine is defeated; Soji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay loses the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chitose is defeated; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay loses the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
*Tri Bomber (Tri Bomber)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay regains the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay regains the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with Akito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Concentration:&lt;br /&gt;
**Tri Bomber and Guard Diver must have ?? combined kills in this stage/up to this stage???&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Wolfgang&#039;s Teigel 5656 retreats&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Gaine is defeated; Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgang&#039;s Teigel 5656. He retreats below 6000 HP&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Guard Diver and Tri Bomber defeat at least 1 enemy each (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Concentration:&lt;br /&gt;
**Tri Bomber and Guard Diver must have 4 combined kills in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
*Tri Bomber (Tri Bomber)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：混沌を破壊する&amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hoi Kou and Vuitton with Maito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein (Velt)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：禁断の海&amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated; Salia, Vivian, Ersha is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the initial enemies within 2 turns of the main units deployment (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razor (Vivian)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：血塗られた白き翼&amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Black Brave Express&amp;quot;:&lt;br /&gt;
**Maito, Tri Bomber and Guard Diver must have a combined killcount of 60 by the end of the stage if taking the Arzenal route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zeta Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Glaive (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Charge&amp;quot; and &amp;quot;High Mobility Attack&amp;quot; attacks in the following intermission&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 22 Arzenal or Japan Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;Stay in Arzenal&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;Go to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Iron Man Daitarn 3&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy enough of the initial Dragon enemies to cause a reinforcement event (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*∞ Justice Gundam (Athrun)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy using &#039;Formation Attack&#039; (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis Custom gains the &amp;quot;Formation Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Galleon class Dragon&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal the finishing blow to 12 enemies in a single turn at any point after the dragons retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Fight an enemy with Sosuke (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by turn 5&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Hokushin with Akito. (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Bighorn Dragon in a single attack. Support attack is allowed.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Ange. (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∞ Justice Gundam and Strike Freedom Gundam gain the &amp;quot;Combination Assault&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; None; Nadesico B is defeated; Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After the initial portion of the stage, defeat Joe using only Maito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Black Brave Express&amp;quot;:&lt;br /&gt;
**Maito, Tribomber and Guard Diver must have a combined killcount of 50 at the end of the stage&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tri Bomber&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ:　黒い勇者特急&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Mightgaine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine) will be obtained in scenario 28&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第18話：迫るデンジャラスゴールド&amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kill a non-AI enemy with Battle Bomber (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Full Counter:&lt;br /&gt;
**Defeat Hoi Kow Lu or Joe the Ace (with Maito).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu (Joe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Kodai&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Kodai&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第20話：アマテラス攻防戦&amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns.; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units before Kodai reaches objective point.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 or more enemies with Space Battleship Yamato (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：決戦！火星極冠遺跡！&amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：赤い地球&amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns and also defeat Goergametsch.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Zabine with Tobia and Kincade (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 27 Contact Londo Bell or Independent Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Contact Londo Bell&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;Independent Action&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第23話：開かれた扉&amp;lt;br&amp;gt;Scenario 23: An Opened Door&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. (After condition is fulfilled: Defeat all enemies)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. (After victory condition changes: Ally battleship or Banagher is defeated)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Beecha support attack or support defend the Nahel Aragama (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&lt;br /&gt;
**Banagher defeats Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 or more enemies with Beecha. (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Yazan defeats one enemy (+1)&lt;br /&gt;
**Jerid defeats one enemy (+1)&lt;br /&gt;
**If both Yazan and Jerid defeat an enemy (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&lt;br /&gt;
**Banagher defeats Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan [with shield] (Daguza)&lt;br /&gt;
*Jegan [without shield] (Conroy)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo); Defeat Unicorn Gundam within 3 turns of turning hostile; Defeat Sinanju&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns and also defeat Geara Zulu (Angelo).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Full Frontal with Amuro. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk-II - Purple (Ple)&lt;br /&gt;
*Qubeley Mk-II - Red (Ple Two)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam ZZ gains the &amp;quot;Bio-Sensor&amp;quot; ability and the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Jerid with Kamille (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Yazan with either Kamille, Amuro, Judau, Hathaway or Banagher (+1)&lt;br /&gt;
**Defeat Jerid with either Kamille, Amuro, Judau, Hathaway or Banagher (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope Points:&lt;br /&gt;
**Deploy Ξ Gundam and do not let it be shot down (+1)&lt;br /&gt;
**Have Hathaway attack Lane (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II - Purple (Ple)&lt;br /&gt;
*Qubeley Mk-II - Red (Ple Two)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Methuss (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Gauron with Sosuke (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Either Ple or Ple Two attack Marida (+3)&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Yazan with either Amuro, Judau, Hathaway or Banagher (+1)&lt;br /&gt;
**Defeat Jerid with either Amuro, Judau, Hathaway or Banagher (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jegan [with shield] (Daguza)&lt;br /&gt;
*Jegan [without shield] (Conroy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, or Sosuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan before also defeating either Gauron or Gates within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Full Frontal with Amuro (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Either Ple or Ple Two attack Marida (+3)&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam ZZ gains the &amp;quot;Bio-Sensor&amp;quot; ability and the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：降臨するもの&amp;lt;br&amp;gt;Scenario 26: Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000; Defeat 5th Angel.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship, Koji, or Shinji defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle the 5th Angel with Shinji. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：鉄の刃、鋼の絆&amp;lt;br&amp;gt;Scenario 27: An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast; Defeat Great Mazinger.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5, then Baron Ashura Mechanical Beast, all in the same turn and within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle ??? with Ange. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Thought Patterns&amp;quot;:&lt;br /&gt;
**Sousuke must have a killcount of 40, and Full Metal Panic characters (Sousuke, Mao, Kurz, Clouseau and Tessa) must have a combined killcount of 100&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Iron Cutter&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Getter&#039;s weapons dmg increased&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: 想いの形&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC Dimension or AD Dimension Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (2/2):&lt;br /&gt;
**Shoot down Melda with Akira Yamamoto&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9 Gernsback (Mao) gains the &amp;quot;Joint Tactical Information Control System&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9 Gernsback (Kurz) gains the &amp;quot;Super Precise Sniping&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9D Falke gains the &amp;quot;AS Martial Arts&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Yamamoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Reduce Mifune&#039;s HP to less than 70% or defeat Kocho. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kocho:&lt;br /&gt;
**Deploy Akito for the Scenario; Kocho will survive and appear in intermissions&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Ariel Mode&amp;quot; ability and the &amp;quot;Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine) (If you Cleared Secret Scenario &amp;quot;Black Brave Express&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 and Daitarn 3 gain the &amp;quot;Space Combination&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryoma is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Brocken with Mazinger Z (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Super Alloy Z (Part):&lt;br /&gt;
**Move Boss to a Kurogane Spa tile&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Hokushin with Daitarn 3 (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;System Seizure&amp;quot; ability and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Selena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Penelope (100) &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Yazan defeats one enemy (+1)&lt;br /&gt;
**Jerid defeats one enemy (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope / Lane Points:&lt;br /&gt;
**Defeat Lane while he is an enemy (+1)&lt;br /&gt;
**Have Lane survive the stage after he becomes a friendly (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-01 gains the &amp;quot;Positron Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Support attack Ange with Tusk (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Loni with Banagher and Hathaway (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Ple or Ple Two attacks Marida (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ξ Gundam Missile Pod AND Penelope / Lane Points:&lt;br /&gt;
**Hathaway attacks Lane, and both units survive (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Part 1/2):&lt;br /&gt;
**Attack Loni with Banagher and Hathaway after she goes berserk&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbow:&lt;br /&gt;
**Crossbow must defeat one enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat at least 1 enemy with Salamandine (100 rewarded on Stage 32)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;Meteor Full Burst&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∞ Justice Gundam gains the &amp;quot;Meteor Saber&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Destiny Gundam gains the &amp;quot;All Armaments Volley&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Destiny Gundam and Force Impulse Gundam gain the &amp;quot;ZAFT Red Combination II&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Discord Feather&amp;quot; and &amp;quot;Discord Feather (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Devastation Particle Covergence Cannon &#039;Seiran&#039;&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Enryugo (Salamandinay)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobia, Kamille, or VangRay is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Ghuli with the main protaganist (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Convince Ple Twelve with either Ple, Ple Two or Judau (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Delta Plus (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Embryo (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 QAN[T] gains the &#039;TRANS-AM Raiser Sword&#039; and &#039;TRANS-AM Raiser Sword (MAP)&#039; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zabanya gains the &amp;quot;GN Missile&amp;quot; attack and weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Harute gains the &amp;quot;GN Missile&amp;quot; attack and weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raphael weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Brave gains the &amp;quot;Activate TRANS-AM&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GN-XIV gains the &amp;quot;Activate TRANS-AM&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：飛び立て、偉大な勇者！&amp;lt;br&amp;gt;Scenario 33: Take Flight, Brave Heroes!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat an enemy with Ryoma, Hayato, or Benkei while Salamandinay is deployed on the map (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Perfect Cannon&amp;quot; and &amp;quot;Perfect Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: Hope Set Free&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli). Defeat Madivia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; VangRay gets Custom Bonus. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*GranVang or VangNex (Soji, Nine)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli). Defeat Madivia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; VangRay gets Custom Bonus. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*GranVang or VangNex (Chitose, Nine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：滅びの光&amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6))&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Salia, Ersha, &amp;amp; Chris with either Ange, Hilda, Rosalie or Vivian (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 1/3):&lt;br /&gt;
**Fufill all three requirements&lt;br /&gt;
**Attack Salia with either Ange, Hilda, Rosalie or Vivian&lt;br /&gt;
**Attack Ersha with either Ange, Hilda, Rosalie or Vivian&lt;br /&gt;
**Attack Chris with either Ange, Hilda, Rosalie or Vivian&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam:&lt;br /&gt;
**Have acquired at least 3 Marida Points&lt;br /&gt;
**Judau must be aced&lt;br /&gt;
**ZZ Gundam must have Custom Bonus&lt;br /&gt;
**Parts are acquired at the start of the next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (Kamille)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ARX-8 Laevatein gains the Optional Parts &amp;quot;Emergency Deployment Booster&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：星を継ぐ者&amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee. Defeat Sinanju.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Jerid with Kamille (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Jerid with Kamille (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal):&lt;br /&gt;
**Attack Frontal with Kamille, Amuro and Banagher. If you miss, another check at S38 Space route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Riddhe (+1)&lt;br /&gt;
**Marida attacks Riddhe (+1)&lt;br /&gt;
**Banagher defeats Riddhe (+1)&lt;br /&gt;
**Marida defeats Riddhe (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Phase-transition Cannon (Nadesico C):&lt;br /&gt;
**Ruri must be Aced before the end of the scenario, Will gain During Scenario 37, or After route split.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;Awakened NT-D&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Charge&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ν Gundam gains the &amp;quot;Full All-Range Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ: 新しい力&amp;lt;br&amp;gt;Special Scenario: New Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein gains the &amp;quot;Black Hole Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust gains the &amp;quot;Keito Ragoken: Ankensatsu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Dimension Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: Dr Hell&#039;s Final Wager&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and also defeat Baron Ashura Mechanical Beast.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Rocket Punch 100 Strike&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Have the Garencieres join (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan) and Byarlant Custom (Jerid):&lt;br /&gt;
**Have obtained at least 2 Titan points. If you miss, another check at S39&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Jerid with Kamille (+1, but required)&lt;br /&gt;
**Defeat Yazan with either Kamille or Judau&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope / Lane Points:&lt;br /&gt;
**Defeat Lane with Hathaway (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 4 Marida Points and defeat Banshee Norn&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 2/3):&lt;br /&gt;
**Fufill all conditions&lt;br /&gt;
**Attack Salia with Ange&lt;br /&gt;
**Attack Ersha with Ange&lt;br /&gt;
**Attack Chris with Ange&lt;br /&gt;
**Attack Chris with either Hilda or Rosalie&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Glaive Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Hilda Custom (Hilda)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Vilkiss (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arquebus Vanessa Custom (Tusk)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase-transition Cannon&amp;quot; and &amp;quot;Phase-transition Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: The Gates of Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hades. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji or Tetsuya is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns, and then defeat Hades.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Baron Ashura (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 6 Marida Points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal):&lt;br /&gt;
**Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru:&lt;br /&gt;
**Persuade Loni with either Banagher or Hathaway, then defeat her&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D Awakening Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;Missile Pod&amp;quot; and &amp;quot;Missile Pod (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 3/3):&lt;br /&gt;
**Defeat Salia with Jill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 6 Marida Points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
*Vilkiss (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ange unlocks her 6th Spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：終焉への目覚め&amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated. Shinji or Koji defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan) and Byarlant Custom (Jerid):&lt;br /&gt;
**Have at least 3 Titan points by end of stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope (Lane):&lt;br /&gt;
**Have at least 2 Penelope points by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Come the Messenger&amp;quot;:&lt;br /&gt;
**Complete at least two of the requirements&lt;br /&gt;
**Shinji defeats the Ninth Angel&lt;br /&gt;
**Shinji defeats the Tenth Angel&lt;br /&gt;
**Shinji is aced&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-01 gains the &amp;quot;Pseudo-Evo&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: シ者、来訪&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally Battleship is defeated. Shinji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Unlock this stage (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-02 gains the &amp;quot;Beast Form 2nd Phase&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji, Kaworu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：集結する希望&amp;lt;br&amp;gt;Special Scenario: A New Hope Grows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An ally units is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein (Velt)&lt;br /&gt;
*Grungust (Loti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：星々の海原へ&amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-02 gains the &amp;quot;Beast Form 2nd Phase&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun (Bonta-kun)&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：記憶の海の底&amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Domelaze III (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：昏き光を越えて&amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Use Yamato&#039;s &#039;Tactical Charge&#039; attack at least once. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; (Part 2/2):&lt;br /&gt;
**Okita must be aced before the end of the scenario&lt;br /&gt;
**Trigger only exists if you missed the first one on S28 UC Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains the &amp;quot;Tactical Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: 長き旅路を支えるもの&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Unlock this stage (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All enemies drop large amounts of funds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Go with Yamato or Nadesico Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Guipellon-class Galpare; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated , Setsuna is defeated , 6th turn&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns , defeat at least 4 enemy unit at same time with a map weapon&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; After the ELS arrives, defeat four or more enemies with Setsuna (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tieria as 00 QAN[T] Sub-Pilot:&lt;br /&gt;
**You will be prompted to keep Raphael Gundam or allow Tieria to become a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Fight Show-Gunn with Zambot-3 (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: A Pincer Attack and the Domel Advisory Council&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Guipellon-class Shudelg and Guipellon-class Balgrey within 5 turns in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Chitose (Soji route)/Soji (Chitose route) (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Deploy M9 Gernsback (Kurz) and have it survive until Fowler and Sabina are defeated (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: The Reason We Live&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Goergametsch and XB Gundam X-2 Kai&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Goergametsch before it retreats (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other initial enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Goryu is present on the map when powered up Imperial is defeated. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：宇宙の狼&amp;lt;br&amp;gt;Scenario 46: Space Wolf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 5 turns. Battleship captains must defeat 2 out of Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat all Invaders before Domel defeats one of them (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：守るべき未来&amp;lt;br&amp;gt;Scenario 47: The Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; defeat all enemies other than Cowen &amp;amp; Stinger within 4 turns after they appear. After that, defeat Cowen &amp;amp; Stinger&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryoma is defeated, reach 5 turns after Cowen &amp;amp; Stinger appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 20 enemy units in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Have the Yamato use the Wave Motion Gun (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fierce Battles Ahead Route split:&lt;br /&gt;
**Have the Yamato use the Wave Motion Gun&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter and Shin Dragon gain the &amp;quot;Shin Shine Spark&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yamato gains &amp;quot;Wave Motion Gun&amp;quot; and &amp;quot;Wave Motion Gun (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：繋がる想い、届かぬ想い&amp;lt;br&amp;gt;Scenario 48: Lost and Bound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Large ELS&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, OG or Setsuna defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; SR Point: Defeat all Gamillas units within 5 turns and also defeat Large ELS. Do not let Gamillas units defeat any ELS units&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VangRay II (Other Protagonist):&lt;br /&gt;
**Defeat the other protagonist with the selected protagonist&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tieria added as Sub-Pilot of 00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GranVang or VangNex (OG Character)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：落日の星&amp;lt;br&amp;gt;Scenario 49: Closing the Books&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; HP for Desura II falls below 20000; defeat Slinvarsa within 4 turns of its arrival&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; reach 4 turns after Slinvarsa appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns, defeat all enemies and lower HP of Desura II below 20000&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Desura II (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fierce Battles Ahead Route split:&lt;br /&gt;
**Have at least 25 Ace Pilots and at least 1 Great Ace&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (OG Charater)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VangRay II (OG Character not selected at start)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangNex gains the &amp;quot;Ultimate Tactical Charge Gokuen&amp;quot; attack and Max EN +20&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GranVang gains the &amp;quot;Ultimate Cannon Fire Mode Koga&amp;quot; attack and Max EN +20&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Fierce Battles Ahead or Battle is Over Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;これからも困難が待ち受けていると思う&amp;lt;br&amp;gt;Fierce Battles are Ahead&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;もう戦いは終わったと思う&amp;lt;br&amp;gt;The Battle is Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: Battle of the Three Earths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: Battle Never Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hysterica&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Sousuke is defeated; Ange is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;Missile Pod&amp;quot; and &amp;quot;Missile Pod (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase-transition Cannon&amp;quot; and &amp;quot;Phase-transition Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Neo Zeong (Full Frontal)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; Defeat Hysterica; Defeat all Hysterica units. If you leave any Hysterica unit undefeated, all 5 units will recover at the start of ally phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship defeated. Ange is defeated. Sousuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and defeat Desura II after that. Within those turns, you cannot allow Desura II to use the map weapon Dessler Cannon.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: Darker than the Darkest Black&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: At the End of Cause and Effect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal):&lt;br /&gt;
**Must have completed all requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Full Frontal)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: The Gulf Between Past and the Future&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: A Distant Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; defeat Barskal; defeat all enemies within 5 turns after appearing&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated; reach 5 turns after Arcadia appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains &amp;quot;Wave Motion Gun&amp;quot; and &amp;quot;Wave Motion Gun (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Barskal; Defeat Arcadia within 5 turns after appearing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 5 turns after Arcadia appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=58899</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=58899"/>
		<updated>2023-11-26T16:44:45Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 14==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: A Long Journey&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Flight from Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay (Soji)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay (Chitose)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：集結する希望&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein (Velt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack go to supporting unit)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Beam Zanba&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains the &amp;quot;Cosmo Falcon Squadron&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：木星戦線、異常あり&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato or VangRay defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 12 enemies in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：再会の氷原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato, Ryoma or Tetsuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：冥王の落日&amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shultz or Jarletora&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Yamato is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：交差する宇宙&amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Yamato reaches objective point or Shultz is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Setsuna or Tieria is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (Part 1/2):&lt;br /&gt;
**Melda must shoot down one enemy (Support Attack does not work)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Space Battleship Yamato&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam F91 Mass Production Type&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (Part 1/2):&lt;br /&gt;
**Melda must shoot down one enemy (Support Attack does not work)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Space Battleship Yamato&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam F91 Mass Production Type&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gaine is defeated; Soji is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay loses the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chitose is defeated; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay loses the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
*Tri Bomber (Tri Bomber)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay regains the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangRay regains the &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with Akito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Concentration:&lt;br /&gt;
**Tri Bomber and Guard Diver must have ?? combined kills in this stage/up to this stage???&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Wolfgang&#039;s Teigel 5656 retreats&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Gaine is defeated; Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgang&#039;s Teigel 5656. He retreats below 6000 HP&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Guard Diver and Tri Bomber defeat at least 1 enemy each (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Concentration:&lt;br /&gt;
**Tri Bomber and Guard Diver must have 4 combined kills in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
*Tri Bomber (Tri Bomber)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaine (Gaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：混沌を破壊する&amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hoi Kou and Vuitton with Maito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein (Velt)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：禁断の海&amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated; Salia, Vivian, Ersha is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the initial enemies within 2 turns of the main units deployment (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razor (Vivian)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：血塗られた白き翼&amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Black Brave Express&amp;quot;:&lt;br /&gt;
**Maito, Tri Bomber and Guard Diver must have a combined killcount of 60 by the end of the stage if taking the Arzenal route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zeta Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Glaive (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Charge&amp;quot; and &amp;quot;High Mobility Attack&amp;quot; attacks in the following intermission&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 22 Arzenal or Japan Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;Stay in Arzenal&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;Go to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Iron Man Daitarn 3&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy enough of the initial Dragon enemies to cause a reinforcement event (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*∞ Justice Gundam (Athrun)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy using &#039;Formation Attack&#039; (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis Custom gains the &amp;quot;Formation Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Galleon class Dragon&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal the finishing blow to 12 enemies in a single turn at any point after the dragons retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Fight an enemy with Sosuke (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by turn 5&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Hokushin with Akito. (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Selena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Bighorn Dragon in a single attack. Support attack is allowed.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Ange. (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∞ Justice Gundam and Strike Freedom Gundam gain the &amp;quot;Combination Assault&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; None; Nadesico B is defeated; Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After the initial portion of the stage, defeat Joe using only Maito (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Black Brave Express&amp;quot;:&lt;br /&gt;
**Maito, Tribomber and Guard Diver must have a combined killcount of 50 at the end of the stage&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tri Bomber&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ:　黒い勇者特急&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Mightgaine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine) will be obtained in scenario 28&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第18話：迫るデンジャラスゴールド&amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kill a non-AI enemy with Battle Bomber (50)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Skill Full Counter:&lt;br /&gt;
**Defeat Hoi Kow Lu or Joe the Ace (with Maito).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu (Joe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Kodai&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Kodai&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第20話：アマテラス攻防戦&amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns.; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units before Kodai reaches objective point.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 or more enemies with Space Battleship Yamato (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Kodai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：決戦！火星極冠遺跡！&amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：赤い地球&amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns and also defeat Goergametsch.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Zabine with Tobia and Kincade (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 27 Contact Londo Bell or Independent Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Contact Londo Bell&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;Independent Action&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第23話：開かれた扉&amp;lt;br&amp;gt;Scenario 23: An Opened Door&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. (After condition is fulfilled: Defeat all enemies)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. (After victory condition changes: Ally battleship or Banagher is defeated)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Beecha support attack or support defend the Nahel Aragama (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&lt;br /&gt;
**Banagher defeats Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 or more enemies with Beecha. (200)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Yazan defeats one enemy (+1)&lt;br /&gt;
**Jerid defeats one enemy (+1)&lt;br /&gt;
**If both Yazan and Jerid defeat an enemy (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&lt;br /&gt;
**Banagher defeats Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan [with shield] (Daguza)&lt;br /&gt;
*Jegan [without shield] (Conroy)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo); Defeat Unicorn Gundam within 3 turns of turning hostile; Defeat Sinanju&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns and also defeat Geara Zulu (Angelo).&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Full Frontal with Amuro. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk-II - Purple (Ple)&lt;br /&gt;
*Qubeley Mk-II - Red (Ple Two)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam ZZ gains the &amp;quot;Bio-Sensor&amp;quot; ability and the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Jerid with Kamille (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Yazan with either Kamille, Amuro, Judau, Hathaway or Banagher (+1)&lt;br /&gt;
**Defeat Jerid with either Kamille, Amuro, Judau, Hathaway or Banagher (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope Points:&lt;br /&gt;
**Deploy Ξ Gundam and do not let it be shot down (+1)&lt;br /&gt;
**Have Hathaway attack Lane (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II - Purple (Ple)&lt;br /&gt;
*Qubeley Mk-II - Red (Ple Two)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Methuss (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Gauron with Sosuke (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Either Ple or Ple Two attack Marida (+3)&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Yazan with either Amuro, Judau, Hathaway or Banagher (+1)&lt;br /&gt;
**Defeat Jerid with either Amuro, Judau, Hathaway or Banagher (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jegan [with shield] (Daguza)&lt;br /&gt;
*Jegan [without shield] (Conroy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, or Sosuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan before also defeating either Gauron or Gates within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Full Frontal with Amuro (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Either Ple or Ple Two attack Marida (+3)&lt;br /&gt;
**Banagher attacks Marida (+1)&lt;br /&gt;
**Judau attacks Marida (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Delta Plus (Riddhe)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam ZZ gains the &amp;quot;Bio-Sensor&amp;quot; ability and the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：降臨するもの&amp;lt;br&amp;gt;Scenario 26: Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000; Defeat 5th Angel.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship, Koji, or Shinji defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle the 5th Angel with Shinji. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：鉄の刃、鋼の絆&amp;lt;br&amp;gt;Scenario 27: An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast; Defeat Great Mazinger.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5, then Baron Ashura Mechanical Beast, all in the same turn and within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle ??? with Ange. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Thought Patterns&amp;quot;:&lt;br /&gt;
**Sousuke must have a killcount of 40, and Full Metal Panic characters (Sousuke, Mao, Kurz, Clouseau and Tessa) must have a combined killcount of 100&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Iron Cutter&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Getter&#039;s weapons dmg increased&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: 想いの形&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 UC Dimension or AD Dimension Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; and Czvarke (Melda) (2/2):&lt;br /&gt;
**Shoot down Melda with Akira Yamamoto&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9 Gernsback (Mao) gains the &amp;quot;Joint Tactical Information Control System&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9 Gernsback (Kurz) gains the &amp;quot;Super Precise Sniping&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;M9D Falke gains the &amp;quot;AS Martial Arts&amp;quot; attack and the &amp;quot;Fairy&#039;s Eyes&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cosmo Zero (Yamamoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Reduce Mifune&#039;s HP to less than 70% or defeat Kocho. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kocho:&lt;br /&gt;
**Deploy Akito for the Scenario; Kocho will survive and appear in intermissions&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Ariel Mode&amp;quot; ability and the &amp;quot;Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine) (If you Cleared Secret Scenario &amp;quot;Black Brave Express&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 and Daitarn 3 gain the &amp;quot;Space Combination&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryoma is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Brocken with Mazinger Z (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Super Alloy Z (Part):&lt;br /&gt;
**Move Boss to a Kurogane Spa tile&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Hokushin with Daitarn 3 (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;System Seizure&amp;quot; ability and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Selena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Penelope (100) &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Yazan defeats one enemy (+1)&lt;br /&gt;
**Jerid defeats one enemy (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope / Lane Points:&lt;br /&gt;
**Defeat Lane while he is an enemy (+1)&lt;br /&gt;
**Have Lane survive the stage after he becomes a friendly (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-01 gains the &amp;quot;Positron Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Support attack Ange with Tusk (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Loni with Banagher and Hathaway (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Ple or Ple Two attacks Marida (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ξ Gundam Missile Pod AND Penelope / Lane Points:&lt;br /&gt;
**Hathaway attacks Lane, and both units survive (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Part 1/2):&lt;br /&gt;
**Attack Loni with Banagher and Hathaway after she goes berserk&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbow:&lt;br /&gt;
**Crossbow must defeat one enemy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat at least 1 enemy with Salamandine (100 rewarded on Stage 32)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Strike Freedom Gundam gains the &amp;quot;Meteor Full Burst&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∞ Justice Gundam gains the &amp;quot;Meteor Saber&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Destiny Gundam gains the &amp;quot;All Armaments Volley&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Destiny Gundam and Force Impulse Gundam gain the &amp;quot;ZAFT Red Combination II&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Discord Feather&amp;quot; and &amp;quot;Discord Feather (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;Devastation Particle Covergence Cannon &#039;Seiran&#039;&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Enryugo (Salamandinay)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobia, Kamille, or VangRay is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Ghuli with the main protaganist (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Convince Ple Twelve with either Ple, Ple Two or Judau (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Delta Plus (No Pilot) - Acquired After the Stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Embryo (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;00 QAN[T] gains the &#039;TRANS-AM Raiser Sword&#039; and &#039;TRANS-AM Raiser Sword (MAP)&#039; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zabanya gains the &amp;quot;GN Missile&amp;quot; attack and weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Harute gains the &amp;quot;GN Missile&amp;quot; attack and weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raphael weapons&#039; DMG increased&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Brave gains the &amp;quot;Activate TRANS-AM&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GN-XIV gains the &amp;quot;Activate TRANS-AM&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：飛び立て、偉大な勇者！&amp;lt;br&amp;gt;Scenario 33: Take Flight, Brave Heroes!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat an enemy with Ryoma, Hayato, or Benkei while Salamandinay is deployed on the map (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Perfect Cannon&amp;quot; and &amp;quot;Perfect Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: Hope Set Free&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli). Defeat Madivia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; VangRay gets Custom Bonus. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*GranVang or VangNex (Soji, Nine)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli). Defeat Madivia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; VangRay gets Custom Bonus. (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*GranVang or VangNex (Chitose, Nine)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：滅びの光&amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6))&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Salia, Ersha, &amp;amp; Chris with either Ange, Hilda, Rosalie or Vivian (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 1/3):&lt;br /&gt;
**Fufill all three requirements&lt;br /&gt;
**Attack Salia with either Ange, Hilda, Rosalie or Vivian&lt;br /&gt;
**Attack Ersha with either Ange, Hilda, Rosalie or Vivian&lt;br /&gt;
**Attack Chris with either Ange, Hilda, Rosalie or Vivian&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam:&lt;br /&gt;
**Have acquired at least 3 Marida Points&lt;br /&gt;
**Judau must be aced&lt;br /&gt;
**ZZ Gundam must have Custom Bonus&lt;br /&gt;
**Parts are acquired at the start of the next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (Kamille)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ARX-8 Laevatein gains the Optional Parts &amp;quot;Emergency Deployment Booster&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：星を継ぐ者&amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee. Defeat Sinanju.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Jerid with Kamille (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Jerid with Kamille (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal) (Part 1/2):&lt;br /&gt;
**Attack Frontal with Kamille, Amuro and Banagher&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marida Points:&lt;br /&gt;
**Banagher attacks Riddhe (+1)&lt;br /&gt;
**Marida attacks Riddhe (+1)&lt;br /&gt;
**Banagher defeats Riddhe (+1)&lt;br /&gt;
**Marida defeats Riddhe (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Phase-transition Cannon (Nadesico C):&lt;br /&gt;
**Ruri must be Aced before the end of the scenario, Will gain During Scenario 37, or After route split.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;Awakened NT-D&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Beam Saber (Hyper)&amp;quot; and &amp;quot;Waverider Charge&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ν Gundam gains the &amp;quot;Full All-Range Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ: 新しい力&amp;lt;br&amp;gt;Special Scenario: New Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein gains the &amp;quot;Black Hole Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust gains the &amp;quot;Keito Ragoken: Ankensatsu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Ground Troops/Space/AD Dimension Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: Dr Hell&#039;s Final Wager&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and also defeat Baron Ashura Mechanical Beast.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Rocket Punch 100 Strike&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Have the Garencieres join (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan) and Byarlant Custom (Jerid):&lt;br /&gt;
**Have obtained at least 2 Titan points. If you miss, another check at S39&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Titan Points:&lt;br /&gt;
**Defeat Jerid with Kamille (+1, but required)&lt;br /&gt;
**Defeat Yazan with either Kamille or Judau&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope / Lane Points:&lt;br /&gt;
**Defeat Lane with Hathaway (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 4 Marida Points and defeat Banshee Norn&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 2/3):&lt;br /&gt;
**Fufill all conditions&lt;br /&gt;
**Attack Salia with Ange&lt;br /&gt;
**Attack Ersha with Ange&lt;br /&gt;
**Attack Chris with Ange&lt;br /&gt;
**Attack Chris with either Hilda or Rosalie&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Glaive Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Hilda Custom (Hilda)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Vilkiss (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arquebus Vanessa Custom (Tusk)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase-transition Cannon&amp;quot; and &amp;quot;Phase-transition Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: The Gates of Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hades. Reach 6th turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji or Tetsuya is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns, and then defeat Hades.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Baron Ashura (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 6 Marida Points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal):&lt;br /&gt;
**Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru:&lt;br /&gt;
**Persuade Loni with either Banagher or Hathaway, then defeat her&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Unicorn Gundam gains the &amp;quot;NT-D Awakening Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;Missile Pod&amp;quot; and &amp;quot;Missile Pod (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raziya (Jill) (Part 3/3):&lt;br /&gt;
**Defeat Salia with Jill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman):&lt;br /&gt;
**Must have at least 6 Marida Points&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
*Vilkiss (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ange unlocks her 6th Spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：終焉への目覚め&amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated. Shinji or Koji defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan) and Byarlant Custom (Jerid):&lt;br /&gt;
**Have at least 3 Titan points by end of stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope (Lane):&lt;br /&gt;
**Have at least 2 Penelope points by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Come the Messenger&amp;quot;:&lt;br /&gt;
**Complete at least two of the requirements&lt;br /&gt;
**Shinji defeats the Ninth Angel&lt;br /&gt;
**Shinji defeats the Tenth Angel&lt;br /&gt;
**Shinji is aced&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-01 gains the &amp;quot;Pseudo-Evo&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: シ者、来訪&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally Battleship is defeated. Shinji is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Unlock this stage (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-02 gains the &amp;quot;Beast Form 2nd Phase&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*Evangelion Unit-13 (Shinji, Kaworu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;スペシャルシナリオ：集結する希望&amp;lt;br&amp;gt;Special Scenario: A New Hope Grows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An ally units is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein (Velt)&lt;br /&gt;
*Grungust (Loti)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：星々の海原へ&amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-02 gains the &amp;quot;Beast Form 2nd Phase&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun (Bonta-kun)&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：記憶の海の底&amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Domelaze III (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Czvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第42話：昏き光を越えて&amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Use Yamato&#039;s &#039;Tactical Charge&#039; attack at least once. (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario &amp;quot;Supporting a Long Journey&amp;quot; (Part 2/2):&lt;br /&gt;
**Okita must be aced before the end of the scenario&lt;br /&gt;
**Trigger only exists if you missed the first one on S28 UC Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains the &amp;quot;Tactical Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;シークレットシナリオ: 長き旅路を支えるもの&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Unlock this stage (500)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All enemies drop large amounts of funds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Go with Yamato or Nadesico Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&#039;&#039;&#039;&amp;lt;br&amp;gt;Mobile Suit Zeta Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam ZZ&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&amp;lt;br&amp;gt;Space Battleship Yamato 2199&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&#039;&#039;&#039;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Martian Successor Nadesico: The Prince of Darkness&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Shin Mazinger Shougeki! Z-hen&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Guipellon-class Galpare; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated , Setsuna is defeated , 6th turn&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns , defeat at least 4 enemy unit at same time with a map weapon&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; After the ELS arrives, defeat four or more enemies with Setsuna (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tieria as 00 QAN[T] Sub-Pilot:&lt;br /&gt;
**You will be prompted to keep Raphael Gundam or allow Tieria to become a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Fight Show-Gunn with Zambot-3 (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: A Pincer Attack and the Domel Advisory Council&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Guipellon-class Shudelg and Guipellon-class Balgrey within 5 turns in a single turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Chitose (Soji route)/Soji (Chitose route) (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Deploy M9 Gernsback (Kurz) and have it survive until Fowler and Sabina are defeated (200)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: The Reason We Live&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Goergametsch and XB Gundam X-2 Kai&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Goergametsch before it retreats (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other initial enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Goryu is present on the map when powered up Imperial is defeated. (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：宇宙の狼&amp;lt;br&amp;gt;Scenario 46: Space Wolf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 5 turns. Battleship captains must defeat 2 out of Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat all Invaders before Domel defeats one of them (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raphael Gundam (Tieria)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：守るべき未来&amp;lt;br&amp;gt;Scenario 47: The Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; defeat all enemies other than Cowen &amp;amp; Stinger within 4 turns after they appear. After that, defeat Cowen &amp;amp; Stinger&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryoma is defeated, reach 5 turns after Cowen &amp;amp; Stinger appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 20 enemy units in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Have the Yamato use the Wave Motion Gun (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fierce Battles Ahead Route split:&lt;br /&gt;
**Have the Yamato use the Wave Motion Gun&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter and Shin Dragon gain the &amp;quot;Shin Shine Spark&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yamato gains &amp;quot;Wave Motion Gun&amp;quot; and &amp;quot;Wave Motion Gun (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：繋がる想い、届かぬ想い&amp;lt;br&amp;gt;Scenario 48: Lost and Bound&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Large ELS&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, OG or Setsuna defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; SR Point: Defeat all Gamillas units within 5 turns and also defeat Large ELS. Do not let Gamillas units defeat any ELS units&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VangRay II (Other Protagonist):&lt;br /&gt;
**Defeat the other protagonist with the selected protagonist&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tieria added as Sub-Pilot of 00 QAN[T]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GranVang or VangNex (OG Character)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：落日の星&amp;lt;br&amp;gt;Scenario 49: Closing the Books&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; HP for Desura II falls below 20000; defeat Slinvarsa within 4 turns of its arrival&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; reach 4 turns after Slinvarsa appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns, defeat all enemies and lower HP of Desura II below 20000&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Desura II (100)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fierce Battles Ahead Route split:&lt;br /&gt;
**Have at least 25 Ace Pilots and at least 1 Great Ace&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (OG Charater)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VangRay II (OG Character not selected at start)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VangNex gains the &amp;quot;Ultimate Tactical Charge Gokuen&amp;quot; attack and Max EN +20&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GranVang gains the &amp;quot;Ultimate Cannon Fire Mode Koga&amp;quot; attack and Max EN +20&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Fierce Battles Ahead or Battle is Over Route Split==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;これからも困難が待ち受けていると思う&amp;lt;br&amp;gt;Fierce Battles are Ahead&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;もう戦いは終わったと思う&amp;lt;br&amp;gt;The Battle is Over&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: Battle of the Three Earths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: Battle Never Ending&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hysterica&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Sousuke is defeated; Ange is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ξ Gundam gains the &amp;quot;Missile Pod&amp;quot; and &amp;quot;Missile Pod (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase-transition Cannon&amp;quot; and &amp;quot;Phase-transition Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Neo Zeong (Full Frontal)&lt;br /&gt;
*Hambrabi (Yazan)&lt;br /&gt;
*Byarlant Custom (Jerid)&lt;br /&gt;
*Penelope (Lane)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; Defeat Hysterica; Defeat all Hysterica units. If you leave any Hysterica unit undefeated, all 5 units will recover at the start of ally phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship defeated. Ange is defeated. Sousuke is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and defeat Desura II after that. Within those turns, you cannot allow Desura II to use the map weapon Dessler Cannon.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Villkiss gains the &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: Darker than the Darkest Black&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: At the End of Cause and Effect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness.&amp;lt;br&amp;gt;&#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Clear the stage (300)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Frontal):&lt;br /&gt;
**Must have completed all requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neo Zeong (Full Frontal)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: The Gulf Between Past and the Future&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: A Distant Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; defeat Barskal; defeat all enemies within 5 turns after appearing&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated; reach 5 turns after Arcadia appears&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yamato gains &amp;quot;Wave Motion Gun&amp;quot; and &amp;quot;Wave Motion Gun (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Barskal; Defeat Arcadia within 5 turns after appearing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 5 turns after Arcadia appears.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58874</id>
		<title>Super Robot Wars/V/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58874"/>
		<updated>2023-11-21T04:39:51Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Super Man Zambot 3 ==&lt;br /&gt;
=== Kappei Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin - 神勝平&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
* During enemy phase Damage given x 1.2, Damage received x 0.9&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel  || 15 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 21 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 37 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　　Bravery  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Uchuta Kamie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie - 神江宇宙太&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Keiko Kamikita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita - 神北恵子&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 21 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 42 || 65&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
=== Banjo Haran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran - 破嵐万丈&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダイターン3 - Daitarn 3 (Ch. 17 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 30,000 after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 1 || 20 (19, 18, 16)  &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 27 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 49 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK) &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan - カミーユ・ビダン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*リ・ガズィ(BWS) - Re-GZ [BWS] (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 20%, Critical Rate increase by 10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 24 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 32 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 33 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || x || x || 1 || 36 || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　Spirit Endurance  &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry - ファ・ユイリィ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*メタス - Methuss (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase SP by 15 when sortied. Spirit command Wish now costs 35SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 29 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 35 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 45 || 50 (47, 45, 40), 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 31 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jerid Messa - ジェリド・メサ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*バイアラン・カスタム - Byalant Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　Fortune  || 25 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 37 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）Focus + (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　Dash &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yazan Gable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yazan Gable - ヤザン・グーブル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ハンブラビ - Hambrabi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 5 for every battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break  &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit ZZ Gundam ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta - ジュドー・アーシタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZガンダム - ZZ Gundam (Ch. 14)&lt;br /&gt;
*フルアーマーZZガンダム - Full Armor ZZ Gundam (Ch.35 - Secret) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds received 1.2x, TacP received 1.2x&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 32 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || 1 || 18 || 25 || 38 ||  || 50(PC) &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka - ルー・ルカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zガンダム - Z Gundam (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* After Performing Support Attack, Cast Spirit Command Cheer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 38 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 46 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || 1 || 35 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg - ビーチャ・オレグ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*百式 - Hyaku Shiki (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Enemy Unit HP is less than 50%, Damage Deal x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　　Guts  || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　　　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　　Persist || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　　Faith  || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 44 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　Newtype &lt;br /&gt;
|| x || 1 || 39 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 5 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano - エル・ビアンノ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムMk-II - Gundam Mk-II (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 16 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 24 || 45 (42, 40, 36), 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || 1 || 36 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| x ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav - イーノ・アッバーブ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 10 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 30 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|補給スキル　　Resupply Skill&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake - モンド・アガケ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || Default || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || ?? || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 44 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 29 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　　Supply Parts&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple - エルピー・プル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless   || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze   || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 || &lt;br /&gt;
|- &lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two - プルツー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray - アムロ・レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*νガンダム - Nu Gundam (Ch. 20)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of Newtype weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge  || 21 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　　　Zeal  || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || x || 1 || 19 || 28 || 37 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　　　　　Second Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Hathaway&#039;s Flash ==&lt;br /&gt;
=== Hathaway Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hathaway Noa - ハサウェイ・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ξガンダム - Xi Gundam (Ch. 13)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes Spirit command Valor to Bravery&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 23 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 42 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || 1 || 20 || 31 || 40 || 49 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lane Aime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lane Aime - レーン・エイム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ペーネロペー - Penelope&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is above 130, at the beginning on phase cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || Default || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 19 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell  || 32 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || 1 ||  || 42 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential   &lt;br /&gt;
||  x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax - トビア・アロナクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 2)&lt;br /&gt;
*XBガンダムX1　フルクロス - XB Gundam X-1 Full Cloth (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 33 || 40 (38, 36, 32), 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　Soul  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || 1 || 15 || 23 || 31 || 38 ||  || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau - キンケイドゥ・ナウ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*量產型ガンダムF91 - Gundam F91 Mass Production Type (Ch. 3)&lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of all melee weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 22 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype&lt;br /&gt;
|| x || x || x || x || 1 || 31 || 37 ||  || 54/56(PC) &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
=== Shinn Asuka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka - シン・アスカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*デスティニーガンダム - Destiny Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement is increased by 1. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 15 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 27 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| Ch. 31  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunamaria Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke - ルナマリア・ホーク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Force Impulse Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase experience gained by 50%. Hit rate is increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kira Yamato ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato - キラ・ヤマト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ストライクフリーダムガンダム - Strike Freedom Gundam (Ch. 17 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Evasion rate increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Athrun Zala ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala - アスラン・ザラ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*∞ ジャスティスガンダム - Infinite Justice Gundam (Ch. 15 - Arzenal Route/Post - Ch.17)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Hit rate is increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 22 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　Second Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lacus Clyne ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne - ラクス・クライン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Allied units standing adjacent to Lacus deal 10% more damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Exhaust || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　　Rouse || 25 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　　　Wish || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　　Love || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|SP回復　　SP Recovery&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Andrew Waltfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfield - アンドリュー・バルトフェルド&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meyrin Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke - メイリン・ホーク&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer ==&lt;br /&gt;
=== Setsuna F. Seiei ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuna F. Seiei - 刹那・F・セイエイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] (Ch. 7)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Activates special skill Innovator when focus is above 120. Recovers 5 more SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 7 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 42 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|イノベイター　Innovator&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lockon Stratos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lockon Stratos - ロックオン・ストラトス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % and Critical % by 20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 42 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haro - ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blue Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blue Haro - 青ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　　Grit  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allelujah Haptism ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allelujah Haptism - アレルヤ・ハプティズム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 14 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 20 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 45 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct &lt;br /&gt;
|| x|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soma Peries ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soma Peries - ソーマ・ピリス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tieria Erde - ティエリア・アーデ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラファエルガンダム - Raphael Gundam (Ch. 7)&lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] - Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casts spirit command Analyze on attacker until the start of next player phase when focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| 1 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　Instinct &lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sumeragi Lee Noriega ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sumeragi Lee Noriega - スメラギ・リー・ノリエガ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Parts Supply can now reach as far as special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 5 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lasse Aeon ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Aeon - ラッセ・アイオン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feldt Grace ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Feldt Grace - フェルト・グレイス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mileina Vashti ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mileina Vashti - ミレイナ・ヴァスティ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love  || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Graham Aker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Graham Aker - グラハム・エーカー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brave (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy + 20% in Terrains Air and Space, Damage Dealt x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 8 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 29 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 42 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|極　　　　　　　　The Ultimate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　　　Spirit Endurance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patrick &amp;quot;Colasour&amp;quot; Mannequin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Patrick Mannequin - パトリック・マネキン / Colasour - コーラサワー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GN-XIV (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is over 120, at the beginning of player phase cast Spirit Command Fortune&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 11 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Banagher Links ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banagher Links - バナージ・リンクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ユニコーンガンダム - RX-0 Unicorn Gundam&lt;br /&gt;
*FAユニコーンガンダム - RX-0 Full Armor Unicorn Gundam&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Command NT-D Awaken is used, Spirit Command Zeal is also cast&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 || 26 || 33 || 39 || 46 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riddhe Marcenas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Riddhe Marcenas - リディ・マーセナス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Delta Plus&lt;br /&gt;
*バンシィ・ノルン - Banshee Norn &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds gained x 1.2, EXP gained x 1.2 (Before Story Event)&lt;br /&gt;
*When Focus is over 130, casting Spirit Command Accel will also cast Spirit Command Charge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 11 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 ||  || 49 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus+ (ATK) 　&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Otto Mitas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Otto Mitas - オットー・ミタス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Units within the Commander Skill Zone Damage received x 0.8&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 1 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 16 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 22 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || 1 || x || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|地形利用　Apply Terrain&lt;br /&gt;
|| x &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Liam Borrinea ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Liam Borrinea - レイアム・ボーリンネア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 29 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32|| 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mihiro Oiwakken ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mihiro Oiwakken - ミヒロ・オイワッケン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa - ブライト・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Player Phase Starts, Units within Commander Range receive Focus + 5&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || 1 || 39&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran - メラン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 36|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nigel Garrett ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nigel Garret - ナイジェル・ギャレット&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェスタ - Jesta&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Final Accuracy + 15%, Final Evasion + 15%, Critical Rate + 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 29 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daguza Mackle ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daguza Mackle - ダグザ・マックール&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.7, Final Evasion +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 31 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Conroy Haagensen ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Conroy Haagensen - コンロイ・ハーゲンセン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.8, Final Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　Snipe || 27 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 38 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marida Cruz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marida Cruz - マリーダ・クルス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*クシャトリヤ - Kshatriya&lt;br /&gt;
*Banshee Norn (Ple Twelve, Enemy Only)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 11 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 17 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 43 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shinanju (Enemy Only)&lt;br /&gt;
*Neo Zeong (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Changes special skill Artificial Newtype into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || Default || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji - 旋風寺舞人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マイトガイン - Mightgaine&lt;br /&gt;
*Might Kaiser&lt;br /&gt;
*Great Mightgaine &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Tac Pts by 100% when special skill President is acquired.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 10 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 15 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 35 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|社長　　　　　　　President&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 30 || 35 || 40 || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaine - ガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガイン - Gaine&lt;br /&gt;
*マイトガイン - Mightgaine (Sub-Pilot)&lt;br /&gt;
*ガイン - Great Mightgaine (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % by 10%, Increases Final Evasion by 15%, Increases Critical Rate by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Rival ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Rival - 雷張ジョー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*飛龍 - Hiryu&lt;br /&gt;
*轟龍 - Goryu&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 10, ExC + 1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct&lt;br /&gt;
|| x || x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　E Save&lt;br /&gt;
|| 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK) &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tri-Bomber / Battle-Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tri-Bomber - トライボンバー / Battle-Bomber - バトルボンバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トライボンバー - Tri-Bomber&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When HP is under 30%, casts Persist and Grit once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 15 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge  || 29 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver - ガードダイバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガードダイバー - Guard Diver &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bulseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 17 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine - ブラックマイトガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックマイトガイン - Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 35 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 || x ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa - テンカワ・アキト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックサレナ - Black Selena&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases DMG dealt by 30% and Final Evasion % by 20% during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 44 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential  &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino - ホシノ・ルリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*The Status increase of special skill Electron Fairy is now twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || 1 || 30 ||  &lt;br /&gt;
|-&lt;br /&gt;
|電子の妖精　Electron Fairy&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry - マキビ・ハリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru - ミスマル・ユリカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburota Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburota Takasugi - タカスギ・サブロウタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*スーパーエステバリス - Super Aestivalis &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Each nearby unit piloted by a woman gains 5 focus.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 15 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| x || 1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru - スバル・リョーコ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エステバリスカスタム - Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Valor will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 22 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 28 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare - 流竜馬&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter&lt;br /&gt;
*真ゲッター1 - Shin Getter 1&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 5 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin - 神隼人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 40% when Focus is above 150&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 38 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 10 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 37 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　Drive || 41 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shougeki! Z Hen / Shin Mazinger ZERO vs Ankoku Daishogun ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto - 兜甲児&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マジンガーZ - Mazinger Z&lt;br /&gt;
*マジンガーZERO - Mazinger ZERO&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 35 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)	&lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi - 剣鉄也&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレートマジンガー - Great Mazinger&lt;br /&gt;
* - Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Changes Spirit command Valor to Soul.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 22 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 24 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sayaka Yumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Sayaka Yumi - 弓さやか&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ビューナスA - Venus A&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* The amount of HP recovered by the Repair command is doubled.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 34 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 50 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
=== Sousuke Sagara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara - 相良宗介 &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*Bonta-Kun&lt;br /&gt;
*ARX-8 Laevatein - ARX-8&lt;br /&gt;
*ARX-8 Laevatein Full Armament &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Focus by 10 and Max SP by 20% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 28 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　　　Strong Luck&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Al ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al - アル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*ARX-8 Laevatein&lt;br /&gt;
*ARX-8 Laevatein Full Armament&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal  || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melissa Mao ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao - メリッサ・マオ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| 1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kurz Weber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber - クルツ・ウェーバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy against female pilots + 20%. Final Evasion against male pilots + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belfangan Clouseau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Belfangan Clouseau - ベルファンガン・クルーゾー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9D ファルケ - M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Intuition will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze  || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　　Iron Wall  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　　Drive  || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| 1 || 19 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Teletha &amp;quot;Tessa&amp;quot; Testarossa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Testarossa - テレサ・テスタロッサ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Units within Commander gain 1.2x EXP and Funds&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 27 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Richard Henry Mardukas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Henry Mardukas - リチャード・ヘンリー・マデューカス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall   || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 41 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 1.0 You Are (Not) Alone ==&lt;br /&gt;
=== Shinji Ikari ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinji Ikari - 碇シンジ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン初号機 - Evangelion Unit-01&lt;br /&gt;
*エヴァンゲリオン第13号機 - Evangelion Unit-13 (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Synchro Rate + 30% when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 33 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei Ayanami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rei Ayanami - 綾波レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン零号機 - Evangelion Unit-00&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*A.T. Field Effect increases from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 16 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 25 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 29 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 50 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 2.0 You Can (Not) Advance ==&lt;br /&gt;
=== Asuka Langley Shikinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Langley Shikinami - 式波・アスカ・ラングレー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When sortied Focus +10, Spirit Command Charge now costs 20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 36 || 25 (23, 22, 20), 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　Instinct&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 3.0 You Can (Not) Redo ==&lt;br /&gt;
=== Mari Illustrious Makinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mari Illustrious Makinami - 真希波・マリ・イラストリアス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
*エヴァンゲリオン八号機α - Evangelion Unit-08α&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サポートアタック　Support Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Battleship Yamato 2199 ==&lt;br /&gt;
=== Juzo Okita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Okita - 沖田十三&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Sub Pilot recovers SP 5 at begining of player&#039;s phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 15 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Susumu Kodai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Susumu Kodai - 古代進&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero&lt;br /&gt;
*Space Battleship Yamato (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Increases Movement by 2. Increases Final Evasion % by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daisuke Shima ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisuke Shima - 島大介&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Sanada ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Sanada - 真田志郎&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall  || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate  || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melda Dietz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | メルダ・ディッツ - Melda Dietz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ツヴァルケ - Czvarke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement + 2, Final Evasion Rate + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Akira Yamamoto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akira Yamamoto - 山本玲&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero (Ch. 28 UC Century Split)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Movement +2, Final Evasion +30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　Dash&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cross Ange: Rondo of Angel and Dragon ==&lt;br /&gt;
=== Ange ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angelise Ikaruga Misurugi - アンジュ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ - Glaive&lt;br /&gt;
*ヴィルキス - Villkiss&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 25% when sortied, Final Accuracy increases by 15%, Final Evasion increases by 15%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 15 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 41, Event || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salia Tereshkova - サリア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　サリア・カスタム - Arquebus Salia Custom&lt;br /&gt;
*クレオパトラ - Cleopatra&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases ExC by 2 when sortied, Final Accuracy increases by 10%, Final Evasion increases by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官 　　　　　Commander&lt;br /&gt;
|| 1 || 20 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hilda ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hildagard Schlievogt - ヒルダ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ヒルダ・カスタム - Glaive Hilda Custom&lt;br /&gt;
*アークバス　ヒルダ・カスタム - Aquebus Hilda Custom&lt;br /&gt;
*テオドーラ - Theodora&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase Focus by 10 when sortied, Final Accuracy increases by 10%, Final Evasion increases 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vivian ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Vivian - ヴィヴィアン - &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイザー  - Razor&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Obtains 1 Likitee Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 8 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　　Fortune || 10 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Haze || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ersha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ersha - エルシャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Ersha Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 29 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 38 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rosalie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rosalie - ロザリー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ロザリー・カスタム - Glaive Rosalie Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 17 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bulseye || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chris ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chris - クリス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Chris Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% and increases Final Evasion % by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 31 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jill - ジル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイジア - Razia&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Persist.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　　　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 15 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tusk ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tusk - タスク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　バネッサ・カスタム - Arquebus Vanessa Custom &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Love costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 12 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 18 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 41 || 50 (47, 45, 40), 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 | &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain &lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salamandinay ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salamandinay - サラマンディーネ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*焔龍號 - Enryugo&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At start of player&#039;s phase, adjacent units gain 3 Focus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 15 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 39 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 40 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || 1 || 41 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Soji Murakumo (Chitose Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo - 叢雲総司&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Soji Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Chitose Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 11 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 22 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 38 || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Strong Luck&lt;br /&gt;
|| Default &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi (Soji Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi - 如月千歲　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Chitose Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Soji Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 20 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 23 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 38 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine - ナイン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang [Power] &lt;br /&gt;
*ヴァングネクス - VangNex [Speed]&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || Default || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings - シャルロッテ・ヘイスティング　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グルンガスト - Grungust (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 脫力　Haze || 26 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text - ヴェルターフ・テックスト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヒュッケバイン - Huckbein (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 8 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 26 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58873</id>
		<title>Super Robot Wars/V/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58873"/>
		<updated>2023-11-21T04:38:54Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Super Man Zambot 3 ==&lt;br /&gt;
=== Kappei Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin - 神勝平&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
* During enemy phase Damage given x 1.2, Damage received x 0.9&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel  || 15 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 21 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 37 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　　Bravery  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Uchuta Kamie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie - 神江宇宙太&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Keiko Kamikita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita - 神北恵子&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 21 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 42 || 65&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
=== Banjo Haran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran - 破嵐万丈&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダイターン3 - Daitarn 3 (Ch. 17 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 30,000 after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 1 || 20 (19, 18, 16)  &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 27 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 49 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK) &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan - カミーユ・ビダン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*リ・ガズィ(BWS) - Re-GZ [BWS] (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 20%, Critical Rate increase by 10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 24 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 32 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 33 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || x || x || 1 || 36 || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　Spirit Endurance  &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry - ファ・ユイリィ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*メタス - Methuss (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase SP by 15 when sortied. Spirit command Wish now costs 35SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 29 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 35 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 45 || 50 (47, 45, 40), 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 31 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jerid Messa - ジェリド・メサ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*バイアラン・カスタム - Byalant Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　Fortune  || 25 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 37 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）Focus + (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　Dash &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yazan Gable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yazan Gable - ヤザン・グーブル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ハンブラビ - Hambrabi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 5 for every battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break  &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit ZZ Gundam ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta - ジュドー・アーシタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZガンダム - ZZ Gundam (Ch. 14)&lt;br /&gt;
*フルアーマーZZガンダム - Full Armor ZZ Gundam (Ch.35 - Secret) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds received 1.2x, TacP received 1.2x&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 32 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || 1 || 18 || 25 || 38 ||  || 50(PC) &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka - ルー・ルカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zガンダム - Z Gundam (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* After Performing Support Attack, Cast Spirit Command Cheer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 38 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 46 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || 1 || 35 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg - ビーチャ・オレグ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*百式 - Hyaku Shiki (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Enemy Unit HP is less than 50%, Damage Deal x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　　Guts  || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　　　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　　Persist || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　　Faith  || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 44 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　Newtype &lt;br /&gt;
|| x || 1 || 39 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 5 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano - エル・ビアンノ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムMk-II - Gundam Mk-II (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 16 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 24 || 45 (42, 40, 36), 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || 1 || 36 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| x ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav - イーノ・アッバーブ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 10 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 30 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|補給スキル　　Resupply Skill&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake - モンド・アガケ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || Default || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || ?? || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 44 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 29 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　　Supply Parts&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple - エルピー・プル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless   || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze   || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 || &lt;br /&gt;
|- &lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two - プルツー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray - アムロ・レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*νガンダム - Nu Gundam (Ch. 20)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of Newtype weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge  || 21 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　　　Zeal  || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || x || 1 || 19 || 28 || 37 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　　　　　Second Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Hathaway&#039;s Flash ==&lt;br /&gt;
=== Hathaway Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hathaway Noa - ハサウェイ・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ξガンダム - Xi Gundam (Ch. 13)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes Spirit command Valor to Bravery&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 23 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 42 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || 1 || 20 || 31 || 40 || 49 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lane Aime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lane Aime - レーン・エイム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ペーネロペー - Penelope&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is above 130, at the beginning on phase cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || Default || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 19 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell  || 32 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || 1 ||  || 42 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential   &lt;br /&gt;
||  x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax - トビア・アロナクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 2)&lt;br /&gt;
*XBガンダムX1　フルクロス - XB Gundam X-1 Full Cloth (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 33 || 40 (38, 36, 32), 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　Soul  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || 1 || 15 || 23 || 31 || 38 ||  || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau - キンケイドゥ・ナウ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*量產型ガンダムF91 - Gundam F91 Mass Production Type (Ch. 3)&lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of all melee weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 22 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype&lt;br /&gt;
|| x || x || x || x || 1 || 31 || 37 ||  || 54/56(PC) &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
=== Shinn Asuka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka - シン・アスカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*デスティニーガンダム - Destiny Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement is increased by 1. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 15 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 27 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| Ch. 31  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunamaria Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke - ルナマリア・ホーク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Force Impulse Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase experience gained by 50%. Hit rate is increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kira Yamato ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato - キラ・ヤマト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ストライクフリーダムガンダム - Strike Freedom Gundam (Ch. 17 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Evasion rate increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Athrun Zala ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala - アスラン・ザラ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*∞ ジャスティスガンダム - Infinite Justice Gundam (Ch. 15 - Arzenal Route/Post - Ch.17)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Hit rate is increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 22 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　Second Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lacus Clyne ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne - ラクス・クライン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Allied units standing adjacent to Lacus deal 10% more damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Exhaust || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　　Rouse || 25 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　　　Wish || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　　Love || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|SP回復　　SP Recovery&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Andrew Waltfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfield - アンドリュー・バルトフェルド&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meyrin Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke - メイリン・ホーク&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer ==&lt;br /&gt;
=== Setsuna F. Seiei ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuna F. Seiei - 刹那・F・セイエイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] (Ch. 7)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Activates special skill Innovator when focus is above 120. Recovers 5 more SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 7 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 42 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|イノベイター　Innovator&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lockon Stratos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lockon Stratos - ロックオン・ストラトス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % and Critical % by 20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 42 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haro - ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blue Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blue Haro - 青ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　　Grit  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allelujah Haptism ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allelujah Haptism - アレルヤ・ハプティズム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 14 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 20 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 45 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct &lt;br /&gt;
|| x|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soma Peries ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soma Peries - ソーマ・ピリス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tieria Erde - ティエリア・アーデ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラファエルガンダム - Raphael Gundam (Ch. 7)&lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] - Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casts spirit command Analyze on attacker until the start of next player phase when focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| 1 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　Instinct &lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sumeragi Lee Noriega ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sumeragi Lee Noriega - スメラギ・リー・ノリエガ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Parts Supply can now reach as far as special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 5 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lasse Aeon ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Aeon - ラッセ・アイオン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feldt Grace ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Feldt Grace - フェルト・グレイス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mileina Vashti ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mileina Vashti - ミレイナ・ヴァスティ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love  || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Graham Aker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Graham Aker - グラハム・エーカー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brave (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy + 20% in Terrains Air and Space, Damage Dealt x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 8 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 29 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 42 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|極　　　　　　　　The Ultimate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　　　Spirit Endurance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patrick &amp;quot;Colasour&amp;quot; Mannequin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Patrick Mannequin - パトリック・マネキン / Colasour - コーラサワー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GN-XIV (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is over 120, at the beginning of player phase cast Spirit Command Fortune&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 11 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Banagher Links ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banagher Links - バナージ・リンクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ユニコーンガンダム - RX-0 Unicorn Gundam&lt;br /&gt;
*FAユニコーンガンダム - RX-0 Full Armor Unicorn Gundam&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Command NT-D Awaken is used, Spirit Command Zeal is also cast&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 || 26 || 33 || 39 || 46 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riddhe Marcenas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Riddhe Marcenas - リディ・マーセナス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Delta Plus&lt;br /&gt;
*バンシィ・ノルン - Banshee Norn &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds gained x 1.2, EXP gained x 1.2 (Before Story Event)&lt;br /&gt;
*When Focus is over 130, casting Spirit Command Accel will also cast Spirit Command Charge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 11 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 ||  || 49 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus+ (ATK) 　&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Otto Mitas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Otto Mitas - オットー・ミタス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Units within the Commander Skill Zone Damage received x 0.8&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 1 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 16 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 22 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || 1 || x || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|地形利用　Apply Terrain&lt;br /&gt;
|| x &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Liam Borrinea ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Liam Borrinea - レイアム・ボーリンネア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 29 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32|| 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mihiro Oiwakken ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mihiro Oiwakken - ミヒロ・オイワッケン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa - ブライト・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Player Phase Starts, Units within Commander Range receive Focus + 5&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || 1 || 39&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran - メラン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 36|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nigel Garrett ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nigel Garret - ナイジェル・ギャレット&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェスタ - Jesta&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Final Accuracy + 15%, Final Evasion + 15%, Critical Rate + 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 29 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daguza Mackle ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daguza Mackle - ダグザ・マックール&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.7, Final Evasion +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 31 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Conroy Haagensen ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Conroy Haagensen - コンロイ・ハーゲンセン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.8, Final Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　  Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　  Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　  Snipe || 27 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励 　 Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　  Analyze || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 38 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marida Cruz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marida Cruz - マリーダ・クルス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*クシャトリヤ - Kshatriya&lt;br /&gt;
*Banshee Norn (Ple Twelve, Enemy Only)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 11 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 17 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 43 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shinanju (Enemy Only)&lt;br /&gt;
*Neo Zeong (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Changes special skill Artificial Newtype into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || Default || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji - 旋風寺舞人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マイトガイン - Mightgaine&lt;br /&gt;
*Might Kaiser&lt;br /&gt;
*Great Mightgaine &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Tac Pts by 100% when special skill President is acquired.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 10 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 15 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 35 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|社長　　　　　　　President&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 30 || 35 || 40 || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaine - ガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガイン - Gaine&lt;br /&gt;
*マイトガイン - Mightgaine (Sub-Pilot)&lt;br /&gt;
*ガイン - Great Mightgaine (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % by 10%, Increases Final Evasion by 15%, Increases Critical Rate by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Rival ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Rival - 雷張ジョー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*飛龍 - Hiryu&lt;br /&gt;
*轟龍 - Goryu&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 10, ExC + 1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct&lt;br /&gt;
|| x || x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　E Save&lt;br /&gt;
|| 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK) &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tri-Bomber / Battle-Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tri-Bomber - トライボンバー / Battle-Bomber - バトルボンバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トライボンバー - Tri-Bomber&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When HP is under 30%, casts Persist and Grit once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 15 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge  || 29 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver - ガードダイバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガードダイバー - Guard Diver &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bulseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 17 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine - ブラックマイトガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックマイトガイン - Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 35 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 || x ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa - テンカワ・アキト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックサレナ - Black Selena&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases DMG dealt by 30% and Final Evasion % by 20% during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 44 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential  &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino - ホシノ・ルリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*The Status increase of special skill Electron Fairy is now twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || 1 || 30 ||  &lt;br /&gt;
|-&lt;br /&gt;
|電子の妖精　Electron Fairy&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry - マキビ・ハリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru - ミスマル・ユリカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburota Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburota Takasugi - タカスギ・サブロウタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*スーパーエステバリス - Super Aestivalis &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Each nearby unit piloted by a woman gains 5 focus.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 15 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| x || 1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru - スバル・リョーコ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エステバリスカスタム - Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Valor will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 22 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 28 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare - 流竜馬&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter&lt;br /&gt;
*真ゲッター1 - Shin Getter 1&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 5 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin - 神隼人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 40% when Focus is above 150&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 38 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 10 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 37 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　Drive || 41 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shougeki! Z Hen / Shin Mazinger ZERO vs Ankoku Daishogun ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto - 兜甲児&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マジンガーZ - Mazinger Z&lt;br /&gt;
*マジンガーZERO - Mazinger ZERO&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 35 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)	&lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi - 剣鉄也&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレートマジンガー - Great Mazinger&lt;br /&gt;
* - Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Changes Spirit command Valor to Soul.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 22 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 24 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sayaka Yumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Sayaka Yumi - 弓さやか&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ビューナスA - Venus A&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* The amount of HP recovered by the Repair command is doubled.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 34 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 50 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
=== Sousuke Sagara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara - 相良宗介 &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*Bonta-Kun&lt;br /&gt;
*ARX-8 Laevatein - ARX-8&lt;br /&gt;
*ARX-8 Laevatein Full Armament &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Focus by 10 and Max SP by 20% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 28 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　　　Strong Luck&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Al ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al - アル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*ARX-8 Laevatein&lt;br /&gt;
*ARX-8 Laevatein Full Armament&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal  || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melissa Mao ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao - メリッサ・マオ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| 1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kurz Weber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber - クルツ・ウェーバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy against female pilots + 20%. Final Evasion against male pilots + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belfangan Clouseau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Belfangan Clouseau - ベルファンガン・クルーゾー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9D ファルケ - M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Intuition will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze  || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　　Iron Wall  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　　Drive  || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| 1 || 19 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Teletha &amp;quot;Tessa&amp;quot; Testarossa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Testarossa - テレサ・テスタロッサ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Units within Commander gain 1.2x EXP and Funds&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 27 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Richard Henry Mardukas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Henry Mardukas - リチャード・ヘンリー・マデューカス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall   || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 41 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 1.0 You Are (Not) Alone ==&lt;br /&gt;
=== Shinji Ikari ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinji Ikari - 碇シンジ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン初号機 - Evangelion Unit-01&lt;br /&gt;
*エヴァンゲリオン第13号機 - Evangelion Unit-13 (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Synchro Rate + 30% when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 33 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei Ayanami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rei Ayanami - 綾波レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン零号機 - Evangelion Unit-00&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*A.T. Field Effect increases from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 16 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 25 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 29 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 50 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 2.0 You Can (Not) Advance ==&lt;br /&gt;
=== Asuka Langley Shikinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Langley Shikinami - 式波・アスカ・ラングレー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When sortied Focus +10, Spirit Command Charge now costs 20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 36 || 25 (23, 22, 20), 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　Instinct&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 3.0 You Can (Not) Redo ==&lt;br /&gt;
=== Mari Illustrious Makinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mari Illustrious Makinami - 真希波・マリ・イラストリアス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
*エヴァンゲリオン八号機α - Evangelion Unit-08α&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サポートアタック　Support Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Battleship Yamato 2199 ==&lt;br /&gt;
=== Juzo Okita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Okita - 沖田十三&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Sub Pilot recovers SP 5 at begining of player&#039;s phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 15 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Susumu Kodai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Susumu Kodai - 古代進&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero&lt;br /&gt;
*Space Battleship Yamato (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Increases Movement by 2. Increases Final Evasion % by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daisuke Shima ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisuke Shima - 島大介&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Sanada ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Sanada - 真田志郎&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall  || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate  || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melda Dietz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | メルダ・ディッツ - Melda Dietz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ツヴァルケ - Czvarke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement + 2, Final Evasion Rate + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Akira Yamamoto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akira Yamamoto - 山本玲&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero (Ch. 28 UC Century Split)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Movement +2, Final Evasion +30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　Dash&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cross Ange: Rondo of Angel and Dragon ==&lt;br /&gt;
=== Ange ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angelise Ikaruga Misurugi - アンジュ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ - Glaive&lt;br /&gt;
*ヴィルキス - Villkiss&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 25% when sortied, Final Accuracy increases by 15%, Final Evasion increases by 15%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 15 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 41, Event || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salia Tereshkova - サリア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　サリア・カスタム - Arquebus Salia Custom&lt;br /&gt;
*クレオパトラ - Cleopatra&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases ExC by 2 when sortied, Final Accuracy increases by 10%, Final Evasion increases by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官 　　　　　Commander&lt;br /&gt;
|| 1 || 20 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hilda ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hildagard Schlievogt - ヒルダ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ヒルダ・カスタム - Glaive Hilda Custom&lt;br /&gt;
*アークバス　ヒルダ・カスタム - Aquebus Hilda Custom&lt;br /&gt;
*テオドーラ - Theodora&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase Focus by 10 when sortied, Final Accuracy increases by 10%, Final Evasion increases 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vivian ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Vivian - ヴィヴィアン - &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイザー  - Razor&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Obtains 1 Likitee Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 8 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　　Fortune || 10 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Haze || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ersha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ersha - エルシャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Ersha Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 29 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 38 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rosalie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rosalie - ロザリー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ロザリー・カスタム - Glaive Rosalie Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 17 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bulseye || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chris ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chris - クリス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Chris Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% and increases Final Evasion % by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 31 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jill - ジル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイジア - Razia&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Persist.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　　　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 15 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tusk ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tusk - タスク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　バネッサ・カスタム - Arquebus Vanessa Custom &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Love costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 12 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 18 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 41 || 50 (47, 45, 40), 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 | &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain &lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salamandinay ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salamandinay - サラマンディーネ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*焔龍號 - Enryugo&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At start of player&#039;s phase, adjacent units gain 3 Focus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 15 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 39 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 40 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || 1 || 41 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Soji Murakumo (Chitose Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo - 叢雲総司&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Soji Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Chitose Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 11 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 22 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 38 || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Strong Luck&lt;br /&gt;
|| Default &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi (Soji Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi - 如月千歲　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Chitose Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Soji Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 20 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 23 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 38 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine - ナイン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang [Power] &lt;br /&gt;
*ヴァングネクス - VangNex [Speed]&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || Default || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings - シャルロッテ・ヘイスティング　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グルンガスト - Grungust (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 脫力　Haze || 26 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text - ヴェルターフ・テックスト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヒュッケバイン - Huckbein (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 8 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 26 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58872</id>
		<title>Super Robot Wars/V/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58872"/>
		<updated>2023-11-21T04:34:46Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Super Man Zambot 3 ==&lt;br /&gt;
=== Kappei Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin - 神勝平&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
* During enemy phase Damage given x 1.2, Damage received x 0.9&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel  || 15 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 21 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 37 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　　Bravery  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Uchuta Kamie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie - 神江宇宙太&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Keiko Kamikita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita - 神北恵子&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 21 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 42 || 65&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
=== Banjo Haran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran - 破嵐万丈&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダイターン3 - Daitarn 3 (Ch. 17 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 30,000 after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 1 || 20 (19, 18, 16)  &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 27 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 49 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK) &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan - カミーユ・ビダン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*リ・ガズィ(BWS) - Re-GZ [BWS] (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 20%, Critical Rate increase by 10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 24 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 32 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 33 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || x || x || 1 || 36 || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　Spirit Endurance  &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry - ファ・ユイリィ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*メタス - Methuss (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase SP by 15 when sortied. Spirit command Wish now costs 35SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 29 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 35 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 45 || 50 (47, 45, 40), 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 31 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jerid Messa - ジェリド・メサ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*バイアラン・カスタム - Byalant Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　Fortune  || 25 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 37 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）Focus + (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　Dash &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yazan Gable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yazan Gable - ヤザン・グーブル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ハンブラビ - Hambrabi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 5 for every battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break  &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit ZZ Gundam ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta - ジュドー・アーシタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZガンダム - ZZ Gundam (Ch. 14)&lt;br /&gt;
*フルアーマーZZガンダム - Full Armor ZZ Gundam (Ch.35 - Secret) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds received 1.2x, TacP received 1.2x&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 32 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || 1 || 18 || 25 || 38 ||  || 50(PC) &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka - ルー・ルカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zガンダム - Z Gundam (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* After Performing Support Attack, Cast Spirit Command Cheer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 38 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 46 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || 1 || 35 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg - ビーチャ・オレグ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*百式 - Hyaku Shiki (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Enemy Unit HP is less than 50%, Damage Deal x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　　Guts  || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　　　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　　Persist || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　　Faith  || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 44 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　Newtype &lt;br /&gt;
|| x || 1 || 39 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 5 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano - エル・ビアンノ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムMk-II - Gundam Mk-II (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 16 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 24 || 45 (42, 40, 36), 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || 1 || 36 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| x ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav - イーノ・アッバーブ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 10 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 30 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|補給スキル　　Resupply Skill&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake - モンド・アガケ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || Default || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || ?? || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 44 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 29 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　　Supply Parts&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple - エルピー・プル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless   || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze   || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 || &lt;br /&gt;
|- &lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two - プルツー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray - アムロ・レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*νガンダム - Nu Gundam (Ch. 20)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of Newtype weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge  || 21 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　　　Zeal  || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || x || 1 || 19 || 28 || 37 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　　　　　Second Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Hathaway&#039;s Flash ==&lt;br /&gt;
=== Hathaway Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hathaway Noa - ハサウェイ・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ξガンダム - Xi Gundam (Ch. 13)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes Spirit command Valor to Bravery&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 23 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 42 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || 1 || 20 || 31 || 40 || 49 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lane Aime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lane Aime - レーン・エイム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ペーネロペー - Penelope&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is above 130, at the beginning on phase cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || Default || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 19 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell  || 32 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || 1 ||  || 42 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential   &lt;br /&gt;
||  x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax - トビア・アロナクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 2)&lt;br /&gt;
*XBガンダムX1　フルクロス - XB Gundam X-1 Full Cloth (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 33 || 40 (38, 36, 32), 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　Soul  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || 1 || 15 || 23 || 31 || 38 ||  || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau - キンケイドゥ・ナウ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*量產型ガンダムF91 - Gundam F91 Mass Production Type (Ch. 3)&lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of all melee weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 22 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype&lt;br /&gt;
|| x || x || x || x || 1 || 31 || 37 ||  || 54/56(PC) &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
=== Shinn Asuka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka - シン・アスカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*デスティニーガンダム - Destiny Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement is increased by 1. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 15 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 27 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| Ch. 31  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunamaria Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke - ルナマリア・ホーク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Force Impulse Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase experience gained by 50%. Hit rate is increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kira Yamato ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato - キラ・ヤマト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ストライクフリーダムガンダム - Strike Freedom Gundam (Ch. 17 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Evasion rate increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Athrun Zala ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala - アスラン・ザラ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*∞ ジャスティスガンダム - Infinite Justice Gundam (Ch. 15 - Arzenal Route/Post - Ch.17)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Hit rate is increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 22 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　Second Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lacus Clyne ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne - ラクス・クライン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Allied units standing adjacent to Lacus deal 10% more damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Exhaust || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　　Rouse || 25 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　　　Wish || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　　Love || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|SP回復　　SP Recovery&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Andrew Waltfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfield - アンドリュー・バルトフェルド&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meyrin Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke - メイリン・ホーク&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer ==&lt;br /&gt;
=== Setsuna F. Seiei ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuna F. Seiei - 刹那・F・セイエイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] (Ch. 7)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Activates special skill Innovator when focus is above 120. Recovers 5 more SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 7 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 42 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|イノベイター　Innovator&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lockon Stratos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lockon Stratos - ロックオン・ストラトス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % and Critical % by 20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 42 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haro - ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blue Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blue Haro - 青ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　　Grit  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allelujah Haptism ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allelujah Haptism - アレルヤ・ハプティズム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 14 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 20 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 45 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct &lt;br /&gt;
|| x|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soma Peries ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soma Peries - ソーマ・ピリス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tieria Erde - ティエリア・アーデ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラファエルガンダム - Raphael Gundam (Ch. 7)&lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] - Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casts spirit command Analyze on attacker until the start of next player phase when focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| 1 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　Instinct &lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sumeragi Lee Noriega ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sumeragi Lee Noriega - スメラギ・リー・ノリエガ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Parts Supply can now reach as far as special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 5 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lasse Aeon ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Aeon - ラッセ・アイオン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feldt Grace ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Feldt Grace - フェルト・グレイス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mileina Vashti ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mileina Vashti - ミレイナ・ヴァスティ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love  || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Graham Aker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Graham Aker - グラハム・エーカー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brave (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy + 20% in Terrains Air and Space, Damage Dealt x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 8 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 29 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 42 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|極　　　　　　　　The Ultimate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　　　Spirit Endurance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patrick &amp;quot;Colasour&amp;quot; Mannequin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Patrick Mannequin - パトリック・マネキン / Colasour - コーラサワー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GN-XIV (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is over 120, at the beginning of player phase cast Spirit Command Fortune&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 11 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Banagher Links ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banagher Links - バナージ・リンクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ユニコーンガンダム - RX-0 Unicorn Gundam&lt;br /&gt;
*FAユニコーンガンダム - RX-0 Full Armor Unicorn Gundam&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Command NT-D Awaken is used, Spirit Command Zeal is also cast&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 || 26 || 33 || 39 || 46 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riddhe Marcenas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Riddhe Marcenas - リディ・マーセナス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Delta Plus&lt;br /&gt;
*バンシィ・ノルン - Banshee Norn &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds gained x 1.2, EXP gained x 1.2 (Before Story Event)&lt;br /&gt;
*When Focus is over 130, casting Spirit Command Accel will also cast Spirit Command Charge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 11 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 ||  || 49 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus+ (ATK) 　&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Otto Mitas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Otto Mitas - オットー・ミタス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Units within the Commander Skill Zone Damage received x 0.8&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 1 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 16 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 22 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || 1 || x || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|地形利用　Apply Terrain&lt;br /&gt;
|| x &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Liam Borrinea ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Liam Borrinea - レイアム・ボーリンネア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 29 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32|| 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mihiro Oiwakken ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mihiro Oiwakken - ミヒロ・オイワッケン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa - ブライト・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Player Phase Starts, Units within Commander Range receive Focus + 5&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || 1 || 39&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran - メラン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 36|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nigel Garrett ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nigel Garret - ナイジェル・ギャレット&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェスタ - Jesta&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Final Accuracy + 15%, Final Evasion + 15%, Critical Rate + 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 29 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daguza Mackle ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daguza Mackle - ダグザ・マックール&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.7, Final Evasion +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 31 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Conroy Haagensen ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Conroy Haagensen - コンロイ・ハーゲンセン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.8, Final Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 27 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 38 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marida Cruz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marida Cruz - マリーダ・クルス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*クシャトリヤ - Kshatriya&lt;br /&gt;
*Banshee Norn (Ple Twelve, Enemy Only)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 11 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 17 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 43 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shinanju (Enemy Only)&lt;br /&gt;
*Neo Zeong (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Changes special skill Artificial Newtype into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || Default || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji - 旋風寺舞人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マイトガイン - Mightgaine&lt;br /&gt;
*Might Kaiser&lt;br /&gt;
*Great Mightgaine &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Tac Pts by 100% when special skill President is acquired.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 10 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 15 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 35 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|社長　　　　　　　President&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 30 || 35 || 40 || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaine - ガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガイン - Gaine&lt;br /&gt;
*マイトガイン - Mightgaine (Sub-Pilot)&lt;br /&gt;
*ガイン - Great Mightgaine (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % by 10%, Increases Final Evasion by 15%, Increases Critical Rate by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Rival ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Rival - 雷張ジョー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*飛龍 - Hiryu&lt;br /&gt;
*轟龍 - Goryu&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 10, ExC + 1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct&lt;br /&gt;
|| x || x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　E Save&lt;br /&gt;
|| 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK) &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tri-Bomber / Battle-Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tri-Bomber - トライボンバー / Battle-Bomber - バトルボンバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トライボンバー - Tri-Bomber&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When HP is under 30%, casts Persist and Grit once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 15 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge  || 29 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver - ガードダイバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガードダイバー - Guard Diver &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bulseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 17 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine - ブラックマイトガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックマイトガイン - Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 35 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 || x ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa - テンカワ・アキト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックサレナ - Black Selena&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases DMG dealt by 30% and Final Evasion % by 20% during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 44 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential  &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino - ホシノ・ルリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*The Status increase of special skill Electron Fairy is now twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || 1 || 30 ||  &lt;br /&gt;
|-&lt;br /&gt;
|電子の妖精　Electron Fairy&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry - マキビ・ハリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru - ミスマル・ユリカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburota Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburota Takasugi - タカスギ・サブロウタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*スーパーエステバリス - Super Aestivalis &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Each nearby unit piloted by a woman gains 5 focus.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 15 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| x || 1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru - スバル・リョーコ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エステバリスカスタム - Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Valor will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 22 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 28 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare - 流竜馬&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter&lt;br /&gt;
*真ゲッター1 - Shin Getter 1&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 5 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin - 神隼人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 40% when Focus is above 150&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 38 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 10 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 37 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　Drive || 41 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shougeki! Z Hen / Shin Mazinger ZERO vs Ankoku Daishogun ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto - 兜甲児&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マジンガーZ - Mazinger Z&lt;br /&gt;
*マジンガーZERO - Mazinger ZERO&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 35 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)	&lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi - 剣鉄也&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレートマジンガー - Great Mazinger&lt;br /&gt;
* - Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Changes Spirit command Valor to Soul.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 22 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 24 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sayaka Yumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Sayaka Yumi - 弓さやか&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ビューナスA - Venus A&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* The amount of HP recovered by the Repair command is doubled.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 34 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 50 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
=== Sousuke Sagara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara - 相良宗介 &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*Bonta-Kun&lt;br /&gt;
*ARX-8 Laevatein - ARX-8&lt;br /&gt;
*ARX-8 Laevatein Full Armament &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Focus by 10 and Max SP by 20% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 28 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　　　Strong Luck&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Al ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al - アル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*ARX-8 Laevatein&lt;br /&gt;
*ARX-8 Laevatein Full Armament&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal  || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melissa Mao ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao - メリッサ・マオ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| 1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kurz Weber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber - クルツ・ウェーバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy against female pilots + 20%. Final Evasion against male pilots + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belfangan Clouseau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Belfangan Clouseau - ベルファンガン・クルーゾー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9D ファルケ - M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Intuition will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze  || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　　Iron Wall  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　　Drive  || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| 1 || 19 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Teletha &amp;quot;Tessa&amp;quot; Testarossa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Testarossa - テレサ・テスタロッサ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Units within Commander gain 1.2x EXP and Funds&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 27 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Richard Henry Mardukas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Henry Mardukas - リチャード・ヘンリー・マデューカス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall   || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 41 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 1.0 You Are (Not) Alone ==&lt;br /&gt;
=== Shinji Ikari ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinji Ikari - 碇シンジ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン初号機 - Evangelion Unit-01&lt;br /&gt;
*エヴァンゲリオン第13号機 - Evangelion Unit-13 (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Synchro Rate + 30% when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 33 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei Ayanami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rei Ayanami - 綾波レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン零号機 - Evangelion Unit-00&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*A.T. Field Effect increases from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 16 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 25 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 29 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 50 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 2.0 You Can (Not) Advance ==&lt;br /&gt;
=== Asuka Langley Shikinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Langley Shikinami - 式波・アスカ・ラングレー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When sortied Focus +10, Spirit Command Charge now costs 20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 36 || 25 (23, 22, 20), 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　Instinct&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 3.0 You Can (Not) Redo ==&lt;br /&gt;
=== Mari Illustrious Makinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mari Illustrious Makinami - 真希波・マリ・イラストリアス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
*エヴァンゲリオン八号機α - Evangelion Unit-08α&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サポートアタック　Support Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Battleship Yamato 2199 ==&lt;br /&gt;
=== Juzo Okita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Okita - 沖田十三&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Sub Pilot recovers SP 5 at begining of player&#039;s phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 15 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Susumu Kodai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Susumu Kodai - 古代進&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero&lt;br /&gt;
*Space Battleship Yamato (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Increases Movement by 2. Increases Final Evasion % by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daisuke Shima ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisuke Shima - 島大介&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Sanada ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Sanada - 真田志郎&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall  || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate  || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melda Dietz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | メルダ・ディッツ - Melda Dietz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ツヴァルケ - Czvarke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement + 2, Final Evasion Rate + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Akira Yamamoto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akira Yamamoto - 山本玲&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero (Ch. 28 UC Century Split)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Movement +2, Final Evasion +30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　Dash&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cross Ange: Rondo of Angel and Dragon ==&lt;br /&gt;
=== Ange ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angelise Ikaruga Misurugi - アンジュ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ - Glaive&lt;br /&gt;
*ヴィルキス - Villkiss&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 25% when sortied, Final Accuracy increases by 15%, Final Evasion increases by 15%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 15 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 41, Event || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salia Tereshkova - サリア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　サリア・カスタム - Arquebus Salia Custom&lt;br /&gt;
*クレオパトラ - Cleopatra&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases ExC by 2 when sortied, Final Accuracy increases by 10%, Final Evasion increases by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官 　　　　　Commander&lt;br /&gt;
|| 1 || 20 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hilda ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hildagard Schlievogt - ヒルダ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ヒルダ・カスタム - Glaive Hilda Custom&lt;br /&gt;
*アークバス　ヒルダ・カスタム - Aquebus Hilda Custom&lt;br /&gt;
*テオドーラ - Theodora&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase Focus by 10 when sortied, Final Accuracy increases by 10%, Final Evasion increases 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vivian ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Vivian - ヴィヴィアン - &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイザー  - Razor&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Obtains 1 Likitee Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 8 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　　Fortune || 10 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Haze || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ersha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ersha - エルシャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Ersha Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 29 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 38 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rosalie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rosalie - ロザリー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ロザリー・カスタム - Glaive Rosalie Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 17 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bulseye || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chris ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chris - クリス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Chris Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% and increases Final Evasion % by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 31 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jill - ジル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイジア - Razia&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Persist.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　　　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 15 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tusk ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tusk - タスク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　バネッサ・カスタム - Arquebus Vanessa Custom &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Love costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 12 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 18 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 41 || 50 (47, 45, 40), 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 | &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain &lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salamandinay ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salamandinay - サラマンディーネ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*焔龍號 - Enryugo&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At start of player&#039;s phase, adjacent units gain 3 Focus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 15 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 39 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 40 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || 1 || 41 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Soji Murakumo (Chitose Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo - 叢雲総司&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Soji Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Chitose Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 11 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 22 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 38 || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Strong Luck&lt;br /&gt;
|| Default &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi (Soji Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi - 如月千歲　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Chitose Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Soji Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 20 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 23 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 38 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine - ナイン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang [Power] &lt;br /&gt;
*ヴァングネクス - VangNex [Speed]&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || Default || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings - シャルロッテ・ヘイスティング　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グルンガスト - Grungust (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 脫力　Haze || 26 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text - ヴェルターフ・テックスト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヒュッケバイン - Huckbein (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 8 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 26 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58871</id>
		<title>Super Robot Wars/V/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58871"/>
		<updated>2023-11-21T04:29:56Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Super Man Zambot 3 ==&lt;br /&gt;
=== Kappei Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin - 神勝平&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
* During enemy phase Damage given x 1.2, Damage received x 0.9&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel  || 15 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 21 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 37 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　　Bravery  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Uchuta Kamie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie - 神江宇宙太&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Keiko Kamikita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita - 神北恵子&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 21 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 42 || 65&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
=== Banjo Haran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran - 破嵐万丈&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダイターン3 - Daitarn 3 (Ch. 17 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 30,000 after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 1 || 20 (19, 18, 16)  &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 27 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 49 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK) &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan - カミーユ・ビダン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*リ・ガズィ(BWS) - Re-GZ [BWS] (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 20%, Critical Rate increase by 10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 24 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 32 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 33 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || x || x || 1 || 36 || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　Spirit Endurance  &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry - ファ・ユイリィ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*メタス - Methuss (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase SP by 15 when sortied. Spirit command Wish now costs 35SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 29 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 35 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 45 || 50 (47, 45, 40), 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 31 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jerid Messa - ジェリド・メサ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*バイアラン・カスタム - Byalant Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　Fortune  || 25 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 37 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）Focus + (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　Dash &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yazan Gable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yazan Gable - ヤザン・グーブル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ハンブラビ - Hambrabi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 5 for every battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break  &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit ZZ Gundam ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta - ジュドー・アーシタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZガンダム - ZZ Gundam (Ch. 14)&lt;br /&gt;
*フルアーマーZZガンダム - Full Armor ZZ Gundam (Ch.35 - Secret) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds received 1.2x, TacP received 1.2x&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 32 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || 1 || 18 || 25 || 38 ||  || 50(PC) &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka - ルー・ルカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zガンダム - Z Gundam (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* After Performing Support Attack, Cast Spirit Command Cheer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 38 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 46 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || 1 || 35 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg - ビーチャ・オレグ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*百式 - Hyaku Shiki (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Enemy Unit HP is less than 50%, Damage Deal x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　　Guts  || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　　　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　　Persist || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　　Faith  || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 44 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　Newtype &lt;br /&gt;
|| x || 1 || 39 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 5 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano - エル・ビアンノ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムMk-II - Gundam Mk-II (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 16 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 24 || 45 (42, 40, 36), 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || 1 || 36 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| x ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav - イーノ・アッバーブ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 10 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 30 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|補給スキル　　Resupply Skill&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake - モンド・アガケ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || Default || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || ?? || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 44 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 29 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　　Supply Parts&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple - エルピー・プル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless   || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze   || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 || &lt;br /&gt;
|- &lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two - プルツー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray - アムロ・レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*νガンダム - Nu Gundam (Ch. 20)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of Newtype weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge  || 21 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　　　Zeal  || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || x || 1 || 19 || 28 || 37 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　　　　　Second Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Hathaway&#039;s Flash ==&lt;br /&gt;
=== Hathaway Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hathaway Noa - ハサウェイ・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ξガンダム - Xi Gundam (Ch. 13)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes Spirit command Valor to Bravery&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 23 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 42 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || 1 || 20 || 31 || 40 || 49 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lane Aime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lane Aime - レーン・エイム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ペーネロペー - Penelope&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is above 130, at the beginning on phase cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || Default || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 19 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell  || 32 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || 1 ||  || 42 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential   &lt;br /&gt;
||  x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax - トビア・アロナクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 2)&lt;br /&gt;
*XBガンダムX1　フルクロス - XB Gundam X-1 Full Cloth (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 33 || 40 (38, 36, 32), 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　Soul  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || 1 || 15 || 23 || 31 || 38 ||  || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau - キンケイドゥ・ナウ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*量產型ガンダムF91 - Gundam F91 Mass Production Type (Ch. 3)&lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of all melee weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 22 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype&lt;br /&gt;
|| x || x || x || x || 1 || 31 || 37 ||  || 54/56(PC) &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
=== Shinn Asuka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka - シン・アスカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*デスティニーガンダム - Destiny Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement is increased by 1. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 15 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 27 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| Ch. 31  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunamaria Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke - ルナマリア・ホーク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Force Impulse Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase experience gained by 50%. Hit rate is increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kira Yamato ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato - キラ・ヤマト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ストライクフリーダムガンダム - Strike Freedom Gundam (Ch. 17 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Evasion rate increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Athrun Zala ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala - アスラン・ザラ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*∞ ジャスティスガンダム - Infinite Justice Gundam (Ch. 15 - Arzenal Route/Post - Ch.17)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Hit rate is increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 22 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　Second Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lacus Clyne ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne - ラクス・クライン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Allied units standing adjacent to Lacus deal 10% more damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Exhaust || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　　Rouse || 25 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　　　Wish || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　　Love || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|SP回復　　SP Recovery&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Andrew Waltfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfield - アンドリュー・バルトフェルド&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meyrin Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke - メイリン・ホーク&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer ==&lt;br /&gt;
=== Setsuna F. Seiei ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuna F. Seiei - 刹那・F・セイエイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] (Ch. 7)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Activates special skill Innovator when focus is above 120. Recovers 5 more SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 7 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 42 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|イノベイター　Innovator&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lockon Stratos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lockon Stratos - ロックオン・ストラトス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % and Critical % by 20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 42 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haro - ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blue Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blue Haro - 青ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　　Grit  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allelujah Haptism ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allelujah Haptism - アレルヤ・ハプティズム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 14 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 20 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 45 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct &lt;br /&gt;
|| x|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soma Peries ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soma Peries - ソーマ・ピリス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tieria Erde - ティエリア・アーデ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラファエルガンダム - Raphael Gundam (Ch. 7)&lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] - Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casts spirit command Analyze on attacker until the start of next player phase when focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| 1 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　Instinct &lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sumeragi Lee Noriega ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sumeragi Lee Noriega - スメラギ・リー・ノリエガ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Parts Supply can now reach as far as special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 5 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lasse Aeon ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Aeon - ラッセ・アイオン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feldt Grace ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Feldt Grace - フェルト・グレイス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mileina Vashti ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mileina Vashti - ミレイナ・ヴァスティ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love  || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Graham Aker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Graham Aker - グラハム・エーカー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brave (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy + 20% in Terrains Air and Space, Damage Dealt x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 8 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 29 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 42 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|極　　　　　　　　The Ultimate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　　　Spirit Endurance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patrick &amp;quot;Colasour&amp;quot; Mannequin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Patrick Mannequin - パトリック・マネキン / Colasour - コーラサワー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GN-XIV (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is over 120, at the beginning of player phase cast Spirit Command Fortune&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 11 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Banagher Links ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banagher Links - バナージ・リンクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ユニコーンガンダム - RX-0 Unicorn Gundam&lt;br /&gt;
*FAユニコーンガンダム - RX-0 Full Armor Unicorn Gundam&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Command NT-D Awaken is used, Spirit Command Zeal is also cast&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 || 26 || 33 || 39 || 46 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riddhe Marcenas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Riddhe Marcenas - リディ・マーセナス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Delta Plus&lt;br /&gt;
*バンシィ・ノルン - Banshee Norn &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds gained x 1.2, EXP gained x 1.2 (Before Story Event)&lt;br /&gt;
*When Focus is over 130, casting Spirit Command Accel will also cast Spirit Command Charge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 11 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 ||  || 49 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus+ (ATK) 　&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Otto Mitas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Otto Mitas - オットー・ミタス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Units within the Commander Skill Zone Damage received x 0.8&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 1 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 16 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 22 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || 1 || x || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|地形利用　Apply Terrain&lt;br /&gt;
|| x &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Liam Borrinea ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Liam Borrinea - レイアム・ボーリンネア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 29 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32|| 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mihiro Oiwakken ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mihiro Oiwakken - ミヒロ・オイワッケン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa - ブライト・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Player Phase Starts, Units within Commander Range receive Focus + 5&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || 1 || 39&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran - メラン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 36|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nigel Garrett ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nigel Garret - ナイジェル・ギャレット&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェスタ - Jesta&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Final Accuracy + 15%, Final Evasion + 15%, Critical Rate + 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 29 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daguza Mackle ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daguza Mackle - ダグザ・マックール&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.7, Final Evasion +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 31 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marida Cruz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marida Cruz - マリーダ・クルス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*クシャトリヤ - Kshatriya&lt;br /&gt;
*Banshee Norn (Ple Twelve, Enemy Only)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 11 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 17 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 43 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shinanju (Enemy Only)&lt;br /&gt;
*Neo Zeong (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Changes special skill Artificial Newtype into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || Default || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji - 旋風寺舞人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マイトガイン - Mightgaine&lt;br /&gt;
*Might Kaiser&lt;br /&gt;
*Great Mightgaine &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Tac Pts by 100% when special skill President is acquired.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 10 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 15 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 35 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|社長　　　　　　　President&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 30 || 35 || 40 || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaine - ガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガイン - Gaine&lt;br /&gt;
*マイトガイン - Mightgaine (Sub-Pilot)&lt;br /&gt;
*ガイン - Great Mightgaine (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % by 10%, Increases Final Evasion by 15%, Increases Critical Rate by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Rival ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Rival - 雷張ジョー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*飛龍 - Hiryu&lt;br /&gt;
*轟龍 - Goryu&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 10, ExC + 1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct&lt;br /&gt;
|| x || x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　E Save&lt;br /&gt;
|| 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK) &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tri-Bomber / Battle-Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tri-Bomber - トライボンバー / Battle-Bomber - バトルボンバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トライボンバー - Tri-Bomber&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When HP is under 30%, casts Persist and Grit once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 15 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge  || 29 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver - ガードダイバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガードダイバー - Guard Diver &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bulseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 17 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine - ブラックマイトガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックマイトガイン - Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 35 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 || x ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa - テンカワ・アキト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックサレナ - Black Selena&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases DMG dealt by 30% and Final Evasion % by 20% during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 44 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential  &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino - ホシノ・ルリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*The Status increase of special skill Electron Fairy is now twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || 1 || 30 ||  &lt;br /&gt;
|-&lt;br /&gt;
|電子の妖精　Electron Fairy&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry - マキビ・ハリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru - ミスマル・ユリカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburota Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburota Takasugi - タカスギ・サブロウタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*スーパーエステバリス - Super Aestivalis &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Each nearby unit piloted by a woman gains 5 focus.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 15 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| x || 1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru - スバル・リョーコ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エステバリスカスタム - Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Valor will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 22 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 28 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare - 流竜馬&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter&lt;br /&gt;
*真ゲッター1 - Shin Getter 1&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 5 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin - 神隼人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 40% when Focus is above 150&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 38 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 10 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 37 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　Drive || 41 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shougeki! Z Hen / Shin Mazinger ZERO vs Ankoku Daishogun ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto - 兜甲児&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マジンガーZ - Mazinger Z&lt;br /&gt;
*マジンガーZERO - Mazinger ZERO&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 35 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)	&lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi - 剣鉄也&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレートマジンガー - Great Mazinger&lt;br /&gt;
* - Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Changes Spirit command Valor to Soul.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 22 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 24 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sayaka Yumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Sayaka Yumi - 弓さやか&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ビューナスA - Venus A&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* The amount of HP recovered by the Repair command is doubled.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 34 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 50 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
=== Sousuke Sagara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara - 相良宗介 &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*Bonta-Kun&lt;br /&gt;
*ARX-8 Laevatein - ARX-8&lt;br /&gt;
*ARX-8 Laevatein Full Armament &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Focus by 10 and Max SP by 20% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 28 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　　　Strong Luck&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Al ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al - アル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*ARX-8 Laevatein&lt;br /&gt;
*ARX-8 Laevatein Full Armament&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal  || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melissa Mao ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao - メリッサ・マオ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| 1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kurz Weber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber - クルツ・ウェーバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy against female pilots + 20%. Final Evasion against male pilots + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belfangan Clouseau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Belfangan Clouseau - ベルファンガン・クルーゾー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9D ファルケ - M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Intuition will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze  || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　　Iron Wall  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　　Drive  || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| 1 || 19 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Teletha &amp;quot;Tessa&amp;quot; Testarossa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Testarossa - テレサ・テスタロッサ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Units within Commander gain 1.2x EXP and Funds&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 27 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Richard Henry Mardukas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Henry Mardukas - リチャード・ヘンリー・マデューカス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall   || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 41 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 1.0 You Are (Not) Alone ==&lt;br /&gt;
=== Shinji Ikari ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinji Ikari - 碇シンジ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン初号機 - Evangelion Unit-01&lt;br /&gt;
*エヴァンゲリオン第13号機 - Evangelion Unit-13 (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Synchro Rate + 30% when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 33 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei Ayanami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rei Ayanami - 綾波レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン零号機 - Evangelion Unit-00&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*A.T. Field Effect increases from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 16 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 25 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 29 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 50 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 2.0 You Can (Not) Advance ==&lt;br /&gt;
=== Asuka Langley Shikinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Langley Shikinami - 式波・アスカ・ラングレー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When sortied Focus +10, Spirit Command Charge now costs 20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 36 || 25 (23, 22, 20), 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　Instinct&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 3.0 You Can (Not) Redo ==&lt;br /&gt;
=== Mari Illustrious Makinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mari Illustrious Makinami - 真希波・マリ・イラストリアス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
*エヴァンゲリオン八号機α - Evangelion Unit-08α&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サポートアタック　Support Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Battleship Yamato 2199 ==&lt;br /&gt;
=== Juzo Okita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Okita - 沖田十三&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Sub Pilot recovers SP 5 at begining of player&#039;s phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 15 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Susumu Kodai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Susumu Kodai - 古代進&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero&lt;br /&gt;
*Space Battleship Yamato (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Increases Movement by 2. Increases Final Evasion % by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daisuke Shima ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisuke Shima - 島大介&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Sanada ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Sanada - 真田志郎&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall  || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate  || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melda Dietz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | メルダ・ディッツ - Melda Dietz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ツヴァルケ - Czvarke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement + 2, Final Evasion Rate + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Akira Yamamoto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akira Yamamoto - 山本玲&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero (Ch. 28 UC Century Split)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Movement +2, Final Evasion +30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　Dash&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cross Ange: Rondo of Angel and Dragon ==&lt;br /&gt;
=== Ange ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angelise Ikaruga Misurugi - アンジュ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ - Glaive&lt;br /&gt;
*ヴィルキス - Villkiss&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 25% when sortied, Final Accuracy increases by 15%, Final Evasion increases by 15%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 15 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 41, Event || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salia Tereshkova - サリア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　サリア・カスタム - Arquebus Salia Custom&lt;br /&gt;
*クレオパトラ - Cleopatra&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases ExC by 2 when sortied, Final Accuracy increases by 10%, Final Evasion increases by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官 　　　　　Commander&lt;br /&gt;
|| 1 || 20 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hilda ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hildagard Schlievogt - ヒルダ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ヒルダ・カスタム - Glaive Hilda Custom&lt;br /&gt;
*アークバス　ヒルダ・カスタム - Aquebus Hilda Custom&lt;br /&gt;
*テオドーラ - Theodora&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase Focus by 10 when sortied, Final Accuracy increases by 10%, Final Evasion increases 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vivian ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Vivian - ヴィヴィアン - &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイザー  - Razor&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Obtains 1 Likitee Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 8 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　　Fortune || 10 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Haze || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ersha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ersha - エルシャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Ersha Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 29 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 38 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rosalie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rosalie - ロザリー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ロザリー・カスタム - Glaive Rosalie Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 17 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bulseye || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chris ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chris - クリス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Chris Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% and increases Final Evasion % by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 31 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jill - ジル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイジア - Razia&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Persist.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　　　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 15 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tusk ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tusk - タスク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　バネッサ・カスタム - Arquebus Vanessa Custom &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Love costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 12 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 18 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 41 || 50 (47, 45, 40), 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 | &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain &lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salamandinay ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salamandinay - サラマンディーネ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*焔龍號 - Enryugo&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At start of player&#039;s phase, adjacent units gain 3 Focus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 15 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 39 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 40 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || 1 || 41 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Soji Murakumo (Chitose Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo - 叢雲総司&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Soji Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Chitose Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 11 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 22 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 38 || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Strong Luck&lt;br /&gt;
|| Default &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi (Soji Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi - 如月千歲　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Chitose Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Soji Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 20 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 23 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 38 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine - ナイン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang [Power] &lt;br /&gt;
*ヴァングネクス - VangNex [Speed]&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || Default || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings - シャルロッテ・ヘイスティング　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グルンガスト - Grungust (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 脫力　Haze || 26 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text - ヴェルターフ・テックスト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヒュッケバイン - Huckbein (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 8 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 26 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58870</id>
		<title>Super Robot Wars/V/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58870"/>
		<updated>2023-11-21T03:54:05Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Super Man Zambot 3 ==&lt;br /&gt;
=== Kappei Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin - 神勝平&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
* During enemy phase Damage given x 1.2, Damage received x 0.9&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel  || 15 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 21 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 37 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　　Bravery  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Uchuta Kamie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie - 神江宇宙太&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Keiko Kamikita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita - 神北恵子&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 21 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 42 || 65&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
=== Banjo Haran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran - 破嵐万丈&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダイターン3 - Daitarn 3 (Ch. 17 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 30,000 after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 1 || 20 (19, 18, 16)  &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 27 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 49 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK) &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan - カミーユ・ビダン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*リ・ガズィ(BWS) - Re-GZ [BWS] (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 20%, Critical Rate increase by 10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 24 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 32 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 33 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || x || x || 1 || 36 || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　Spirit Endurance  &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry - ファ・ユイリィ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*メタス - Methuss (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase SP by 15 when sortied. Spirit command Wish now costs 35SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 29 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 35 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 45 || 50 (47, 45, 40), 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 31 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jerid Messa - ジェリド・メサ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*バイアラン・カスタム - Byalant Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　Fortune  || 25 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 37 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）Focus + (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　Dash &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yazan Gable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yazan Gable - ヤザン・グーブル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ハンブラビ - Hambrabi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 5 for every battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break  &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit ZZ Gundam ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta - ジュドー・アーシタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZガンダム - ZZ Gundam (Ch. 14)&lt;br /&gt;
*フルアーマーZZガンダム - Full Armor ZZ Gundam (Ch.35 - Secret) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds received 1.2x, TacP received 1.2x&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 32 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || 1 || 18 || 25 || 38 ||  || 50(PC) &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka - ルー・ルカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zガンダム - Z Gundam (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* After Performing Support Attack, Cast Spirit Command Cheer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 38 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 46 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || 1 || 35 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg - ビーチャ・オレグ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*百式 - Hyaku Shiki (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Enemy Unit HP is less than 50%, Damage Deal x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　　Guts  || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　　　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　　Persist || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　　Faith  || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 44 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　Newtype &lt;br /&gt;
|| x || 1 || 39 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 5 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano - エル・ビアンノ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムMk-II - Gundam Mk-II (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 16 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 24 || 45 (42, 40, 36), 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || 1 || 36 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| x ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav - イーノ・アッバーブ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 10 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 30 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|補給スキル　　Resupply Skill&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake - モンド・アガケ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || Default || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || ?? || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 44 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 29 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　　Supply Parts&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple - エルピー・プル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless   || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze   || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 || &lt;br /&gt;
|- &lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two - プルツー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray - アムロ・レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*νガンダム - Nu Gundam (Ch. 20)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of Newtype weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge  || 21 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　　　Zeal  || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || x || 1 || 19 || 28 || 37 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　　　　　Second Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Hathaway&#039;s Flash ==&lt;br /&gt;
=== Hathaway Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hathaway Noa - ハサウェイ・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ξガンダム - Xi Gundam (Ch. 13)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes Spirit command Valor to Bravery&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 23 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 42 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || 1 || 20 || 31 || 40 || 49 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lane Aime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lane Aime - レーン・エイム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ペーネロペー - Penelope&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is above 130, at the beginning on phase cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || Default || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 19 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell  || 32 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || 1 ||  || 42 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential   &lt;br /&gt;
||  x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax - トビア・アロナクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 2)&lt;br /&gt;
*XBガンダムX1　フルクロス - XB Gundam X-1 Full Cloth (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 33 || 40 (38, 36, 32), 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　Soul  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || 1 || 15 || 23 || 31 || 38 ||  || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau - キンケイドゥ・ナウ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*量產型ガンダムF91 - Gundam F91 Mass Production Type (Ch. 3)&lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of all melee weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 22 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype&lt;br /&gt;
|| x || x || x || x || 1 || 31 || 37 ||  || 54/56(PC) &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
=== Shinn Asuka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka - シン・アスカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*デスティニーガンダム - Destiny Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement is increased by 1. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 15 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 27 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| Ch. 31  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunamaria Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke - ルナマリア・ホーク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Force Impulse Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase experience gained by 50%. Hit rate is increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kira Yamato ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato - キラ・ヤマト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ストライクフリーダムガンダム - Strike Freedom Gundam (Ch. 17 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Evasion rate increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Athrun Zala ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala - アスラン・ザラ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*∞ ジャスティスガンダム - Infinite Justice Gundam (Ch. 15 - Arzenal Route/Post - Ch.17)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Hit rate is increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 22 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　Second Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lacus Clyne ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne - ラクス・クライン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Allied units standing adjacent to Lacus deal 10% more damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Exhaust || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　　Rouse || 25 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　　　Wish || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　　Love || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|SP回復　　SP Recovery&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Andrew Waltfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfield - アンドリュー・バルトフェルド&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meyrin Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke - メイリン・ホーク&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer ==&lt;br /&gt;
=== Setsuna F. Seiei ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuna F. Seiei - 刹那・F・セイエイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] (Ch. 7)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Activates special skill Innovator when focus is above 120. Recovers 5 more SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 7 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 42 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|イノベイター　Innovator&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lockon Stratos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lockon Stratos - ロックオン・ストラトス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % and Critical % by 20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 42 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haro - ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blue Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blue Haro - 青ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　　Grit  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allelujah Haptism ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allelujah Haptism - アレルヤ・ハプティズム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 14 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 20 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 45 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct &lt;br /&gt;
|| x|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soma Peries ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soma Peries - ソーマ・ピリス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tieria Erde - ティエリア・アーデ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラファエルガンダム - Raphael Gundam (Ch. 7)&lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] - Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casts spirit command Analyze on attacker until the start of next player phase when focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| 1 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　Instinct &lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sumeragi Lee Noriega ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sumeragi Lee Noriega - スメラギ・リー・ノリエガ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Parts Supply can now reach as far as special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 5 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lasse Aeon ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Aeon - ラッセ・アイオン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feldt Grace ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Feldt Grace - フェルト・グレイス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mileina Vashti ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mileina Vashti - ミレイナ・ヴァスティ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love  || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Graham Aker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Graham Aker - グラハム・エーカー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brave (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy + 20% in Terrains Air and Space, Damage Dealt x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 8 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 29 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 42 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|極　　　　　　　　The Ultimate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　　　Spirit Endurance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patrick &amp;quot;Colasour&amp;quot; Mannequin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Patrick Mannequin - パトリック・マネキン / Colasour - コーラサワー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GN-XIV (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is over 120, at the beginning of player phase cast Spirit Command Fortune&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 11 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Banagher Links ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banagher Links - バナージ・リンクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ユニコーンガンダム - RX-0 Unicorn Gundam&lt;br /&gt;
*FAユニコーンガンダム - RX-0 Full Armor Unicorn Gundam&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Command NT-D Awaken is used, Spirit Command Zeal is also cast&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 || 26 || 33 || 39 || 46 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riddhe Marcenas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Riddhe Marcenas - リディ・マーセナス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Delta Plus&lt;br /&gt;
*バンシィ・ノルン - Banshee Norn &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds gained x 1.2, EXP gained x 1.2 (Before Story Event)&lt;br /&gt;
*When Focus is over 130, casting Spirit Command Accel will also cast Spirit Command Charge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 11 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 ||  || 49 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus+ (ATK) 　&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Otto Mitas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Otto Mitas - オットー・ミタス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Units within the Commander Skill Zone Damage received x 0.8&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 1 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 16 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 22 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || 1 || x || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|地形利用　Apply Terrain&lt;br /&gt;
|| x &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Liam Borrinea ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Liam Borrinea - レイアム・ボーリンネア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 29 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32|| 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mihiro Oiwakken ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mihiro Oiwakken - ミヒロ・オイワッケン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa - ブライト・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Player Phase Starts, Units within Commander Range receive Focus + 5&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || 1 || 39&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran - メラン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 36|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nigel Garrett ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nigel Garret - ナイジェル・ギャレット&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェスタ - Jesta&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Final Accuracy + 15%, Final Evasion + 15%, Critical Rate + 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 29 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marida Cruz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marida Cruz - マリーダ・クルス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*クシャトリヤ - Kshatriya&lt;br /&gt;
*Banshee Norn (Ple Twelve, Enemy Only)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 11 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 17 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 43 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shinanju (Enemy Only)&lt;br /&gt;
*Neo Zeong (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Changes special skill Artificial Newtype into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || Default || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji - 旋風寺舞人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マイトガイン - Mightgaine&lt;br /&gt;
*Might Kaiser&lt;br /&gt;
*Great Mightgaine &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Tac Pts by 100% when special skill President is acquired.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 10 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 15 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 35 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|社長　　　　　　　President&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 30 || 35 || 40 || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaine - ガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガイン - Gaine&lt;br /&gt;
*マイトガイン - Mightgaine (Sub-Pilot)&lt;br /&gt;
*ガイン - Great Mightgaine (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % by 10%, Increases Final Evasion by 15%, Increases Critical Rate by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Rival ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Rival - 雷張ジョー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*飛龍 - Hiryu&lt;br /&gt;
*轟龍 - Goryu&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 10, ExC + 1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct&lt;br /&gt;
|| x || x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　E Save&lt;br /&gt;
|| 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK) &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tri-Bomber / Battle-Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tri-Bomber - トライボンバー / Battle-Bomber - バトルボンバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トライボンバー - Tri-Bomber&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When HP is under 30%, casts Persist and Grit once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 15 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge  || 29 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver - ガードダイバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガードダイバー - Guard Diver &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bulseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 17 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine - ブラックマイトガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックマイトガイン - Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 35 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 || x ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa - テンカワ・アキト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックサレナ - Black Selena&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases DMG dealt by 30% and Final Evasion % by 20% during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 44 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential  &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino - ホシノ・ルリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*The Status increase of special skill Electron Fairy is now twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || 1 || 30 ||  &lt;br /&gt;
|-&lt;br /&gt;
|電子の妖精　Electron Fairy&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry - マキビ・ハリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru - ミスマル・ユリカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburota Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburota Takasugi - タカスギ・サブロウタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*スーパーエステバリス - Super Aestivalis &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Each nearby unit piloted by a woman gains 5 focus.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 15 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| x || 1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru - スバル・リョーコ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エステバリスカスタム - Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Valor will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 22 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 28 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare - 流竜馬&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter&lt;br /&gt;
*真ゲッター1 - Shin Getter 1&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 5 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin - 神隼人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 40% when Focus is above 150&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 38 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 10 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 37 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　Drive || 41 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shougeki! Z Hen / Shin Mazinger ZERO vs Ankoku Daishogun ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto - 兜甲児&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マジンガーZ - Mazinger Z&lt;br /&gt;
*マジンガーZERO - Mazinger ZERO&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 35 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)	&lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi - 剣鉄也&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレートマジンガー - Great Mazinger&lt;br /&gt;
* - Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Changes Spirit command Valor to Soul.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 22 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 24 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sayaka Yumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Sayaka Yumi - 弓さやか&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ビューナスA - Venus A&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* The amount of HP recovered by the Repair command is doubled.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 34 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 50 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
=== Sousuke Sagara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara - 相良宗介 &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*Bonta-Kun&lt;br /&gt;
*ARX-8 Laevatein - ARX-8&lt;br /&gt;
*ARX-8 Laevatein Full Armament &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Focus by 10 and Max SP by 20% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 28 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　　　Strong Luck&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Al ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al - アル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*ARX-8 Laevatein&lt;br /&gt;
*ARX-8 Laevatein Full Armament&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal  || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melissa Mao ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao - メリッサ・マオ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| 1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kurz Weber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber - クルツ・ウェーバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy against female pilots + 20%. Final Evasion against male pilots + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belfangan Clouseau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Belfangan Clouseau - ベルファンガン・クルーゾー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9D ファルケ - M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Intuition will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze  || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　　Iron Wall  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　　Drive  || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| 1 || 19 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Teletha &amp;quot;Tessa&amp;quot; Testarossa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Testarossa - テレサ・テスタロッサ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Units within Commander gain 1.2x EXP and Funds&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 27 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Richard Henry Mardukas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Henry Mardukas - リチャード・ヘンリー・マデューカス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall   || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 41 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 1.0 You Are (Not) Alone ==&lt;br /&gt;
=== Shinji Ikari ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinji Ikari - 碇シンジ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン初号機 - Evangelion Unit-01&lt;br /&gt;
*エヴァンゲリオン第13号機 - Evangelion Unit-13 (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Synchro Rate + 30% when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 33 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei Ayanami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rei Ayanami - 綾波レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン零号機 - Evangelion Unit-00&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*A.T. Field Effect increases from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 16 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 25 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 29 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 50 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 2.0 You Can (Not) Advance ==&lt;br /&gt;
=== Asuka Langley Shikinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Langley Shikinami - 式波・アスカ・ラングレー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When sortied Focus +10, Spirit Command Charge now costs 20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 36 || 25 (23, 22, 20), 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　Instinct&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 3.0 You Can (Not) Redo ==&lt;br /&gt;
=== Mari Illustrious Makinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mari Illustrious Makinami - 真希波・マリ・イラストリアス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
*エヴァンゲリオン八号機α - Evangelion Unit-08α&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サポートアタック　Support Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Battleship Yamato 2199 ==&lt;br /&gt;
=== Juzo Okita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Okita - 沖田十三&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Sub Pilot recovers SP 5 at begining of player&#039;s phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 15 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Susumu Kodai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Susumu Kodai - 古代進&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero&lt;br /&gt;
*Space Battleship Yamato (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Increases Movement by 2. Increases Final Evasion % by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daisuke Shima ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisuke Shima - 島大介&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Sanada ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Sanada - 真田志郎&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall  || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate  || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melda Dietz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | メルダ・ディッツ - Melda Dietz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ツヴァルケ - Czvarke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement + 2, Final Evasion Rate + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Akira Yamamoto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akira Yamamoto - 山本玲&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero (Ch. 28 UC Century Split)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Movement +2, Final Evasion +30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　Dash&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cross Ange: Rondo of Angel and Dragon ==&lt;br /&gt;
=== Ange ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angelise Ikaruga Misurugi - アンジュ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ - Glaive&lt;br /&gt;
*ヴィルキス - Villkiss&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 25% when sortied, Final Accuracy increases by 15%, Final Evasion increases by 15%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 15 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 41, Event || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salia Tereshkova - サリア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　サリア・カスタム - Arquebus Salia Custom&lt;br /&gt;
*クレオパトラ - Cleopatra&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases ExC by 2 when sortied, Final Accuracy increases by 10%, Final Evasion increases by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官 　　　　　Commander&lt;br /&gt;
|| 1 || 20 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hilda ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hildagard Schlievogt - ヒルダ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ヒルダ・カスタム - Glaive Hilda Custom&lt;br /&gt;
*アークバス　ヒルダ・カスタム - Aquebus Hilda Custom&lt;br /&gt;
*テオドーラ - Theodora&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase Focus by 10 when sortied, Final Accuracy increases by 10%, Final Evasion increases 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vivian ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Vivian - ヴィヴィアン - &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイザー  - Razor&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Obtains 1 Likitee Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 8 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　　Fortune || 10 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Haze || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ersha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ersha - エルシャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Ersha Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 29 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 38 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rosalie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rosalie - ロザリー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ロザリー・カスタム - Glaive Rosalie Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 17 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bulseye || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chris ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chris - クリス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Chris Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% and increases Final Evasion % by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 31 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jill - ジル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイジア - Razia&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Persist.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　　　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 15 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tusk ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tusk - タスク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　バネッサ・カスタム - Arquebus Vanessa Custom &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Love costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 12 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 18 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 41 || 50 (47, 45, 40), 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 | &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain &lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salamandinay ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salamandinay - サラマンディーネ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*焔龍號 - Enryugo&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At start of player&#039;s phase, adjacent units gain 3 Focus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 15 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 39 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 40 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || 1 || 41 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Soji Murakumo (Chitose Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo - 叢雲総司&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Soji Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Chitose Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 11 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 22 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 38 || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Strong Luck&lt;br /&gt;
|| Default &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi (Soji Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi - 如月千歲　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Chitose Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Soji Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 20 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 23 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 38 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine - ナイン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang [Power] &lt;br /&gt;
*ヴァングネクス - VangNex [Speed]&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || Default || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings - シャルロッテ・ヘイスティング　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グルンガスト - Grungust (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 脫力　Haze || 26 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text - ヴェルターフ・テックスト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヒュッケバイン - Huckbein (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 8 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 26 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58869</id>
		<title>Super Robot Wars/V/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58869"/>
		<updated>2023-11-21T03:51:46Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: Here as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Super Man Zambot 3 ==&lt;br /&gt;
=== Kappei Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin - 神勝平&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
* During enemy phase Damage given x 1.2, Damage received x 0.9&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel  || 15 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 21 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 37 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　　Bravery  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Uchuta Kamie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie - 神江宇宙太&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Keiko Kamikita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita - 神北恵子&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 21 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 42 || 65&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
=== Banjo Haran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran - 破嵐万丈&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダイターン3 - Daitarn 3 (Ch. 17 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 30,000 after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 1 || 20 (19, 18, 16)  &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 27 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 49 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK) &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan - カミーユ・ビダン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*リ・ガズィ(BWS) - Re-GZ [BWS] (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 20%, Critical Rate increase by 10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 24 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 32 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 33 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || x || x || 1 || 36 || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　Spirit Endurance  &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry - ファ・ユイリィ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*メタス - Methuss (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase SP by 15 when sortied. Spirit command Wish now costs 35SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 29 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 35 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 45 || 50 (47, 45, 40), 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 31 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jerid Messa - ジェリド・メサ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*バイアラン・カスタム - Byalant Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　Fortune  || 25 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 37 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）Focus + (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　Dash &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yazan Gable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yazan Gable - ヤザン・グーブル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ハンブラビ - Hambrabi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 5 for every battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break  &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit ZZ Gundam ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta - ジュドー・アーシタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZガンダム - ZZ Gundam (Ch. 14)&lt;br /&gt;
*フルアーマーZZガンダム - Full Armor ZZ Gundam (Ch.35 - Secret) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds received 1.2x, TacP received 1.2x&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 32 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || 1 || 18 || 25 || 38 ||  || 50(PC) &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka - ルー・ルカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zガンダム - Z Gundam (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* After Performing Support Attack, Cast Spirit Command Cheer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 38 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 46 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || 1 || 35 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg - ビーチャ・オレグ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*百式 - Hyaku Shiki (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Enemy Unit HP is less than 50%, Damage Deal x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　　Guts  || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　　　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　　Persist || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　　Faith  || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 44 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　Newtype &lt;br /&gt;
|| x || 1 || 39 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 5 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano - エル・ビアンノ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムMk-II - Gundam Mk-II (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 16 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 24 || 45 (42, 40, 36), 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || 1 || 36 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| x ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav - イーノ・アッバーブ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 10 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 30 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|補給スキル　　Resupply Skill&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake - モンド・アガケ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || Default || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || ?? || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 44 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 29 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　　Supply Parts&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple - エルピー・プル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless   || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze   || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 || &lt;br /&gt;
|- &lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two - プルツー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray - アムロ・レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*νガンダム - Nu Gundam (Ch. 20)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of Newtype weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge  || 21 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　　　Zeal  || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || x || 1 || 19 || 28 || 37 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　　　　　Second Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Hathaway&#039;s Flash ==&lt;br /&gt;
=== Hathaway Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hathaway Noa - ハサウェイ・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ξガンダム - Xi Gundam (Ch. 13)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes Spirit command Valor to Bravery&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 23 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 42 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || 1 || 20 || 31 || 40 || 49 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lane Aime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lane Aime - レーン・エイム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ペーネロペー - Penelope&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is above 130, at the beginning on phase cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || Default || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 19 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell  || 32 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || 1 ||  || 42 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential   &lt;br /&gt;
||  x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax - トビア・アロナクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 2)&lt;br /&gt;
*XBガンダムX1　フルクロス - XB Gundam X-1 Full Cloth (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 33 || 40 (38, 36, 32), 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　Soul  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || 1 || 15 || 23 || 31 || 38 ||  || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau - キンケイドゥ・ナウ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*量產型ガンダムF91 - Gundam F91 Mass Production Type (Ch. 3)&lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of all melee weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 22 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype&lt;br /&gt;
|| x || x || x || x || 1 || 31 || 37 ||  || 54/56(PC) &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
=== Shinn Asuka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka - シン・アスカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*デスティニーガンダム - Destiny Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement is increased by 1. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 15 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 27 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| Ch. 31  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunamaria Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke - ルナマリア・ホーク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Force Impulse Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase experience gained by 50%. Hit rate is increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kira Yamato ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato - キラ・ヤマト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ストライクフリーダムガンダム - Strike Freedom Gundam (Ch. 17 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Evasion rate increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Athrun Zala ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala - アスラン・ザラ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*∞ ジャスティスガンダム - Infinite Justice Gundam (Ch. 15 - Arzenal Route/Post - Ch.17)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Hit rate is increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 22 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　Second Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lacus Clyne ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne - ラクス・クライン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Allied units standing adjacent to Lacus deal 10% more damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Exhaust || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　　Rouse || 25 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　　　Wish || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　　Love || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|SP回復　　SP Recovery&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Andrew Waltfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfield - アンドリュー・バルトフェルド&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meyrin Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke - メイリン・ホーク&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer ==&lt;br /&gt;
=== Setsuna F. Seiei ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuna F. Seiei - 刹那・F・セイエイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] (Ch. 7)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Activates special skill Innovator when focus is above 120. Recovers 5 more SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 7 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 42 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|イノベイター　Innovator&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lockon Stratos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lockon Stratos - ロックオン・ストラトス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % and Critical % by 20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 42 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haro - ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blue Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blue Haro - 青ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　　Grit  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allelujah Haptism ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allelujah Haptism - アレルヤ・ハプティズム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 14 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 20 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 45 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct &lt;br /&gt;
|| x|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soma Peries ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soma Peries - ソーマ・ピリス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tieria Erde - ティエリア・アーデ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラファエルガンダム - Raphael Gundam (Ch. 7)&lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] - Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casts spirit command Analyze on attacker until the start of next player phase when focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| 1 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　Instinct &lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sumeragi Lee Noriega ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sumeragi Lee Noriega - スメラギ・リー・ノリエガ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Parts Supply can now reach as far as special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 5 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lasse Aeon ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Aeon - ラッセ・アイオン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feldt Grace ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Feldt Grace - フェルト・グレイス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mileina Vashti ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mileina Vashti - ミレイナ・ヴァスティ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love  || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Graham Aker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Graham Aker - グラハム・エーカー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brave (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy + 20% in Terrains Air and Space, Damage Dealt x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 8 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 29 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 42 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|極　　　　　　　　The Ultimate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　　　Spirit Endurance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patrick &amp;quot;Colasour&amp;quot; Mannequin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Patrick Mannequin - パトリック・マネキン / Colasour - コーラサワー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GN-XIV (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is over 120, at the beginning of player phase cast Spirit Command Fortune&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 11 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Banagher Links ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banagher Links - バナージ・リンクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ユニコーンガンダム - RX-0 Unicorn Gundam&lt;br /&gt;
*FAユニコーンガンダム - RX-0 Full Armor Unicorn Gundam&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Command NT-D Awaken is used, Spirit Command Zeal is also cast&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 || 26 || 33 || 39 || 46 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riddhe Marcenas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Riddhe Marcenas - リディ・マーセナス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Delta Plus&lt;br /&gt;
*バンシィ・ノルン - Banshee Norn &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds gained x 1.2, EXP gained x 1.2 (Before Story Event)&lt;br /&gt;
*When Focus is over 130, casting Spirit Command Accel will also cast Spirit Command Charge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 11 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 ||  || 49 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus+ (ATK) 　&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Otto Mitas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Otto Mitas - オットー・ミタス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Units within the Commander Skill Zone Damage received x 0.8&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 1 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 16 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 22 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || 1 || x || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|地形利用　Apply Terrain&lt;br /&gt;
|| x &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Liam Borrinea ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Liam Borrinea - レイアム・ボーリンネア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 29 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32|| 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mihiro Oiwakken ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mihiro Oiwakken - ミヒロ・オイワッケン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa - ブライト・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Player Phase Starts, Units within Commander Range receive Focus + 5&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || 1 || 39&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran - メラン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 36|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nigel Garrett ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nigel Garret - ナイジェル・ギャレット&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェスタ - Jesta&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Final Accuracy + 15%, Final Evasion + 15%, Critical Rate + 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 29 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marida Cruz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marida Cruz - マリーダ・クルス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*クシャトリヤ - Kshatriya&lt;br /&gt;
*Banshee Norn (Ple Twelve, Enemy Only)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 11 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 17 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 43 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shinanju (Enemy Only)&lt;br /&gt;
*Neo Zeong (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Changes special skill Artificial Newtype into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || Default || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji - 旋風寺舞人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マイトガイン - Mightgaine&lt;br /&gt;
*Might Kaiser&lt;br /&gt;
*Great Mightgaine &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Tac Pts by 100% when special skill President is acquired.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 10 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 15 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 35 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|社長　　　　　　　President&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 30 || 35 || 40 || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaine - ガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガイン - Gaine&lt;br /&gt;
*マイトガイン - Mightgaine (Sub-Pilot)&lt;br /&gt;
*ガイン - Great Mightgaine (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % by 10%, Increases Final Evasion by 15%, Increases Critical Rate by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Rival ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Rival - 雷張ジョー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*飛龍 - Hiryu&lt;br /&gt;
*轟龍 - Goryu&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 10, ExC + 1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct&lt;br /&gt;
|| x || x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　E Save&lt;br /&gt;
|| 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK) &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tri-Bomber / Battle-Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tri-Bomber - トライボンバー / Battle-Bomber - バトルボンバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トライボンバー - Tri-Bomber&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When HP is under 30%, casts Persist and Grit once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 15 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge  || 29 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver - ガードダイバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガードダイバー - Guard Diver &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bulseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 17 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine - ブラックマイトガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックマイトガイン - Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 35 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 || x ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa - テンカワ・アキト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックサレナ - Black Selena&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases DMG dealt by 30% and Final Evasion % by 20% during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 44 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential  &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino - ホシノ・ルリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*The Status increase of special skill Electron Fairy is now twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || 1 || 30 ||  &lt;br /&gt;
|-&lt;br /&gt;
|電子の妖精　Electron Fairy&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry - マキビ・ハリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru - ミスマル・ユリカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburota Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburota Takasugi - タカスギ・サブロウタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*スーパーエステバリス - Super Aestivalis &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Each nearby unit piloted by a woman gains 5 focus.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 15 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| x || 1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru - スバル・リョーコ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エステバリスカスタム - Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Valor will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 22 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 28 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare - 流竜馬&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter&lt;br /&gt;
*真ゲッター1 - Shin Getter 1&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 5 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin - 神隼人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 40% when Focus is above 150&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 38 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 10 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 37 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　Drive || 41 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shougeki! Z Hen / Shin Mazinger ZERO vs Ankoku Daishogun ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto - 兜甲児&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マジンガーZ - Mazinger Z&lt;br /&gt;
*マジンガーZERO - Mazinger ZERO&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 35 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)	&lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi - 剣鉄也&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレートマジンガー - Great Mazinger&lt;br /&gt;
* - Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Changes Spirit command Valor to Soul.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 22 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 24 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sayaka Yumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Sayaka Yumi - 弓さやか&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ビューナスA - Venus A&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* The amount of HP recovered by the Repair command is doubled.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 34 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 50 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
=== Sousuke Sagara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara - 相良宗介 &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*Bonta-Kun&lt;br /&gt;
*ARX-8 Laevatein - ARX-8&lt;br /&gt;
*ARX-8 Laevatein Full Armament &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Focus by 10 and Max SP by 20% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 28 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　　　Strong Luck&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Al ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al - アル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*ARX-8 Laevatein&lt;br /&gt;
*ARX-8 Laevatein Full Armament&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal  || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melissa Mao ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao - メリッサ・マオ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| 1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kurz Weber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber - クルツ・ウェーバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy against female pilots + 20%. Final Evasion against male pilots + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belfangan Clouseau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Belfangan Clouseau - ベルファンガン・クルーゾー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9D ファルケ - M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Intuition will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze  || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　　Iron Wall  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　　Drive  || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| 1 || 19 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Teletha &amp;quot;Tessa&amp;quot; Testarossa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Testarossa - テレサ・テスタロッサ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Units within Commander gain 1.2x EXP and Funds&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 27 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Richard Henry Mardukas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Henry Mardukas - リチャード・ヘンリー・マデューカス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall   || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 41 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 1.0 You Are (Not) Alone ==&lt;br /&gt;
=== Shinji Ikari ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinji Ikari - 碇シンジ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン初号機 - Evangelion Unit-01&lt;br /&gt;
*エヴァンゲリオン第13号機 - Evangelion Unit-13 (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Synchro Rate + 30% when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 33 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei Ayanami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rei Ayanami - 綾波レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン零号機 - Evangelion Unit-00&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*A.T. Field Effect increases from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 16 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 25 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 29 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 50 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 2.0 You Can (Not) Advance ==&lt;br /&gt;
=== Asuka Langley Shikinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Langley Shikinami - 式波・アスカ・ラングレー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When sortied Focus +10, Spirit Command Charge now costs 20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 36 || 25 (23, 22, 20), 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　Instinct&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 3.0 You Can (Not) Redo ==&lt;br /&gt;
=== Mari Illustrious Makinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mari Illustrious Makinami - 真希波・マリ・イラストリアス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
*エヴァンゲリオン八号機α - Evangelion Unit-08α&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サポートアタック　Support Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Battleship Yamato 2199 ==&lt;br /&gt;
=== Juzo Okita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Okita - 沖田十三&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Sub Pilot recovers SP 5 at begining of player&#039;s phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 15 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Susumu Kodai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Susumu Kodai - 古代進&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero&lt;br /&gt;
*Space Battleship Yamato (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Increases Movement by 2. Increases Final Evasion % by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daisuke Shima ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisuke Shima - 島大介&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Sanada ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Sanada - 真田志郎&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall  || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate  || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melda Dietz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | メルダ・ディッツ - Melda Dietz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ツヴァルケ - Czvarke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement + 2, Final Evasion Rate + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Akira Yamamoto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akira Yamamoto - 山本玲&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero (Ch. 28 UC Century Split)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Movement +2, Final Evasion +30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　Dash&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cross Ange: Rondo of Angel and Dragon ==&lt;br /&gt;
=== Ange ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angelise Ikaruga Misurugi - アンジュ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ - Glaive&lt;br /&gt;
*ヴィルキス - Villkiss&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 25% when sortied, Final Accuracy increases by 15%, Final Evasion increases by 15%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 15 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 41, Event || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salia Tereshkova - サリア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　サリア・カスタム - Arquebus Salia Custom&lt;br /&gt;
*クレオパトラ - Cleopatra&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases ExC by 2 when sortied, Final Accuracy increases by 10%, Final Evasion increases by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官 　　　　　Commander&lt;br /&gt;
|| 1 || 20 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hilda ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hildagard Schlievogt - ヒルダ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ヒルダ・カスタム - Glaive Hilda Custom&lt;br /&gt;
*アークバス　ヒルダ・カスタム - Aquebus Hilda Custom&lt;br /&gt;
*テオドーラ - Theodora&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase Focus by 10 when sortied, Final Accuracy increases by 10%, Final Evasion increases 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vivian ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Vivian - ヴィヴィアン - &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイザー  - Razor&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Obtains 1 Likitee Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 8 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　　Fortune || 10 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Haze || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ersha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ersha - エルシャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Ersha Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 29 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 38 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rosalie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rosalie - ロザリー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ロザリー・カスタム - Glaive Rosalie Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 17 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bulseye || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chris ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chris - クリス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Chris Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% and increases Final Evasion % by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 31 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jill - ジル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイジア - Razia&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Persist.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　　　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 15 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tusk ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tusk - タスク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　バネッサ・カスタム - Arquebus Vanessa Custom &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Love costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 12 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 18 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 41 || 50 (47, 45, 40), 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 | &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain &lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salamandinay ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salamandinay - サラマンディーネ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*焔龍號 - Enryugo&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At start of player&#039;s phase, adjacent units gain 3 Focus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 15 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 39 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 40 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || 1 || 41 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Soji Murakumo (Chitose Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo - 叢雲総司&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Soji Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Chitose Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 11 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 22 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 38 || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Strong Luck&lt;br /&gt;
|| Default &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi (Soji Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi - 如月千歲　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Chitose Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Soji Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 20 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 23 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 38 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine - ナイン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang [Power] &lt;br /&gt;
*ヴァングネクス - VangNex [Speed]&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || Default || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings - シャルロッテ・ヘイスティング　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グルンガスト - Grungust (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 脫力　Haze || 26 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text - ヴェルターフ・テックスト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヒュッケバイン - Huckbein (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 8 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 26 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58868</id>
		<title>Super Robot Wars/V/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=58868"/>
		<updated>2023-11-21T03:47:56Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: Seems like a case of mistranslation here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Super Man Zambot 3 ==&lt;br /&gt;
=== Kappei Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin - 神勝平&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
* During enemy phase Damage given x 1.2, Damage received x 0.9&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel  || 15 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 21 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 37 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　　Bravery  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Uchuta Kamie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie - 神江宇宙太&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Keiko Kamikita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita - 神北恵子&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 21 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 42 || 65&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
=== Banjo Haran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran - 破嵐万丈&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダイターン3 - Daitarn 3 (Ch. 17 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 30,000 after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 1 || 20 (19, 18, 16)  &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 27 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 49 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK) &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan - カミーユ・ビダン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*リ・ガズィ(BWS) - Re-GZ [BWS] (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 20%, Critical Rate increase by 10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 24 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 32 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 33 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || x || x || 1 || 36 || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　Spirit Endurance  &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry - ファ・ユイリィ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*メタス - Methuss (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase SP by 15 when sortied. Spirit command Wish now costs 35SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 29 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 35 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 45 || 50 (47, 45, 40), 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 31 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jerid Messa - ジェリド・メサ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*バイアラン・カスタム - Byalant Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　Fortune  || 25 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 37 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）Focus + (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　Dash &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yazan Gable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yazan Gable - ヤザン・グーブル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ハンブラビ - Hambrabi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 5 for every battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break  &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit ZZ Gundam ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta - ジュドー・アーシタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZガンダム - ZZ Gundam (Ch. 14)&lt;br /&gt;
*フルアーマーZZガンダム - Full Armor ZZ Gundam (Ch.35 - Secret) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds received 1.2x, TacP received 1.2x&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 32 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || 1 || 18 || 25 || 38 ||  || 50(PC) &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka - ルー・ルカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zガンダム - Z Gundam (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* After Performing Support Attack, Cast Spirit Command Cheer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 38 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 46 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || 1 || 35 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg - ビーチャ・オレグ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*百式 - Hyaku Shiki (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Enemy Unit HP is less than 50%, Damage Deal x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　　Guts  || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　　　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　　Persist || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　　Faith  || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 44 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　Newtype &lt;br /&gt;
|| x || 1 || 39 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 5 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano - エル・ビアンノ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムMk-II - Gundam Mk-II (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 16 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 24 || 45 (42, 40, 36), 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || 1 || 36 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| x ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav - イーノ・アッバーブ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 10 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 30 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|補給スキル　　Resupply Skill&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake - モンド・アガケ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || Default || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || ?? || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 44 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 29 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　　Supply Parts&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple - エルピー・プル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless   || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze   || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 || &lt;br /&gt;
|- &lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two - プルツー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray - アムロ・レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*νガンダム - Nu Gundam (Ch. 20)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of Newtype weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge  || 21 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　　　Zeal  || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || x || 1 || 19 || 28 || 37 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　　　　　Second Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Hathaway&#039;s Flash ==&lt;br /&gt;
=== Hathaway Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hathaway Noa - ハサウェイ・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ξガンダム - Xi Gundam (Ch. 13)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes Spirit command Valor to Bravery&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 23 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 42 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || 1 || 20 || 31 || 40 || 49 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lane Aime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lane Aime - レーン・エイム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ペーネロペー - Penelope&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is above 130, at the beginning on phase cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || Default || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 19 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell  || 32 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || 1 ||  || 42 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential   &lt;br /&gt;
||  x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax - トビア・アロナクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 2)&lt;br /&gt;
*XBガンダムX1　フルクロス - XB Gundam X-1 Full Cloth (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 33 || 40 (38, 36, 32), 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　Soul  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || 1 || 15 || 23 || 31 || 38 ||  || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau - キンケイドゥ・ナウ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*量產型ガンダムF91 - Gundam F91 Mass Production Type (Ch. 3)&lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of all melee weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 22 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype&lt;br /&gt;
|| x || x || x || x || 1 || 31 || 37 ||  || 54/56(PC) &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
=== Shinn Asuka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka - シン・アスカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*デスティニーガンダム - Destiny Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement is increased by 1. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 15 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 27 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| Ch. 31  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunamaria Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke - ルナマリア・ホーク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Force Impulse Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase experience gained by 50%. Hit rate is increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kira Yamato ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato - キラ・ヤマト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ストライクフリーダムガンダム - Strike Freedom Gundam (Ch. 17 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Evasion rate increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Athrun Zala ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala - アスラン・ザラ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*∞ ジャスティスガンダム - Infinite Justice Gundam (Ch. 15 - Arzenal Route/Post - Ch.17)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Hit rate is increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 22 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　Second Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lacus Clyne ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne - ラクス・クライン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Allied units standing adjacent to Lacus deal 10% more damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Exhaust || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　　Rouse || 25 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　　　Wish || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　　Love || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|SP回復　　SP Recovery&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Andrew Waltfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfield - アンドリュー・バルトフェルド&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meyrin Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke - メイリン・ホーク&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer ==&lt;br /&gt;
=== Setsuna F. Seiei ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuna F. Seiei - 刹那・F・セイエイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] (Ch. 7)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Activates special skill Innovator when focus is above 120. Recovers 5 more SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 7 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 42 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|イノベイター　Innovator&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lockon Stratos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lockon Stratos - ロックオン・ストラトス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % and Critical % by 20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 42 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haro - ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blue Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blue Haro - 青ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　　Grit  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allelujah Haptism ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allelujah Haptism - アレルヤ・ハプティズム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 14 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 20 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 45 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct &lt;br /&gt;
|| x|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soma Peries ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soma Peries - ソーマ・ピリス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tieria Erde - ティエリア・アーデ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラファエルガンダム - Raphael Gundam (Ch. 7)&lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] - Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casts spirit command Analyze on attacker until the start of next player phase when focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| 1 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　Instinct &lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sumeragi Lee Noriega ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sumeragi Lee Noriega - スメラギ・リー・ノリエガ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Parts Supply can now reach as far as special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 5 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lasse Aeon ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Aeon - ラッセ・アイオン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feldt Grace ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Feldt Grace - フェルト・グレイス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mileina Vashti ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mileina Vashti - ミレイナ・ヴァスティ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love  || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Graham Aker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Graham Aker - グラハム・エーカー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brave (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy + 20% in Terrains Air and Space, Damage Dealt x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 8 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 29 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 42 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|極　　　　　　　　The Ultimate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　　　Spirit Endurance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patrick &amp;quot;Colasour&amp;quot; Mannequin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Patrick Mannequin - パトリック・マネキン / Colasour - コーラサワー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GN-XIV (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is over 120, at the beginning of player phase cast Spirit Command Fortune&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 11 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Banagher Links ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banagher Links - バナージ・リンクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ユニコーンガンダム - RX-0 Unicorn Gundam&lt;br /&gt;
*FAユニコーンガンダム - RX-0 Full Armor Unicorn Gundam&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Command NT-D Awaken is used, Spirit Command Zeal is also cast&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 || 26 || 33 || 39 || 46 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riddhe Marcenas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Riddhe Marcenas - リディ・マーセナス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Delta Plus&lt;br /&gt;
*バンシィ・ノルン - Banshee Norn &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds gained x 1.2, EXP gained x 1.2 (Before Story Event)&lt;br /&gt;
*When Focus is over 130, casting Spirit Command Accel will also cast Spirit Command Charge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 11 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 ||  || 49 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus+ (ATK) 　&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Otto Mitas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Otto Mitas - オットー・ミタス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Units within the Commander Skill Zone Damage received x 0.8&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 1 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 16 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 22 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || 1 || x || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|地形利用　Apply Terrain&lt;br /&gt;
|| x &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Liam Borrinea ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Liam Borrinea - レイアム・ボーリンネア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 29 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32|| 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mihiro Oiwakken ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mihiro Oiwakken - ミヒロ・オイワッケン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa - ブライト・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Player Phase Starts, Units within Commander Range receive Focus + 5&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || 1 || 39&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran - メラン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 36|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nigel Garrett ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nigel Garret - ナイジェル・ギャレット&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェスタ - Jesta&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Final Accuracy + 15%, Final Evasion + 15%, Critical Rate + 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 29 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marida Cruz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marida Cruz - マリーダ・クルス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*クシャトリヤ - Kshatriya&lt;br /&gt;
*Banshee Norn (Ple Twelve, Enemy Only)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 11 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 17 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 43 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shinanju (Enemy Only)&lt;br /&gt;
*Neo Zeong (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Changes special skill Artificial Newtype into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || Default || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji - 旋風寺舞人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マイトガイン - Mightgaine&lt;br /&gt;
*Might Kaiser&lt;br /&gt;
*Great Mightgaine &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Tac Pts by 100% when special skill President is acquired.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 10 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 15 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 35 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|社長　　　　　　　President&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 30 || 35 || 40 || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaine - ガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガイン - Gaine&lt;br /&gt;
*マイトガイン - Mightgaine (Sub-Pilot)&lt;br /&gt;
*ガイン - Great Mightgaine (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % by 10%, Increases Final Evasion by 15%, Increases Critical Rate by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Rival ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Rival - 雷張ジョー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*飛龍 - Hiryu&lt;br /&gt;
*轟龍 - Goryu&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 10, ExC + 1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct&lt;br /&gt;
|| x || x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　E Save&lt;br /&gt;
|| 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK) &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tri-Bomber / Battle-Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tri-Bomber - トライボンバー / Battle-Bomber - バトルボンバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トライボンバー - Tri-Bomber&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When HP is under 30%, casts Persist and Grit once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 15 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge  || 29 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver - ガードダイバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガードダイバー - Guard Diver &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bulseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 17 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine - ブラックマイトガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックマイトガイン - Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 35 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 || x ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa - テンカワ・アキト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックサレナ - Black Selena&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases DMG dealt by 30% and Final Evasion % by 20% during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 44 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential  &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino - ホシノ・ルリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*The Status increase of special skill Electron Fairy is now twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || 1 || 30 ||  &lt;br /&gt;
|-&lt;br /&gt;
|電子の妖精　Electron Fairy&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry - マキビ・ハリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru - ミスマル・ユリカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburota Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburota Takasugi - タカスギ・サブロウタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*スーパーエステバリス - Super Aestivalis &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Each nearby unit piloted by a woman gains 5 focus.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 15 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| x || 1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru - スバル・リョーコ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エステバリスカスタム - Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Valor will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 22 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 28 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare - 流竜馬&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter&lt;br /&gt;
*真ゲッター1 - Shin Getter 1&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 5 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin - 神隼人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 40% when Focus is above 150&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 38 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 10 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 37 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　Drive || 41 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shougeki! Z Hen / Shin Mazinger ZERO vs Ankoku Daishogun ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto - 兜甲児&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マジンガーZ - Mazinger Z&lt;br /&gt;
*マジンガーZERO - Mazinger ZERO&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 35 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)	&lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi - 剣鉄也&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレートマジンガー - Great Mazinger&lt;br /&gt;
* - Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Changes Spirit command Valor to Soul.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 22 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 24 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sayaka Yumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Sayaka Yumi - 弓さやか&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ビューナスA - Venus A&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* The amount of HP recovered by the Repair command is doubled.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 34 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 50 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
=== Sousuke Sagara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara - 相良宗介 &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*Bonta-Kun&lt;br /&gt;
*ARX-8 Laevatein - ARX-8&lt;br /&gt;
*ARX-8 Laevatein Full Armament &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Focus by 10 and Max SP by 20% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 28 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　　　Strong Luck&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Al ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al - アル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*ARX-8 Laevatein&lt;br /&gt;
*ARX-8 Laevatein Full Armament&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal  || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melissa Mao ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao - メリッサ・マオ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| 1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kurz Weber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber - クルツ・ウェーバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Female Pilots Final Accuracy + 20%, When Male Pilots attack, Final Evasion + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belfangan Clouseau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Belfangan Clouseau - ベルファンガン・クルーゾー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9D ファルケ - M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Intuition will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze  || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　　Iron Wall  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　　Drive  || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| 1 || 19 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Teletha &amp;quot;Tessa&amp;quot; Testarossa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Testarossa - テレサ・テスタロッサ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Units within Commander gain 1.2x EXP and Funds&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 27 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Richard Henry Mardukas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Henry Mardukas - リチャード・ヘンリー・マデューカス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall   || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 41 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 1.0 You Are (Not) Alone ==&lt;br /&gt;
=== Shinji Ikari ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinji Ikari - 碇シンジ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン初号機 - Evangelion Unit-01&lt;br /&gt;
*エヴァンゲリオン第13号機 - Evangelion Unit-13 (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Synchro Rate + 30% when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 33 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei Ayanami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rei Ayanami - 綾波レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン零号機 - Evangelion Unit-00&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*A.T. Field Effect increases from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 16 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 25 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 29 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 50 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 2.0 You Can (Not) Advance ==&lt;br /&gt;
=== Asuka Langley Shikinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Langley Shikinami - 式波・アスカ・ラングレー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When sortied Focus +10, Spirit Command Charge now costs 20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 36 || 25 (23, 22, 20), 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　Instinct&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 3.0 You Can (Not) Redo ==&lt;br /&gt;
=== Mari Illustrious Makinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mari Illustrious Makinami - 真希波・マリ・イラストリアス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
*エヴァンゲリオン八号機α - Evangelion Unit-08α&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サポートアタック　Support Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Battleship Yamato 2199 ==&lt;br /&gt;
=== Juzo Okita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Okita - 沖田十三&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Sub Pilot recovers SP 5 at begining of player&#039;s phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 15 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Susumu Kodai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Susumu Kodai - 古代進&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero&lt;br /&gt;
*Space Battleship Yamato (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Increases Movement by 2. Increases Final Evasion % by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daisuke Shima ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisuke Shima - 島大介&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Sanada ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Sanada - 真田志郎&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall  || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate  || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melda Dietz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | メルダ・ディッツ - Melda Dietz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ツヴァルケ - Czvarke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement + 2, Final Evasion Rate + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Akira Yamamoto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akira Yamamoto - 山本玲&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero (Ch. 28 UC Century Split)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Movement +2, Final Evasion +30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　Dash&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cross Ange: Rondo of Angel and Dragon ==&lt;br /&gt;
=== Ange ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angelise Ikaruga Misurugi - アンジュ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ - Glaive&lt;br /&gt;
*ヴィルキス - Villkiss&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 25% when sortied, Final Accuracy increases by 15%, Final Evasion increases by 15%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 15 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 41, Event || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salia Tereshkova - サリア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　サリア・カスタム - Arquebus Salia Custom&lt;br /&gt;
*クレオパトラ - Cleopatra&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases ExC by 2 when sortied, Final Accuracy increases by 10%, Final Evasion increases by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官 　　　　　Commander&lt;br /&gt;
|| 1 || 20 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hilda ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hildagard Schlievogt - ヒルダ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ヒルダ・カスタム - Glaive Hilda Custom&lt;br /&gt;
*アークバス　ヒルダ・カスタム - Aquebus Hilda Custom&lt;br /&gt;
*テオドーラ - Theodora&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase Focus by 10 when sortied, Final Accuracy increases by 10%, Final Evasion increases 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vivian ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Vivian - ヴィヴィアン - &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイザー  - Razor&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Obtains 1 Likitee Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 8 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　　Fortune || 10 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Haze || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ersha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ersha - エルシャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Ersha Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 29 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 38 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rosalie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rosalie - ロザリー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ロザリー・カスタム - Glaive Rosalie Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 17 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bulseye || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chris ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chris - クリス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Chris Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% and increases Final Evasion % by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 31 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jill - ジル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイジア - Razia&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Persist.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　　　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 15 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tusk ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tusk - タスク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　バネッサ・カスタム - Arquebus Vanessa Custom &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Love costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 12 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 18 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 41 || 50 (47, 45, 40), 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 | &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain &lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salamandinay ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salamandinay - サラマンディーネ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*焔龍號 - Enryugo&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At start of player&#039;s phase, adjacent units gain 3 Focus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 15 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 39 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 40 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || 1 || 41 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Soji Murakumo (Chitose Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo - 叢雲総司&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Soji Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Chitose Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 11 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 22 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 38 || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Strong Luck&lt;br /&gt;
|| Default &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi (Soji Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi - 如月千歲　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Chitose Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Soji Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 20 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 23 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 38 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine - ナイン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang [Power] &lt;br /&gt;
*ヴァングネクス - VangNex [Speed]&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || Default || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings - シャルロッテ・ヘイスティング　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グルンガスト - Grungust (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 脫力　Haze || 26 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text - ヴェルターフ・テックスト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヒュッケバイン - Huckbein (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 8 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 26 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57631</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57631"/>
		<updated>2023-03-30T15:38:20Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: Up to scenario 42&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;br&amp;gt;Some temporary ally units have Barrier Pierce weapons, but aren&#039;t listed since there&#039;s no enemy with barrier that can be activated during the scenarios they appear in.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Mk-II Type S || Ultimate Gespenst Kick || 究極！ゲシュペンストキック || Melee || — || P || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 1~2 || +35 || +65 || — || 30 || — || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dygenguar || Flame Cloud Sword || 斬艦刀・雲耀の太刀 || Melee || — || P || — || — || — || {{caption|6100~6900| 6150 - 6200 - 6250 - 6300 - 6400 - 6500 - 6600 - 6700 - 6800 - 6900}} || 7900 || 1 || +20 || +50 || — || 60 || 130 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen Riese || Aerial Claymore || エリアル・クレイモア || Melee || — || —  || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 1 || +40 || +45 || 2 || — || 130 || — || A || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Vaisaga || Radiant Blade || 奥義・光刃閃 || Melee || — || P || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 1~4 || +20 || +50 || — || 40 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|6100~7700| 6200 - 6300 - 6400 - 6550 - 6700 - 6850 - 7050 - 7250 - 7450 - 7700}} || 8700 || 1~4 || +40 || +10 || — || 70 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Cosmodriver || Faeries || フェアリー || Ranged || — || — || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~7 || +40 || +10 || — || 25 || 105 || — || B || A || C || S || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Siegerlion || Sonic Acceleration || ソニックアクセラレーション || Ranged || — || P || — || — || — || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 2~5 || +25 || +50 || — || 45 || 120 || — || S || A || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type RV || Mega Buster Cannon || メガ・バスターキャノン || Ranged || — || — || — || ALL || — || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 1~8 || +25 || +35 || 8 || — || 110 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Flyer || D-Rifle MAX Mode || DライフルMAXモード || Ranged || — || — || — || ALL || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~8 || +40 || +35 || — || 30 || 110 || — || S || A || C || B || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Razangriff Raven || Charged Particle Beam || 集束荷電粒子砲 || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 3~9 || +15 || +25 || — || 60 || 130 || — || S || S || C || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aussenseiter || Sturmangriff || シュツルム・アングリフ || Ranged || — || P || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 1~3 || +45 || +40 || — || 50 || 130 || — || A || S || S || A || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Angelg || Phantom Phoenix || ファントムフェニックス || Ranged || — || — || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~8 || +30 || +20 || — || 40 || 120 || — || A || A || A || A || Scenario 35 onwards, Requires Pilot Lv. 10 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst || Neutron Beam || ニュートロンビーム || Ranged || — || — || B || — || — || 3800 || — || 1~6 || +35 || +40 || 10 || — || — || — || S || S || A || S || Temporary ally in scenario 22 || —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57496</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57496"/>
		<updated>2023-03-13T02:59:51Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;br&amp;gt;Some temporary ally units have Barrier Pierce weapons, but aren&#039;t listed since there&#039;s no enemy with barrier that can be activated during the scenarios they appear in.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dygenguar || Flame Cloud Sword || 斬艦刀・雲耀の太刀 || Melee || — || P || — || — || — || {{caption|6100~6900| 6150 - 6200 - 6250 - 6300 - 6400 - 6500 - 6600 - 6700 - 6800 - 6900}} || 7900 || 1 || +20 || +50 || — || 60 || 130 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Vaisaga || Radiant Blade || 奥義・光刃閃 || Melee || — || P || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 1~4 || +20 || +50 || — || 40 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type RV || Mega Buster Cannon || メガ・バスターキャノン || Ranged || — || — || — || ALL || — || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 1~8 || +25 || +35 || 8 || — || 110 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Razangriff Raven || Charged Particle Beam || 集束荷電粒子砲 || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 3~9 || +15 || +25 || — || 60 || 130 || — || S || S || C || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aussenseiter || Sturmangriff || シュツルム・アングリフ || Ranged || — || P || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 1~3 || +45 || +40 || — || 50 || 130 || — || A || S || S || A || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Angelg || Phantom Phoenix || ファントムフェニックス || Ranged || — || — || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~8 || +30 || +20 || — || 40 || 120 || — || A || A || A || A || Scenario 35 onwards, Requires Pilot Lv. 10 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst || Neutron Beam || ニュートロンビーム || Ranged || — || — || B || — || — || 3800 || — || 1~6 || +35 || +40 || 10 || — || — || — || S || S || A || S || Temporary ally in scenario 22 || —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57485</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57485"/>
		<updated>2023-03-12T14:58:29Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57484</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57484"/>
		<updated>2023-03-12T12:40:41Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57483</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57483"/>
		<updated>2023-03-12T12:40:10Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57453</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57453"/>
		<updated>2023-03-01T18:43:06Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;br&amp;gt;Some temporary ally units have Barrier Pierce weapons, but aren&#039;t listed since there&#039;s no enemy with barrier that can be activated during the scenarios they appear in.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Vaisaga || Radiant Blade || 奥義・光刃閃 || Melee || — || P || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 1~4 || +20 || +50 || — || 40 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type RV || Mega Buster Cannon || メガ・バスターキャノン || Ranged || — || — || — || ALL || — || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 1~8 || +25 || +35 || 8 || — || 110 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Angelg || Phantom Phoenix || ファントムフェニックス || Ranged || — || — || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~8 || +30 || +20 || — || 40 || 120 || — || A || A || A || A || Scenario 35 onwards, Requires Pilot Lv. 10 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst || Neutron Beam || ニュートロンビーム || Ranged || — || — || B || — || — || 3800 || — || 1~6 || +35 || +40 || 10 || — || — || — || S || S || A || S || Temporary ally in scenario 22 || —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57452</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57452"/>
		<updated>2023-03-01T18:29:54Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Vaisaga || Radiant Blade || 奥義・光刃閃 || Melee || — || P || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 1~4 || +20 || +50 || — || 40 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type RV || Mega Buster Cannon || メガ・バスターキャノン || Ranged || — || — || — || ALL || — || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 1~8 || +25 || +35 || 8 || — || 110 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Angelg || Phantom Phoenix || ファントムフェニックス || Ranged || — || — || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~8 || +30 || +20 || — || 40 || 120 || — || A || A || A || A || Scenario 35 onwards, Requires Pilot Lv. 10 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst || Neutron Beam || ニュートロンビーム || Ranged || — || — || B || — || — || 3800 || — || 1~6 || +35 || +40 || 10 || — || — || — || S || S || A || S || Temporary ally in scenario 22 || —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57451</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57451"/>
		<updated>2023-03-01T18:24:54Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Vaisaga || Radiant Blade || 奥義・光刃閃 || Melee || — || P || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 1~4 || +20 || +50 || — || 40 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type RV || Mega Buster Cannon || メガ・バスターキャノン || Ranged || — || — || — || ALL || — || {{caption|4900~6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 1~8 || +25 || +35 || 8 || — || 110 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Angelg || Phantom Phoenix || ファントムフェニックス || Ranged || — || — || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~8 || +30 || +20 || — || 40 || 120 || — || A || A || A || A || Scenario 35 onwards, Requires Pilot Lv. 10 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Soulgain || Genbu Buster || 玄武剛弾 || Melee || — || P || — || — || — || 3600 || — || 2~4 || +50 || +55 || — || — || — || — || S || S || A || S || Temporary ally in scenario 3 || —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst || Neutron Beam || ニュートロンビーム || Ranged || — || — || B || — || — || 3800 || — || 1~6 || +35 || +40 || 10 || — || — || — || S || S || A || S || Temporary ally in scenario 22 || —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57450</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57450"/>
		<updated>2023-03-01T14:45:09Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57449</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57449"/>
		<updated>2023-03-01T06:05:14Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57448</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57448"/>
		<updated>2023-03-01T06:03:40Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Drill Boost Knuckle || ドリル・ブーストナックル || Melee || — || P || — || — || — || {{caption|3900~5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}} || 6800 || 2~4 || +35 || +45 || — || — || — || — || A || A || B || A || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57447</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57447"/>
		<updated>2023-03-01T05:07:49Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: Up to scenario 34&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Zankanto || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4600~6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}} || 7200 || 1 || +60 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-Blade || Blade Tonfa || ブレード・トンファー || Melee || — || P || — || — || — || {{caption|3700~5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}} || 6600 || 1~4 || +40 || +35 || — || — || — || — || A || A || A || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3700~5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}} || 6900 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Stag Beetle Crusher || スタッグビートルクラッシャー || Melee || — || P || — || — || — || {{caption|4000~5900| 4100 - 4200 - 4300 - 4500 - 4700 - 4900 - 5100 - 5300 - 5600 - 5900}} || 6900 || 1 || +30 || +45 || — || 5 || — || — || A || A || B || A || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| R-1 || Unstoppable TK Sword || 天上天下念動破砕剣 || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 2~4 || +20 || +10 || — || 25 || 115 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Sonic Javelin || ソニック・ジャベリン || Melee || — || P || — || — || — || {{caption|4400~6000| 4500 - 4600 - 4700 - 4850 - 5000 - 5150 - 5350 - 5550 - 5750 - 6000}} || 7000 || 1 || +30 || +35 || — || — || 105 || — || A || A || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildwurger Type L / R || Victim Beak || ビクティム・ビーク || Melee || — || P || — || — || — || {{caption|4700~6300| 4800 - 4900 - 5000 - 5150 - 5300 - 5450 - 5650 - 5850 - 6050 - 6300}} || 7300 || 1~3 || +25 || +55 || — || 35 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|4500~6400| 4600 - 4700 - 4800 - 5000 - 5200 - 5400 - 5600 - 5800 - 6100 - 6400}} || 7400 || 1~3 || +45 || +45 || — || 30 || 110 || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellence Striker || Gigant Crusher Arm || ギガント・クラッシャーアーム || Melee || — || P || — || — || — || {{caption|5000~6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}} || 7600 || 1~4 || +45 || +50 || — || 30 || 120 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4800~6700| 4900 - 5000 - 5100 - 5300 - 5500 - 5700 - 5900 - 6100 - 6400 - 6700}} || 7700 || 1~3 || +30 || +15 || — || 35 || 120 || — || S || A || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen (Nacht) || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1 || +40 || +45 || 1 || — || 130 || — || B || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5400~7000| 5500 - 5600 - 5700 - 5850 - 6000 - 6150 - 6350 - 6550 - 6750 - 7000}} || 8000 || 1~3 || +30 || +50 || — || 40 || 120 || — || S || S || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +20 || +35 || — || 50 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RyuKoOh || Wrathcleaver || 龍王破山剣・逆鱗断 || Melee || — || P || — || — || — || {{caption|6300~7100| 6350 - 6400 - 6450 - 6500 - 6600 - 6700 - 6800 - 6900 - 7000 - 7100}} || 8100 || 1 || +30 || +40 || — || 65 || 130 || — || S || A || S || A || Contact || 412500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 3 Unit 2 || Type 3 Zankanto || 参式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 70 || 120 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| KoRyuOh || Tyrant Over Break || タイラントオーバーブレイク || Melee || — || P || — || — || — || {{caption|5900~7500| 6000 - 6100 - 6200 - 6350 - 6500 - 6650 - 6850 - 7050 - 7250 - 7500}} || 8500 || 1~3 || +45 || +45 || — || 45 || 125 || — || A || S || B || A || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein Boxer Type L / R || G-Sword Diver || Gソード・ダイバー || Melee || — || P || — || — || — || {{caption|5900~7800| 6000 - 6100 - 6200 - 6400 - 6600 - 6800 - 7000 - 7200 - 7500 - 7800}} || 8800 || 1~4 || +40 || +45 || — || 35 || 120 || — || A || S || B || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 3 || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1 || +10 || +35 || — || 70 || 130 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 4 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5200~6800| 5300 - 5400 - 5500 - 5650 - 5800 - 5950 - 6150 - 6350 - 6550 - 6800}} || 7800 || 1~8 || +35 || +10 || — || 50 || 130 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|5000~6900| 5100 - 5200 - 5300 - 5500 - 5700 - 5900 - 6100 - 6300 - 6600 - 6900}} || 7900 || 2~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|6000~7600| 6100 - 6200 - 6300 - 6450 - 6600 - 6750 - 6950 - 7150 - 7350 - 7600}} || 8600 || 3~9 || +15 || +0 || 2 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6500~8100| 6600 - 6700 - 6800 - 6950 - 7100 - 7250 - 7450 - 7650 - 7850 - 8100}} || 9100 || 1~8 || +45 || +30 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57405</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57405"/>
		<updated>2023-02-20T15:32:10Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: Tested - this part is wrong, 3 turns is the limit just like what in-game description says. Considering it can be done in 2 turns, 4 is too much anyway.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou DyGenGuar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57404</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57404"/>
		<updated>2023-02-20T13:56:04Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou DyGenGuar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=57399</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=57399"/>
		<updated>2023-02-19T12:57:03Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Weapons&#039;&#039;&#039; =&lt;br /&gt;
* For the purposes of the &#039;&#039;&#039;[[Super_Robot_Wars/OGs/Formulas#Damage|Basic Attack Power]]&#039;&#039;&#039; formula, a weapon always uses the Terrain Rating of the terrain that the enemy unit is on.&lt;br /&gt;
* x15 upgrades are only available when playing on &#039;&#039;[[Super_Robot_Wars/OGs/Clear_Bonus#Special_Mode|Special Mode]]&#039;&#039;. Each upgrade beyond the 10th gives 200 Attack Power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Legend&#039;&#039;&#039; =&lt;br /&gt;
{|&lt;br /&gt;
! Acronym !! Description&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! S&lt;br /&gt;
| [[Super_Robot_Wars/OGs/Status_Effects|Status Effect]]: inflicts a negative effect on the unit or pilot.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! P&lt;br /&gt;
| Post-Movement: can be used after moving.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! B&lt;br /&gt;
| Beam: beam-based weapon that can be blocked by a beam-based &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities|Barrier]]&#039;&#039; Mech Ability.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! ALL&lt;br /&gt;
| Can target both units in a &#039;&#039;[[Super_Robot_Wars/OGs/Twin_Battle_System|Twin unit]]&#039;&#039;.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! W&lt;br /&gt;
| Can target two adjacent units.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Missile&lt;br /&gt;
| Missile-based weapon: can be blocked by the &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities|Jammer]]&#039;&#039; Mech Ability.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Status Effect (R-Type)&lt;br /&gt;
| &#039;&#039;[[Super_Robot_Wars/OGs/Weapon_List#R-Type_(Robot)|Robot-Type]]&#039;&#039; Status Effect which inflicts the specified status effect on the unit.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Status Effect (P-Type)&lt;br /&gt;
| &#039;&#039;[[Super_Robot_Wars/OGs/Weapon_List#P-Type_(Pilot)|Pilot-Type]]&#039;&#039; Status Effect which inflicts the specified status effect on the pilot(s).&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Repair&lt;br /&gt;
| Restore HP to a unit based on the user&#039;s level.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Resupply&lt;br /&gt;
| Restore all EN and ammo to a unit but reduces their Will by 10.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! ★&lt;br /&gt;
| Only available when playing on &#039;&#039;[[Super_Robot_Wars/OGs/Clear_Bonus#Special_Mode|Special Mode]]&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Melee Weapons&#039;&#039;&#039; =&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power / Upgrades&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | OGs1&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | OGs2/2.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x0 - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cold Metal Knife&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | コールドメタルナイフ&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2200 - 4700| 2300 - 2400 - 2600 - 2800 - 3000 - 3300 - 3600 - 3900 - 4300 - 4700}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5700&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +60&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +65&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 15&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 110000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|style=&amp;quot;vertical-align:middle;&amp;quot; |  —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2400 - 4900| 2500 - 2600 - 2800 - 3000 - 3200 - 3500 - 3800 - 4100 - 4500 - 4900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5900&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Beam Sword&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ビームソード&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2700 - 4600| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3800 - 4000 - 4300 - 4600}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5600&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +45&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +5&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 20&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2500 - 5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 110000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Neo Plasma Cutter&lt;br /&gt;
| ネオ・プラズマカッター || — || P || — || — || — || {{caption|2600 - 4800| 2700 - 2800 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100 - 4400 - 4800}} || 5800 || 1 - 2 || +40 || +30 || — || 5 || — || 25 || A || A || B || A || — || 165000 || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Scissor Knife&lt;br /&gt;
| シザースナイフ || — || P || — || — || — || {{caption|2800 - 4700| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700}} || 5700 || 1 || +20 || +20 || — || — || — || 20 || A || S || A || S || [[Super_Robot_Wars/OGs/Secrets#OGs2_Secrets|Secret Weapon (Ravens)]] || 275000 || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Assault Blade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | アサルトブレード&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2400 - 4900| 2500 - 2600 - 2800 - 3000 - 3200 - 3500 - 3800 - 4100 - 4500 - 4900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5900&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +45&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +30&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 110000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2800 - 4700| 2900 - 3000 - 3100 - 3300 - 3500 - 3700 - 3900 - 4100 - 4400 - 4700}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5700&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 2&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | OGs2.5 only&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Divine Arm&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ディバイン・アーム&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3100 - 5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6000&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +45&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2900 - 4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5800&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Laser Blade&lt;br /&gt;
| レーザーブレード || — || P || — || — || — || {{caption|3000 - 4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 5900 || 1 || +35 || +45 || — || 5 || — || 30 || A || A || C || A  || [[Super_Robot_Wars/OGs/Secrets#OGs2_Secrets|Secret Weapon (Ravens)]] || 275000 || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Roche Saber&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ロシュセイバー&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3100 - 5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6000&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 2&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +30&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 30&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3000 - 4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5900&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +10&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Boost Hammer&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ブーストハンマー&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|4100 - 6000| 4200 - 4300 - 4400 - 4600 - 4800 - 5000 - 5200 - 5400 - 5700 - 6000}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 3 - 5&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +10&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 50&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ★&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|4300 - 6200| 4400 - 4500 - 4600 - 4800 - 5000 - 5200 - 5400 - 5600 - 5900 - 6200}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7200&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 4&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +70&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | [[Super_Robot_Wars/OGs/Secrets#Weapons_2|Secret Weapon]]&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Neo Chakram Shooter&lt;br /&gt;
| ネオ・チャクラムシュータ || — || — || — || — || — || {{caption|4300 - 5900| 4400 - 4500 - 4600 - 4750 - 4900 - 5050 - 5250 - 5450 - 5650 - 5900}} || 6900 || 1 - 7 || +45 || +25 || — || 15 || — || 50 || S || S || S || S || [[Super_Robot_Wars/OGs/Secrets#Weapons_2|Secret Weapon]] || 357500 || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Shishioh Blade&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | シシオウブレード&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|4400 - 6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7300&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +50&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 60&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | [[Super_Robot_Wars/OGs/Status_Effects#Other|Barrier Pierce]], [[Super_Robot_Wars/OGs/Secrets#Weapons|Secret Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 357500&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|4600 - 6200| 4700 - 4800 - 4900 - 5050 - 5200 - 5350 - 5550 - 5750 - 5950 - 6200}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7200&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +60&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | [[Super_Robot_Wars/OGs/Status_Effects#Other|Barrier Pierce]], [[Super_Robot_Wars/OGs/Secrets#Weapons_2|Secret Weapon]]&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! G-Impact Stake&lt;br /&gt;
| G・インパクトステーク || — || P || — || — || — || {{caption|4900 - 6500| 5000 - 5100 - 5200 - 5350 - 5500 - 5650 - 5850 - 6050 - 6250 - 6500}} || 7500 || 1 - 3 || +35 || +70 || 6 || — || — || 60 || S || S || S || S || [[Super_Robot_Wars/OGs/Secrets#Weapons_2|Secret Weapon]] || 357500 || ★ || ✔&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Ranged Weapons&#039;&#039;&#039; =&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power / Upgrades&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | OGs1&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | OGs2/2.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x0 - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | M950 Machine Gun&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | M950マシンガン&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2300 - 4800| 2400 - 2500 - 2700 - 2900 - 3100 - 3400 - 3700 - 4000 - 4400 - 4800}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 5800&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 3&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +45&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 110000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +45&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | G-Revolver&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | G・リボルヴァー&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2500 - 5000| 2600 - 2700 - 2900 - 3100 - 3300 - 3600 - 3900 - 4200 - 4600 - 5000}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 6000&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 3&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 6&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 20&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 110000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +45&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 15&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | M13 Shotgun&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | M13ショットガン&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2700 - 4900| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5900&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 2 - 3&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +50&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 7&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2600 - 4800| 2700 - 2800 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100 - 4400 - 4800}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5800&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +60&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Mega Beam Rifle&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | メガ・ビームライフル&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2700 - 4900| 2800 - 2900 - 3000 - 3200 - 3400 - 3600 - 3900 - 4200 - 4500 - 4900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5900&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 2 - 4&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +0&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | D&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2600 - 4800| 2700 - 2800 - 2900 - 3100 - 3300 - 3500 - 3800 - 4100 - 4400 - 4800}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5800&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 110000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Photon Rifle&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | フォトン・ライフル&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3000 - 4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5900&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 6&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +35&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 8&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2800 - 5000| 2900 - 3000 - 3100 - 330 - 3500 - 3700 - 4000 - 4300 - 4600 - 5000}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Burst Railgun&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | バースト・レールガン&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3000 - 4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5900&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2 - 6&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +35&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +20&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]]&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|2900 - 4800| 3000 - 3100 - 3200 - 3400 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5800&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 2 - 7&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Slash Ripper&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | スラッシュ・リッパー&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3300 - 5500| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4500 - 4800 - 5100 - 5500}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6500&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 3&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +55&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 6&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 165000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3000 - 4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5900&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! G-Railgun&lt;br /&gt;
| G・レールガン || — || — || — || — || — || {{caption|3000 - 4900| 3100 - 3200 - 3300 - 3500 - 3700 - 3900 - 4100 - 4300 - 4600 - 4900}} || 5900 || 1 - 7 || +30 || +20 || 10 || — || — || 30 || A || A || B || A || Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]] || 165000 || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hyper Beam Cannon&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ハイパー・ビームキャノン&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3400 - 5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6300&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 6&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +20&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | D&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3200 - 5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6100&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 4&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Boosted Rifle&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ブーステッド・ライフル&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3400 - 5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6300&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 3 - 7&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +15&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +35&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 7&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3200 - 5100| 3300 - 3400 - 3500 - 3700 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6100&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Magna Beam Rifle&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | マグナ・ビームライフル&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3100 - 5000| 3200 - 3300 - 3400 - 3600 - 3800 - 4000 - 4200 - 4400 - 4700 - 5000}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6000&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 2 - 7&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +30&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +45&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 8&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | D&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3300 - 5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6200&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +25&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! M90 Assault Machine Gun&lt;br /&gt;
| M90アサルトマシンガン || — || P || — || — || — || {{caption|3400 - 5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 6300 || 1 - 4 || +35 || +35 || 15 || — || — || 35 || A || A || B || A || Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]] || 275000 || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Twin Magna Rifle&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ツイン・マグナライフル&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3300 - 5200| 3400 - 3500 - 3600 - 3800 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6200&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 2 - 4&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +25&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +15&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 6&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3400 - 5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6300&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Rectangular Launcher&lt;br /&gt;
| レクタングル・ランチャー || — || — || — || — || — || {{caption|3400 - 5300| 3500 - 3600 - 3700 - 3900 - 4100 - 4300 - 4500 - 4700 - 5000 - 5300}} || 6300 || 2 - 7 || +20 || +10 || 6 || — || — || 40 || A || A || B || A || Can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]] || 275000 || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Gun Rapier&lt;br /&gt;
| ガンレイピア || — || P || B || ALL || W || {{caption|3500 - 5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1 - 3 || +10 || +10 || 10 || — || — || 40 || A || A || B || A || [[Super_Robot_Wars/OGs/Secrets#OGs2_Secrets|Secret Weapon (Ashsaviour)]] || 275000 || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Leap Slasher&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | リープ・スラッシャー&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3700 - 5900| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4900 - 5200 - 5500 - 5900}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6900&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 3 - 6&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +40&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 8&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 110&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 50&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3500 - 5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6400&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +10&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Linear Missile Launcher&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | リニアミサイルランチャー&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3600 - 5500| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4700 - 4900 - 5200 - 5500}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 6500&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 1 - 6&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +50&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +20&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 15&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 35&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Missile&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ★&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | Missile, can use [[Super_Robot_Wars/OGs/Bullet_List|Custom Bullets]], [[Super_Robot_Wars/OGs/Secrets#OGs2_Secrets|Secret Weapon (Ravens)]]&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Stealth Boomerang&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ステルス・ブーメラン&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3700 - 5600| 3800 - 3900 - 4000 - 4200 - 4400 - 4600 - 4800 - 5000 - 5300 - 5600}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6600&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 3 - 5&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +35&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +5&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 50&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 275000&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ★&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|3900 - 5800| 4000 - 4100 - 4200 - 4400 - 4600 - 4800 - 5000 - 5200 - 5500 - 5800}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 6800&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +55&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | [[Super_Robot_Wars/OGs/Secrets#OGs2_Secrets|Secret Weapon (Ravens)]]&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Graviton Launcher&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | グラビトン・ランチャー&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|4800 - 6400| 4900 - 5000 - 5100 - 5250 - 5400 - 5550 - 5750 - 5950 - 6150 - 6400}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7400&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 2 - 8&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +45&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | +10&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 35&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 120&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 60&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | [[Super_Robot_Wars/OGs/Secrets#Weapons|Secret Weapon]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | 357500&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
|-  align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | {{caption|5000 - 6600| 5100 - 5200 - 5300 - 5450 - 5600 - 5750 - 5950 - 6150 - 6350 - 6600}}&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 7600&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | [[Super_Robot_Wars/OGs/Secrets#Weapons_2|Secret Weapon]]&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | —&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | ✔&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Special Weapons&#039;&#039;&#039; =&lt;br /&gt;
{|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power / Upgrades&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | OGs1&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | OGs2/2.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x0 - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Energy Taker&lt;br /&gt;
| エナジーテイカー || S || — || — || — || — || 2400 || — || 1 - 6 || +70 || +0 || 2 || — || — || 15 || A || A || A || A || EN Down Lv2 (R-Type) || — || ✔ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Energy Drain&lt;br /&gt;
| エナジードレイン || S || — || — || — || — || 2400 || — || 1 - 6 || +70 || +0 || 2 || — || — || 15 || A || A || A || A || EN Absorb Lv2 (R-Type) || — || ✔ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Spirit Taker&lt;br /&gt;
| スピリットテイカー || S || — || — || — || — || 2400 || — || 1 - 6 || +70 || +0 || 2 || — || — || 15 || A || A || A || A || Will Down Lv1 (P-Type) || — || ✔ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Mind Blast&lt;br /&gt;
| マインドブラスト || S || P || — || — || — || 2500 || — || 1 - 4 || +70 || +0 || 2 || — || — || 35 || A || A || A || A || Spirit Block (P-Type) || — || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Spirit Drain&lt;br /&gt;
| スピリットドレイン || S || — || — || — || — || 2600 || — || 1 - 6 || +70 || +0 || 2 || — || — || 30 || A || A || A || A || SP Absorb Lv3 (P-Type) || — || ✔ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Energy Taker+&lt;br /&gt;
| エナジーテイカー+ || S || — || — || — || — || 2700 || — || 1 - 5 || +50 || +10 || 2 || — || — || 15 || A || A || A || A || EN Down Lv3 (R-Type) || — || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Energy Drain+&lt;br /&gt;
| エナジードレイン+ || S || — || — || — || — || 2700 || — || 1 - 5 || +50 || +10 || 2 || — || — || 15 || A || A || A || A || EN Absorb Lv3 (R-Type) || — || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Spirit Taker+&lt;br /&gt;
| スピリットテイカー+ || S || — || — || — || — || 2700 || — || 1 - 5 || +50 || +10 || 2 || — || — || 15 || A || A || A || A || Will Down Lv2 (P-Type) || — || ★ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Weapon Breaker&lt;br /&gt;
| ウェポンブレイカー || S || — || — || — || — || 2700 || — || 1 - 6 || +70 || +0 || 2 || — || — || 20 || A || A || A || A || Attack Down Lv3 (R-Type) || — || ✔ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Spider Net&lt;br /&gt;
| スパイダーネット || S || P || — || — || — || 2700 || — || 1 - 4 || +70 || +0 || 2 || — || — || 30 || A || A || A || A || Movement Down (R-Type) || — || ✔ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Armor Breaker&lt;br /&gt;
| アーマーブレイカー || S || — || — || — || — || 2700 || — || 1 - 6 || +70 || +0 || 2 || — || — || 40 || A || A || A || A || Armor Down Lv3 (R-Type) || — || ✔ || ✔&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Chaff Grenade&lt;br /&gt;
| チャフグレネード || S || — || — || —|| — || 2800 || — || 1 - 6 || +70 || +0 || 2 || — || — || 30 || A || A || A || A || Accuracy Down Lv3 (R-Type) || — || ✔ || ✔&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Repair Module&lt;br /&gt;
| 修理装置 || — || P || — || — || — || — || — || 1 || — || — || — || — || — || 5 || — || — || — || — || Repair || — || ✔ || ✔&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Resupply Module&lt;br /&gt;
| 補給装置 || — || — || — || — || — || — || — || 1 || — || — || — || — || — || 5 || — || — || — || — || Resupply || — || ✔ || ✔&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57378</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57378"/>
		<updated>2023-02-14T17:19:19Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP below 90%, or reduce the Lion Type F&#039;s HP below 30%; (2) Reduce the Wildfalken&#039;s HP below 30%; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000; (3) Defeat all enemies or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Augija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou DyGenGuar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57370</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57370"/>
		<updated>2023-02-09T08:41:44Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| 3600 - 3700 - 3800 - 4000 - 4200 - 4400 - 4600 - 4800 - 5100 - 5400}} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Colossal Blade || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57368</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57368"/>
		<updated>2023-02-09T04:01:27Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gust Lander Unit 1 / 2 || Drill Attack || ドリルアタック || Melee || — || P || — || — || — || {{caption|3500~5400| }} || 6400 || 1~4 || +45 || +45 || — || 10 || — || — || D || S || S || C || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Colossal Blade || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| }} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57367</id>
		<title>Super Robot Wars/OGs/Barrier Piercing Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Barrier_Piercing_Weapon_List&amp;diff=57367"/>
		<updated>2023-02-09T03:55:00Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Mechanics==&lt;br /&gt;
&lt;br /&gt;
Barrier Piercing may come in three forms:&lt;br /&gt;
* &#039;&#039;&#039;Barrier Bypass:&#039;&#039;&#039; Prevent the unit&#039;s Barrier Mech Ability from activating.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Pierce:&#039;&#039;&#039; Ignore the unit&#039;s Barrier Mech Ability when it activates. The unit still consumes EN for activating the Barrier.&lt;br /&gt;
* &#039;&#039;&#039;Barrier Weaken:&#039;&#039;&#039; Reduce the effectiveness of the unit&#039;s Barrier Mech Ability by half.&lt;br /&gt;
&lt;br /&gt;
As Barrier Bypass comes exclusively from Combination Attacks, and Barrier Weaken comes exclusively from Custom Bullets, this list will only show attacks with the Barrier Pierce property.&lt;br /&gt;
&lt;br /&gt;
==OGs1 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| — || Shishioh Blade || シシオウブレード || Melee || — || P || — || — || — || {{caption|4400~6300| 4500 - 4600 - 4700 - 4900 - 5100 - 5300 - 5500 - 5700 - 6000 - 6300}} || 7300 || 1 || +50 || +40 || — || — || — || 60 || S || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wildschwein || Circle Zanber || サークル・ザンバー || Melee || — || P || — || — || — || {{caption|3600~5800| 3700 - 3800 - 3900 - 4100 - 4300 - 4500 - 4800 - 5100 - 5400 - 5800}} || 6800 || 1~2 || +40 || +25 || — || 15 || 110 || — || S || S || A || S || Contact || 165000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Akashic Buster || アカシックバスター || Melee || — || P || — || — || — || {{caption|4500~6100| 4600 - 4700 - 4800 - 4950 - 5100 - 5250 - 5450 - 5650 - 5850 - 6100}} || 7100 || 1~3 || +30 || +15 || — || 30 || 120 || — || S || A || B || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 2 || Torment Blade || 計都瞬獄剣 || Melee || — || P || — || — || — || {{caption|5200~7100| 5300 - 5400 - 5500 - 5700 - 5900 - 6100 - 6300 - 6500 - 6800 - 7100}} || 8100 || 1~3 || +30 || +50 || — || 50 || 120 || — || S || S || B || S || Contact || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Unit 1 / 2 || Calamity Slash || 計都羅睺剣・暗剣殺 || Melee || — || P || — || — || — || {{caption|5600~7200| 5700 - 5800 - 5900 - 6050 - 6200 - 6350 - 6550 - 6750 - 6950 - 7200}} || 8200 || 1 || +15 || +35 || — || 70 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Grungust Type 0 || Type 0 Colossal Blade || 零式斬艦刀 || Melee || — || P || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +25 || +55 || — || 80 || 130 || — || S || S || A || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alteisen || Trump Card || 「切り札」 || Melee || — || —  || — || — || — || {{caption|5700~7300| 5800 - 5900 - 6000 - 6150 - 6300 - 6450 - 6650 - 6850 - 7050 - 7300}} || 8300 || 1 || +40 || +45 || 1 || — || 130 || — || D || S || S || S || Contact || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SRX || Unstoppable TK Burst Slash || 天上天下念動爆砕剣 || Melee || — || P || — || — || — || {{caption|6800~8400| 6900 - 7000 - 7100 - 7250 - 7400 - 7550 - 7750 - 7950 - 8150 - 8400}} || 9400 || 1 || +10 || +35 || — || 110 || 140 || — || S || S || A || S || Contact, Requires [[Super_Robot_Wars/OGs/Pilot Skills|Telekinesis]] Lv. 8 || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kurogane || Giant Rotating Ram || 超大型回転衝角 || Melee || — || P || — || — || — || {{caption|5700~7300| }} || 8300 || 1~4 || +40 || +10 || — || 80 || 130 || — || S || S || S || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gespenst Type R || Neutron Beam || ニュートロンビーム || Ranged || — || P || B || — || — || {{caption|4000~5600| 4100 - 4200 - 4300 - 4450 - 4600 - 4750 - 4950 - 5150 - 5350 - 5600}} || 6600 || 1~5 || +45 || +40 || 10 || — || — || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hiryu Custom || Hypergravity Impact Cannon || 艦首超重力衝撃砲 || Ranged || — || — || — || — || — || {{caption|4600~6500| 4700 - 4800 - 4900 - 5100 - 5300 - 5500 - 5700 - 5900 - 6200 - 6500}} || 7500 || 4~9 || +15 || +5 || — || 80 || 130 || — || S || S || S || S || — || 275000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Huckebein 008L || Black Hole Cannon || ブラックホール・キャノン || Ranged || — || — || — || — || — || {{caption|5500~7100| 5600 - 5700 - 5800 - 5950 - 6100 - 6250 - 6450 - 6650 - 6850 - 7100}} || 8100 || 2~9 || +35 || +10 || — || 80 || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hagane || Tronium Buster Cannon || トロニウム・バスターキャノン || Ranged || — || — || — || — || — || {{caption|5800~7400| 5900 - 6000 - 6100 - 6250 - 6400 - 6550 - 6750 - 6950 - 7150 - 7400}} || 8400 || 3~9 || +15 || +0 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cybuster || Cosmo Nova || コスモノヴァ || Ranged || — || — || — || — || — || {{caption|6200~7800| 6300 - 6400 - 6500 - 6650 - 6800 - 6950 - 7150 - 7350 - 7550 - 7800}} || 8800 || 1~6 || +35 || +10 || 1 || — || 140 || — || S || S || A || S || — || 357500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==OGs2 Barrier Pierce Weapons==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Hover over the weapon&#039;s Attack Power value to see its scaling.&amp;lt;/sup&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Unit Name&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Weapon Name&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Classification&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attribute&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Type&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Attack Power&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Range&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Hit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Crit&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Ammo&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | EN&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Will&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | W Gauge&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Terrain Modifier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Notes&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | S&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | P&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | B&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ALL&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | W&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Base - x10&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | x15&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ☁️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | ⛰️&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🌊&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | 🪐&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57365</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57365"/>
		<updated>2023-02-08T19:03:13Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force the Razangriff (Echidna) to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP below 90%, or reduce the Lion Type F&#039;s HP below 30%; (2) Reduce the Wildfalken&#039;s HP below 30%; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000; (3) Defeat all enemies or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Augija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou DyGenGuar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57265</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57265"/>
		<updated>2023-01-26T17:49:17Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: Despite what in-game description says, Arado cannot be attacked in this stage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to recieve the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force the Razangriff (Echidna) to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP below 90%, or reduce the Lion Type F&#039;s HP below 30%; (2) Reduce the Wildfalken&#039;s HP below 30%; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000; (3) Defeat all enemies or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Augija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou DyGenGuar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57165</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=57165"/>
		<updated>2023-01-13T16:34:16Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, Seolla, or Arado&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, Seolla, or Arado. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to recieve the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force the Razangriff (Echidna) to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP below 90%, or reduce the Lion Type F&#039;s HP below 30%; (2) Reduce the Wildfalken&#039;s HP below 30%; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000; (3) Defeat all enemies or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Augija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou DyGenGuar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Riese (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaviour or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=56647</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=56647"/>
		<updated>2022-12-03T11:06:24Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 1)&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 1)&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: New Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kyosuke)&lt;br /&gt;
*Gespenst Mk. II-M (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk. II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Heavenly Dragon, Otherworldly Wind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: Threat of the Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 2,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies breach the target area; (2) Hiryu is defeated, enemies breach the target area, or any Missile is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s Gespenst Mk. II-M is painted red and becomes Katina&#039;s default unit&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: Northern Grounds, In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation, And Then...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II Type TT (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: Assasins From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 009&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: 16 Years of Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Reunion, And The Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Hyper Fighter Grungust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M - two extra units&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: The Man Named Brian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II Type TT (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: High Waves on Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Island of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: Showdown at Dawn&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (part 2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Kyosuke&#039;s route)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Huckebein Mk. II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk. II-R and R-Gun).&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk. II TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Huckebein 009 (Ryoto)&lt;br /&gt;
*Gespenst Mk. II M (Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*Gespenst Mk. II M (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 2 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L (in Ryusei&#039;s route)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram (permanently lost)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Cannon&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Uncuttable Strings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionette Soldier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein 008L or Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shoot at the White Devil Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya) - inherits upgrades made to the Hagane&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, Seolla, or Arado&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, Seolla, or Arado. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Cannon&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 15 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: all characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina will gain 5 Levels, 6 Kills, and 10 PP. Sean will gain 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: the intermission after Scenario 17 is the last chance you have to equip and upgrade the Hiryu Custom if you plan to get the Inspectors Secret on Scenario 22.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: all characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: The Enemy to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Wise Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: The Sword God Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neue DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Reborn, Divine Crusaders Army&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to recieve the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Cannon equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Meteor, Cutting Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latune)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: all characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: all characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: Supersonic Fairies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Burn, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Dragon-Tiger Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force the Razangriff (Echidna) to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alfimi)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, but &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Pierce Through, Faster Than Him&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP below 90%, or reduce the Lion Type F&#039;s HP below 30%; (2) Reduce the Wildfalken&#039;s HP below 30%; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000; (3) Defeat all enemies or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Augija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 21,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Hyper Tronium Buster Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Gale, And Then Like a Shooting Star...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: Bujin Soukou DyGenGuar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tatsumaki Zankantou&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt.1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt.2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Stray Ship in Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Hagane&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen Reise (Kyosuke) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: all characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gain 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Reise (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ling)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: all characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest Beneath the Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: The White Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen) - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: Gatherers at the Devil Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alfimi); (2) Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alfimi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kouta is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kouta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk. II-S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Tested Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 4 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* Gespenst Mk. II-M (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Huckebein Mk. III L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* Huckebein Mk. II-M (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Huckebein&lt;br /&gt;
* Huckebein Mk. II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* Gespenst Mk. II-M&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deceived Audience]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 80% HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcomed Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* Gespenst Mk. II-M (Katina)&lt;br /&gt;
* Gespenst Mk. II-M (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039;None.&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56521</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56521"/>
		<updated>2022-11-25T07:47:03Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ability: System LIOH)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;All acquired units/pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Daiku Maryu (Pete, Midori) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaur Skyler (Fan Li)&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaur Bazoler (Yamagatake)&amp;lt;br&amp;gt;&lt;br /&gt;
Ichthyosaur Nesser (Bunta)&amp;lt;br&amp;gt;&lt;br /&gt;
All units/pilots available at the end of Scenario 15&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, GaoGaiGar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse, Paserov)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01-Fb&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (New modular part: Armed Base Orchis)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (New attack: Ideon Sword, Ideon Sword (MAP))&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|First half:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-1J Super Valkyrie (Milia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;LaGOWE (Waltfeld)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;BuCUE (DaCosta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J Super Valkyrie&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Milia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|GoShogun (Shingo, Remy, Killy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|ChoRyuJin (join as HyoRyu &amp;amp; EnRyu)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|YF-19 (B) &amp;amp; YF-21 (B) (New combination attack: Double Pinpoint Barrier Punch)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Galva FX II (Kyoshiro, Nana)&amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11 MAXL Kai (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17T Kai Nightmare (Ray, Veffidas)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56520</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56520"/>
		<updated>2022-11-25T07:45:49Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ability: System LIOH)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;All acquired units/pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Daiku Maryu (Pete, Midori) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaur Skyler (Fan Li)&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaur Bazoler (Yamagatake)&amp;lt;br&amp;gt;&lt;br /&gt;
Ichthyosaur Nesser (Bunta)&amp;lt;br&amp;gt;&lt;br /&gt;
All units/pilots acquired before Scenario 16&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, GaoGaiGar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse, Paserov)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01-Fb&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (New modular part: Armed Base Orchis)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (New attack: Ideon Sword, Ideon Sword (MAP))&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|First half:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-1J Super Valkyrie (Milia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;LaGOWE (Waltfeld)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;BuCUE (DaCosta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J Super Valkyrie&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Milia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|GoShogun (Shingo, Remy, Killy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|ChoRyuJin (join as HyoRyu &amp;amp; EnRyu)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|YF-19 (B) &amp;amp; YF-21 (B) (New combination attack: Double Pinpoint Barrier Punch)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Galva FX II (Kyoshiro, Nana)&amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11 MAXL Kai (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17T Kai Nightmare (Ray, Veffidas)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56060</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56060"/>
		<updated>2022-09-25T14:50:49Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ability: System LIOH)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Daiku Maryu (Pete, Midori) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaur Skyler (Fan Li)&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaur Bazoler (Yamagatake)&amp;lt;br&amp;gt;&lt;br /&gt;
Ichthyosaur Nesser (Bunta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, GaoGaiGar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse, Paserov)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01-Fb&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (New modular part: Armed Base Orchis)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (New attack: Ideon Sword, Ideon Sword (MAP))&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|First half:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-1J Super Valkyrie (Milia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;LaGOWE (Waltfeld)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;BuCUE (DaCosta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J Super Valkyrie&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Milia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|GoShogun (Shingo, Remy, Killy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|ChoRyuJin (join as HyoRyu &amp;amp; EnRyu)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|YF-19 (B) &amp;amp; YF-21 (B) (New combination attack: Double Pinpoint Barrier Punch)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Galva FX II (Kyoshiro, Nana)&amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11 MAXL Kai (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17T Kai Nightmare (Ray, Veffidas)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56059</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56059"/>
		<updated>2022-09-25T12:39:59Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ability: System LIOH)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Daiku Maryu (Pete, Midori) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaur Skyler (Fan Li)&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaur Bazoler (Yamagatake)&amp;lt;br&amp;gt;&lt;br /&gt;
Ichthyosaur Nesser (Bunta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, GaoGaiGar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse, Paserov)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01-Fb&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (New modular part: Armed Base Orchis)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (New attack: Ideon Sword, Ideon Sword (MAP))&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|First half:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-1J Super Valkyrie (Milia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;LaGOWE (Waltfeld)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;BuCUE (DaCosta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J Super Valkyrie&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Milia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|GoShogun (Shingo, Remy, Killy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|ChoRyuJin (join as HyoRyu &amp;amp; EnRyu)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|YF-19 (B) &amp;amp; YF-21 (B) (New combination attack: Double Pinpoint Barrier Punch)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56054</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56054"/>
		<updated>2022-09-24T19:21:44Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ability: System LIOH)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Daiku Maryu (Pete, Midori) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaur Skyler (Fan Li)&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaur Bazoler (Yamagatake)&amp;lt;br&amp;gt;&lt;br /&gt;
Ichthyosaur Nesser (Bunta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, GaoGaiGar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse, Paserov)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01-Fb&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (New modular part: Armed Base Orchis)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (New attack: Ideon Sword, Ideon Sword (MAP))&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|First half:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-1J Super Valkyrie (Milia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;LaGOWE (Waltfeld)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;BuCUE (DaCosta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J Super Valkyrie&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Milia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|GoShogun (Shingo, Remy, Killy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Hyoryu and Enryu.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| YF-19(F) (Isamu) -&amp;gt; &amp;quot;Full Volley&amp;quot; weapon base power +200.&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19(B) (Isamu) &amp;amp; YF-21(B) (Guld)-&amp;gt; &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19Kai (Basara) &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56053</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=56053"/>
		<updated>2022-09-24T19:11:12Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ability: LIOH)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Daiku Maryu (Pete, Midori) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaur Skyler (Fan Li)&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaur Bazoler (Yamagatake)&amp;lt;br&amp;gt;&lt;br /&gt;
Ichthyosaur Nesser (Bunta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, GaoGaiGar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse, Paserov)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01-Fb&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (New modular part: Armed Base Orchis)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (New attack: Ideon Sword, Ideon Sword (MAP))&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|First half:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-1J Super Valkyrie (Milia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;LaGOWE (Waltfeld)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;BuCUE (DaCosta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J Super Valkyrie&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Milia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|GoShogun (Shingo, Remy, Killy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Hyoryu and Enryu.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| YF-19(F) (Isamu) -&amp;gt; &amp;quot;Full Volley&amp;quot; weapon base power +200.&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19(B) (Isamu) &amp;amp; YF-21(B) (Guld)-&amp;gt; &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19Kai (Basara) &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55967</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55967"/>
		<updated>2022-09-04T17:21:35Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Daiku Maryu (Pete, Midori) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaur Skyler (Fan Li)&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaur Bazoler (Yamagatake)&amp;lt;br&amp;gt;&lt;br /&gt;
Ichthyosaur Nesser (Bunta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, GaoGaiGar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Kira (Pilot skill: SEED)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse, Paserov)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01-Fb&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (New modular part: Armed Base Orchis)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (New attack: Ideon Sword, Ideon Sword (MAP))&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|First half:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-1J Super Valkyrie (Milia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;LaGOWE (Waltfeld)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;BuCUE (DaCosta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J Super Valkyrie&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Milia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|GoShogun (Shingo, Remy, Killy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Hyoryu and Enryu.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| YF-19(F) (Isamu) -&amp;gt; &amp;quot;Full Volley&amp;quot; weapon base power +200.&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19(B) (Isamu) &amp;amp; YF-21(B) (Guld)-&amp;gt; &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19Kai (Basara) &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55963</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55963"/>
		<updated>2022-09-02T16:50:05Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo, Moera, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Daiku Maryu (Pete, Midori) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Pterosaur Skyler (Fan Li)&amp;lt;br&amp;gt;&lt;br /&gt;
Stegosaur Bazoler (Yamagatake)&amp;lt;br&amp;gt;&lt;br /&gt;
Ichthyosaur Nesser (Bunta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, Gaogaigar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01 &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen -&amp;gt; &amp;quot;Armed Base Orchis&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Sword&amp;quot; and &amp;quot;Ideon Sword (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J (Millia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; LaGOWE (Waldfelt) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; BuCUe (Dacosta) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the first half: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17S (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Goshogun (Shingo)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Hyoryu and Enryu.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| YF-19(F) (Isamu) -&amp;gt; &amp;quot;Full Volley&amp;quot; weapon base power +200.&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19(B) (Isamu) &amp;amp; YF-21(B) (Guld)-&amp;gt; &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19Kai (Basara) &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55959</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55959"/>
		<updated>2022-09-01T20:43:48Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Keyra) &amp;lt;br&amp;gt;&lt;br /&gt;
Daikuu Maryu (Pete) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Skylar (Fan Li) &amp;lt;br&amp;gt;&lt;br /&gt;
Bazolar (Yamagatake) &amp;lt;br&amp;gt;&lt;br /&gt;
Nesser (Bunta) &amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, Gaogaigar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01 &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen -&amp;gt; &amp;quot;Armed Base Orchis&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Sword&amp;quot; and &amp;quot;Ideon Sword (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J (Millia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; LaGOWE (Waldfelt) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; BuCUe (Dacosta) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the first half: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17S (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Goshogun (Shingo)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Hyoryu and Enryu.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| YF-19(F) (Isamu) -&amp;gt; &amp;quot;Full Volley&amp;quot; weapon base power +200.&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19(B) (Isamu) &amp;amp; YF-21(B) (Guld)-&amp;gt; &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19Kai (Basara) &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55958</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55958"/>
		<updated>2022-09-01T18:36:26Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AS Soleares (Serena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (New attack: Disc P, Disc M, Disc X)&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh (New attack: Rising Meteor)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (New modular part: Stealth Gao 2)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar (New modular part: Stealth Gao 2)&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (New attack: Axion Buster)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit-00&#039; (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit-02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S Nightmare (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D Nightmare (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Battle 7 (New ability: Transform)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17D (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Keyra) &amp;lt;br&amp;gt;&lt;br /&gt;
Daikuu Maryu (Pete) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Skylar (Fan Li) &amp;lt;br&amp;gt;&lt;br /&gt;
Bazolar (Yamagatake) &amp;lt;br&amp;gt;&lt;br /&gt;
Nesser (Bunta) &amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, Gaogaigar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01 &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen -&amp;gt; &amp;quot;Armed Base Orchis&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Sword&amp;quot; and &amp;quot;Ideon Sword (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J (Millia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; LaGOWE (Waldfelt) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; BuCUe (Dacosta) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the first half: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17S (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Goshogun (Shingo)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Hyoryu and Enryu.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| YF-19(F) (Isamu) -&amp;gt; &amp;quot;Full Volley&amp;quot; weapon base power +200.&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19(B) (Isamu) &amp;amp; YF-21(B) (Guld)-&amp;gt; &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19Kai (Basara) &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Serena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Serena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Serena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Serena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55903</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55903"/>
		<updated>2022-08-08T09:58:43Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;h&lt;br /&gt;
Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;AS Soleares (Selena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Selena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;CGuE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;CGuE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (Mic)-&amp;gt; &amp;quot;Disc P&amp;quot;, &amp;quot;Disc M&amp;quot;, &amp;quot;Disc X&amp;quot; weapons added.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;CGuE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;CGuE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh (Touma)-&amp;gt; &amp;quot;Rising Meteor&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt; J-Ark (J)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar-&amp;gt; &amp;quot;Star GaoGaiGar&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar-&amp;gt; &amp;quot;Star GaoGaiGar&amp;quot; modular parts obtained.&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (Cobray) -&amp;gt; &amp;quot;Axion Buster&amp;quot; weapon obtained. &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit 00 (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Battle 7 (Max) -&amp;gt; &amp;quot;Transform&amp;quot; mech ability obtained.&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17D (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Keyra) &amp;lt;br&amp;gt;&lt;br /&gt;
Daikuu Maryu (Pete) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Skylar (Fan Li) &amp;lt;br&amp;gt;&lt;br /&gt;
Bazolar (Yamagatake) &amp;lt;br&amp;gt;&lt;br /&gt;
Nesser (Bunta) &amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, Gaogaigar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01 &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen -&amp;gt; &amp;quot;Armed Base Orchis&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Sword&amp;quot; and &amp;quot;Ideon Sword (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J (Millia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; LaGOWE (Waldfelt) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; BuCUe (Dacosta) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the first half: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17S (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Goshogun (Shingo)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Hyoryu and Enryu.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| YF-19(F) (Isamu) -&amp;gt; &amp;quot;Full Volley&amp;quot; weapon base power +200.&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19(B) (Isamu) &amp;amp; YF-21(B) (Guld)-&amp;gt; &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19Kai (Basara) &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Selena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Selena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Selena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Selena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55880</id>
		<title>Super Robot Wars/Alpha 3/Timeline</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Timeline&amp;diff=55880"/>
		<updated>2022-08-01T05:08:12Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Unit Acquisition Timeline ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;h&lt;br /&gt;
Highlighting explanation&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Black: This unit will join in this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Yellow:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a guest unit, it will only be available for this stage.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Blue:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This is a secret unit. It will only be available if its requirements are met.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Red:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit leaves before, during, or after this stage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Green:&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
This unit will join in this stage, but it is exclusive to this main character&#039;s route.&amp;lt;br&amp;gt;&lt;br /&gt;
Main character units are obviously exclusive to each other.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 1 - Fighting Spirit, Flame Ablaze&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 1 - Sortie, Dragon-Tiger of Iron&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 1 - Reincarnation from the Void&#039;&#039;&#039; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| RaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt; &lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| GouRyu-Kai (Kusuha)&amp;lt;br&amp;gt;&lt;br /&gt;
RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Werkbau&amp;lt;/span&amp;gt; (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;AS Soleares (Selena, Elma)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 2 - Farewell GGG, Farewell Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 2 - A New Invader!  Rise, V!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 2 - Beacon of Blood&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; Wildfalken (Seolla)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
MP Nu Gundam (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
AS Soleares (Selena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 3 - Counterattack of the 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 5 - The Earth Sphere&#039;s Last Line of Defense&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt; &lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Moebius Zero (Mu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Kayra)&amp;lt;br&amp;gt;&lt;br /&gt;
Albion (Synapse, Paserov)&amp;lt;br&amp;gt;&lt;br /&gt;
GP03 Dendrobium (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha)&amp;lt;br&amp;gt;&lt;br /&gt;
GN Cannon II (Adel)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four) &amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 6 - Peace, Faraway&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 6 - All Disquiet on the North American Front&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 6 - Gundam Sortie&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; Clop-class (Federation Captain)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Gundam Wing Zero (Heero) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;CGuE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
GINN x2 (ZAFT Soldier)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 7 - Burning Sky! Challenge of the Youka&#039;s Flora&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 7 - Aggressive Beast&#039;s Instinctive Howl&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 7 - Crumbling of the Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 7 - One&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;AnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
KoRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;CGuE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 8 - Rise Up, Braves!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 8 - Shine, O Immortal Hero!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 8 - The Vocal Invitation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mic Sounders the 13th (Mic)-&amp;gt; &amp;quot;Disc P&amp;quot;, &amp;quot;Disc M&amp;quot;, &amp;quot;Disc X&amp;quot; weapons added.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt; J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Zeta Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa) &amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Werkbau (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;CGuE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 9 - Fighting Inside&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 9 - Reunion!  The Battle to Free New York!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 9 - A Place for Justice&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein MK III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;CGuE (Creuset)&amp;lt;br&amp;gt;&lt;br /&gt;
Vesalius (Ades)&amp;lt;br&amp;gt;&lt;br /&gt;
Aegis Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Blitz Gundam (Nicol)&amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka)&amp;lt;br&amp;gt;&lt;br /&gt;
Duel Gundam (Yzak)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 10 - Macroseism of the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 10 - That Which Eats Dragons&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 10 - Fading into Light&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 10 - Goodbye Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|RaiOh (Touma)-&amp;gt; &amp;quot;Rising Meteor&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt; J-Ark (J)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
GaiGar-&amp;gt; GaoGaiGar (Guy)&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg (Jeeg)&amp;lt;br&amp;gt;&lt;br /&gt;
Big Shooter (Miwa)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
GaoGaiGar-&amp;gt; &amp;quot;Star GaoGaiGar&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 11 - The Coincidental Meeting (and Separation) on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 11 - You and The Battlefield&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|GaoGaiGar-&amp;gt; &amp;quot;Star GaoGaiGar&amp;quot; modular parts obtained.&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Strike Gundam (Kira)&amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, Natarle)&amp;lt;br&amp;gt;&lt;br /&gt;
Moebius Zero (Mu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Great Mazinger (Tetsuya)&amp;lt;br&amp;gt;&lt;br /&gt;
Venus A (Jun)&amp;lt;br&amp;gt;&lt;br /&gt;
Boss Borot (Boss, Nuke, Mucha)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu, Sara, Masato, Ryo)&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira)&amp;lt;br&amp;gt;&lt;br /&gt;
Blugar (Jinguji, Mari)&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z (Kouji)&amp;lt;br&amp;gt;&lt;br /&gt;
Diana A (Sayaka)&amp;lt;br&amp;gt;&lt;br /&gt;
Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;br&amp;gt;&lt;br /&gt;
Lady Command (Michiru)&amp;lt;br&amp;gt;&lt;br /&gt;
Star GaoGaiGar (Guy) &amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg &amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
HyoRyu &amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu &amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 12 - A Search for Things to Protect&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 12 - Parting in Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 12 - The Flame of Din&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Ra Cailum (Bright, Torres)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon Clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Wing Gundam Zero (Heero)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Sandrock Kai (Quatre)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Deathscythe Hell (Duo)&amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Hilde)&amp;lt;br&amp;gt;&lt;br /&gt;
Z Gundam (Kamille)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Four)&amp;lt;br&amp;gt;&lt;br /&gt;
Methuss (Fa)&amp;lt;br&amp;gt;&lt;br /&gt;
Super Gundam (Emma)&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam (Judau)&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ (Roux)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru)&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley Mk-II (Puru Two)&amp;lt;br&amp;gt;&lt;br /&gt;
Hyaku Shiki (Beecha)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Mk-II (Elle)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Mondo)&amp;lt;br&amp;gt;&lt;br /&gt;
Mega Rider (Iino)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|Werkbau (Cobray) -&amp;gt; &amp;quot;Axion Buster&amp;quot; weapon obtained. &amp;lt;br&amp;gt;&lt;br /&gt;
Altron Gundam (Wufei)&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Heavyarms Kai (Trowa)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;J-Ark (J, Tomoro)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-III Trombe (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Vegalion (Sleigh)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 13 - Once More, On One&#039;s Own Legs&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Evangelion Unit 00 (Rei)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji)&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;HyoRyu&amp;lt;br&amp;gt;&lt;br /&gt;
EnRyu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 15 - Distant Victory Hymn&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 16 - Souls Led Through The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Ideon (Cosmo, Bes, Kasha)&amp;lt;br&amp;gt;&lt;br /&gt;
Second half: &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Sub-pilot: Bes -&amp;gt; Moera)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Docker)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max, Exedol, Miho, Sally)&amp;lt;br&amp;gt;&lt;br /&gt;
Solo Ship (Bes, Hatari)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 17 - Discord, Harmony&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Battle 7 (Max) -&amp;gt; &amp;quot;Transform&amp;quot; mech ability obtained.&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 18 - Wandering the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17D (Docker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam (Amuro)&amp;lt;br&amp;gt;&lt;br /&gt;
Jegan (Katz)&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam (Keyra) &amp;lt;br&amp;gt;&lt;br /&gt;
Daikuu Maryu (Pete) &amp;lt;br&amp;gt;&lt;br /&gt;
Gaiking (Sanshiro) &amp;lt;br&amp;gt;&lt;br /&gt;
Skylar (Fan Li) &amp;lt;br&amp;gt;&lt;br /&gt;
Bazolar (Yamagatake) &amp;lt;br&amp;gt;&lt;br /&gt;
Nesser (Bunta) &amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Zeta Gundam, ZZ Gundam, Char&#039;s Counter Attack, Macross Plus, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger Z, Great Mazinger, Getter Robo, Koutetsu Jeeg, Gaiking, Combattler V, Dancougar, Raideen, Gaogaigar)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 19 - A Star Falling Into Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 19 - Invitation To A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Desert Tiger Pounces!&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 20 - The Outsider&#039;s Return&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Albion (Synapse)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen (Kou)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Keith)&amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Burning) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Bate) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Custom (Monsha) &amp;lt;br&amp;gt;&lt;br /&gt;
GM Cannon II (Adel) &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam GP01 &amp;lt;br&amp;gt;&lt;br /&gt;
Gundam Stamen -&amp;gt; &amp;quot;Armed Base Orchis&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Sword&amp;quot; and &amp;quot;Ideon Sword (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 21 - The Reward for Treachery&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-17S (Kinryu)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J (Millia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; LaGOWE (Waldfelt) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; BuCUe (Dacosta) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skygrasper (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the first half: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-17S (Kinryu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Upon clearing the stage: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Goshogun (Shingo)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Good Thunder (Sabarath)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 22 - The End of the Sandstorm&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 22 - Unleashed Power, Unlimited&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Strike Gundam(Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot skill obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Hyoryu and Enryu.&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 23 - Showdown on the Hellish Lunar Wastes&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| YF-19(F) (Isamu) -&amp;gt; &amp;quot;Full Volley&amp;quot; weapon base power +200.&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19(B) (Isamu) &amp;amp; YF-21(B) (Guld)-&amp;gt; &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;VF-19Kai (Basara) &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| VF-19Kai (Basara) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray) &amp;lt;br&amp;gt;&lt;br /&gt;
Tallgeese III (Zechs) &amp;lt;br&amp;gt;&lt;br /&gt;
Taurus (Noin) &amp;lt;br&amp;gt;&lt;br /&gt;
Voltes V (Kenichi) &amp;lt;br&amp;gt;&lt;br /&gt;
Daimos (Kazuya) &amp;lt;br&amp;gt;&lt;br /&gt;
Garuba FX II (Kyoshiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 25 - The Chosen, The Chooser&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 26 - A Traveler in Jest&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Temjin747J&amp;lt;br&amp;gt;&lt;br /&gt;
Fei Yen the Knight&amp;lt;br&amp;gt;&lt;br /&gt;
Apharmd The Hatter&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 27 - The Oath of the Braves&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 28 - Someday in the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Star Gaogaigar (Gai)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-19 (Isamu)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; YF-21 (Guld)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Battle 7 (Max) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17S (Millia) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Gamlin) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17D (Physica) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-1J &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-19Kai (Basara)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF11-MAX (Mylene) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; VF-17Kai (Ray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Goshogun (Shingo) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hyoryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Enryu&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Goldymarg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Volfogg&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Star Gaogaigar (Gai, Choryujin, Goldymarg, Mic, Volfogg) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sänger) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei)&amp;lt;br&amp;gt;&lt;br /&gt;
R-Gun Powered (Viletta)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 29 - Branded Sigil&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Hyoryu&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum (Bright)&amp;lt;br&amp;gt;&lt;br /&gt;
Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, 0083 Stardust Memory, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, Daimos, Koutetsu Jeeg, Dancougar, Mazinger Z, Great Mazinger, Voltes V, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross Plus, Macross 7, Getter Robo, Combattler V, Gaiking, Goshogun, Virtual-On, GaoGaiGar FINAL, Raideen)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 30 - Unending Flash&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Skygrasper (Cagalli) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Kira) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Strike Gundam (Kira) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Archangel (Murrue, &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Natarle&amp;lt;/span&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-1S (Focker)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;VF-1A (Kakizaki)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VF-17D (Gamlin)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica)&amp;lt;br&amp;gt;  &lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt; &lt;br /&gt;
VF11-MAX (Mylene)&amp;lt;br&amp;gt; &lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 31 - For The Preservation Of Our Blue And Pure World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Archangel (Murrue, Newman) &amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) &amp;lt;br&amp;gt;&lt;br /&gt;
Daitarn 3 (Banjou) &amp;lt;br&amp;gt;&lt;br /&gt;
Black Wing (Alan)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 32 - The Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Dygenguar (Sânger) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Aussenseiter (Ratsel) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|VF-19Kai (Basara), VF-11MAX (Mylene) and VF-17Kai (Ray) -&amp;gt; &amp;quot;Sound Booster&amp;quot; mech ability obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
Ideon (Cosmo)&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess)&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 33 - Escape to the Dawn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 33 - Legacy Bequeathed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Great Mazinger -&amp;gt; &amp;quot;Great Booster&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Mazinger Z -&amp;gt; &amp;quot;Enhanced Rocket Punch&amp;quot; weapon added. &amp;lt;br&amp;gt;&lt;br /&gt;
Koutetsu Jeeg -&amp;gt; &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts added.&amp;lt;br&amp;gt;&lt;br /&gt;
Justice Gundam (Athrun)&amp;lt;br&amp;gt;&lt;br /&gt;
Dancougar (Shinobu) &amp;amp; Black Wing (Alan) -&amp;gt; &amp;quot;Combination - Separation&amp;quot; mech ability obtained. &amp;lt;br&amp;gt;Final Dancougar (Shinobu) is now the default form.&amp;lt;br&amp;gt;&lt;br /&gt;
Aile Strike Rouge (Cagalli)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Julie) &amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Mayura)&amp;lt;br&amp;gt;&lt;br /&gt;
M1 Astray (Asagi) &amp;lt;br&amp;gt;&lt;br /&gt;
Buster Gundam (Dearka) &amp;lt;br&amp;gt;&lt;br /&gt;
Strike Gundam (Mwu) &amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Raideen (Akira) -&amp;gt; &amp;quot;Mutron&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Ideon (Cosmo)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Soloship (Bess)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before deploying:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 34 - The Significance of a Warrior&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 34 - Wrathful Esper&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 34 - A Hollow Soul in Captivity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; RaiOh (Touma)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Werkbau (Cobray)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Soleares&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Vegalion (Sleigh) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Altairlion (Ibis, &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 35 - Fighting Spirit, Who Do You Fight For?&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 35 - Spirit, Eternally&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 35 - Crossing Heart&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| DaiRaiOh (Touma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Dygenguar (Sänger)&amp;lt;br&amp;gt; Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: Red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;RaiKou-Kai (Bullet)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Shin RyuKoOu (Kusuha, Bullet)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Varuch Ben (Cobray) &amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Esrim (Selena) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Altairlion (Ibis, Sleigh) &amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Selena, Elma) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 36 - Clash!  Hero vs. Hero!&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Upon clearing:&amp;lt;br&amp;gt;&lt;br /&gt;
Re-GZ&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Megarider&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Fokker)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1S (Hikaru)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-1A (Kakizaki)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VF-1J&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
YF-19 (Isamu)&amp;lt;br&amp;gt;&lt;br /&gt;
YF-21 (Guld)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-11MAX (Mylene)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17Kai (Ray)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-17S (Gamlin) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D (Physica) &amp;lt;br&amp;gt;&lt;br /&gt;
VF-17D&amp;lt;br&amp;gt;&lt;br /&gt;
Soloship (Bess) &amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 37 - Start of a Neverending Journey&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 01 (Shinji) -&amp;gt; &amp;quot;Magoroku E Sword&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Raideen (Akira) -&amp;gt; &amp;quot;Mutron Release&amp;quot; mech ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster (Noriko) &amp;lt;br&amp;gt;&lt;br /&gt;
Sizzler Black (Jung) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cutnall Ship (Cutnall) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Kernagul Ship (Kernagul) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Soloship&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam SEED, Endless Waltz, Z Gundam, ZZ Gundam, Char&#039;s Counter Attack, 0083 Stardust Memory, Getter Robo, Gaogaigar FINAL, Ideon, Raideen, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Voltes V, Combattler V, Daimos, Koutetsu Jeeg, Mazinger Z, Great Mazinger, Macross 7, Macross Plus, Macross: DYRL, Goshogun, Gaiking, Virtual On, Gunbuster)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 38 - Amidst the Flames of Fate&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 38 - Flames of Battle Amidst the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Moera&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 39 - What Waits at the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 39 - All for the Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Ideon (Cosmo) -&amp;gt; &amp;quot;Ideon Gun&amp;quot; and &amp;quot;Ideon Gun (MAP)&amp;quot; weapons may now be used.&amp;lt;br&amp;gt;&lt;br /&gt;
Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; added.&amp;lt;br&amp;gt;&lt;br /&gt;
Shin Getter (Ryoma) -&amp;gt; Shin Shine Spark weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| Goshogun (Shingo) -&amp;gt; &amp;quot;Go Flasher Special&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 40 - The End of the King of Braves&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 40 - When Courage is Exhausted&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Gaofighgar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
Volfogg&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th&amp;lt;br&amp;gt;&lt;br /&gt;
Enryu&amp;lt;br&amp;gt;&lt;br /&gt;
Hyouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Anryu&amp;lt;br&amp;gt;&lt;br /&gt;
Kouryu&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 41 - The Day the Galaxy Was Destroyed&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; J-Ark (J)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 42 - Super Hero Apocalypse&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Genesic Gaogaigar (Gai)&amp;lt;br&amp;gt;&lt;br /&gt;
J-Ark (J)&amp;lt;br&amp;gt;&lt;br /&gt;
Choryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Enryu and Hyoryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Big Volfogg (Volfogg)&amp;lt;br&amp;gt;&lt;br /&gt;
Tenryujin&amp;lt;br&amp;gt;&lt;br /&gt;
Will later join as Anryu and Kouryu.&amp;lt;br&amp;gt;&lt;br /&gt;
Mic Sounders the 13th (Mic)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; J-Ark (J) -&amp;gt; Sub-pilot &amp;quot;Renais&amp;quot; and &amp;quot;J-Phoenix&amp;quot; weapon obtained. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Goldymarg&amp;lt;br&amp;gt;&lt;br /&gt;
Genesic Gaogaigar (Gai) &amp;amp; Goldymarg -&amp;gt; &amp;quot;Goldion Crusher&amp;quot; ALL and MAP weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;300&amp;quot;| &#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 43 - In The Closed World&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 43 - The Doll&#039;s Feast&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Dis Astranagant (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; AS Alegrias (Selena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FDD017&amp;quot;| &#039;&#039;&#039;Scenario 44 - Fighting Spirit, You Fight For the Future&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#0033CC&amp;quot;| &#039;&#039;&#039;Scenario 44 - Four Divine Spirits, Gathered Here&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#989898&amp;quot;| &#039;&#039;&#039;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#990000&amp;quot;| &#039;&#039;&#039;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|DaiRaiOh (Touma) -&amp;gt; &amp;quot;JinRai&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;br&amp;gt; Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Shin RyuKoOu (Kusuha) -&amp;gt; Shin KoRyuOh (Bullet) transformation obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Shemuel (Rulia)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Dis Astranagant (Cobray) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Blade Custom (Ryusei) -&amp;gt; &amp;quot;Psychodriver&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
AS Alegrias (Selena, Elma)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Shemuel (Rulia)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei, Rai, Mai)&amp;lt;br&amp;gt;&lt;br /&gt;
Dygenguar (Sänger)&amp;lt;br&amp;gt;&lt;br /&gt;
Aussenseiter (Ratsel)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Hyperion (Ibis, Sleigh, Tsugumi)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Will join as Altairlion (Ibis, Tsugumi) and Vegalion (Sleigh) later.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Dynamic Production, Dancougar)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Evangelion)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Macross, GoShogun, Daitarn, Gunbuster)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Romantic Trilogy, GaoGaiGar, Raideen, Virtual-On, Ideon)&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 45 - When the Imprisoned Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Climax Creeps Closer&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 45 - The Plan to Penetrate A Nightmare&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 45 - Boazan, The Other Homeworld&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Evangelion Unit 00 (Rei) -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 02 (Asuka) -&amp;gt; &amp;quot;AT Field&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&lt;br /&gt;
Gerbera Tetra&amp;lt;br&amp;gt;&lt;br /&gt;
Val Varo&amp;lt;br&amp;gt;&lt;br /&gt;
Geymalk&amp;lt;br&amp;gt;&lt;br /&gt;
Doven Wolf&amp;lt;br&amp;gt;&lt;br /&gt;
Quin Mantha&amp;lt;br&amp;gt;&lt;br /&gt;
Qubeley&amp;lt;br&amp;gt;&lt;br /&gt;
MP Qubeley x2&amp;lt;br&amp;gt;&lt;br /&gt;
ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Farewell, Father!  The Warrior&#039;s Departure&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Fourth Planet of Intrigue&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 46 - The Evil Tower Crumbles&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Scrandler&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Mazinkaiser (Kouji) -&amp;gt; &amp;quot;Kaiser Nova&amp;quot; attack obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | Eternal (Lacus)&amp;lt;br&amp;gt;&lt;br /&gt;
Freedom Gundam (Kira) and Justice Gundam (Athrun) -&amp;gt; &amp;quot;METEOR&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;LaGOWE&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Guardian God Godol (Heinel)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
Voltes V, Combattler V, Daimos -&amp;gt; Romance Trilogy Combination Attack obtained.&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#40AEF1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Man Who Tried To Become God&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#159FA1&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Dream Someone Dreamed&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#FF9540&amp;quot;| &#039;&#039;&#039;Scenario 47 - The Greater Will of Space&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;  style=&amp;quot;background:#D86602&amp;quot;| &#039;&#039;&#039;Scenario 47 - On The Sea of Karma&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Earth Route&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Combined Space Route&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Scenario 48 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Scenario 48 - Death in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Gije&amp;quot; lost.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VF-19Kai (Basara)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
BuCUe&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19S&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19F x2&amp;lt;br&amp;gt;&lt;br /&gt;
LaGOWE&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 49 - Singing Which Resounds Throughout The Galaxy&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Ideon (Cosmo) -&amp;gt; Subpilot &amp;quot;Deck&amp;quot; obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Max)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-22S (Millia)&amp;lt;br&amp;gt;&lt;br /&gt;
Battle 7 (Max) -&amp;gt; Main pilot lost, Exedore will now become its main pilot.&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai (Basara)&amp;lt;br&amp;gt;&lt;br /&gt;
VF-19Kai, VF-11Max, VF-17Kai -&amp;gt; &amp;quot;Try Again&amp;quot; songs obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Sibil &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;FBz-99G (Gabil)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 50 - Two Gates and Two Planets&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 51 - To A Neverending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Eternal (Lacus) &amp;amp; Strike Rouge (Cagalli) -&amp;gt; &amp;quot;SEED&amp;quot; pilot ability obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 52 - The One Who Screamed &amp;quot;Love&amp;quot; At The Heart Of The World&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit 00 (Kaworu)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Evangelion Unit 00 -&amp;gt; &amp;quot;Longinus&#039; Spear&amp;quot; weapon lost.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 53 - Launch of the Galactic Assault Fleet&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|ZZ Gundam -&amp;gt; &amp;quot;Full Armor Parts&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Nu Gundam -&amp;gt; &amp;quot;Heavy Weapons System&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
MP Nu Gundam&amp;lt;br&amp;gt;&lt;br /&gt;
Gunbuster -&amp;gt; Subpilot &amp;quot;Kasumi&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Ra Cailum -&amp;gt; &amp;quot;Nuclear Missiles&amp;quot; MAP and ALL weapons obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Eltrium (Tashiro)&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gundam GP02 -&amp;gt; &amp;quot;Atomic Bazooka&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neue Ziel&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gerbera Tetra&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Val Varo&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Geymalk&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Doven Wolf&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Qubeley&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;MP Qubeley x2&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Strike Rouge -&amp;gt; &amp;quot;IWSP&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Sazabi&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hi-Nu Gundam &amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Destroid Monster&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit 01 -&amp;gt; &amp;quot;F-Type Equipment&amp;quot; modular parts obtained.&amp;lt;br&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 54 - The Planet Protected by God&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| Bemidoban (Baran Doban)&amp;lt;br&amp;gt;&lt;br /&gt;
Shemuel (Rulia)&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) -&amp;gt; Subpilot &amp;quot;Aya&amp;quot; and &amp;quot;Tenjo Tenge Nendou Musouken&amp;quot; weapon obtained.&amp;lt;br&amp;gt;&lt;br /&gt;
Banpreios (Ryusei) &amp;amp; R-Gun Powered (Viletta) -&amp;gt; &amp;quot;Tenjo Tenge Ichigeki Hissatsu Hou Kai&amp;quot; combination attack obtained.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 55 - God of Gods&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 56 - Neverending All-Out War&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Fight The Buff Clan&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Gundam, Ideon, Daitarn, Getter, Combattler V, Voltes V)&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; width=&amp;quot;150&amp;quot;| &#039;&#039;&#039;Fight The STMC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(Mazinger, Jeeg, Gaiking, Raideen, Dancougar, GoShogun, GaoGaiGar, Gunbuster, Evangelion, Macross, Virtual-On)&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; width=&amp;quot;350&amp;quot;| &#039;&#039;&#039;Bad Ending&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#00CED1&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - Within The Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DAA520&amp;quot; width=&amp;quot;400&amp;quot;| &#039;&#039;&#039;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FFFFFF&amp;quot; width=&amp;quot;400&amp;quot;|&#039;&#039;&#039;Bad Ending - Be Invoked&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ganga Rube (Gije)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |Eltrium (Tashiro)&amp;lt;br&amp;gt;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#00CED1&amp;quot;| &#039;&#039;&#039;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#DAA520&amp;quot;| &#039;&#039;&#039;Scenario 58 - Fight to the Death, The Future In The Balance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; | &#039;&#039;&#039;Unified Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot;| &#039;&#039;&#039;Scenario 59 - At the End of the Endless Flow&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#E5E5E5&amp;quot; height=&amp;quot;4px&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Normal Ending - 56 Skill Points or less, or turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Good Ending - 57 Skill Points or more and turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#ffffc0&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#CAFF32&amp;quot;| &#039;&#039;&#039;Final Scenario - End of the Galaxy&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#9AFD72&amp;quot;| &#039;&#039;&#039;Final Scenario - One Day, Far Off In The Distance&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;&amp;lt;!--@@@@@--&amp;gt;Nashim Ganeden(Irui)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Complete_Chart&amp;diff=53478</id>
		<title>Super Robot Wars/A Portable/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Complete_Chart&amp;diff=53478"/>
		<updated>2021-11-24T16:16:21Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Axel Route=&lt;br /&gt;
&lt;br /&gt;
==Stages 1 - 8==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１話：異邦人&amp;lt;br&amp;gt;Scenario 1 - Foreigner&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１話：堕ちてきた男&amp;lt;br&amp;gt;Scenario 1 - The Man Who Fell from The Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber or Razangriff (Axel)&lt;br /&gt;
*Cavalier-0 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemy units; Demonika retreats &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Soulgain shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soulgain or Vysaga (Axel)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２話: 妹たちの戦い&amp;lt;br&amp;gt;Scenario 2 - The Sisters of Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２話: 不協和音&amp;lt;br&amp;gt;Scenario 2 - Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sayla Mass&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 (Parts lost, only deployable as Dragonar-1 after this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemy units &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units show down; Enemy reaches the Science Fortress Lab &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３話: 二人だけの戦争&amp;lt;br&amp;gt;Scenario 3 - Private Battle For Two&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３話: おまえの空手を見せてやれ&amp;lt;br&amp;gt;Scenario 3 - Show Them Your Karate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Ez-8 (Shiro)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemy units &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daimos shot down; Enemy reaches the Guard Daimobic Base &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A (Jun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第４話：「男らしく」でいこうく&amp;lt;br&amp;gt;Scenario 4 - Lets &amp;quot;Get Manly&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa [Super Route only]&lt;br /&gt;
**Ryoma must have 5 or more kills by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第５話: 二人の艦長&amp;lt;br&amp;gt;Scenario 5 - The Two Captains&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第６話：去る者、追われる者く&amp;lt;br&amp;gt;Scenario 6 - The One Who&#039;s Gone, The One Who Chases&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (1/2)&lt;br /&gt;
**Convince Aina with Shiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01 (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第７話：熱砂の攻防戦&amp;lt;br&amp;gt;Scenario 7 - Battle in the Burning Sand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam&lt;br /&gt;
**Amuro must have a higher kill count than Sayla by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Armor&lt;br /&gt;
**Sayla must have a kill count equal or higher than Amuro by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom]&lt;br /&gt;
**Shoot down Char (retreats when HP falls below 1860)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (2/2)&lt;br /&gt;
**Do not shoot down Apsalus II (Aina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X&lt;br /&gt;
**Convince Minerva X with Koji&lt;br /&gt;
**Must be done before either the Great General of Darkness or Dragonar-3 is shot down/retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
**Minerva X must survive the mission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&lt;br /&gt;
**Fight Getter Q with Getter Robo 1, 2 AND 3. Getter Q must survive.&lt;br /&gt;
**Once this is done, convince Miyuki with Ryoma&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;10,000 funds&lt;br /&gt;
**Deploy Sayla on the mission&lt;br /&gt;
**Have Sayla fight Char&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Zaku II Prototype (Aina)&lt;br /&gt;
*Getter Q (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom] (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aspalus II (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 upgraded to Dragonar-1 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 upgraded to Dragonar-2 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 upgraded to Dragonar-3 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第８話：動き出す悪魔&amp;lt;br&amp;gt;Scenario 8 - The Devil Moves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (1/4)&lt;br /&gt;
**Choose to stay with the Argama.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (1/4)&lt;br /&gt;
**Choose to stop the Devil Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Maxter (Chidobee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Spiegel (Schwarz)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam / G-Armor (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 9 - 16==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;仲間を信じてアーガマにとどまる&amp;lt;br&amp;gt;Stay with the Argama&#039;&#039;&#039; &amp;lt;br&amp;gt; Mobile Suit Gundam &amp;lt;br&amp;gt; 08th MS Team &amp;lt;br&amp;gt; Gundam 0083 &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Mazinger Z &amp;lt;br&amp;gt; Daimos&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビルガンダムをくい止める&amp;lt;br&amp;gt;Stop the Devil Gundam&#039;&#039;&#039; &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Dragonar &amp;lt;br&amp;gt; Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第９話：すれ違う宇宙&amp;lt;br&amp;gt;Scenario 9 - Passing Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：その名も、ザンボット3&amp;lt;br&amp;gt;Scenario 9 - Its Name is Zambot 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gai Daigoji&lt;br /&gt;
**Akito, Gai and the Nadesico must reach the edge of the map safely&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot Pressure Punch&lt;br /&gt;
**Boss Borot&#039;s kill count must be 5 or greater by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis (Ryoko)&lt;br /&gt;
*Aestivalis (Hikaru)&lt;br /&gt;
*Aestivalis (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam GP01 (Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei, Uchuta, Keiko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：勝利者などいない戦い&amp;lt;br&amp;gt;Scenario 10 - A Battle Without Winners&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：舞えよ白鳥！わが胸に&amp;lt;br&amp;gt;Scenario 10 - Dance into My Heart, Swan!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01-Fb (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Boss Borot Pressure Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：悪夢の閃光&amp;lt;br&amp;gt;Scenario 11 - The Flash of the Nightmare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：恐怖！無限機動砲&amp;lt;br&amp;gt;Scenario 11 - The Dread of the  Infinite Mobile Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (2/4)&lt;br /&gt;
**Have Amuro fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (3/4)&lt;br /&gt;
**Have Sayla fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Aestivalis (Akito)&lt;br /&gt;
*Aestivalis (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：星の屑の記憶&amp;lt;br&amp;gt;Scenario 12 - Memories of Stardust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：登場！究極のMA&amp;lt;br&amp;gt;Scenario 12 - Behold! The Ultimate MAs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (4/4)&lt;br /&gt;
**Convince Lalah with Amuro after Char is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１３話：現れた「影」&amp;lt;br&amp;gt;Scenario 13 - The &amp;quot;Shadow&amp;quot; Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayla Mass&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１４話：平和解放軍&amp;lt;br&amp;gt;Scenario 14 - Peace Liberation Forces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (1/2)&lt;br /&gt;
**Have over 15 kills on Ryoma by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Kayra)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１５話：燃える友情&amp;lt;br&amp;gt;Scenario 15 - Burning Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&lt;br /&gt;
**Keep Mecha Tekkoki alive&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (2/2)&lt;br /&gt;
**Obtained at the end of the stage if the requirement in Stage 14 is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo 1 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１６話：操り人形たち&amp;lt;br&amp;gt;Scenario 16 - Puppet&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (1/2)&lt;br /&gt;
**Have Kamille convince one of them. You can only recruit ONE of the two.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Kerot&lt;br /&gt;
**Take the Nanbara Connection route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Combattler V&#039;s Grand Dasher&lt;br /&gt;
**Take the Nanbara Connection route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Mecha Kochoki (Kochoki) (1/2)&lt;br /&gt;
**Take the Big Falcon route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Voltes V&#039;s Choudenji Ball&lt;br /&gt;
**Take the Big Falcon route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Daimos&#039; Reppu Seikenzuki Kai&lt;br /&gt;
**Take the Guinea Highlands route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (2/4)&lt;br /&gt;
**Take the Guinea Highlands route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 25==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;南原コネクションへ行く&amp;lt;br&amp;gt;Go to the Nanbara Connection&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Noin &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Tetsuya &amp;lt;br&amp;gt; Jun&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;ビッグファルコンへ行く&amp;lt;br&amp;gt;Go to Big Falcon&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Aina &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kayra &amp;lt;br&amp;gt; Koji &amp;lt;br&amp;gt; Sayaka &amp;lt;br&amp;gt; Boss &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkoki&amp;lt;/span&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;ギアナ高地へ行く&amp;lt;br&amp;gt;Go to the Guiana Highlands&#039;&#039;&#039; &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Galva FX-II &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：見事!ケロット撹乱戦術&amp;lt;br&amp;gt;Scenario 17 - Splendid! Kerot&#039;s Disturbing Ability&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;第１７話：父をもとめて&amp;lt;br&amp;gt;Scenario 17 - Seeking the Father&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：我が心、明鏡止水&amp;lt;br&amp;gt;Scenario 17 - My Heart, Clear and Serene like Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kerot (Kinta, Chie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki) (2/2)&lt;br /&gt;
**Have Ryoma battle Kochoki, then convince her with Ryoma. Keep Kochoki alive and she&#039;ll join after the stage ends.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１８話：鍛えよ、勝つために&amp;lt;br&amp;gt;Scenario 18 - Training, to Win&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (2/2)&lt;br /&gt;
**Have Kamille convince one of them, then destroy them. You can only recruit ONE of the two. You get the character at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nobel Gundam (1/2)&lt;br /&gt;
**Convince Allenby with Domon.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (3/4)&lt;br /&gt;
**Domon&#039;s kill count must be 30 or higher by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four or Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis units gain the &amp;quot;Field Lancer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains the &amp;quot;Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains the &amp;quot;Shin Ryusei Kochoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１９話：勝利者たちの挽歌&amp;lt;br&amp;gt;Scenario 19 - Elegy of the Victorious&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (2/2)&lt;br /&gt;
**Convince Allenby with Rain, then convince with Domon. Finally defeat Allenby with Domon. She will join you at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (4/4)&lt;br /&gt;
**Successfully recruit Allenby. Master Asia will join you on Stage 29.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All Shuffle Alliance members gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rising Gundam (Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２０話：あの忘れえぬ日々&amp;lt;br&amp;gt;Scenario 20 - Those Unforgettable Days&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaki&lt;br /&gt;
**Fail one of the requirements for unlocking Master Gundam and have Domon&#039;s kill count be at 30 or more by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２１話：決められた道をただ歩くよりも&amp;lt;br&amp;gt;Scenario 21 - Instead of Just Walking the Decided Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; (rejoins at the end of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 (L) upgraded to Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 (L) upgraded to Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 (L) upgraded to Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２２話：「来訪者」を守り抜け？&amp;lt;br&amp;gt;Scenario 22 - Protect the &amp;quot;Incoming Ones&amp;quot;?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Double Spazer (Rubina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２３話：「僕たちの戦争」が始まる&amp;lt;br&amp;gt;Scenario 23 - My War Begins&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis Lunar Frame (Akito)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunar Frame available for all Aestivalis units after the stage, but only one at a time.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico upgraded to Nadesico (Y-Unit) after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２４話：夢色の追跡者&amp;lt;br&amp;gt;Scenario 24 - Dream-Color Chaser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirika&lt;br /&gt;
**Have Grendizer attack (BUT DO NOT DESTROY) Kirika. Then, destroy Zuril&#039;s Battle Mothership. Finally, have Maria convince Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２５話：星灯りの小夜曲&amp;lt;br&amp;gt;Scenario 25 - Serenade of Starlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Love Love Tenkyoken&lt;br /&gt;
**Take the Devil Colony route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Axel and his starting mech&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dragonar-1 Custom (Kaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 31==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビル機動要塞の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Stop the Devil Colony&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Remaining Gundam pilots&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;マリーメイア軍の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Go to Colony MO-III&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Grendizer Team &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Noin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２６話：君を永遠に愛してる&amp;lt;br&amp;gt;Scenario 26 - Love You Forever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：永遠への回帰&amp;lt;br&amp;gt;Scenario 26 - Eternal Revolution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*Dragonar-1 Custom (Kaine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam and Rising Gundam gain the &amp;quot;Sekiha Love Love Tenkyoken&amp;quot; combo attack. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Only if you take this route)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavyarms Gundam Kai (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２７話：あなたがいて、私がいる&amp;lt;br&amp;gt;Scenario 27 - You Are Here, And So Am I&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Axel and his starting mech&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Heavyarms Gundam Kai (Trowa)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２８話：それぞれの戦う意味&amp;lt;br&amp;gt;Scenario 28 - Our Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&lt;br /&gt;
**Do not shoot him down&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&lt;br /&gt;
**Deploy Kamille and have him defeat the Quin Mantha, then attack Puru with Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&lt;br /&gt;
**After recruiting Puru, have her defeat Puru Two&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grand Dasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Voltes V gains the &amp;quot;Choudenji Ball&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daimos gains the &amp;quot;Reppu Seikenzuki Kai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２９話：地底城強襲&amp;lt;br&amp;gt;Scenario 29 - Assault at Nadir Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&lt;br /&gt;
**Have Tetsuya&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter-1 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaiki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３０話：父と子の絆&amp;lt;br&amp;gt;Scenario 30 - Bonds of Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&lt;br /&gt;
**Have Kaine&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Have Quattro&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３１話：愛と勇気と力&amp;lt;br&amp;gt;Scenario 31 - Love, Courage and Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&lt;br /&gt;
**Take the Jovian Union route after this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (1/2)&lt;br /&gt;
**Take the Little Barm route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;木連のいる方面に向かう&amp;lt;br&amp;gt;Go to the Jovian Union&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;小バーム星方面へ向かう&amp;lt;br&amp;gt;Go to Little Barm&#039;&#039;&#039; &amp;lt;br&amp;gt; Ra Cailum &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Remaining Gundam Pilots &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３２話：どこにでもある「正義」&amp;lt;br&amp;gt;Scenario 32 - &amp;quot;Justice&amp;quot; is Everywhere&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３２話：戦士、再び&amp;lt;br&amp;gt;Scenario 32 - Warrior, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zakrello (Roux)&lt;br /&gt;
*Double Spazer (Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３３話：怒りの日輪&amp;lt;br&amp;gt;Scenario 33 - Sun of Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３３話：怒る心に火をつけろ&amp;lt;br&amp;gt;Scenario 33 - Ignite the Raging Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：宇宙の果てに消えるとも&amp;lt;br&amp;gt;Scenario 34 - Disappear into Outer Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：帰れぬ道&amp;lt;br&amp;gt;Scenario 34 - Road to No Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：君らしく、誇らしく&amp;lt;br&amp;gt;Scenario 35 - You To Seem, Proud&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：友と誓ったこの平和&amp;lt;br&amp;gt;Scenario 35 - This Peace I Swore To My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (2/2)&lt;br /&gt;
**Judau must have shot down five or more enemies by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+ if Judau has 43 or more kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３６話：運命に向かう者たち&amp;lt;br&amp;gt;Scenario 36 - Those Who Face Their Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam is upgraded to Full Armor ZZ Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３７話：真実の輝き&amp;lt;br&amp;gt;Scenario 37 - Shining of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３８話：静寂の声&amp;lt;br&amp;gt;Scenario 38 - Voice of Silence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;最終話:極めて近く、限りなく遠い世界に&amp;lt;br&amp;gt;Final Scenario - So Close, Yet So Far&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Lamia Route=&lt;br /&gt;
&lt;br /&gt;
==Stages 1 - 8==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１話：スパイ&amp;lt;br&amp;gt;Scenario 1 - Spy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１話：アンダーカバー&amp;lt;br&amp;gt;Scenario 1 - Undercover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber or Razangriff (Lamia)&lt;br /&gt;
*Cavalier-0 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg or Vysaga (Lamia)&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２話: ギガノス包囲網&amp;lt;br&amp;gt;Scenario 2 - Siege Network of Giganos&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２話: チームワーク&amp;lt;br&amp;gt;Scenario 2 - Teamwork&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sayla Mass&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 (Parts lost, only deployable as Dragonar-1 after this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３話: 異端の戦士&amp;lt;br&amp;gt;Scenario 3 - Soldier of Heresy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３話: 闘将ダイモス&amp;lt;br&amp;gt;Scenario 3 - Brave Leader Daimos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Ez-8 (Shiro)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A (Jun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第４話：機動戦艦ナデシコく&amp;lt;br&amp;gt;Scenario 4 - Mobile Battleship Nadesico&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa [Super Route only]&lt;br /&gt;
**Ryoma must have 5 or more kills by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第５話: ロンド・ベルvsナデシコ&amp;lt;br&amp;gt;Scenario 5 - Londo Bell VS Nadesico&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第６話：ロミオとジュリエットく&amp;lt;br&amp;gt;Scenario 6 - Romeo and Juliet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (1/2)&lt;br /&gt;
**Convince Aina with Shiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01 (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第７話：デザート・ストーム&amp;lt;br&amp;gt;Scenario 7 - Desert Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam&lt;br /&gt;
**Amuro must have a higher kill count than Sayla by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Armor&lt;br /&gt;
**Sayla must have a kill count equal or higher than Amuro by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom]&lt;br /&gt;
**Shoot down Char (retreats when HP falls below 1860)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (2/2)&lt;br /&gt;
**Do not shoot down Apsalus II (Aina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X&lt;br /&gt;
**Convince Minerva X with Koji&lt;br /&gt;
**Must be done before either the Great General of Darkness or Dragonar-3 is shot down/retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
**Minerva X must survive the mission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&lt;br /&gt;
**Fight Getter Q with Getter Robo 1, 2 AND 3. Getter Q must survive.&lt;br /&gt;
**Once this is done, convince Miyuki with Ryoma&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;10,000 funds&lt;br /&gt;
**Deploy Sayla on the mission&lt;br /&gt;
**Have Sayla fight Char&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Zaku II Prototype (Aina)&lt;br /&gt;
*Getter Q (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom] (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aspalus II (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 upgraded to Dragonar-1 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 upgraded to Dragonar-2 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 upgraded to Dragonar-3 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第８話：シャッフルの紋章&amp;lt;br&amp;gt;Scenario 8 - Seal of the Shuffle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (1/4)&lt;br /&gt;
**Choose to stay with the Argama.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (1/4)&lt;br /&gt;
**Choose to stop the Devil Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Maxter (Chidobee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Spiegel (Schwarz)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam / G-Armor (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 9 - 16==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;仲間を信じてアーガマにとどまる&amp;lt;br&amp;gt;Stay with the Argama&#039;&#039;&#039; &amp;lt;br&amp;gt; Mobile Suit Gundam &amp;lt;br&amp;gt; 08th MS Team &amp;lt;br&amp;gt; Gundam 0083 &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Mazinger Z &amp;lt;br&amp;gt; Daimos&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビルガンダムをくい止める&amp;lt;br&amp;gt;Stop the Devil Gundam&#039;&#039;&#039; &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Dragonar &amp;lt;br&amp;gt; Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第９話：デラーズ・フリート&amp;lt;br&amp;gt;Scenario 9 - Delaz Fleet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：ザンボット・コンビネーション&amp;lt;br&amp;gt;Scenario 9 - Zambot Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gai Daigoji&lt;br /&gt;
**Akito, Gai and the Nadesico must reach the edge of the map safely&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot Pressure Punch&lt;br /&gt;
**Boss Borot&#039;s kill count must be 5 or greater by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis (Ryoko)&lt;br /&gt;
*Aestivalis (Hikaru)&lt;br /&gt;
*Aestivalis (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam GP01 (Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei, Uchuta, Keiko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：ザ・ウィナー&amp;lt;br&amp;gt;Scenario 10 - The Winner&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：メガノイドの賭け&amp;lt;br&amp;gt;Scenario 10 - Meganoid&#039;s Gamble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01-Fb (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Boss Borot Pressure Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：アトミック・バズーカ&amp;lt;br&amp;gt;Scenario 11 - Atomic Bazooka&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シークレット・ウェポン&amp;lt;br&amp;gt;Scenario 11 - Secret Weapon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (2/4)&lt;br /&gt;
**Have Amuro fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (3/4)&lt;br /&gt;
**Have Sayla fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Aestivalis (Akito)&lt;br /&gt;
*Aestivalis (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：スターダスト・メモリー&amp;lt;br&amp;gt;Scenario 12 - Stardust Memory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：精神コントロールシステム&amp;lt;br&amp;gt;Scenario 12 - Mind Control System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (4/4)&lt;br /&gt;
**Convince Lalah with Amuro after Char is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１３話：シャドウミラー&amp;lt;br&amp;gt;Scenario 13 - Shadow Mirror&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayla Mass&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１４話：天才科学者アイザムの挑戦&amp;lt;br&amp;gt;Scenario 14 - The Challenge of Genius Scientist Aizam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (1/2)&lt;br /&gt;
**Have over 15 kills on Ryoma by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Kayra)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１５話：集う「G」&amp;lt;br&amp;gt;Scenario 15 - The &amp;quot;G&amp;quot; Gathers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&lt;br /&gt;
**Keep Mecha Tekkoki alive&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (2/2)&lt;br /&gt;
**Obtained at the end of the stage if the requirement in Stage 14 is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo 1 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１６話：マリオネット&amp;lt;br&amp;gt;Scenario 16 - Marionette&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (1/2)&lt;br /&gt;
**Have Kamille convince one of them. You can only recruit ONE of the two.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Kerot&lt;br /&gt;
**Take the Nanbara Connection route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Combattler V&#039;s Grand Dasher&lt;br /&gt;
**Take the Nanbara Connection route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Mecha Kochoki (Kochoki) (1/2)&lt;br /&gt;
**Take the Big Falcon route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Voltes V&#039;s Choudenji Ball&lt;br /&gt;
**Take the Big Falcon route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Daimos&#039; Reppu Seikenzuki Kai&lt;br /&gt;
**Take the Guinea Highlands route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (2/4)&lt;br /&gt;
**Take the Guinea Highlands route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 25==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;南原コネクションへ行く&amp;lt;br&amp;gt;Go to the Nanbara Connection&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Noin &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Tetsuya &amp;lt;br&amp;gt; Jun&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;ビッグファルコンへ行く&amp;lt;br&amp;gt;Go to Big Falcon&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Aina &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kayra &amp;lt;br&amp;gt; Koji &amp;lt;br&amp;gt; Sayaka &amp;lt;br&amp;gt; Boss &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkoki&amp;lt;/span&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;ギアナ高地へ行く&amp;lt;br&amp;gt;Go to the Guiana Highlands&#039;&#039;&#039; &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Galva FX-II &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：フェイク&amp;lt;br&amp;gt;Scenario 17 - Fake&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;第１７話：ボルテスVに命を賭けて&amp;lt;br&amp;gt;Scenario 17 - Waging Life on Voltes V&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：されどこの掌は烈火の如く&amp;lt;br&amp;gt;Scenario 17 - My Hands Are Like Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kerot (Kinta, Chie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki) (2/2)&lt;br /&gt;
**Have Ryoma battle Kochoki, then convince her with Ryoma. Keep Kochoki alive and she&#039;ll join after the stage ends.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１８話：ネオホンコン、炎上&amp;lt;br&amp;gt;Scenario 18 - Neo Hong-Kong, On Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (2/2)&lt;br /&gt;
**Have Kamille convince one of them, then destroy them. You can only recruit ONE of the two. You get the character at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nobel Gundam (1/2)&lt;br /&gt;
**Convince Allenby with Domon.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (3/4)&lt;br /&gt;
**Domon&#039;s kill count must be 30 or higher by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four or Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis units gain the &amp;quot;Field Lancer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains the &amp;quot;Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains the &amp;quot;Shin Ryusei Kochoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１９話：魂の扉&amp;lt;br&amp;gt;Scenario 19 - Soul Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (2/2)&lt;br /&gt;
**Convince Allenby with Rain, then convince with Domon. Finally defeat Allenby with Domon. She will join you at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (4/4)&lt;br /&gt;
**Successfully recruit Allenby. Master Asia will join you on Stage 29.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All Shuffle Alliance members gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rising Gundam (Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２０話：ツヴァイザーゲイン&amp;lt;br&amp;gt;Scenario 20 - Zweizergain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaki&lt;br /&gt;
**Fail one of the requirements for unlocking Master Gundam and have Domon&#039;s kill count be at 30 or more by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２１話：ボソン・ジャンプ&amp;lt;br&amp;gt;Scenario 21 - Boson Jump&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; (rejoins at the end of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 (L) upgraded to Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 (L) upgraded to Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 (L) upgraded to Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２２話：イントルーダー&amp;lt;br&amp;gt;Scenario 22 - Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Double Spazer (Rubina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２３話：正義と、愛と&amp;lt;br&amp;gt;Scenario 23 - Justice and Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis Lunar Frame (Akito)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunar Frame available for all Aestivalis units after the stage, but only one at a time.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico upgraded to Nadesico (Y-Unit) after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２４話：バーニング・ハート&amp;lt;br&amp;gt;Scenario 24 - Burning Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirika&lt;br /&gt;
**Have Grendizer attack (BUT DO NOT DESTROY) Kirika. Then, destroy Zuril&#039;s Battle Mothership. Finally, have Maria convince Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２５話：スターライト・セレナーデ&amp;lt;br&amp;gt;Scenario 25 - Starlight Serenade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Love Love Tenkyoken&lt;br /&gt;
**Take the Devil Colony route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lamia and her starting mech&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dragonar-1 Custom (Kaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 31==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビル機動要塞の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Stop the Devil Colony&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Remaining Gundam pilots&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;マリーメイア軍の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Go to Colony MO-III&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Grendizer Team &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Noin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２６話：トラストユー・フォーエヴァー&amp;lt;br&amp;gt;Scenario 26 - Trust You Forever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：リターン・トゥ・フォーエヴァー&amp;lt;br&amp;gt;Scenario 26 - Return to Eternity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*Dragonar-1 Custom (Kaine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam and Rising Gundam gain the &amp;quot;Sekiha Love Love Tenkyoken&amp;quot; combo attack. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Only if you take this route)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavyarms Gundam Kai (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２７話：エンドレス・ワルツ&amp;lt;br&amp;gt;Scenario 27 - Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lamia and her starting mech&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Heavyarms Gundam Kai (Trowa)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２８話：ネオ・ジオン動乱&amp;lt;br&amp;gt;Scenario 28 - Neo Zeon&#039;s Riot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&lt;br /&gt;
**Do not shoot him down&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&lt;br /&gt;
**Deploy Kamille and have him defeat the Quin Mantha, then attack Puru with Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&lt;br /&gt;
**After recruiting Puru, have her defeat Puru Two&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grand Dasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Voltes V gains the &amp;quot;Choudenji Ball&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daimos gains the &amp;quot;Reppu Seikenzuki Kai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２９話：地底城直上決戦&amp;lt;br&amp;gt;Scenario 29 - Decisive Battle Above Nadir Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&lt;br /&gt;
**Have Tetsuya&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter-1 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaiki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３０話：父よ、わが子よ&amp;lt;br&amp;gt;Scenario 30 - My Father, My Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&lt;br /&gt;
**Have Kaine&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Have Quattro&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３１話：変わりゆく心&amp;lt;br&amp;gt;Scenario 31 - Changing Hearts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&lt;br /&gt;
**Take the Jovian Union route after this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (1/2)&lt;br /&gt;
**Take the Little Barm route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - End==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;木連のいる方面に向かう&amp;lt;br&amp;gt;Go to the Jovian Union&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;小バーム星方面へ向かう&amp;lt;br&amp;gt;Go to Little Barm&#039;&#039;&#039; &amp;lt;br&amp;gt; Ra Cailum &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Remaining Gundam Pilots &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３２話：ネゴシエーター&amp;lt;br&amp;gt;Scenario 32 - Negotiator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３２話：バイブレーション&amp;lt;br&amp;gt;Scenario 32 - Vibration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zakrello (Roux)&lt;br /&gt;
*Double Spazer (Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３３話：メガノイドの野望&amp;lt;br&amp;gt;Scenario 33 - Meganoid&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３３話：エリカの決意&amp;lt;br&amp;gt;Scenario 33 - Erika&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：ドン・ザウサー&amp;lt;br&amp;gt;Scenario 34 - Don Zauser&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：タイムリミット&amp;lt;br&amp;gt;Scenario 34 - Time Limit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：ときにはもっと、私らしく&amp;lt;br&amp;gt;Scenario 35 - More Often, Like Myself&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：すべてはバームの民のために&amp;lt;br&amp;gt;Scenario 35 - All For The People of Barm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (2/2)&lt;br /&gt;
**Judau must have shot down five or more enemies by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+ if Judau has 43 or more kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３６話：メン・オブ・デスティニー&amp;lt;br&amp;gt;Scenario 36 - Men of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam is upgraded to Full Armor ZZ Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３７話：トゥルー・シャイニング&amp;lt;br&amp;gt;Scenario 37 - True Shining&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３８話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 38 - Silence Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;最終話:極めて近く、限りなく遠い世界に&amp;lt;br&amp;gt;Final Scenario - So Close, Yet So Far&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Complete_Chart&amp;diff=45563</id>
		<title>Super Robot Wars/A Portable/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/A_Portable/Complete_Chart&amp;diff=45563"/>
		<updated>2020-11-07T08:52:33Z</updated>

		<summary type="html">&lt;p&gt;Eindeh: Tested. Grendizer and Drill Spazer don&amp;#039;t have to be combined beforehand.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Axel Route=&lt;br /&gt;
&lt;br /&gt;
==Stages 1 - 8==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１話：異邦人&amp;lt;br&amp;gt;Scenario 1 - Foreigner&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１話：堕ちてきた男&amp;lt;br&amp;gt;Scenario 1 - The Man Who Fell from The Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber or Razangriff (Axel)&lt;br /&gt;
*Cavalier-0 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soulgain or Vysaga (Axel)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２話: 妹たちの戦い&amp;lt;br&amp;gt;Scenario 2 - The Sisters of Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２話: 不協和音&amp;lt;br&amp;gt;Scenario 2 - Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sayla Mass&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 (Parts lost, only deployable as Dragonar-1 after this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３話: 二人だけの戦争&amp;lt;br&amp;gt;Scenario 3 - Private Battle For Two&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３話: おまえの空手を見せてやれ&amp;lt;br&amp;gt;Scenario 3 - Show Them Your Karate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Ez-8 (Shiro)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A (Jun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第４話：「男らしく」でいこうく&amp;lt;br&amp;gt;Scenario 4 - Lets &amp;quot;Get Manly&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa [Super Route only]&lt;br /&gt;
**Ryoma must have 5 or more kills by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第５話: 二人の艦長&amp;lt;br&amp;gt;Scenario 5 - The Two Captains&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第６話：去る者、追われる者く&amp;lt;br&amp;gt;Scenario 6 - The One Who&#039;s Gone, The One Who Chases&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (1/2)&lt;br /&gt;
**Convince Aina with Shiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01 (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第７話：熱砂の攻防戦&amp;lt;br&amp;gt;Scenario 7 - Battle in the Burning Sand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam&lt;br /&gt;
**Amuro must have a higher kill count than Sayla by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Armor&lt;br /&gt;
**Sayla must have a kill count equal or higher than Amuro by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom]&lt;br /&gt;
**Shoot down Char (retreats when HP falls below 1860)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (2/2)&lt;br /&gt;
**Do not shoot down Apsalus II (Aina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X&lt;br /&gt;
**Convince Minerva X with Koji&lt;br /&gt;
**Must be done before either the Great General of Darkness or Dragonar-3 is shot down/retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
**Minerva X must survive the mission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&lt;br /&gt;
**Fight Getter Q with Getter Robo 1, 2 AND 3. Getter Q must survive.&lt;br /&gt;
**Once this is done, convince Miyuki with Ryoma&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;10,000 funds&lt;br /&gt;
**Deploy Sayla on the mission&lt;br /&gt;
**Have Sayla fight Char&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Zaku II Prototype (Aina)&lt;br /&gt;
*Getter Q (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom] (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aspalus II (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 upgraded to Dragonar-1 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 upgraded to Dragonar-2 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 upgraded to Dragonar-3 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第８話：動き出す悪魔&amp;lt;br&amp;gt;Scenario 8 - The Devil Moves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (1/4)&lt;br /&gt;
**Choose to stay with the Argama.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (1/4)&lt;br /&gt;
**Choose to stop the Devil Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Maxter (Chidobee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Spiegel (Schwarz)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam / G-Armor (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 9 - 16==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;仲間を信じてアーガマにとどまる&amp;lt;br&amp;gt;Stay with the Argama&#039;&#039;&#039; &amp;lt;br&amp;gt; Mobile Suit Gundam &amp;lt;br&amp;gt; 08th MS Team &amp;lt;br&amp;gt; Gundam 0083 &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Mazinger Z &amp;lt;br&amp;gt; Daimos&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビルガンダムをくい止める&amp;lt;br&amp;gt;Stop the Devil Gundam&#039;&#039;&#039; &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Dragonar &amp;lt;br&amp;gt; Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第９話：すれ違う宇宙&amp;lt;br&amp;gt;Scenario 9 - Passing Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：その名も、ザンボット3&amp;lt;br&amp;gt;Scenario 9 - Its Name is Zambot 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gai Daigoji&lt;br /&gt;
**Akito, Gai and the Nadesico must reach the edge of the map safely&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot Pressure Punch&lt;br /&gt;
**Boss Borot&#039;s kill count must be 5 or greater by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis (Ryoko)&lt;br /&gt;
*Aestivalis (Hikaru)&lt;br /&gt;
*Aestivalis (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam GP01 (Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei, Uchuta, Keiko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：勝利者などいない戦い&amp;lt;br&amp;gt;Scenario 10 - A Battle Without Winners&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：舞えよ白鳥！わが胸に&amp;lt;br&amp;gt;Scenario 10 - Dance into My Heart, Swan!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01-Fb (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Boss Borot Pressure Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：悪夢の閃光&amp;lt;br&amp;gt;Scenario 11 - The Flash of the Nightmare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：恐怖！無限機動砲&amp;lt;br&amp;gt;Scenario 11 - The Dread of the  Infinite Mobile Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (2/4)&lt;br /&gt;
**Have Amuro fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (3/4)&lt;br /&gt;
**Have Sayla fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Aestivalis (Akito)&lt;br /&gt;
*Aestivalis (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：星の屑の記憶&amp;lt;br&amp;gt;Scenario 12 - Memories of Stardust&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：登場！究極のMA&amp;lt;br&amp;gt;Scenario 12 - Behold! The Ultimate MAs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (4/4)&lt;br /&gt;
**Convince Lalah with Amuro after Char is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１３話：現れた「影」&amp;lt;br&amp;gt;Scenario 13 - The &amp;quot;Shadow&amp;quot; Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayla Mass&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１４話：平和解放軍&amp;lt;br&amp;gt;Scenario 14 - Peace Liberation Forces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (1/2)&lt;br /&gt;
**Have over 15 kills on Ryoma by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Kayra)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１５話：燃える友情&amp;lt;br&amp;gt;Scenario 15 - Burning Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&lt;br /&gt;
**Keep Mecha Tekkoki alive&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (2/2)&lt;br /&gt;
**Obtained at the end of the stage if the requirement in Stage 14 is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo 1 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１６話：操り人形たち&amp;lt;br&amp;gt;Scenario 16 - Puppet&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (1/2)&lt;br /&gt;
**Have Kamille convince one of them. You can only recruit ONE of the two.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Kerot&lt;br /&gt;
**Take the Nanbara Connection route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Combattler V&#039;s Grand Dasher&lt;br /&gt;
**Take the Nanbara Connection route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Voltes V&#039;s Choudenji Ball&lt;br /&gt;
**Take the Big Falcon route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Daimos&#039; Reppu Seikenzuki Kai&lt;br /&gt;
**Take the Guinea Highlands route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (2/4)&lt;br /&gt;
**Take the Guinea Highlands route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 25==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;南原コネクションへ行く&amp;lt;br&amp;gt;Go to the Nanbara Connection&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Noin &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Tetsuya &amp;lt;br&amp;gt; Jun&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;ビッグファルコンへ行く&amp;lt;br&amp;gt;Go to Big Falcon&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Aina &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kayra &amp;lt;br&amp;gt; Koji &amp;lt;br&amp;gt; Sayaka &amp;lt;br&amp;gt; Boss &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkoki&amp;lt;/span&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;ギアナ高地へ行く&amp;lt;br&amp;gt;Go to the Guiana Highlands&#039;&#039;&#039; &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Galva FX-II &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：見事!ケロット撹乱戦術&amp;lt;br&amp;gt;Scenario 17 - Splendid! Kerot&#039;s Disturbing Ability&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;第１７話：父をもとめて&amp;lt;br&amp;gt;Scenario 17 - Seeking the Father&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：我が心、明鏡止水&amp;lt;br&amp;gt;Scenario 17 - My Heart, Clear and Serene like Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kerot (Kinta, Chie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&lt;br /&gt;
**Have Ryoma battle Kochoki, then convince her with Ryoma. Keep Kochoki alive and she&#039;ll join after the stage ends.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１８話：鍛えよ、勝つために&amp;lt;br&amp;gt;Scenario 18 - Training, to Win&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (2/2)&lt;br /&gt;
**Have Kamille convince one of them, then destroy them. You can only recruit ONE of the two. You get the character at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nobel Gundam (1/2)&lt;br /&gt;
**Convince Allenby with Domon.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (3/4)&lt;br /&gt;
**Domon&#039;s kill count must be 30 or higher by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four or Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis units gain the &amp;quot;Field Lancer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains the &amp;quot;Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains the &amp;quot;Shin Ryusei Kochoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１９話：勝利者たちの挽歌&amp;lt;br&amp;gt;Scenario 19 - Elegy of the Victorious&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (2/2)&lt;br /&gt;
**Convince Allenby with Rain, then convince with Domon. Finally defeat Allenby with Domon. She will join you at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (4/4)&lt;br /&gt;
**Successfully recruit Allenby. Master Asia will join you on Stage 29.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All Shuffle Alliance members gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rising Gundam (Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２０話：あの忘れえぬ日々&amp;lt;br&amp;gt;Scenario 20 - Those Unforgettable Days&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaki&lt;br /&gt;
**Fail one of the requirements for unlocking Master Gundam and have Domon&#039;s kill count be at 30 or more by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２１話：決められた道をただ歩くよりも&amp;lt;br&amp;gt;Scenario 21 - Instead of Just Walking the Decided Path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; (rejoins at the end of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 (L) upgraded to Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 (L) upgraded to Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 (L) upgraded to Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２２話：「来訪者」を守り抜け？&amp;lt;br&amp;gt;Scenario 22 - Protect the &amp;quot;Incoming Ones&amp;quot;?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Double Spazer (Rubina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２３話：「僕たちの戦争」が始まる&amp;lt;br&amp;gt;Scenario 23 - My War Begins&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis Lunar Frame (Akito)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunar Frame available for all Aestivalis units after the stage, but only one at a time.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico upgraded to Nadesico (Y-Unit) after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２４話：夢色の追跡者&amp;lt;br&amp;gt;Scenario 24 - Dream-Color Chaser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirika&lt;br /&gt;
**Have Grendizer attack (BUT DO NOT DESTROY) Kirika. Then, destroy Zuril&#039;s Battle Mothership. Finally, have Maria convince Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２５話：星灯りの小夜曲&amp;lt;br&amp;gt;Scenario 25 - Serenade of Starlight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Love Love Tenkyoken&lt;br /&gt;
**Take the Devil Colony route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Axel and his starting mech&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dragonar-1 Custom (Kaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 31==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビル機動要塞の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Stop the Devil Colony&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Remaining Gundam pilots&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;マリーメイア軍の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Go to Colony MO-III&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Grendizer Team &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Noin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２６話：君を永遠に愛してる&amp;lt;br&amp;gt;Scenario 26 - Love You Forever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：永遠への回帰&amp;lt;br&amp;gt;Scenario 26 - Eternal Revolution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*Dragonar-1 Custom (Kaine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam and Rising Gundam gain the &amp;quot;Sekiha Love Love Tenkyoken&amp;quot; combo attack. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Only if you take this route)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavyarms Gundam Kai (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２７話：あなたがいて、私がいる&amp;lt;br&amp;gt;Scenario 27 - You Are Here, And So Am I&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Axel and his starting mech&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Heavyarms Gundam Kai (Trowa)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２８話：それぞれの戦う意味&amp;lt;br&amp;gt;Scenario 28 - Our Reason to Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&lt;br /&gt;
**Do not shoot him down&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&lt;br /&gt;
**Deploy Kamille and have him defeat the Quin Mantha, then attack Puru with Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&lt;br /&gt;
**After recruiting Puru, have her defeat Puru Two&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grand Dasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Voltes V gains the &amp;quot;Choudenji Ball&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daimos gains the &amp;quot;Reppu Seikenzuki Kai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２９話：地底城強襲&amp;lt;br&amp;gt;Scenario 29 - Assault at Nadir Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&lt;br /&gt;
**Have Tetsuya&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter-1 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaiki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３０話：父と子の絆&amp;lt;br&amp;gt;Scenario 30 - Bonds of Father and Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&lt;br /&gt;
**Have Kaine&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Have Quattro&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３１話：愛と勇気と力&amp;lt;br&amp;gt;Scenario 31 - Love, Courage and Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&lt;br /&gt;
**Take the Jovian Union route after this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (1/2)&lt;br /&gt;
**Take the Little Barm route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;木連のいる方面に向かう&amp;lt;br&amp;gt;Go to the Jovian Union&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;小バーム星方面へ向かう&amp;lt;br&amp;gt;Go to Little Barm&#039;&#039;&#039; &amp;lt;br&amp;gt; Ra Cailum &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Remaining Gundam Pilots &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３２話：どこにでもある「正義」&amp;lt;br&amp;gt;Scenario 32 - &amp;quot;Justice&amp;quot; is Everywhere&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３２話：戦士、再び&amp;lt;br&amp;gt;Scenario 32 - Warrior, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zakrello (Roux)&lt;br /&gt;
*Double Spazer (Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３３話：怒りの日輪&amp;lt;br&amp;gt;Scenario 33 - Sun of Rage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３３話：怒る心に火をつけろ&amp;lt;br&amp;gt;Scenario 33 - Ignite the Raging Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：宇宙の果てに消えるとも&amp;lt;br&amp;gt;Scenario 34 - Disappear into Outer Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：帰れぬ道&amp;lt;br&amp;gt;Scenario 34 - Road to No Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：君らしく、誇らしく&amp;lt;br&amp;gt;Scenario 35 - You To Seem, Proud&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：友と誓ったこの平和&amp;lt;br&amp;gt;Scenario 35 - This Peace I Swore To My Friend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (2/2)&lt;br /&gt;
**Judau must have shot down five or more enemies by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+ if Judau has 43 or more kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３６話：運命に向かう者たち&amp;lt;br&amp;gt;Scenario 36 - Those Who Face Their Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam is upgraded to Full Armor ZZ Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３７話：真実の輝き&amp;lt;br&amp;gt;Scenario 37 - Shining of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３８話：静寂の声&amp;lt;br&amp;gt;Scenario 38 - Voice of Silence&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;最終話:極めて近く、限りなく遠い世界に&amp;lt;br&amp;gt;Final Scenario - So Close, Yet So Far&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Lamia Route=&lt;br /&gt;
&lt;br /&gt;
==Stages 1 - 8==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１話：スパイ&amp;lt;br&amp;gt;Scenario 1 - Spy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１話：アンダーカバー&amp;lt;br&amp;gt;Scenario 1 - Undercover&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ashsaber or Razangriff (Lamia)&lt;br /&gt;
*Cavalier-0 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg or Vysaga (Lamia)&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２話: ギガノス包囲網&amp;lt;br&amp;gt;Scenario 2 - Siege Network of Giganos&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２話: チームワーク&amp;lt;br&amp;gt;Scenario 2 - Teamwork&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sayla Mass&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 (Parts lost, only deployable as Dragonar-1 after this stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Texas Mack (Jack, Mary)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３話: 異端の戦士&amp;lt;br&amp;gt;Scenario 3 - Soldier of Heresy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３話: 闘将ダイモス&amp;lt;br&amp;gt;Scenario 3 - Brave Leader Daimos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Ez-8 (Shiro)&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Venus A (Jun)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第４話：機動戦艦ナデシコく&amp;lt;br&amp;gt;Scenario 4 - Mobile Battleship Nadesico&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa [Super Route only]&lt;br /&gt;
**Ryoma must have 5 or more kills by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第５話: ロンド・ベルvsナデシコ&amp;lt;br&amp;gt;Scenario 5 - Londo Bell VS Nadesico&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第６話：ロミオとジュリエットく&amp;lt;br&amp;gt;Scenario 6 - Romeo and Juliet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (1/2)&lt;br /&gt;
**Convince Aina with Shiro&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01 (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第７話：デザート・ストーム&amp;lt;br&amp;gt;Scenario 7 - Desert Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam&lt;br /&gt;
**Amuro must have a higher kill count than Sayla by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Armor&lt;br /&gt;
**Sayla must have a kill count equal or higher than Amuro by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom]&lt;br /&gt;
**Shoot down Char (retreats when HP falls below 1860)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II (2/2)&lt;br /&gt;
**Do not shoot down Apsalus II (Aina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X&lt;br /&gt;
**Convince Minerva X with Koji&lt;br /&gt;
**Must be done before either the Great General of Darkness or Dragonar-3 is shot down/retreats&amp;lt;/span&amp;gt;&lt;br /&gt;
**Minerva X must survive the mission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&lt;br /&gt;
**Fight Getter Q with Getter Robo 1, 2 AND 3. Getter Q must survive.&lt;br /&gt;
**Once this is done, convince Miyuki with Ryoma&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;10,000 funds&lt;br /&gt;
**Deploy Sayla on the mission&lt;br /&gt;
**Have Sayla fight Char&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Zaku II Prototype (Aina)&lt;br /&gt;
*Getter Q (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lisa&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Miyuki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gelgoog [Char Custom] (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aspalus II (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 upgraded to Dragonar-1 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 upgraded to Dragonar-2 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 upgraded to Dragonar-3 (L)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第８話：シャッフルの紋章&amp;lt;br&amp;gt;Scenario 8 - Seal of the Shuffle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (1/4)&lt;br /&gt;
**Choose to stay with the Argama.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (1/4)&lt;br /&gt;
**Choose to stop the Devil Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Maxter (Chidobee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Spiegel (Schwarz)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Gundam / G-Armor (received after the end of the stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 9 - 16==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;仲間を信じてアーガマにとどまる&amp;lt;br&amp;gt;Stay with the Argama&#039;&#039;&#039; &amp;lt;br&amp;gt; Mobile Suit Gundam &amp;lt;br&amp;gt; 08th MS Team &amp;lt;br&amp;gt; Gundam 0083 &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; Gundam Wing &amp;lt;br&amp;gt; Mazinger Z &amp;lt;br&amp;gt; Daimos&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビルガンダムをくい止める&amp;lt;br&amp;gt;Stop the Devil Gundam&#039;&#039;&#039; &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Dragonar &amp;lt;br&amp;gt; Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第９話：デラーズ・フリート&amp;lt;br&amp;gt;Scenario 9 - Delaz Fleet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第９話：ザンボット・コンビネーション&amp;lt;br&amp;gt;Scenario 9 - Zambot Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gai Daigoji&lt;br /&gt;
**Akito, Gai and the Nadesico must reach the edge of the map safely&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot Pressure Punch&lt;br /&gt;
**Boss Borot&#039;s kill count must be 5 or greater by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis (Ryoko)&lt;br /&gt;
*Aestivalis (Hikaru)&lt;br /&gt;
*Aestivalis (Izumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam GP01 (Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambot 3 (Kappei, Uchuta, Keiko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：ザ・ウィナー&amp;lt;br&amp;gt;Scenario 10 - The Winner&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：メガノイドの賭け&amp;lt;br&amp;gt;Scenario 10 - Meganoid&#039;s Gamble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP01-Fb (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Mk-II (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boss Borot gains &amp;quot;Boss Borot Pressure Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：アトミック・バズーカ&amp;lt;br&amp;gt;Scenario 11 - Atomic Bazooka&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：シークレット・ウェポン&amp;lt;br&amp;gt;Scenario 11 - Secret Weapon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (2/4)&lt;br /&gt;
**Have Amuro fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (3/4)&lt;br /&gt;
**Have Sayla fight Char and Lalah&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico (Yurika)&lt;br /&gt;
*Aestivalis (Akito)&lt;br /&gt;
*Aestivalis (Akatsuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aestivalis (Gai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：スターダスト・メモリー&amp;lt;br&amp;gt;Scenario 12 - Stardust Memory&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：精神コントロールシステム&amp;lt;br&amp;gt;Scenario 12 - Mind Control System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (4/4)&lt;br /&gt;
**Convince Lalah with Amuro after Char is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth (Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１３話：シャドウミラー&amp;lt;br&amp;gt;Scenario 13 - Shadow Mirror&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayla Mass&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１４話：天才科学者アイザムの挑戦&amp;lt;br&amp;gt;Scenario 14 - The Challenge of Genius Scientist Aizam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (1/2)&lt;br /&gt;
**Have over 15 kills on Ryoma by the end of the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (Kayra)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１５話：集う「G」&amp;lt;br&amp;gt;Scenario 15 - The &amp;quot;G&amp;quot; Gathers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&lt;br /&gt;
**Keep Mecha Tekkoki alive&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi Lives (2/2)&lt;br /&gt;
**Obtained at the end of the stage if the requirement in Stage 14 is met&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo 1 (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Tekkoki (Tekkoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第１６話：マリオネット&amp;lt;br&amp;gt;Scenario 16 - Marionette&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (1/2)&lt;br /&gt;
**Have Kamille convince one of them. You can only recruit ONE of the two.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Kerot&lt;br /&gt;
**Take the Nanbara Connection route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Combattler V&#039;s Grand Dasher&lt;br /&gt;
**Take the Nanbara Connection route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Voltes V&#039;s Choudenji Ball&lt;br /&gt;
**Take the Big Falcon route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Daimos&#039; Reppu Seikenzuki Kai&lt;br /&gt;
**Take the Guinea Highlands route after this stage. You will gain the attack on Stage 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (2/4)&lt;br /&gt;
**Take the Guinea Highlands route after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 25==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;南原コネクションへ行く&amp;lt;br&amp;gt;Go to the Nanbara Connection&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Noin &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Tetsuya &amp;lt;br&amp;gt; Jun&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;ビッグファルコンへ行く&amp;lt;br&amp;gt;Go to Big Falcon&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Aina &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kayra &amp;lt;br&amp;gt; Koji &amp;lt;br&amp;gt; Sayaka &amp;lt;br&amp;gt; Boss &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tekkoki&amp;lt;/span&amp;gt;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;ギアナ高地へ行く&amp;lt;br&amp;gt;Go to the Guiana Highlands&#039;&#039;&#039; &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Galva FX-II &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：フェイク&amp;lt;br&amp;gt;Scenario 17 - Fake&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;第１７話：ボルテスVに命を賭けて&amp;lt;br&amp;gt;Scenario 17 - Waging Life on Voltes V&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：されどこの掌は烈火の如く&amp;lt;br&amp;gt;Scenario 17 - My Hands Are Like Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kerot (Kinta, Chie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&lt;br /&gt;
**Have Ryoma battle Kochoki, then convince her with Ryoma. Keep Kochoki alive and she&#039;ll join after the stage ends.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１８話：ネオホンコン、炎上&amp;lt;br&amp;gt;Scenario 18 - Neo Hong-Kong, On Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Four or Rosamia (2/2)&lt;br /&gt;
**Have Kamille convince one of them, then destroy them. You can only recruit ONE of the two. You get the character at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Nobel Gundam (1/2)&lt;br /&gt;
**Convince Allenby with Domon.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Gundam (3/4)&lt;br /&gt;
**Domon&#039;s kill count must be 30 or higher by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four or Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aestivalis units gain the &amp;quot;Field Lancer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains the &amp;quot;Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains the &amp;quot;Shin Ryusei Kochoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose gains the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第１９話：魂の扉&amp;lt;br&amp;gt;Scenario 19 - Soul Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (2/2)&lt;br /&gt;
**Convince Allenby with Rain, then convince with Domon. Finally defeat Allenby with Domon. She will join you at the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (4/4)&lt;br /&gt;
**Successfully recruit Allenby. Master Asia will join you on Stage 29.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;All Shuffle Alliance members gain the &amp;quot;Shuffle Alliance Attack&amp;quot; combo attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rising Gundam (Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nobel Gundam (Allenby)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２０話：ツヴァイザーゲイン&amp;lt;br&amp;gt;Scenario 20 - Zweizergain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaki&lt;br /&gt;
**Fail one of the requirements for unlocking Master Gundam and have Domon&#039;s kill count be at 30 or more by the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２１話：ボソン・ジャンプ&amp;lt;br&amp;gt;Scenario 21 - Boson Jump&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akatsuki)&amp;lt;/span&amp;gt; (rejoins at the end of the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aestivalis (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 (L) upgraded to Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 (L) upgraded to Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 (L) upgraded to Dragonar-3 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２２話：イントルーダー&amp;lt;br&amp;gt;Scenario 22 - Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*Marine Spazer (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Double Spazer (Rubina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２３話：正義と、愛と&amp;lt;br&amp;gt;Scenario 23 - Justice and Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Aestivalis Lunar Frame (Akito)&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunar Frame available for all Aestivalis units after the stage, but only one at a time.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico upgraded to Nadesico (Y-Unit) after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Kou)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２４話：バーニング・ハート&amp;lt;br&amp;gt;Scenario 24 - Burning Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirika&lt;br /&gt;
**Have Grendizer attack (BUT DO NOT DESTROY) Kirika. Then, destroy Zuril&#039;s Battle Mothership. Finally, have Maria convince Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kirika&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;第２５話：スターライト・セレナーデ&amp;lt;br&amp;gt;Scenario 25 - Starlight Serenade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Love Love Tenkyoken&lt;br /&gt;
**Take the Devil Colony route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Lamia and her starting mech&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dragonar-1 Custom (Kaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 31==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;デビル機動要塞の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Stop the Devil Colony&#039;&#039;&#039; &amp;lt;br&amp;gt; Nahel Argama &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Remaining Gundam pilots&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;マリーメイア軍の方は&amp;lt;br&amp;gt;どうなっている!?&amp;lt;br&amp;gt;Go to Colony MO-III&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Grendizer Team &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Amuro &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Noin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２６話：トラストユー・フォーエヴァー&amp;lt;br&amp;gt;Scenario 26 - Trust You Forever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２６話：リターン・トゥ・フォーエヴァー&amp;lt;br&amp;gt;Scenario 26 - Return to Eternity&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*Dragonar-1 Custom (Kaine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam and Rising Gundam gain the &amp;quot;Sekiha Love Love Tenkyoken&amp;quot; combo attack. &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Only if you take this route)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Deathscythe Hell (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavyarms Gundam Kai (Trowa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Sandrock Kai (Quatre)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tallgeese III (Zechs)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２７話：エンドレス・ワルツ&amp;lt;br&amp;gt;Scenario 27 - Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lamia and her starting mech&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Heavyarms Gundam Kai (Trowa)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２８話：ネオ・ジオン動乱&amp;lt;br&amp;gt;Scenario 28 - Neo Zeon&#039;s Riot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&lt;br /&gt;
**Do not shoot him down&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&lt;br /&gt;
**Deploy Kamille and have him defeat the Quin Mantha, then attack Puru with Kamille&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&lt;br /&gt;
**After recruiting Puru, have her defeat Puru Two&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gouf Custom (Norris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grand Dasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Voltes V gains the &amp;quot;Choudenji Ball&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daimos gains the &amp;quot;Reppu Seikenzuki Kai&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第２９話：地底城直上決戦&amp;lt;br&amp;gt;Scenario 29 - Decisive Battle Above Nadir Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&lt;br /&gt;
**Have Tetsuya&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter-1 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fuunsaiki&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３０話：父よ、わが子よ&amp;lt;br&amp;gt;Scenario 30 - My Father, My Son&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&lt;br /&gt;
**Have Kaine&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Have Quattro&#039;s kill count be 30 or more by the end of this stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (No pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Great Mazinger&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３１話：変わりゆく心&amp;lt;br&amp;gt;Scenario 31 - Changing Hearts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&lt;br /&gt;
**Take the Jovian Union route after this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (1/2)&lt;br /&gt;
**Take the Little Barm route after this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitetsujin (Tsukumo)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 32 - End==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;木連のいる方面に向かう&amp;lt;br&amp;gt;Go to the Jovian Union&#039;&#039;&#039; &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt; Aestivalis Team &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Zambot 3 &amp;lt;br&amp;gt; Shuffle Alliance &amp;lt;br&amp;gt; Getter Team &amp;lt;br&amp;gt; D-Team &amp;lt;br&amp;gt; Kou &amp;lt;br&amp;gt; Burning &amp;lt;br&amp;gt; Kamille &amp;lt;br&amp;gt; Quattro &amp;lt;br&amp;gt; Fa &amp;lt;br&amp;gt; Lalah &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;小バーム星方面へ向かう&amp;lt;br&amp;gt;Go to Little Barm&#039;&#039;&#039; &amp;lt;br&amp;gt; Ra Cailum &amp;lt;br&amp;gt; Daimos &amp;lt;br&amp;gt; Mazinger Team &amp;lt;br&amp;gt; Combattler V &amp;lt;br&amp;gt; Voltes V &amp;lt;br&amp;gt; Remaining Gundam Pilots &amp;lt;br&amp;gt; Wing Gundam Team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３２話：ネゴシエーター&amp;lt;br&amp;gt;Scenario 32 - Negotiator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３２話：バイブレーション&amp;lt;br&amp;gt;Scenario 32 - Vibration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Zakrello (Roux)&lt;br /&gt;
*Double Spazer (Rubina)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３３話：メガノイドの野望&amp;lt;br&amp;gt;Scenario 33 - Meganoid&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３３話：エリカの決意&amp;lt;br&amp;gt;Scenario 33 - Erika&#039;s Decision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：ドン・ザウサー&amp;lt;br&amp;gt;Scenario 34 - Don Zauser&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：タイムリミット&amp;lt;br&amp;gt;Scenario 34 - Time Limit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：ときにはもっと、私らしく&amp;lt;br&amp;gt;Scenario 35 - More Often, Like Myself&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：すべてはバームの民のために&amp;lt;br&amp;gt;Scenario 35 - All For The People of Barm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor ZZ Gundam (2/2)&lt;br /&gt;
**Judau must have shot down five or more enemies by the end of the stage&lt;br /&gt;
**Automatically unlocked on NG+ if Judau has 43 or more kills.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３６話：メン・オブ・デスティニー&amp;lt;br&amp;gt;Scenario 36 - Men of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam is upgraded to Full Armor ZZ Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３７話：トゥルー・シャイニング&amp;lt;br&amp;gt;Scenario 37 - True Shining&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第３８話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 38 - Silence Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;最終話:極めて近く、限りなく遠い世界に&amp;lt;br&amp;gt;Final Scenario - So Close, Yet So Far&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Eindeh</name></author>
	</entry>
</feed>