<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ethansteele</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ethansteele"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Ethansteele"/>
	<updated>2026-04-24T22:47:15Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=35705</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=35705"/>
		<updated>2019-04-09T19:29:45Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: corrected stage 31 Irregular TacP condition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (OG Character)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizou Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: Division 3, Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available early if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (OG character not selected in beginning) &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack. Does not count if unit is destroyed before Support Attack is used &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburota)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack. Does not count if unit is destroyed before Support Attack is used &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 3 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
*Nobel Gundam (Allenby)&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before end of map &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attacks/Defends Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the stage within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* MP Gundam F91 (Tobia)&lt;br /&gt;
* Crossbone Gundam Kai Kai (Seabook)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains &amp;quot;Bebop Formation I&amp;quot; attack&lt;br /&gt;
* Supporter: Wendy&lt;br /&gt;
* Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: By the end of the stage, any allied pilot must shoot down at least 3 enemies during the player phase &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizou Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Akito, Van or OG is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburota)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tadashi as Supporter&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburota)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tadashi as Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the stage within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before end of stage, any allied pilot defeat 3 enemies on enemy phase &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat two enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario 1 - Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage. &amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains &amp;quot;Bebop Formation 2&amp;quot; attack&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black MightGaine&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt; GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Gun X Sword &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt; Crossbone Gundam &amp;lt;br&amp;gt; Z Gundam &amp;lt;br&amp;gt; ZZ Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Invincible! They Who Are Courageous!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikouji)&lt;br /&gt;
*ChoRyuJin&lt;br /&gt;
*Big Volfogg&lt;br /&gt;
*MightGaine (Maito)&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Resurrection of Z&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack. Support attacks and Attack Again can be used &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Mazinger (Shiro)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains &amp;quot;Thunder Break&amp;quot; attack &amp;amp; all weapons gain +200 attack&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any ally unit is defeated; Ra Cailum is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Master Asia with Guy. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains +100 armor, 10+ Mobility, +1 Movement and +500 damage to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Shin Getter 1 (Ryouma)&lt;br /&gt;
*GekiRyuJin&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam KaiKai gains &amp;quot;Peacock Smasher&amp;quot; weapon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains &amp;quot;Psyco Field&amp;quot; and &amp;quot;Biosensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains &amp;quot;Biosensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Security Forces or Independant Forces Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Security Team &amp;lt;br&amp;gt; Mazinger Z: Infinite &amp;lt;br&amp;gt; Brave Express MightGaine &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; ZZ Gundam &amp;lt;br&amp;gt; GaoGaiGar &amp;lt;br&amp;gt; Tryder G7 &amp;lt;br&amp;gt; Martian Successor Nadesico&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;マナの国調査組を選択する&amp;lt;br&amp;gt; Go with the Independant Forces  &amp;lt;br&amp;gt; Captain Harlock &amp;lt;br&amp;gt; Crossbone Gundam &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; Gun X Sword &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Cowboy Bebop&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns. Chirico and Shako must be the ones to finish enemies off &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Mission of the Magic Knights&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and the Leprechaun on the same turn before the end of the Stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Todd with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: Awakening Legends &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Enova with either Hikaru, Umi or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva)&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia,Chirico or any enemy is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Acquire the optional parts for &amp;quot;Light Scopedog&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambition &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Todd before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Shou)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack. Second Attack and Support Attack can be used &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ARHAN (Angela)&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
*Acquire the optional parts for &amp;quot;Round Mover&amp;quot; Scopedog&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce E-Phas Σ&#039;s HP below 30%, Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the map, shoot down 3 or more enemies with a MAP weapon&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas Σ twice (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Akito defeats Hokushin (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire. (From the Northeast corner of the map, move 12 spaces South and 1 space West.) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; special command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;Hi-Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally gains 10 ExC&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: King J-Der defeats 3 enemies (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Star GaoGaiGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin, GekiRyujin, Big Volfogg, MightGaine, Black MightGaine, Battle Bomber and Guard Diver gain +200 to all attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7 gains &amp;quot;Tryder Beam Cannon&amp;quot; and &amp;quot;Tryder Saber&amp;quot; attacks, &amp;quot;Tryder Javelin&amp;quot; gains +200 attack, &amp;quot;Wing Cutter&amp;quot; gains +200 and &amp;quot;Tryder Bird Attack&amp;quot; gains +600 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Ivanova with any of the Magic Knights (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizou Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Final Days of Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Sagiri is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats 1 more enemy than the Gespenst (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains &amp;quot;Slash Ripper&amp;quot; attack, +20 EN, +100 Armor and Mobility +10. All weapons gain +200 attack &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Saizou is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats 1 more enemy than the Gespenst (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains &amp;quot;Slash Ripper&amp;quot; attack, +20 EN, +100 Armor and Mobility +10. All weapons gain +200 attack &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Happy with the Company and Myself&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizou is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat Rudi with the Tyranado Rex (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario 2 - Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**After Scenario 26 have ≥ 2 Aces and TacP Customization rank is ≥ 3. &amp;lt;/span&amp;gt;  &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Saizou)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat Rudi with the Tyranado Rex (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario 2 - Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**After Scenario 26 have ≥ 2 Aces and TacP Customization rank is ≥ 3. &amp;lt;/span&amp;gt;  &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Cause enemy units who have reached the northernmost edge of the map to retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New ARHAN (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Chirico gains the optional parts &amp;quot;Turbo Custom&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gain the &amp;quot;Distortion Attack S&amp;quot; attack&lt;br /&gt;
*Supporter: Inez&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Battle Rudi with the Secondary Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great MightGaine (Maito)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Suborders increased by 2 and effect increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Security Forces or Independant Forces Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Security Forces Route &amp;lt;br&amp;gt; Char&#039;s Counterattack &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Zeta Gundam &amp;lt;br&amp;gt; ZZ Gundam &amp;lt;br&amp;gt; MightGaine &amp;lt;br&amp;gt; GaoGaiGar &amp;lt;br&amp;gt; Mazinger: Infinity &amp;lt;br&amp;gt; Rayearth &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Independant Forces Route &amp;lt;br&amp;gt; Captain Harlock &amp;lt;br&amp;gt; Crossbone Gundam &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter &amp;lt;br&amp;gt; Gun X Sword &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: The Boy Who Did Not Look Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Yagd-Doga last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Amuro defeats 2 enemies after reinforcements arrive (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Master Asia with the Black Sarena and Tyranado Rex (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon gains the &amp;quot;Meikyou-Shisui&amp;quot; skill&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s special skill &amp;quot;YII&amp;quot; effect is strengthened&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s attacks gain +200 attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Brownie gains +1 move, +400 attack to all attacks, +20 En, +200 Armor, +10 Mobility&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eldora Soul gains +1 move, +400 attack to all attacks, +20 En, +200 Armor, +10 Mobility&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Destination of Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shion and Tod attack Allen before Turn 3 (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bilbine changed to Billbine (Night Camo)&amp;lt;br&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains &amp;quot;Aura Shoot&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Arcadia or Ryoma is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally must have full ExC &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Angela defeats 2 Metal Beasts (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter gains &amp;quot;Stoner Sunshine&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： ???&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot with 10 ExC &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show defeats 2 more enemies than Shion (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion gains &amp;quot;Battler&amp;quot; ability&lt;br /&gt;
*You can choose to keep the Billbine in Night Camo colours or its original colour. Doing the latter permanently removes Aura Shoot.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Arcadia, Spike or Ray is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat one enemy each with the Shuffle Union&#039;s new attacks (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter gains &amp;quot;Burning Machinegun Punch&amp;quot; attack and &amp;quot;Super Mode&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rose Gundam gains &amp;quot;Roses Hurricane&amp;quot; attack and &amp;quot;Super Mode&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam gains &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack and &amp;quot;Super Mode&amp;quot; ability&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam gains &amp;quot;Bursting Gaia Crusher&amp;quot; attack and &amp;quot;Super Mode&amp;quot; ability&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Nobel Gundam; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Nobel Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Nobel Gundam; Ally battleship, Domon or Allenby is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Allenby defeats 2 enemies (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 KaiKai Full-Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nobel Gundam gains &amp;quot;Berserker Mode&amp;quot; special ability&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Rayearth defeats Zagato (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario 03 - V Junction&lt;br /&gt;
**After Scenario 34 have ≥ 6 Aces and TacP Customization rank is ≥ 5. &amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 to all weapons&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combo attack&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vangnext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt; Captain Harlock &amp;lt;br&amp;gt; Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; G Gundam &amp;lt;br&amp;gt; VOTOMS &amp;lt;br&amp;gt; MightGaine &amp;lt;br&amp;gt; GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter &amp;lt;br&amp;gt; Mazinger: Infinity &amp;lt;br&amp;gt; Rayearth &amp;lt;br&amp;gt; Gun X Sword &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt; Crossbone Gundam &amp;lt;br&amp;gt; Z Gundam &amp;lt;br&amp;gt; ZZ Gundam &amp;lt;br&amp;gt; Char&#039;s Counterattack &amp;lt;br&amp;gt; Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Infinite Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Axis Shock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jasha J1 and Ashura P1 within 3 turns on the same turn. Defeat Jasha J1 first &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attacks with Hikaru (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mashin Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**One other point is available, but instructions are unclear; a plausible guess is that it&#039;s clearing the SR point requirement. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astionage replaced with Astionage &amp;amp; Milly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley MK-II (Ple)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Power of the Child of Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire. (From the Northwest corner, move 11 spaces South and 15 spaces East.) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z unlocks &amp;quot;Double Mazinger Fire&amp;quot; combo attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger unlock &amp;quot;Mazin Power&amp;quot; special ability&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ple 2 attacks Roux (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Battle of the Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: King J-Der defeats 2 enemies (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains &amp;quot;Hammer Hell and Heaven&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot; (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster weapons gain +200 attack and gain Kazumi as a Subpilot&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Sleeping Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Sword&amp;quot; attack (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain combo attack &amp;quot;GenRyuJin &amp;amp; GouRyuJin&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great MightGaine gains &amp;quot;Double Drive Sword&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: Dragon of Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the Combined Primeval in one attack &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3 (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryouma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Kai, Yagd Doga (Gyunei), Yagd Doga (Quess) and Geara Doga (Rezun) &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX. (From the Northwest corner of the map, move 8 spaces East and 8 spaces South.) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van gains the special skill &amp;quot;Overflow&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;God&#039;s Judgement&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizou Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: VTX&#039;s Final Soul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: The Committed Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving Apies Art for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Apies Art with &amp;quot;Quark Cluster Nova&amp;quot; (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario 04 - Visitor X&lt;br /&gt;
**After Scenario 42 have ≥ 11 Aces and TacP Customization rank is ≥ 5. &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyrando Rex gains &amp;quot;Quark Cluster Nova&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving Apies Art for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Apies Art with &amp;quot;Quark Cluster Nova&amp;quot; (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario 04 - Visitor X&lt;br /&gt;
**After Scenario 42 have ≥ 11 Aces and TacP Customization rank is ≥ 5. &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyrando Rex gains &amp;quot;Quark Cluster Nova&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor from X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 46 Three Choices Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:34%;&amp;quot; | &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Fight with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Fight with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Go Our Own Way&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Thoughts&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad Lost Child&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Chaotic Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four units within the first three rounds. (If there is an SR point that requires a three-round finish, this may also require passing the SR point.) (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Haman with Judau. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1) &amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains &amp;quot;Assault&amp;quot; attack, all weapons gain +300 power&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yagd Doga (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yagd Doga (Quess) &lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Yagd Doga (Quess) and then Yagd Doga (Gyunei) within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four units. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Defeat Haman with Char. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yagd Doga (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Yagd Doga (Gyunei) and Sazabi within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightengale (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat two units with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Final Battle of Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: Warriors, Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Quin Mansa, a Azieru, Yagd Doga and Sazabi within 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Recruit Puru Two and Quess. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Blazing Souls in the Fields of Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Aphias and Ignas within 4 turns before defeating Aphias Art with &amp;quot;Smash Hit&amp;quot; active &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Wassilmon with the Main Protagonist. (+1) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;God Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Alliance Fist&amp;quot; combo attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman&#039;s Exile&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete Scenario (300 TacP); Defeat 3 units with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Kai (Mashymre Cello)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Guss)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains &amp;quot;Phase Transition Cannon&amp;quot; attack and Yurika as a Sub-Pilot&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley (Haman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains &amp;quot;Phase Transition Cannon&amp;quot; attack and Yurika as a Subpilot&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Desire of Depair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis attacks Nova (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: To the Never-Ending Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flash Sword&amp;quot; attack (30,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains &amp;quot;Flash Sword&amp;quot; combo attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and all weapons +200&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Hidden Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally pilot must acquire 10 ExC&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 One on One or A Hard Road? Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Fight one enemy at a time&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Travel down a difficult path&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: Tuxedo Blowing in Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: The End of Dreams and Vengenance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition&#039;&#039;&#039; &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat the Claw &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond the Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, then defeat Ashura P1 and Brocken T9 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains &amp;quot;Photon Power Rocket Punch&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Domon defeats the Dark Gundam (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Final Death Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: Final Battle to Open the Door&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns defeat Stinger &amp;amp; Cohen as well as the Combined Primeval &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Z-Master for last (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns defeat Stinger &amp;amp; Cohen as well as the Combined Primeval &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: To The Future of Earth, Blessings to the Warriors&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Sailing on the Ocean of Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Full_Upgrade_Bonuses&amp;diff=33250</id>
		<title>Super Robot Wars/X/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Full_Upgrade_Bonuses&amp;diff=33250"/>
		<updated>2018-05-25T16:34:31Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: /* Custom Bonuses */ added the note that Artificial Newtype doesn&amp;#039;t boost the damage for the Nu, Sazabi, Hi-Nu and Nightingale. I&amp;#039;m sure there&amp;#039;s a better way of formatting/annotating that, but I&amp;#039;m bad at editing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Full Upgrade Bonuses==&lt;br /&gt;
When all of a unit&#039;s stats (not including weapons) are upgraded to 10 bars, one of the following full upgrade bonuses can be selected.&lt;br /&gt;
* S rank for Air, Ground, Water, or Space terrain&lt;br /&gt;
* Movement +1&lt;br /&gt;
* Weapon Range +1 (does not include MAPWs or weapons with 1 range)&lt;br /&gt;
* EN usage of barriers and armor systems is halved&lt;br /&gt;
* One additional part slot is added to the unit&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Custom Bonuses==&lt;br /&gt;
When all of a unit&#039;s stats (not including weapons) are upgraded to 5 bars, the unit will acquire its custom bonus.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Xelguard || ゼルガード || Part slots +1&lt;br /&gt;
|-&lt;br /&gt;
| Cybuster || サイバスター || Akashic Buster gains +300 power, and has its EN cost reduced by 20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Daitarn 3 || ダイターン３ || Mobility +50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || Weapons requiring the Aura Power skill have their power increased relative to the pilot&#039;s Aura Power level (+50 dmg per Aura level)&lt;br /&gt;
|-&lt;br /&gt;
| Billbine &amp;lt;br&amp;gt; Billbine (Night Camo) || ビルバイン &amp;lt;br&amp;gt; ビルバイン＜夜間迷彩＞ || Weapons requiring the Aura Power skill have their power increased relative to the pilot&#039;s Aura Power level (+50 dmg per Aura level)&lt;br /&gt;
|-&lt;br /&gt;
| Vierres || ビアレス || Weapons requiring the Aura Power skill have their power increased relative to the pilot&#039;s Aura Power level (+50 dmg per Aura level)&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || Movement +1 and weapon range +1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ｚガンダム || When Biosensor activates, the pilot&#039;s Melee, Ranged, Skill, Defense, Evasion, and Accuracy increase by 10&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || Resupply command added to the unit&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| ZZ Gundam &amp;lt;br&amp;gt; Full Armor ZZ Gundam || ＺＺガンダム &amp;lt;br&amp;gt; フルアーマーＺＺガンダム || High Mega Cannon weapons have their EN cost reduced by 20 and their morale requirement reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Hyaku Shiki || 百式 || All weapons gain +100 power, and can be used after moving&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムＭｋーⅡ || Final accuracy +10%, Long Rifle gains +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II (Black) || キュベレイＭｋ－Ⅱ＜黒＞ || Final accuracy +10%, Funnels gain +200 power, and have their EN cost reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Qubeley Mk-II (Red) || キュベレイＭｋ－Ⅱ＜赤＞ || Final accuracy +10%, Funnels gain +200 power, and have their EN cost reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Zaku III Custom || ザクⅢ改 || Psyco Power gains +300 power and has its morale requirement reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Queen Mansa || クィン・マンサ || Funnels gain +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || Weapons requiring the Newtype skill have their power increased relative to the pilot&#039;s Newtype level (+50 dmg per Newtype level) (Artificial Newtype doesn&#039;t boost damage)&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || Movement +1, weapon range +1&lt;br /&gt;
|-&lt;br /&gt;
| Jegan || ジェガン || Beam Rifle gains +300 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Sazabi || サザビ || Weapons requiring the Newtype skill have their power increased relative to the pilot&#039;s Newtype level (+50 dmg per Newtype level) (Artificial Newtype doesn&#039;t boost damage)&lt;br /&gt;
|-&lt;br /&gt;
| Jagd Doga - Gyunei Custom || ヤクト・ドーガ＜ギュネイ機＞ || Funnels gain +4 ammo and +25 critical&lt;br /&gt;
|-&lt;br /&gt;
| Jagd Doga - Quess Custom || ヤクト・ドーガ＜クェス機＞ || Funnels gain +4 ammo and +30 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Alpha Azieru || α・アジール || Movement +1, armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack - Beltorchika&#039;s Children&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Nu Gundam || Ｈｉ－νガンダム || Weapons requiring the Newtype skill have their power increased relative to the pilot&#039;s Newtype level (+50 dmg per Newtype level) (Artificial Newtype doesn&#039;t boost damage)&lt;br /&gt;
|-&lt;br /&gt;
| Nightingale || ナイチンゲール || Weapons requiring the Newtype skill have their power increased relative to the pilot&#039;s Newtype level (+50 dmg per Newtype level) (Artificial Newtype doesn&#039;t boost damage)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam F91&lt;br /&gt;
|-&lt;br /&gt;
| Gundam F91 || ガンダムＦ９１ || V.S.B.R. gains the Counter (C) property, +200 power, and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Vigna Ghina || ビギナ・ギナ || Final accuracy and evasion +20%, Resupply command added to the unit&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| XB Gundam X-1 Kai Kai &amp;lt;br&amp;gt; XB Gundam X-1 Full Cloth || ＸＢガンダムＸ１改・改 &amp;lt;br&amp;gt; ＸＢガンダムフルクロス || Melee weapons gain the Barrier Buster property and critical +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | New Mobile Report Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウィングガンダムゼロ || Zero System is enhanced&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || Hyper Jammer no longer requires morale, all weapons gain +30 critical&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 || Mobility +15, all weapons gain +2 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 || Armor +300, Resupply command added to the unit&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam  || アルトロンガンダム || Dragon Fang gains +2 range and +25 accuracy&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスⅢ || Movement +2, Mega Cannon Maximum Power gains +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Taurus || トーラス || Mobility +15, Beam Rifle can be used after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Gundam Reconguista in G&lt;br /&gt;
|-&lt;br /&gt;
| G-Self || Ｇセルフ || EN +150, movement +1&lt;br /&gt;
|-&lt;br /&gt;
| G-Arcane (Full Dress) || Ｇアルケイン　フルドレス || Mobility and accuracy +20, armor +200, EN +50, and movement +1&lt;br /&gt;
|-&lt;br /&gt;
| G-Lucifer || Ｇルシファー || Skirt Funnels have their EN cost reduced by 10, and gain +2 range&lt;br /&gt;
|-&lt;br /&gt;
| Dahack || ダハック || Beam Saber gains +2 range and restores 50 EN after battle if it deals damage (?)&lt;br /&gt;
|-&lt;br /&gt;
| Trinity || トリニティ || Wired Funnels gain +2 range and have their EN cost reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Megafauna || メガファウナ || Ex Order &amp;quot;Emergency Recovery&amp;quot; gains +2 range&lt;br /&gt;
|-&lt;br /&gt;
| Mack Knife || マックナイフ || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Moran || モラン || Beam Rifle gains +200 power, Resupply command is added to the unit&lt;br /&gt;
|-&lt;br /&gt;
| G-Rach || ジーラッハ || Centipede gains +200 power, +1 range, and the Armor Down property&lt;br /&gt;
|-&lt;br /&gt;
| Yggdrasil || ユグドラシル || Delta Beam MAPW gains +200 power, and has its morale requirement reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Kabakali || カバカーリー || Movement +1, Beam Saber gains +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Gaitrash || ガイトラッシュ || Beam Mantle weapon gains +200 power, +1 range, and has its EN cost reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Gaeon || ジャイオーン || Big Arm Unit gains +200 power and +2 range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mashin Hero Wataru&lt;br /&gt;
|-&lt;br /&gt;
| Ryujinmaru &amp;lt;br&amp;gt; Ryuohmaru || 龍神丸 &amp;lt;br&amp;gt; 龍王丸 || Weapon range +1, Ryuujinmaru gains +20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Senjinmaru &amp;lt;br&amp;gt; Senohmaru || 戦神丸 &amp;lt;br&amp;gt; 戦王丸 || All weapons gain +200 power and +30 critical&lt;br /&gt;
|-&lt;br /&gt;
| Genjinmaru &amp;lt;br&amp;gt; Genohmaru || 幻神丸 &amp;lt;br&amp;gt; 幻王丸 || Movement +1, gains Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Kuohmaru || 空王丸 || Movement +1, unit and weapons gain S rank for Air terrain&lt;br /&gt;
|-&lt;br /&gt;
| Jakomaru || 邪虎王 || Mobility +20, accuracy +30, Deadly Tiger Sword gains +200 power&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
| Gaine || ガイン || EN +50, movement +1, Mighty Formation gains +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Mightgaine &amp;lt;br&amp;gt; Great Mightgaine || マイトガイン &amp;lt;br&amp;gt; グレートマイトガイン || EN +50, movement +1, Drive Wheel Sword weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Might Kaiser || マイトカイザー || EN +50, movement +1, Drill Crusher gains +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Battle Bomber || バトルボンバー || HP +1000, armor +300, accuracy +30&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ガードダイバー || Repair command gains +1 range, and restores 50% more HP&lt;br /&gt;
|-&lt;br /&gt;
| Goryu || 轟龍 || All weapons gain +200 power and +30 critical&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ブラックマイトガイン || EN +50, movement +1, Drive Wheel Sword weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Code Geass: Lelouch of the Rebellion R2&lt;br /&gt;
|-&lt;br /&gt;
| Shinkiro || 蜃気楼 || Zero Beam gains +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Guren S.E.I.T.E.N. || 紅蓮聖天八極式 || Radiant Wave Surger gains +300 power (does not apply to the MAPW variant)&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion || ランスロット・アルビオン || MVS Dual Swords gain +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Frontier || ランスロット・フロンティア || Varis Full Power gains +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Mordred || モルドレッド || Stark Hadron MAPW is acquired&lt;br /&gt;
|-&lt;br /&gt;
| Sutherland Sieg || サザーランド・ジーク	|| Movement +2, armor +500&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Buddy Complex&lt;br /&gt;
|-&lt;br /&gt;
| Luxon &amp;lt;br&amp;gt; Luxon NEXT || ルクシオン &amp;lt;br&amp;gt; ルクシオンネクスト || All weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Bradyon &amp;lt;br&amp;gt; Bradyon NEXT || ブラディオン &amp;lt;br&amp;gt; ブラディオンネクスト || All weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Cygnus || シグナス || Ex Order &amp;quot;Emergency Recovery&amp;quot; grants the Accelerate spirit to retrieved units&lt;br /&gt;
|-&lt;br /&gt;
| Karura || カルラ || All weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Nergal || ネルガル || Mobility +40, accuracy +30&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange: Rondo of Angel and Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Villkiss || ヴィルキス || HP Regen M and EN Regen M are acquired&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Salia Custom &amp;lt;br&amp;gt; Cleopatra || アーキバス　サリア・カスタム &amp;lt;br&amp;gt; クレオパトラ || Ranged weapons gain +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Hilda Custom &amp;lt;br&amp;gt; Arquebus Hilda Custom &amp;lt;br&amp;gt; Theodora || グレイブ　ヒルダ・カスタム &amp;lt;br&amp;gt; アーキバス　ヒルダ・カスタム &amp;lt;br&amp;gt; テオドーラ || Melee weapons gain +200 power, movement +1&lt;br /&gt;
|-&lt;br /&gt;
| Razor || レイザー || Boomerang Blade &amp;quot;Bunbunmaru&amp;quot; gains +300 power&lt;br /&gt;
|-&lt;br /&gt;
| Glaive Rosalie Custom || グライブ　ロザリー・カスタム || Twin Shoulder Cannons gain +200 power, all weapons gain +50% ammo&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Ersha Custom || ハウザー　エルシャ・カスタム || Repair command added to the unit&lt;br /&gt;
|-&lt;br /&gt;
| Hauser Chris Custom || ハウザー　クリス・カスタム || HP +300, armor +100, mobility and accuracy +5&lt;br /&gt;
|-&lt;br /&gt;
| Arquebus Vanessa Custom || アーキバス　バネッサ・カスタム || Mobility and accuracy +20, all weapons gain +200 power&lt;br /&gt;
|-&lt;br /&gt;
| Enryugo || 焔龍號 || Space-Time Convergence Cannon has its EN cost reduced by 20 and morale requirement reduced by 10&lt;br /&gt;
|-&lt;br /&gt;
| Raziya || レイジア || All weapons gain +300 power, mobility +20&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mazinkaiser (Original)&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || Armor +200, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Shin Mazinger Shougeki! Z Hen&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z || マジンガーＺ || Armor +200, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || Armor +200, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
| Venus A || ビューナスＡ || Repair command gains +2 range&lt;br /&gt;
|-&lt;br /&gt;
| Boss Borot || ボスボロット || Deadly Kurogane Five gains +200 power and +4 ammo&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Shin Mazinger ZERO vs Ankoku Daishogun&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger ZERO || マジンガーＺＥＲＯ || Armor +200, EN Regen S becomes EN Regen L&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Dynamic Pro Original&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーＧ || Armor +200, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Tengen Toppa Gurren Lagann&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann &amp;lt;br&amp;gt; S.G. Gurren Lagann &amp;lt;br&amp;gt; Tengen Toppa Gurren Lagann || グレンラガン &amp;lt;br&amp;gt; 超銀河グレンラガン &amp;lt;br&amp;gt; 天元突破グレンラガン || EN +100, all weapons gain +20 critical&lt;br /&gt;
|-&lt;br /&gt;
| S.G. Dai Gurren || 超銀河ダイグレン || Weapon range +1, armor +200&lt;br /&gt;
|-&lt;br /&gt;
| Space Gunmarl (Gimmy) || スペースガンマール＜ギミー機＞ || Gunmarl Glaive gains +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Space Gunmarl (Darry) || スペースガンマール＜ダリー機＞ || Gunmarl Glaive (Ranged) gains +200 power and +1 range&lt;br /&gt;
|-&lt;br /&gt;
| Space King Kittan || スペースキングキタン || HP +2000, armor +300&lt;br /&gt;
|-&lt;br /&gt;
| Space Yoko W-Tank || スペースヨーコＷタンク || Missile Barrage can be used after moving&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Nadia: The Secret of Blue Water&lt;br /&gt;
|-&lt;br /&gt;
| N-Nautilus || Ｎ-ノーチラス号 || All weapons gain +200 power, EN Regen S becomes EN Regen M&lt;br /&gt;
|-&lt;br /&gt;
| Gratan || グラタン || All weapons gain +200 power, and the Resupply command is added to the unit&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Complete_Chart&amp;diff=33247</id>
		<title>Super Robot Wars/X/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Complete_Chart&amp;diff=33247"/>
		<updated>2018-05-25T00:56:26Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: Clarified TacP Bonus on stage 33&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[../Flow_Chart|Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prologue - 13==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： 誓いの旅立ち&amp;lt;br&amp;gt;Scenario 0: Vow of the Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xelguard (OG Character)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第1話： 旅の序章&amp;lt;br&amp;gt;Scenario 1: Prologue to a Journey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第1話： 出会い、そして始まり&amp;lt;br&amp;gt;Scenario 1: An Encounter and a Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Xelguard is defeated; any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Xelguard&#039;s attacks during the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Xelguard&#039;s attacks during the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第2話： 立ち上がれ、救世主！&amp;lt;br&amp;gt;Scenario 2: Arise, Savior!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第2話： 救世主ワタル!&amp;lt;br&amp;gt;Scenario 2:  Wataru the Savior!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down at least one enemy unit with a Support Attack &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Senjinmaru (Shibaraku)&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down at least one enemy unit with a Support Attack &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Senjinmaru (Shibaraku)&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：魔装機神 &amp;lt;br&amp;gt;Special Scenario: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;This scenario is available early if you purchased the appropriate downloadable content. Otherwise it is available to play between scenarios 34 and 35.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Cybuster (Masaki) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第3話： ブルーウォーターの少女&amp;lt;br&amp;gt;Scenario 3: Blue Water Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or make them retreat; Defeat Cruising Tom &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Geppern MP (Schwarvenegger). Schwarvenegger flees below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan attacks Schwarvenegger (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gratan (Grandis)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第4話： 流浪の聖戦士&amp;lt;br&amp;gt;Scenario 4: Battler Errant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vierres &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tod is defeated; Any Allied unit defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show shoots down 1 more enemy than ally Tod (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Secret Scenario &amp;quot;The Aura Called Love&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Show defeats Tod &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***As an ally unit, Tod defeats one enemy (+1)&lt;br /&gt;
***Show convinces Tod (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第5話： 海賊部隊のG&amp;lt;br&amp;gt;Scenario 5: The Pirate Corps&#039; G&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Catsith (Mask) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 or more enemies in three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Aida shoots down 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* G-Self (Bellri)&lt;br /&gt;
* G-Arcane (Full Dress) (Aida)&lt;br /&gt;
* Megafauna (Donyell)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第6話： 異界から来るもの&amp;lt;br&amp;gt;Scenario 6: From Another World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Megafauna is defeated; Ange or Vivian is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, shoot down at least 1 Dragon Galleon-class &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Wataru defeats one enemy after ??? arrives (100 rewarded on Stage 7) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Villkiss (Ange)&lt;br /&gt;
* Razor (Vivian)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第7話： あの空の出会い&amp;lt;br&amp;gt;Scenario 7: Encounter in the Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nebiros &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Aoba or Dio is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: By the end of the stage, any allied pilot must shoot down at least 3 enemies in one turn. MAP kills do not count &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bradyon (Dio)&lt;br /&gt;
*Cygnus (Kuramitsu)&lt;br /&gt;
*Luxon (Aoba)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第8話： 異境の戦い&amp;lt;br&amp;gt;Scenario 8: Battle in a Strange Land&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied battleship is defeated, Dio is defeated; Aoba or Dio is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Bizon and Hina within 6 turns (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第9話： 進むべき道を&amp;lt;br&amp;gt;Scenario 9: The Right Path&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第9話： 暗闇の灯火&amp;lt;br&amp;gt;Scenario 9: Light in the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat the Deenbell; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Bellri, Seebook, or Cecily is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 5 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the Deenbell within 4 turns (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Vigna Ghina (Cecily)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flash 1: Evil-Cleaving Light&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Bellri, Seabook, or Cecily is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 5 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the Deenbell within 4 turns (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Vigna Ghina (Cecily)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flash 1: Evil-Cleaving Light&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第10話： めぐり合う螺旋&amp;lt;br&amp;gt;Scenario 10: Spiral Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Simon is defeated; Any Allied battleship is defeated, Simon is defeated, An enemy enters the town &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let enemy units pass into the highlighted area &amp;lt;br&amp;gt; &#039;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Show and the main character (Iori/Amari) each have a battle encounter with Tod (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Show attacks Tod (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gurren Lagann (Simon)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第11話： 宿命の二人&amp;lt;br&amp;gt;Scenario 11: Destined Combination&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all other enemies in three turns, saving Enkidudu for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use Unisolize Combat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann - Subpilot added : Viral&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann gains &amp;quot;Double Boomerang Spiral&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ryujinmaru gains &amp;quot;Ryuraiken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第12話：  オーラバトラー飛翔&amp;lt;br&amp;gt;Scenario 12: The Aura Battler Takes Off&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must have at least 5 ExC before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Simon and Tod attack each other (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Secret Scenario &amp;quot;The Aura Called Love&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Show defeats Tod and has at least 4 Tod Points &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Show attacks Tod in the Dunbine (+1)&lt;br /&gt;
***Show attacks Tod in the Billbine (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：想いというオーラ &amp;lt;br&amp;gt;Secret Scenario: The Aura Called Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Choose between Night Camo and Original colors for Billbine and unlocks &amp;quot;Aura Shoot&amp;quot; attack in Stage 34&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第13話： ナディアの家出&amp;lt;br&amp;gt;Scenario 13: Nadia the Runaway&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 6 turns, defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all Calappa 3 in two turns (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*N-Nautilus (Nemo)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mt. Sokai or Land of Mana Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ドアクダー打倒組を選択する&amp;lt;br&amp;gt; Doakdar Assault Route &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt; Nadia: Secret of Blue Water&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;マナの国調査組を選択する&amp;lt;br&amp;gt; Survey the Country of Mana Route &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex &amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第14話： 再会のアルゼナル&amp;lt;br&amp;gt;Scenario 14: Arzenal Reunited&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第14話： ターゲット確認&amp;lt;br&amp;gt;Scenario 14: Target Confirmed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated, Ange is defeated, Salia is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ange and Wataru attack Salamandinay (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Zechs attacks Alfried (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cygnus&#039;s &amp;quot;Valiancer Combination&amp;quot; Dmg +200&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第15話： 勇者特急、到着&amp;lt;br&amp;gt;Scenario 15: The Brave Express, Right on Schedule&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第15話： 片翼の二人&amp;lt;br&amp;gt;Scenario 15: Two Individual Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated; N-Nautilus or Maito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 5 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: OG Character defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Nebiros and Fortuna in the same turn within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Heero attacks Bizon (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bizon Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Aoba attacks Hina (+1)&lt;br /&gt;
***Aoba attacks Bizon (+1)&lt;br /&gt;
***Heero attacks Bizon (+1) &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Altron Gundam (Wufei)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第16話： 闇を照らす太陽&amp;lt;br&amp;gt;Scenario 16: The Sun that Shines Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第16話： 戦場の再会&amp;lt;br&amp;gt;Scenario 16: Reunion on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated, Black Mightgaine is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Destroy Black Mightgaine within 4 turns with ExC Command &amp;quot;Smash Hit&amp;quot; in effect. Support Attack does not count. &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ingame EN ver. is mistranslated)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Mightgaine, Battle Bomber and Guard Diver attack Black Mightgaine (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Black Mightgaine&lt;br /&gt;
*Suborders are available after this mission&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Pyrethoids within three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri attacks Ple (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Zeta Gundam (Judau)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Quebeley Mk-II (Ple)&lt;br /&gt;
*Suborders are available after this mission&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 20==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第17話： 眠る魔王&amp;lt;br&amp;gt;Scenario 17: Dark Lord Dormant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Skelebat, or cause it to retrat. Skelebat will retreat after receiving any amount of damge. (After that, becomes: Defeat all enemies)&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. 2) All ally units other than the battleshiop are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Skelebat in a single attack. Skelebat flees after receiving any other amount of damage.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Duo defeats one enemy before Skelebat is defeated (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren S.E.I.T.E.N. (Kallen)&lt;br /&gt;
*Lancelot Albion (Suzaku) &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第18話： 目覚める決意 &amp;lt;br&amp;gt;Scenario 18: Awakened Oath&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sutherland Sieg and Mordred. (After that is fullfilled becomes: Defeat Skelebat) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally battlehsip is defeated. 2) All ally units other than the battleship are defeated. (once Victory condition 1 is fullfilled becomes: 2) Lelouch is defeated)&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Mordred and Sutherland Sieg with the same pilot within 4 turns. It does not have to be done on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lelouch, C.C., Anya and Jeremiah attack Skelebat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkiro (Lelouch)&lt;br /&gt;
*Lancelot Frontier (C.C.)&lt;br /&gt;
*Mordred (Anya)&lt;br /&gt;
*Sutherland Sieg (Jeremiah)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第19話： 決別&amp;lt;br&amp;gt;Scenario 19: Parting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After that is fulfilled: Cygnus and Neo nautilus reach the end of the map by the end of the 7th turn.) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cygnus is defeated. (After Victory condition 1 is fulfilled: 1) Ally battleship is defeated. 2) Ange is defeated. 3) The battle exceeds 8 turns) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by Player Phase 3 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies before battleships leave area (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第20話： 宇宙と大地と &amp;lt;br&amp;gt;Scenario 20: Space and the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mack Knife (Mask) is defeated - (After that condition is fullfilled: Defeat all enemies; After Char appears: Reduce Sazabi&#039;s HP below 10,000) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally battleship is defeated. 2) Bellri or Judau is defeated. (After Victory Condition 1 is fullfilled: 2) Mask or Bellri is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Mack Knife (Barara) first, then Mack Knife (Mask) with the same pilot within 3 turns and on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Char (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Mask as an ally defeats one enemy (+1)&lt;br /&gt;
***Mask as an ally defeats two enemies (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam ZZ (Judau)&lt;br /&gt;
*Jegan (Kerbes)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Mack Knife (Mask)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Earth or Space Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地上部隊を選択する &amp;lt;br&amp;gt; Earth Forces &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙部隊を選択する &amp;lt;br&amp;gt; Space Forces &amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第21話： 灼熱の激闘 &amp;lt;br&amp;gt;Scenario 21: Burning Bash&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第21話： 未知の宇宙 &amp;lt;br&amp;gt;Scenario 21: Unknown Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After King Heracles appears, it becames: Defeat King Heracles) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. (After King Heracles appears, it becames: 1) N-Nautilus is defeated. 2) Ange or Vivian is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Get any ally unit&#039;s ExC to reach 10 points by the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ange and Sayaka attack Brocken (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Get any ally unit&#039;s ExC to reach 10 points by the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Jagd Doga - Gyunei Custom&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Klim defeats at least 2 enemies&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Jagd Doga - Quess Custom&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Klim and Mick each defeat two enemies&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cygnus gains &#039;A&#039; rank in Space&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Jagd Doga - Gyunei Custom (Klim)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Jagd Doga - Quess Custom (Mick)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Self gains the Optional Part &amp;quot;Space Pack&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Self Space Pack gains &amp;quot;Assault Pack Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第22話： 極寒の死闘&amp;lt;br&amp;gt;Scenario 22: Frigid Fight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第22話： レイハントンの血&amp;lt;br&amp;gt;Scenario 22: Blood of the Rayhunton&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. (After event, it becomes: Defeat King Heracles; Once King Heracles is defeated, it becomes: Defeat Gattaider) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any all unit is defeated. (After event, it becomes: 1) N-Nautilus is defeated. 2) Wataru is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 8 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Salamandinay Support Attack Ange (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss gains &amp;quot;Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ryujinmaru (Wataru)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 12 enemies within 3 turns, defeating the Gaitrash last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri attacks Char (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*G-Lucifer (Raraiya)&lt;br /&gt;
*Moran (Ringo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第23話： 龍王咆哮 &amp;lt;br&amp;gt;Scenario 23: Ryuoh Roars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat any of 3 of the following: Second Gun, Skelebat, King Heracles, and Ghoul (After 3rd turn: Defeat Gattaider) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated (After 3rd turn: 1) Ally battleship is defeated. 2) Wataru or Genryusai is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 3 of the following enemies on the same turn within 4 turns: セカンドガン (Second Gun)、スケルバット (Skelebat)、キングヘラクロス (King Heracles)、ギーガン (Gigan)、グール (Flying Fortress Ghoul).&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shibaraku defeats one of the bosses, except the Ghoul (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ryujinmaru gains &amp;quot;Metamorphosize&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Genjinmaru (Genryuusai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第24話： 偉大な勇者&amp;lt;br&amp;gt;Scenario 24: The Great Hero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (after 2nd turn: Defeat Ghostfire V9; after cutscene: Defeat all enemies) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (after cutscene: Koji is defeated; after event: 1) Ally battleship is defeated. 2) Koji, Tetsuya, or the protagonist is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Ghostfire V9 during its first appearance (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Secret Ending &amp;amp; Secret Scenario &amp;quot;The Worst Vs. the Best&amp;quot;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Koji or Tetsuya defeat Garadoublas&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第25話： 魔従教団&amp;lt;br&amp;gt;Scenario 25: The Keepers of Order&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第25話： エンデの名の下に&amp;lt;br&amp;gt;Scenario 25: In the Name of Ende&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Iori must defeat 3 enemies in a single turn before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cybuster&#039;s stats and attacks improved [[../Mech_Upgrades#Cybuster|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cybuster gains &amp;quot;Cosmo Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amari is defeated. (after event: 1) Cygnus is defeated. 2) Amari is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Amari must defeat 3 enemies in a single turn before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cybuster&#039;s stats and attacks improved [[../Mech_Upgrades#Cybuster|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cybuster gains &amp;quot;Cosmo Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第26話： 希望の翼&amp;lt;br&amp;gt;Scenario 26: Wings of Hope&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第26話： 自由という翼&amp;lt;br&amp;gt;Scenario 26: The Wings Called Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 Deenbells within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with Xelguard&#039;s &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Deenbell (Amari) (after fulfilling it: Defeat Warth Deenbell) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. (After fulfilling Victory condition 1: 1) Ally battleship is defeated. 2) Amari is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Deenbells then defeat Amari within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with Xelguard&#039;s &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第27話： 宿命のライバル &amp;lt;br&amp;gt;Scenario 27: Fated Rivalry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by Player Phase 6 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Might defeats Joe by Turn 3 (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
***Bellri or Raraiya defeats Manny (+1)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Raraiya and Ringo must have an encounter with Rockpie before the end of the stage and either of them must shoot him down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第28話： 闇と光&amp;lt;br&amp;gt;Scenario 28: Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within one turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Mazinger ZERO&#039;s HP below 30,000 by Turn 4 (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Secret Scenario &amp;quot;The Worst Vs. the Best&amp;quot;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Lower Mazinger ZERO&#039;s HP below 30,000 HP by within 3 turns of its appearance or have Koji or Tetsuya defeat Great General of Darkness. Koji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Secret Ending&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Lower Mazinger ZERO&#039;s HP below 30,000 HP by within 3 turns of its appearance AND have Koji or Tetsuya defeat Great General of Darkness. Koji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 最凶VS最強 &amp;lt;br&amp;gt;Secret Scenario: The Worst Vs. the Best&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser and Mazin Emperor G gain &amp;quot;Twin Mazin Emperor Strike&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第29話： 薔薇のバーサーカー&amp;lt;br&amp;gt;Scenario 29: Rose Berserker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 enemies with a single MAP attack before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Mashymre (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Zaku III Custom (Mashymre)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**(Before Scenario): Defeat Mashymre within 3 turns &lt;br /&gt;
**(During Scenario): Persuade Mashymre with Judau, then have Judau shoot down Mashymre&lt;br /&gt;
**(During Scenario): As an ally unit, Mashymre must shoot down at least 2 enemies&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Zeta Gundam gains &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ZZ Gundam gains &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Zaku III Custom (Mashymre)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Doakdar or Misurugi Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ドアクダー打倒部隊を選択する &amp;lt;br&amp;gt;Doakdar Assault Group &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Mightgaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Shin Mazinger &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;対ミスルギルート &amp;lt;br&amp;gt;Misurugi Empire Assault Group &amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第30話： 正義と友情と&amp;lt;br&amp;gt;Scenario 30: Justice and Friendship &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第30話： 胸の中の嵐&amp;lt;br&amp;gt;Scenario 30: The Storm Within &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Goryu for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Toraoh with Wataru (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Senjinmaru (Shibaraku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Senohmaru (Shibaraku)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Genjinmaru (Genryusai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Genohmaru (Genryusai)&lt;br /&gt;
*Kuohmaru (Kurama)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Heero or Dio is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Bizon with Heero and Zechs (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Bizon Points&lt;br /&gt;
***Heero attacks Bizon (+1)&lt;br /&gt;
***Zechs attacks Bizon (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Luxon (Aoba)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第31話： ネモの秘密&amp;lt;br&amp;gt;Scenario 31: Nemo&#039;s Secret&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第31話： ふたりの絆&amp;lt;br&amp;gt;Scenario 31: Their Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Nemo defeats Airship (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gratan&#039;s stats and attacks improved [[../Mech_Upgrades#Gratan|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;N-Nautilus&#039; stats and attacks improved [[../Mech_Upgrades#N-Nautilus|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Dio or Aoba is defeated, Turn 7 starts &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 4 enemies in a MAP attack before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy using Unisolize Combat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Bradyon (Dio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Luxion NEXT (Aoba)&lt;br /&gt;
*Bradyon NEXT (Dio)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第32話： 過去からの亡霊&amp;lt;br&amp;gt;Scenario 32: Ghost from the Past&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第32話： 金星から来た災い&amp;lt;br&amp;gt;Scenario 32: The Menace from Venus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Airship (Gargoyle), Hysterica, Cleopatra, Theodra, Raziya, Victoria and Eirene &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Achieve victory condition within 5 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;All Para-Mails stats and attacks improved [[../Mech_Upgrades#Razor|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Glaive Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Hilda Custom (Hilda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally pilot defeats 4 enemies during a player phase. MAP weapons do not count &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Yazan with Kamille and Rakan with Judau (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dahack (Klim)&lt;br /&gt;
*Trinity (Mick)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第33話： 白き翼&amp;lt;br&amp;gt;Scenario 33: White Wings&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第33話： シャアの迷い&amp;lt;br&amp;gt;Scenario 33: Char&#039;s Hesitation&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal at least 10,000 DMG (13,000 DMG on Hard) with a single attack (Support Attack does not count)&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shibaraku and Genryusai attack Shogun Mifune (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Show)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Mightgaine Self Cannon&amp;quot;, &amp;quot;Perfect Cannon&amp;quot; and &amp;quot;Perfect Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Joint Dragon Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Billbine&#039;s stats improved [[../Mech_Upgrades#Billbine_.2F_Wing_Calibur|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy α Azieru in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ple convinces Ple Two (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha (Glemy)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Convince Ple Two with Judau and Elpeo Ple, then shoot down Ple Two with Judau or Ple.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Kia Points&lt;br /&gt;
***Kia is shot down (+1)&lt;br /&gt;
***Kia is shot down by Bellri, Char or Klim (+2)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**α Azieru Points&lt;br /&gt;
***Shoot down the α Azieru (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam F91 gains &amp;quot;Remove Limiter&amp;quot; ability and &amp;quot;Limiter Override&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第34話： ビヨン・ザ・トッド&amp;lt;br&amp;gt;Scenario 34: Beyond the Todd&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第34話： 完全な世界&amp;lt;br&amp;gt;Scenario 34: A Perfect World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies or more in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Recruit Tod (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tod Points&lt;br /&gt;
***Within 3 turns, Show defeats Tod (+2)&lt;br /&gt;
***You must have at least 5 Tod Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Billbine acquires &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies or more in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Aida defeats 3 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri attacks Manny (+1)&lt;br /&gt;
***Raraiya attacks Manny (+1)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
**You must have at least 5 Tod Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai (Tobia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Arcane (Full Dress)&#039;s stats and attacks improved [[../Mech_Upgrades#G-Arcane_.28Full_Dress.29|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Arcane (Full Dress) gains &amp;quot;Laser Beam Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Self gains the Optional Part &amp;quot;Perfect Pack&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bellri unlocks &amp;quot;Newtype&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Billbine acquires &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第35話： さらなる高みへ&amp;lt;br&amp;gt;Scenario 35: To Greater Heights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Amuro is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: The same pilot must shoot down two of the following enemies within 3 turns IN THE SAME TURN (Gaeon, Gaitrash, Hambrabi, Dooben Wolf, Mack Knife (Mask), Yggdrasil) &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Char defeats one of the bosses (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;The Red Comet&#039;s Dignity Special Scenario &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Char and Amuro must have a combined killcount of 5 during the stage, and Char in the Sazabi needs to have taken out Kia, Yazan, Mask, Rockpie, Rakan, or Barara. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Kia Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Char defeats Kia (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ZZ Gundam gains the Optional Part &amp;quot;Full Armor&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:赤い彗星の矜持 &amp;lt;br&amp;gt;Secret Scenario: The Red Comet&#039;s Dignity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated, Char or Judau is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nightingale &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第36話： 決戦、ミスルギ皇国&amp;lt;br&amp;gt;Scenario 36: The Battle Against Misurugi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Raziya by the second player phase &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss gains &amp;quot;Convergence Cannon &#039;Seiran&#039; &amp;quot; attack, Sight +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss fains &amp;quot;Discord Phaser&amp;quot; and &amp;quot;Discord Phaser (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Raziya (Jill)&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodora (Hilda)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第37話： 誰も知らない明日へ&amp;lt;br&amp;gt;Scenario 37: To a Tomorrow No One Knows&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Celric (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nergal (Bizon) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Bizon Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Alfried is defeated (+1)&lt;br /&gt;
***Heero attacks Bizon (+1)&lt;br /&gt;
***Aoba defeats Bizon before the stage event (+1)&lt;br /&gt;
***Aoba defeats Bizon after the stage event (+2)&lt;br /&gt;
***Aoba defeats Bizon as the final enemy on the map (+1)&lt;br /&gt;
***Hina defeats Bizon as the final enemy on the map (+2)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Karura (Hina)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Luxon NEXT and Karura gain &amp;quot;Unisolize Combat(LK)&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot;| &#039;&#039;&#039;第38話：見知らぬ故郷&amp;lt;br&amp;gt;Scenario 38: An Unfamiliar Hometown&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot;| &#039;&#039;&#039;第38話：私の大切な場所&amp;lt;br&amp;gt;Scenario 38: My Important Place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before end of stage, have any one pilot have 7 active Spirit Commands active on themselves &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Amari with &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before end of stage, have any one pilot have 7 active Spirit Commands active on themselves &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Iori with &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第39話： ドグマの意味&amp;lt;br&amp;gt;Scenario 39: The Meaning of Dogma&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話： 帰るべき世界&amp;lt;br&amp;gt;Scenario 39: A World to Call Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Xelguard Mirror &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with &amp;quot;Creation 0: Universe Command&amp;quot; attack (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains Amari as sub-pilot and &amp;quot;Creation 0: Universe Command&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Spero&#039;s spirit command list changes&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Warth Deenbell &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with &amp;quot;Creation 0: Universe Command&amp;quot; attack (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains Iori as sub-pilot and &amp;quot;Creation 0: Universe Command&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Spero&#039;s spirit command list changes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第40話： 楽園の終わり&amp;lt;br&amp;gt;Scenario 40: Paradise&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Garadabla within 3 turns. Garadabla flees below 15,000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gimmy, Darry, Kittan and Yoko defeat one enemy each (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Space Gunmarl (Gimmy)&lt;br /&gt;
*Space Gunmarl (Darry)&lt;br /&gt;
*Space King Kittan (Kittan)&lt;br /&gt;
*Space Yoko W-Tank (Yoko)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第41話： 天を貫く螺旋 &amp;lt;br&amp;gt;Scenario 41: The Spiral That Pierces the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann gains &amp;quot;Burst Spinning Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:シュワルビネガーの秘密 &amp;lt;br&amp;gt;Secret Scenario: Schwarvenegger&#039;s Secret&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All enemies drop large amounts of funds &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第42話： 正義の名の下に &amp;lt;br&amp;gt;Scenario 42: In the Name of Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat Wolfgang, Hoi Kow Lou, Vuitton and Mifune and Toraoh on the same turn. Must defeat Toraoh last.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Purple with Joe and Toraoh, defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jakomaru (Toraoh)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mt. Sokai or Reconguista Fleet Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 対ドアクダー部隊を選択する&amp;lt;br&amp;gt;Doakdar Assault Group &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Shin Mazinger &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 対レコンギスタ軍部隊を選択する&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reconguista Fleet Assault Group&amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第43話： 崩れ始める理&amp;lt;br&amp;gt;Scenario 43: A Crumbling World &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第43話： それぞれの決着&amp;lt;br&amp;gt;Scenario 43: Each and Every Resolve &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Rune Golems within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Joe attack Exev (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Villkiss (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yggdrasil, Kabakali, G-Rach on the same turn within 3 turns, using &amp;quot;Smash Hit to defeat Kabakali &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Glemy (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Glemy as the final enemy on the map. If Scenario 33&#039;s requirement has not been met, shoot down Glemy with Roux&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map. If Scenario 27&#039;s point has not been completed, shoot down Rockpie with either Raraiya or Ringo&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
***Manny is defeated (+1)&lt;br /&gt;
***Barara is defeated (+1)&lt;br /&gt;
***You must have at least 6 Mask Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Quebeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Yggdrasil (Barara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;G-Rach (Manny)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第44話： 真実の黙示録&amp;lt;br&amp;gt;Scenario 44: Revelation of Truth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第44話： あの空に還る未来で&amp;lt;br&amp;gt;Scenario 44: Into the Skies of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Galleon-class Dragons and Pyrethoids within 3 turns, before defeating Embryo &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan defeats a MP Hysterica (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss gains &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss&#039; &amp;quot;Discord Phaser (MAP)&amp;quot; attack dmg +200&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ange unlocks her 6th Spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 22 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Bizon (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Must have at least 5 Bizon Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Luxon NEXT, Bradyon NEXT and Karura gain &amp;quot;Unisolize combat&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第45話： 王者の資格&amp;lt;br&amp;gt;Scenario 45: Right to Rule&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第45話： 光る風の中&amp;lt;br&amp;gt;Scenario 45: In the Shining Wind &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat all bosses with ExC &amp;quot;Smash Hit&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: (1) Attack Second Gun with Wataru, Toraoh and Simon&amp;lt;br&amp;gt; (2) Attack Skelebat with Wataru, Toraoh and Lelouch&amp;lt;br&amp;gt; (3) Attack Gigan with Wataru, Toraoh and Ange &amp;lt;br&amp;gt; (4) Attack King Heraclos with Wataru, Toraoh and Koji &amp;lt;br&amp;gt; (5) Attack Comboss with Wataru, Toraoh and Genryusai &amp;lt;br&amp;gt; (6) Attack Hell Liger 2 with Wataru, Toraoh and Tod (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map as long as Scenario 33B&#039;s requirement has been met&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map as long as Scenario 27&#039;s requirement has been met&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 1 Kia Point&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 6 Mask Points&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 1 α Azieru Point&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Kabakali (Mask)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;G-Rach (Manny)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Yggdrasil (Barara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat all bosses with ExC &amp;quot;Smash Hit&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock α Azieru (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**α Azieru Points&lt;br /&gt;
***Ple Two, Amuro or Bellri defeat α Azieru (+1)&lt;br /&gt;
***Ple Two, Amuro or Bellri defeat α Azieru while Kia is still on the map (+1)&lt;br /&gt;
***Must have at least 2 α Azieru Points by end of stage&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kia Points&lt;br /&gt;
***Kia is shot down by Bellri, Char or Klim (+1)&lt;br /&gt;
***Must have at least 3 Kia Points by end of stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Kabakali (Mask)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 48==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第46話： 新たなる皇帝&amp;lt;br&amp;gt;Scenario 46: A New Emperor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Marianne with Lelouch, Suzaku, Kallen, C.C, Anya and Jeremiah and defeat her with Lelouch (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第47話： 星を継ぐ者&amp;lt;br&amp;gt;Scenario 47: Successors to the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns before destroying Red Noah &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan defeats 1 enemy (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;N-Nautilus gains &amp;quot;Electromagnetic Barrier Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gratan&#039;s stats and attacks improved [[../Mech_Upgrades#Gratan|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第48話： 暗黒の王、光の勇者 &amp;lt;br&amp;gt;Scenario 48: Lord of Darkness, Hero of Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Don Goro; Defeat Dark Dragon and Emperor of Darkness within the same turn&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Wataru, Toraoh, Koji or Tetsuya is defeated, 1st player phase after either Dark Dragon or Emperor of Darkness is defeated starts&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within three turns, defeat Gattaider, Garadabla and Dongoro &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Toraoh attacks Don Goro (100)(wrong or insufficient)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Secret Ending&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat the Emperor of Darkness with &amp;quot;Twin Mazin Emperor Strike&amp;quot; attack&lt;br /&gt;
**Have at least 25 aces before the end of the stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ryuohmaru gains &amp;quot;Ryuoh Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ryuohmaru&#039;s stats improved [[../Mech_Upgrades#Ryuohmaru_.2F_Hooh|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;All of Mazinkaiser&#039;s and Mazin Emperor G&#039;s attacks +200 dmg&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser gains &amp;quot;Kaiser Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazin Emperor G gains &amp;quot;Aureole Booster G&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I Will Win or New Enemies? Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; マスター達ならば、きっと勝てると思う&amp;lt;br&amp;gt;I Will Probably Win&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;今後、想像を絶する敵が来ると思う。&amp;lt;br&amp;gt;I Might Face a Foe I Can&#039;t Imagine&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第49話： アル・ワースの真実&amp;lt;br&amp;gt;Scenario 49: The Truth Behind Al-Warth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第49話： 果てしなき群れ&amp;lt;br&amp;gt;Scenario 49: Overwhelming Odds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 7 turns, must defeat over 50 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Galaxy Dai-Gurren (Dayakka)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann and Super Galaxy Dai-Gurren gain &amp;quot;Combine&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Galaxy Gurren Lagann (Simon)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Simon or Protagonist is defeated, Turn 8 starts&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Simon defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Galaxy Dai-Gurren (Dayakka)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann and Super Galaxy Dai-Gurren gain &amp;quot;Combine&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Galaxy Gurren Lagann (Simon)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第50話： 闇の中で&amp;lt;br&amp;gt;Scenario 50: Within Darkness &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第50話： 起死回生&amp;lt;br&amp;gt;Scenario 50: The Tides Have Turned&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kittan must be an Ace Pilot before end of stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Space King Kittan (Kittan)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reach the victory condition within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kittan must be an Ace Pilot before end of stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Space King Kittan (Kittan)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第51話：天の光はすべて未来&amp;lt;br&amp;gt;Scenario 51: The Lights in the Sky Are the Future &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第51話： 可能性の宇宙&amp;lt;br&amp;gt;Scenario 51: Universe&#039;s Infinite Possibilities&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lower Granzeboma under 99,999 HP within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Super Galaxy Gurren Lagann gains &amp;quot;Tengen Toppa&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tengen Toppa Gurren Lagann (Simon)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lower Granzeboma under 99,999 HP within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mazinger ZERO&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kouji must be on the map when Mazinger ZERO is destroyed&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Super Galaxy Gurren Lagann gains &amp;quot;Tengen Toppa&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tengen Toppa Gurren Lagann (Simon)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mazinger ZERO&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;最終話： ここにある世界&amp;lt;br&amp;gt;Final Scenario: The World Around Us&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;最終話： 永遠のアル・ワース&amp;lt;br&amp;gt;Final Scenario: Eternal Al-Warth &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Complete_Chart&amp;diff=33242</id>
		<title>Super Robot Wars/X/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/X/Complete_Chart&amp;diff=33242"/>
		<updated>2018-05-24T19:05:58Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: Added SR Point clarification for stage 33 Doakdar Route&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[../Flow_Chart|Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prologue - 13==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F88158&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; | &#039;&#039;&#039;第0話： 誓いの旅立ち&amp;lt;br&amp;gt;Scenario 0: Vow of the Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Xelguard (OG Character)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第1話： 旅の序章&amp;lt;br&amp;gt;Scenario 1: Prologue to a Journey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第1話： 出会い、そして始まり&amp;lt;br&amp;gt;Scenario 1: An Encounter and a Beginning&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Xelguard is defeated; any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Xelguard&#039;s attacks during the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Xelguard&#039;s attacks during the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第2話： 立ち上がれ、救世主！&amp;lt;br&amp;gt;Scenario 2: Arise, Savior!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第2話： 救世主ワタル!&amp;lt;br&amp;gt;Scenario 2:  Wataru the Savior!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down at least one enemy unit with a Support Attack &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Senjinmaru (Shibaraku)&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down at least one enemy unit with a Support Attack &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Senjinmaru (Shibaraku)&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：魔装機神 &amp;lt;br&amp;gt;Special Scenario: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;This scenario is available early if you purchased the appropriate downloadable content. Otherwise it is available to play between scenarios 34 and 35.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Cybuster (Masaki) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第3話： ブルーウォーターの少女&amp;lt;br&amp;gt;Scenario 3: Blue Water Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or make them retreat; Defeat Cruising Tom &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Geppern MP (Schwarvenegger). Schwarvenegger flees below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan attacks Schwarvenegger (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gratan (Grandis)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第4話： 流浪の聖戦士&amp;lt;br&amp;gt;Scenario 4: Battler Errant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Vierres &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tod is defeated; Any Allied unit defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show shoots down 1 more enemy than ally Tod (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Secret Scenario &amp;quot;The Aura Called Love&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Show defeats Tod &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***As an ally unit, Tod defeats one enemy (+1)&lt;br /&gt;
***Show convinces Tod (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第5話： 海賊部隊のG&amp;lt;br&amp;gt;Scenario 5: The Pirate Corps&#039; G&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Catsith (Mask) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 or more enemies in three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Aida shoots down 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* G-Self (Bellri)&lt;br /&gt;
* G-Arcane (Full Dress) (Aida)&lt;br /&gt;
* Megafauna (Donyell)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第6話： 異界から来るもの&amp;lt;br&amp;gt;Scenario 6: From Another World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Megafauna is defeated; Ange or Vivian is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, shoot down at least 1 Dragon Galleon-class &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Wataru defeats one enemy after ??? arrives (100 rewarded on Stage 7) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Villkiss (Ange)&lt;br /&gt;
* Razor (Vivian)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第7話： あの空の出会い&amp;lt;br&amp;gt;Scenario 7: Encounter in the Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nebiros &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Aoba or Dio is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: By the end of the stage, any allied pilot must shoot down at least 3 enemies in one turn. MAP kills do not count &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bradyon (Dio)&lt;br /&gt;
*Cygnus (Kuramitsu)&lt;br /&gt;
*Luxon (Aoba)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第8話： 異境の戦い&amp;lt;br&amp;gt;Scenario 8: Battle in a Strange Land&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied battleship is defeated, Dio is defeated; Aoba or Dio is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Bizon and Hina within 6 turns (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第9話： 進むべき道を&amp;lt;br&amp;gt;Scenario 9: The Right Path&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第9話： 暗闇の灯火&amp;lt;br&amp;gt;Scenario 9: Light in the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat the Deenbell; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Allied unit is defeated; Any Allied battleship is defeated, Bellri, Seebook, or Cecily is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 5 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the Deenbell within 4 turns (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Vigna Ghina (Cecily)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flash 1: Evil-Cleaving Light&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Bellri, Seabook, or Cecily is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down 5 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the Deenbell within 4 turns (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Vigna Ghina (Cecily)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flash 1: Evil-Cleaving Light&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第10話： めぐり合う螺旋&amp;lt;br&amp;gt;Scenario 10: Spiral Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Simon is defeated; Any Allied battleship is defeated, Simon is defeated, An enemy enters the town &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Do not let enemy units pass into the highlighted area &amp;lt;br&amp;gt; &#039;&#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Show and the main character (Iori/Amari) each have a battle encounter with Tod (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Show attacks Tod (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gurren Lagann (Simon)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第11話： 宿命の二人&amp;lt;br&amp;gt;Scenario 11: Destined Combination&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all other enemies in three turns, saving Enkidudu for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use Unisolize Combat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann - Subpilot added : Viral&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann gains &amp;quot;Double Boomerang Spiral&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ryujinmaru gains &amp;quot;Ryuraiken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第12話：  オーラバトラー飛翔&amp;lt;br&amp;gt;Scenario 12: The Aura Battler Takes Off&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must have at least 5 ExC before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Simon and Tod attack each other (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;   &lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Secret Scenario &amp;quot;The Aura Called Love&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Show defeats Tod and has at least 4 Tod Points &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Tod Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Show attacks Tod in the Dunbine (+1)&lt;br /&gt;
***Show attacks Tod in the Billbine (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：想いというオーラ &amp;lt;br&amp;gt;Secret Scenario: The Aura Called Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Choose between Night Camo and Original colors for Billbine and unlocks &amp;quot;Aura Shoot&amp;quot; attack in Stage 34&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第13話： ナディアの家出&amp;lt;br&amp;gt;Scenario 13: Nadia the Runaway&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 6 turns, defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all Calappa 3 in two turns (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*N-Nautilus (Nemo)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mt. Sokai or Land of Mana Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ドアクダー打倒組を選択する&amp;lt;br&amp;gt; Doakdar Assault Route &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt; Nadia: Secret of Blue Water&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;マナの国調査組を選択する&amp;lt;br&amp;gt; Survey the Country of Mana Route &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex &amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第14話： 再会のアルゼナル&amp;lt;br&amp;gt;Scenario 14: Arzenal Reunited&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第14話： ターゲット確認&amp;lt;br&amp;gt;Scenario 14: Target Confirmed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated, Ange is defeated, Salia is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ange and Wataru attack Salamandinay (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Zechs attacks Alfried (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cygnus&#039;s &amp;quot;Valiancer Combination&amp;quot; Dmg +200&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第15話： 勇者特急、到着&amp;lt;br&amp;gt;Scenario 15: The Brave Express, Right on Schedule&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第15話： 片翼の二人&amp;lt;br&amp;gt;Scenario 15: Two Individual Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated; N-Nautilus or Maito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy 5 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: OG Character defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&amp;lt;/span&amp;gt;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Nebiros and Fortuna in the same turn within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Heero attacks Bizon (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bizon Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Aoba attacks Hina (+1)&lt;br /&gt;
***Aoba attacks Bizon (+1)&lt;br /&gt;
***Heero attacks Bizon (+1) &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Altron Gundam (Wufei)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第16話： 闇を照らす太陽&amp;lt;br&amp;gt;Scenario 16: The Sun that Shines Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第16話： 戦場の再会&amp;lt;br&amp;gt;Scenario 16: Reunion on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated, Black Mightgaine is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Destroy Black Mightgaine within 4 turns with ExC Command &amp;quot;Smash Hit&amp;quot; in effect. Support Attack does not count. &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;(Ingame EN ver. is mistranslated)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Mightgaine, Battle Bomber and Guard Diver attack Black Mightgaine (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Black Mightgaine&lt;br /&gt;
*Suborders are available after this mission&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Pyrethoids within three turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri attacks Ple (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Zeta Gundam (Judau)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Quebeley Mk-II (Ple)&lt;br /&gt;
*Suborders are available after this mission&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 17 - 20==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第17話： 眠る魔王&amp;lt;br&amp;gt;Scenario 17: Dark Lord Dormant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Skelebat, or cause it to retrat. Skelebat will retreat after receiving any amount of damge. (After that, becomes: Defeat all enemies)&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally Battleship is defeated. 2) All ally units other than the battleshiop are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Skelebat in a single attack. Skelebat flees after receiving any other amount of damage.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Duo defeats one enemy before Skelebat is defeated (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren S.E.I.T.E.N. (Kallen)&lt;br /&gt;
*Lancelot Albion (Suzaku) &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第18話： 目覚める決意 &amp;lt;br&amp;gt;Scenario 18: Awakened Oath&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sutherland Sieg and Mordred. (After that is fullfilled becomes: Defeat Skelebat) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally battlehsip is defeated. 2) All ally units other than the battleship are defeated. (once Victory condition 1 is fullfilled becomes: 2) Lelouch is defeated)&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Mordred and Sutherland Sieg with the same pilot within 4 turns. It does not have to be done on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lelouch, C.C., Anya and Jeremiah attack Skelebat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkiro (Lelouch)&lt;br /&gt;
*Lancelot Frontier (C.C.)&lt;br /&gt;
*Mordred (Anya)&lt;br /&gt;
*Sutherland Sieg (Jeremiah)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第19話： 決別&amp;lt;br&amp;gt;Scenario 19: Parting&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After that is fulfilled: Cygnus and Neo nautilus reach the end of the map by the end of the 7th turn.) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cygnus is defeated. (After Victory condition 1 is fulfilled: 1) Ally battleship is defeated. 2) Ange is defeated. 3) The battle exceeds 8 turns) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by Player Phase 3 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies before battleships leave area (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第20話： 宇宙と大地と &amp;lt;br&amp;gt;Scenario 20: Space and the Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mack Knife (Mask) is defeated - (After that condition is fullfilled: Defeat all enemies; After Char appears: Reduce Sazabi&#039;s HP below 10,000) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1) Ally battleship is defeated. 2) Bellri or Judau is defeated. (After Victory Condition 1 is fullfilled: 2) Mask or Bellri is defeated) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Mack Knife (Barara) first, then Mack Knife (Mask) with the same pilot within 3 turns and on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Char (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Mask as an ally defeats one enemy (+1)&lt;br /&gt;
***Mask as an ally defeats two enemies (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam ZZ (Judau)&lt;br /&gt;
*Jegan (Kerbes)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Mack Knife (Mask)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Earth or Space Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地上部隊を選択する &amp;lt;br&amp;gt; Earth Forces &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙部隊を選択する &amp;lt;br&amp;gt; Space Forces &amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第21話： 灼熱の激闘 &amp;lt;br&amp;gt;Scenario 21: Burning Bash&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第21話： 未知の宇宙 &amp;lt;br&amp;gt;Scenario 21: Unknown Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (After King Heracles appears, it becames: Defeat King Heracles) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. (After King Heracles appears, it becames: 1) N-Nautilus is defeated. 2) Ange or Vivian is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Get any ally unit&#039;s ExC to reach 10 points by the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ange and Sayaka attack Brocken (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Get any ally unit&#039;s ExC to reach 10 points by the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Jagd Doga - Gyunei Custom&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Klim defeats at least 2 enemies&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Jagd Doga - Quess Custom&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Klim and Mick each defeat two enemies&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cygnus gains &#039;A&#039; rank in Space&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Jagd Doga - Gyunei Custom (Klim)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Jagd Doga - Quess Custom (Mick)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Self gains the Optional Part &amp;quot;Space Pack&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Self Space Pack gains &amp;quot;Assault Pack Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第22話： 極寒の死闘&amp;lt;br&amp;gt;Scenario 22: Frigid Fight&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第22話： レイハントンの血&amp;lt;br&amp;gt;Scenario 22: Blood of the Rayhunton&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. (After event, it becomes: Defeat King Heracles; Once King Heracles is defeated, it becomes: Defeat Gattaider) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any all unit is defeated. (After event, it becomes: 1) N-Nautilus is defeated. 2) Wataru is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 8 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Salamandinay Support Attack Ange (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss gains &amp;quot;Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Ryujinmaru (Wataru)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 12 enemies within 3 turns, defeating the Gaitrash last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Bellri attacks Char (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*G-Lucifer (Raraiya)&lt;br /&gt;
*Moran (Ringo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第23話： 龍王咆哮 &amp;lt;br&amp;gt;Scenario 23: Ryuoh Roars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat any of 3 of the following: Second Gun, Skelebat, King Heracles, and Ghoul (After 3rd turn: Defeat Gattaider) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated (After 3rd turn: 1) Ally battleship is defeated. 2) Wataru or Genryusai is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 3 of the following enemies on the same turn within 4 turns: セカンドガン (Second Gun)、スケルバット (Skelebat)、キングヘラクロス (King Heracles)、ギーガン (Gigan)、グール (Flying Fortress Ghoul).&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shibaraku defeats one of the bosses, except the Ghoul (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ryujinmaru (Wataru)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ryujinmaru gains &amp;quot;Metamorphosize&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Genjinmaru (Genryuusai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第24話： 偉大な勇者&amp;lt;br&amp;gt;Scenario 24: The Great Hero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (after 2nd turn: Defeat Ghostfire V9; after cutscene: Defeat all enemies) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (after cutscene: Koji is defeated; after event: 1) Ally battleship is defeated. 2) Koji, Tetsuya, or the protagonist is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Ghostfire V9 during its first appearance (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Secret Ending &amp;amp; Secret Scenario &amp;quot;The Worst Vs. the Best&amp;quot;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Koji or Tetsuya defeat Garadoublas&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第25話： 魔従教団&amp;lt;br&amp;gt;Scenario 25: The Keepers of Order&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第25話： エンデの名の下に&amp;lt;br&amp;gt;Scenario 25: In the Name of Ende&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Iori must defeat 3 enemies in a single turn before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cybuster&#039;s stats and attacks improved [[../Mech_Upgrades#Cybuster|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cybuster gains &amp;quot;Cosmo Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amari is defeated. (after event: 1) Cygnus is defeated. 2) Amari is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Amari must defeat 3 enemies in a single turn before end of stage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cybuster&#039;s stats and attacks improved [[../Mech_Upgrades#Cybuster|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Cybuster gains &amp;quot;Cosmo Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第26話： 希望の翼&amp;lt;br&amp;gt;Scenario 26: Wings of Hope&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#7FFFD4&amp;quot; | &#039;&#039;&#039;第26話： 自由という翼&amp;lt;br&amp;gt;Scenario 26: The Wings Called Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 Deenbells within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with Xelguard&#039;s &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Deenbell (Amari) (after fulfilling it: Defeat Warth Deenbell) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. (After fulfilling Victory condition 1: 1) Ally battleship is defeated. 2) Amari is defeated.) &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Deenbells then defeat Amari within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with Xelguard&#039;s &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第27話： 宿命のライバル &amp;lt;br&amp;gt;Scenario 27: Fated Rivalry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by Player Phase 6 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Might defeats Joe by Turn 3 (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Mask, Manny and Barara&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
***Bellri or Raraiya defeats Manny (+1)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Raraiya and Ringo must have an encounter with Rockpie before the end of the stage and either of them must shoot him down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第28話： 闇と光&amp;lt;br&amp;gt;Scenario 28: Darkness and Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within one turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Mazinger ZERO&#039;s HP below 30,000 by Turn 4 (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Secret Scenario &amp;quot;The Worst Vs. the Best&amp;quot;&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Lower Mazinger ZERO&#039;s HP below 30,000 HP by within 3 turns of its appearance or have Koji or Tetsuya defeat Great General of Darkness. Koji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Secret Ending&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Lower Mazinger ZERO&#039;s HP below 30,000 HP by within 3 turns of its appearance AND have Koji or Tetsuya defeat Great General of Darkness. Koji and Tetsuya must have a combined killcount of 80 by the end of the stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 最凶VS最強 &amp;lt;br&amp;gt;Secret Scenario: The Worst Vs. the Best&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser and Mazin Emperor G gain &amp;quot;Twin Mazin Emperor Strike&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第29話： 薔薇のバーサーカー&amp;lt;br&amp;gt;Scenario 29: Rose Berserker&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 4 enemies with a single MAP attack before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Mashymre (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Zaku III Custom (Mashymre)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**(Before Scenario): Defeat Mashymre within 3 turns &lt;br /&gt;
**(During Scenario): Persuade Mashymre with Judau, then have Judau shoot down Mashymre&lt;br /&gt;
**(During Scenario): As an ally unit, Mashymre must shoot down at least 2 enemies&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Zeta Gundam gains &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ZZ Gundam gains &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Zaku III Custom (Mashymre)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Doakdar or Misurugi Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ドアクダー打倒部隊を選択する &amp;lt;br&amp;gt;Doakdar Assault Group &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Mightgaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Shin Mazinger &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;対ミスルギルート &amp;lt;br&amp;gt;Misurugi Empire Assault Group &amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第30話： 正義と友情と&amp;lt;br&amp;gt;Scenario 30: Justice and Friendship &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第30話： 胸の中の嵐&amp;lt;br&amp;gt;Scenario 30: The Storm Within &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Goryu for last &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Toraoh with Wataru (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Senjinmaru (Shibaraku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Senohmaru (Shibaraku)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Genjinmaru (Genryusai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Genohmaru (Genryusai)&lt;br /&gt;
*Kuohmaru (Kurama)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Heero or Dio is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Bizon with Heero and Zechs (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Bizon Points&lt;br /&gt;
***Heero attacks Bizon (+1)&lt;br /&gt;
***Zechs attacks Bizon (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Luxon (Aoba)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第31話： ネモの秘密&amp;lt;br&amp;gt;Scenario 31: Nemo&#039;s Secret&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第31話： ふたりの絆&amp;lt;br&amp;gt;Scenario 31: Their Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Nemo defeats Airship (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gratan&#039;s stats and attacks improved [[../Mech_Upgrades#Gratan|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;N-Nautilus&#039; stats and attacks improved [[../Mech_Upgrades#N-Nautilus|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Dio or Aoba is defeated, Turn 7 starts &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 4 enemies in a MAP attack before the end of the stage &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy using Unisolize Combat (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Bradyon (Dio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Luxion NEXT (Aoba)&lt;br /&gt;
*Bradyon NEXT (Dio)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第32話： 過去からの亡霊&amp;lt;br&amp;gt;Scenario 32: Ghost from the Past&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第32話： 金星から来た災い&amp;lt;br&amp;gt;Scenario 32: The Menace from Venus&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Airship (Gargoyle), Hysterica, Cleopatra, Theodra, Raziya, Victoria and Eirene &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; N-Nautilus is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Achieve victory condition within 5 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;All Para-Mails stats and attacks improved [[../Mech_Upgrades#Razor|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Glaive Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Arquebus Hilda Custom (Hilda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally pilot defeats 4 enemies during a player phase. MAP weapons do not count &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Yazan with Kamille and Rakan with Judau (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dahack (Klim)&lt;br /&gt;
*Trinity (Mick)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第33話： 白き翼&amp;lt;br&amp;gt;Scenario 33: White Wings&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第33話： シャアの迷い&amp;lt;br&amp;gt;Scenario 33: Char&#039;s Hesitation&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Deal at least 10,000 DMG (13,000 DMG on Hard) with a single attack (Support Attack does not count)&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shibaraku attacks Shogun Mifune (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Show)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Mightgaine Self Cannon&amp;quot;, &amp;quot;Perfect Cannon&amp;quot; and &amp;quot;Perfect Cannon (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Joint Dragon Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Billbine&#039;s stats improved [[../Mech_Upgrades#Billbine_.2F_Wing_Calibur|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy α Azieru in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Ple convinces Ple Two (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Quin Mantha (Glemy)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Convince Ple Two with Judau and Elpeo Ple, then shoot down Ple Two with Judau or Ple.&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**Kia Points&lt;br /&gt;
***Kia is shot down (+1)&lt;br /&gt;
***Kia is shot down by Bellri, Char or Klim (+2)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
**α Azieru Points&lt;br /&gt;
***Shoot down the α Azieru (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gundam F91 gains &amp;quot;Remove Limiter&amp;quot; ability and &amp;quot;Limiter Override&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第34話： ビヨン・ザ・トッド&amp;lt;br&amp;gt;Scenario 34: Beyond the Todd&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第34話： 完全な世界&amp;lt;br&amp;gt;Scenario 34: A Perfect World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies or more in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Recruit Tod (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tod Points&lt;br /&gt;
***Within 3 turns, Show defeats Tod (+2)&lt;br /&gt;
***You must have at least 5 Tod Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Billbine acquires &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies or more in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Aida defeats 3 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri attacks Manny (+1)&lt;br /&gt;
***Raraiya attacks Manny (+1)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
**You must have at least 5 Tod Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai (Tobia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Arcane (Full Dress)&#039;s stats and attacks improved [[../Mech_Upgrades#G-Arcane_.28Full_Dress.29|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Arcane (Full Dress) gains &amp;quot;Laser Beam Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;G-Self gains the Optional Part &amp;quot;Perfect Pack&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Bellri unlocks &amp;quot;Newtype&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Billbine acquires &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第35話： さらなる高みへ&amp;lt;br&amp;gt;Scenario 35: To Greater Heights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Amuro is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: The same pilot must shoot down two of the following enemies within 3 turns IN THE SAME TURN (Gaeon, Gaitrash, Hambrabi, Dooben Wolf, Mack Knife (Mask), Yggdrasil) &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Char defeats one of the bosses (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;The Red Comet&#039;s Dignity Special Scenario &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Char and Amuro must have a combined killcount of 5 during the stage, and Char in the Sazabi needs to have taken out Kia, Yazan, Mask, Rockpie, Rakan, or Barara. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Kia Points: &amp;lt;br&amp;gt;&lt;br /&gt;
***Char defeats Kia (+1)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;ZZ Gundam gains the Optional Part &amp;quot;Full Armor&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:赤い彗星の矜持 &amp;lt;br&amp;gt;Secret Scenario: The Red Comet&#039;s Dignity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated, Char or Judau is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nightingale &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第36話： 決戦、ミスルギ皇国&amp;lt;br&amp;gt;Scenario 36: The Battle Against Misurugi&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Raziya by the second player phase &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss gains &amp;quot;Convergence Cannon &#039;Seiran&#039; &amp;quot; attack, Sight +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss fains &amp;quot;Discord Phaser&amp;quot; and &amp;quot;Discord Phaser (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Raziya (Jill)&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodora (Hilda)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第37話： 誰も知らない明日へ&amp;lt;br&amp;gt;Scenario 37: To a Tomorrow No One Knows&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shoot down Celric (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nergal (Bizon) &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
**Bizon Points &amp;lt;br&amp;gt;&lt;br /&gt;
***Alfried is defeated (+1)&lt;br /&gt;
***Heero attacks Bizon (+1)&lt;br /&gt;
***Aoba defeats Bizon before the stage event (+1)&lt;br /&gt;
***Aoba defeats Bizon after the stage event (+2)&lt;br /&gt;
***Aoba defeats Bizon as the final enemy on the map (+1)&lt;br /&gt;
***Hina defeats Bizon as the final enemy on the map (+2)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Karura (Hina)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Luxon NEXT and Karura gain &amp;quot;Unisolize Combat(LK)&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;イオリルート &amp;lt;br&amp;gt; Iori Route&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;アマリルート &amp;lt;br&amp;gt; Amari Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot;| &#039;&#039;&#039;第38話：見知らぬ故郷&amp;lt;br&amp;gt;Scenario 38: An Unfamiliar Hometown&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot;| &#039;&#039;&#039;第38話：私の大切な場所&amp;lt;br&amp;gt;Scenario 38: My Important Place&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before end of stage, have any one pilot have 7 active Spirit Commands active on themselves &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Amari with &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before end of stage, have any one pilot have 7 active Spirit Commands active on themselves &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Iori with &amp;quot;Flight 1: Soaring Twin Wings&amp;quot; attack (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#6699ff&amp;quot; | &#039;&#039;&#039;第39話： ドグマの意味&amp;lt;br&amp;gt;Scenario 39: The Meaning of Dogma&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話： 帰るべき世界&amp;lt;br&amp;gt;Scenario 39: A World to Call Home&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Xelguard Mirror &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with &amp;quot;Creation 0: Universe Command&amp;quot; attack (100)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains Amari as sub-pilot and &amp;quot;Creation 0: Universe Command&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Spero&#039;s spirit command list changes&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Warth Deenbell &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Celric with &amp;quot;Creation 0: Universe Command&amp;quot; attack (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard gains Iori as sub-pilot and &amp;quot;Creation 0: Universe Command&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Spero&#039;s spirit command list changes&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第40話： 楽園の終わり&amp;lt;br&amp;gt;Scenario 40: Paradise&#039;s End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Garadabla within 3 turns. Garadabla flees below 15,000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gimmy, Darry, Kittan and Yoko defeat one enemy each (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Space Gunmarl (Gimmy)&lt;br /&gt;
*Space Gunmarl (Darry)&lt;br /&gt;
*Space King Kittan (Kittan)&lt;br /&gt;
*Space Yoko W-Tank (Yoko)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第41話： 天を貫く螺旋 &amp;lt;br&amp;gt;Scenario 41: The Spiral That Pierces the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies in 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann gains &amp;quot;Burst Spinning Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:シュワルビネガーの秘密 &amp;lt;br&amp;gt;Secret Scenario: Schwarvenegger&#039;s Secret&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All enemies drop large amounts of funds &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第42話： 正義の名の下に &amp;lt;br&amp;gt;Scenario 42: In the Name of Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat Wolfgang, Hoi Kow Lou, Vuitton and Mifune and Toraoh on the same turn. Must defeat Toraoh last.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Purple with Joe and Toraoh, defeat all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jakomaru (Toraoh)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Great Mightgaine gains &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mt. Sokai or Reconguista Fleet Routesplit==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 対ドアクダー部隊を選択する&amp;lt;br&amp;gt;Doakdar Assault Group &amp;lt;br&amp;gt; Daitarn 3 &amp;lt;br&amp;gt; Aura Battler   Dunbine &amp;lt;br&amp;gt; Mashin Hero Wataru &amp;lt;br&amp;gt; Brave Express Might Gaine &amp;lt;br&amp;gt; Code Geass &amp;lt;br&amp;gt; Cross Ange: Rondo of Angels and Dragons &amp;lt;br&amp;gt; Shin Mazinger &amp;lt;br&amp;gt; Gurren Lagann &amp;lt;br&amp;gt;Nadia: Secret of Blue Water&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 対レコンギスタ軍部隊を選択する&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reconguista Fleet Assault Group&amp;lt;br&amp;gt; Mobile Suit Z Gundam &amp;lt;br&amp;gt; Mobile Suit ZZ Gundam &amp;lt;br&amp;gt; Gundam F91 &amp;lt;br&amp;gt; Gundam Wing: Endless Waltz &amp;lt;br&amp;gt; Reconquista of G &amp;lt;br&amp;gt; Buddy Complex&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第43話： 崩れ始める理&amp;lt;br&amp;gt;Scenario 43: A Crumbling World &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第43話： それぞれの決着&amp;lt;br&amp;gt;Scenario 43: Each and Every Resolve &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Rune Golems within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Joe attack Exev (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Villkiss (Ange)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Yggdrasil, Kabakali, G-Rach on the same turn within 3 turns, using &amp;quot;Smash Hit to defeat Kabakali &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Glemy (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat Glemy as the final enemy on the map. If Scenario 33&#039;s requirement has not been met, shoot down Glemy with Roux&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map. If Scenario 27&#039;s point has not been completed, shoot down Rockpie with either Raraiya or Ringo&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Mask Points&lt;br /&gt;
***Bellri defeats Mask (+1)&lt;br /&gt;
***Manny is defeated (+1)&lt;br /&gt;
***Barara is defeated (+1)&lt;br /&gt;
***You must have at least 6 Mask Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Quebeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Yggdrasil (Barara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;G-Rach (Manny)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第44話： 真実の黙示録&amp;lt;br&amp;gt;Scenario 44: Revelation of Truth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第44話： あの空に還る未来で&amp;lt;br&amp;gt;Scenario 44: Into the Skies of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Galleon-class Dragons and Pyrethoids within 3 turns, before defeating Embryo &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan defeats a MP Hysterica (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss gains &amp;quot;True Ability Unlock&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Villkiss&#039; &amp;quot;Discord Phaser (MAP)&amp;quot; attack dmg +200&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ange unlocks her 6th Spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 22 enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Bizon (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Must have at least 5 Bizon Points&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Luxon NEXT, Bradyon NEXT and Karura gain &amp;quot;Unisolize combat&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Nergal (Bizon)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第45話： 王者の資格&amp;lt;br&amp;gt;Scenario 45: Right to Rule&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第45話： 光る風の中&amp;lt;br&amp;gt;Scenario 45: In the Shining Wind &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat all bosses with ExC &amp;quot;Smash Hit&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: (1) Attack Second Gun with Wataru, Toraoh and Simon&amp;lt;br&amp;gt; (2) Attack Skelebat with Wataru, Toraoh and Lelouch&amp;lt;br&amp;gt; (3) Attack Gigan with Wataru, Toraoh and Ange &amp;lt;br&amp;gt; (4) Attack King Heraclos with Wataru, Toraoh and Koji &amp;lt;br&amp;gt; (5) Attack Comboss with Wataru, Toraoh and Genryusai &amp;lt;br&amp;gt; (6) Attack Hell Liger 2 with Wataru, Toraoh and Tod (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map as long as Scenario 33B&#039;s requirement has been met&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Clear the map as long as Scenario 27&#039;s requirement has been met&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 1 Kia Point&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mask, Manny and Barara&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 6 Mask Points&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**Acquire at least 1 α Azieru Point&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Queen Mansa (Glemy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaitrash (Rockpie)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Kabakali (Mask)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;G-Rach (Manny)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Yggdrasil (Barara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns, defeat all bosses with ExC &amp;quot;Smash Hit&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock α Azieru (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**α Azieru Points&lt;br /&gt;
***Ple Two, Amuro or Bellri defeat α Azieru (+1)&lt;br /&gt;
***Ple Two, Amuro or Bellri defeat α Azieru while Kia is still on the map (+1)&lt;br /&gt;
***Must have at least 2 α Azieru Points by end of stage&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kia Points&lt;br /&gt;
***Kia is shot down by Bellri, Char or Klim (+1)&lt;br /&gt;
***Must have at least 3 Kia Points by end of stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Gaeon (Kia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Kabakali (Mask)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;α Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 48==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第46話： 新たなる皇帝&amp;lt;br&amp;gt;Scenario 46: A New Emperor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Marianne with Lelouch, Suzaku, Kallen, C.C, Anya and Jeremiah and defeat her with Lelouch (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第47話： 星を継ぐ者&amp;lt;br&amp;gt;Scenario 47: Successors to the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns before destroying Red Noah &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Gratan defeats 1 enemy (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;N-Nautilus gains &amp;quot;Electromagnetic Barrier Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gratan&#039;s stats and attacks improved [[../Mech_Upgrades#Gratan|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot; | &#039;&#039;&#039;第48話： 暗黒の王、光の勇者 &amp;lt;br&amp;gt;Scenario 48: Lord of Darkness, Hero of Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Don Goro; Defeat Dark Dragon and Emperor of Darkness within the same turn&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Wataru, Toraoh, Koji or Tetsuya is defeated, 1st player phase after either Dark Dragon or Emperor of Darkness is defeated starts&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within three turns, defeat Gattaider, Garadabla and Dongoro &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;Toraoh attacks Don Goro (100)(wrong or insufficient)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Secret Ending&amp;lt;/span&amp;gt;&lt;br /&gt;
**Defeat the Emperor of Darkness with &amp;quot;Twin Mazin Emperor Strike&amp;quot; attack&lt;br /&gt;
**Have at least 25 aces before the end of the stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ryuohmaru gains &amp;quot;Ryuoh Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Ryuohmaru&#039;s stats improved [[../Mech_Upgrades#Ryuohmaru_.2F_Hooh|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;All of Mazinkaiser&#039;s and Mazin Emperor G&#039;s attacks +200 dmg&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazinkaiser gains &amp;quot;Kaiser Nova&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Mazin Emperor G gains &amp;quot;Aureole Booster G&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==I Will Win or New Enemies? Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#AFDCEC&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; マスター達ならば、きっと勝てると思う&amp;lt;br&amp;gt;I Am Sure to Win&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;今後、想像を絶する敵が来ると思う。&amp;lt;br&amp;gt;Will New Enemies Come?&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第49話： アル・ワースの真実&amp;lt;br&amp;gt;Scenario 49: The Truth Behind Al-Warth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第49話： 果てしなき群れ&amp;lt;br&amp;gt;Scenario 49: Overwhelming Odds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 7 turns, must defeat over 50 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Galaxy Dai-Gurren (Dayakka)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann and Super Galaxy Dai-Gurren gain &amp;quot;Combine&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Galaxy Gurren Lagann (Simon)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Simon or Protagonist is defeated, Turn 8 starts&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Simon defeats 2 enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Super Galaxy Dai-Gurren (Dayakka)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Gurren Lagann and Super Galaxy Dai-Gurren gain &amp;quot;Combine&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Galaxy Gurren Lagann (Simon)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第50話： 闇の中で&amp;lt;br&amp;gt;Scenario 50: Within Darkness &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第50話： 起死回生&amp;lt;br&amp;gt;Scenario 50: The Tides Have Turned&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kittan must be an Ace Pilot before end of stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Space King Kittan (Kittan)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Reach the victory condition within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Kittan must be an Ace Pilot before end of stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Space King Kittan (Kittan)&amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;第51話：天の光はすべて未来&amp;lt;br&amp;gt;Scenario 51: The Lights in the Sky Are the Future &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;第51話： 可能性の宇宙&amp;lt;br&amp;gt;Scenario 51: Universe&#039;s Infinite Possibilities&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lower Granzeboma under 99,999 HP within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all enemies (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Super Galaxy Gurren Lagann gains &amp;quot;Tengen Toppa&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tengen Toppa Gurren Lagann (Simon)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Lower Granzeboma under 99,999 HP within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the stage (500) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mazinger ZERO&amp;lt;/span&amp;gt;&lt;br /&gt;
**Kouji must be on the map when Mazinger ZERO is destroyed&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Super Galaxy Gurren Lagann gains &amp;quot;Tengen Toppa&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tengen Toppa Gurren Lagann (Simon)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Mazinger ZERO&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot; | &#039;&#039;&#039;最終話： ここにある世界&amp;lt;br&amp;gt;Final Scenario: The World Around Us&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot; | &#039;&#039;&#039;最終話： 永遠のアル・ワース&amp;lt;br&amp;gt;Final Scenario: Eternal Al-Warth &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt;Xelguard&#039;s stats and attacks improved [[../Mech_Upgrades#Xelguard|(Details)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=32575</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=32575"/>
		<updated>2018-04-17T19:51:29Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: added Penelope and Lane to the Fierce Battles Ahead acquisition&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: A Long Journey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Flight from Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Soji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：集結する希望 &amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack go to supporting unit)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
*Yamato gains &amp;quot;Cosmo Falcon Squadron&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦線、異常あり&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato or VangRay defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の氷原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato, Ryouma or Tetsuya is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Yamato reaches objective point and Shultz is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Setsuna or Tieria is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Czvarke (Melda) &amp;lt;br&amp;gt;&lt;br /&gt;
** Melda must shoot down one enemy (Support Attack does not work) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 QAN [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Czvarke (Melda) &amp;lt;br&amp;gt;&lt;br /&gt;
** Melda must shoot down one enemy (Support Attack does not work) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 QAN [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gaine is defeated; Soji is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chitose is defeated; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with Akito (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Wolfgangs&#039; Teigel 5656 retreats &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Gaine is defeated; Maito is defeated  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Guard Diver and Tri Bomber	(100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hoi Kou and Vuitton with Maito (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated; Salia, Vivian, Ersha is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat the initial enemies within 2 turns of the main units deployment (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt;  &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Black Might Gaine &lt;br /&gt;
**Maito, Tri Bomber and Guard Diver must have a combined killcount of 60 by the end of the stage if taking the Arzenal route &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Stay or Go?==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00: A wakening of the Trailblazer&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Cross Ange: Rondo of Angels and Dragons&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Invincible Iron Man Daitarn 3&amp;lt;br&amp;gt;Mobile Suit ZZ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;The Brave Express Might Gaine&amp;lt;br&amp;gt;Nadesico: Prince of Darkness&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy enough of the initial Dragon enemies to cause a reinforcement event (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
*Villkiss gains &amp;quot;Charge&amp;quot; and &amp;quot;High Mobility Attack&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy using &#039;Formation Attack&#039; (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Galleon class Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: SR Point: Deal the finishing blow to 12 enemies in a single turn at any point after the dragons retreat. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Fight an enemy with Sosuke (50) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Hokushin with Akito. (50) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Bighorn Dragon in a single attack. Support attack is allowed. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Ange. (50) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu;  Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; None; Nadesico B is defeated; Maito is defeated  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After the initial portion of the stage, defeat Joe using only Maito (100) &amp;lt;br&amp;gt;  &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Black Might Gaine &lt;br /&gt;
** Maito, Tribomber and Guard Diver must have a combined killcount of 50 at the end of the stage&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 - 22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;シークレットシナリオ:　黒い勇者特急&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Fight a non-AI enemy with Battle Bomber (50) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Kodai &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Kodai &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns.; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 or more enemies with Space Battleship Yamato (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Sabine with Tobia and Kincaid (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Calling Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Contact Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;Independent Action Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた扉&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Have Beecha support attack or support defend the Nahel Aragama (200) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman)&lt;br /&gt;
*Marida Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Banagher attacks Marida (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Judau attacks Marida (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Banagher defeats Marida (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 or more enemies with Beecha. (200) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Byarlant Custom (Jerid)&lt;br /&gt;
*Titan Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Yazan defeats one enemy (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Jerid defeats one enemy (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**If both Yazan and Jerid defeat an enemy (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman)&lt;br /&gt;
*Marida Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Banagher attacks Marida (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Judau attacks Marida (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Banagher defeats Marida (+1) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Full Frontal with Amuro. (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Jerid with Kamille (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Byarlant Custom (Jerid)&lt;br /&gt;
*Titan Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Defeat Yazan with either Kamille, Amuro, Judau, Hathaway or Banagher (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Defeat Jerid with either Kamille, Amuro, Judau, Hathaway or Banagher (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Penelope (Lane)&lt;br /&gt;
*Penelope Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Deploy Xi Gundam and do not let it be shot down (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
**Have Hathaway attack Lane (+1) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Gauron with Sosuke (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman)&lt;br /&gt;
*Marida Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Either Ple or Ple 2 attack Marida (+3) &amp;lt;br&amp;gt;&lt;br /&gt;
**Banagher attacks Marida (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Judau attacks Marida (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Byarlant Custom (Jerid)&lt;br /&gt;
*Titan Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Defeat Yazan with either Kamille, Amuro, Judau, Hathaway or Banagher (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
**Defeat Jerid with either Kamille, Amuro, Judau, Hathaway or Banagher (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  Banagher, Judau, or Sosuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan before also defeating either Gauron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Full Frontal with Amuro (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman)&lt;br /&gt;
*Marida Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Either Ple or Ple 2 attack Marida (+3)&amp;lt;br&amp;gt;&lt;br /&gt;
**Banagher attacks Marida (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
**Judau attacks Marida (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Scenario 26: Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle the 5th Angel with Shinji. (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;Scenario 27: An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5, then Baron Ashura Mechanical Beast, all in the same turn and within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Battle Salamandine with Ange. (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Bonta-kun (Sousuke)&lt;br /&gt;
**Sousuke must have a killcount of 40, and Sousuke, Mao, Kurz, Belfangan and Tessa must have a combined killcount of 100 &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;シークレットシナリオ: 想いの形&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 A Choice of Worlds Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Mobile Suit ZZ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&amp;lt;br&amp;gt;Space Battleship Yamato&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00&amp;lt;br&amp;gt;Nadesico: Prince of Darkness&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Brave Express Might Gaine&amp;lt;br&amp;gt;Cross Ange: Rondo of Angels and Dragons&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Secret Scenario: Supporting a Long Journey&lt;br /&gt;
**Shoot down Melda with Akira Yamamoto &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Yamamoto)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Reduce Mifune&#039;s HP to less than 70% or defeat Kocho. (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Kocho&lt;br /&gt;
**Deploy Akito for the Scenario; Kocho will survive and appear in intermissions &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Gaine&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryoma is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Brocken with Mazinger Z (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*Super Alloy Z&lt;br /&gt;
**Move Boss to a Kurogane Spa tile &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Hokushin with Daitarn 3 (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico B (Ruri)&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Penelope (100) &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Byarlant Custom (Jerid)&lt;br /&gt;
*Titan Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Yazan defeats one enemy (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Jerid defeats one enemy (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Penelope (Lane)&lt;br /&gt;
*Penelope Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Defeat Lane while he is an enemy (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Have Lane survive the stage after he becomes a friendly (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Support attack Ange with Tusk (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Loni with Banagher and Hathaway (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman)&lt;br /&gt;
*Marida Points: &amp;lt;br&amp;gt;&lt;br /&gt;
** Ple or Ple 2 attacks Marida (+2) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Xi Gundam Missile Pod&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Penelope (Lane)&lt;br /&gt;
*Penelope Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Hathaway attacks Lane, and both units survive (+1 and req for Xi Gundam Missile Pod) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; α Azieru&lt;br /&gt;
**Attack Loni with Banagher and Hathaway after she goes berserk&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Crossbow&lt;br /&gt;
**Crossbow must defeat one enemy &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat at least 1 enemy with Salamandine (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Ghuli with the main protaganist (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman)&lt;br /&gt;
*Marida Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Convince Ple Twelve with either Ple, Ple 2 or Judau (+2) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Delta Plus (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt;  &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Embryo (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight, Brave Heroes!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat an enemy with Ryoma, Hayato, or Benkei while Salamandinay is deployed on the map (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*Great Mightgaine gains Perfect Cannon and Perfect Cannon (MAP) attacks&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Soji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: Hope Set Free&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Soji)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Soji)&amp;lt;/span&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Salia, Ersha, &amp;amp; Chris with either Ange, Hilda, Rosalie or Vivian (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Raziya (Jill)&lt;br /&gt;
*Fufill all three requirements &amp;lt;br&amp;gt;&lt;br /&gt;
**Attack Salia with either Ange, Hilda, Rosalie or Vivian &amp;lt;br&amp;gt;&lt;br /&gt;
**Attack Ersha with either Ange, Hilda, Rosalie or Vivian &amp;lt;br&amp;gt;&lt;br /&gt;
**Attack Chris with either Ange, Hilda, Rosalie or Vivian &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Full Armor ZZ Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
**Have acquired at least 3 Marida Points&amp;lt;br&amp;gt;&lt;br /&gt;
**Judau must be aced&amp;lt;br&amp;gt;&lt;br /&gt;
**ZZ Gundam must have Custom Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
Parts are acquired at the start of the next stage. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (Kamille)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Battle Jerid with Kamille (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Hambrabi (Yazan) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Byarlant Custom (Jerid)&amp;lt;br&amp;gt;&lt;br /&gt;
*Titan Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Defeat Jerid with Kamille (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Neo Zeong (Frontal) &amp;lt;br&amp;gt;&lt;br /&gt;
**Attack Frontal with Kamille, Amuro and Banagher &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman) &amp;lt;br&amp;gt;&lt;br /&gt;
*Marida Points: &amp;lt;br&amp;gt;&lt;br /&gt;
**Banagher attacks Riddhe (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Marida attacks Riddhe (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Banagher defeats Riddhe (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
**Marida defeats Riddhe (+2) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Phase Transition Cannon (Nadesico C)&amp;lt;br&amp;gt;&lt;br /&gt;
**Ruri must be Aced before the end of the scenario &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ: 新しい力&amp;lt;br&amp;gt;Special Scenario: New Strength&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Thrice Divided Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: Dr Hell&#039;s Final Wager&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Have the Garencieres join (500) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Byarlant Custom (Jerid)&lt;br /&gt;
*Have obtained at least 2 Titan points &amp;lt;br&amp;gt;&lt;br /&gt;
**Defeat Jerid with Kamille (+1, but required) &amp;lt;br&amp;gt;&lt;br /&gt;
**Defeat Yazan with either Kamille or Judau &amp;lt;br&amp;gt; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Penelope (Lane)&lt;br /&gt;
**Defeat Lane with Hathaway (+1) &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman)&lt;br /&gt;
**Must have at least 4 Marida Points and defeat Banshee Norn &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Raziya (Jill)&lt;br /&gt;
*Fufill all conditions &amp;lt;br&amp;gt;&lt;br /&gt;
**Attack Salia with Ange &amp;lt;br&amp;gt;&lt;br /&gt;
**Attack Ersha with Ange &amp;lt;br&amp;gt;&lt;br /&gt;
**Attack Chris with Ange &amp;lt;br&amp;gt;&lt;br /&gt;
**Attack Chris with either Hilda or Rosalie &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Hilda Custom (Hilda)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Glaive Hilda Custom (Hilda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Phase Transition Cannon (Nadesico C)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: The Gates of Hell&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hades. Reach 6th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns, and then defeat Hades. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Baron Ashura (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Neo Zeong (Frontal)&lt;br /&gt;
**Attack Frontal with Kamille, Amuro, Judau, Hathaway and Banagher &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; α Azieru&lt;br /&gt;
**Persuade Loni with either Banagher or Hathaway, then defeat her &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Raziya (Jill)&lt;br /&gt;
**Defeat Salia with Jill &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Byarlant Custom (Jerid)&lt;br /&gt;
**Have at least 3 Titan points by end of stage &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Penelope (Lane)&lt;br /&gt;
**Have at least 2 Penelope points by the end of the stage &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Evangelion Unit 13 (Shinji)&lt;br /&gt;
*Complete at least two of the requirements &amp;lt;br&amp;gt;&lt;br /&gt;
**Shinji defeats the Ninth Angel &amp;lt;br&amp;gt;&lt;br /&gt;
**Shinji defeats the Tenth Angel &amp;lt;br&amp;gt;&lt;br /&gt;
**Shinji is aced &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Garencieres (Zinnerman)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：集結する希望&amp;lt;br&amp;gt;Special Scenario: A New Hope Grows&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An ally units is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein joins&lt;br /&gt;
*Grungust joins&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;シークレットシナリオ: シ者、来訪&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Domelaze III (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II  &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Use Yamato&#039;s &#039;Tactical Charge&#039; attack at least once. (100) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*Secret Scenario: Supporting a Long Journey&lt;br /&gt;
**Have Okita be aced before the end of the scenario&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yamato gains &#039;Tactical Charge&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;シークレットシナリオ: 長き旅路を支えるもの&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Trouble in the LMC Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: Contact &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Guipellon-class Galpare; Defeat all enemies.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated , Setsuna is defeated , 6th turn  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns , defeat at least 4 enemy unit at same time with a map weapon  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; After the ELS arrives, defeat four or more enemies with Setsuna (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Tieria as 00 QAN-T subpilot&lt;br /&gt;
**You will be prompted to keep Raphael Gundam or allow Tieria to become a subpilot &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Fight Show-Gunn with Zambot-3 (100) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: A Pincer Attack and the Domel Advisory Council &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Guipellon-class Shudelg and Guipellon-class Balgrey within 5 turns in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Chitose (Soji route)/Soji (Chitose route) (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Deploy M9 Gernsback (Kurz) and have it survive until Fowler and Sabina are defeated (200) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: The Reason We Live &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Goergametsch and Crossbone Gundam X-2 Kai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Goergametsch before it retreats (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 4 turns. After that, defeat Imperial. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Goryu is present on the map when Imperial is defeated. (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*Great Might Gaine gains &#039;Double Drive Wheel Sword&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: Space Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Darldo, Lanbare, Balgrey and Shudelg &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 5 turns. A battleship captain must defeat 2 out of Darldo, Lanbare, Balgrey and Shudelg &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat all Invaders before Domel defeats one of them (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Raphael Gundam (Tieria) &amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: The Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; defeat all enemies other than Cowen &amp;amp; Stinger within 4 turns after they appear. After that, defeat Cowen &amp;amp; Stinger&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryouma is defeated, reach 5 turns after Cowen &amp;amp; Stinger appears &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 20 enemy units in 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Have the Yamato use the Wave Motion Gun (100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Fierce Battles Ahead Route split &lt;br /&gt;
**Have the Yamato use the Wave Motion Gun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Czvarke (Melda)&lt;br /&gt;
*Shin Getter and Shin Dragon gain &#039;Shin Shine Spark&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yamato gains &#039;Wave Motion Gun&#039; and &#039;Wave Motion Gun MAP&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: Lost and Bound&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Large ELS &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, OG or Setsuna defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; SR Point: Defeat all Gamillas units within 5 turns and also defeat Large ELS. Do not let Gamillas units defeat any ELS units &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Vangrey II &lt;br /&gt;
**Defeat the other protagonist with the selected protagonist&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tieria added as subpilot of 00 QAN[T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GranVang or VangNex (OG Character)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: Closing the Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; HP for Desura II falls below 20000; defeat Slinvarsa within 4 turns of its arrival &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; reach 4 turns after Slinvarsa appears &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns, defeat all enemies and lower HP of Desura II below 20000 &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat Desura II (100) &amp;lt;br&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Fierce Battles Ahead Route split &lt;br /&gt;
**Have at least 25 Ace Pilots and at least 1 Great Ace&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;VangRay II (OG Character not selected at start)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VangNex gains &#039;Ultimate Tactical Charge Gokuen&#039;&lt;br /&gt;
*GranVang gains &#039;Ultimate Cannon Fire Mode Koga&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Fierce Battles Ahead/Battle is Over Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: Battle of the Three Earths &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: Battle Never Ending &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hysterica &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Sousuke is defeated; Ange is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Xi Gundam gains &#039;Missile Pod and Missile Pod MAP&#039;&lt;br /&gt;
*ZZ Gundam gains &#039;Full Armor parts&#039;&lt;br /&gt;
*Nadesico C gains &#039;Phase-transition Cannon and Phase-transition Cannon MAP&#039;&lt;br /&gt;
*Villkiss gains &#039;True Ability Unlock&#039;&lt;br /&gt;
*Neo Zeong (Full Frontal)&lt;br /&gt;
*Hambrabi (Yazan) - if you did not obtain it as a secret earlier&lt;br /&gt;
*Byarlant Custom (Jerid) - if you did not obtain it as a secret earlier&lt;br /&gt;
*Penelope (Lane) - if you did not obtain it as a secret earlier&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; Defeat Hysterica; Defeat all Hysterica units. If you leave any Hysterica unit undefeated, all 5 units will recover at the start of ally phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship defeated. Ange is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and defeat Desura II after that. Within those turns, you cannot allow Desura II to use the map weapon Dessler Cannon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Villkiss gains &#039;True Ability Unlock&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: Thing Darker than Darkness &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: At the End of Cause and Effect &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness. &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neo Zeong (Frontal)&lt;br /&gt;
**Must have completed all requirements &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Neo Zeong (Full Frontal)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: The Gulf Between Past and the Future &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: A Distant Home &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; defeat Barskal; defeat all enemies within 5 turns after appearing &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated; reach 5 turns after Arcadia appears &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Barskal; Defeat Arcadia within 5 turns after appearing. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 5 turns after Arcadia appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=30794</id>
		<title>Super Robot Wars/Z3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3/Flow_Chart&amp;diff=30794"/>
		<updated>2017-06-05T19:18:21Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: Clarifying Raid on Palau SR point&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Much like SRW Alpha 2, many of the route splits in Z3 do not affect your current team composition. Where no series are listed for a route split, all units carry over onto each route, and only the missions (and any new additions) differ.&lt;br /&gt;
&lt;br /&gt;
The difference &amp;quot;Meet in the hangar and listen to the other groups&amp;quot; and &amp;quot;Don&#039;t meet in the hangar&amp;quot; is that the former will lead to conversations with the other groups while the latter will jump straight to the upcoming stage.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第1話 禁忌という名の希望&amp;lt;br&amp;gt;Scenario 1: A Taboo Called Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第2話 来たるニュー・プロブレムボーイ &amp;lt;br&amp;gt;Scenario 2: Here Comes a New Problem Boy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 5 enemy units within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第3話 預けられた背中&amp;lt;br&amp;gt;Scenario 3: The entrusted Back&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Use at least one Maximum Break.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第4話 学園都市防衛隊&amp;lt;br&amp;gt;Scenario 4: Science City Defense Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down Brocken&#039;s Ghoul (retreats at 6000)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ハイキングに行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go Hiking&lt;br /&gt;
|&#039;&#039;&#039;ハイキングに行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t Go Hiking&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第５話 未知なる脅威&amp;lt;br&amp;gt;Scenario 5: Unknown Menace&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５話 忍び寄る悪意&amp;lt;br&amp;gt;Scenario 5: Creeping Malice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Do not allow the enemies to reach the defense line.&lt;br /&gt;
|SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第６話 戦雲の影&amp;lt;br&amp;gt;Scenario 6: Shadow of War Clouds&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第６話 新たなる暗雲&amp;lt;br&amp;gt;Scenario 6: New Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 5 enemy teams in a single turn.&lt;br /&gt;
|SR Point: Finish the map within 6 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第７話 仕掛かれた罠&amp;lt;br&amp;gt;Scenario 7: The Trap was Set&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#F99B52&amp;quot; |　&#039;&#039;&#039;第８話 戦うボーイ・ミーツ・ガール&amp;lt;br&amp;gt;Scenario 8: Fighting Boy Meets Girl&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 5 units with any one pilot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;変質者を追う&#039;&#039;&#039;&amp;lt;br&amp;gt;Chase the Pervert&lt;br /&gt;
|&#039;&#039;&#039;助っ人を引き受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Help&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第９話 悲しみのビーストマン&amp;lt;br&amp;gt;Scenario 9: Mournful Beastman&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第９話 やりすぎのウォークライ&amp;lt;br&amp;gt;Scenario 9: Overenthusiastic Warcry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|SR Point: Shoot down 6 enemies within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|(paths rejoin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Zeta Gundam&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam: Char&#039;s Counterattack&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Unicorn&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing: Endless Waltz&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;MITHRIL route&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Full Metal Panic!&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Macross Frontier&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１０話 コロニー動乱&amp;lt;br&amp;gt;Scenario 10: Disturbance in the Colonies&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１０話 魔王の誘い&amp;lt;br&amp;gt;Scenario 10: Invitation From the Devil&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１０話 ブラック・バトリング&amp;lt;br&amp;gt;Scenario 10: Black Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies before they reach the &#039;&#039;Ariel&#039;&#039;.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Shoot down the Ghoul within 4 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemies within 5 turns. One ally must make at least 6 kills.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１１話 ユニコーンの日&amp;lt;br&amp;gt;Scenario 11: Day of the Unicorn&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１１話 新世紀の序章&amp;lt;br&amp;gt;Scenario 11: Prologue of New Century&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１１話 戦端&amp;lt;br&amp;gt;Scenario 11: Charging In&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Shoot down the Kshatriya within 6 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Shoot down the Fourth Angel within three turns of Eva Unit 01&#039;s arrival.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Shoot down both units within the Ecrevisse squad within 4 turns.  (Ecrevisse retreats at 10000)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１２話 赤い彗星の襲来&amp;lt;br&amp;gt;Scenario 12: The Attack of Red Comet&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１２話 みんな、必死に生きている&amp;lt;br&amp;gt;Scenario 12: Everyone is Living Desperately&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１２話 ビッグバトル&amp;lt;br&amp;gt;Scenario 12: Big Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Shoot down every enemy but the Sinanju within 5 turns, then achieve victory.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat all enemy units within 4 turns.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Defeat 8 or more enemy Teams, then shoot down Land Battleship within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第１３話 戦乱のプレリュード&amp;lt;br&amp;gt;Scenario 13: Prelude to War&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第１３話 他人、そして自分&amp;lt;br&amp;gt;Scenario 13: Myself, and Others&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第１３話 Martial&amp;lt;br&amp;gt;Scenario 13: Martial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |SR Point: Shoot down all Federation and Neo Zeon units. Do not allow them to shoot down each other.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |SR Point: Defeat all other enemies before defeating the Angel. However, if any of the ??? are shot down by the Angel, acquisition is failed.&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |SR Point: Shoot down Plan 1056 Codarl within 5 turns.&lt;br /&gt;
|-style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;6&amp;quot;|(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１４話 光と闇の狭間&amp;lt;br&amp;gt;Scenario 14: The Border Between Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 10 enemy teams by the end of turn 4&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１５話 終末を抱いた神話&amp;lt;br&amp;gt;Scenario 15: A Myth That Holds An End &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down the Mithra Gnis within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１６話 開かれる新世界&amp;lt;br&amp;gt;Scenario 16: A New World Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down the Mithra Gnis and the Radius Gnis on the same turn, no later than turn 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;依頼を受ける&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept the request&lt;br /&gt;
|&#039;&#039;&#039;依頼を受けない&#039;&#039;&#039;&amp;lt;br&amp;gt;Reject the request&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第１７話 善意のトレスパス&amp;lt;br&amp;gt;Scenario 17: Trespassing with Good Intentions&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第１７話 後の祭のフェスティバル&amp;lt;br&amp;gt;Scenario 17: Festival After Festival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|SR Point: Shoot down 5 enemies, then shoot down Akagi, all within 4 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１８話 ブラックホールからの使者&amp;lt;br&amp;gt;Scenario 18: Messenger From the Black Hole&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down the Giant Flying Saucer before the ally NPC Black Ox is shot down.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第１９話 つながる絆&amp;lt;br&amp;gt;Scenario 19: The Bonds That Tie&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Reduce the 6th Angel&#039;s HP below 20,000 within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Shoot down the 6th Angel within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２０話 疾るワン・ナイト・スタンド&amp;lt;br&amp;gt;Scenario 20: Running One Night Stand&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies by the end of turn 3&#039;s player phase.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２１話 永遠の円舞曲&amp;lt;br&amp;gt;Scenario 21: Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down all Serpents within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Wufei is shot down by Heero without assistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ネオ･ジオンの調査に向かう&#039;&#039;&#039;&amp;lt;br&amp;gt;Investigate Neo Zeon&lt;br /&gt;
|&#039;&#039;&#039;ネオ・ジオンを静観する&#039;&#039;&#039;&amp;lt;br&amp;gt;Observe Neo Zeon&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２２話 ロンデニオンの邂逅&amp;lt;br&amp;gt;Scenario 22: Encounter at Londenion&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２２話 隻眼の転校生&amp;lt;br&amp;gt;Scenario 22: One-Eyed Transfer Student&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|SR Point: Shoot down 20 enemies, then shoot down the Mithra Gnis, all within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２３話 次代を担う者&amp;lt;br&amp;gt;Scenario 23: Leader of the Next Generation&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２３話 終末を呼ぶもの&amp;lt;br&amp;gt;Scenario 23:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down Gyunei, Angelo, Marida, and Quess on the same turn, on or before turn 4.&lt;br /&gt;
|SR Point: Shoot down the 7th Angel within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２４話 パラオ急襲&amp;lt;br&amp;gt;Scenario 24: Raid on Palau&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２４話 シャアの影&amp;lt;br&amp;gt;Scenario 24: Char&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all intial enemies within 3 turns, before reaching the point with the Nahel Argama.&lt;br /&gt;
|SR Point: Defeat Geara Zulu (Angelo) and Geara Doga (Rezun) before shooting down all Dreissens (they retreat once reaching the bottom of the map).&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２５話 ＮＴ－Ｄ&amp;lt;br&amp;gt;Scenario 25: NT-D&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２５話 猛るユニコーン&amp;lt;br&amp;gt;Scenario 25: Fierce Unicorn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 4 turns, saving the Kshatriya for last.&lt;br /&gt;
|SR Point: Shoot down either 2 of Kshatriya, Jagd Doga (Gyunnei), or Jagd Doga (Quess) within 2 turns of their appearence.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２６話 魔獣王子、目覚める&amp;lt;br&amp;gt;Scenario 26: Demon Beast Prince, Awakens&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２６話 暗黒の王子&amp;lt;br&amp;gt;Scenario 26: Prince of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Use Basara&#039;s songs to make 8 Vajra retreat.&lt;br /&gt;
|SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第２７話 涙の行方&amp;lt;br&amp;gt;Scenario 27: Course of Tears&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第２７話 堕ちた巨人&amp;lt;br&amp;gt;Scenario 27: Fallen Giant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the 7th Angel within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Jin and Kagura engage in battle once.&lt;br /&gt;
|SR Point: Force 8 or more Vajra retreat using Basara. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Jin and Kagura engage in battle once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２８話 闇の詩&amp;lt;br&amp;gt;Scenario 28: Song of Shadow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 4 turns. One ally must make at least 5 kills.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第２９話 夏の始まり&amp;lt;br&amp;gt;Scenario 29: Beginning of Summer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 4 turns, leaving the Plan-1056 Codal i for last.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第３０話 揺れるイントゥ・ザ・ブルー&amp;lt;br&amp;gt;Scenario 30: Into the Blue&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down 16 enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第３１話 切り拓かれる運命&amp;lt;br&amp;gt;Scenario 31: Carving Out a Destiny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down 10 enemies within 4 turns, without allowing any enemies to reach the defense line.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第３２話 忘却の霧の中&amp;lt;br&amp;gt;Scenario 32: The Mists of Oblivion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Clear the map within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第３３話 Roger The Negotiator&amp;lt;br&amp;gt;Scenario 33: Roger The Negotiator&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat the Big Duo piloted by Schwarzwald in a single attack action. Defending or Evading against Schwarzwald does not count.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第３４話 輪廻の宇宙&amp;lt;br&amp;gt;Scenario 34: Universal Samsara&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第３５話 災厄の襲来&amp;lt;br&amp;gt;Scenario 35: Calamity Strikes&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Reduce the Diosc A&#039;s HP below 10,000 in one turn of her arrival.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Space route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Macross Frontier&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Gundam SEED Destiny&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Aquarion EVOL&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Orguss&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Macross 7&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Japan route&#039;&#039;&#039;&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;&#039;&#039;Mazinger Z&amp;lt;br&amp;gt;&#039;&#039;Getter Robo&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Tetsujin-28&#039;&#039;&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Gunbuster&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Mithril route&#039;&#039;&#039;&amp;lt;br&amp;gt;Ptolemaios 2 Custom&amp;lt;br&amp;gt;&#039;&#039;Gundam 00&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３６話 生命の歌声&amp;lt;br&amp;gt;Scenario 36: Song of Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３６話 戦場外の憂鬱&amp;lt;br&amp;gt;Scenario 36: Melancholy Outside the Battle&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３６話 故郷に舞う風&amp;lt;br&amp;gt;Scenario 36: The Wind that Dances to Birthplace&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down Mithra Gnis within 4 turns&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Have Takeo GC Team (Watta and Kakikouji) earn 30,000 funds by the time you clear the stage&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Zy-98 and Zy-99 on the same turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Convince Wufei with Setsuna and Zero.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３７話 フィフス・ルナ攻防戦&amp;lt;br&amp;gt;Scenario 37: Battle of Fifth Luna&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３７話 グーラの願い&amp;lt;br&amp;gt;Scenario 37: Gura&#039;s Wish&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３７話 戦士の素質&amp;lt;br&amp;gt;Scenario 37: The Nature of a Warrior&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down either Sinanju, Jagd Doga (Gyunei), Jagd Doga (Quess), Geara Zulu (Angelo), or Kshatriya within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Shoot down Sazabi.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Convince Gura with Shotaro twice.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Shoot down the Plan-1056 Codal i using a Maximum Break within 3 turns of the victory objective changing. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３８話 湧きあがれ、いのち&amp;lt;br&amp;gt;Scenario 38: Overflowing Life&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３８話 温かな声&amp;lt;br&amp;gt;Scenario 38: Warm Voice&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３８話 心奥&amp;lt;br&amp;gt;Scenario 38: Depths of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Diosc A using Maximum Break within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Clear the stage within 4 turns, and each Unit (except Advent) must shoot down at least 1 enemy unit. For Ryouma, Hayato, and Benkei, either one is okay.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns, without allowing the Martial or Geminis to shoot down any enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３９話 レア・イグラー&amp;lt;br&amp;gt;Scenario 39: Rare Igura&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３９話 灯火を集めて&amp;lt;br&amp;gt;Scenario 39: Gathering of Light&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第３９話 触れ得ざる者&amp;lt;br&amp;gt;Scenario 39: The Untouchable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Ahura Ginis (It retreats at below 15,000 HP or 3 turns after his appearence)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all the enemies within 3 turns, and without the Dragons&#039; Hive taking any damage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Either Shotaro or Gura engages in a Support Attack with the other. Gura must also shoot down at least three enemies. &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then cross the target line with Chirico, all within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Titania is shot down by Chirico without assistance.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４０話 ラプラスの残骸&amp;lt;br&amp;gt;Scenario 40: Ghost of Laplace&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４０話 封印されし闇&amp;lt;br&amp;gt;Scenario 40: Sealed Darkness&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第４０話 終わらないデイ・バイ・デイ&amp;lt;br&amp;gt;Scenario 40: Endless Day By Day&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Qubeley or Sinanju within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Daguza survives.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, then shoot down Flying Fortress Guul within 6 turns. &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, the shoot down Plan-1059 Codal m within 3 turns. &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  |　&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;  | &#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot;  |　(paths rejoin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;シャアを信じる&#039;&#039;&#039;&amp;lt;br&amp;gt;Trust Char &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Select this option.&lt;br /&gt;
|&#039;&#039;&#039;シャアを信じない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t trust Char&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;第４１話 二つの赤い彗星&amp;lt;br&amp;gt;Scenario 41: Twin Red Comets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Shoot down 22 enemy units within 3 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;休暇を取る&#039;&#039;&#039;&amp;lt;br&amp;gt;Relax&lt;br /&gt;
|&#039;&#039;&#039;職務に専念する&#039;&#039;&#039;&amp;lt;br&amp;gt;Focus on duties&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４２話 女神の来日&amp;lt;br&amp;gt;Scenario 42: The Goddess Arrives in Japan&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４２話 仁義なきファンシーZ&amp;lt;br&amp;gt;Scenario 42: Fancy Z Without Moral Code&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
|SR Point: Shoot down Gates, Kan Yu, and Beck in the same turn. They retreat at 8000 HP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第４３話 奈落への入口&amp;lt;br&amp;gt;Scenario 43: The Entrance to Hell&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down all Space Robo #5 and Giant Flying Saucers within 4 turns, leaving Guura&#039;s Space Robo #5 for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Convince Gura with Shotaro.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第４４話 神と悪魔と人&amp;lt;br&amp;gt;Scenario 44: God and Devil and Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第４５話 暗黒の神ミケーネ&amp;lt;br&amp;gt;Scenario 45: Mycenae, God of Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|| SR Point: Defeat 24 enemies or reduce Hades&#039;s HP to below 50,000 within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Gyunei, Quess, and Marida must have a combined kill count of 225 before the end of the map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;メリダ島へ行く&#039;&#039;&#039;&amp;lt;br&amp;gt;Go to Merida Island&amp;lt;br&amp;gt;Ra Cailum&amp;lt;br&amp;gt;Nahel Argama&amp;lt;br&amp;gt;&#039;&#039;VOTOMS&#039;&#039;&amp;lt;br&amp;gt;Londo Bell&amp;lt;br&amp;gt;&#039;&#039;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Full Metal Panic&amp;lt;br&amp;gt;Code Geass&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;日本に残る&#039;&#039;&#039;&amp;lt;br&amp;gt;Stay in Japan&amp;lt;br&amp;gt;Dragons Hive&amp;lt;br&amp;gt;Macross Quarter&amp;lt;br&amp;gt;&#039;&#039;Trider G7&amp;lt;br&amp;gt;Tetsujin 28&amp;lt;br&amp;gt;God Mars&amp;lt;br&amp;gt;Orguss&amp;lt;br&amp;gt;Gunbuster&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Big O&amp;lt;br&amp;gt;Dancouga Nova&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Aquarion EVOL&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４６話 残された時間&amp;lt;br&amp;gt;Scenario 46: Remaining Time&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４６話 成功率0.0001%&amp;lt;br&amp;gt;Scenario 46: Chance of Success 0.0001%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|　SR Point: Defeat all enemies within 3 turns, saving the Qubeley for last, and without the Nahel Argama taking any damage.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| SR Point: Defeat all enemies before fulfilling the victory condition.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４７話 大西洋の死闘&amp;lt;br&amp;gt;Scenario 47: Duel in the Altantic&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を行う&#039;&#039;&#039;&amp;lt;br&amp;gt;Proceed with Activation Tests&lt;br /&gt;
|style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;起動実験を凍結する&#039;&#039;&#039;&amp;lt;br&amp;gt;Stop the Activation Tests&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 生命の選択&amp;lt;br&amp;gt;Scenario 47: The Choice of Life&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４７話 アタリとハズレ&amp;lt;br&amp;gt;Scenario 47: Hit and Miss&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|SR Point: Shoot down 30 enemies, then move the Tuatha de Danaan to the designated point within 6 turns.&lt;br /&gt;
|SR Point: Shoot down EVA-01 &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Select &amp;quot;Fight Unit-03&amp;quot;.&lt;br /&gt;
|SR Point: Clear the stage without having either enemy factions shoot down each other. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Mikono and Zessica both have at least one battle encounter as main pilot.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; |　&#039;&#039;&#039;第４８話 重力の井戸の底で&amp;lt;br&amp;gt;Scenario 48: At the Bottom of the Gravity Well&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 禁断の領域&amp;lt;br&amp;gt;Scenario 48: Forbidden Area&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第４８話 再来する絶望&amp;lt;br&amp;gt;Scenario 48: Despair Returns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|　SR Point: Defeat all enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Loni is shot down by Banagher.&lt;br /&gt;
|SR Point: Defeat all enemies within 6 turns without having either side destroy a unit of theirs. &lt;br /&gt;
|SR Point: Reduce Geminia&#039;s HP to 40,000 within 6 turns. &lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;格納庫に行って、他の部隊の話を聞く&#039;&#039;&#039;&amp;lt;br&amp;gt;Meet in the hangar and listen to the other groups&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;格納庫に行かない&#039;&#039;&#039;&amp;lt;br&amp;gt;Don&#039;t meet in the hangar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第４９話 開かれる扉&amp;lt;br&amp;gt;Scenario 49: The Gate Opens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down the Mixy Gnis, Mithra Gnis, and Ahura Gnis within 3 turns, saving the Ahura Gnis (yellow one) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;Destiny Point&#039;&#039;&#039;: Shoot down Geminia.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;運命を受け入れる&#039;&#039;&#039;&amp;lt;br&amp;gt;Accept Destiny&lt;br /&gt;
|&#039;&#039;&#039;運命に抗う&#039;&#039;&#039;&amp;lt;br&amp;gt;Defy Destiny &amp;lt;br&amp;gt; NOTE: You must have at least five Destiny Points to select this option.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５０話 神殺しの魔神&amp;lt;br&amp;gt;Scenario 50: God-Slaying Devil&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５０話 ephemera&amp;lt;br&amp;gt;Scenario 50: ephemera&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Mechanical Beasts, then shoot down Garadoubla within 4 turns.&lt;br /&gt;
|SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５１話 神話センリツ&amp;lt;br&amp;gt;Scenario 51: Melody of Legend&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５１話 決戦！ブラックホール！&amp;lt;br&amp;gt;Scenario 51: Showdown! Blackhole!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Shoot down the Mixy Gnis and Mithra Gnis simultaneously using a MAP weapon within 5 turns.&lt;br /&gt;
|SR Point: Defeat 40 enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５２話 1万2000年の愛&amp;lt;br&amp;gt;Scenario 52: 12000 Years of Love&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５２話 闇と陰と暗黒と&amp;lt;br&amp;gt;Scenario 52: Evil and Shadow, and Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: SR Point: Defeat all enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|SR Point: Defeat 80 enemies, then shoot down Solar Aquarion in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５３話 暗黒の理&amp;lt;br&amp;gt;Scenario 53: Logic of Darkness&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５３話 永遠という幻想&amp;lt;br&amp;gt;Scenario 53: Illusion of Eternity&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then shoot down Space Robo #7 in 3 turns.&lt;br /&gt;
|SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５４話 The Show Must Go On&amp;lt;br&amp;gt;Scenario 54: The Show Must Go On&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;background:#33CCFF&amp;quot; | &#039;&#039;&#039;第５４話 光の闘神Z&amp;lt;br&amp;gt;Scenario 54: Fighting God of Light Z&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all initial enemies within 3 turns.&lt;br /&gt;
|SR Point: Clear the stage within 6 turns, and do not allow either enemy factions shoot down each other.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;text-align:center&amp;quot;  align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第５５話 飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 55: Fly, Towards Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat Gauron, Gates, Kan Yu, and Beck in the same Turn. Gates, Kan Yu, and Beck retreat when their HP is below 10,000.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第５６話 シャア・アズナブルの真実&amp;lt;br&amp;gt;Scenario 56: Char Aznable&#039;s Truth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all Musukas, then shoot shown Jagd Doga within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第５７話 Beyond the Time&amp;lt;br&amp;gt;Scenario 57: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies, then shoot down Sinanju within 6 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第５８話 いがみ合う双子&amp;lt;br&amp;gt;Scenario 58: Quarrelling Twins&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat 45 enemies, then shoot down Diosk A within 4 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第５９話 決戦の銀河&amp;lt;br&amp;gt;Scenario 59: Galactic Showdown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;第６０話 天の光は全て星&amp;lt;br&amp;gt;Scenario 60: The Light in the Sky are Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SR Point: Reduce Grand Zamboa&#039;s HP to 99,999 within 4 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW Z3]]&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30116</id>
		<title>Super Robot Wars/V/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Ace_Bonuses&amp;diff=30116"/>
		<updated>2017-03-16T00:06:08Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus gained at 60 kills. At 80 kills, Great Ace bonus is gained and gives ExC+1 when sortied and increases SP from 50% to 75% when sortied.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Ace Bonus &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Banpresto Original&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte Hastings || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || ? || Increases damage dealt by 10%. Movement increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Veltav Text || ? || Increases Max SP by 20% when sortied. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Brave Express Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
| Black Mightgaine || ? || Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
| Guard Diver || ? || Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Joe Ryvalle || ? || Increases Focus by 10 and ExC by 1 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Maito Senpuji || ? || Increases Tac Pts acquired by the special skill President by 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Tri Bomber / Battle Bomber || ? || Triggers spirit commands Dauntless and Moxie when HP falls below 30% (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Cross Ange&lt;br /&gt;
|-&lt;br /&gt;
| Ange || ? || Increases Max SP by 25% when sortied. Increases Final Accuracy % and Final Evasion % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Chris || ? || Increases DMG dealt by 20% and increases Final Evasion % by 10% during Enemy Phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ersha || ? || After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hilda || ? || Increases Focus by 10 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Jill || ? || Triggers spirit command Dauntless at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Rosalie || ? || Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Salamandinay || ? || Nearby allies gain 3 Focus at the start of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Salia || ? || Increases ExC by 2 and Final Accuracy % and Final Evasion % by 10% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
| Tusk || ? || Spirit command Love now costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vivian || ? || Obtains 1 Likite Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Getter Robo Armageddon&lt;br /&gt;
|-&lt;br /&gt;
| Benkei Kuruma || 車弁慶 || Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
| Go || 號 || Gains 10 SP at the start of the player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Hayato Jin || 神隼人 || Increases Final Evasion % by 40% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma Nagare || 流竜馬 || Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 2.0 You Can (Not) Advance&lt;br /&gt;
|-&lt;br /&gt;
| Asuka Langley Shikinami || 式波・アスカ・ラングレー || Increases Focus by 10 when sortied. Spirit command Assault (Charge) now costs 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rei Ayanami || 綾波レイ || Increases the base effect value of the A.T. Field from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
| Shinji Ikari || 碇シンジ || Increases Synchro Rate by 30 when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Evangelion 3.0 You Can (Not) Redo&lt;br /&gt;
|-&lt;br /&gt;
| Mari Illustrious Makinami || 真希波・イラストリアス・マリ || Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Full Metal Panic&lt;br /&gt;
|-&lt;br /&gt;
| Belfangan Clouseau || ベルファンガン・クルーゾー	 || Triggers spirit command Dauntless when using Instinct.&lt;br /&gt;
|-&lt;br /&gt;
| Kurz Weber || クルズ・ウェーバー || Increases Final Accuracy by 20% for women and increases Final Evasion% by 30% when attacked by men.&lt;br /&gt;
|-&lt;br /&gt;
| Melissa Mao || メリッサ・マオ || Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
| Sousuke Sagara || 相良宗介 || Increases Focus by 10 and Max SP by 20% when sorted.&lt;br /&gt;
|-&lt;br /&gt;
| Teletha &amp;quot;Tessa&amp;quot; Testarossa || テッサ・テスタロッサ  || Increases money and EXP gained by 20% for allies within the reach of special skill &#039;Commander&#039;.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Steel Man Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
| Banjo Haran || 万丈 || Gains 30,000 money after clearing each scenario while deployed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Invincible Super Man Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
| Kappei Jin || 勝平 || Increases DMG dealt by 20% and decreases DMG taken by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Martian Successor Nadesico: Prince of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Akito Tenkawa || テンカワ・アキト || Increases DMG dealt by 30% and Final Evasion % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Ruri Hoshino || ホシノ・ルリ || The status increase of special skill Electron Fairy is now twice as fast. (Raises stat bonus from 5 to 10.)&lt;br /&gt;
|-&lt;br /&gt;
| Ryoko Subaru || スバル・リョーコ || Triggers spirit command Dauntless when using Hot Blooded (Valor)&lt;br /&gt;
|-&lt;br /&gt;
| Saburota Takasugi || 高杉三郎太 || Each nearby unit piloted by a woman gains 5 Focus.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || ファ・ユイリィ || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jerid Messa || ジェリド・メサ || Increases DMG dealt by 30% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || カミーユ・ビダン || Increases DMG dealt by 20% and Critical % by 20% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
| Yazan Gable || ヤザン・ゲーブル || Gains 5 Focus in battle.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam ZZ&lt;br /&gt;
|-&lt;br /&gt;
| Beecha Oleg || ビーチャ・オーレグ || Increases DMG dealt by 10% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Elle Viano || エル・ビアンノ || Spirit command Encouragement now costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Elpeo Ple || エルピー・プル || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Iino Abbav || イーノ・アッバーブ || Spirit command Replenish now costs 45 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judau Ashta || ジュドー・アーシタ || Increases money and Tac Pts gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Mondo Agake || モンド・アガケ || Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Ple Two || プルツー || Triggers spirit command Concentrate at the start of player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Roux Louka || ルー・ルカ || After battle, casts spirit command Cheer on pilots provided with Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || アムロ・レイ || Increases range of Newtype weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Banagher Links || バナージ・リンクス || Triggers spirit command Zeal when NT-D ability is used.&lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || ライト・ノア || Grants 5 Focus to allies within the reach of special skill &#039;Commander&#039; at the start of the player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Conroy Haagensen || コンロイ・ハーゲンセン || Decreases DMG taken by 20% and increases Final Accuracy % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Daguza Mackle || ダグザ・マックール || Decreases DMG taken by 30% and increases Final Evasion % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Full Frontal || フル・フロンタル || Changes special skill Enhanced Human into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Marida Cruz || マリーダ・クルス || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nigel Garrett || ナイジェル・ギャレット || Increases Final Accuracy %, Final Evasion %, and Critical % by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Otto Midas || オットー・ミタス || Decreases DMG taken by allies within the reach of special skill &#039;Commander&#039; by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Riddhe Marcenas || リディ・マーセナス || When Focus is above 130, triggers spirit command Assault when Accel is used.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam: Hathaway&#039;s Flash&lt;br /&gt;
|-&lt;br /&gt;
| Hathaway Noa || ハサウェイ・ノア || Changes spirit command Valor to Bravery.&lt;br /&gt;
|-&lt;br /&gt;
| Lane Aime || レーン・エイム || ???&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Crossbone Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Kincade Nau || キンケドゥ・ナウ || Increases range of CQB weapons by 1. SKL + 20.&lt;br /&gt;
|-&lt;br /&gt;
| Tobia Arronax || トビア・アロナクス || Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Athrun Zala || アスラン・ザラ || Hit Rate + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || キラ･ヤマト || Evasion + 20%. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Lacus Clyne || ラクス・クライン || Increases damage dealt by 10% for all allied units adjacent to the piloted unit.&lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ルナマリア・ホーク  || Increases experience gained by 50%. Hit Rate + 15%.&lt;br /&gt;
|- &lt;br /&gt;
| Shinn Asuka || シン･アスカ || Movement + 1. SEED activates at 110 Focus or higher.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Mobile Suit Gundam 00 the Movie: A Wakening of the Trailblazer&lt;br /&gt;
|-&lt;br /&gt;
| Allelujah Haptism || アレルヤ・ハプティズム || Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Graham Aker || グラハム・エーカー || Increases Final Accuracy % by 20% and DMG dealt by 10% against Air and Spc.&lt;br /&gt;
|-&lt;br /&gt;
| Lockon Stratos || ロックオン　ストラトス || Increases Final Accuracy % and Critical % by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Patrick &amp;quot;Colasour&amp;quot; Mannequin || パトリック・マネキン || Triggers spirit command Fortune at the start of player phase when Focus is above 120.&lt;br /&gt;
|-&lt;br /&gt;
| Setsuna F. Seiei || 刹那・F・セイエイ || Special Skill Innovator Activates at 120 Focus or more. Recovers 5 more SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Sumeragi Lee Noriega || スメラギ・李・ノリエガ || Parts Supply can now reach as far as special skill &#039;Commander.&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Tieria Erde || ティエリア・アーデ || Casts spirit command Analyze on attacker until the start of next player phase when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
| Juzo Okita || ? || Increases SP by 5 at the start of the player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
| Melda || ? || Increases movement by 2. Increases final evasion by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;12&amp;quot; align=&amp;quot;center&amp;quot; | True Mazinger Edition Z: The Impact!&lt;br /&gt;
|-&lt;br /&gt;
| Boss || ボス || Changes spirit command Hurrah into Vigor.&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || 兜甲児 || Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka Yumi || 弓さやか || Recovers twice as much HP thanks to spirit command Mend.&lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || 剣鉄也 || Changes spirit command Hot Blooded (Valor) into spirit command Soul.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=30114</id>
		<title>Super Robot Wars/V/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Complete_Chart&amp;diff=30114"/>
		<updated>2017-03-15T14:32:57Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: /* Stages 15 - 17 Stay or Go? */ Changed 16 SR point, Yatenko can be defeated on turn 5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Yellow &amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Secrets Secrets]] page for more details. &amp;lt;br /&amp;gt;&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To see which units are available on route splits, check the [[http://akurasu.net/wiki/Super_Robot_Wars/V/Flow_Chart Flow Chart]]. &amp;lt;br /&amp;gt;&lt;br /&gt;
The game will also show you which units will be available when it is time for you to select your route. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
==Stages 1 - 7==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第１話：遥かなる旅路&amp;lt;br&amp;gt;Scenario 1: A Long Journey&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第１話：絶望からの出航&amp;lt;br&amp;gt;Scenario 1: Flight from Despair&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Souji) &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; VangRay Shot down &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of VangRay&#039;s weapons &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* VangRay (Chitose)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: Galvanizing Hope&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Huckebein (Velt) &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Grungust (Lottie) &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第2話：火星の海賊&amp;lt;br&amp;gt;Scenario 2: Pirates of Mars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Have one unit shoot down 4 enemies (Enemies killed by support attack go to supporting unit)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第3話：流星の記憶&amp;lt;br&amp;gt;Scenario 3: Memories of a Fallen Star&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anny ally unit defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 3 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*MP Gundam F91 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai unlocks &amp;quot;Beam Zanba&amp;quot; attack&lt;br /&gt;
*Yamato gains &amp;quot;Cosmo Falcon Squadron&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第4話：木星戦, 異常あい&amp;lt;br&amp;gt;Scenario 4: Anomaly on the Jovian Front&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato or VangRay defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in 4 turns  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*VangRay unlocks &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第5話：再会の水原&amp;lt;br&amp;gt;Scenario 5: A Chilling Reunion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato, Ryouma or Tetsuya is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat a Metal Beast in a single attack (Support Attacks not valid)  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第6話：冥王の落日 &amp;lt;br&amp;gt;Scenario 6: Dusk on Pluto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Shultz before he arrives at highlighted point. The Yamato must engage him once. (If Jarletora is defeated, Shultz leaves the map) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第7話：交差する宇宙 &amp;lt;br&amp;gt;Scenario 7: Cosmic Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Yamato reaches objective point and Shultz is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yamato is defeated; Setsuna or Tieria is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 8 - 11 Soji/Chitose Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第8話：大宇宙の墓場&amp;lt;br&amp;gt;Scenario 8: Cosmic Graveyard &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第8話：ガミラスの使者&amp;lt;br&amp;gt;Scenario 8: The Gamillan Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; The Yamato is shot down; Melda is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map without Yamato taking any damage &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Czvarke (Melda)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Space Battleship Yamato&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; MP Gundam F91&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Crossbone Gundam X-1 Kai Kai&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Great Mazinger&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Black Getter&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; 00 Qan [T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Raphael Gundam&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Grungust&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Huckebein&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第9話：凪の海&amp;lt;br&amp;gt;Scenario 9: Calm Seas &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第9話：新しい日々&amp;lt;br&amp;gt;Scenario 9: A Fresh Start&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gaine is defeated; Soji is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns and also have one unit shoot down 4 enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Gaine&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chitose is defeated; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and defeat 4 enemies with one pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*VangRay loses &amp;quot;Tactical Charge Maneuver Rekka&amp;quot; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第10話：嵐の勇者（ヒーロー）&amp;lt;br&amp;gt;Scenario 10: The Storm Caller &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第10話：忍び寄る巨悪&amp;lt;br&amp;gt;Scenario 10: The Creeping Evil&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies or make them retreat &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Wolfgain&#039;s Teigel 5656. He retreats at 5500 HP. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Mightgaine (Maito, Gaine)&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Gaine&lt;br /&gt;
*VangRay regains &amp;quot;Tactical Charge Maneuver Rekka&amp;quot;&lt;br /&gt;
*The Factory is usable after this stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第11話：黒衣の復讐者&amp;lt;br&amp;gt;Scenario 11: The Black-Cloaked Avenger &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第11話：勇者、到着！&amp;lt;br&amp;gt;Scenario 11: A Hero Arrives&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Nadesico B (Ruri, Harry)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Wolfgangs&#039; Teigel 5656 retreats &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated; Gaine is defeated; Maito is defeated  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Wolfgangs&#039; Teigel 5656. He retreats below 6000 HP &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Guard Diver&lt;br /&gt;
*Tri Bomber&lt;br /&gt;
*Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 14==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第12話：混沌を破壊する &amp;lt;br&amp;gt;Scenario 12: The Dispeller of Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ptolemaios 2 Custom (Sumeragi)&lt;br /&gt;
*00 QAN[T] (Setsuna)&lt;br /&gt;
*Gundam Zabanya (Lockon)&lt;br /&gt;
*Gundam Harute (Allelujah)&lt;br /&gt;
*Raphael Gundam (Tieria)&lt;br /&gt;
*Crossbone Gundam X-1 Kai Kai (Tobia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust (Lottie)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein (Velt)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第13話：禁断の海 &amp;lt;br&amp;gt;Scenario 13: The Forbidden Sea&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleship is defeated; Salia, Vivian, Ersha is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Galleon and Schooner class Dragons by Turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tuatha de Danaan (Tessa)&lt;br /&gt;
*Ξ Gundam (Hathaway)&lt;br /&gt;
*M9D Falke (Clouseau)&lt;br /&gt;
*M9 Gernsback (Mao)&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*ARX-7 Arbalest (Sousuke)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Razor (Vivian)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第14話：血塗られた白き翼 &amp;lt;br&amp;gt;Scenario 14: Blood-Splattered Wings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies in 4 turns. Ruri, Sumeragi, and Tessa must also shoot down at least 2 units each.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Z Gundam (Roux)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Razor (Vivian)&lt;br /&gt;
*Arquebus Salia Custom (Salia)&lt;br /&gt;
*Villkiss (Ange)&lt;br /&gt;
*Glaive Hilda Custom (Hilda)&lt;br /&gt;
*Glaive Rosalie Custom (Rosalie)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 15 - 17 Stay or Go?==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイはアルゼナルに残す&amp;lt;br&amp;gt;&amp;quot;Stay in Arzenal&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ヴァングレイは日本に向かわせる&amp;lt;br&amp;gt;&amp;quot;Go to Japan&amp;quot; Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第15話：孤島の出会い&amp;lt;br&amp;gt;Scenario 15: Island Encounter &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第15話：納豆に手を出すな&amp;lt;br&amp;gt;Scenario 15: Not Your Natto&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before map clear, defeat at least 3 enemies with one ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Infinite Justice Gundam (Athrun)&lt;br /&gt;
*Villkiss gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Fromage (Vuitton) with one attack or counterattack. You can use Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Aestivalis Custom unlocks &amp;quot;Formation Attack&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第16話：絆、再び&amp;lt;br&amp;gt;Scenario 16: Bonds Renewed &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第16話：消えない傷跡&amp;lt;br&amp;gt;Scenario 16: Wounds That Won&#039;t Heal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Galleon class Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: SR Point: Deal the finishing blow to 12 enemies in a single turn at any point after the dragons retreat. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Force Impulse Gundam (Lunamaria)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated; Nadesico B is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by turn 5 &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Black Selena (Akito)&lt;br /&gt;
*Zambot 3 (Kappei)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第17話：舞い降りる翼&amp;lt;br&amp;gt;Scenario 17: Swooping Wings &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第17話：登場！宿命のライバル&amp;lt;br&amp;gt;Scenario 17: The Fated Rival&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Bighorn Dragon in a single attack. Support attack is allowed. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu;  Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; None; Nadesico B is defeated; Maito is defeated  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 8 enemies in 1 turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Tri Bomber&lt;br /&gt;
*Daitarn 3 (Banjo) &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Suborders are usable after this scenario&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 18 - 22 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Black Brave Express&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Black Might Gaine &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships destroyed or Maito is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Might Gaine&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第18話：迫るデンジャラスゴールド &amp;lt;br&amp;gt;Scenario 18: Dangerous Gold Approaches&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu; then defeat Shaomai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Maito is defeated; later Joe is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies and Hiryu in 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Bomber&lt;br /&gt;
*Brave (Graham)&lt;br /&gt;
*GN-XIV (Colasour)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hiryu (Joe)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第19話：宇宙を切り裂くもの&amp;lt;br&amp;gt;Scenario 19: Tearing Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第19話：嘘と想い&amp;lt;br&amp;gt;Scenario 19: Lies and Feelings&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Soji or Kodai is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039; Ally battleship is defeated. Chitose or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Gundam F91 Mass Production Type (Kincade)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第20話：アマテラス攻防戦 &amp;lt;br&amp;gt;Scenario 20: Battle of Amaterasu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kodai reaches objective point within 4 turns.; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated. Kodai or Akito is defeated. Reach 5th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units before Kodai reaches objective point. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Selena (Akito)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Space Battleship Yamato (Okita)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Cosmo Zero (Kodai)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第21話：決戦！火星極冠遺跡！ &amp;lt;br&amp;gt;Scenario 21: The Martian Polar Cap Ruins!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第22話：赤い地球 &amp;lt;br&amp;gt;Scenario 22: Red Earth&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Goergametsch retreats or is defeated. Goergametsch will retreat once HP is below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 6 turns and also defeat Goergametsch. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 23 - 25 Calling Londo Bell Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;ロンド・ベルに接触する&amp;lt;br&amp;gt;Call Londo Bell Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;独自に行動する&amp;lt;br&amp;gt;We Don&#039;t Need Help Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第23話：開かれた翼&amp;lt;br&amp;gt;Scenario 23: An Opened Door &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第23話：赤い海と戦いの大地&amp;lt;br&amp;gt;Scenario 23: Red Seas and War-torn Lands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nahel Argama reaches the objective point within 4 turns. Dooben Wolf, Kshatriya, or Garencieres is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Reach 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units before meeting the victory conditions. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Yazan, Jerid or Banagher are defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Rommel, Rakan or Angelo within 4 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nahel Argama (Otto)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Unicorn Gundam (Banagher)&lt;br /&gt;
*Delta Plus (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第24話：若さという力&amp;lt;br&amp;gt;Scenario 24: The Power of Youth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第24話：岐路&amp;lt;br&amp;gt;Scenario 24: A Crossroads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Geara Zulu (Angelo) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Judau, Hathaway, or Setsuna is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 12 enemy units within 3 turns and also defeat Geara Zulu (Angelo). &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jesta (Nigel)&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*Qubeley Mk II (Ple Two)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear map in 6 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Ra  Cailum (Bright)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Ple Two)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*Mondo and Iino are available as pilots&lt;br /&gt;
*ReZel (No Assigned Pilot) - Acquired After the Stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第25話：孤立&amp;lt;br&amp;gt;Scenario 25: Isolation&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第25話：メリダ島の危機&amp;lt;br&amp;gt;Scenario 25: Crisis on Melida Island&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Riddhe is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jerid, Yazan, Buran, Marida, and Gauron within 5 turns all in a single turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Jegan (Daguza)&lt;br /&gt;
*Jegan (Conroy)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Xia Yu Fan and Xia Yu Lan before also defeating either Gauron or Gates within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Delta Plus (Riddhe)&lt;br /&gt;
*Gundam ZZ gains &#039;Bio-Sensor&#039; ability and High Mega Cannon Full Power&lt;br /&gt;
*Unicorn Gundam unlocks NT-D System&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 26 - 27 &amp;amp; Secret Scenario==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第26話：降臨するもの &amp;lt;br&amp;gt;Descent from the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Eva Unit-01&#039;s HP falls below 10,000 within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Venus A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Evangelion Unit-00 (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第27話：鉄の刃、鋼の絆 &amp;lt;br&amp;gt;An Iron Blade and a Steel Bond&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally battleship is defeated. Koji, Ryoma, or Ange is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Ghostfire V9 and Belgas V5 in the same turn and within 4 turns. Also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter 1, 2, 3 (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*Mazinger Z gains &#039;Iron Cutter&#039; attack&lt;br /&gt;
*Vilkiss gains &#039;Ability Unlock&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Thought Patterns&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1056 Chodar I. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Bonta-kun (Bonta-kun)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 28 - 32 A Choice of Worlds Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙世紀世界に残留する&amp;lt;br&amp;gt;Stay in UC Dimension&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shin Mazinger&amp;lt;br&amp;gt;Getter Robo Armageddon&amp;lt;br&amp;gt;Mobile Suit ZZ Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam: Char&#039;s Counterattack&amp;lt;br&amp;gt;Mobile Suit Gundam: Hathaway&#039;s Flash&amp;lt;br&amp;gt;Mobile Suit Crossbone Gundam&amp;lt;br&amp;gt;Mobile Suit Gundam Unicorn&amp;lt;br&amp;gt;Space Battleship Yamato&amp;lt;br&amp;gt;Full Metal Panic!&amp;lt;br&amp;gt;Rebuild of Evangelion&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;西暦世界に行く&amp;lt;br&amp;gt;Head to AD Dimension&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Mobile Suit Gundam SEED Destiny&amp;lt;br&amp;gt;Mobile Suit Gundam 00&amp;lt;br&amp;gt;Nadesico: Prince of Darkness&amp;lt;br&amp;gt;Invincible Steel Man Daitarn 3&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Brave Express Might Gaine&amp;lt;br&amp;gt;Cross Ange: Rondo of Angels and Dragons&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第28話：未来への招待&amp;lt;br&amp;gt;Scenario 28: An Invitation to the Future&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第28話：激突する正邪&amp;lt;br&amp;gt;Scenario 28: The Clash of Right and Wrong&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat PLAN-1055 Belial. Reach 4th turn ally phase after PLAN-1055 Belial appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sousuke is defeated. ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat PLAN-1055 Belial after defeating all other enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*M9 Gernsback (Mao) gains&#039;Joint Tactical Information Control System&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9 Gernsback (Kurz) gains &#039;Super Precise Sniping&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*M9D Falke gains &#039;AS Martial Arts&#039; weapon &amp;amp; &#039;Fairy&#039;s Eyes&#039; ability&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;ARX-7 Arbalest (Sousuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Czvarke (Melda)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hiryu. Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Maito is defeated. Ally Battleship is defeated. Kappei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units in a single turn with a single ally pilot. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Gaine&lt;br /&gt;
*Might Kaiser (Maito)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Black Mightgaine (Black Mightgaine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zambot 3 gains &#039;Ion Cannon&#039; attack&lt;br /&gt;
*Zambot 3 and Daitarn 3 gain &#039;Space Combination&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第29話：進化の行き先&amp;lt;br&amp;gt;Scenario 29: Where Progress Leads &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第29話：復讐の果てに&amp;lt;br&amp;gt;Scenario 29: The Result of Revenge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 3 enemy units at the same time with one ally pilot using a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Shin Getter 1 gains &#039;Stoner Sunshine&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yatenko. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Akito is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Nadesico B (Ruri)&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Nadesico C gains &#039;System Seizure&#039; ability and Yurika as a subpilot&lt;br /&gt;
*Black Selena gains &#039;Distortion Attack S&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第30話：変わりゆく世界&amp;lt;br&amp;gt;Scenario 30: A Changing World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第30話：裏切りの故郷&amp;lt;br&amp;gt;Scenario 30: Hometown of Betrayal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Anksha (Buran Blutarch), defeat Sixth Angel, defeat Seventh Angel. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Tetsuya, Yazan, or Jerid is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Anksha (Buran Blutarch) within 3 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-01 gains &#039;Positron Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Evangelion Unit-00 (Rei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-00 (Mod) (Rei)&lt;br /&gt;
*&amp;lt;Span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Nadesico C reaches the line within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 6th turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Meet the victory condition after defeating all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arquebus Vanessa Custom (Tusk)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第31話：灼熱のダカール&amp;lt;br&amp;gt;Scenario 31: Dakar Burning&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第31話：永遠の自由&amp;lt;br&amp;gt;Scenario 31: Eternal Freedom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shamblo&#039;s HP falls below 10,000 &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Banagher or Hathaway is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, use extra action Smash Hit to defeat Shamblo while its HP is 10,001 or higher. You may combine Support Attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*ARX-8 Laevatein (Sousuke)&lt;br /&gt;
*Ξ Gundam gains &#039;High Mobility Attack&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Enryugo. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange, Shinn, Kira, Tusk, or Vivian is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns and defeat Enryugo after that. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus)&lt;br /&gt;
*Strike Freedom Gundam gains combination attack &#039;Meteor Full Burst&#039;&lt;br /&gt;
*Infinite Justice Gundam gains combination attack &#039;Meteor Saber&#039;&lt;br /&gt;
*Destiny Gundam gains &#039;All Armaments Volley&#039;&lt;br /&gt;
*Destiny Gundam and Force Impulse Gundam gain &#039;ZAFT Red Combination II&#039;&lt;br /&gt;
*Shinn gains pilot ability &#039;SEED&#039;&lt;br /&gt;
*Villkiss gains &#039;Discord Feather&#039; &amp;amp; &#039;Discord Feather (MAP)&#039;&lt;br /&gt;
*Villkiss gains &#039;Devastation Particle Covergence Cannon &amp;quot;Seiran&amp;quot;&#039;&lt;br /&gt;
*Villkiss gains ability &#039;Ariel Mode&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Enryugo (Salamandinay)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第32話：戦場のクロスハート&amp;lt;br&amp;gt;Scenario 32: The Battlefield of Conflicted Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第32話：黒き神の歌&amp;lt;br&amp;gt;Scenario 32: Song of the Dark God&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee. Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher, Tobi, Kamille, or VangRay is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 6 turns, and within those turns, one ally pilot uses extra action Multi Action. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*XB Gundam X-1 Kai Kai gains &#039;Peacock Smasher&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Re-GZ (Kamille)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach 5th turn. Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 35 enemy units. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Enryugo (Salamandinay)&lt;br /&gt;
*00 QAN[T] gains &#039;TRANS-AM Raiser Sword&#039; &amp;amp; &#039;TRANS-AM Raiser Sword MAP&#039;&lt;br /&gt;
*Zabanya gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Harute gains &#039;GN Missile&#039; &amp;amp; weapon attack power increased&lt;br /&gt;
*Raphael weapon attack power increased&lt;br /&gt;
*Brave gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*GN-XIV gains &#039;Activate TRANS-AM&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Arquebus Salia Custom (Salia)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Ersha Custom (Ersha)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 33 - 36==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第33話：飛び立て、偉大な勇者！ &amp;lt;br&amp;gt;Scenario 33: Take Flight, Brave Heroes!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Shinji, Rei, Asuka, or Maito is defeated. Reach 6th turn. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 6 units on the first turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*Great Mightgaine gains Perfect Cannon and Perfect Cannon (MAP) attacks&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Might Kaiser (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;総司ルート&amp;lt;br&amp;gt;Souji Route&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;千歳ルート&amp;lt;br&amp;gt;Chitose Route&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ccccb3&amp;quot;| &#039;&#039;&#039;第34話：解き放たれる希望&amp;lt;br&amp;gt;Scenario 34: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#4dc3ff&amp;quot;| &#039;&#039;&#039;第34話：希望の行き先&amp;lt;br&amp;gt;Scenario 34: Where Hope Leads&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Blarmag (Ghuli) &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Chitose is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns, defeat Blarmag (Ghuli) without Yamato taking any attacks. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GranVang or VangNex (Chitose)&lt;br /&gt;
*Nine added as sub pilot&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;VangRay (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第35話：滅びの光 &amp;lt;br&amp;gt;Scenario 35: Light of Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Banagher is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. ((Starts 6, changes to 8, then back to 6)) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kshatriya (Marida)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Garencieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ARX-8 Laevatein gains Emergency Deployment Booster&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第36話：星を継ぐ者 &amp;lt;br&amp;gt;Scenario 36: Who Inherits the Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Kamille is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Byarlant Custom and Banshee within 4 turns in a single turn.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Full Armor ZZ (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam gains &#039;Biosensor&#039; ability.&lt;br /&gt;
*Unicorn Gundam gains &#039;Awakened NT-D&#039;&lt;br /&gt;
*Z Gundam gains &#039;Beam Saber (Hyper)&#039; and &#039;Waverider Charge&#039;&lt;br /&gt;
*Nu Gundam gains &#039;Full All-Range Attack&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：火星の海賊&amp;lt;br&amp;gt;Special Scenario: New Force&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Huckebein gains &#039;Black Hole Cannon&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Grungust gains &#039;Keito Ragoken: Ankensatsu&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 38 Thrice Divided Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;地上部隊に編成する&amp;lt;br&amp;gt;Go With Ground Troops&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;宇宙舞台に編成する&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; | &#039;&#039;&#039;西暦世界舞台に編成する&amp;lt;br&amp;gt;Go To AD Dimension&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第37話：Dr.ヘル、最後の賭け&amp;lt;br&amp;gt;Scenario 37: Dr Hell&#039;s Final Wager&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第37話：宇宙を駆ける想い&amp;lt;br&amp;gt;Scenario 37: Hope Across the Universe&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第37話：Necessary&amp;lt;br&amp;gt;Scenario 37: Necessary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Baron Ashura Mechanical Beast &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and also defeat Baron Ashura Mechanical Beast. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Mazinger Z gains &#039;Rocket Punch 100 Strike&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Banshee, then defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battlehsip or Banagher is defeated or reach turn 9 &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; In a single turn, defeat at least 2 out of Jerid, Yazan or Lane with a single pilot &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Unicorn (Banagher)&lt;br /&gt;
*Banshee Norn (Riddhe)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Garancieres (Zinnerman)&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Ange or Tusk is defeated.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hauser Ersha Custom (Ersha)&lt;br /&gt;
*Nadesico C gains &#039;Phase Transition Gun&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第38話：地獄の門&amp;lt;br&amp;gt;Scenario 38: The Gates of Hell&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第38話：託された未来&amp;lt;br&amp;gt;Scenario 38: Future in the Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; style=&amp;quot;background:#ff704d&amp;quot;| &#039;&#039;&#039;第38話：歪む世界&amp;lt;br&amp;gt;Scenario 38: This Warped World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hades. Reach 6th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Koji or Tetsuya is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns, and then defeat Hades. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Banagher is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Dooben Wolf (Rakan), Rozen Zulu and Gundam X-2 Kai within 4 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X1 Full Cloth (Tobia)&lt;br /&gt;
*Unicorn Gundam gains &#039;NT-D Awakening Attack&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Ξ Gundam gains &#039;Missile Pod&#039; &amp;amp; &#039;Missile Pod (MAP)&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Theodora. Defeat Cleopatra. Defeat Hysterica. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. Hilda or Rosalie is defeated. Becomes Jill or Hilda is defeated. Becomes Ange defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Theodora within 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Raziya (Jill)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Aquebus Hilda Custom (Hilda)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cleopatra (Salia)&lt;br /&gt;
*Theodra (Hilda)&lt;br /&gt;
*Hauser Chris Custom (Chris)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 39 - 42 &amp;amp; Secret Scenarios==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第39話：終焉への目覚め &amp;lt;br&amp;gt;Scenario 39: Wake up, Time to Die&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ninth Angel. Defeat Ninth Angel or Tenth Angel. Defeat Mazinger Zero. Defeat all enemies.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. Becomes Ally battleship, Shinji, Ryoma, or Tetsuya is defeated.  Shinji or Koji defeated.&amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear Map within 8 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z gains &#039;Mazin Power&#039;&lt;br /&gt;
*Evangelion Unit-01 gains &#039;Pseudo-Evol.&#039;.&lt;br /&gt;
*Mazin Emperor G (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Evangelion Unit-02 (Mari)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#FFD700&amp;quot; | &#039;&#039;&#039;特別第話：???&amp;lt;br&amp;gt;Special Scenario: A New Hope Grows&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Special Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Huckebein joins&lt;br /&gt;
*Grungust joins&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Come the Messenger&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated.  Becomes Ally Battleship is defeated. Shinji is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Evangelion Unit-08α (Mari)&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Evangelion Unit-13 (Shinji)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第40話：星々の海原へ &amp;lt;br&amp;gt;Scenario 40: Into the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shin Getter Dragon &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Shin Getter Dragon in 3 turns while defeating no more than 10 enemies. Shin Getter Dragon counts as one of the 10. (Mistranslated in english version.)&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Byarlant Custom (Jerid)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Hambrabi (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt;Penelope (Lane)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Evangelion Unit-08a (Mari)&lt;br /&gt;
*Bonta-kun&lt;br /&gt;
*Shin Getter Dragon (Go)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第41話：記憶の海の底 &amp;lt;br&amp;gt;Scenario 41: At the Bottom of the Sea of Memories&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Domelaze III or enemy retreat. Defeat Madivia Degg. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or MC defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 4 turns defeat all enemies and lower HP for Domelaze III below 15000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Cvarke (Melda)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第42話：昏き光を越えて &amp;lt;br&amp;gt;Scenario 42: Beyond the Gloomy Light&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zoelguut II  &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated. &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 5 turns. Then defeat Zoelguut II&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yamato gains &#039;Tactical Charge&#039; attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#006805&amp;quot; | &#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Scenario: Supporting a Long Journey&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Points in Secret Scenarios  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Trouble in the LMC Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ヤマト部隊に配属する&amp;lt;br&amp;gt;Go with Yamato&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; ナデシコ部隊に配属する&amp;lt;br&amp;gt;Go with Nadesico&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第43話：接触&amp;lt;br&amp;gt;Scenario 43: Contact &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第43話：紫色の悪意&amp;lt;br&amp;gt;Scenario 43: Purple Malice &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Guipellon-class Galpare; Defeat all enemies.   &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated , Setsuna is defeated , Reach 6th turn  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns , defeat at least 4 enemy unit at same time with a map weapon  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn; Defeat Airborne Battleship Blanca&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Akito is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Stark 4126, Snooby and Show-Gunn within 3 turns in a single turn &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第44話：挟撃、ドメル幕僚団&amp;lt;br&amp;gt;Scenario 44: A Pincer Attack and the Domel Advisory Council &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第44話：チドリカナメの罪&amp;lt;br&amp;gt;Scenario 44: The Sins of Kaname Chidori &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Guipellon-class Shudelg and Guipellon-class Balgrey within 5 turns in a single turn.  &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;M9 Gernsback (Kurz) &amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第45話：人の生きる意味&amp;lt;br&amp;gt;Scenario 45: The Reason We Live &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第45話：暗黒の使徒&amp;lt;br&amp;gt;Scenario 45: The Dark Disciples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Goergametsch and Crossbone Gundam X-2 Kai &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before map clear, defeat at least 4 enemy units in a single turn with a single battleship captain. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Imperial. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Maito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all other enemies within 4 turns. After that, defeat Imperial.&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*M9 Gernsback (Kurz)&lt;br /&gt;
*Great Might Gaine gains &#039;Double Drive Wheel Sword&#039;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第46話：宇宙の狼 &amp;lt;br&amp;gt;Scenario 46: Space Wolf&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Darldo, Lanbare, Balgrey and Shudelg &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies in 5 turns. A battleship captain must defeat 2 out of Darldo, Lanbare, Balgrey and Shudelg&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;Raphael Gundam (Tieria) &amp;lt;/span&amp;gt; (Full refund of Tac Pts on skills and credits on upgrades.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第47話：守るべき未来 &amp;lt;br&amp;gt;Scenario 47: The Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; defeat all enemies other than Cowen &amp;amp; Stinger within 4 turns after they appear. After that, defeat Cowen &amp;amp; Stinger&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Ryouma is defeated, reach 5 turns after Cowen &amp;amp; Stinger appears &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat at least 20 enemy units in 3 turns&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Czvarke (Melda)&lt;br /&gt;
*Shin Getter and Shin Dragon gain &#039;Shin Shine Spark&#039;&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt;Yamato gains &#039;Wave Motion Gun&#039; and &#039;Wave Motion Gun MAP&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第48話：繋がる想い、届かぬ想い &amp;lt;br&amp;gt;Scenario 48: Lost and Bound&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Large ELS &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, OG or Setsuna defeated &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; SR Point: Defeat all Gamillas units within 5 turns and also defeat Large ELS. Do not let Gamillas units defeat any ELS units&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tieria added as subpilot of 00 QAN[T]&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt;GranVang or VangNex (OG Character)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#66ff99&amp;quot; | &#039;&#039;&#039;第49話：落日の星 &amp;lt;br&amp;gt;Scenario 49: Closing the Books&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; HP for Desura II falls below 20000; defeat Slinvarsa within 4 turns of its arrival &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; reach 4 turns after Slinvarsa appears &amp;lt;br&amp;gt;  &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns, defeat all enemies and lower HP of Desura II below 20000&amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VangRay II (OG Character not selected at start)&lt;br /&gt;
*VangNex gains &#039;Ultimate Tactical Charge Gokuen&#039;&lt;br /&gt;
*GranVang gains &#039;Ultimate Cannon Fire Mode Koga&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 52 Fierce Battles Ahead/Battle is Over Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; これからも困難が待ち受けていると思う &amp;lt;br&amp;gt;Fierce Battles are Ahead&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; もう戦いは終わったと思う &amp;lt;br&amp;gt;The Battle is Over&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第50話：決戦の青き星々&amp;lt;br&amp;gt;Scenario 50: Battle of the Three Earths &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第50話：終わりなき戦い&amp;lt;br&amp;gt;Scenario 50: Battle Never Ending &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hysterica &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Sousuke is defeated; Ange is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear map in 5 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Xi Gundam gains &#039;Missile Pod and Missile Pod MAP&#039;&lt;br /&gt;
*ZZ Gundam gains &#039;Full Armor parts&#039;&lt;br /&gt;
*Nadesico C gains &#039;Phase-transition Cannon and Phase-transition Cannon MAP&#039;&lt;br /&gt;
*Villkiss gains &#039;True Ability Unlock&#039;&lt;br /&gt;
*Neo Zeong (Full Frontal)&lt;br /&gt;
*Hambrabi (Yazan) - if you did not obtain it as a secret earlier&lt;br /&gt;
*Byarlant Custom (Jerid) - if you did not obtain it as a secret earlier&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; Defeat Hysterica; Defeat all Hysterica units. If you leave any Hysterica unit undefeated, all 5 units will recover at the start of ally phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship defeated. Ange is defeated. Sousuke is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemy units within 4 turns and defeat Desura II after that. Within those turns, you cannot allow Desura II to use the map weapon Dessler Cannon. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Villkiss gains &#039;True Ability Unlock&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;第51話：闇より暗きもの&amp;lt;br&amp;gt;Scenario 51: Darker than the Darkest Black &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;第51話：因果の果てに&amp;lt;br&amp;gt;Scenario 51: Cause and Effect &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great General of Darkness; defeat Emperor of Darkness and Black Noir &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Giant Kedoras within 2 turns and also defeat Great General of Darkness. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#ffe066&amp;quot;| &#039;&#039;&#039;最終話：過去と未来の狭間で&amp;lt;br&amp;gt;Final Scenario: The Gulf Between Past and the Future &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; style=&amp;quot;background:#d9b3ff&amp;quot;| &#039;&#039;&#039;最終話：遙かなる故郷&amp;lt;br&amp;gt;Final Scenario: ??? &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Desura II; defeat Barskal; defeat all enemies within 5 turns after appearing &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated; reach 5 turns after Arcadia appears &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Barskal; Defeat Arcadia within 5 turns after appearing. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. Reach 5 turns after Arcadia appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30090</id>
		<title>Super Robot Wars/V/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Secrets&amp;diff=30090"/>
		<updated>2017-03-14T02:29:08Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: /* Secret Scenario: Come the Messenger */ Doesn&amp;#039;t require being aced: http://imgur.com/a/mCrh0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Secret Scenarios ==&lt;br /&gt;
&lt;br /&gt;
Secret Scenarios are hidden stages in the game, unlocked via special conditions. They do not have SR Points, but most result in additional units.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Black Brave Express ===&lt;br /&gt;
&lt;br /&gt;
Maito, Guard Diver and Tribomber must have a total combined kill count of 60 by Scenario 17.&lt;br /&gt;
&lt;br /&gt;
Note - Characters gain kill counts automatically if you don&#039;t choose their route splits when they rejoin. So if their added kill counts combined from those gained from not choosing their route split with their combined kill counts before the route split add up to, or are greater, than ?? by the end of Scenario 17, when the route split ends, you will still unlock the Secret Scenario: Black Brave Express.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Thought Patterns ===&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: New Force ===&lt;br /&gt;
&lt;br /&gt;
Only available if you have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Special Scenario: A New Hope Grows ===&lt;br /&gt;
&lt;br /&gt;
Only available if you don&#039;t have the Special Scenario: Galvanizing Hope unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Come the Messenger ===&lt;br /&gt;
&lt;br /&gt;
Shinji must defeat the 9th Angel, Mazinger Zero and the 10th Angel on Scenario 39: Wake up, Time to Die.&lt;br /&gt;
&lt;br /&gt;
Note - You do not have to take any of the Evangelion route splits before scenario 39.&lt;br /&gt;
&lt;br /&gt;
=== Secret Scenario: Supporting a Long Journey ===&lt;br /&gt;
&lt;br /&gt;
On Scenario 42: Beyond the Gloomy Light the Yamato must use Tactical Charge than after clearing the stage go to the factory for Nine&#039;s assessment to unlock.&lt;br /&gt;
&lt;br /&gt;
=== Stages 50 - 52 Fierce Battles Ahead ===&lt;br /&gt;
&lt;br /&gt;
By Stage 50, have 25 Ace Pilots&lt;br /&gt;
&lt;br /&gt;
== Secret Characters ==&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa with Byalant Custom and Yazan Gable with Hambrabi ===&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal with Neo Zeong ===&lt;br /&gt;
&lt;br /&gt;
=== Lane with Penelope ===&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
&lt;br /&gt;
=== Kaworu Nagisa as Evangelion Unit 13&#039;s sub-pilot ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Kaworu as the sub-pilot for the secret unit Evangelion Unit 13.&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde as 00 Qanta&#039;s sub pilot ===&lt;br /&gt;
&lt;br /&gt;
== Secret Units ==&lt;br /&gt;
&lt;br /&gt;
=== Full Armor ZZ Gundam ===&lt;br /&gt;
&lt;br /&gt;
=== Alpha Azieru ===&lt;br /&gt;
&lt;br /&gt;
=== Xi Gundam Missile Pod ===&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Black Brave Express and Black Mightgaine will join on Scenario 28: The Clash of Right and Wrong or Scenario 33: Take Flight Brave Heros if you chose to remain in the UC dimension during the route split.&lt;br /&gt;
&lt;br /&gt;
=== Bonta-kun ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Thought Patterns to unlock Bonta-Kun for Sousuke.&lt;br /&gt;
&lt;br /&gt;
=== Evangelion Unit 13 ===&lt;br /&gt;
&lt;br /&gt;
Clear the Secret Scenario: Come the Messenger to unlock Evangelion Unit 13 for Shinji to pilot alongside Kaworu.&lt;br /&gt;
&lt;br /&gt;
== Secret Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Phase Transition Cannon for Nadesico ===&lt;br /&gt;
&lt;br /&gt;
Ruri Hoshino becomes an Ace Pilot by Scenario 37.&lt;br /&gt;
&lt;br /&gt;
== Secret Parts ==&lt;br /&gt;
&lt;br /&gt;
=== Super Alloy Z ===&lt;br /&gt;
&lt;br /&gt;
In Scenario 29, move Boss Borot onto a Kurogane Spa tile.&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Ace_Bonuses&amp;diff=28567</id>
		<title>Super Robot Wars/OGMD/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Ace_Bonuses&amp;diff=28567"/>
		<updated>2016-09-07T01:11:02Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: /* Ace Bonuses */ Clarified Latooni&amp;#039;s ace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! ATX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke Nanbu || キョウスケ･ナンブ || If &amp;quot;Counter&amp;quot; activates, final damage dealt +20%&lt;br /&gt;
|-&lt;br /&gt;
| Excellen Browning || エクセレン･ブロウニング || Support attack final damage +10%, support defence final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
| Brooklyn &amp;quot;Bullet&amp;quot; Luckfield || ブルックリン･ラックフィールド || When HP is below 30%, casts &amp;quot;Drive&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
| Kusuha Mizuha || クスハ･ミズハ  || Spirit command &amp;quot;Iron Wall&amp;quot; becomes &amp;quot;Conviction&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Arriere Ogre || アリエイル・オーグ || Support attack final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
! SRX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ryusei Date || リュウセイ･ダテ || Psychodriver weapons final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Raidiese &amp;quot;Rai&amp;quot; F. Branstein || ライディース･F･ブランシュタイン || Final evasion +10%, critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Aya Kobayashi || アヤ･コバヤシ || When attacking with Maximum Break, participating pilots will doesn&#039;t decrease&lt;br /&gt;
|-&lt;br /&gt;
| Mai Kobayashi || マイ･コバヤシ || at 150 or higher Will, &amp;quot;SP Regen&amp;quot; restores 5 more SP&lt;br /&gt;
|-&lt;br /&gt;
| Viletta Vadim|| ヴィレッタ･バディム  || Skill &amp;quot;Meditate&amp;quot; effect increase by +10%&lt;br /&gt;
|-&lt;br /&gt;
! Hagane Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ginto Kitaumi || ギント || Leadership bonus +15%, own unit&#039;s pilots&#039; max SP +5&lt;br /&gt;
|-&lt;br /&gt;
! Hiryuu Kai Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Lefina Enfield || レフィーナ･エンフィールド || Leadership bonus +10%. own unit&#039;s pilots&#039; max SP +10&lt;br /&gt;
|-&lt;br /&gt;
! Octo Squad !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Katina Tarask || カチーナ･タラスク || Movement +1 and final damage dealt +5% for red units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Russel Bergman || ラッセル･バーグマン || Support defence final damage -30%&lt;br /&gt;
|-&lt;br /&gt;
| Tasuku Shinguji || タスク･シングウジ || If adjacent to Leona, &amp;quot;Lucky&amp;quot; activation chance +25%, damage taken -10%&lt;br /&gt;
|-&lt;br /&gt;
| Leona Garschtein || レオナ･ガーシュタイン || &amp;quot;Telekinesis&amp;quot; level +1&lt;br /&gt;
|-&lt;br /&gt;
! Kurogane Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ratsel Feinschmecker || レーツェル･ファインシュメッカー || Cast &amp;quot;Focus&amp;quot; at the start of player phase if adjacent to a black unit.&lt;br /&gt;
|-&lt;br /&gt;
| Sanger Zonvolt || ゼンガー･ゾンボルト || At 130 Will, casts &amp;quot;Smite&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Yuuki Jegnan || ユウキ･ジェグナン || Range of all non-range 1 or MAP weapons +2 for both units in his twin.&lt;br /&gt;
|-&lt;br /&gt;
| Rilkara &amp;quot;Carla&amp;quot; Borgnine || リルカーラ･ボーグナイン || Starting will +5 for all pilots in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Axel Almer || アクセル･アルマー || Final accuracy +20%, final received damage -10%&lt;br /&gt;
|-&lt;br /&gt;
| Alfimi || アルフィミィ || Support attack final damage +10%, support defence final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
| Touma Kanou || トウマ・カノウ || When below 20% HP, casts &amp;quot;Militate&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Haken Browning || ハーケン・ブロウニング || For every female pilot in twin, final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| Kurt Bittner ||クルト･ビットナー || Will +5 for units in ship every turn&lt;br /&gt;
|-&lt;br /&gt;
! Special Tactical Fighter Training Group (New Aggressors) !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kai Kitamura || カイ･キタムラ || All &amp;quot;Gespenst&amp;quot; units within Leadership aura&#039;s (own included) final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Loveless || ラミア･ラヴレス || All of the pilot&#039;s terrain ranks, except Water become S&lt;br /&gt;
|-&lt;br /&gt;
| Arado Balanga || アラド･バランガ || When paired with Seolla, initial will +15&lt;br /&gt;
|-&lt;br /&gt;
| Seolla Schweitzer || ゼオラ･シュバイツァー || When paired with Arado, at the start of player phase, will +5&lt;br /&gt;
|-&lt;br /&gt;
| Latooni Subota || ラトゥーニ･スゥボータ || Final accuracy +10%, EXP +20% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Hugo Medio || ヒューゴ･メディオ || When HP is below 50%, casts &amp;quot;Fortitude&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Centrum || アクア･ケントルム || When HP is below 50%, casts &amp;quot;Focus&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
! PTX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Irmgult &amp;quot;Irum&amp;quot; Kazahara || イルムガルト･カザハラ || &amp;quot;Love&amp;quot; costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| Ryoto Hikawa || リョウト･ヒカワ || Final accuracy +10%, range of all non-range 1 or MAP weapons +1 for both units in his twin.&lt;br /&gt;
|-&lt;br /&gt;
| Rio Meilong || リオ･メイロン || &amp;quot;Training&amp;quot; SP cost becomes 25&lt;br /&gt;
|-&lt;br /&gt;
| Ing Wish || イング || No penalty from continuous targeting&lt;br /&gt;
|-&lt;br /&gt;
! Masoukishin !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Masaki Andoh || マサキ･アンドー || Movement +1, against enemies in Sky terrain critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Ryune Zoldark || リューネ･ゾルダーク || Support attack final damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| Shu Shirakawa || シュウ･シラカワ || Damage taken from all non-range 1 attacks -20%&lt;br /&gt;
|-&lt;br /&gt;
| Amala Burton || アーマラ || If adjacent to Shu, once, cast &amp;quot;Focus&amp;quot; and &amp;quot;Yell&amp;quot; at the start of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Project TD !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ibis Douglas || アイビス･ダグラス || If on Space or Sky terrain, +2 Movement from casting &amp;quot;Accel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Sleigh Presty || スレイ･プレスティ || If the unit didn&#039;t move, cast &amp;quot;Accel&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Excellence Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Raul Greden || ラウル･グレーデン || Once, if partnered with Fiona, at the start of player phase, cast &amp;quot;Awaken&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fiona Greden || フィオナ･グレーデン || Once, if partnered with Raul, cast &amp;quot;Training&amp;quot; at the start of player phase &lt;br /&gt;
|-&lt;br /&gt;
| Despinis Greden || デスピニス･グレーデン || At the start of the player phase, all adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! Re-Technologist !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Radcliffe || ジョシュア・ラドクリフ || Spirit Command &amp;quot;Charge&amp;quot; becomes &amp;quot;Raid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Cliana &amp;quot;Rim&amp;quot; Rimskaya || クリアーナ・リムスカヤ || Spirit Command &amp;quot;Strike&amp;quot; becomes &amp;quot;Instinct&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Glacies || グラキエース || If next to Josh, all spirit commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
! SRW J !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Touya Shiun || トーヤ・シウン || Max Will +20, own unit pilots max SP +5&lt;br /&gt;
|-&lt;br /&gt;
| Calvina Coulange || カルヴィナ・クーランジュ || Own unit pilots get +5% Max SP, +10% final damage against Fury units&lt;br /&gt;
|-&lt;br /&gt;
| Al-Van Ranks || アル＝ヴァン・ランクス || Casts &amp;quot;Love&amp;quot; once when partnered with Calvina&lt;br /&gt;
|-&lt;br /&gt;
| E-Selda Shuun || エ＝セルダ || Counter always activates&lt;br /&gt;
|-&lt;br /&gt;
! SRW GC !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Akimi Akatsuki || アキミ・アカツキ || All pilots of own unit get +5 Max SP and +10 Morale at start&lt;br /&gt;
|-&lt;br /&gt;
| Akemi Akatsuki || アケミ・アカツキ || All pilots of own unit get +10 Max SP and +5 Morale at start&lt;br /&gt;
|-&lt;br /&gt;
| Sally Emil || サリー・エーミル || At 140 will, casts &amp;quot;Fortitude&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
| Sieg Altolied || ジーク・アルトリート || At 140 will, casts &amp;quot;Feint&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Other !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shine Hausen || シャイン･ハウゼン || Final evasion +10%, money + 20% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Radha Byraban || ラーダ･バイラバン || All spirit commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
| Rishu Togoh || リシュウ･トウゴウ || 100% Critical chance with melee attacks when adjacent to the target.&lt;br /&gt;
|-&lt;br /&gt;
| Kohta Azuma || コウタ･アズマ || Final damage against L or larger units +10%&lt;br /&gt;
|-&lt;br /&gt;
| Shoko Azuma || ショウコ･アズマ || If the unit didn&#039;t move, cast &amp;quot;Luck&amp;quot; at the end of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Michiru Hanaten || ミチル・ハナテン || No will penalty when using the &amp;quot;Resupply&amp;quot; command&lt;br /&gt;
|-&lt;br /&gt;
| Guilliam Jeager || ギリアム･イェーガー || Casts &amp;quot;Scan&amp;quot; 10 squares around own unit&lt;br /&gt;
|-&lt;br /&gt;
| Yon Gebana || ヨン・ジェバナ  || If battling a Zovorg unit, final accuracy and damage +10% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Serena Recital || セレーナ・レシタール || at 140 or higher Will, final evasion +10%, critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Skull Knight || スカルナイト || If below 70% HP, cast &amp;quot;Valor&amp;quot; at the start of player phase&lt;br /&gt;
|-&lt;br /&gt;
| Devant Ogre || ドゥバン・オーグ || If partnered with Arierre Org, casts &amp;quot;Valor&amp;quot; every turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS 2nd]]&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Full_Upgrade_Bonuses&amp;diff=28563</id>
		<title>Super Robot Wars/OGMD/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Full_Upgrade_Bonuses&amp;diff=28563"/>
		<updated>2016-09-06T19:54:14Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: Added Raftclans Aurun, don&amp;#039;t know the Japanese text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: changes from previous games are highlighted&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Unit !! Japanese !! Custom Bonus&lt;br /&gt;
|-&lt;br /&gt;
! Fury !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Granteed || グランティード || Melee weapons AP +200&lt;br /&gt;
|-&lt;br /&gt;
| Granteed Dracodeus || グランティード・ドラコデウス || Melee weapons AP +200, ignore the effects of &amp;quot;Larseilam&amp;quot; when attacking&lt;br /&gt;
|-&lt;br /&gt;
| Bellzelute || ベルゼルート || Ranged weapons AP +200&lt;br /&gt;
|-&lt;br /&gt;
| Bellzelute Brigandi ||ベルゼルート・ブリガンディ || Ranged weapons AP +200, gain &amp;quot;EN Regen (M)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Coustwell Brachium || クストウェル・ブラキウム || Melee weapons AP +200, ignore the effects of &amp;quot;Larseilam&amp;quot; when attacking&lt;br /&gt;
|-&lt;br /&gt;
| Raftclans Aurun || ???? || Melee weapons AP +300&lt;br /&gt;
|-&lt;br /&gt;
! Mogami Industries !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Soul Saber || ソウルセイバー || All weapons AP+100&lt;br /&gt;
|-&lt;br /&gt;
| Super Soul Saber || スーパーソウルセイバー || All weapons AP+100, armor +200&lt;br /&gt;
|-&lt;br /&gt;
! Gadisword !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Leonysis Harga || レオニシス・ハーガ || &amp;quot;Lightning Assault&amp;quot; AP +200 and gains Barrier Pierce property&lt;br /&gt;
|-&lt;br /&gt;
| Leonysis Varga || レオニシス・ヴァーガ || &amp;quot;Flashing Assault&amp;quot; AP +200 and gains Barrier Pierce property&lt;br /&gt;
|-&lt;br /&gt;
! SRX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| SRX || SRX || Gain +1 optional parts slot &lt;br /&gt;
|-&lt;br /&gt;
| R-1 || R-1 || &#039;&#039;&#039;All TK weapons AP +100, Will requirement for TK weapons -5&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| R-2 Powered || R-2パワード || &#039;&#039;&#039;Mobility +10, all ranged weapons AP +100&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| R-3 Powered || R-3パワード || &#039;&#039;&#039;Gain &amp;quot;TK Field S&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| R-Gun Powered || R-GUNパワード || &#039;&#039;&#039;Maximum EN +50, Will requirement for &amp;quot;High Twin Launcher&amp;quot; -10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| ART-1 || ART-1 || &#039;&#039;&#039;All TK weapons AP +100 and accuracy +20&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! ATX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Alteisen Riese || アルトアイゼン･リーゼ || &#039;&#039;&#039;All melee weapons AP +100, &amp;quot;Avalanche Claymore&amp;quot; becomes ALLW&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Rein Weissritter || ライン･ヴァイスリッター || &#039;&#039;&#039;Mobility +10, beam weapons AP +200&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Flickerei Geist || フリッケライ･ガイスト || &#039;&#039;&#039;All fixed weapons AP +100, base ammo +2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! PTX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Grungust Kai || グルンガスト改 || &#039;&#039;&#039;All weapons AP +100&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Ex-Exbein || エグゼクスバイン || &#039;&#039;&#039;Increase TK weapons AP equal to the pilot&#039;s TK level x 30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Exbein Type R || エクスバイン・タイプR || Mobility +10, targeting +10, weapon range +1 (excluding MAP and range 1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
| Exbein Type L || エクスバイン・タイプL || Mobility +10, targeting +10, weapon range +1 (excluding MAP and range 1 weapons)&lt;br /&gt;
|-&lt;br /&gt;
! Grungust Units !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Grungust Reishiki || グルンガスト零式 || &#039;&#039;&#039;All weapons critical rate +30, the unit&#039;s terrain ratings become [A]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Grungust Nishiki || グルンガスト弐式 || &amp;quot;Transform&amp;quot; command can be used post-movement&lt;br /&gt;
|-&lt;br /&gt;
| Grungust Sanshiki || グルンガスト参式 || All melee weapons AP +200 &lt;br /&gt;
|-&lt;br /&gt;
! Choukijin Units !! !!&lt;br /&gt;
|-&lt;br /&gt;
| KoRyuOu/RyuKoOu || 虎龍王/龍虎王 || Gains &amp;quot;EN Regen (M)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Double G Units !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Dygenguard || ダイゼンガー || &#039;&#039;&#039;All melee weapons AP +100, &amp;quot;General Blaster&amp;quot; becomes ALLW&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Aussenseiter || アウセンザイター || &#039;&#039;&#039;All ranged weapons AP +100, the unit&#039;s terrain ratings become [A]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Raiou || 雷凰 || All melee weapons AP +200&lt;br /&gt;
|-&lt;br /&gt;
! Aggressors !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Mass-Produced Gespenst MK-II Custom (Kai) || 量産型ゲシュペンストMK-II改 (カイ) || &#039;&#039;&#039;All equippable weapons AP +100, the unit&#039;s terrain ratings excluding [Air] become [S]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Angelg || アンジュルグ || Gains &amp;quot;EN Regen (M)&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Wildwurger || ビルトビルガー || &#039;&#039;&#039;All fixed weapons range +1 (excluding range 1 weapons), unit&#039;s [Air] terrain rating becomes [S]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wildfalken || ビルトファルケン  || &#039;&#039;&#039;All fixed weapons maximum ammo +1, unit&#039;s [Air] terrain rating becomes [S]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Wildraubtier Schnabel || ビルドラプター･シュナーベル || &#039;&#039;&#039;All fixed weapons AP +100 and gain post-movement property&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Fairlion Type-G || フェアリオン･タイプG || &#039;&#039;&#039;Mobility +25, &amp;quot;Vostok Laser&amp;quot; becomes ALLW&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Fairlion Type-S || フェアリオン･タイプS || &#039;&#039;&#039;Mobility +25, &amp;quot;Vostok Laser&amp;quot; becomes ALLW&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cerberus Ignite || サーベラス・イグナイト || &#039;&#039;&#039;&amp;quot;Transform&amp;quot; command can be used post-movement&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Garmraid Blaze || ガルムレイド・ブレイズ || &#039;&#039;&#039;&amp;quot;Transform&amp;quot; command can be used post-movement&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Octo Squad !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Mass-Produced Gespenst MK-II Custom (Katina) || 量産型ゲシュペンストMK-II改 (カチーナ) || &#039;&#039;&#039;All equippable weapons AP +100, the unit&#039;s terrain ratings excluding [Air] become [S]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mass-Produced Gespenst MK-II Custom (Russel) || 量産型ゲシュペンストMK-II改 (ラッセル) || &#039;&#039;&#039;All equippable weapons AP +100, the unit&#039;s terrain ratings excluding [Air] become [S]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Giganscudo Duro || ジガンスクード･ドゥロ || &#039;&#039;&#039;Armor +200, EN usage for &amp;quot;G-Territory&amp;quot; -10&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Siegerlion || ズィーガーリオン || &#039;&#039;&#039;Increase TK weapons AP equal to the pilot&#039;s TK level x 30&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Re-Technologist !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Geant Chevalier || ジェアン･シュヴァリアー || &#039;&#039;&#039;Unit&#039;s terrain ratings for [Land] and [Sea] become [S]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Dea Blanche Neige || デア･ブランシュネージュ  || &#039;&#039;&#039;Unit&#039;s terrain ratings for [Air] and [Space] become [S]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Forte Gigas || フォルテギガス || &#039;&#039;&#039;All weapons gain accuracy and critical rate equal to the subpilot&#039;s level&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Fabularis || ファービュラリス || &amp;quot;Afterimage&amp;quot; activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
! Project TD !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Hyperion || ハイペリオン || Movement +1, Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
! Excellence Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Excellence Rescue || エクサランス･レスキュー || &#039;&#039;&#039;&amp;quot;Repair&amp;quot; command restores twice the amount of HP and heals status effects&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Excellence Gunstriker || エクサランス･ガンストライカー || Movement +1, ignore the effects of &amp;quot;Larseilam&amp;quot; when attacking&lt;br /&gt;
|-&lt;br /&gt;
! Shadow-Mirror !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Laz Angriff Raven || ラーズアングリフ･レイブン || &#039;&#039;&#039;Mobility +10, fixed weapon AP +100&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Randgrith Raven || ランドグリーズ･レイブン || &#039;&#039;&#039;Targeting +10, fixed weapon AP +100&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Vysaga || ヴァイサーガ || &amp;quot;Afterimage&amp;quot; activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Soulgain || ソウルゲイン  || All melee weapons AP +200&lt;br /&gt;
|-&lt;br /&gt;
| Ashsaber || アシュセイヴァー || &#039;&#039;&#039;All ranged weapons AP +200, &amp;quot;Jammer&amp;quot; skill always activates against Missile weaponry&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Compatible Kaiser !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Compatible Kaiser || コンパチブルカイザー || All weapons AP +100&lt;br /&gt;
|-&lt;br /&gt;
| G-Compatible Kaiser || Gコンパチブルカイザー || All weapons AP +100&lt;br /&gt;
|-&lt;br /&gt;
| G-Thunder Gate || Gサンダーゲート || All weapons AP +100&lt;br /&gt;
|-&lt;br /&gt;
| G-Bankaran || Gバンカラン || &amp;quot;8710式龍虎射連打&amp;quot; base AP +200 and all terrain ratings become [S]&lt;br /&gt;
|-&lt;br /&gt;
! Mao Industries !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Armorlion || アーマリオン || &#039;&#039;&#039;Armor +200, all melee weapon AP +200&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mass-Produced Gespenst MK-II Custom (Radha) || 量産型ゲシュペンストMK-II改 (ラーダ)  || &#039;&#039;&#039;All equippable weapons AP +100, the unit&#039;s terrain ratings excluding [Air] become [S]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Masou Kishin !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Cybuster || サイバスター || Mobility +10, &amp;quot;Cosmo Nova&amp;quot; ammunition +1&lt;br /&gt;
|-&lt;br /&gt;
| Valsione R || ヴァルシオーネR || &amp;quot;Afterimage&amp;quot; activation rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Granzon || グランゾン || Gain &amp;quot;Beam Absorb&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Galilnagant || ガリルナガン || Mobility +25&lt;br /&gt;
|-&lt;br /&gt;
! Others !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst Type-RV || ゲシュペンスト･タイプRV || All default weapons ammunition +4&lt;br /&gt;
|-&lt;br /&gt;
| Personlichkeit || ペルゼイン・リヒカイト || The effects of &amp;quot;Afterimage&amp;quot; applies to ally in a Twin Unit&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst Haken || ゲシュペンスト・ハーケン || Increase melee weapons AP equal to Aschen&#039;s level x 5&lt;br /&gt;
|-&lt;br /&gt;
| Pfeil III || プファイルⅢ || &#039;&#039;&#039;Will requirement for all weapons -10, weapon range +1 (excluding range 1 weapons)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| R-Blade Custom || アルブレード･カスタム || &#039;&#039;&#039;All weapons AP +200&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mass-Produced Huckbein MK-II || 量産型ヒュッケバインMK-II || &#039;&#039;&#039;All weapons AP +200, weapon range +1 (excluding range 1 weapons)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| F-32V Schwert Kai || F-32Vシュヴェールト改 || &#039;&#039;&#039;All weapon terrain ratings become [S] and gain post-movement property&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Cylion || サイリオン || Movement +1, weapon and unit&#039;s [Air] and [Space] terrain ratings become S&lt;br /&gt;
|-&lt;br /&gt;
| Cerberlion || ケルベリオン || Mobility +10, all weapons AP+200&lt;br /&gt;
|-&lt;br /&gt;
| Leige Geios || ライグ=ゲイオス || &#039;&#039;&#039;All ranged weapons AP +300&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OG MD]]&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Ace_Bonuses&amp;diff=28551</id>
		<title>Super Robot Wars/OGMD/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Ace_Bonuses&amp;diff=28551"/>
		<updated>2016-09-04T01:14:12Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: /* Ace Bonuses */ Clarified Rishu&amp;#039;s ace.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! ATX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke Nanbu || キョウスケ･ナンブ || If &amp;quot;Counter&amp;quot; activates, final damage dealt +20%&lt;br /&gt;
|-&lt;br /&gt;
| Excellen Browning || エクセレン･ブロウニング || Support attack final damage +10%, support defence final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
| Brooklyn &amp;quot;Bullet&amp;quot; Luckfield || ブルックリン･ラックフィールド || When HP is below 30%, casts &amp;quot;Drive&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
| Kusuha Mizuha || クスハ･ミズハ  || Spirit command &amp;quot;Iron Wall&amp;quot; becomes &amp;quot;Conviction&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Arriere Ogre || アリエイル・オーグ || Support attack final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
! SRX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ryusei Date || リュウセイ･ダテ || Psychodriver weapons final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Raidiese &amp;quot;Rai&amp;quot; F. Branstein || ライディース･F･ブランシュタイン || Final evasion +10%, critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Aya Kobayashi || アヤ･コバヤシ || When attacking with Maximum Break, participating pilots will doesn&#039;t decrease&lt;br /&gt;
|-&lt;br /&gt;
| Mai Kobayashi || マイ･コバヤシ || at 150 or higher Will, &amp;quot;SP Regen&amp;quot; restores 5 more SP&lt;br /&gt;
|-&lt;br /&gt;
| Viletta Vadim|| ヴィレッタ･バディム  || Skill &amp;quot;Meditate&amp;quot; effect increase by +10%&lt;br /&gt;
|-&lt;br /&gt;
! Hagane Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ginto Kitaumi || ギント || Leadership bonus +15%, own unit&#039;s pilots&#039; max SP +5&lt;br /&gt;
|-&lt;br /&gt;
! Hiryuu Kai Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Lefina Enfield || レフィーナ･エンフィールド || Leadership bonus +10%. own unit&#039;s pilots&#039; max SP +10&lt;br /&gt;
|-&lt;br /&gt;
! Octo Squad !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Katina Tarask || カチーナ･タラスク || Movement +1 and final damage dealt +5% for red units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Russel Bergman || ラッセル･バーグマン || Support defence final damage -30%&lt;br /&gt;
|-&lt;br /&gt;
| Tasuku Shinguji || タスク･シングウジ || If adjacent to Leona, &amp;quot;Lucky&amp;quot; activation chance +25%, damage taken -10%&lt;br /&gt;
|-&lt;br /&gt;
| Leona Garschtein || レオナ･ガーシュタイン || &amp;quot;Telekinesis&amp;quot; level +1&lt;br /&gt;
|-&lt;br /&gt;
! Kurogane Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ratsel Feinschmecker || レーツェル･ファインシュメッカー || Cast &amp;quot;Focus&amp;quot; at the start of player phase if adjacent to a black unit.&lt;br /&gt;
|-&lt;br /&gt;
| Sanger Zonvolt || ゼンガー･ゾンボルト || At 130 Will, casts &amp;quot;Smite&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Yuuki Jegnan || ユウキ･ジェグナン || Range of all non-range 1 or MAP weapons +2 for both units in his twin.&lt;br /&gt;
|-&lt;br /&gt;
| Rilkara &amp;quot;Carla&amp;quot; Borgnine || リルカーラ･ボーグナイン || Starting will +5 for all pilots in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Axel Almer || アクセル･アルマー || Final accuracy +20%, final received damage -10%&lt;br /&gt;
|-&lt;br /&gt;
| Alfimi || アルフィミィ || Support attack final damage +10%, support defence final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
| Touma Kanou || トウマ・カノウ || When below 20% HP, casts &amp;quot;Militate&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Haken Browning || ハーケン・ブロウニング || For every female pilot in twin, final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| Kurt Bittner ||クルト･ビットナー || Will +5 for units in ship every turn&lt;br /&gt;
|-&lt;br /&gt;
! Special Tactical Fighter Training Group (New Aggressors) !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kai Kitamura || カイ･キタムラ || All &amp;quot;Gespenst&amp;quot; units within Leadership aura&#039;s (own included) final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Loveless || ラミア･ラヴレス || All of the pilot&#039;s terrain ranks, except Water become S&lt;br /&gt;
|-&lt;br /&gt;
| Arado Balanga || アラド･バランガ || When paired with Seolla, initial will +15&lt;br /&gt;
|-&lt;br /&gt;
| Seolla Schweitzer || ゼオラ･シュバイツァー || When paired with Arado, at the start of player phase, will +5&lt;br /&gt;
|-&lt;br /&gt;
| Latooni Subota || ラトゥーニ･スゥボータ || Final accuracy +10%, EXP +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hugo Medio || ヒューゴ･メディオ || When HP is below 50%, casts &amp;quot;Fortitude&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Centrum || アクア･ケントルム || When HP is below 50%, casts &amp;quot;Focus&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
! PTX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Irmgult &amp;quot;Irum&amp;quot; Kazahara || イルムガルト･カザハラ || &amp;quot;Love&amp;quot; costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| Ryoto Hikawa || リョウト･ヒカワ || Final accuracy +10%, range of all non-range 1 or MAP weapons +1 for both units in his twin.&lt;br /&gt;
|-&lt;br /&gt;
| Rio Meilong || リオ･メイロン || &amp;quot;Training&amp;quot; SP cost becomes 25&lt;br /&gt;
|-&lt;br /&gt;
| Ing Wish || イング || No penalty from continuous targeting&lt;br /&gt;
|-&lt;br /&gt;
! Masoukishin !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Masaki Andoh || マサキ･アンドー || Movement +1, against enemies in Sky terrain critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Ryune Zoldark || リューネ･ゾルダーク || Support attack final damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| Shu Shirakawa || シュウ･シラカワ || Damage taken from all non-range 1 attacks -20%&lt;br /&gt;
|-&lt;br /&gt;
| Amala Burton || アーマラ || If adjacent to Shu, once, cast &amp;quot;Focus&amp;quot; and &amp;quot;Yell&amp;quot; at the start of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Project TD !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ibis Douglas || アイビス･ダグラス || If on Space or Sky terrain, +2 Movement from casting &amp;quot;Accel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Sleigh Presty || スレイ･プレスティ || If the unit didn&#039;t move, cast &amp;quot;Accel&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Excellence Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Raul Greden || ラウル･グレーデン || Once, if partnered with Fiona, at the start of player phase, cast &amp;quot;Awaken&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fiona Greden || フィオナ･グレーデン || Once, if partnered with Raul, cast &amp;quot;Training&amp;quot; at the start of player phase &lt;br /&gt;
|-&lt;br /&gt;
| Despinis Greden || デスピニス･グレーデン || At the start of the player phase, all adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! Re-Technologist !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Radcliffe || ジョシュア・ラドクリフ || Spirit Command &amp;quot;Charge&amp;quot; becomes &amp;quot;Raid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Cliana &amp;quot;Rim&amp;quot; Rimskaya || クリアーナ・リムスカヤ || Spirit Command &amp;quot;Strike&amp;quot; becomes &amp;quot;Instinct&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Glacies || グラキエース || If next to Josh, all spirit commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
! SRW J !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Touya Shiun || トーヤ・シウン || Max Will +20, own unit pilots max SP +5&lt;br /&gt;
|-&lt;br /&gt;
| Calvina Coulange || カルヴィナ・クーランジュ || Own unit pilots get +5% Max SP, +10% final damage against Fury units&lt;br /&gt;
|-&lt;br /&gt;
| Al-Van Ranks || アル＝ヴァン・ランクス || Casts &amp;quot;Love&amp;quot; once when partnered with Calvina&lt;br /&gt;
|-&lt;br /&gt;
| E-Selda Shuun || エ＝セルダ || Counter always activates&lt;br /&gt;
|-&lt;br /&gt;
! SRW GC !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Akimi Akatsuki || アキミ・アカツキ || All pilots of own unit get +5 Max SP and +10 Morale at start&lt;br /&gt;
|-&lt;br /&gt;
| Akemi Akatsuki || アケミ・アカツキ || All pilots of own unit get +10 Max SP and +5 Morale at start&lt;br /&gt;
|-&lt;br /&gt;
| Sally Emil || サリー・エーミル || At 140 will, casts &amp;quot;Fortitude&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
| Sieg Altolied || ジーク・アルトリート || At 140 will, casts &amp;quot;Feint&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Other !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shine Hausen || シャイン･ハウゼン || Final evasion +10%, money + 20% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Radha Byraban || ラーダ･バイラバン || All spirit commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
| Rishu Togoh || リシュウ･トウゴウ || 100% Critical chance with melee attacks when adjacent to the target.&lt;br /&gt;
|-&lt;br /&gt;
| Kohta Azuma || コウタ･アズマ || Final damage against L or larger units +10%&lt;br /&gt;
|-&lt;br /&gt;
| Shoko Azuma || ショウコ･アズマ || If the unit didn&#039;t move, cast &amp;quot;Luck&amp;quot; at the end of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Michiru Hanaten || ミチル・ハナテン || No will penalty when using the &amp;quot;Resupply&amp;quot; command&lt;br /&gt;
|-&lt;br /&gt;
| Guilliam Jeager || ギリアム･イェーガー || Casts &amp;quot;Scan&amp;quot; 10 squares around own unit&lt;br /&gt;
|-&lt;br /&gt;
| Yon Gebana || ヨン・ジェバナ  || If battling a Zovorg unit, final accuracy and damage +10% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Serena Recital || セレーナ・レシタール || at 140 or higher Will, final evasion +10%, critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Skull Knight || スカルナイト || If below 70% HP, cast &amp;quot;Valor&amp;quot; at the start of player phase&lt;br /&gt;
|-&lt;br /&gt;
| Devant Ogre || ドゥバン・オーグ || If partnered with Arierre Org, casts &amp;quot;Valor&amp;quot; every turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS 2nd]]&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Ace_Bonuses&amp;diff=28542</id>
		<title>Super Robot Wars/OGMD/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Ace_Bonuses&amp;diff=28542"/>
		<updated>2016-09-03T02:57:43Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: /* Ace Bonuses */ Corrected Yuuki&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! ATX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke Nanbu || キョウスケ･ナンブ || If &amp;quot;Counter&amp;quot; activates, final damage dealt +20%&lt;br /&gt;
|-&lt;br /&gt;
| Excellen Browning || エクセレン･ブロウニング || Support attack final damage +10%, support defence final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
| Brooklyn &amp;quot;Bullet&amp;quot; Luckfield || ブルックリン･ラックフィールド || When HP is below 30%, casts &amp;quot;Drive&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
| Kusuha Mizuha || クスハ･ミズハ  || Spirit command &amp;quot;Iron Wall&amp;quot; becomes &amp;quot;Conviction&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Arierre Org || アリエイル・オーグ || Support attack final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
! SRX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ryuusei Date || リュウセイ･ダテ || Psychodriver weapons final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Raidiese &amp;quot;Rai&amp;quot; F. Branstein || ライディース･F･ブランシュタイン || Final evasion +10%, critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Aya Kobayashi || アヤ･コバヤシ || When attacking with Maximum Break, participating pilots will doesn&#039;t decrease&lt;br /&gt;
|-&lt;br /&gt;
| Mai Kobayashi || マイ･コバヤシ || at 150 or higher Will, &amp;quot;SP Regen&amp;quot; restores 5 more SP&lt;br /&gt;
|-&lt;br /&gt;
| Viletta Badam || ヴィレッタ･バディム  || Skill &amp;quot;Meditate&amp;quot; effect increase by +10%&lt;br /&gt;
|-&lt;br /&gt;
! Hagane Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ginto || ギント || Leadership bonus +15%, own unit&#039;s pilots&#039; max SP +5&lt;br /&gt;
|-&lt;br /&gt;
! Hiryuu Kai Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Lefina Enfield || レフィーナ･エンフィールド || Leadership bonus +10%. own unit&#039;s pilots&#039; max SP +10&lt;br /&gt;
|-&lt;br /&gt;
! Octo Squad !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Katina Tarask || カチーナ･タラスク || Movement +1 and final damage dealt +5% for red units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Russel Bergman || ラッセル･バーグマン || Support defence final damage -30%&lt;br /&gt;
|-&lt;br /&gt;
| Tasuku Shinguji || タスク･シングウジ || If adjacent to Leona, &amp;quot;Lucky&amp;quot; activation chance +25%, damage taken -10%&lt;br /&gt;
|-&lt;br /&gt;
| Leona Garstein || レオナ･ガーシュタイン || &amp;quot;Telekinesis&amp;quot; level +1&lt;br /&gt;
|-&lt;br /&gt;
! Kurogane Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ratsel Feinschmecker || レーツェル･ファインシュメッカー || Cast &amp;quot;Focus&amp;quot; at the start of player phase if adjacent to a black unit.&lt;br /&gt;
|-&lt;br /&gt;
| Sanger Zonvolt || ゼンガー･ゾンボルト || At 130 Will, casts &amp;quot;Smite&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Yuuki Jegnan || ユウキ･ジェグナン || Range of all non-range 1 or MAP weapons +2 for both units in his twin.&lt;br /&gt;
|-&lt;br /&gt;
| Ricarla &amp;quot;Carla&amp;quot; Borgnine || リルカーラ･ボーグナイン || Starting will +5 for all pilots in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Kouta Azuma || コウタ･アズマ || Final damage against L or larger units +10%&lt;br /&gt;
|-&lt;br /&gt;
| Shouko Azuma || ショウコ･アズマ || If the unit didn&#039;t move, cast &amp;quot;Luck&amp;quot; at the end of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Touma Kanou || トウマ・カノウ || When below 20% HP, casts &amp;quot;Militate&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Haken Browning || ハーケン・ブロウニング || For every female pilot in twin, final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| Kurt Bittner ||クルト･ビットナー || Will +5 for units in ship every turn&lt;br /&gt;
|-&lt;br /&gt;
! New Aggressors !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kai Kitamura || カイ･キタムラ || All &amp;quot;Gespenst&amp;quot; units within Leadership aura&#039;s (own included) final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Loveless || ラミア･ラヴレス || All of the pilot&#039;s terrain ranks, except Water become S&lt;br /&gt;
|-&lt;br /&gt;
| Arado Balanga || アラド･バランガ || When paired with Seolla, initial will +15&lt;br /&gt;
|-&lt;br /&gt;
| Seolla Schweitzer || ゼオラ･シュバイツァー || When paired with Arado, at the start of player phase, will +5&lt;br /&gt;
|-&lt;br /&gt;
| Latooni Subbota || ラトゥーニ･スゥボータ || Final accuracy +10%, EXP +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hugo Medio || ヒューゴ･メディオ || When HP is below 50%, casts &amp;quot;Fortitude&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Centolm || アクア･ケントルム || When HP is below 50%, casts &amp;quot;Focus&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
! PTX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Irmgard &amp;quot;Irm&amp;quot; Kazahara || イルムガルト･カザハラ || &amp;quot;Love&amp;quot; costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| Ryoto Hikawa || リョウト･ヒカワ || Final accuracy +10%, range of all non-range 1 or MAP weapons +1 for both units in his twin.&lt;br /&gt;
|-&lt;br /&gt;
| Rio Meilong || リオ･メイロン || &amp;quot;Training&amp;quot; SP cost becomes 25&lt;br /&gt;
|-&lt;br /&gt;
| Ing Wish || イング || No penalty from continuous targeting&lt;br /&gt;
|-&lt;br /&gt;
! Masoukishin !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Masaki Andou || マサキ･アンドー || Movement +1, against enemies in Sky terrain critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Ryuune Zoldark || リューネ･ゾルダーク || Support attack final damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| Shuu Shirakawa || シュウ･シラカワ || Damage taken from all non-range 1 attacks -20%&lt;br /&gt;
|-&lt;br /&gt;
| Amara || アーマラ || If adjacent to Shu, once, cast &amp;quot;Focus&amp;quot; and &amp;quot;Yell&amp;quot; at the start of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Project TD !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ibis Douglas || アイビス･ダグラス || If on Space or Sky terrain, +2 Movement from casting &amp;quot;Accel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Sleigh Presty || スレイ･プレスティ || If the unit didn&#039;t move, cast &amp;quot;Accel&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Excellence Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Raul Gurden || ラウル･グレーデン || Once, if partnered with Fiona, at the start of player phase, cast &amp;quot;Awaken&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fiona Gurden || フィオナ･グレーデン || Once, if partnered with Raul, cast &amp;quot;Training&amp;quot; at the start of player phase &lt;br /&gt;
|-&lt;br /&gt;
| Despinis Gurden || デスピニス･グレーデン || At the start of the player phase, all adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! Re-Technologist !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Radcliffe || ジョシュア・ラドクリフ || Spirit Command &amp;quot;Charge&amp;quot; becomes &amp;quot;Raid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Cliana &amp;quot;Rim&amp;quot; Rimskaya || クリアーナ・リムスカヤ || Spirit Command &amp;quot;Strike&amp;quot; becomes &amp;quot;Instinct&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Glacies || グラキエース || If next to Josh, all spirit commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
! SRW J !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Touya Shun || トーヤ・シウン || Max Will +20, own unit pilots max SP +5&lt;br /&gt;
|-&lt;br /&gt;
| Calvina Coulange || カルヴィナ・クーランジュ || Own unit pilots get +5% Max SP, +10% final damage against Fury units&lt;br /&gt;
|-&lt;br /&gt;
| Al-Van || アル＝ヴァン・ランクス || Casts &amp;quot;Love&amp;quot; once when partnered with Calvina&lt;br /&gt;
|-&lt;br /&gt;
| E-Selda || エ＝セルダ || Counter always activates&lt;br /&gt;
|-&lt;br /&gt;
! SRW GC !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Akimi Akatsuki || アキミ・アカツキ || All pilots of own unit get +5 Max SP and +10 Morale at start&lt;br /&gt;
|-&lt;br /&gt;
| Akemi Akatsuki || アケミ・アカツキ || All pilots of own unit get +10 Max SP and +5 Morale at start&lt;br /&gt;
|-&lt;br /&gt;
| Sally || サリー・エーミル || At 140 will, casts &amp;quot;Fortitude&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
| Sieg || ジーク・アルトリート || At 140 will, casts &amp;quot;Feint&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Other !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shine Hausen || シャイン･ハウゼン || Final evasion +10%, money + 20% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Radha Baibaran || ラーダ･バイラバン || All spirit commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
| Rishuu Tougou || リシュウ･トウゴウ || When adjacent to enemy unit that uses melee attack, attack will always be critical&lt;br /&gt;
|-&lt;br /&gt;
| Axel Alma || アクセル･アルマー || Final accuracy +20%, final received damage -10%&lt;br /&gt;
|-&lt;br /&gt;
| Alfimi || アルフィミィ || Support attack final damage +10%, support defence final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
| Michiru Hanaten || ミチル・ハナテン || No will penalty when using the &amp;quot;Resupply&amp;quot; command&lt;br /&gt;
|-&lt;br /&gt;
| Gilliam Yeager || ギリアム･イェーガー || Casts &amp;quot;Scan&amp;quot; 10 squares around own unit&lt;br /&gt;
|-&lt;br /&gt;
| Yon || ヨン・ジェバナ  || If battling a Zovorg unit, final accuracy and damage +10% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Selena Recital || セレーナ・レシタール || at 140 or higher Will, final evasion +10%, critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Skull Knight || スカルナイト || If below 70% HP, cast &amp;quot;Valor&amp;quot; at the start of player phase&lt;br /&gt;
|-&lt;br /&gt;
| Devant Org || ドゥバン・オーグ || If partnered with Arierre Org, casts &amp;quot;Valor&amp;quot; every turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS 2nd]]&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Ace_Bonuses&amp;diff=28540</id>
		<title>Super Robot Wars/OGMD/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGMD/Ace_Bonuses&amp;diff=28540"/>
		<updated>2016-09-01T20:01:16Z</updated>

		<summary type="html">&lt;p&gt;Ethansteele: /* Ace Bonuses */ Corrected and clarified Katina, Carla, Ryoto, Shine, Yon, Arado and Seolla&amp;#039;s ace bonuses. Is there a good place to list what is affected by Katina&amp;#039;s ace? They&amp;#039;re obvious except Angelg, which does, and Hyperion which doesn&amp;#039;t.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ace Bonuses ==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Japanese !! Ability&lt;br /&gt;
|-&lt;br /&gt;
! ATX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke Nanbu || キョウスケ･ナンブ || If &amp;quot;Counter&amp;quot; activates, final damage dealt +20%&lt;br /&gt;
|-&lt;br /&gt;
| Excellen Browning || エクセレン･ブロウニング || Support attack final damage +10%, support defence final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
| Brooklyn &amp;quot;Bullet&amp;quot; Luckfield || ブルックリン･ラックフィールド || When HP is below 30%, casts &amp;quot;Drive&amp;quot; once&lt;br /&gt;
|-&lt;br /&gt;
| Kusuha Mizuha || クスハ･ミズハ  || Spirit command &amp;quot;Iron Wall&amp;quot; becomes &amp;quot;Conviction&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Arierre Org || アリエイル・オーグ || Support attack final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
! SRX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ryuusei Date || リュウセイ･ダテ || Psychodriver weapons final damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Raidiese &amp;quot;Rai&amp;quot; F. Branstein || ライディース･F･ブランシュタイン || Final evasion +10%, critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Aya Kobayashi || アヤ･コバヤシ || When attacking with Maximum Break, participating pilots will doesn&#039;t decrease&lt;br /&gt;
|-&lt;br /&gt;
| Mai Kobayashi || マイ･コバヤシ || at 150 or higher Will, &amp;quot;SP Regen&amp;quot; restores 5 more SP&lt;br /&gt;
|-&lt;br /&gt;
| Viletta Badam || ヴィレッタ･バディム  || Skill &amp;quot;Meditate&amp;quot; effect increase by +10%&lt;br /&gt;
|-&lt;br /&gt;
! Hagane Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ginto || ギント || Leadership bonus +15%, own unit&#039;s pilots&#039; max SP +5&lt;br /&gt;
|-&lt;br /&gt;
! Hiryuu Kai Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Lefina Enfield || レフィーナ･エンフィールド || Leadership bonus +10%. own unit&#039;s pilots&#039; max SP +10&lt;br /&gt;
|-&lt;br /&gt;
! Octo Squad !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Katina Tarask || カチーナ･タラスク || Movement +1 and final damage dealt +5% for red units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Russel Bergman || ラッセル･バーグマン || Support defence final damage -30%&lt;br /&gt;
|-&lt;br /&gt;
| Tasuku Shinguji || タスク･シングウジ || If adjacent to Leona, &amp;quot;Lucky&amp;quot; activation chance +25%, damage taken -10%&lt;br /&gt;
|-&lt;br /&gt;
| Leona Garstein || レオナ･ガーシュタイン || &amp;quot;Telekinesis&amp;quot; level +1&lt;br /&gt;
|-&lt;br /&gt;
! Kurogane Crew !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ratsel Feinschmecker || レーツェル･ファインシュメッカー || Cast &amp;quot;Focus&amp;quot; at the start of player phase if adjacent to a black unit.&lt;br /&gt;
|-&lt;br /&gt;
| Sanger Zonvolt || ゼンガー･ゾンボルト || At 130 Will, casts &amp;quot;Smite&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Yuuki Jegnan || ユウキ･ジェグナン || Range of all non-range 1 or MAP weapons +2&lt;br /&gt;
|-&lt;br /&gt;
| Ricarla &amp;quot;Carla&amp;quot; Borgnine || リルカーラ･ボーグナイン || Starting will +5 for all pilots in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Kouta Azuma || コウタ･アズマ || Final damage against L or larger units +10%&lt;br /&gt;
|-&lt;br /&gt;
| Shouko Azuma || ショウコ･アズマ || If the unit didn&#039;t move, cast &amp;quot;Luck&amp;quot; at the end of player phase.&lt;br /&gt;
|-&lt;br /&gt;
| Touma Kanou || トウマ・カノウ || When below 20% HP, casts &amp;quot;Militate&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Haken Browning || ハーケン・ブロウニング || For every female pilot in twin, final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| Kurt Bittner ||クルト･ビットナー || Will +5 for units in ship every turn&lt;br /&gt;
|-&lt;br /&gt;
! New Aggressors !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Kai Kitamura || カイ･キタムラ || All &amp;quot;Gespenst&amp;quot; units within Leadership aura&#039;s (own included) final damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Loveless || ラミア･ラヴレス || All of the pilot&#039;s terrain ranks, except Water become S&lt;br /&gt;
|-&lt;br /&gt;
| Arado Balanga || アラド･バランガ || When paired with Seolla, initial will +15&lt;br /&gt;
|-&lt;br /&gt;
| Seolla Schweitzer || ゼオラ･シュバイツァー || When paired with Arado, at the start of player phase, will +5&lt;br /&gt;
|-&lt;br /&gt;
| Latooni Subbota || ラトゥーニ･スゥボータ || Final accuracy +10%, EXP +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hugo Medio || ヒューゴ･メディオ || When HP is below 50%, casts &amp;quot;Fortitude&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Centolm || アクア･ケントルム || When HP is below 50%, casts &amp;quot;Focus&amp;quot; every turn&lt;br /&gt;
|-&lt;br /&gt;
! PTX Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Irmgard &amp;quot;Irm&amp;quot; Kazahara || イルムガルト･カザハラ || &amp;quot;Love&amp;quot; costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| Ryoto Hikawa || リョウト･ヒカワ || Final accuracy +10%, range of all non-range 1 or MAP weapons +1 for both units in his twin.&lt;br /&gt;
|-&lt;br /&gt;
| Rio Meilong || リオ･メイロン || &amp;quot;Training&amp;quot; SP cost becomes 25&lt;br /&gt;
|-&lt;br /&gt;
| Ing Wish || イング || No penalty from continuous targeting&lt;br /&gt;
|-&lt;br /&gt;
! Masoukishin !! !!&lt;br /&gt;
|- &lt;br /&gt;
| Masaki Andou || マサキ･アンドー || Movement +1, against enemies in Sky terrain critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Ryuune Zoldark || リューネ･ゾルダーク || Support attack final damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| Shuu Shirakawa || シュウ･シラカワ || Damage taken from all non-range 1 attacks -20%&lt;br /&gt;
|-&lt;br /&gt;
| Amara || アーマラ || If adjacent to Shu, once, cast &amp;quot;Focus&amp;quot; and &amp;quot;Yell&amp;quot; at the start of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Project TD !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Ibis Douglas || アイビス･ダグラス || If on Space or Sky terrain, +2 Movement from casting &amp;quot;Accel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Sleigh Presty || スレイ･プレスティ || If the unit didn&#039;t move, cast &amp;quot;Accel&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Excellence Team !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Raul Gurden || ラウル･グレーデン || Once, if partnered with Fiona, at the start of player phase, cast &amp;quot;Awaken&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fiona Gurden || フィオナ･グレーデン || Once, if partnered with Raul, cast &amp;quot;Training&amp;quot; at the start of player phase &lt;br /&gt;
|-&lt;br /&gt;
| Despinis Gurden || デスピニス･グレーデン || At the start of the player phase, all adjacent units recover 20% HP&lt;br /&gt;
|-&lt;br /&gt;
! Re-Technologist !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Radcliffe || ジョシュア・ラドクリフ || Spirit Command &amp;quot;Charge&amp;quot; becomes &amp;quot;Raid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Cliana &amp;quot;Rim&amp;quot; Rimskaya || クリアーナ・リムスカヤ || Spirit Command &amp;quot;Strike&amp;quot; becomes &amp;quot;Instinct&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Glacies || グラキエース || If next to Josh, all spirit commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
! SRW J !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Touya Shun || トーヤ・シウン || Max Will +20, own unit pilots max SP +5&lt;br /&gt;
|-&lt;br /&gt;
| Calvina Coulange || カルヴィナ・クーランジュ || Own unit pilots get +5% Max SP, +10% final damage against Fury units&lt;br /&gt;
|-&lt;br /&gt;
| Al-Van || アル＝ヴァン・ランクス || Casts &amp;quot;Love&amp;quot; once when partnered with Calvina&lt;br /&gt;
|-&lt;br /&gt;
| E-Selda || エ＝セルダ || Counter always activates&lt;br /&gt;
|-&lt;br /&gt;
! SRW GC !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Akimi Akatsuki || アキミ・アカツキ || All pilots of own unit get +5 Max SP and +10 Morale at start&lt;br /&gt;
|-&lt;br /&gt;
| Akemi Akatsuki || アケミ・アカツキ || All pilots of own unit get +10 Max SP and +5 Morale at start&lt;br /&gt;
|-&lt;br /&gt;
| Sally || サリー・エーミル || At 140 will, casts &amp;quot;Fortitude&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
| Sieg || ジーク・アルトリート || At 140 will, casts &amp;quot;Feint&amp;quot; at the end of player phase&lt;br /&gt;
|-&lt;br /&gt;
! Other !! !!&lt;br /&gt;
|-&lt;br /&gt;
| Shine Hausen || シャイン･ハウゼン || Final evasion +10%, money + 20% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Radha Baibaran || ラーダ･バイラバン || All spirit commands cost -10%&lt;br /&gt;
|-&lt;br /&gt;
| Rishuu Tougou || リシュウ･トウゴウ || When adjacent to enemy unit that uses melee attack, attack will always be critical&lt;br /&gt;
|-&lt;br /&gt;
| Axel Alma || アクセル･アルマー || Final accuracy +20%, final received damage -10%&lt;br /&gt;
|-&lt;br /&gt;
| Alfimi || アルフィミィ || Support attack final damage +10%, support defence final damage -20%&lt;br /&gt;
|-&lt;br /&gt;
| Michiru Hanaten || ミチル・ハナテン || No will penalty when using the &amp;quot;Resupply&amp;quot; command&lt;br /&gt;
|-&lt;br /&gt;
| Gilliam Yeager || ギリアム･イェーガー || Casts &amp;quot;Scan&amp;quot; 10 squares around own unit&lt;br /&gt;
|-&lt;br /&gt;
| Yon || ヨン・ジェバナ  || If battling a Zovorg unit, final accuracy and damage +10% for both units in her twin.&lt;br /&gt;
|-&lt;br /&gt;
| Selena Recital || セレーナ・レシタール || at 140 or higher Will, final evasion +10%, critical rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| Skull Knight || スカルナイト || If below 70% HP, cast &amp;quot;Valor&amp;quot; at the start of player phase&lt;br /&gt;
|-&lt;br /&gt;
| Devant Org || ドゥバン・オーグ || If partnered with Arierre Org, casts &amp;quot;Valor&amp;quot; every turn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SRW OGS 2nd]]&lt;/div&gt;</summary>
		<author><name>Ethansteele</name></author>
	</entry>
</feed>